=== Log opened UTC 2020-07-25 12:26:44 2020-07-25 12:26:45.015 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-07-25 12:26:45.224 INFO DX11BACKEND: DX11Renderer initialization (w:640 h:480 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-07-25 12:26:45.367 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-07-25 12:26:45.367 INFO DX11BACKEND: Driver Command Lists - 1 2020-07-25 12:26:45.387 INFO DX11BACKEND: NVIDIA API init OK 2020-07-25 12:26:45.388 INFO DX11BACKEND: NVIDIA Display Driver Version 45148.r451_40 2020-07-25 12:26:45.388 INFO DX11BACKEND: GPU count:1 2020-07-25 12:26:45.505 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-07-25 12:26:45.515 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-07-25 12:26:47.696 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1030/1030. 2020-07-25 12:26:47.731 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\lkc\Saved Games\edModelViewer2\fxo 2020-07-25 12:26:47.849 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 196/196. 2020-07-25 12:26:48.527 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-07-25 12:26:48.586 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer' not found 2020-07-25 12:26:48.929 ERROR EFFECTS2: OverwingVaporEmitter: file /models/fa-18c_vapor.owv is not exist 2020-07-25 12:26:48.929 ERROR EFFECTS2: OParticleSystem: error reading 'overwingVapor' emitter in 'Config/Effects/ParticleSystem2/overwingVapor.lua' 2020-07-25 12:26:48.929 ERROR EFFECTS2: OverwingVaporEmitter: file /models/fa-18c_vapor.owv is not exist 2020-07-25 12:26:48.929 ERROR EFFECTS2: OParticleSystem: error reading 'overwingVapor' emitter in preset 'MiG29' in 'Config/Effects/ParticleSystem2/overwingVapor.lua' 2020-07-25 12:26:48.929 ERROR EFFECTS2: OParticleSystem: invalid preset skipped in 'Config/Effects/ParticleSystem2/overwingVapor.lua' 2020-07-25 12:26:48.968 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-07-25 12:26:48.971 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-07-25 12:26:49.003 ERROR_ONCE DX11BACKEND: texture 'testFire.dds' not found. Asked from 'EFFECTS2' 2020-07-25 12:26:49.049 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-07-25 12:26:58.867 WARNING LOG: 2 duplicate message(s) skipped. 2020-07-25 12:26:58.867 ERROR EDCORE: Can't mount mods/terrains/caucasus/vfstextures/trees.zip. Drivers errors: 2020-07-25 12:26:58.867 ERROR EDCORE: FSDriver: there is no directory mods/terrains/caucasus/vfstextures/trees.zip 2020-07-25 12:26:58.867 ERROR EDCORE: ZipDriver: Can't open zip archive mods/terrains/caucasus/vfstextures/trees.zip. 2020-07-25 12:26:59.491 ERROR EDCORE: Can't mount coremods/tech/uss_nimitz/animations/liveries. Drivers errors: 2020-07-25 12:26:59.491 ERROR EDCORE: FSDriver: there is no directory coremods/tech/uss_nimitz/animations/liveries 2020-07-25 12:26:59.491 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/tech/uss_nimitz/animations/liveries.zip. 2020-07-25 12:26:59.491 ERROR EDCORE: Can't mount coremods/tech/uss_nimitz/animations/animations. Drivers errors: 2020-07-25 12:26:59.491 ERROR EDCORE: FSDriver: there is no directory coremods/tech/uss_nimitz/animations/animations 2020-07-25 12:26:59.491 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/tech/uss_nimitz/animations/animations.zip. 2020-07-25 12:26:59.491 ERROR EDCORE: Can't mount coremods/tech/uss_nimitz/animations/models. Drivers errors: 2020-07-25 12:26:59.491 ERROR EDCORE: FSDriver: there is no directory coremods/tech/uss_nimitz/animations/models 2020-07-25 12:26:59.491 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/tech/uss_nimitz/animations/models.zip. 2020-07-25 12:26:59.491 ERROR EDCORE: Can't mount coremods/tech/uss_nimitz/animations/textures. Drivers errors: 2020-07-25 12:26:59.491 ERROR EDCORE: FSDriver: there is no directory coremods/tech/uss_nimitz/animations/textures 2020-07-25 12:26:59.491 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/tech/uss_nimitz/animations/textures.zip. 2020-07-25 12:27:00.013 INFO DX11BACKEND: resize to resolution 1841x674 2020-07-25 12:27:18.391 ERROR EDCORE: Can't mount c:/program files/eagle dynamics/dcs world/bazar/world/shapes/textures. Drivers errors: 2020-07-25 12:27:18.391 ERROR EDCORE: FSDriver: there is no directory c:/program files/eagle dynamics/dcs world/bazar/world/shapes/textures 2020-07-25 12:27:18.391 ERROR EDCORE: ZipDriver: Can't open zip archive c:/program files/eagle dynamics/dcs world/bazar/world/shapes/textures.zip. 2020-07-25 12:27:18.431 ERROR EDCORE: Can't open file 'c:/program files/eagle dynamics/dcs world/bazar/world/shapes/a-10a.edm.ilv' from fs. 2020-07-25 12:27:18.432 WARNING LOG: 1 duplicate message(s) skipped. 2020-07-25 12:27:18.432 WARNING MODELVIEWER2: file c:/program files/eagle dynamics/dcs world/bazar/world/shapes/a-10a.edm.ilv not found 2020-07-25 12:27:18.432 ERROR_ONCE DX11BACKEND: render target 'cockpitDepth' not found 2020-07-25 12:27:19.640 ERROR_ONCE DX11BACKEND: texture 'MISSING_TEXTURE_COMPARATOR_THIS_IS_NOT_ERROR' not found. Asked from 'MODELVIEWER2' 2020-07-25 12:27:19.640 ERROR_ONCE DX11BACKEND: texture 'MISSING_TEXTURE_normal_COMPARATOR_THIS_IS_NOT_ERROR' not found. Asked from 'MODELVIEWER2' 2020-07-25 12:27:30.679 WARNING EDCORE: Source c:/program files/eagle dynamics/dcs world/bazar/world/shapes/ is already mounted to the same mount /models/. 2020-07-25 12:27:30.680 ERROR EDCORE: Can't mount c:/program files/eagle dynamics/dcs world/bazar/world/shapes/textures. Drivers errors: 2020-07-25 12:27:30.680 ERROR EDCORE: FSDriver: there is no directory c:/program files/eagle dynamics/dcs world/bazar/world/shapes/textures 2020-07-25 12:27:30.680 ERROR EDCORE: ZipDriver: Can't open zip archive c:/program files/eagle dynamics/dcs world/bazar/world/shapes/textures.zip. 2020-07-25 12:27:30.725 ERROR EDCORE: Can't open file 'c:/program files/eagle dynamics/dcs world/bazar/world/shapes/a-10.edm.ilv' from fs. 2020-07-25 12:27:30.725 WARNING LOG: 1 duplicate message(s) skipped. 2020-07-25 12:27:30.725 WARNING MODELVIEWER2: file c:/program files/eagle dynamics/dcs world/bazar/world/shapes/a-10.edm.ilv not found 2020-07-25 12:27:34.968 INFO DX11BACKEND: resize to resolution 1841x618 2020-07-25 12:27:35.265 INFO DX11BACKEND: resize to resolution 1841x404 2020-07-25 12:27:44.244 INFO DX11BACKEND: resize to resolution 1841x934 2020-07-25 12:27:44.253 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.253 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1; 2020-07-25 12:27:44.382 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.382 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1; 2020-07-25 12:27:44.511 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.511 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1; 2020-07-25 12:27:44.656 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.656 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=460;SIZE_Y=233;USE_DCS_DEFERRED=1; 2020-07-25 12:27:44.808 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.808 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1; 2020-07-25 12:27:44.887 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.887 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1; 2020-07-25 12:27:44.966 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:44.966 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.052 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.052 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=230;SIZE_Y=116;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.138 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.138 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.184 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.184 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.234 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.234 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.294 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.294 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=115;SIZE_Y=58;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.351 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.351 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.388 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.388 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.429 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.429 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.470 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.470 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=29;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.509 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.509 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.536 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.536 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.564 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.564 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.596 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.596 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=14;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.629 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.629 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.653 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.653 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.683 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.683 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1; 2020-07-25 12:27:45.712 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2020-07-25 12:27:45.712 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=7;USE_DCS_DEFERRED=1; 2020-07-25 12:32:39.793 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-07-25 12:32:39.849 INFO DX11BACKEND: NVIDIA API exit OK === Log closed.