=== Log opened UTC 2020-02-09 16:14:37 2020-02-09 16:14:36.469 INFO DCS: Command line: "bin/DCS.exe" 2020-02-09 16:14:36.469 INFO DCS: DCS/2.5.5.39384 (x86_64; Windows NT 10.0.17763) 2020-02-09 16:14:36.486 INFO DCS: Hwid: O1WBxMv_p2MXVMVNpTNiqBnebX099ii1CtJdTg 2020-02-09 16:14:36.486 INFO DCS: DCS revision: 159374 2020-02-09 16:14:36.486 INFO DCS: Renderer revision: 19709 2020-02-09 16:14:36.486 INFO DCS: Terrain revision: 19713 2020-02-09 16:14:36.486 INFO DCS: CPU cores: 6, threads: 12, System RAM: 16303 MB, Pagefile: 18735 MB 2020-02-09 16:14:36.501 INFO EDCORE: (dDispatcher)enterToState_:0 2020-02-09 16:14:36.509 INFO Dispatcher: 2020/2/9 17:14 V1803061700 2020-02-09 16:14:36.539 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-02-09 16:14:36.681 INFO INPUT: Device [Mouse] created deviceId = -1 2020-02-09 16:14:36.698 INFO SOUND: Using driver: xaudio29 2020-02-09 16:14:36.724 INFO SOUND: Found 1 available audio device(s): 2020-02-09 16:14:36.724 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{58f49e8e-9278-45ff-845d-d52dc40a1bd9}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (Realtek(R) Audio)" 2020-02-09 16:14:36.901 INFO SOUND: loaded 1506 sdefs from "sounds\sdef\" 2020-02-09 16:14:36.901 INFO SOUNDER: Preloading Sounders from Sounds\Sounders 2020-02-09 16:14:36.941 INFO Dispatcher: InitLow 2020-02-09 16:14:39.487 ERROR NET: Login failed with code 400. 2020-02-09 16:14:39.859 INFO DCS: Loading cached auth data... 2020-02-09 16:14:39.859 WARNING DCS: Login failed, offline auth is not available. 2020-02-09 16:14:41.674 INFO Dispatcher: Loading installed modules... 2020-02-09 16:14:41.818 WARNING Dispatcher: "./Mods/aircraft/A-10C" is not authorized. 2020-02-09 16:14:41.831 WARNING Dispatcher: "./Mods/aircraft/F14" is not authorized. 2020-02-09 16:14:41.840 WARNING Dispatcher: "./Mods/aircraft/FA-18C" is not authorized. 2020-02-09 16:14:41.855 WARNING Dispatcher: "./Mods/aircraft/Flaming Cliffs" is not authorized. 2020-02-09 16:14:42.914 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-02-09 16:14:43.007 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-02-09 16:14:43.019 INFO Scripting: PLUGINS START------------------------------------------------- 2020-02-09 16:14:43.047 INFO SOUNDER: Preloading Sounders from .\CoreMods\tech\TechWeaponPack\Sounds\Sounders 2020-02-09 16:14:43.070 INFO SOUNDER: Preloading Sounders from .\CoreMods\tech\USS John C Stennis\Sounds\Sounders 2020-02-09 16:14:43.098 INFO SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef\" 2020-02-09 16:14:43.098 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\AV8BNA\Sounds\Sounders 2020-02-09 16:14:43.106 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-02-09 16:14:43.132 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\c-101\sounds\sdef\" 2020-02-09 16:14:43.150 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/. 2020-02-09 16:14:43.153 INFO SOUND: loaded 12 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef\" 2020-02-09 16:14:43.153 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\ChinaAssetPack\Sounds\Sounders 2020-02-09 16:14:43.206 INFO SOUND: loaded 5 sdefs from ".\coremods\aircraft\christen eagle ii\sounds\sdef\" 2020-02-09 16:14:43.226 ERROR EDCORE: Can't mount coremods/aircraft/christen eagle ii/textures2. Drivers errors: 2020-02-09 16:14:43.226 ERROR EDCORE: EDCDriver: there is no directory coremods/aircraft/christen eagle ii/textures2.edc 2020-02-09 16:14:43.226 ERROR EDCORE: FSDriver: there is no directory coremods/aircraft/christen eagle ii/textures2 2020-02-09 16:14:43.226 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/aircraft/christen eagle ii/textures2.zip. 2020-02-09 16:14:43.288 INFO SOUND: loaded 26 sdefs from ".\coremods\aircraft\f14\sounds\sdef\" 2020-02-09 16:14:43.288 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\F14\Sounds\Sounders 2020-02-09 16:14:43.302 ERROR EDCORE: Can't mount coremods/aircraft/f14/textures/lns_f14_exterior. Drivers errors: 2020-02-09 16:14:43.302 ERROR EDCORE: EDCDriver: there is no directory coremods/aircraft/f14/textures/lns_f14_exterior.edc 2020-02-09 16:14:43.302 ERROR EDCORE: FSDriver: there is no directory coremods/aircraft/f14/textures/lns_f14_exterior 2020-02-09 16:14:43.302 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/aircraft/f14/textures/lns_f14_exterior.zip. 2020-02-09 16:14:43.389 INFO SOUND: loaded 30 sdefs from ".\coremods\aircraft\i-16\sounds\sdef\" 2020-02-09 16:14:43.408 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef\" 2020-02-09 16:14:43.445 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef\" 2020-02-09 16:14:43.465 INFO SOUND: loaded 2 sdefs from ".\coremods\aircraft\sa342\sounds\sdef\" 2020-02-09 16:14:43.491 WARNING DCS: Not Authorized, offline: ./Mods/aircraft/A-10C 2020-02-09 16:14:43.491 INFO Scripting: plugin: SKIPPED 'A-10C Warthog by Eagle Dynamics': not authorized 2020-02-09 16:14:43.491 WARNING DCS: Not Authorized, no registry path: ./Mods/aircraft/F14 2020-02-09 16:14:43.491 INFO Scripting: plugin: SKIPPED 'F-14B by Heatblur Simulations': not authorized 2020-02-09 16:14:43.491 WARNING DCS: Not Authorized, no registry path: ./Mods/aircraft/FA-18C 2020-02-09 16:14:43.491 INFO Scripting: plugin: SKIPPED 'F/A-18C': not authorized 2020-02-09 16:14:43.491 WARNING DCS: Not Authorized, offline: ./Mods/aircraft/Flaming Cliffs 2020-02-09 16:14:43.491 INFO Scripting: plugin: SKIPPED 'Flaming Cliffs by Eagle Dynamics': not authorized 2020-02-09 16:14:43.500 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-02-09 16:14:45.553 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-02-09 16:14:45.554 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-02-09 16:14:45.555 INFO CE2_AI: Loading CE AI 2020-02-09 16:14:45.555 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-02-09 16:14:45.557 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-02-09 16:14:45.558 INFO MiG21_AI: Loading CE AI 2020-02-09 16:14:45.558 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-02-09 16:14:45.562 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-02-09 16:14:45.564 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/P51Base.dll 2020-02-09 16:14:45.565 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll 2020-02-09 16:14:45.567 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/Cockpit_P51Common.dll 2020-02-09 16:14:45.573 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-02-09 16:14:45.949 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['preloadRadius'] = 150000; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['visibRange'] = 'High'; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['textures'] = 0; ['shadows'] = 2; ['MSAA'] = 2; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['height'] = 768; ['effects'] = 3; ['forestDistanceFactor'] = 0.5; ['LensEffects'] = 3; ['sync'] = false; ['outputGamma'] = 2.2; ['useDeferredShading'] = 1; ['lights'] = 2; ['width'] = 1280; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-02-09 16:14:45.958 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-02-09 16:14:46.016 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-02-09 16:14:46.016 INFO DX11BACKEND: Driver Command Lists - 1 2020-02-09 16:14:46.042 INFO DX11BACKEND: NVIDIA API init OK 2020-02-09 16:14:46.042 INFO DX11BACKEND: NVIDIA Display Driver Version 44219.r440_00 2020-02-09 16:14:46.042 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 2020-02-09 16:14:46.211 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 2020-02-09 16:14:46.213 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-02-09 16:14:47.139 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1012/1012. 2020-02-09 16:14:47.140 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\theje\Saved Games\DCS\fxo 2020-02-09 16:14:47.140 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-02-09 16:14:47.340 INFO VISUALIZER: SceneManager initialization 2020-02-09 16:14:47.394 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.394 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.512 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.512 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.602 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.602 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.693 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.693 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.785 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.785 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.833 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.833 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.885 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.885 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.937 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.937 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-02-09 16:14:47.989 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:47.989 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.020 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.020 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.053 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.053 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.086 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.086 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.122 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.122 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.146 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.146 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.171 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.171 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.197 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.197 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.227 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.227 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.247 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.247 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.270 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.270 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.293 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.293 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.317 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.317 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.340 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.340 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.371 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.371 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-02-09 16:14:48.392 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-02-09 16:14:48.392 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-02-09 16:14:49.073 INFO GRAPHICSCORE: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-02-09 16:14:49.152 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 2020-02-09 16:14:49.153 INFO SOUND: Using SSE FTZ/DAZ mode. 2020-02-09 16:14:49.159 INFO DCS: gDescription: "NVIDIA GeForce RTX 2060" gVendorId: 4318 gDeviceId: 8017 gMemory: 5980 MB 2020-02-09 16:14:49.168 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-02-09 16:14:49.170 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=294 already declared in table MissileTable 2020-02-09 16:14:49.802 INFO EDCORE: (dDispatcher)enterToState_:1 2020-02-09 16:14:52.318 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 2020-02-09 16:14:53.519 INFO Dispatcher: //=== END OF INIT ======================================// 2020-02-09 16:14:53.519 INFO EDCORE: (dDispatcher)enterToState_:2 2020-02-09 16:14:53.569 INFO EDCORE: (dDispatcher)enterToState_:3 2020-02-09 16:14:53.569 INFO Lua: Lua CPU usage: metric: average game loading: 34.4945 % 2020-02-09 16:14:53.645 INFO DCS: Screen: MainMenu 2020-02-09 16:15:10.590 INFO DCS: Screen: InstantAction 2020-02-09 16:15:12.481 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-02-09 16:15:12.481 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-02-09 16:15:12.481 INFO TERRAIN: lSystem::CleanScenes() 2020-02-09 16:15:12.481 INFO TERRAIN: lSystem::exit() 2020-02-09 16:15:12.481 INFO VISUALIZER: TerrainRenderer::release 2020-02-09 16:15:12.481 INFO TERRAIN: lSystem::CleanScenes() 2020-02-09 16:15:12.481 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-02-09 16:15:12.574 INFO EDTERRAIN4: TERRAIN_REVISION = 2727 2020-02-09 16:15:12.574 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-02-09 16:15:12.574 INFO EDTERRAIN4: Build date: 2020-02-09 16:15:12.574 INFO EDTERRAIN4: Texture quality: "min" 2020-02-09 16:15:12.627 INFO EDCORE: 0.050626 s terrain references 2020-02-09 16:15:12.630 INFO EDCORE: 0.000201 s terrain models 2020-02-09 16:15:12.632 INFO EDCORE: 0.000138 s terrain assets 2020-02-09 16:15:12.722 INFO EDCORE: 0.087621 s terrain assets2 2020-02-09 16:15:12.923 INFO EDCORE: 0.199411 s terrain landfile 2020-02-09 16:15:12.928 INFO EDCORE: 0.003221 s terrain surfaceTile 2020-02-09 16:15:12.930 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2020-02-09 16:15:12.971 INFO EDCORE: 0.040692 s terrain vfstextures 2020-02-09 16:15:13.022 INFO EDCORE: 0.050163 s terrain scene 2020-02-09 16:15:13.024 INFO EDCORE: 0.000005 s terrain roaddetails 2020-02-09 16:15:13.026 INFO EDCORE: 0.000004 s terrain forest 2020-02-09 16:15:14.715 INFO EDCORE: 1.685612 s terrain routes 2020-02-09 16:15:14.717 INFO EDCORE: 0.000154 s terrain surfacedetails 2020-02-09 16:15:14.718 INFO EDCORE: 0.000059 s terrain blocks 2020-02-09 16:15:14.726 INFO EDCORE: 0.000001 s terrain references 2020-02-09 16:15:14.899 INFO EDCORE: 0.179982 s terrain superficials 2020-02-09 16:15:14.907 INFO EDCORE: 0.006197 s terrain lma 2020-02-09 16:15:14.909 INFO EDCORE: 0.000013 s terrain vectordatasettings 2020-02-09 16:15:15.445 INFO EDCORE: 0.535347 s terrain navgraph 2020-02-09 16:15:15.451 INFO EDCORE: 0.003870 s terrain vti 2020-02-09 16:15:15.451 INFO EDTERRAIN4: terrain time: 2.877203 s 2020-02-09 16:15:15.457 INFO TERRAIN: lSystem::InitScenes() 2020-02-09 16:15:15.457 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-02-09 16:15:15.458 INFO LUA-TERRAIN: Init done 2020-02-09 16:15:15.459 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-02-09 16:15:15.459 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-02-09 16:15:15.459 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-02-09 16:15:15.460 INFO RENDERER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-02-09 16:15:15.519 INFO RENDERER: loaded [108/108] 2020-02-09 16:15:15.535 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-02-09 16:15:15.540 INFO EDTERRAINGRAPHICS41: 0.000032s Loaded reference file "caucasus" buffers: 0 2020-02-09 16:15:15.540 INFO EDCORE: 0.000093 s landscape4::lReferenceFile 2020-02-09 16:15:15.933 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:17.075 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:18.220 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:19.424 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:20.356 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:21.299 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:21.877 INFO EDTERRAINGRAPHICS41: 6.334994s Loaded reference file "airfieldslights" buffers: 7 2020-02-09 16:15:21.877 INFO EDCORE: 6.335004 s landscape4::lReferenceFile 2020-02-09 16:15:22.375 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:23.932 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:24.935 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:25.425 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:26.615 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:27.389 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:27.415 INFO EDTERRAINGRAPHICS41: 5.536639s Loaded reference file "blockbuildings" buffers: 7 2020-02-09 16:15:27.415 INFO EDCORE: 5.536650 s landscape4::lReferenceFile 2020-02-09 16:15:27.425 INFO EDTERRAINGRAPHICS41: 0.007379s Loaded reference file "blocktrees" buffers: 0 2020-02-09 16:15:27.425 INFO EDCORE: 0.007388 s landscape4::lReferenceFile 2020-02-09 16:15:27.939 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:29.436 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:30.478 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:30.522 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:30.969 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:32.017 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:33.052 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:33.688 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:34.182 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:35.418 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:36.179 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:36.627 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:37.583 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:38.531 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:39.070 INFO EDTERRAINGRAPHICS41: 11.643246s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-02-09 16:15:39.070 INFO EDCORE: 11.643256 s landscape4::lReferenceFile 2020-02-09 16:15:39.078 INFO EDTERRAINGRAPHICS41: 0.004505s Loaded reference file "caucasusbridges" buffers: 11 2020-02-09 16:15:39.078 INFO EDCORE: 0.004513 s landscape4::lReferenceFile 2020-02-09 16:15:39.629 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:40.866 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:41.979 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:43.211 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:44.304 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:44.928 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:45.347 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:46.503 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:47.035 INFO EDTERRAINGRAPHICS41: 7.891449s Loaded reference file "caucasusobjects" buffers: 0 2020-02-09 16:15:47.035 INFO EDCORE: 7.891459 s landscape4::lReferenceFile 2020-02-09 16:15:47.043 INFO EDTERRAINGRAPHICS41: 0.005774s Loaded reference file "communication" buffers: 7 2020-02-09 16:15:47.043 INFO EDCORE: 0.005782 s landscape4::lReferenceFile 2020-02-09 16:15:47.045 INFO EDTERRAINGRAPHICS41: 0.000178s Loaded reference file "crashmodels" buffers: 1 2020-02-09 16:15:47.045 INFO EDCORE: 0.000185 s landscape4::lReferenceFile 2020-02-09 16:15:47.536 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:48.952 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:50.134 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:51.203 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:51.939 INFO EDTERRAINGRAPHICS41: 4.891401s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-02-09 16:15:51.939 INFO EDCORE: 4.891411 s landscape4::lReferenceFile 2020-02-09 16:15:52.453 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:53.826 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:55.083 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:56.217 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:56.811 INFO EDTERRAINGRAPHICS41: 4.869517s Loaded reference file "housedetails" buffers: 9 2020-02-09 16:15:56.811 INFO EDCORE: 4.869526 s landscape4::lReferenceFile 2020-02-09 16:15:56.815 INFO EDTERRAINGRAPHICS41: 0.002528s Loaded reference file "industrial" buffers: 7 2020-02-09 16:15:56.815 INFO EDCORE: 0.002536 s landscape4::lReferenceFile 2020-02-09 16:15:57.236 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:58.439 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-02-09 16:15:59.034 INFO EDTERRAINGRAPHICS41: 2.216150s Loaded reference file "misc" buffers: 3 2020-02-09 16:15:59.034 INFO EDCORE: 2.216159 s landscape4::lReferenceFile 2020-02-09 16:15:59.038 INFO EDTERRAINGRAPHICS41: 0.002376s Loaded reference file "oilplatforms" buffers: 7 2020-02-09 16:15:59.038 INFO EDCORE: 0.002386 s landscape4::lReferenceFile 2020-02-09 16:15:59.044 INFO EDTERRAINGRAPHICS41: 0.003589s Loaded reference file "tuapserefinery" buffers: 6 2020-02-09 16:15:59.044 INFO EDCORE: 0.003597 s landscape4::lReferenceFile 2020-02-09 16:15:59.049 INFO EDTERRAINGRAPHICS41: 0.003744s Loaded reference file "vehicles" buffers: 9 2020-02-09 16:15:59.049 INFO EDCORE: 0.003754 s landscape4::lReferenceFile 2020-02-09 16:15:59.054 INFO EDTERRAINGRAPHICS41: 0.002432s Loaded reference file "vessels" buffers: 7 2020-02-09 16:15:59.054 INFO EDCORE: 0.002441 s landscape4::lReferenceFile 2020-02-09 16:15:59.478 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-02-09 16:16:00.717 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-02-09 16:16:01.319 INFO EDTERRAINGRAPHICS41: 2.263111s Loaded reference file "walls" buffers: 2 2020-02-09 16:16:01.319 INFO EDCORE: 2.263122 s landscape4::lReferenceFile 2020-02-09 16:16:01.331 INFO EDTERRAINGRAPHICS41: 0.010596s Loaded reference file "americanbeech" buffers: 0 2020-02-09 16:16:01.331 INFO EDCORE: 0.010605 s landscape4::lReferenceFile 2020-02-09 16:16:01.334 INFO EDTERRAINGRAPHICS41: 0.000689s Loaded reference file "caucasus_fir" buffers: 0 2020-02-09 16:16:01.334 INFO EDCORE: 0.000695 s landscape4::lReferenceFile 2020-02-09 16:16:01.337 INFO EDTERRAINGRAPHICS41: 0.000630s Loaded reference file "cypress_oak" buffers: 0 2020-02-09 16:16:01.337 INFO EDCORE: 0.000636 s landscape4::lReferenceFile 2020-02-09 16:16:01.340 INFO EDTERRAINGRAPHICS41: 0.000752s Loaded reference file "european_beech" buffers: 0 2020-02-09 16:16:01.340 INFO EDCORE: 0.000758 s landscape4::lReferenceFile 2020-02-09 16:16:01.346 INFO EDTERRAINGRAPHICS41: 0.000620s Loaded reference file "green_ash" buffers: 0 2020-02-09 16:16:01.346 INFO EDCORE: 0.000626 s landscape4::lReferenceFile 2020-02-09 16:16:01.352 INFO EDTERRAINGRAPHICS41: 0.000683s Loaded reference file "honey_mesquite" buffers: 0 2020-02-09 16:16:01.352 INFO EDCORE: 0.000688 s landscape4::lReferenceFile 2020-02-09 16:16:01.358 INFO EDTERRAINGRAPHICS41: 0.000643s Loaded reference file "italiancypress" buffers: 0 2020-02-09 16:16:01.358 INFO EDCORE: 0.000649 s landscape4::lReferenceFile 2020-02-09 16:16:01.364 INFO EDTERRAINGRAPHICS41: 0.000724s Loaded reference file "lombardypoplar" buffers: 0 2020-02-09 16:16:01.364 INFO EDCORE: 0.000729 s landscape4::lReferenceFile 2020-02-09 16:16:01.368 INFO EDTERRAINGRAPHICS41: 0.000679s Loaded reference file "mountain_maple" buffers: 0 2020-02-09 16:16:01.368 INFO EDCORE: 0.000685 s landscape4::lReferenceFile 2020-02-09 16:16:01.374 INFO EDTERRAINGRAPHICS41: 0.000962s Loaded reference file "norwayspruce" buffers: 0 2020-02-09 16:16:01.374 INFO EDCORE: 0.000968 s landscape4::lReferenceFile 2020-02-09 16:16:01.380 INFO EDTERRAINGRAPHICS41: 0.000516s Loaded reference file "shrub" buffers: 0 2020-02-09 16:16:01.380 INFO EDCORE: 0.000522 s landscape4::lReferenceFile 2020-02-09 16:16:01.380 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-02-09 16:16:01.383 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-02-09 16:16:01.383 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: objects: 666 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: objectLods: 2913 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 335 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-02-09 16:16:01.384 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-02-09 16:16:01.390 INFO EDCORE: 0.000004 s landscape5::OceanFile 2020-02-09 16:16:01.461 INFO EDCORE: 0.067379 s landscape5::GrassFile 2020-02-09 16:16:01.462 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-02-09 16:16:01.468 WARNING LOG: 1 duplicate message(s) skipped. 2020-02-09 16:16:01.468 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-02-09 16:16:01.474 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-02-09 16:16:01.557 WARNING LOG: 13 duplicate message(s) skipped. 2020-02-09 16:16:01.557 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-02-09 16:16:01.634 INFO EDTERRAINGRAPHICS41: materialParams[34055]*1536 2020-02-09 16:16:01.640 INFO EDCORE: 0.085500 s landscape5::Surface5File 2020-02-09 16:16:01.645 INFO EDTERRAINGRAPHICS41: materialParams[915]*1536 2020-02-09 16:16:01.645 INFO EDCORE: 0.002927 s landscape5::SurfaceTile 2020-02-09 16:16:01.668 INFO EDCORE: 0.001353 s landscape5::Scene5File 2020-02-09 16:16:01.673 INFO EDCORE: 0.003077 s landscape4::lRoutesFile 2020-02-09 16:16:01.674 INFO EDCORE: 0.000009 s landscape4::lSurfaceDetails2File 2020-02-09 16:16:01.678 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-02-09 16:16:01.678 INFO EDCORE: 0.000274 s landscape4::lSuperficialFile 2020-02-09 16:16:01.683 INFO EDCORE: 0.000133 s landscape4::lGeoNamesFile 2020-02-09 16:16:01.686 INFO EDCORE: 0.000540 s landscape5::sup5File 2020-02-09 16:16:01.691 INFO EDCORE: 0.000185 s landscape5::sup5File 2020-02-09 16:16:01.693 INFO EDCORE: 0.000001 s landscape5::navGraph5File 2020-02-09 16:16:01.693 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 46.234514 s 2020-02-09 16:16:02.146 INFO Dispatcher: loadMission C:\Users\theje\AppData\Local\Temp\DCS\tempMission.miz 2020-02-09 16:16:02.146 INFO WORLDGENERAL: loading mission from: "C:\Users\theje\AppData\Local\Temp\DCS\tempMission.miz" 2020-02-09 16:16:02.259 INFO EDCORE: (dDispatcher)enterToState_:4 2020-02-09 16:16:02.260 INFO Dispatcher: Terrain theatre Caucasus 2020-02-09 16:16:03.261 INFO Dispatcher: Start 2020-02-09 16:16:03.279 INFO Dispatcher: Terrain theatre Caucasus 2020-02-09 16:16:03.279 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-02-09 16:16:03.279 INFO TERRAIN: lSystem::CleanScenes() 2020-02-09 16:16:03.279 INFO TERRAIN: lSystem::InitScenes() 2020-02-09 16:16:03.279 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2020-02-09 16:16:03.280 WARNING GRAPHICSCORE: already registered Renderer callback 2020-02-09 16:16:03.288 INFO VISUALIZER: StartSimulation 2020-02-09 16:16:03.961 INFO GRAPHICSCORE: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-02-09 16:16:04.469 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:04.469 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-02-09 16:16:04.595 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:04.595 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-02-09 16:16:06.093 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:06.093 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-02-09 16:16:07.309 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:07.309 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-02-09 16:16:08.446 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:08.446 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-02-09 16:16:09.394 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:09.394 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-02-09 16:16:09.487 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:09.487 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-02-09 16:16:10.828 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:10.828 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-02-09 16:16:11.954 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:11.955 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-02-09 16:16:12.078 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:12.078 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-02-09 16:16:12.894 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:12.894 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-02-09 16:16:13.469 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:13.469 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-02-09 16:16:13.559 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:13.559 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-02-09 16:16:13.888 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:13.888 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-02-09 16:16:14.173 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:14.173 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-02-09 16:16:15.293 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:15.293 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-02-09 16:16:16.277 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:16.277 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-02-09 16:16:17.057 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:17.057 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-02-09 16:16:17.636 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:17.636 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-02-09 16:16:17.725 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:17.725 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-02-09 16:16:18.485 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:18.486 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-02-09 16:16:19.029 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:19.029 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-02-09 16:16:19.160 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:19.160 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-02-09 16:16:19.245 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:19.245 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-02-09 16:16:19.637 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:19.637 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-02-09 16:16:19.966 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:19.966 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-02-09 16:16:20.396 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:20.396 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-02-09 16:16:20.494 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:20.494 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-02-09 16:16:20.800 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:20.800 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-02-09 16:16:21.056 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:21.056 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-02-09 16:16:21.169 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:21.169 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-02-09 16:16:21.955 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:21.955 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-02-09 16:16:22.587 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-02-09 16:16:22.587 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-02-09 16:16:22.692 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-02-09 16:16:22.692 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-02-09 16:16:23.111 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-02-09 16:16:23.111 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-02-09 16:16:23.452 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-02-09 16:16:23.452 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-02-09 16:16:24.474 INFO Dispatcher: initial random seed = 4984164 2020-02-09 16:16:24.474 INFO Dispatcher: apply random seed = 4984164 2020-02-09 16:16:24.709 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-02-09 16:16:24.990 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-02-09 16:16:24.990 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-02-09 16:16:24.990 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-02-09 16:16:25.049 INFO Config: netview started 2020-02-09 16:16:25.058 INFO VISUALIZER: CameraIndependedPreload() 2020-02-09 16:16:25.059 INFO VISUALIZER: CameraIndependedPreload() finished 2020-02-09 16:16:25.059 INFO DCS: use_xRay: no 2020-02-09 16:16:25.101 INFO SOUND: Using SSSE3 for peak calc. 2020-02-09 16:16:25.404 INFO DCS: MissionSpawn:initScript 2020-02-09 16:16:25.404 INFO DCS: MissionSpawn:spawnCoalition red 2020-02-09 16:16:25.404 INFO DCS: MissionSpawn:spawnCoalition blue 2020-02-09 16:16:25.404 INFO DCS: MissionSpawn:spawnPlanes 2 2020-02-09 16:16:25.405 INFO DCS: MissionSpawn:spawnLocalPlayer 2,TF-51D 2020-02-09 16:16:25.406 ERROR EDCORE: Can't open file: /textures/liveries/tf-51d/tf -51 glamorous glen iii/description.lua. 2020-02-09 16:16:25.406 ERROR EDCORE: Can't open file: /textures/liveries/tf-51d/usa/description.lua. 2020-02-09 16:16:25.406 ERROR EDCORE: Can't open file: /textures/liveries/tf-51d/standard/description.lua. 2020-02-09 16:16:28.759 ERROR EDCORE: Can't open file: /models/cockpit_tf-51d.edm.ilv. 2020-02-09 16:16:28.759 ERROR VISUALIZER: ILV for cockpit 'Cockpit_TF-51D' not found 2020-02-09 16:16:29.038 INFO COCKPITBASE: lua state still active VHF_RADIO, 24 2020-02-09 16:16:29.039 INFO COCKPITBASE: lua state still active INTERCOM, 31 (status undefined) 2020-02-09 16:16:29.039 INFO COCKPITBASE: lua state still active MACROS, 35 (status undefined) 2020-02-09 16:16:29.051 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-02-09 16:16:29.051 INFO DCS: dbox not found , skip 2020-02-09 16:16:29.069 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-02-09 16:16:29.069 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-02-09 16:16:29.069 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.052100 ms 2020-02-09 16:16:30.707 INFO VISUALIZER: Preload() camera=-316331.650632, 1998.779923, 898850.001141 radius=150000.000000 2020-02-09 16:16:30.707 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-316332, 1998.78, 898850), radius=150000 2020-02-09 16:16:30.760 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2020-02-09 16:16:30.760 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2020-02-09 16:16:30.760 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.047900 ms 2020-02-09 16:16:31.539 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:32.946 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2020-02-09 16:16:32.946 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-02-09 16:16:32.946 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-02-09 16:16:33.715 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:16:35.491 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:36.856 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:38.262 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:39.640 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:40.874 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:42.055 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:43.241 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:44.374 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:45.523 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-02-09 16:16:46.383 INFO RENDERER: Compile shader metashaders/terrain/rasterchart.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-02-09 16:16:46.704 ERROR DX11BACKEND: Texture /textures/p51d_damage_main.dds is 3d but has depth == 1. 2020-02-09 16:16:47.777 ERROR DX11BACKEND: Texture /textures/p51d_damage_main_2.dds is 3d but has depth == 1. 2020-02-09 16:16:48.446 ERROR DX11BACKEND: Texture /textures/damadge elements.dds is 3d but has depth == 1. 2020-02-09 16:16:48.934 INFO VISUALIZER: Preload() finished 2020-02-09 16:16:48.944 INFO DCS: Screen: mission_offline 2020-02-09 16:16:48.944 INFO Dispatcher: precache units resources in slots 2020-02-09 16:16:49.020 INFO Lua: Lua CPU usage: metric: average mission loading: 0.7187 % 2020-02-09 16:16:49.020 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-02-09 16:16:49.543 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-02-09 16:17:03.905 INFO Dispatcher: Stop 2020-02-09 16:17:04.064 INFO Config: netview stopped 2020-02-09 16:17:04.077 INFO TERRAIN: lSystem::CleanScenes() 2020-02-09 16:17:04.079 INFO VISUALIZER: StopSimulation 2020-02-09 16:17:04.080 INFO VISUALIZER: Stopped collection of statistic. 2020-02-09 16:17:04.099 INFO EDCORE: (dDispatcher)enterToState_:3 2020-02-09 16:17:04.104 INFO DCS: application shutdown 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\i-16\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\f14\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\christen eagle ii\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\chinaassetpack\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\aircraft\av8bna\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\tech\uss john c stennis\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path ".\coremods\tech\techweaponpack\sounds\sdef\" 2020-02-09 16:17:04.124 INFO SOUND: detaching sdef path "sounds\sdef\" 2020-02-09 16:17:04.173 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-02-09 16:17:04.176 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-02-09 16:17:04.176 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-02-09 16:17:04.285 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-02-09 16:17:04.379 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-02-09 16:17:04.384 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-02-09 16:17:04.386 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-02-09 16:17:04.388 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-02-09 16:17:04.388 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-02-09 16:17:04.392 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-02-09 16:17:04.392 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-02-09 16:17:04.393 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-02-09 16:17:04.394 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-02-09 16:17:04.394 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-02-09 16:17:04.400 INFO TERRAIN: lSystem::exit() 2020-02-09 16:17:04.400 INFO VISUALIZER: TerrainRenderer::release 2020-02-09 16:17:04.400 INFO TERRAIN: lSystem::CleanScenes() 2020-02-09 16:17:05.168 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-02-09 16:17:05.168 INFO VISUALIZER: TerrainRenderer::release 2020-02-09 16:17:05.170 WARNING LOG: 1 duplicate message(s) skipped. 2020-02-09 16:17:05.170 INFO TERRAIN: lSystem::exit() 2020-02-09 16:17:05.170 INFO TERRAIN: lSystem::CleanScenes() 2020-02-09 16:17:05.175 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-02-09 16:17:05.316 INFO DX11BACKEND: NVIDIA API exit OK === Log closed.