=== Log opened UTC 2020-08-04 22:01:19 2020-08-04 22:01:19.078 INFO DCS: Command line: "D:\DCS World OpenBeta\bin/DCS.exe" 2020-08-04 22:01:19.078 INFO DCS: DCS/2.5.6.52437 (x86_64; Windows NT 10.0.18363) 2020-08-04 22:01:19.078 INFO DCS: DCS revision: 172432 2020-08-04 22:01:19.078 INFO DCS: Renderer revision: 20733 2020-08-04 22:01:19.078 INFO DCS: Terrain revision: 20707 2020-08-04 22:01:19.078 INFO DCS: CPU cores: 8, threads: 16, System RAM: 16299 MB, Pagefile: 12288 MB 2020-08-04 22:01:19.103 INFO EDCORE: (dDispatcher)enterToState_:0 2020-08-04 22:01:19.110 INFO Dispatcher: 2020/8/5 00:01 V1803061700 2020-08-04 22:01:19.134 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-08-04 22:01:19.139 INFO INPUT: Device [T.Flight Stick X {E951FC60-D591-11ea-8001-444553540000}] created deviceId = -1 2020-08-04 22:01:19.139 INFO INPUT: Joystick created[T.Flight Stick X {E951FC60-D591-11ea-8001-444553540000}], ForceFeedBack: no 2020-08-04 22:01:19.212 INFO INPUT: Device [Mouse] created deviceId = -1 2020-08-04 22:01:19.220 INFO INPUT: Device [TrackIR] created deviceId = -1 2020-08-04 22:01:19.267 INFO SOUND: Using driver: wasapi 2020-08-04 22:01:19.269 INFO SOUND: Found 5 available audio device(s): 2020-08-04 22:01:19.269 INFO SOUND: 0: ID: "{0.0.0.00000000}.{2b25108a-ff0e-463f-821e-caacc84aebac}", Name: "BenQ GW2270 (2- NVIDIA High Definition Audio)" 2020-08-04 22:01:19.269 INFO SOUND: 1: ID: "{0.0.0.00000000}.{877df5e0-2e83-4283-ac04-ee93a2a59b8f}", Name: "Speakers (2- Komplete Audio 1)" 2020-08-04 22:01:19.269 INFO SOUND: 2: ID: "{0.0.0.00000000}.{bed8706c-949d-4c8c-ab80-01a56e0c0cf0}", Name: "Digital Audio (S/PDIF) (High Definition Audio Device)" 2020-08-04 22:01:19.269 INFO SOUND: 3: ID: "{0.0.0.00000000}.{d2d2c237-2078-4f0e-8c9f-ebd8ad03aa4b}", Name: "VG279 (2- NVIDIA High Definition Audio)" 2020-08-04 22:01:19.269 INFO SOUND: 4: ID: "{0.0.0.00000000}.{d2eb1792-4e7d-4ee0-bf2f-6d7bc9a11279}", Name: "Speakers (NVIDIA RTX Voice)" 2020-08-04 22:01:24.591 INFO SOUND: Added sound path: Sounds 2020-08-04 22:01:24.618 INFO SOUNDER: Loaded 207 packed sounders. 2020-08-04 22:01:24.618 INFO Dispatcher: InitLow 2020-08-04 22:01:24.995 INFO NET: Login success. 2020-08-04 22:01:25.779 INFO NET: Got auth data. 2020-08-04 22:01:25.788 INFO DCS: Successfully got authorization data. 2020-08-04 22:01:25.794 INFO Dispatcher: Loading installed modules... 2020-08-04 22:01:28.124 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-08-04 22:01:28.260 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-08-04 22:01:28.270 INFO Scripting: PLUGINS START------------------------------------------------- 2020-08-04 22:01:28.296 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-08-04 22:01:28.297 INFO SOUNDER: Loaded 3 packed sounders. 2020-08-04 22:01:28.317 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-08-04 22:01:28.318 INFO SOUNDER: Loaded 1 packed sounders. 2020-08-04 22:01:28.328 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-08-04 22:01:28.328 INFO SOUNDER: Loaded 3 packed sounders. 2020-08-04 22:01:28.640 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-08-04 22:01:28.652 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-08-04 22:01:28.655 INFO SOUNDER: Loaded 1 sounders. 2020-08-04 22:01:28.656 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-08-04 22:01:28.673 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-08-04 22:01:28.683 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-08-04 22:01:28.689 INFO SOUNDER: Loaded 11 sounders. 2020-08-04 22:01:28.705 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-08-04 22:01:28.729 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-08-04 22:01:28.735 INFO SOUNDER: Loaded 1 sounders. 2020-08-04 22:01:28.759 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-08-04 22:01:28.766 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-08-04 22:01:28.778 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-08-04 22:01:28.794 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-08-04 22:01:28.808 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-08-04 22:01:28.830 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-08-04 22:01:28.840 INFO SOUND: Added sound path: ./Mods/aircraft/F-15C/Sounds 2020-08-04 22:01:28.939 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-08-04 22:01:29.825 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-08-04 22:01:29.830 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2020-08-04 22:01:29.844 INFO SOUND: Added sound path: ./Mods/aircraft/SA342/Sounds 2020-08-04 22:01:29.925 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2020-08-04 22:01:29.938 INFO SOUND: Added sound path: ./Mods/aircraft/Su-27/Sounds 2020-08-04 22:01:29.948 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-08-04 22:01:29.987 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-08-04 22:01:30.421 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-08-04 22:01:30.424 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-08-04 22:01:30.427 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-08-04 22:01:30.429 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-08-04 22:01:30.431 INFO CE2_AI: Loading CE AI 2020-08-04 22:01:30.431 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-08-04 22:01:30.435 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-08-04 22:01:30.439 INFO MiG21_AI: Loading CE AI 2020-08-04 22:01:30.439 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-08-04 22:01:30.446 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-08-04 22:01:30.449 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-08-04 22:01:30.541 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-08-04 22:01:30.637 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 3; ['heatBlr'] = 2; ['anisotropy'] = 4; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2.1; ['treesVisibility'] = 6000; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 3; ['MSAA'] = 2; ['SSAA'] = 1; ['civTraffic'] = 'medium'; ['clutterMaxDistance'] = 1500; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = true; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 1; ['flatTerrainShadows'] = 1; ['width'] = 1920; ['visibRange'] = 'Medium'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 65000; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-08-04 22:01:30.641 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-08-04 22:01:30.673 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-08-04 22:01:30.732 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-08-04 22:01:30.732 INFO DX11BACKEND: Driver Command Lists - 1 2020-08-04 22:01:30.740 INFO DX11BACKEND: NVIDIA API init OK 2020-08-04 22:01:30.740 INFO DX11BACKEND: NVIDIA Display Driver Version 45167.r451_65 2020-08-04 22:01:30.740 INFO DX11BACKEND: GPU count:1 2020-08-04 22:01:30.780 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-08-04 22:01:30.783 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-08-04 22:01:31.015 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-08-04 22:01:31.015 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-08-04 22:01:31.672 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1105/1106. 2020-08-04 22:01:31.677 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\bresc\Saved Games\DCS.openbeta\fxo 2020-08-04 22:01:31.679 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-08-04 22:01:31.700 INFO VISUALIZER: SceneManager initialization 2020-08-04 22:01:31.724 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:31.724 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-08-04 22:01:31.855 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:31.855 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-08-04 22:01:31.989 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:31.989 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.128 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.128 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.277 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.277 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.348 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.348 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.423 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.423 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.505 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.505 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.593 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.593 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.636 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.636 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.682 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.682 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.731 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.731 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.782 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.782 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.813 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.813 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.845 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.845 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.879 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.879 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.917 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.917 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.940 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.940 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.966 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.966 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-08-04 22:01:32.992 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:32.992 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-08-04 22:01:33.021 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:33.021 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-08-04 22:01:33.042 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:33.042 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-08-04 22:01:33.063 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:33.063 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-08-04 22:01:33.087 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-08-04 22:01:33.087 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-08-04 22:01:33.463 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2020-08-04 22:01:33.494 INFO SOUND: Opening audio device "{0.0.0.00000000}.{877df5e0-2e83-4283-ac04-ee93a2a59b8f}" 2020-08-04 22:01:33.496 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-08-04 22:01:33.496 INFO SOUND: Using 2 channels at 192000 Hz 2020-08-04 22:01:33.496 INFO SOUND: Channel layout: Headphones/Stereo 2020-08-04 22:01:33.508 INFO SOUND: Opening audio device "{0.0.0.00000000}.{877df5e0-2e83-4283-ac04-ee93a2a59b8f}" 2020-08-04 22:01:33.509 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-08-04 22:01:33.509 INFO SOUND: Using 2 channels at 192000 Hz 2020-08-04 22:01:33.509 INFO SOUND: Channel layout: Headphones/Stereo 2020-08-04 22:01:33.521 INFO DCS: gDescription: "NVIDIA GeForce RTX 2080" gVendorId: 4318 gDeviceId: 7815 gMemory: 8010 MB 2020-08-04 22:01:33.536 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-08-04 22:01:33.538 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=313 already declared in table MissileTable 2020-08-04 22:01:33.538 ERROR EDOBJECTS: Destruction shape not found P-47_OBLOMKI 2020-08-04 22:01:34.384 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-08-04 22:01:34.386 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-08-04 22:01:34.413 INFO EDCORE: (dDispatcher)enterToState_:1 2020-08-04 22:01:35.706 INFO UIBASERENDERER: Cannot load font [D:\DCS World OpenBeta\dxgui\skins\fonts\]! 2020-08-04 22:01:37.083 INFO Dispatcher: //=== END OF INIT ======================================// 2020-08-04 22:01:37.083 INFO EDCORE: (dDispatcher)enterToState_:2 2020-08-04 22:01:37.131 INFO EDCORE: (dDispatcher)enterToState_:3 2020-08-04 22:01:37.131 INFO Lua: Lua CPU usage: metric: average game loading: 39.7604 % 2020-08-04 22:01:37.143 INFO DCS: Screen: MainMenu 2020-08-04 22:01:47.749 INFO NET: client has started 2020-08-04 22:01:47.751 INFO NET: Using IPv6 multicast interface: 4 - Ethernet 2020-08-04 22:01:47.751 INFO NET: Using LEDBAT for UDP congestion control. 2020-08-04 22:01:47.752 INFO SOUND: Using SSSE3 for peak calc. 2020-08-04 22:04:31.241 INFO DCS: Screen: Client 2020-08-04 22:04:31.557 INFO NET: connected to server 2020-08-04 22:04:32.174 INFO Dispatcher: loadMission C:\Users\bresc\Saved Games\DCS.openbeta\Tracks\Multiplayer\Weapons_Training_Freeflight_ca_v1.02.256-20200805-000432.trk 2020-08-04 22:04:32.174 INFO WORLDGENERAL: loading mission from: "C:\Users\bresc\Saved Games\DCS.openbeta\Tracks\Multiplayer\Weapons_Training_Freeflight_ca_v1.02.256-20200805-000432.trk" 2020-08-04 22:04:32.658 INFO EDCORE: (dDispatcher)enterToState_:4 2020-08-04 22:04:32.667 INFO Dispatcher: Terrain theatre Caucasus 2020-08-04 22:04:32.668 INFO Dispatcher: Start 2020-08-04 22:04:32.670 INFO DCS: Screen: MainMenu 2020-08-04 22:04:32.679 INFO Dispatcher: Terrain theatre Caucasus 2020-08-04 22:04:32.681 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-08-04 22:04:32.681 INFO TERRAIN: lSystem::CleanScenes() 2020-08-04 22:04:32.681 INFO TERRAIN: lSystem::exit() 2020-08-04 22:04:32.681 INFO VISUALIZER: TerrainRenderer::release 2020-08-04 22:04:32.681 INFO TERRAIN: lSystem::CleanScenes() 2020-08-04 22:04:32.681 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-08-04 22:04:33.307 INFO EDTERRAIN4: TERRAIN_REVISION = 3634 2020-08-04 22:04:33.307 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-08-04 22:04:33.307 INFO EDTERRAIN4: Build date: 2020-08-04 22:04:33.307 INFO EDTERRAIN4: Texture quality: "max" 2020-08-04 22:04:33.589 INFO EDCORE: 0.281 s terrain references 2020-08-04 22:04:33.589 INFO EDCORE: 0.000 s terrain models 2020-08-04 22:04:33.590 INFO EDCORE: 0.000 s terrain assets 2020-08-04 22:04:33.713 INFO EDCORE: 0.123 s terrain assets2 2020-08-04 22:04:33.968 INFO EDCORE: 0.254 s terrain landfile 2020-08-04 22:04:33.977 INFO EDCORE: 0.008 s terrain surfaceTile 2020-08-04 22:04:33.978 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-08-04 22:04:34.636 INFO EDCORE: 0.658 s terrain vfstextures 2020-08-04 22:04:34.724 INFO EDCORE: 0.087 s terrain scene 2020-08-04 22:04:34.724 INFO EDCORE: 0.000 s terrain roaddetails 2020-08-04 22:04:34.725 INFO EDCORE: 0.000 s terrain forest 2020-08-04 22:04:37.161 INFO EDCORE: 2.436 s terrain routes 2020-08-04 22:04:37.166 INFO EDCORE: 0.004 s terrain surfacedetails 2020-08-04 22:04:37.167 INFO EDCORE: 0.000 s terrain blocks 2020-08-04 22:04:37.182 INFO EDCORE: 0.000 s terrain references 2020-08-04 22:04:37.431 INFO EDCORE: 0.264 s terrain superficials 2020-08-04 22:04:37.454 INFO EDCORE: 0.022 s terrain lma 2020-08-04 22:04:37.455 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-08-04 22:04:38.371 INFO EDCORE: 0.915 s terrain navgraph 2020-08-04 22:04:38.383 INFO EDCORE: 0.012 s terrain vti 2020-08-04 22:04:39.171 INFO EDTERRAIN4: terrain time: 5.863576 s 2020-08-04 22:04:39.249 INFO TERRAIN: lSystem::InitScenes() 2020-08-04 22:04:39.250 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=24, month=3) 2020-08-04 22:04:39.250 INFO EDTERRAIN4: switch to season = spring 2020-08-04 22:04:39.250 INFO EDTERRAIN4: switchTextures (season=0, minTexture=false) 2020-08-04 22:04:39.639 WARNING LOG: 1 duplicate message(s) skipped. 2020-08-04 22:04:39.639 INFO DX11BACKEND: Reloading textures ... 2020-08-04 22:04:39.681 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-08-04 22:04:39.681 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-08-04 22:04:39.689 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-08-04 22:04:39.700 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-08-04 22:04:40.937 INFO METASHADER: loaded [108/108] 2020-08-04 22:04:41.296 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-08-04 22:04:41.300 INFO EDTERRAINGRAPHICS41: 0.000020s Loaded reference file "caucasus" buffers: 0 2020-08-04 22:04:41.300 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-08-04 22:04:41.331 INFO EDTERRAINGRAPHICS41: 0.029575s Loaded reference file "airfieldslights" buffers: 7 2020-08-04 22:04:41.331 INFO EDCORE: 0.030 s landscape4::lReferenceFile 2020-08-04 22:04:41.409 INFO EDTERRAINGRAPHICS41: 0.077517s Loaded reference file "blockbuildings" buffers: 7 2020-08-04 22:04:41.409 INFO EDCORE: 0.078 s landscape4::lReferenceFile 2020-08-04 22:04:41.419 INFO EDTERRAINGRAPHICS41: 0.008795s Loaded reference file "blocktrees" buffers: 0 2020-08-04 22:04:41.419 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-08-04 22:04:41.984 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:43.087 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:44.167 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:45.302 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:46.304 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:47.312 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:47.835 INFO EDTERRAINGRAPHICS41: 6.415624s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-08-04 22:04:47.835 INFO EDCORE: 6.416 s landscape4::lReferenceFile 2020-08-04 22:04:47.852 INFO EDTERRAINGRAPHICS41: 0.016219s Loaded reference file "caucasusbridges" buffers: 11 2020-08-04 22:04:47.852 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2020-08-04 22:04:48.366 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:49.472 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:04:49.999 INFO EDTERRAINGRAPHICS41: 2.145274s Loaded reference file "caucasusobjects" buffers: 0 2020-08-04 22:04:49.999 INFO EDCORE: 2.145 s landscape4::lReferenceFile 2020-08-04 22:04:50.009 INFO EDTERRAINGRAPHICS41: 0.009866s Loaded reference file "communication" buffers: 7 2020-08-04 22:04:50.009 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-08-04 22:04:50.010 INFO EDTERRAINGRAPHICS41: 0.000467s Loaded reference file "crashmodels" buffers: 1 2020-08-04 22:04:50.010 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-08-04 22:04:50.106 INFO EDTERRAINGRAPHICS41: 0.094708s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-08-04 22:04:50.106 INFO EDCORE: 0.095 s landscape4::lReferenceFile 2020-08-04 22:04:50.133 INFO EDTERRAINGRAPHICS41: 0.026105s Loaded reference file "housedetails" buffers: 9 2020-08-04 22:04:50.133 INFO EDCORE: 0.026 s landscape4::lReferenceFile 2020-08-04 22:04:50.137 INFO EDTERRAINGRAPHICS41: 0.003843s Loaded reference file "industrial" buffers: 7 2020-08-04 22:04:50.137 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-08-04 22:04:50.164 INFO EDTERRAINGRAPHICS41: 0.025743s Loaded reference file "misc" buffers: 3 2020-08-04 22:04:50.164 INFO EDCORE: 0.026 s landscape4::lReferenceFile 2020-08-04 22:04:50.171 INFO EDTERRAINGRAPHICS41: 0.006339s Loaded reference file "oilplatforms" buffers: 7 2020-08-04 22:04:50.171 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-08-04 22:04:50.179 INFO EDTERRAINGRAPHICS41: 0.006810s Loaded reference file "tuapserefinery" buffers: 6 2020-08-04 22:04:50.179 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-08-04 22:04:50.185 INFO EDTERRAINGRAPHICS41: 0.005500s Loaded reference file "vehicles" buffers: 9 2020-08-04 22:04:50.185 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-08-04 22:04:50.190 INFO EDTERRAINGRAPHICS41: 0.004451s Loaded reference file "vessels" buffers: 7 2020-08-04 22:04:50.190 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-08-04 22:04:50.199 INFO EDTERRAINGRAPHICS41: 0.007775s Loaded reference file "walls" buffers: 2 2020-08-04 22:04:50.199 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-08-04 22:04:50.209 INFO EDTERRAINGRAPHICS41: 0.009826s Loaded reference file "americanbeech" buffers: 0 2020-08-04 22:04:50.209 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-08-04 22:04:50.211 INFO EDTERRAINGRAPHICS41: 0.000767s Loaded reference file "caucasus_fir" buffers: 0 2020-08-04 22:04:50.211 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.212 INFO EDTERRAINGRAPHICS41: 0.000662s Loaded reference file "cypress_oak" buffers: 0 2020-08-04 22:04:50.212 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.214 INFO EDTERRAINGRAPHICS41: 0.000617s Loaded reference file "european_beech" buffers: 0 2020-08-04 22:04:50.214 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.215 INFO EDTERRAINGRAPHICS41: 0.000619s Loaded reference file "green_ash" buffers: 0 2020-08-04 22:04:50.215 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.216 INFO EDTERRAINGRAPHICS41: 0.000612s Loaded reference file "honey_mesquite" buffers: 0 2020-08-04 22:04:50.216 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.218 INFO EDTERRAINGRAPHICS41: 0.000638s Loaded reference file "italiancypress" buffers: 0 2020-08-04 22:04:50.218 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.219 INFO EDTERRAINGRAPHICS41: 0.000647s Loaded reference file "lombardypoplar" buffers: 0 2020-08-04 22:04:50.219 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.220 INFO EDTERRAINGRAPHICS41: 0.000676s Loaded reference file "mountain_maple" buffers: 0 2020-08-04 22:04:50.220 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.221 INFO EDTERRAINGRAPHICS41: 0.000605s Loaded reference file "norwayspruce" buffers: 0 2020-08-04 22:04:50.221 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.222 INFO EDTERRAINGRAPHICS41: 0.000544s Loaded reference file "shrub" buffers: 0 2020-08-04 22:04:50.222 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-04 22:04:50.222 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-08-04 22:04:50.228 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-08-04 22:04:50.228 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: objects: 666 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-08-04 22:04:50.230 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-08-04 22:04:50.236 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-08-04 22:04:50.336 INFO EDCORE: 0.099 s landscape5::GrassFile 2020-08-04 22:04:50.337 INFO EDCORE: 0.000 s landscape5::lModels5File 2020-08-04 22:04:50.349 WARNING LOG: 16 duplicate message(s) skipped. 2020-08-04 22:04:50.349 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-08-04 22:04:50.412 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-08-04 22:04:50.415 INFO EDCORE: 0.067 s landscape5::Surface5File 2020-08-04 22:04:50.420 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-08-04 22:04:50.420 INFO EDCORE: 0.004 s landscape5::SurfaceTile 2020-08-04 22:04:50.423 INFO EDCORE: 0.002 s landscape5::Scene5File 2020-08-04 22:04:50.433 INFO EDCORE: 0.008 s landscape4::lRoutesFile 2020-08-04 22:04:50.434 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2020-08-04 22:04:50.435 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-08-04 22:04:50.435 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-08-04 22:04:50.436 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-08-04 22:04:50.437 INFO EDCORE: 0.001 s landscape5::sup5File 2020-08-04 22:04:50.438 INFO EDCORE: 0.000 s landscape5::sup5File 2020-08-04 22:04:50.439 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-08-04 22:04:50.439 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 10.757929 s 2020-08-04 22:04:50.439 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-08-04 22:04:50.439 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-08-04 22:04:50.439 WARNING GRAPHICSCORE: already registered Renderer callback 2020-08-04 22:04:50.445 INFO VISUALIZER: StartSimulation 2020-08-04 22:04:50.771 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2020-08-04 22:04:50.785 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:50.785 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-08-04 22:04:50.926 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-08-04 22:04:50.946 ERROR_ONCE DX11BACKEND: render target 'fftw_foam' not found 2020-08-04 22:04:51.458 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:51.458 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-08-04 22:04:51.600 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:51.600 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-08-04 22:04:51.786 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-08-04 22:04:53.131 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:53.131 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-04 22:04:54.265 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:54.265 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-04 22:04:55.320 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:55.320 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-04 22:04:56.235 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:56.235 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-08-04 22:04:56.326 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:56.326 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-08-04 22:04:57.646 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:57.646 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-08-04 22:04:58.756 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:58.756 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-08-04 22:04:58.877 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:58.877 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-08-04 22:04:59.595 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-08-04 22:04:59.595 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-08-04 22:05:00.339 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:00.339 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-04 22:05:00.428 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:00.428 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-08-04 22:05:00.750 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:00.750 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-08-04 22:05:01.015 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:01.015 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-08-04 22:05:02.115 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:02.115 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-08-04 22:05:03.063 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:03.063 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-08-04 22:05:03.744 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:03.744 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-08-04 22:05:04.247 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:04.247 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-04 22:05:04.335 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:04.335 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-08-04 22:05:04.992 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:04.992 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-08-04 22:05:05.491 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:05.491 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-08-04 22:05:05.616 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:05.616 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-04 22:05:05.700 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:05.700 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-04 22:05:06.073 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:06.073 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-08-04 22:05:06.444 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:06.444 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-08-04 22:05:06.837 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:06.837 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-04 22:05:06.934 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:06.934 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-04 22:05:07.228 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:07.228 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-08-04 22:05:07.469 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:07.469 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-04 22:05:07.577 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:07.577 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-08-04 22:05:08.326 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:08.326 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-04 22:05:08.928 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:08.928 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-04 22:05:09.026 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-08-04 22:05:09.026 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-08-04 22:05:09.428 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-08-04 22:05:09.428 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-08-04 22:05:09.756 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-08-04 22:05:09.756 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-08-04 22:05:09.770 ERROR_ONCE DX11BACKEND: texture 'testFire.dds' not found. Asked from 'EFFECTS2' 2020-08-04 22:05:10.908 INFO Dispatcher: initial random seed = 8710452 2020-08-04 22:05:10.908 INFO Dispatcher: apply random seed = 8710452 2020-08-04 22:05:11.262 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-08-04 22:05:11.925 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:11.925 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-08-04 22:05:12.782 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-08-04 22:05:12.782 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-08-04 22:05:13.463 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-08-04 22:05:13.468 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-08-04 22:05:13.473 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-08-04 22:05:13.590 INFO Config: netview started 2020-08-04 22:05:14.372 INFO NET: ready to start, waiting for sync 2020-08-04 22:05:14.372 INFO VISUALIZER: CameraIndependedPreload() 2020-08-04 22:05:14.372 INFO VISUALIZER: CameraIndependedPreload() finished 2020-08-04 22:05:14.373 INFO VISUALIZER: Preload() camera=0.000000, 2000.000000, 0.000000 radius=65000.000000 2020-08-04 22:05:14.373 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(0, 2000, 0), radius=65000 2020-08-04 22:05:15.182 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:05:16.940 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-04 22:05:17.812 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:18.709 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2020-08-04 22:05:18.709 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2020-08-04 22:05:18.709 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.035500 ms 2020-08-04 22:05:19.480 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:22.743 INFO VISUALIZER: Preload() finished 2020-08-04 22:05:22.746 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 100 squares 2020-08-04 22:05:22.746 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 101 squares 2020-08-04 22:05:22.746 INFO EDTERRAINGRAPHICS41: surface5 gc() 1.686800 ms 2020-08-04 22:05:22.906 INFO DCS: Screen: mission_online 2020-08-04 22:05:22.907 INFO Dispatcher: precache units resources in slots 2020-08-04 22:05:25.734 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}" 2020-08-04 22:05:25.734 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}" 2020-08-04 22:05:25.846 ERROR wInfo: negative weight of payload "LAU-115_2*LAU-127_CATM-9M" 2020-08-04 22:05:26.511 ERROR NGMODEL: Can't load lod //models/f-14b_damageparts_stabilizer.edm of model f-14b_damageparts_stabilizer. Reason: Model has invalid bounding box. 2020-08-04 22:05:27.078 INFO Lua: Lua CPU usage: metric: average mission loading: 0.8503 % 2020-08-04 22:05:27.078 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-08-04 22:05:27.079 INFO NET: sync seems good, telling server we are ready 2020-08-04 22:05:27.278 INFO NET: MsgClientInit(serverTime=18290.116936, modelTime=17885.300292) 2020-08-04 22:05:27.278 INFO NET: local time=251.278396, offset=18039.001938, error=0.000314, samples=54 2020-08-04 22:05:27.278 INFO NET: scheduled start at 251.115517 2020-08-04 22:05:27.278 INFO NET: MsgClientRun 2020-08-04 22:05:27.278 INFO DCS: use_xRay: no 2020-08-04 22:05:29.155 INFO DCS: MissionSpawn:initScript 2020-08-04 22:05:29.210 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-08-04 22:05:29.210 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-08-04 22:05:29.210 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.040800 ms 2020-08-04 22:05:30.659 ERROR NGMODEL: Can't load lod //models/hawk_canopy.edm of model hawk_canopy. Reason: Model has invalid bounding box. 2020-08-04 22:05:31.300 ERROR DX11BACKEND: Texture /textures/hawk_gears_specular.dds is 3d but has depth == 1. 2020-08-04 22:05:31.322 ERROR_ONCE DX11BACKEND: texture 'hawk_circus_h_specular' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:31.322 ERROR_ONCE DX11BACKEND: texture 'hawk_pit_12' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:31.400 ERROR GRAPHICSVISTA: Can't open model ATMZ-5_P_1. 2020-08-04 22:05:31.594 ERROR DX11BACKEND: Texture /textures/hawk_damage_parts_01.dds is 3d but has depth == 1. 2020-08-04 22:05:31.865 ERROR_ONCE DX11BACKEND: texture 'pilot_L39_FP1_B' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:31.880 ERROR_ONCE DX11BACKEND: texture 'pilot_L39_FP2_B' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:32.097 ERROR Lua::Config: Call error MarkPanel.show:[string "./dxgui/bind/Widget.lua"]:69: Invalid arguments!. 2020-08-04 22:05:32.858 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_Fuz_Front_DESERT_RAT' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:32.930 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_Fuz_Rear_DESERT_RAT' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_01: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_02: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_01: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_02: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_R: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_01: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_02: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_01: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_02: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_L: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_NOSE: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_01: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_02: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_01: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_02: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_RUBKA: there is no connector with such name. 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (POINT_GUN_ZA_BL): unit type = LHA_Tarawa, ws id=2, ln id=1, br id=1 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_01): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=1 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_02): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=2 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_03): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=3 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_04): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=4 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_05): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=5 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_06): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=6 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_07): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=7 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_08): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=8 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_20): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=1 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_21): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=2 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_22): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=3 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_23): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=4 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_24): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=5 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_25): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=6 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_26): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=7 2020-08-04 22:05:32.945 ERROR WEAPONS: Invalid connector name (Rocket_Point_27): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=8 2020-08-04 22:05:32.945 ERROR wWeaponSystem: invalid connector CENTER_RADAR_9 for unit LHA_Tarawa 2020-08-04 22:05:32.945 ERROR wWeaponSystem: invalid connector CENTER_RADAR_10 for unit LHA_Tarawa 2020-08-04 22:05:32.988 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_L_Wing' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:33.356 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_R_Wing' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:33.488 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_Fuz_Front' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:33.761 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_Fuz_Rear' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.592 ERROR_ONCE DX11BACKEND: texture 'UH1_door_c' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.592 ERROR_ONCE DX11BACKEND: texture 'UH1_karkas_c' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.600 ERROR_ONCE DX11BACKEND: texture 'UH1_dev_2' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.600 ERROR_ONCE DX11BACKEND: texture 'UH1_boxs_c' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.600 ERROR_ONCE DX11BACKEND: texture 'UH1_panel_c' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.600 ERROR_ONCE DX11BACKEND: texture 'UH1_karkas2_c' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:34.794 ERROR_ONCE DX11BACKEND: texture 'C-101-fuse-2_CC' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:37.672 ERROR_ONCE DX11BACKEND: texture 'F-16_Tank_370_diff' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:37.682 ERROR_ONCE DX11BACKEND: texture 'F-16_Tank_370_NM' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:37.682 ERROR_ONCE DX11BACKEND: texture 'F-16_Tank_370_diff_RoughMet' not found. Asked from 'GRAPHICSCORE' 2020-08-04 22:05:39.428 WARNING Mission: register_unit(1000061,16902401) : db.units['1000061'] table is missing 2020-08-04 22:05:39.449 WARNING Mission: register_unit(1000073,16904193) : db.units['1000073'] table is missing 2020-08-04 22:05:39.808 WARNING Mission: register_unit(1000154,16918017) : db.units['1000154'] table is missing 2020-08-04 22:05:39.920 WARNING Mission: register_unit(1000164,16919809) : db.units['1000164'] table is missing 2020-08-04 22:05:40.079 WARNING Mission: register_unit(1000194,16924929) : db.units['1000194'] table is missing 2020-08-04 22:05:40.421 WARNING Mission: register_unit(1000393,17295873) : db.units['1000393'] table is missing 2020-08-04 22:05:40.507 WARNING Mission: register_unit(1000404,17303809) : db.units['1000404'] table is missing 2020-08-04 22:05:40.524 WARNING Mission: register_unit(1000425,17367041) : db.units['1000425'] table is missing 2020-08-04 22:05:40.607 WARNING Mission: register_unit(1000427,17367553) : db.units['1000427'] table is missing 2020-08-04 22:05:41.173 WARNING Mission: register_unit(1000442,17411073) : db.units['1000442'] table is missing 2020-08-04 22:05:41.992 WARNING Mission: register_unit(1000444,17420289) : db.units['1000444'] table is missing 2020-08-04 22:05:42.373 WARNING FLIGHT: NO ATC COMM HELIPAD + FARP Road:132500000 2020-08-04 22:05:48.207 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:49.840 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:51.301 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:52.520 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:53.810 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:55.059 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:56.420 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:57.874 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-04 22:05:58.748 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-08-04 22:06:35.445 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/M-2000C/bin/M2KC_FM.dll 2020-08-04 22:06:36.098 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/M-2000C/bin/M2KC_CPT.dll 2020-08-04 22:06:39.301 ERROR DX11BACKEND: Can't find precompiled shader model/glass_instrumental_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-08-04 22:06:39.301 INFO DX11BACKEND: Compile shader: model/glass_instrumental_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-08-04 22:06:46.377 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_instrumental_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-08-04 22:06:48.061 INFO DCS: MissionSpawn:spawnLocalPlayer 1226,M-2000C 2020-08-04 22:06:48.172 WARNING EDCORE: Source Bazar/Textures/AvionicsCommon is already mounted to the same mount /textures/. 2020-08-04 22:06:48.324 INFO VISUALIZER: cockpit ILV loaded 2020-08-04 22:06:48.345 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2020-08-04 22:06:49.039 INFO INPUT: Key combo skipped. Layer[Unit M-2000C] key = [KEY_HOME] device = [Keyboard] modifiers[key = [KEY_RSHIFT] device = [Keyboard]] switches[] action[down = 311, ]. Combo already mapped to action [down = 445, ] 2020-08-04 22:06:49.234 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-08-04 22:06:49.234 INFO DCS: dbox not found , skip 2020-08-04 22:06:51.124 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 38 squares 2020-08-04 22:06:51.126 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 39 squares 2020-08-04 22:06:51.126 INFO EDTERRAINGRAPHICS41: surface5 gc() 8.847900 ms 2020-08-04 22:06:54.792 ERROR_ONCE DX11BACKEND: texture 'm2kc_12c' not found. Asked from 'NGMODEL' 2020-08-04 22:16:24.093 WARNING Mission: register_unit(1000451,17427457) : db.units['1000451'] table is missing 2020-08-04 22:19:16.028 ERROR GRAPHICSVISTA: Can't open model F-16C_oblomok_wing_R. 2020-08-04 22:19:17.452 ERROR GRAPHICSVISTA: Can't open model F-16C_oblomok_wing_L. 2020-08-04 22:20:56.519 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 49 squares 2020-08-04 22:20:56.522 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 49 squares 2020-08-04 22:20:56.522 INFO EDTERRAINGRAPHICS41: surface5 gc() 11.181400 ms 2020-08-04 22:20:58.186 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-08-04 22:20:58.186 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-08-04 22:20:58.186 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.182400 ms 2020-08-04 22:22:44.442 ERROR SOUND: can't load wave: "speech\eng\common\player\request nvg installation" 2020-08-04 22:24:07.349 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f-16c/textures/f16c_cockpit_1.dds. Reason: Not enough memory resources are available to complete this operation. 2020-08-04 22:24:07.370 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/f16c_cockpit_2_NRM.bmp'. Reason: The request is not supported. 2020-08-04 22:24:07.371 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f-16c/textures/f16c_cockpit_1_RoughMet.dds. Reason: Not enough memory resources are available to complete this operation. 2020-08-04 22:24:07.389 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/f16c_cockpit_2_RoughMet.dds'. Reason: The request is not supported. 2020-08-04 22:24:07.429 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f-16c/textures/F16_bl50_Glass.dds. Reason: Not enough memory resources are available to complete this operation. 2020-08-04 22:24:07.437 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/F16_bl50_Glass_Yellow.dds'. Reason: The request is not supported. 2020-08-04 22:24:07.444 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/f16c_ej_seat.bmp'. Reason: The request is not supported. 2020-08-04 22:24:07.453 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/f16c_ej_seat_NRM.bmp'. Reason: The request is not supported. 2020-08-04 22:24:07.461 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/f16c_ej_seat_RoughMet.dds'. Reason: The request is not supported. 2020-08-04 22:24:07.620 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/F16_bl50_Gear.dds'. Reason: The request is not supported. 2020-08-04 22:24:07.629 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/F16_bl50_Gear_Normal.dds'. Reason: The request is not supported. 2020-08-04 22:24:07.638 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/F16_bl50_Gear_RoughMet.dds'. Reason: The request is not supported. 2020-08-04 22:24:07.640 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f-16c/textures/f16c_cockpit_2.dds. Reason: Not enough memory resources are available to complete this operation. 2020-08-04 22:24:07.672 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f-16c/textures/f16c_cockpit_1_NRM.bmp'. Reason: Not enough memory resources are available to complete this operation. 2020-08-04 22:24:07.676 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f-16c/textures/f16c_cockpit_1_NRM.bmp. Reason: Not enough memory resources are available to complete this operation. 2020-08-04 22:24:07.716 INFO EDCORE: try to write dump information 2020-08-04 22:24:07.718 INFO EDCORE: # -------------- 20200804-222408 -------------- 2020-08-04 22:24:07.718 INFO EDCORE: DCS/2.5.6.52437 (x86_64; Windows NT 10.0.18363) 2020-08-04 22:24:07.719 INFO EDCORE: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_edab19158bdd0d0a\nvwgf2umx.dll 2020-08-04 22:24:07.719 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 1D7006B2 00:00000000 2020-08-04 22:24:07.720 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\DCS World OpenBeta;D:\DCS World OpenBeta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'bresc' 2020-08-04 22:24:07.721 INFO EDCORE: OS-Version: 10.0.18363 () 0x100-0x1 2020-08-04 22:24:07.803 INFO EDCORE: try to write dump information 2020-08-04 22:24:07.803 INFO EDCORE: # -------------- 20200804-222408 -------------- 2020-08-04 22:24:07.803 INFO EDCORE: DCS/2.5.6.52437 (x86_64; Windows NT 10.0.18363) 2020-08-04 22:24:07.803 INFO EDCORE: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_edab19158bdd0d0a\nvwgf2umx.dll 2020-08-04 22:24:07.803 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 1D7006B2 00:00000000 2020-08-04 22:24:07.803 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\DCS World OpenBeta;D:\DCS World OpenBeta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'bresc' 2020-08-04 22:24:07.803 INFO EDCORE: OS-Version: 10.0.18363 () 0x100-0x1 2020-08-04 22:24:07.826 INFO EDCORE: try to write dump information 2020-08-04 22:24:07.826 INFO EDCORE: # -------------- 20200804-222408 -------------- 2020-08-04 22:24:07.826 INFO EDCORE: DCS/2.5.6.52437 (x86_64; Windows NT 10.0.18363) 2020-08-04 22:24:07.826 INFO EDCORE: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_edab19158bdd0d0a\nvwgf2umx.dll 2020-08-04 22:24:07.826 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 1D7006B2 00:00000000 2020-08-04 22:24:07.826 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\DCS World OpenBeta;D:\DCS World OpenBeta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'bresc' 2020-08-04 22:24:07.827 INFO EDCORE: OS-Version: 10.0.18363 () 0x100-0x1 2020-08-04 22:24:07.841 ERROR SOUND: can't alloc memory for 'effects\aircrafts\f-16\distant_front2': 1148868 frames, 2 channel(s)