=== Log opened UTC 2020-03-21 10:51:26 2020-03-21 10:51:26.171 INFO DCS: Command line: "E:\DCS World OpenBeta\bin/DCS.exe" 2020-03-21 10:51:26.171 INFO DCS: DCS/2.5.6.45317 (x86_64; Windows NT 10.0.18362) 2020-03-21 10:51:26.171 INFO DCS: DCS revision: 165316 2020-03-21 10:51:26.171 INFO DCS: Renderer revision: 20092 2020-03-21 10:51:26.171 INFO DCS: Terrain revision: 20179 2020-03-21 10:51:26.171 INFO DCS: CPU cores: 4, threads: 4, System RAM: 32672 MB, Pagefile: 32768 MB 2020-03-21 10:51:26.190 INFO EDCORE: (dDispatcher)enterToState_:0 2020-03-21 10:51:26.196 INFO Dispatcher: 2020/3/21 10:51 V1803061700 2020-03-21 10:51:26.210 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-03-21 10:51:26.226 INFO INPUT: Device [Joystick - HOTAS Warthog {1492BF90-F67C-11e9-8002-444553540000}] created deviceId = -1 2020-03-21 10:51:26.226 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {1492BF90-F67C-11e9-8002-444553540000}], ForceFeedBack: no 2020-03-21 10:51:26.228 INFO INPUT: Device [T-Rudder {6E2F8F10-F4FB-11e9-8001-444553540000}] created deviceId = -1 2020-03-21 10:51:26.228 INFO INPUT: Joystick created[T-Rudder {6E2F8F10-F4FB-11e9-8001-444553540000}], ForceFeedBack: no 2020-03-21 10:51:26.231 INFO INPUT: Device [Throttle - HOTAS Warthog {14929880-F67C-11e9-8001-444553540000}] created deviceId = -1 2020-03-21 10:51:26.231 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {14929880-F67C-11e9-8001-444553540000}], ForceFeedBack: no 2020-03-21 10:51:26.238 INFO INPUT: Device [Mouse] created deviceId = -1 2020-03-21 10:51:26.260 INFO SOUND: Using driver: wasapi 2020-03-21 10:51:26.261 INFO SOUND: Found 4 available audio device(s): 2020-03-21 10:51:26.261 INFO SOUND: 0: ID: "{0.0.0.00000000}.{533e0f10-5d85-44a6-a682-451287e9e93c}", Name: "Headphones (2- Rift S)" 2020-03-21 10:51:26.261 INFO SOUND: 1: ID: "{0.0.0.00000000}.{5949c61f-8ab5-4286-b0d5-521dc00eb112}", Name: "Headphones (Oculus Virtual Audio Device)" 2020-03-21 10:51:26.261 INFO SOUND: 2: ID: "{0.0.0.00000000}.{871ff739-0738-4064-925c-9e4e82ac7607}", Name: "Speakers (2- Realtek High Definition Audio)" 2020-03-21 10:51:26.261 INFO SOUND: 3: ID: "{0.0.0.00000000}.{88be5055-194b-4cad-8ed8-013e8332ebe1}", Name: "HDMI (NVIDIA High Definition Audio)" 2020-03-21 10:51:31.090 INFO SOUND: Added sound path: Sounds 2020-03-21 10:51:31.124 INFO SOUNDER: Loaded 207 packed sounders. 2020-03-21 10:51:31.124 INFO Dispatcher: InitLow 2020-03-21 10:51:41.675 INFO NET: Login success. 2020-03-21 10:51:42.600 INFO NET: Got auth data. 2020-03-21 10:51:42.976 INFO DCS: Successfully got authorization data. 2020-03-21 10:51:42.981 INFO Dispatcher: Loading installed modules... 2020-03-21 10:51:47.002 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-03-21 10:51:47.133 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-03-21 10:51:47.144 INFO Scripting: PLUGINS START------------------------------------------------- 2020-03-21 10:51:47.196 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-03-21 10:51:47.197 INFO SOUNDER: Loaded 3 packed sounders. 2020-03-21 10:51:47.247 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-03-21 10:51:47.249 INFO SOUNDER: Loaded 1 packed sounders. 2020-03-21 10:51:47.254 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-03-21 10:51:47.278 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-03-21 10:51:47.288 INFO SOUNDER: Loaded 1 sounders. 2020-03-21 10:51:47.292 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-03-21 10:51:47.312 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-03-21 10:51:47.331 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/. 2020-03-21 10:51:47.337 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-03-21 10:51:47.363 INFO SOUNDER: Loaded 10 sounders. 2020-03-21 10:51:47.392 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-03-21 10:51:47.441 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-03-21 10:51:47.458 INFO SOUNDER: Loaded 1 sounders. 2020-03-21 10:51:47.521 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-03-21 10:51:47.534 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-03-21 10:51:47.565 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-03-21 10:51:47.602 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-03-21 10:51:47.623 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-03-21 10:51:47.725 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2020-03-21 10:51:47.758 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-03-21 10:51:47.763 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2020-03-21 10:51:48.102 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-03-21 10:51:51.979 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2020-03-21 10:51:51.991 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2020-03-21 10:51:52.090 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2020-03-21 10:51:52.252 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2020-03-21 10:51:52.291 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-03-21 10:51:52.331 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2020-03-21 10:51:52.340 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-03-21 10:51:52.346 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-03-21 10:51:52.362 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-03-21 10:51:52.367 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-03-21 10:51:52.368 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-03-21 10:51:52.369 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-03-21 10:51:52.376 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-03-21 10:51:52.763 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-03-21 10:51:52.766 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-03-21 10:51:52.768 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-03-21 10:51:52.771 INFO CE2_AI: Loading CE AI 2020-03-21 10:51:52.771 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-03-21 10:51:52.774 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-03-21 10:51:52.777 INFO MiG21_AI: Loading CE AI 2020-03-21 10:51:52.777 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-03-21 10:51:52.782 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-03-21 10:51:52.787 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-03-21 10:51:53.176 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2020-03-21 10:51:53.470 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/CombinedArms.dll 2020-03-21 10:51:53.785 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/A10.dll 2020-03-21 10:51:54.104 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10Common.dll 2020-03-21 10:51:54.494 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10C.dll 2020-03-21 10:51:54.827 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/AV8BNA/bin/AV8B_CPT.dll 2020-03-21 10:51:55.112 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/AV8BNA/bin/AV8B_FM.dll 2020-03-21 10:51:55.411 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F14/bin/F14-HeatblurCommon.dll 2020-03-21 10:51:55.734 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F14/bin/F14-FlightModel.dll 2020-03-21 10:51:56.107 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F14/bin/F14-Avionics.dll 2020-03-21 10:51:56.383 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/FC3.dll 2020-03-21 10:51:56.713 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/A10A.dll 2020-03-21 10:51:57.128 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/F15.dll 2020-03-21 10:51:57.426 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su27.dll 2020-03-21 10:51:57.720 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su33.dll 2020-03-21 10:51:58.016 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/MiG29.dll 2020-03-21 10:51:58.443 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/JF-17/bin/JF-17_ASM.dll 2020-03-21 10:51:58.765 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Ka-50/bin/Ka50.dll 2020-03-21 10:51:59.125 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Ka-50/bin/CockpitKa50.dll 2020-03-21 10:51:59.419 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Mi-8MTV2/bin/Mi8.dll 2020-03-21 10:51:59.803 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Mi-8MTV2/bin/CockpitMi8.dll 2020-03-21 10:51:59.810 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll 2020-03-21 10:52:00.120 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Uh-1H/bin/UH1H.dll 2020-03-21 10:52:00.472 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Uh-1H/bin/CockpitUH1H.dll 2020-03-21 10:52:00.481 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-03-21 10:52:00.662 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['scaleGui'] = 1; ['visibRange'] = 'High'; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['height'] = 768; ['SSLR'] = 0; ['effects'] = 3; ['outputGamma'] = 2.2; ['useDeferredShading'] = 1; ['sync'] = false; ['width'] = 1280; ['forestDistanceFactor'] = 0.5; ['textures'] = 0; ['preloadRadius'] = 150000; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-03-21 10:52:00.720 INFO VISUALIZER: LAUNCH IN VR : OculusRift : Oculus Rift S 2020-03-21 10:52:00.732 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-03-21 10:52:00.848 INFO DX11BACKEND: DX11Renderer initialization (w:977 h:1050 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-03-21 10:52:00.890 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-03-21 10:52:00.890 INFO DX11BACKEND: Driver Command Lists - 1 2020-03-21 10:52:00.909 INFO DX11BACKEND: NVIDIA API init OK 2020-03-21 10:52:00.910 INFO DX11BACKEND: NVIDIA Display Driver Version 44250.r442_47 2020-03-21 10:52:00.910 INFO DX11BACKEND: GPU count:1 2020-03-21 10:52:00.945 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-03-21 10:52:00.956 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-03-21 10:52:02.134 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1024/1024. 2020-03-21 10:52:02.142 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Tsakalos_Desktop\Saved Games\DCS.openbeta\fxo 2020-03-21 10:52:02.147 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-03-21 10:52:02.176 INFO VISUALIZER: SceneManager initialization 2020-03-21 10:52:02.203 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.203 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.302 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.302 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.403 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.403 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.509 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.509 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=404;SIZE_X=376;SIZE_Y=404;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.620 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.620 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.676 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.676 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.733 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.733 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.796 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.796 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=202;SIZE_X=188;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.861 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.861 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.896 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.896 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.932 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.932 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-03-21 10:52:02.971 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:02.971 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=101;SIZE_X=94;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.012 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.012 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.037 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.037 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.063 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.063 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.092 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.092 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=50;SIZE_X=47;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.123 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.123 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.143 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.143 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.165 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.165 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.189 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.189 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=23;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.215 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.215 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.233 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.233 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.253 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.253 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.274 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.274 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=12;SIZE_X=11;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-03-21 10:52:03.344 ERROR DX11BACKEND: Can't find precompiled shader enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-03-21 10:52:03.344 INFO DX11BACKEND: Compile shader: enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-03-21 10:52:04.045 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-03-21 10:52:04.376 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-03-21 10:52:04.385 INFO SOUND: Opening default audio device. 2020-03-21 10:52:04.397 INFO SOUND: Using 2 channels at 48000 Hz 2020-03-21 10:52:04.397 INFO SOUND: Channel layout: Headphones/Stereo 2020-03-21 10:52:04.450 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080" gVendorId: 4318 gDeviceId: 7040 gMemory: 8079 MB 2020-03-21 10:52:04.471 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-03-21 10:52:04.475 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=312 already declared in table MissileTable 2020-03-21 10:52:05.528 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-03-21 10:52:05.534 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-03-21 10:52:05.613 INFO EDCORE: (dDispatcher)enterToState_:1 2020-03-21 10:52:07.023 INFO UIBASERENDERER: Cannot load font [E:\DCS World OpenBeta\dxgui\skins\fonts\]! 2020-03-21 10:52:08.211 INFO Dispatcher: //=== END OF INIT ======================================// 2020-03-21 10:52:08.211 INFO EDCORE: (dDispatcher)enterToState_:2 2020-03-21 10:52:08.253 INFO EDCORE: (dDispatcher)enterToState_:3 2020-03-21 10:52:08.253 INFO Lua: Lua CPU usage: metric: average game loading: 28.9437 % 2020-03-21 10:52:08.262 INFO DCS: Screen: MainMenu 2020-03-21 10:52:25.416 INFO DCS: Screen: Settings 2020-03-21 10:52:30.697 INFO DCS: Screen: MainMenu 2020-03-21 10:52:32.192 INFO DCS: Screen: InstantAction 2020-03-21 10:52:32.198 INFO SOUND: Using SSSE3 for peak calc. 2020-03-21 10:52:35.911 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-03-21 10:52:35.913 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-03-21 10:52:35.913 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:52:35.913 INFO TERRAIN: lSystem::exit() 2020-03-21 10:52:35.913 INFO VISUALIZER: TerrainRenderer::release 2020-03-21 10:52:35.913 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:52:35.913 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-03-21 10:52:36.362 INFO EDTERRAIN4: TERRAIN_REVISION = 3335 2020-03-21 10:52:36.362 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-03-21 10:52:36.362 INFO EDTERRAIN4: Build date: 2020-03-21 10:52:36.362 INFO EDTERRAIN4: Texture quality: "min" 2020-03-21 10:52:36.629 INFO EDCORE: 0.262811 s terrain references 2020-03-21 10:52:36.637 INFO EDCORE: 0.000022 s terrain models 2020-03-21 10:52:36.703 INFO EDCORE: 0.000025 s terrain assets 2020-03-21 10:52:36.765 INFO EDCORE: 0.000123 s terrain assets2 2020-03-21 10:52:37.761 INFO EDCORE: 0.968197 s terrain landfile 2020-03-21 10:52:37.782 INFO EDCORE: 0.011716 s terrain surfaceTile 2020-03-21 10:52:37.820 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2020-03-21 10:52:38.038 INFO EDCORE: 0.218552 s terrain vfstextures 2020-03-21 10:52:38.292 INFO EDCORE: 0.248543 s terrain scene 2020-03-21 10:52:38.303 INFO EDCORE: 0.000024 s terrain roaddetails 2020-03-21 10:52:38.392 INFO EDCORE: 0.000018 s terrain forest 2020-03-21 10:52:46.230 INFO EDCORE: 7.775283 s terrain routes 2020-03-21 10:52:46.252 INFO EDCORE: 0.000191 s terrain surfacedetails 2020-03-21 10:52:46.381 INFO EDCORE: 0.000156 s terrain blocks 2020-03-21 10:52:46.514 INFO EDCORE: 0.000002 s terrain references 2020-03-21 10:52:47.565 INFO EDCORE: 1.084580 s terrain superficials 2020-03-21 10:52:47.580 ERROR EDTERRAIN4: Can't load MaterialAliasFile "./Mods/terrains/Caucasus/misc/materials.lma.lua": can't open './Mods/terrains/Caucasus/misc/materials.lma.lua' 2020-03-21 10:52:47.580 INFO EDCORE: 0.000383 s terrain lma 2020-03-21 10:52:47.725 INFO EDCORE: 0.000042 s terrain vectordatasettings 2020-03-21 10:52:50.157 INFO EDCORE: 2.306086 s terrain navgraph 2020-03-21 10:52:50.189 INFO EDCORE: 0.026374 s terrain vti 2020-03-21 10:52:52.122 INFO EDTERRAIN4: terrain time: 15.759468 s 2020-03-21 10:52:52.132 INFO TERRAIN: lSystem::InitScenes() 2020-03-21 10:52:52.132 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-03-21 10:52:52.133 INFO LUA-TERRAIN: Init done 2020-03-21 10:52:52.135 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-03-21 10:52:52.135 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-03-21 10:52:52.135 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-03-21 10:52:52.135 WARNING RENDERER: MetaShaderCache2: failed to open ./Mods/terrains/Caucasus/misc/metacache/dcs.lua, msg: can't open './Mods/terrains/Caucasus/misc/metacache/dcs.lua' 2020-03-21 10:52:52.135 INFO RENDERER: loaded [0/0] 2020-03-21 10:52:52.158 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-03-21 10:52:52.178 INFO RENDERER: Compile shader metashaders/terrain/system/instancemanager2.parsechilds.fx||DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1| 2020-03-21 10:52:52.357 INFO RENDERER: Compile shader metashaders/terrain/effects/staticshadows.fx||CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|SAMPLES=0;1;2;4;8;16; SAMPLES=0 2020-03-21 10:52:52.359 INFO RENDERER: Compile shader metashaders/terrain/effects/staticshadows.fx||CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|SAMPLES=0;1;2;4;8;16; SAMPLES=1 2020-03-21 10:52:52.360 INFO RENDERER: Compile shader metashaders/terrain/effects/staticshadows.fx||CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|SAMPLES=0;1;2;4;8;16; SAMPLES=2 2020-03-21 10:52:52.362 INFO RENDERER: Compile shader metashaders/terrain/effects/staticshadows.fx||CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|SAMPLES=0;1;2;4;8;16; SAMPLES=4 2020-03-21 10:52:52.364 INFO RENDERER: Compile shader metashaders/terrain/effects/staticshadows.fx||CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|SAMPLES=0;1;2;4;8;16; SAMPLES=8 2020-03-21 10:52:52.366 INFO RENDERER: Compile shader metashaders/terrain/effects/staticshadows.fx||CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|SAMPLES=0;1;2;4;8;16; SAMPLES=16 2020-03-21 10:52:52.388 INFO EDTERRAINGRAPHICS41: 0.000016s Loaded reference file "caucasus" buffers: 0 2020-03-21 10:52:52.388 INFO EDCORE: 0.000028 s landscape4::lReferenceFile 2020-03-21 10:52:52.981 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:52:54.204 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:52:55.394 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:52:56.625 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:52:57.556 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:52:58.493 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:52:59.062 INFO EDTERRAINGRAPHICS41: 6.509301s Loaded reference file "airfieldslights" buffers: 7 2020-03-21 10:52:59.062 INFO EDCORE: 6.509311 s landscape4::lReferenceFile 2020-03-21 10:52:59.596 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:01.193 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:02.264 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:02.786 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:04.050 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:04.836 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:05.108 INFO EDTERRAINGRAPHICS41: 6.030077s Loaded reference file "blockbuildings" buffers: 7 2020-03-21 10:53:05.108 INFO EDCORE: 6.030085 s landscape4::lReferenceFile 2020-03-21 10:53:05.664 INFO RENDERER: Compile shader metashaders/terrain/treestatic.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:07.242 INFO RENDERER: Compile shader metashaders/terrain/treestatic.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:08.103 INFO EDTERRAINGRAPHICS41: 2.979793s Loaded reference file "blocktrees" buffers: 0 2020-03-21 10:53:08.103 INFO EDCORE: 2.979803 s landscape4::lReferenceFile 2020-03-21 10:53:08.664 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:10.281 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:11.395 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:11.428 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:11.921 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:13.036 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:14.130 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:14.800 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:15.395 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:16.690 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;HEELING=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:17.479 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:18.127 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:19.148 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:20.205 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:20.805 INFO EDTERRAINGRAPHICS41: 12.682176s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-03-21 10:53:20.805 INFO EDCORE: 12.682183 s landscape4::lReferenceFile 2020-03-21 10:53:20.885 INFO EDTERRAINGRAPHICS41: 0.076330s Loaded reference file "caucasusbridges" buffers: 11 2020-03-21 10:53:20.885 INFO EDCORE: 0.076338 s landscape4::lReferenceFile 2020-03-21 10:53:21.493 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:22.811 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:23.972 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:25.325 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:26.463 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:27.134 INFO RENDERER: Compile shader metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:27.586 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:28.778 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:29.401 INFO EDTERRAINGRAPHICS41: 8.427262s Loaded reference file "caucasusobjects" buffers: 0 2020-03-21 10:53:29.401 INFO EDCORE: 8.427268 s landscape4::lReferenceFile 2020-03-21 10:53:29.781 INFO RENDERER: Compile shader metashaders/terrain/tests/blendanimation.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;WINDENABLE=| 2020-03-21 10:53:30.576 INFO RENDERER: Compile shader metashaders/terrain/tests/blendanimation.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;WINDENABLE=| 2020-03-21 10:53:31.013 INFO EDTERRAINGRAPHICS41: 1.591546s Loaded reference file "communication" buffers: 7 2020-03-21 10:53:31.013 INFO EDCORE: 1.591552 s landscape4::lReferenceFile 2020-03-21 10:53:31.032 INFO EDTERRAINGRAPHICS41: 0.000477s Loaded reference file "crashmodels" buffers: 1 2020-03-21 10:53:31.032 INFO EDCORE: 0.000487 s landscape4::lReferenceFile 2020-03-21 10:53:31.700 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:33.201 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:34.487 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:35.787 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:36.705 INFO EDTERRAINGRAPHICS41: 5.524997s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-03-21 10:53:36.705 INFO EDCORE: 5.525005 s landscape4::lReferenceFile 2020-03-21 10:53:37.255 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:38.735 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:40.021 INFO RENDERER: Compile shader metashaders/terrain/varyhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:41.236 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_COLOR_PALETTE=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:41.760 INFO EDTERRAINGRAPHICS41: 5.032750s Loaded reference file "housedetails" buffers: 9 2020-03-21 10:53:41.760 INFO EDCORE: 5.032757 s landscape4::lReferenceFile 2020-03-21 10:53:41.797 INFO EDTERRAINGRAPHICS41: 0.018229s Loaded reference file "industrial" buffers: 7 2020-03-21 10:53:41.797 INFO EDCORE: 0.018239 s landscape4::lReferenceFile 2020-03-21 10:53:42.371 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:43.506 INFO RENDERER: Compile shader metashaders/terrain/edm_omni_light.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:43.984 INFO RENDERER: Compile shader metashaders/terrain/edm_spot_light.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:44.186 INFO RENDERER: Compile shader metashaders/terrain/lightpolygon.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:44.567 INFO RENDERER: Compile shader metashaders/terrain/tests/blendanimation.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDISSEED=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:45.294 INFO RENDERER: Compile shader metashaders/terrain/edm_omni_light.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_LIGHTPALLETE=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:45.465 INFO RENDERER: Compile shader metashaders/terrain/lightpolygon.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_LIGHTPALLETE=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:45.728 INFO RENDERER: Compile shader metashaders/terrain/wire.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;WIRE=| 2020-03-21 10:53:46.169 INFO RENDERER: Compile shader metashaders/terrain/edm_omni_light.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:46.624 INFO RENDERER: Compile shader metashaders/terrain/edm_spot_light.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:46.788 INFO RENDERER: Compile shader metashaders/terrain/lightpolygon.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:47.243 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:48.163 INFO RENDERER: Compile shader metashaders/terrain/tests/blendanimation.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDISSEED=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:48.858 INFO RENDERER: Compile shader metashaders/terrain/edm_omni_light.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_LIGHTPALLETE=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:49.008 INFO RENDERER: Compile shader metashaders/terrain/lightpolygon.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_LIGHTPALLETE=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:49.260 INFO RENDERER: Compile shader metashaders/terrain/wire.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;WIRE=| 2020-03-21 10:53:49.372 INFO EDTERRAINGRAPHICS41: 7.444143s Loaded reference file "misc" buffers: 3 2020-03-21 10:53:49.372 INFO EDCORE: 7.444154 s landscape4::lReferenceFile 2020-03-21 10:53:49.413 INFO EDTERRAINGRAPHICS41: 0.039203s Loaded reference file "oilplatforms" buffers: 7 2020-03-21 10:53:49.413 INFO EDCORE: 0.039210 s landscape4::lReferenceFile 2020-03-21 10:53:49.577 INFO EDTERRAINGRAPHICS41: 0.040421s Loaded reference file "tuapserefinery" buffers: 6 2020-03-21 10:53:49.577 INFO EDCORE: 0.040429 s landscape4::lReferenceFile 2020-03-21 10:53:49.689 INFO EDTERRAINGRAPHICS41: 0.030222s Loaded reference file "vehicles" buffers: 9 2020-03-21 10:53:49.689 INFO EDCORE: 0.030230 s landscape4::lReferenceFile 2020-03-21 10:53:49.742 INFO EDTERRAINGRAPHICS41: 0.023531s Loaded reference file "vessels" buffers: 7 2020-03-21 10:53:49.742 INFO EDCORE: 0.023538 s landscape4::lReferenceFile 2020-03-21 10:53:50.207 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:51.508 INFO RENDERER: Compile shader metashaders/terrain/varyhouselod.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ALPHA_TEST=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:52.133 INFO EDTERRAINGRAPHICS41: 2.368886s Loaded reference file "walls" buffers: 2 2020-03-21 10:53:52.133 INFO EDCORE: 2.368896 s landscape4::lReferenceFile 2020-03-21 10:53:52.701 INFO RENDERER: Compile shader metashaders/terrain/speedtree4.1.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP=;NO_BC3N=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:54.956 INFO RENDERER: Compile shader metashaders/terrain/speedtree4.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;DOUBLESIDED=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP=;NO_BC3N=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:53:56.593 INFO EDTERRAINGRAPHICS41: 4.458461s Loaded reference file "americanbeech" buffers: 0 2020-03-21 10:53:56.593 INFO EDCORE: 4.458471 s landscape4::lReferenceFile 2020-03-21 10:53:56.611 INFO EDTERRAINGRAPHICS41: 0.001798s Loaded reference file "caucasus_fir" buffers: 0 2020-03-21 10:53:56.611 INFO EDCORE: 0.001805 s landscape4::lReferenceFile 2020-03-21 10:53:56.778 INFO EDTERRAINGRAPHICS41: 0.003358s Loaded reference file "cypress_oak" buffers: 0 2020-03-21 10:53:56.778 INFO EDCORE: 0.003428 s landscape4::lReferenceFile 2020-03-21 10:53:56.902 INFO EDTERRAINGRAPHICS41: 0.003067s Loaded reference file "european_beech" buffers: 0 2020-03-21 10:53:56.902 INFO EDCORE: 0.003134 s landscape4::lReferenceFile 2020-03-21 10:53:56.934 INFO EDTERRAINGRAPHICS41: 0.001721s Loaded reference file "green_ash" buffers: 0 2020-03-21 10:53:56.934 INFO EDCORE: 0.001727 s landscape4::lReferenceFile 2020-03-21 10:53:56.947 INFO EDTERRAINGRAPHICS41: 0.002325s Loaded reference file "honey_mesquite" buffers: 0 2020-03-21 10:53:56.947 INFO EDCORE: 0.002332 s landscape4::lReferenceFile 2020-03-21 10:53:56.968 INFO EDTERRAINGRAPHICS41: 0.001769s Loaded reference file "italiancypress" buffers: 0 2020-03-21 10:53:56.968 INFO EDCORE: 0.001775 s landscape4::lReferenceFile 2020-03-21 10:53:56.991 INFO EDTERRAINGRAPHICS41: 0.001767s Loaded reference file "lombardypoplar" buffers: 0 2020-03-21 10:53:56.991 INFO EDCORE: 0.001773 s landscape4::lReferenceFile 2020-03-21 10:53:57.014 INFO EDTERRAINGRAPHICS41: 0.001720s Loaded reference file "mountain_maple" buffers: 0 2020-03-21 10:53:57.014 INFO EDCORE: 0.001726 s landscape4::lReferenceFile 2020-03-21 10:53:57.037 INFO EDTERRAINGRAPHICS41: 0.002274s Loaded reference file "norwayspruce" buffers: 0 2020-03-21 10:53:57.037 INFO EDCORE: 0.002280 s landscape4::lReferenceFile 2020-03-21 10:53:57.060 INFO EDTERRAINGRAPHICS41: 0.001510s Loaded reference file "shrub" buffers: 0 2020-03-21 10:53:57.060 INFO EDCORE: 0.001517 s landscape4::lReferenceFile 2020-03-21 10:53:57.060 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-03-21 10:53:57.064 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-03-21 10:53:57.065 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: objects: 666 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-03-21 10:53:57.066 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-03-21 10:53:57.115 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=0 2020-03-21 10:53:57.146 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=1 2020-03-21 10:53:57.187 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=2 2020-03-21 10:53:57.237 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=3 2020-03-21 10:53:57.301 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=4 2020-03-21 10:53:57.377 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=5 2020-03-21 10:53:57.467 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=6 2020-03-21 10:53:57.575 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=7 2020-03-21 10:53:57.703 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=8 2020-03-21 10:53:57.852 INFO RENDERER: Compile shader metashaders/terrain/compute/instancerrenderable.fx||DIRECTX11=true;GROUPSIZE=128;USE_DCS_DEFERRED=1|LOD_COUNT=0;1;2;3;4;5;6;7;8;9; LOD_COUNT=9 2020-03-21 10:53:58.033 INFO EDCORE: 0.000008 s landscape5::OceanFile 2020-03-21 10:53:58.329 INFO RENDERER: Compile shader metashaders/grass/grasslightpostprocess2.fx||DIRECTX11=true;USE_DCS_DEFERRED=1| 2020-03-21 10:53:58.349 INFO EDCORE: 0.183242 s landscape5::GrassFile 2020-03-21 10:53:58.353 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-03-21 10:53:58.640 WARNING LOG: 1 duplicate message(s) skipped. 2020-03-21 10:53:58.640 INFO EDCORE: 0.000002 s landscape5::lModels5File 2020-03-21 10:53:58.710 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-03-21 10:53:58.913 WARNING LOG: 13 duplicate message(s) skipped. 2020-03-21 10:53:58.913 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-03-21 10:53:59.004 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-03-21 10:53:59.007 INFO EDCORE: 0.098960 s landscape5::Surface5File 2020-03-21 10:53:59.028 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-03-21 10:53:59.028 INFO EDCORE: 0.007581 s landscape5::SurfaceTile 2020-03-21 10:53:59.088 INFO EDCORE: 0.002358 s landscape5::Scene5File 2020-03-21 10:53:59.127 INFO EDCORE: 0.013318 s landscape4::lRoutesFile 2020-03-21 10:53:59.137 INFO EDCORE: 0.000017 s landscape4::lSurfaceDetails2File 2020-03-21 10:53:59.160 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-03-21 10:53:59.160 INFO EDCORE: 0.000348 s landscape4::lSuperficialFile 2020-03-21 10:53:59.183 INFO EDCORE: 0.000184 s landscape4::lGeoNamesFile 2020-03-21 10:53:59.207 INFO EDCORE: 0.000447 s landscape5::sup5File 2020-03-21 10:53:59.219 INFO EDCORE: 0.000174 s landscape5::sup5File 2020-03-21 10:53:59.231 INFO EDCORE: 0.000001 s landscape5::navGraph5File 2020-03-21 10:53:59.231 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 67.096704 s 2020-03-21 10:53:59.232 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-03-21 10:53:59.232 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-03-21 10:53:59.385 INFO Dispatcher: loadMission C:\Users\Tsakalos_Desktop\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2020-03-21 10:53:59.385 INFO WORLDGENERAL: loading mission from: "C:\Users\Tsakalos_Desktop\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2020-03-21 10:53:59.413 INFO EDCORE: (dDispatcher)enterToState_:4 2020-03-21 10:53:59.454 INFO Dispatcher: Terrain theatre Caucasus 2020-03-21 10:54:00.586 INFO Dispatcher: Start 2020-03-21 10:54:00.590 INFO VOICECHAT: --- New Mission or Change Mission --- 2020-03-21 10:54:00.660 INFO Dispatcher: Terrain theatre Caucasus 2020-03-21 10:54:00.662 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-03-21 10:54:00.662 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:54:00.662 INFO TERRAIN: lSystem::InitScenes() 2020-03-21 10:54:00.663 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2020-03-21 10:54:00.664 WARNING GRAPHICSCORE: already registered Renderer callback 2020-03-21 10:54:00.671 INFO VISUALIZER: StartSimulation 2020-03-21 10:54:00.937 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-03-21 10:54:01.422 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-03-21 10:54:01.438 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:01.439 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-03-21 10:54:01.569 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:01.569 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-03-21 10:54:03.070 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:03.070 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-03-21 10:54:04.253 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:04.253 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-03-21 10:54:05.361 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:05.361 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-03-21 10:54:06.329 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:06.329 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-03-21 10:54:06.431 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:06.431 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-03-21 10:54:07.843 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:07.843 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-03-21 10:54:08.998 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:08.998 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-03-21 10:54:09.129 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:09.129 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-03-21 10:54:09.996 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:09.996 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-03-21 10:54:10.613 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:10.613 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-03-21 10:54:10.707 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:10.707 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-03-21 10:54:11.043 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:11.043 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-03-21 10:54:11.321 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:11.321 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-03-21 10:54:12.481 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:12.481 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-03-21 10:54:13.488 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:13.488 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-03-21 10:54:14.320 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:14.320 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-03-21 10:54:14.887 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:14.887 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-03-21 10:54:14.980 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:14.980 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-03-21 10:54:15.778 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:15.778 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-03-21 10:54:16.326 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:16.326 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-03-21 10:54:16.466 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:16.466 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-03-21 10:54:16.554 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:16.555 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-03-21 10:54:16.956 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:16.956 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-03-21 10:54:17.294 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:17.294 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-03-21 10:54:17.733 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:17.733 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-03-21 10:54:17.841 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:17.841 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-03-21 10:54:18.158 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:18.158 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-03-21 10:54:18.413 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:18.413 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-03-21 10:54:18.533 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:18.533 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-03-21 10:54:19.342 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:19.342 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-03-21 10:54:19.962 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:19.962 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-03-21 10:54:20.069 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-03-21 10:54:20.069 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-03-21 10:54:20.504 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-03-21 10:54:20.504 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-03-21 10:54:20.844 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-03-21 10:54:20.844 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-03-21 10:54:21.809 INFO Dispatcher: initial random seed = 8061270 2020-03-21 10:54:21.809 INFO Dispatcher: apply random seed = 8061270 2020-03-21 10:54:21.895 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-03-21 10:54:22.255 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-03-21 10:54:22.255 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-03-21 10:54:22.256 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-03-21 10:54:22.404 INFO Config: netview started 2020-03-21 10:54:22.521 INFO VISUALIZER: CameraIndependedPreload() 2020-03-21 10:54:22.521 INFO VISUALIZER: CameraIndependedPreload() finished 2020-03-21 10:54:22.521 INFO DCS: use_xRay: no 2020-03-21 10:54:22.877 INFO DCS: MissionSpawn:initScript 2020-03-21 10:54:22.877 INFO DCS: MissionSpawn:spawnCoalition red 2020-03-21 10:54:22.877 INFO DCS: MissionSpawn:spawnPlanes 27 2020-03-21 10:54:22.877 INFO DCS: MissionSpawn:spawnCoalition blue 2020-03-21 10:54:22.881 INFO DCS: MissionSpawn:spawnLocalPlayer 1,JF-17 2020-03-21 10:54:22.902 WARNING EDCORE: Source Bazar/Textures/AvionicsCommon is already mounted to the same mount /textures/. 2020-03-21 10:54:22.953 INFO VISUALIZER: cockpit ILV loaded 2020-03-21 10:54:23.117 INFO Deka: JF-17: ccHUD::initialize with HUD, ID 45 2020-03-21 10:54:23.132 INFO Deka: JF-17: ccUFCP::initialize config ufcp_id = 1 2020-03-21 10:54:23.132 INFO Deka: JF-17: ccUFCP::initialize register_UFCP as 1 2020-03-21 10:54:23.132 INFO Deka: JF-17: ccHUD::initialize with UFCP, ID 46, w/h ratio = 4.52405 2020-03-21 10:54:23.148 INFO Deka: JF-17: ccUFCP::initialize config ufcp_id = 2 2020-03-21 10:54:23.148 INFO Deka: JF-17: ccUFCP::initialize register_UFCP as 2 2020-03-21 10:54:23.148 INFO Deka: JF-17: ccHUD::initialize with UFCP, ID 46, w/h ratio = 4.52408 2020-03-21 10:54:23.162 INFO Deka: JF-17: ccUFCP::initialize config ufcp_id = 3 2020-03-21 10:54:23.162 INFO Deka: JF-17: ccUFCP::initialize register_UFCP as 3 2020-03-21 10:54:23.162 INFO Deka: JF-17: ccHUD::initialize with UFCP, ID 46, w/h ratio = 4.52409 2020-03-21 10:54:23.177 INFO Deka: JF-17: ccUFCP::initialize config ufcp_id = 4 2020-03-21 10:54:23.177 INFO Deka: JF-17: ccUFCP::initialize register_UFCP as 4 2020-03-21 10:54:23.177 INFO Deka: JF-17: ccHUD::initialize with UFCP, ID 46, w/h ratio = 4.52411 2020-03-21 10:54:23.182 INFO Deka: JF-17: ccRadio::initialize ID 24, w/h ratio = 1.76 2020-03-21 10:54:23.539 INFO Deka: JF-17: ccMFCD::initialize config mfcd_id = 1, hH x hW = 0.1016 x 0.0762 2020-03-21 10:54:23.539 INFO Deka: JF-17: ccMFCD::initialize register_MFCD as 1, render_target_current = 1 2020-03-21 10:54:23.539 ERROR DX11BACKEND: Can't find precompiled shader mods/aircraft/jf-17/cockpit/shaders/tvir.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:23.539 INFO DX11BACKEND: Compile shader: mods/aircraft/jf-17/cockpit/shaders/tvir.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-03-21 10:54:23.639 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect mods/aircraft/jf-17/cockpit/shaders/tvir.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-03-21 10:54:23.643 ERROR DX11BACKEND: Can't find precompiled shader mods/aircraft/jf-17/cockpit/shaders/radar_ag.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-03-21 10:54:23.643 INFO DX11BACKEND: Compile shader: mods/aircraft/jf-17/cockpit/shaders/radar_ag.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-03-21 10:54:23.700 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect mods/aircraft/jf-17/cockpit/shaders/radar_ag.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-03-21 10:54:24.041 INFO Deka: JF-17: ccMFCD::initialize config mfcd_id = 2, hH x hW = 0.1016 x 0.0761999 2020-03-21 10:54:24.041 INFO Deka: JF-17: ccMFCD::initialize register_MFCD as 2, render_target_current = 0 2020-03-21 10:54:24.377 INFO Deka: JF-17: ccMFCD::initialize config mfcd_id = 3, hH x hW = 0.1016 x 0.0762 2020-03-21 10:54:24.377 INFO Deka: JF-17: ccMFCD::initialize register_MFCD as 3, render_target_current = 2 2020-03-21 10:54:24.409 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_848 2020-03-21 10:54:24.409 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_963 2020-03-21 10:54:24.409 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_845 2020-03-21 10:54:24.410 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_964 2020-03-21 10:54:24.410 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_564 2020-03-21 10:54:24.410 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_847 2020-03-21 10:54:24.411 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_563 2020-03-21 10:54:24.413 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_849 2020-03-21 10:54:24.413 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_846 2020-03-21 10:54:24.717 INFO Deka: JF-17: avWCS::post_initialize: gun 'GSh-2-23',(az,el): (0,0) 2020-03-21 10:54:24.717 INFO Deka: JF-17: life_time of bullet: 6 2020-03-21 10:54:24.720 INFO Deka: JF-17: Hot Air 2020-03-21 10:54:24.721 INFO Deka: JF-17: Register_Radio: S_ITRCM_COMM_COMM1_RADIO, dev 25 : OK 2020-03-21 10:54:24.721 INFO Deka: JF-17: Register_Radio: S_ITRCM_COMM_COMM2_RADIO, dev 26 : OK 2020-03-21 10:54:24.725 INFO COCKPITBASE: lua state still active CTRL_IND, 40 2020-03-21 10:54:24.725 INFO COCKPITBASE: lua state still active MACRO, 41 (status undefined) 2020-03-21 10:54:24.727 INFO Deka: JF-17: ccKneeBrdExt::post_initialize render_target_current=3 2020-03-21 10:54:24.733 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-03-21 10:54:24.734 INFO DCS: dbox not found , skip 2020-03-21 10:54:24.854 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-03-21 10:54:24.854 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-03-21 10:54:24.854 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.046400 ms 2020-03-21 10:54:25.111 INFO VISUALIZER: Preload() camera=-195654.112892, 196.619541, 515900.789383 radius=150000.000000 2020-03-21 10:54:25.111 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-195654, 196.62, 515901), radius=150000 2020-03-21 10:54:26.523 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:28.373 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_CAVITY_FROM_SPEC_B=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:29.484 INFO RENDERER: Compile shader metashaders/terrain/tests/oldrunway5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_CAVITY_FROM_SPEC_B=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:30.915 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:31.805 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:33.298 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:34.745 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:36.194 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:37.079 INFO RENDERER: Compile shader metashaders/terrain/breakingwaves.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:37.492 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=0 2020-03-21 10:54:37.527 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=1 2020-03-21 10:54:37.572 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=2 2020-03-21 10:54:37.626 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=3 2020-03-21 10:54:37.691 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=4 2020-03-21 10:54:37.769 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=5 2020-03-21 10:54:37.862 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=6 2020-03-21 10:54:37.972 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=7 2020-03-21 10:54:38.100 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=8 2020-03-21 10:54:38.248 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=9 2020-03-21 10:54:38.421 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=10 2020-03-21 10:54:38.621 INFO RENDERER: Compile shader metashaders/terrain/compute/hwinstancer5.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=11 2020-03-21 10:54:39.359 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:40.715 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:41.802 INFO RENDERER: Compile shader metashaders/terrain/tests/oldrunwayonlay5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:42.751 INFO RENDERER: Compile shader metashaders/terrain/5.0/runwayonlay5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;RUNWAY_ONLAY=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_CAVITY_FROM_SPEC_B=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:43.806 INFO RENDERER: Compile shader metashaders/terrain/5.1/road5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISETEXTURE=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:44.893 INFO RENDERER: Compile shader metashaders/terrain/5.1/road5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISETEXTURE=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_MR=;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:46.105 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:47.256 INFO RENDERER: Compile shader metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OFFSET=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:48.489 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:49.733 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:50.854 INFO RENDERER: Compile shader metashaders/terrain/5.1/surfacevaryhouselod5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:51.985 INFO RENDERER: Compile shader metashaders/terrain/5.1/river5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:53.391 INFO RENDERER: Compile shader metashaders/terrain/5.1/simpleonlayarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:53.911 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 5 released 0 2020-03-21 10:54:53.911 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 10 released 0 2020-03-21 10:54:53.911 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.046600 ms 2020-03-21 10:54:54.657 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:54:56.387 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2020-03-21 10:54:56.387 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-03-21 10:54:56.388 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-03-21 10:54:57.477 INFO RENDERER: Compile shader metashaders/terrain/5.0/runwayonlay5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;RUNWAY_ONLAY=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:57.574 ERROR_ONCE DX11BACKEND: texture 'a-10c_mirrors' not found. Asked from 'NGMODEL' 2020-03-21 10:54:58.378 INFO RENDERER: Compile shader metashaders/terrain/5.1/waveheightonlay5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:54:58.850 INFO RENDERER: Compile shader metashaders/terrain/5.1/blend5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:55:00.049 INFO RENDERER: Compile shader metashaders/terrain/5.1/blend5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:01.388 INFO RENDERER: Compile shader metashaders/terrain/5.0/runway5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:02.723 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_CAVITY_FROM_SPEC_B=;USE_DCS_DEFERRED=1;USE_MR=;USE_NORMALMAP=;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:03.446 INFO RENDERER: Compile shader metashaders/terrain/5.1/radarpointsonlay5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:03.518 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=0 2020-03-21 10:55:03.576 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=1 2020-03-21 10:55:03.646 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=2 2020-03-21 10:55:03.730 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=3 2020-03-21 10:55:03.829 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=4 2020-03-21 10:55:03.944 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=5 2020-03-21 10:55:04.078 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=6 2020-03-21 10:55:04.236 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=7 2020-03-21 10:55:04.418 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=8 2020-03-21 10:55:04.627 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=9 2020-03-21 10:55:04.866 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=10 2020-03-21 10:55:05.140 INFO RENDERER: Compile shader metashaders/terrain/compute/birdinstancer.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;STANDARTSTRUCTURE=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=11 2020-03-21 10:55:06.564 INFO RENDERER: Compile shader metashaders/terrain/tests/oldsurfacevaryhouse5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:07.992 INFO RENDERER: Compile shader metashaders/terrain/5.0/simple5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:09.694 INFO VISUALIZER: Preload() finished 2020-03-21 10:55:09.743 INFO DCS: Screen: mission_offline 2020-03-21 10:55:09.744 INFO Dispatcher: precache units resources in slots 2020-03-21 10:55:09.836 INFO Lua: Lua CPU usage: metric: average mission loading: 2.3919 % 2020-03-21 10:55:09.836 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-03-21 10:55:09.863 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-03-21 10:55:23.103 INFO Lua: Lua CPU usage: metric: average mission execution: 0.3322 % 2020-03-21 10:55:25.053 INFO Dispatcher: Stop 2020-03-21 10:55:25.264 INFO Config: netview stopped 2020-03-21 10:55:25.312 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:55:25.315 INFO VISUALIZER: StopSimulation 2020-03-21 10:55:25.316 INFO VISUALIZER: Stopped collection of statistic. 2020-03-21 10:55:25.323 INFO EDCORE: (dDispatcher)enterToState_:3 2020-03-21 10:55:27.334 INFO DCS: Screen: MainMenu 2020-03-21 10:55:32.899 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-03-21 10:55:32.901 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-03-21 10:55:32.901 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:55:32.901 INFO TERRAIN: lSystem::InitScenes() 2020-03-21 10:55:32.901 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2020-03-21 10:55:32.902 INFO LUA-TERRAIN: Init done 2020-03-21 10:55:33.399 INFO DCS: Screen: MissionEditor 2020-03-21 10:55:33.470 INFO RENDERER: Compile shader metashaders/terrain/map.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VIEW_IN_MAPTEX=| 2020-03-21 10:55:33.531 INFO RENDERER: Compile shader metashaders/terrain/map.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-03-21 10:55:33.578 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-03-21 10:55:33.578 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-03-21 10:55:33.578 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-03-21 10:55:42.102 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:55:43.390 INFO RENDERER: Compile shader metashaders/terrain/5.1/blend5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-03-21 10:55:45.283 INFO LUA-GUI_MAP: levelformap=0 2020-03-21 10:56:24.618 INFO DCS: Screen: MainMenu 2020-03-21 10:56:29.794 INFO EDCORE: (dDispatcher)enterToState_:5 2020-03-21 10:56:29.818 INFO DCS: application shutdown 2020-03-21 10:56:30.033 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-03-21 10:56:30.035 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-03-21 10:56:30.035 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-03-21 10:56:30.134 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-03-21 10:56:30.221 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-03-21 10:56:30.226 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-03-21 10:56:30.228 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-03-21 10:56:30.230 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-03-21 10:56:30.230 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-03-21 10:56:30.233 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-03-21 10:56:30.233 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-03-21 10:56:30.235 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-03-21 10:56:30.235 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-03-21 10:56:30.235 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-03-21 10:56:30.251 INFO VISUALIZER: TerrainRenderer::release 2020-03-21 10:56:30.251 WARNING LOG: 1 duplicate message(s) skipped. 2020-03-21 10:56:30.251 INFO TERRAIN: lSystem::exit() 2020-03-21 10:56:30.251 INFO VISUALIZER: TerrainRenderer::release 2020-03-21 10:56:30.251 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:56:31.301 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-03-21 10:56:31.302 INFO VISUALIZER: TerrainRenderer::release 2020-03-21 10:56:31.398 WARNING LOG: 1 duplicate message(s) skipped. 2020-03-21 10:56:31.398 INFO TERRAIN: lSystem::exit() 2020-03-21 10:56:31.398 INFO TERRAIN: lSystem::CleanScenes() 2020-03-21 10:56:31.444 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-03-21 10:56:31.614 INFO DX11BACKEND: NVIDIA API exit OK === Log closed.