=== Log opened UTC 2020-06-30 23:40:42 2020-06-30 23:40:41.631 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin/DCS.exe" 2020-06-30 23:40:41.631 INFO DCS: DCS/2.5.6.50979 (x86_64; Windows NT 10.0.18363) 2020-06-30 23:40:41.631 INFO DCS: DCS revision: 170977 2020-06-30 23:40:41.631 INFO DCS: Renderer revision: 20606 2020-06-30 23:40:41.631 INFO DCS: Terrain revision: 20611 2020-06-30 23:40:41.631 INFO DCS: CPU cores: 6, threads: 12, System RAM: 32696 MB, Pagefile: 4864 MB 2020-06-30 23:40:41.791 INFO EDCORE: (dDispatcher)enterToState_:0 2020-06-30 23:40:41.796 INFO Dispatcher: 2020/6/30 18:40 V1803061700 2020-06-30 23:40:41.816 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-06-30 23:40:41.829 INFO INPUT: Device [VPC Stick MT-50CM {C7502880-2434-11ea-8001-444553540000}] created deviceId = -1 2020-06-30 23:40:41.829 INFO INPUT: Joystick created[VPC Stick MT-50CM {C7502880-2434-11ea-8001-444553540000}], ForceFeedBack: no 2020-06-30 23:40:41.830 INFO INPUT: Device [Throttle - HOTAS Warthog {366A71F0-FDBE-11e9-8002-444553540000}] created deviceId = -1 2020-06-30 23:40:41.830 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {366A71F0-FDBE-11e9-8002-444553540000}], ForceFeedBack: no 2020-06-30 23:40:41.830 INFO INPUT: Device [MFG Crosswind V2 {366AC010-FDBE-11e9-8005-444553540000}] created deviceId = -1 2020-06-30 23:40:41.830 INFO INPUT: Joystick created[MFG Crosswind V2 {366AC010-FDBE-11e9-8005-444553540000}], ForceFeedBack: no 2020-06-30 23:40:41.869 INFO INPUT: Device [Mouse] created deviceId = -1 2020-06-30 23:40:41.884 INFO INPUT: Device [TrackIR] created deviceId = -1 2020-06-30 23:40:42.204 INFO SOUND: Using driver: wasapi 2020-06-30 23:40:42.206 INFO SOUND: Found 5 available audio device(s): 2020-06-30 23:40:42.206 INFO SOUND: 0: ID: "{0.0.0.00000000}.{1bb39646-2b6b-410c-b9c5-385f16e257f7}", Name: "Speakers (Realtek(R) Audio)" 2020-06-30 23:40:42.206 INFO SOUND: 1: ID: "{0.0.0.00000000}.{4934f9c7-1ad5-45e9-8b76-f450cef682cc}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2020-06-30 23:40:42.206 INFO SOUND: 2: ID: "{0.0.0.00000000}.{769425ad-86ed-47b3-a12c-88aeaed124e8}", Name: "SHARP HDMI (NVIDIA High Definition Audio)" 2020-06-30 23:40:42.206 INFO SOUND: 3: ID: "{0.0.0.00000000}.{818981f5-da87-412f-816d-8ea4006325c2}", Name: "Digital Output (eClaro)" 2020-06-30 23:40:42.206 INFO SOUND: 4: ID: "{0.0.0.00000000}.{faecd621-dd98-4a4b-b11f-00e1e311a06a}", Name: "Speakers (eClaro)" 2020-06-30 23:40:46.216 INFO SOUND: Added sound path: Sounds 2020-06-30 23:40:46.233 INFO SOUNDER: Loaded 207 packed sounders. 2020-06-30 23:40:46.233 INFO Dispatcher: InitLow 2020-06-30 23:40:46.740 INFO NET: Login success. 2020-06-30 23:40:47.445 INFO NET: Got auth data. 2020-06-30 23:40:47.869 INFO DCS: Successfully got authorization data. 2020-06-30 23:40:47.874 INFO Dispatcher: Loading installed modules... 2020-06-30 23:40:49.945 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-06-30 23:40:50.042 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-06-30 23:40:50.050 INFO Scripting: PLUGINS START------------------------------------------------- 2020-06-30 23:40:50.071 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-06-30 23:40:50.071 INFO SOUNDER: Loaded 3 packed sounders. 2020-06-30 23:40:50.089 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-06-30 23:40:50.089 INFO SOUNDER: Loaded 1 packed sounders. 2020-06-30 23:40:50.097 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-06-30 23:40:50.098 INFO SOUNDER: Loaded 3 packed sounders. 2020-06-30 23:40:50.323 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-06-30 23:40:50.331 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-06-30 23:40:50.334 INFO SOUNDER: Loaded 1 sounders. 2020-06-30 23:40:50.335 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-06-30 23:40:50.347 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-06-30 23:40:50.355 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/. 2020-06-30 23:40:50.358 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-06-30 23:40:50.363 INFO SOUNDER: Loaded 10 sounders. 2020-06-30 23:40:50.376 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-06-30 23:40:50.397 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-06-30 23:40:50.400 INFO SOUNDER: Loaded 1 sounders. 2020-06-30 23:40:50.422 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-06-30 23:40:50.427 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-06-30 23:40:50.437 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-06-30 23:40:50.451 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-06-30 23:40:50.462 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-06-30 23:40:50.482 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-06-30 23:40:50.491 INFO SOUND: Added sound path: ./Mods/aircraft/F-15C/Sounds 2020-06-30 23:40:50.535 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2020-06-30 23:40:50.608 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-06-30 23:40:51.267 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-06-30 23:40:51.277 INFO SOUND: Added sound path: ./Mods/aircraft/P-51D/Sounds 2020-06-30 23:40:51.286 INFO SOUND: Added sound path: ./Mods/aircraft/Su-33/Sounds 2020-06-30 23:40:51.294 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-06-30 23:40:51.310 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2020-06-30 23:40:51.325 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-06-30 23:40:51.334 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-06-30 23:40:51.366 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-06-30 23:40:51.666 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-06-30 23:40:51.668 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-06-30 23:40:51.670 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-06-30 23:40:51.672 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-06-30 23:40:51.674 INFO CE2_AI: Loading CE AI 2020-06-30 23:40:51.674 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-06-30 23:40:51.676 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-06-30 23:40:51.680 INFO MiG21_AI: Loading CE AI 2020-06-30 23:40:51.680 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-06-30 23:40:51.685 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-06-30 23:40:51.688 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-06-30 23:40:51.777 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-06-30 23:40:51.864 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 0; ['heatBlr'] = 2; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2.1; ['treesVisibility'] = 6000; ['aspect'] = 3.5555555555556; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 1500; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '2_monitors-fa18c'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 2; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 1; ['flatTerrainShadows'] = 0; ['width'] = 3840; ['visibRange'] = 'Ultra'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = true; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 79200; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-06-30 23:40:51.867 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-06-30 23:40:51.893 INFO DX11BACKEND: DX11Renderer initialization (w:3840 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:1 shaderErrors:1) 2020-06-30 23:40:51.946 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-06-30 23:40:51.946 INFO DX11BACKEND: Driver Command Lists - 1 2020-06-30 23:40:51.949 INFO DX11BACKEND: NVIDIA API init OK 2020-06-30 23:40:51.949 INFO DX11BACKEND: NVIDIA Display Driver Version 44614.r445_85 2020-06-30 23:40:51.949 INFO DX11BACKEND: GPU count:1 2020-06-30 23:40:51.989 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-06-30 23:40:51.992 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-06-30 23:40:52.179 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-06-30 23:40:52.179 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-06-30 23:40:52.754 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1029/1030. 2020-06-30 23:40:52.758 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Neil\Saved Games\DCS.openbeta\fxo 2020-06-30 23:40:52.759 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-06-30 23:40:52.774 INFO VISUALIZER: SceneManager initialization 2020-06-30 23:40:52.790 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:52.790 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-06-30 23:40:52.887 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:52.887 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-06-30 23:40:52.983 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:52.983 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.084 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.084 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.188 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.188 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.240 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.240 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.293 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.293 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.349 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.349 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.407 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.407 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.438 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.438 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.470 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.470 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.504 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.504 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.539 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.539 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.560 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.560 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.583 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.583 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.607 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.607 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.632 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.632 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.649 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.649 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.667 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.667 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.686 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.686 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.706 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.706 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.721 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.721 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.736 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.736 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-06-30 23:40:53.753 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-06-30 23:40:53.753 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-06-30 23:40:54.078 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-06-30 23:40:54.101 INFO SOUND: Opening default audio device. 2020-06-30 23:40:54.107 INFO SOUND: Driver reports 8 channels with mask 0x63F 2020-06-30 23:40:54.107 INFO SOUND: Using 8 channels at 48000 Hz 2020-06-30 23:40:54.107 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2020-06-30 23:40:54.137 INFO DCS: gDescription: "NVIDIA TITAN X (Pascal)" gVendorId: 4318 gDeviceId: 6912 gMemory: 12147 MB 2020-06-30 23:40:54.148 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-06-30 23:40:54.150 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=313 already declared in table MissileTable 2020-06-30 23:40:54.150 ERROR EDOBJECTS: Destruction shape not found P-47_OBLOMKI 2020-06-30 23:40:54.772 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-06-30 23:40:54.773 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-06-30 23:40:54.793 INFO EDCORE: (dDispatcher)enterToState_:1 2020-06-30 23:40:56.086 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2020-06-30 23:40:57.479 INFO Dispatcher: //=== END OF INIT ======================================// 2020-06-30 23:40:57.479 INFO EDCORE: (dDispatcher)enterToState_:2 2020-06-30 23:40:57.542 INFO EDCORE: (dDispatcher)enterToState_:3 2020-06-30 23:40:57.542 INFO Lua: Lua CPU usage: metric: average game loading: 40.1097 % 2020-06-30 23:40:57.560 INFO DCS: Screen: MainMenu 2020-06-30 23:41:03.839 INFO DCS: Screen: InstantAction 2020-06-30 23:41:03.843 INFO SOUND: Using SSSE3 for peak calc. 2020-06-30 23:41:07.416 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-06-30 23:41:07.419 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-06-30 23:41:07.419 INFO TERRAIN: lSystem::CleanScenes() 2020-06-30 23:41:07.419 INFO TERRAIN: lSystem::exit() 2020-06-30 23:41:07.419 INFO VISUALIZER: TerrainRenderer::release 2020-06-30 23:41:07.419 INFO TERRAIN: lSystem::CleanScenes() 2020-06-30 23:41:07.419 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-06-30 23:41:07.780 INFO EDTERRAIN4: TERRAIN_REVISION = 3634 2020-06-30 23:41:07.780 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-06-30 23:41:07.780 INFO EDTERRAIN4: Build date: 2020-06-30 23:41:07.780 INFO EDTERRAIN4: Texture quality: "max" 2020-06-30 23:41:07.830 INFO EDCORE: 0.037 s terrain references 2020-06-30 23:41:07.841 INFO EDCORE: 0.000 s terrain models 2020-06-30 23:41:07.853 INFO EDCORE: 0.000 s terrain assets 2020-06-30 23:41:07.932 INFO EDCORE: 0.068 s terrain assets2 2020-06-30 23:41:08.079 INFO EDCORE: 0.135 s terrain landfile 2020-06-30 23:41:08.092 INFO EDCORE: 0.002 s terrain surfaceTile 2020-06-30 23:41:08.104 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-06-30 23:41:08.145 INFO EDCORE: 0.042 s terrain vfstextures 2020-06-30 23:41:08.199 INFO EDCORE: 0.042 s terrain scene 2020-06-30 23:41:08.210 INFO EDCORE: 0.000 s terrain roaddetails 2020-06-30 23:41:08.222 INFO EDCORE: 0.000 s terrain forest 2020-06-30 23:41:09.247 INFO EDCORE: 1.013 s terrain routes 2020-06-30 23:41:09.258 INFO EDCORE: 0.000 s terrain surfacedetails 2020-06-30 23:41:09.270 INFO EDCORE: 0.000 s terrain blocks 2020-06-30 23:41:09.285 INFO EDCORE: 0.000 s terrain references 2020-06-30 23:41:09.416 INFO EDCORE: 0.135 s terrain superficials 2020-06-30 23:41:09.432 INFO EDCORE: 0.005 s terrain lma 2020-06-30 23:41:09.444 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-06-30 23:41:09.888 INFO EDCORE: 0.433 s terrain navgraph 2020-06-30 23:41:09.903 INFO EDCORE: 0.003 s terrain vti 2020-06-30 23:41:10.231 INFO EDTERRAIN4: terrain time: 2.451390 s 2020-06-30 23:41:10.236 INFO TERRAIN: lSystem::InitScenes() 2020-06-30 23:41:10.236 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-06-30 23:41:10.236 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-06-30 23:41:10.236 INFO DX11BACKEND: Reloading textures ... 2020-06-30 23:41:10.241 INFO LUA-TERRAIN: Init done 2020-06-30 23:41:10.242 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-06-30 23:41:10.242 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-06-30 23:41:10.242 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-06-30 23:41:10.243 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-06-30 23:41:10.284 INFO METASHADER: loaded [108/108] 2020-06-30 23:41:10.296 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-06-30 23:41:10.311 INFO EDTERRAINGRAPHICS41: 0.000008s Loaded reference file "caucasus" buffers: 0 2020-06-30 23:41:10.311 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-06-30 23:41:10.347 INFO EDTERRAINGRAPHICS41: 0.025426s Loaded reference file "airfieldslights" buffers: 7 2020-06-30 23:41:10.347 INFO EDCORE: 0.025 s landscape4::lReferenceFile 2020-06-30 23:41:10.436 INFO EDTERRAINGRAPHICS41: 0.074719s Loaded reference file "blockbuildings" buffers: 7 2020-06-30 23:41:10.436 INFO EDCORE: 0.075 s landscape4::lReferenceFile 2020-06-30 23:41:10.460 INFO EDTERRAINGRAPHICS41: 0.008164s Loaded reference file "blocktrees" buffers: 0 2020-06-30 23:41:10.460 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-06-30 23:41:10.934 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:11.866 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:12.791 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:13.757 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:14.617 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:15.477 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:15.930 INFO EDTERRAINGRAPHICS41: 5.457150s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-06-30 23:41:15.930 INFO EDCORE: 5.457 s landscape4::lReferenceFile 2020-06-30 23:41:15.954 INFO EDTERRAINGRAPHICS41: 0.012151s Loaded reference file "caucasusbridges" buffers: 11 2020-06-30 23:41:15.954 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2020-06-30 23:41:16.406 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:17.347 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:17.801 INFO EDTERRAINGRAPHICS41: 1.834722s Loaded reference file "caucasusobjects" buffers: 0 2020-06-30 23:41:17.801 INFO EDCORE: 1.835 s landscape4::lReferenceFile 2020-06-30 23:41:17.821 INFO EDTERRAINGRAPHICS41: 0.008044s Loaded reference file "communication" buffers: 7 2020-06-30 23:41:17.821 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-06-30 23:41:17.833 INFO EDTERRAINGRAPHICS41: 0.000230s Loaded reference file "crashmodels" buffers: 1 2020-06-30 23:41:17.833 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-06-30 23:41:17.929 INFO EDTERRAINGRAPHICS41: 0.083767s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-06-30 23:41:17.929 INFO EDCORE: 0.084 s landscape4::lReferenceFile 2020-06-30 23:41:17.961 INFO EDTERRAINGRAPHICS41: 0.020926s Loaded reference file "housedetails" buffers: 9 2020-06-30 23:41:17.961 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2020-06-30 23:41:17.977 INFO EDTERRAINGRAPHICS41: 0.004010s Loaded reference file "industrial" buffers: 7 2020-06-30 23:41:17.977 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-06-30 23:41:18.013 INFO EDTERRAINGRAPHICS41: 0.024115s Loaded reference file "misc" buffers: 3 2020-06-30 23:41:18.013 INFO EDCORE: 0.024 s landscape4::lReferenceFile 2020-06-30 23:41:18.032 INFO EDTERRAINGRAPHICS41: 0.007565s Loaded reference file "oilplatforms" buffers: 7 2020-06-30 23:41:18.032 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-06-30 23:41:18.056 INFO EDTERRAINGRAPHICS41: 0.006947s Loaded reference file "tuapserefinery" buffers: 6 2020-06-30 23:41:18.056 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-06-30 23:41:18.074 INFO EDTERRAINGRAPHICS41: 0.005107s Loaded reference file "vehicles" buffers: 9 2020-06-30 23:41:18.074 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-06-30 23:41:18.091 INFO EDTERRAINGRAPHICS41: 0.004908s Loaded reference file "vessels" buffers: 7 2020-06-30 23:41:18.091 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-06-30 23:41:18.110 INFO EDTERRAINGRAPHICS41: 0.006661s Loaded reference file "walls" buffers: 2 2020-06-30 23:41:18.110 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-06-30 23:41:18.130 INFO EDTERRAINGRAPHICS41: 0.008591s Loaded reference file "americanbeech" buffers: 0 2020-06-30 23:41:18.130 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-06-30 23:41:18.143 INFO EDTERRAINGRAPHICS41: 0.000727s Loaded reference file "caucasus_fir" buffers: 0 2020-06-30 23:41:18.143 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.155 INFO EDTERRAINGRAPHICS41: 0.000707s Loaded reference file "cypress_oak" buffers: 0 2020-06-30 23:41:18.155 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.168 INFO EDTERRAINGRAPHICS41: 0.000668s Loaded reference file "european_beech" buffers: 0 2020-06-30 23:41:18.168 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.182 INFO EDTERRAINGRAPHICS41: 0.000563s Loaded reference file "green_ash" buffers: 0 2020-06-30 23:41:18.182 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.195 INFO EDTERRAINGRAPHICS41: 0.000624s Loaded reference file "honey_mesquite" buffers: 0 2020-06-30 23:41:18.195 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.208 INFO EDTERRAINGRAPHICS41: 0.000895s Loaded reference file "italiancypress" buffers: 0 2020-06-30 23:41:18.208 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.224 INFO EDTERRAINGRAPHICS41: 0.001059s Loaded reference file "lombardypoplar" buffers: 0 2020-06-30 23:41:18.224 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.237 INFO EDTERRAINGRAPHICS41: 0.000553s Loaded reference file "mountain_maple" buffers: 0 2020-06-30 23:41:18.237 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.250 INFO EDTERRAINGRAPHICS41: 0.000599s Loaded reference file "norwayspruce" buffers: 0 2020-06-30 23:41:18.250 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-06-30 23:41:18.263 INFO EDTERRAINGRAPHICS41: 0.000487s Loaded reference file "shrub" buffers: 0 2020-06-30 23:41:18.263 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-06-30 23:41:18.263 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-06-30 23:41:18.266 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-06-30 23:41:18.266 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: objects: 666 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-06-30 23:41:18.268 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-06-30 23:41:18.285 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-06-30 23:41:18.352 INFO EDCORE: 0.056 s landscape5::GrassFile 2020-06-30 23:41:18.364 INFO EDCORE: 0.000 s landscape5::lModels5File 2020-06-30 23:41:18.607 WARNING LOG: 16 duplicate message(s) skipped. 2020-06-30 23:41:18.607 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-06-30 23:41:18.659 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-06-30 23:41:18.662 INFO EDCORE: 0.056 s landscape5::Surface5File 2020-06-30 23:41:18.678 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-06-30 23:41:18.679 INFO EDCORE: 0.004 s landscape5::SurfaceTile 2020-06-30 23:41:18.692 INFO EDCORE: 0.001 s landscape5::Scene5File 2020-06-30 23:41:18.710 INFO EDCORE: 0.004 s landscape4::lRoutesFile 2020-06-30 23:41:18.722 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2020-06-30 23:41:18.735 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-06-30 23:41:18.735 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-06-30 23:41:18.750 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-06-30 23:41:18.764 INFO EDCORE: 0.000 s landscape5::sup5File 2020-06-30 23:41:18.791 WARNING LOG: 1 duplicate message(s) skipped. 2020-06-30 23:41:18.791 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-06-30 23:41:18.791 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 8.548561 s 2020-06-30 23:41:18.791 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-06-30 23:41:18.791 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-06-30 23:41:18.958 INFO Dispatcher: loadMission C:\Users\Neil\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2020-06-30 23:41:18.958 INFO WORLDGENERAL: loading mission from: "C:\Users\Neil\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2020-06-30 23:41:19.003 INFO EDCORE: (dDispatcher)enterToState_:4 2020-06-30 23:41:19.003 INFO Dispatcher: Terrain theatre Caucasus 2020-06-30 23:41:19.798 INFO Dispatcher: Start 2020-06-30 23:41:19.849 INFO Dispatcher: Terrain theatre Caucasus 2020-06-30 23:41:19.851 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-06-30 23:41:19.851 INFO TERRAIN: lSystem::CleanScenes() 2020-06-30 23:41:19.851 INFO TERRAIN: lSystem::InitScenes() 2020-06-30 23:41:19.851 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=30, month=7) 2020-06-30 23:41:19.853 WARNING GRAPHICSCORE: already registered Renderer callback 2020-06-30 23:41:19.859 INFO VISUALIZER: StartSimulation 2020-06-30 23:41:20.167 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-06-30 23:41:20.176 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:20.176 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-06-30 23:41:20.277 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-30 23:41:20.655 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-06-30 23:41:20.664 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:20.664 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-06-30 23:41:20.763 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:20.763 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-06-30 23:41:21.965 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:21.965 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-30 23:41:22.926 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:22.926 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-30 23:41:23.842 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:23.842 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-30 23:41:24.619 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:24.619 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-06-30 23:41:24.695 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:24.695 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-06-30 23:41:25.817 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:25.817 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-06-30 23:41:26.744 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:26.744 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-06-30 23:41:26.843 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:26.843 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-06-30 23:41:27.511 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:27.511 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-06-30 23:41:27.990 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:27.990 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-30 23:41:28.062 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:28.062 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-06-30 23:41:28.327 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:28.327 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-06-30 23:41:28.548 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:28.548 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-06-30 23:41:29.471 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:29.471 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-06-30 23:41:30.273 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:30.273 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-06-30 23:41:30.902 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:30.902 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-06-30 23:41:31.346 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:31.346 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-30 23:41:31.416 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:31.416 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-06-30 23:41:32.019 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:32.019 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-06-30 23:41:32.443 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:32.443 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-06-30 23:41:32.545 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:32.545 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-30 23:41:32.611 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:32.611 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-30 23:41:32.928 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:32.928 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-06-30 23:41:33.195 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:33.195 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-06-30 23:41:33.533 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:33.533 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-30 23:41:33.615 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:33.615 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-30 23:41:33.860 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:33.860 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-06-30 23:41:34.059 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:34.059 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-30 23:41:34.149 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:34.149 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-06-30 23:41:34.787 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:34.787 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-30 23:41:35.275 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:35.275 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-30 23:41:35.355 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-06-30 23:41:35.355 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-06-30 23:41:35.693 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-06-30 23:41:35.693 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-06-30 23:41:35.961 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-06-30 23:41:35.961 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-06-30 23:41:35.965 ERROR_ONCE DX11BACKEND: texture 'testFire.dds' not found. Asked from 'EFFECTS2' 2020-06-30 23:41:35.998 INFO Dispatcher: initial random seed = 496509 2020-06-30 23:41:35.998 INFO Dispatcher: apply random seed = 496509 2020-06-30 23:41:36.069 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-06-30 23:41:36.301 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:36.301 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-06-30 23:41:37.070 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-06-30 23:41:37.070 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-06-30 23:41:37.649 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-06-30 23:41:37.650 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-06-30 23:41:37.650 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-06-30 23:41:37.690 INFO Config: netview started 2020-06-30 23:41:37.743 INFO VISUALIZER: CameraIndependedPreload() 2020-06-30 23:41:37.743 INFO VISUALIZER: CameraIndependedPreload() finished 2020-06-30 23:41:37.743 INFO DCS: use_xRay: no 2020-06-30 23:41:40.587 INFO DCS: MissionSpawn:initScript 2020-06-30 23:41:40.587 INFO DCS: MissionSpawn:spawnCoalition neutrals 2020-06-30 23:41:40.587 INFO DCS: MissionSpawn:spawnCoalition red 2020-06-30 23:41:40.587 INFO DCS: MissionSpawn:spawnCoalition blue 2020-06-30 23:41:40.587 INFO DCS: MissionSpawn:spawnPlanes 2 2020-06-30 23:41:40.589 INFO DCS: MissionSpawn:spawnLocalPlayer 1,FA-18C_hornet 2020-06-30 23:41:40.589 ERROR wInfo: negative weight of payload "LAU-115_2*LAU-127_CATM-9M" 2020-06-30 23:41:41.169 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/FA-18C/bin/FA18C.dll 2020-06-30 23:41:41.196 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2020-06-30 23:41:41.220 INFO VISUALIZER: cockpit ILV loaded 2020-06-30 23:41:43.112 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2020-06-30 23:41:43.112 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2020-06-30 23:41:43.119 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-06-30 23:41:43.119 INFO DCS: dbox not found , skip 2020-06-30 23:41:43.135 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-06-30 23:41:43.135 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-06-30 23:41:43.135 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.041400 ms 2020-06-30 23:41:43.156 INFO HELIOS EXPORT: Mission Started 2020-06-30 23:41:43.207 INFO VISUALIZER: Preload() camera=-360752.502942, 2437.151016, 619064.451911 radius=79200.000000 2020-06-30 23:41:43.207 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-360753, 2437.15, 619064), radius=79200 2020-06-30 23:41:44.362 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:45.917 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:46.663 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:48.006 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:49.053 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:50.056 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:51.147 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:52.428 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:53.623 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:54.777 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:55.938 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:56.734 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 7 released 0 2020-06-30 23:41:56.734 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 10 released 0 2020-06-30 23:41:56.734 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.080000 ms 2020-06-30 23:41:57.385 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-30 23:41:58.852 INFO RENDERER: Compile shader metashaders/terrain/rasterchart.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-30 23:41:59.984 INFO VISUALIZER: Preload() finished 2020-06-30 23:42:00.012 INFO DCS: Screen: mission_offline 2020-06-30 23:42:00.012 INFO Dispatcher: precache units resources in slots 2020-06-30 23:42:00.055 INFO Lua: Lua CPU usage: metric: average mission loading: 4.9391 % 2020-06-30 23:42:00.055 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-06-30 23:42:00.071 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-06-30 23:46:32.042 INFO Lua: Lua CPU usage: metric: average mission execution: 10.6555 % 2020-06-30 23:46:35.005 INFO Dispatcher: Stop 2020-06-30 23:46:35.800 INFO HELIOS EXPORT: Mission Ended 2020-06-30 23:46:35.803 INFO Config: netview stopped 2020-06-30 23:46:35.849 INFO TERRAIN: lSystem::CleanScenes() 2020-06-30 23:46:35.851 INFO VISUALIZER: StopSimulation 2020-06-30 23:46:35.852 INFO VISUALIZER: Stopped collection of statistic. 2020-06-30 23:46:35.864 INFO EDCORE: (dDispatcher)enterToState_:3 2020-06-30 23:47:06.356 INFO DCS: Screen: MainMenu 2020-06-30 23:47:08.979 INFO EDCORE: (dDispatcher)enterToState_:5 2020-06-30 23:47:09.006 INFO DCS: application shutdown 2020-06-30 23:47:09.177 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-06-30 23:47:09.179 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-06-30 23:47:09.179 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-06-30 23:47:09.260 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-06-30 23:47:09.332 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-06-30 23:47:09.336 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-06-30 23:47:09.337 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-06-30 23:47:09.338 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-06-30 23:47:09.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-06-30 23:47:09.342 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-06-30 23:47:09.342 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-06-30 23:47:09.343 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-06-30 23:47:09.343 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-06-30 23:47:09.343 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-06-30 23:47:09.349 INFO TERRAIN: lSystem::exit() 2020-06-30 23:47:09.349 INFO VISUALIZER: TerrainRenderer::release 2020-06-30 23:47:09.349 INFO TERRAIN: lSystem::CleanScenes() 2020-06-30 23:47:10.098 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-06-30 23:47:10.098 INFO VISUALIZER: TerrainRenderer::release 2020-06-30 23:47:10.104 WARNING LOG: 1 duplicate message(s) skipped. 2020-06-30 23:47:10.104 INFO TERRAIN: lSystem::exit() 2020-06-30 23:47:10.104 INFO TERRAIN: lSystem::CleanScenes() 2020-06-30 23:47:10.114 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-06-30 23:47:10.260 INFO DX11BACKEND: NVIDIA API exit OK 2020-06-30 23:47:10.260 INFO DX11BACKEND: textures_count: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: textures_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: buffers_count: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: buffers_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: CB_count: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: CB_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: SB_count: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: SB_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: IB_count: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: IB_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: VB_count: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: VB_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: total_buffers_size: 0 2020-06-30 23:47:10.260 INFO DX11BACKEND: total_size: 0 === Log closed.