=== Log opened UTC 2020-08-20 13:58:48 2020-08-20 13:58:47.798 INFO DCS: Command line: bin/DCS.exe 2020-08-20 13:58:47.798 INFO DCS: DCS/2.5.6.52196 (x86_64; Windows NT 10.0.18362) 2020-08-20 13:58:47.798 INFO DCS: DCS revision: 172192 2020-08-20 13:58:47.798 INFO DCS: Renderer revision: 20733 2020-08-20 13:58:47.798 INFO DCS: Terrain revision: 20707 2020-08-20 13:58:47.798 INFO DCS: CPU cores: 8, threads: 8, System RAM: 32684 MB, Pagefile: 4864 MB 2020-08-20 13:58:47.828 INFO EDCORE: (dDispatcher)enterToState_:0 2020-08-20 13:58:47.834 INFO Dispatcher: 2020/8/20 09:58 V1803061700 2020-08-20 13:58:47.847 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-08-20 13:58:47.859 INFO INPUT: Device [T.Flight Hotas X {E0743A00-B49D-11ea-8001-444553540000}] created deviceId = -1 2020-08-20 13:58:47.859 INFO INPUT: Joystick created[T.Flight Hotas X {E0743A00-B49D-11ea-8001-444553540000}], ForceFeedBack: no 2020-08-20 13:58:47.859 INFO INPUT: Device [Mouse] created deviceId = -1 2020-08-20 13:58:47.864 INFO INPUT: Device [TrackIR] created deviceId = -1 2020-08-20 13:58:47.900 INFO SOUND: Using driver: wasapi 2020-08-20 13:58:47.901 INFO SOUND: Found 2 available audio device(s): 2020-08-20 13:58:47.901 INFO SOUND: 0: ID: "{0.0.0.00000000}.{5d57aa19-ab4d-43ee-875b-81127f5bfb32}", Name: "Panasonic-TV (NVIDIA High Definition Audio)" 2020-08-20 13:58:47.901 INFO SOUND: 1: ID: "{0.0.0.00000000}.{f30e6154-b78d-4d82-9a7e-d9d445546118}", Name: "Speakers (Realtek(R) Audio)" 2020-08-20 13:58:53.167 INFO SOUND: Added sound path: Sounds 2020-08-20 13:58:53.185 INFO SOUNDER: Loaded 207 packed sounders. 2020-08-20 13:58:53.185 INFO Dispatcher: InitLow 2020-08-20 13:58:53.674 INFO NET: Login success. 2020-08-20 13:58:54.439 INFO NET: Got auth data. 2020-08-20 13:58:54.917 INFO DCS: Successfully got authorization data. 2020-08-20 13:58:54.932 INFO Dispatcher: Loading installed modules... 2020-08-20 13:58:55.377 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2020-08-20 13:58:57.209 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-08-20 13:58:57.326 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-08-20 13:58:57.335 INFO Scripting: PLUGINS START------------------------------------------------- 2020-08-20 13:58:57.356 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-08-20 13:58:57.356 INFO SOUNDER: Loaded 3 packed sounders. 2020-08-20 13:58:57.373 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-08-20 13:58:57.374 INFO SOUNDER: Loaded 1 packed sounders. 2020-08-20 13:58:57.382 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-08-20 13:58:57.383 INFO SOUNDER: Loaded 3 packed sounders. 2020-08-20 13:58:57.696 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-08-20 13:58:57.704 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-08-20 13:58:57.707 INFO SOUNDER: Loaded 1 sounders. 2020-08-20 13:58:57.708 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-08-20 13:58:57.720 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-08-20 13:58:57.728 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-08-20 13:58:57.733 INFO SOUNDER: Loaded 11 sounders. 2020-08-20 13:58:57.745 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-08-20 13:58:57.764 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-08-20 13:58:57.768 INFO SOUNDER: Loaded 1 sounders. 2020-08-20 13:58:57.789 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-08-20 13:58:57.795 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-08-20 13:58:57.805 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-08-20 13:58:57.818 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-08-20 13:58:57.828 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-08-20 13:58:57.892 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2020-08-20 13:58:57.894 INFO SOUNDER: Loaded 75 packed sounders. 2020-08-20 13:58:57.966 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2020-08-20 13:58:58.004 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2020-08-20 13:58:58.078 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-08-20 13:58:58.638 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2020-08-20 13:58:58.662 INFO SOUND: Added sound path: ./Mods/aircraft/P-51D/Sounds 2020-08-20 13:58:58.672 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-08-20 13:58:58.691 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2020-08-20 13:58:58.709 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-08-20 13:58:58.718 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-08-20 13:58:58.729 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2020-08-20 13:58:58.736 INFO Scripting: plugin: SKIPPED 'AJS37 Viggen by Heatblur Simulations': disabled by user 2020-08-20 13:58:58.740 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by user 2020-08-20 13:58:58.764 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-08-20 13:58:59.096 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-08-20 13:58:59.098 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-08-20 13:58:59.101 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-08-20 13:58:59.102 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-08-20 13:58:59.104 INFO CE2_AI: Loading CE AI 2020-08-20 13:58:59.104 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-08-20 13:58:59.107 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-08-20 13:58:59.111 INFO MiG21_AI: Loading CE AI 2020-08-20 13:58:59.111 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-08-20 13:58:59.116 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-08-20 13:58:59.119 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-08-20 13:58:59.169 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-08-20 13:58:59.246 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 3; ['heatBlr'] = 2; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 1.6; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666667; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = 'high'; ['clutterMaxDistance'] = 120; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = true; ['DOF'] = 2; ['clouds'] = 1; ['forestDistanceFactor'] = 0.5; ['flatTerrainShadows'] = 0; ['width'] = 1280; ['visibRange'] = 'High'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = true; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 768; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-08-20 13:58:59.645 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-08-20 13:58:59.682 INFO DX11BACKEND: DX11Renderer initialization (w:1280 h:768 fullscrn:1 vsync:0 adapter:0 monitor:1 shaderErrors:1) 2020-08-20 13:58:59.749 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-08-20 13:58:59.749 INFO DX11BACKEND: Driver Command Lists - 1 2020-08-20 13:58:59.801 INFO DX11BACKEND: NVIDIA API init OK 2020-08-20 13:58:59.801 INFO DX11BACKEND: NVIDIA Display Driver Version 45167.r451_65 2020-08-20 13:58:59.802 INFO DX11BACKEND: GPU count:1 2020-08-20 13:58:59.833 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-08-20 13:58:59.844 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-08-20 13:59:00.351 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-08-20 13:59:00.351 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-08-20 13:59:00.676 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1105/1106. 2020-08-20 13:59:00.680 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\jeffc\Saved Games\DCS\fxo 2020-08-20 13:59:00.687 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 96/96. 2020-08-20 13:59:00.696 INFO VISUALIZER: SceneManager initialization 2020-08-20 13:59:01.020 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-08-20 13:59:01.038 INFO SOUND: Opening audio device "{0.0.0.00000000}.{f30e6154-b78d-4d82-9a7e-d9d445546118}" 2020-08-20 13:59:01.040 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-08-20 13:59:01.040 INFO SOUND: Using 2 channels at 48000 Hz 2020-08-20 13:59:01.040 INFO SOUND: Channel layout: Headphones/Stereo 2020-08-20 13:59:01.080 INFO SOUND: Opening audio device "{0.0.0.00000000}.{f30e6154-b78d-4d82-9a7e-d9d445546118}" 2020-08-20 13:59:01.081 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-08-20 13:59:01.081 INFO SOUND: Using 2 channels at 48000 Hz 2020-08-20 13:59:01.081 INFO SOUND: Channel layout: Headphones/Stereo 2020-08-20 13:59:01.092 INFO DCS: gDescription: "NVIDIA GeForce RTX 2070 SUPER" gVendorId: 4318 gDeviceId: 7812 gMemory: 8011 MB 2020-08-20 13:59:01.103 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-08-20 13:59:01.105 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=313 already declared in table MissileTable 2020-08-20 13:59:01.105 ERROR EDOBJECTS: Destruction shape not found P-47_OBLOMKI 2020-08-20 13:59:02.329 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-08-20 13:59:02.330 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-08-20 13:59:02.360 INFO EDCORE: (dDispatcher)enterToState_:1 2020-08-20 13:59:03.629 INFO UIBASERENDERER: Cannot load font [C:\Program Files\DCS OPEN BETA\dxgui\skins\fonts\]! 2020-08-20 13:59:04.925 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.0.2 2020-08-20 13:59:04.930 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.0.2 2020-08-20 13:59:04.930 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.0.2 2020-08-20 13:59:04.931 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.0.2 2020-08-20 13:59:04.931 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\jeffc\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-08-20 13:59:04.933 INFO TACVIEW.GUI: Tacview 1.8.3.200 C++ flight data recorder successfully loaded 2020-08-20 13:59:05.015 INFO Dispatcher: //=== END OF INIT ======================================// 2020-08-20 13:59:05.015 INFO EDCORE: (dDispatcher)enterToState_:2 2020-08-20 13:59:05.065 INFO EDCORE: (dDispatcher)enterToState_:3 2020-08-20 13:59:05.065 INFO Lua: Lua CPU usage: metric: average game loading: 38.9056 % 2020-08-20 13:59:05.082 INFO DCS: Screen: MainMenu 2020-08-20 13:59:07.433 INFO DCS: Screen: ModuleManager 2020-08-20 13:59:20.433 INFO DCS: Screen: MainMenu 2020-08-20 13:59:22.058 INFO DCS: Screen: Settings 2020-08-20 14:00:43.736 INFO DCS: Screen: MainMenu 2020-08-20 14:00:46.932 INFO DCS: Screen: InstantAction 2020-08-20 14:00:46.937 INFO SOUND: Using SSSE3 for peak calc. 2020-08-20 14:01:04.232 INFO DCS: Screen: MainMenu 2020-08-20 14:01:09.282 INFO DCS: Screen: ModuleManager 2020-08-20 14:01:17.335 WARNING NET: Ignoring duplicate request to dcs:modules while one is already in flight. 2020-08-20 14:01:35.714 WARNING LOG: 4 duplicate message(s) skipped. 2020-08-20 14:01:35.714 INFO DCS: Screen: MainMenu 2020-08-20 14:01:37.203 INFO DCS: Screen: Campaign 2020-08-20 14:01:46.812 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-08-20 14:01:46.814 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-08-20 14:01:46.814 INFO TERRAIN: lSystem::CleanScenes() 2020-08-20 14:01:46.814 INFO TERRAIN: lSystem::exit() 2020-08-20 14:01:46.814 INFO VISUALIZER: TerrainRenderer::release 2020-08-20 14:01:46.814 INFO TERRAIN: lSystem::CleanScenes() 2020-08-20 14:01:46.814 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-08-20 14:01:47.327 INFO EDTERRAIN4: TERRAIN_REVISION = 3634 2020-08-20 14:01:47.327 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-08-20 14:01:47.327 INFO EDTERRAIN4: Build date: 2020-08-20 14:01:47.327 INFO EDTERRAIN4: Texture quality: "max" 2020-08-20 14:01:47.531 INFO EDCORE: 0.193 s terrain references 2020-08-20 14:01:47.536 INFO EDCORE: 0.000 s terrain models 2020-08-20 14:01:47.541 INFO EDCORE: 0.000 s terrain assets 2020-08-20 14:01:47.631 INFO EDCORE: 0.084 s terrain assets2 2020-08-20 14:01:47.789 INFO EDCORE: 0.153 s terrain landfile 2020-08-20 14:01:47.800 INFO EDCORE: 0.006 s terrain surfaceTile 2020-08-20 14:01:47.806 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-08-20 14:01:48.223 INFO EDCORE: 0.417 s terrain vfstextures 2020-08-20 14:01:48.281 INFO EDCORE: 0.053 s terrain scene 2020-08-20 14:01:48.287 INFO EDCORE: 0.000 s terrain roaddetails 2020-08-20 14:01:48.292 INFO EDCORE: 0.000 s terrain forest 2020-08-20 14:01:49.715 INFO EDCORE: 1.418 s terrain routes 2020-08-20 14:01:49.724 INFO EDCORE: 0.003 s terrain surfacedetails 2020-08-20 14:01:49.729 INFO EDCORE: 0.000 s terrain blocks 2020-08-20 14:01:49.743 INFO EDCORE: 0.000 s terrain references 2020-08-20 14:01:49.901 INFO EDCORE: 0.167 s terrain superficials 2020-08-20 14:01:49.923 INFO EDCORE: 0.017 s terrain lma 2020-08-20 14:01:49.928 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-08-20 14:01:50.462 INFO EDCORE: 0.529 s terrain navgraph 2020-08-20 14:01:50.476 INFO EDCORE: 0.008 s terrain vti 2020-08-20 14:01:50.939 INFO EDTERRAIN4: terrain time: 3.612426 s 2020-08-20 14:01:50.993 INFO TERRAIN: lSystem::InitScenes() 2020-08-20 14:01:50.993 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-08-20 14:01:50.993 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-08-20 14:01:50.993 INFO DX11BACKEND: Reloading textures ... 2020-08-20 14:01:51.008 INFO LUA-TERRAIN: Init done 2020-08-20 14:01:51.028 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-08-20 14:01:51.028 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-08-20 14:01:51.034 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-08-20 14:01:51.041 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-08-20 14:01:51.838 INFO METASHADER: loaded [108/108] 2020-08-20 14:01:52.057 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-08-20 14:01:52.066 INFO EDTERRAINGRAPHICS41: 0.000010s Loaded reference file "caucasus" buffers: 0 2020-08-20 14:01:52.066 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-08-20 14:01:52.093 INFO EDTERRAINGRAPHICS41: 0.021852s Loaded reference file "airfieldslights" buffers: 7 2020-08-20 14:01:52.093 INFO EDCORE: 0.022 s landscape4::lReferenceFile 2020-08-20 14:01:52.162 INFO EDTERRAINGRAPHICS41: 0.063596s Loaded reference file "blockbuildings" buffers: 7 2020-08-20 14:01:52.162 INFO EDCORE: 0.064 s landscape4::lReferenceFile 2020-08-20 14:01:52.176 INFO EDTERRAINGRAPHICS41: 0.007819s Loaded reference file "blocktrees" buffers: 0 2020-08-20 14:01:52.176 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-08-20 14:01:52.669 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:53.662 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:54.645 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:55.660 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:56.558 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:57.459 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:57.931 INFO EDTERRAINGRAPHICS41: 5.749725s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-08-20 14:01:57.931 INFO EDCORE: 5.750 s landscape4::lReferenceFile 2020-08-20 14:01:57.951 INFO EDTERRAINGRAPHICS41: 0.013934s Loaded reference file "caucasusbridges" buffers: 11 2020-08-20 14:01:57.951 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2020-08-20 14:01:58.410 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:59.383 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:01:59.859 INFO EDTERRAINGRAPHICS41: 1.901966s Loaded reference file "caucasusobjects" buffers: 0 2020-08-20 14:01:59.859 INFO EDCORE: 1.902 s landscape4::lReferenceFile 2020-08-20 14:01:59.873 INFO EDTERRAINGRAPHICS41: 0.008570s Loaded reference file "communication" buffers: 7 2020-08-20 14:01:59.873 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-08-20 14:01:59.879 INFO EDTERRAINGRAPHICS41: 0.000137s Loaded reference file "crashmodels" buffers: 1 2020-08-20 14:01:59.879 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-08-20 14:01:59.960 INFO EDTERRAINGRAPHICS41: 0.075738s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-08-20 14:01:59.960 INFO EDCORE: 0.076 s landscape4::lReferenceFile 2020-08-20 14:01:59.987 INFO EDTERRAINGRAPHICS41: 0.021235s Loaded reference file "housedetails" buffers: 9 2020-08-20 14:01:59.987 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2020-08-20 14:01:59.996 INFO EDTERRAINGRAPHICS41: 0.003012s Loaded reference file "industrial" buffers: 7 2020-08-20 14:01:59.996 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2020-08-20 14:02:00.027 INFO EDTERRAINGRAPHICS41: 0.025147s Loaded reference file "misc" buffers: 3 2020-08-20 14:02:00.027 INFO EDCORE: 0.025 s landscape4::lReferenceFile 2020-08-20 14:02:00.038 INFO EDTERRAINGRAPHICS41: 0.004950s Loaded reference file "oilplatforms" buffers: 7 2020-08-20 14:02:00.038 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-08-20 14:02:00.049 INFO EDTERRAINGRAPHICS41: 0.005458s Loaded reference file "tuapserefinery" buffers: 6 2020-08-20 14:02:00.049 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-08-20 14:02:00.059 INFO EDTERRAINGRAPHICS41: 0.004349s Loaded reference file "vehicles" buffers: 9 2020-08-20 14:02:00.059 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-08-20 14:02:00.069 INFO EDTERRAINGRAPHICS41: 0.003794s Loaded reference file "vessels" buffers: 7 2020-08-20 14:02:00.069 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-08-20 14:02:00.081 INFO EDTERRAINGRAPHICS41: 0.006029s Loaded reference file "walls" buffers: 2 2020-08-20 14:02:00.081 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-08-20 14:02:00.095 INFO EDTERRAINGRAPHICS41: 0.008092s Loaded reference file "americanbeech" buffers: 0 2020-08-20 14:02:00.095 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-08-20 14:02:00.101 INFO EDTERRAINGRAPHICS41: 0.000700s Loaded reference file "caucasus_fir" buffers: 0 2020-08-20 14:02:00.101 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.115 INFO EDTERRAINGRAPHICS41: 0.000606s Loaded reference file "cypress_oak" buffers: 0 2020-08-20 14:02:00.115 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.136 INFO EDTERRAINGRAPHICS41: 0.004849s Loaded reference file "european_beech" buffers: 0 2020-08-20 14:02:00.136 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-08-20 14:02:00.147 INFO EDTERRAINGRAPHICS41: 0.000545s Loaded reference file "green_ash" buffers: 0 2020-08-20 14:02:00.147 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.164 INFO EDTERRAINGRAPHICS41: 0.000647s Loaded reference file "honey_mesquite" buffers: 0 2020-08-20 14:02:00.164 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.181 INFO EDTERRAINGRAPHICS41: 0.000568s Loaded reference file "italiancypress" buffers: 0 2020-08-20 14:02:00.181 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.197 INFO EDTERRAINGRAPHICS41: 0.000761s Loaded reference file "lombardypoplar" buffers: 0 2020-08-20 14:02:00.197 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.214 INFO EDTERRAINGRAPHICS41: 0.000600s Loaded reference file "mountain_maple" buffers: 0 2020-08-20 14:02:00.214 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.231 INFO EDTERRAINGRAPHICS41: 0.000992s Loaded reference file "norwayspruce" buffers: 0 2020-08-20 14:02:00.231 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.247 INFO EDTERRAINGRAPHICS41: 0.000732s Loaded reference file "shrub" buffers: 0 2020-08-20 14:02:00.247 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-08-20 14:02:00.247 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-08-20 14:02:00.251 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-08-20 14:02:00.251 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: objects: 666 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-08-20 14:02:00.252 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-08-20 14:02:00.263 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-08-20 14:02:00.337 INFO EDCORE: 0.057 s landscape5::GrassFile 2020-08-20 14:02:00.343 INFO EDCORE: 0.000 s landscape5::lModels5File 2020-08-20 14:02:00.584 WARNING LOG: 16 duplicate message(s) skipped. 2020-08-20 14:02:00.584 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-08-20 14:02:00.628 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-08-20 14:02:00.630 INFO EDCORE: 0.050 s landscape5::Surface5File 2020-08-20 14:02:00.639 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-08-20 14:02:00.640 INFO EDCORE: 0.004 s landscape5::SurfaceTile 2020-08-20 14:02:00.646 INFO EDCORE: 0.001 s landscape5::Scene5File 2020-08-20 14:02:00.656 INFO EDCORE: 0.004 s landscape4::lRoutesFile 2020-08-20 14:02:00.662 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2020-08-20 14:02:00.667 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-08-20 14:02:00.667 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-08-20 14:02:00.680 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-08-20 14:02:00.697 INFO EDCORE: 0.001 s landscape5::sup5File 2020-08-20 14:02:00.713 INFO EDCORE: 0.000 s landscape5::sup5File 2020-08-20 14:02:00.730 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-08-20 14:02:00.730 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 9.701724 s 2020-08-20 14:02:00.730 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-08-20 14:02:00.730 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-08-20 14:02:19.548 INFO DCS: Screen: Campaign 2020-08-20 14:02:21.547 INFO DCS: Screen: MainMenu 2020-08-20 14:02:24.081 INFO DCS: Screen: InstantAction 2020-08-20 14:03:42.942 INFO Dispatcher: loadMission C:\Users\jeffc\AppData\Local\Temp\DCS\tempMission.miz 2020-08-20 14:03:42.942 INFO WORLDGENERAL: loading mission from: "C:\Users\jeffc\AppData\Local\Temp\DCS\tempMission.miz" 2020-08-20 14:03:42.996 INFO EDCORE: (dDispatcher)enterToState_:4 2020-08-20 14:03:42.997 INFO Dispatcher: Terrain theatre Caucasus 2020-08-20 14:03:42.998 INFO Dispatcher: Start 2020-08-20 14:03:43.159 INFO Dispatcher: Terrain theatre Caucasus 2020-08-20 14:03:43.160 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-08-20 14:03:43.160 INFO TERRAIN: lSystem::CleanScenes() 2020-08-20 14:03:43.160 INFO TERRAIN: lSystem::InitScenes() 2020-08-20 14:03:43.160 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2020-08-20 14:03:43.163 WARNING GRAPHICSCORE: already registered Renderer callback 2020-08-20 14:03:43.170 INFO VISUALIZER: StartSimulation 2020-08-20 14:03:43.824 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-08-20 14:03:43.833 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:43.833 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-08-20 14:03:43.943 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-08-20 14:03:44.417 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:44.417 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-08-20 14:03:44.419 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-08-20 14:03:44.519 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:44.519 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-08-20 14:03:45.784 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:45.784 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-20 14:03:46.768 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:46.768 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-20 14:03:47.679 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:47.679 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-20 14:03:48.479 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:48.479 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-08-20 14:03:48.561 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:48.561 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-08-20 14:03:49.736 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:49.736 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-08-20 14:03:50.721 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:50.721 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-08-20 14:03:50.827 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:50.827 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-08-20 14:03:51.524 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:51.524 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-08-20 14:03:52.193 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:52.193 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-20 14:03:52.270 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:52.270 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-08-20 14:03:52.551 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:52.551 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-08-20 14:03:52.786 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:52.786 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-08-20 14:03:53.756 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:53.756 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-08-20 14:03:54.604 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:54.604 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-08-20 14:03:55.262 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:55.262 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-08-20 14:03:55.729 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:55.729 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-20 14:03:55.804 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:55.804 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-08-20 14:03:56.437 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:56.437 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-08-20 14:03:56.886 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:56.886 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-08-20 14:03:56.993 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:56.993 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-20 14:03:57.064 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:57.064 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-20 14:03:57.397 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:57.397 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-08-20 14:03:57.700 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:57.700 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-08-20 14:03:58.058 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:58.058 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-20 14:03:58.144 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:58.144 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-20 14:03:58.404 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:58.404 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-08-20 14:03:58.613 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:58.613 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-20 14:03:58.708 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:58.708 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-08-20 14:03:59.379 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:59.379 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-08-20 14:03:59.907 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-08-20 14:03:59.907 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-08-20 14:03:59.992 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-08-20 14:03:59.992 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-08-20 14:04:00.346 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-08-20 14:04:00.346 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-08-20 14:04:00.628 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-08-20 14:04:00.628 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-08-20 14:04:00.638 ERROR_ONCE DX11BACKEND: texture 'testFire.dds' not found. Asked from 'EFFECTS2' 2020-08-20 14:04:00.719 INFO Dispatcher: initial random seed = 2241129 2020-08-20 14:04:00.719 INFO Dispatcher: apply random seed = 2241129 2020-08-20 14:04:00.976 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-08-20 14:04:01.440 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-08-20 14:04:01.440 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-08-20 14:04:02.249 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-08-20 14:04:02.249 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-08-20 14:04:02.864 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-08-20 14:04:02.867 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-08-20 14:04:02.870 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-08-20 14:04:02.960 INFO Config: netview started 2020-08-20 14:04:03.079 INFO VISUALIZER: CameraIndependedPreload() 2020-08-20 14:04:03.079 INFO VISUALIZER: CameraIndependedPreload() finished 2020-08-20 14:04:03.079 INFO DCS: use_xRay: no 2020-08-20 14:04:06.258 INFO DCS: MissionSpawn:initScript 2020-08-20 14:04:06.258 INFO DCS: MissionSpawn:spawnCoalition neutrals 2020-08-20 14:04:06.258 INFO DCS: MissionSpawn:spawnCoalition red 2020-08-20 14:04:06.258 INFO DCS: MissionSpawn:spawnCoalition blue 2020-08-20 14:04:06.258 INFO DCS: MissionSpawn:spawnPlanes 2 2020-08-20 14:04:06.260 INFO DCS: MissionSpawn:spawnLocalPlayer 1,F-86F Sabre 2020-08-20 14:04:06.719 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-86/bin/F86.dll 2020-08-20 14:04:06.811 WARNING EDCORE: Source ./Mods/aircraft/F-86/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2020-08-20 14:04:07.894 INFO VISUALIZER: cockpit ILV loaded 2020-08-20 14:04:07.913 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2020-08-20 14:04:10.282 ERROR SOUND: source_add(host:CONVERTERS_HOST, proto:Aircrafts/Mi-8MTV2/Cockpit/Mi8115ConverterBegin, alt_proto:): can't find proto 2020-08-20 14:04:10.282 ERROR SOUND: source_add(host:CONVERTERS_HOST, proto:Aircrafts/Mi-8MTV2/Cockpit/Mi8115ConverterWork, alt_proto:): can't find proto 2020-08-20 14:04:10.282 ERROR SOUND: source_add(host:CONVERTERS_HOST, proto:Aircrafts/Mi-8MTV2/Cockpit/Mi8115ConverterEnd, alt_proto:): can't find proto 2020-08-20 14:04:10.283 INFO COCKPITBASE: lua state still active AN_ARC_27_COMMAND_SET, 26 2020-08-20 14:04:10.284 INFO COCKPITBASE: lua state still active MACROS, 28 (status undefined) 2020-08-20 14:04:10.284 INFO COCKPITBASE: lua state still active AN_APX6_IFF, 29 2020-08-20 14:04:10.284 INFO COCKPITBASE: lua state still active INTERCOM, 30 (status undefined) 2020-08-20 14:04:10.297 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-08-20 14:04:10.297 INFO DCS: dbox not found , skip 2020-08-20 14:04:10.322 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-08-20 14:04:10.322 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-08-20 14:04:10.322 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.117800 ms 2020-08-20 14:04:10.339 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\jeffc\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-08-20 14:04:10.339 INFO TACVIEW.EXPORT: Tacview 1.8.3.200 C++ flight data recorder successfully loaded 2020-08-20 14:04:10.822 INFO VISUALIZER: Preload() camera=-276199.948397, 1999.365434, 713141.202595 radius=150000.000000 2020-08-20 14:04:10.822 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-276200, 1999.37, 713141), radius=150000 2020-08-20 14:04:11.264 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2020-08-20 14:04:11.264 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2020-08-20 14:04:11.264 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.027700 ms 2020-08-20 14:04:11.975 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:14.200 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2020-08-20 14:04:14.201 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-08-20 14:04:14.201 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-08-20 14:04:14.910 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:04:16.724 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:18.185 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:19.514 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:20.842 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:21.978 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:23.135 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:24.305 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-08-20 14:04:25.081 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:26.485 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:27.798 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-08-20 14:04:29.828 INFO VISUALIZER: Preload() finished 2020-08-20 14:04:29.845 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.8.3.200 Loaded 2020-08-20 14:04:29.845 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, compressionLevel=1, dataRecordingEnabled=1, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=600, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675} 2020-08-20 14:04:29.845 INFO DCS: Screen: mission_offline 2020-08-20 14:04:29.848 INFO Dispatcher: precache units resources in slots 2020-08-20 14:04:30.014 INFO Lua: Lua CPU usage: metric: average mission loading: 1.1884 % 2020-08-20 14:04:30.014 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-08-20 14:04:30.023 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-08-20 14:06:17.159 INFO TACVIEW.DLL: Recording flight data in [C:\Users\jeffc\Documents\Tacview\Tacview-20200820-100617-DCS-F-86F Free Flight.zip.acmi] 2020-08-20 14:06:43.130 INFO Lua: Lua CPU usage: metric: average mission execution: 1.9074 % 2020-08-20 14:06:46.594 INFO Dispatcher: Stop 2020-08-20 14:06:46.607 INFO TACVIEW.DLL: End of flight data recording 2020-08-20 14:06:46.988 INFO Config: netview stopped 2020-08-20 14:06:47.034 INFO TERRAIN: lSystem::CleanScenes() 2020-08-20 14:06:47.038 INFO VISUALIZER: StopSimulation 2020-08-20 14:06:47.039 INFO VISUALIZER: Stopped collection of statistic. 2020-08-20 14:06:47.054 INFO EDCORE: (dDispatcher)enterToState_:3 2020-08-20 14:06:47.066 INFO EDCORE: (dDispatcher)enterToState_:5 2020-08-20 14:06:47.072 INFO DCS: application shutdown 2020-08-20 14:06:47.220 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-08-20 14:06:47.227 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-08-20 14:06:47.228 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-08-20 14:06:47.345 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-08-20 14:06:47.434 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-08-20 14:06:47.439 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-08-20 14:06:47.441 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-08-20 14:06:47.443 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-08-20 14:06:47.444 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-08-20 14:06:47.447 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-08-20 14:06:47.447 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-08-20 14:06:47.448 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-08-20 14:06:47.448 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-08-20 14:06:47.448 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-08-20 14:06:47.454 INFO TERRAIN: lSystem::exit() 2020-08-20 14:06:47.454 INFO VISUALIZER: TerrainRenderer::release 2020-08-20 14:06:47.454 INFO TERRAIN: lSystem::CleanScenes() 2020-08-20 14:06:48.758 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-08-20 14:06:48.758 INFO VISUALIZER: TerrainRenderer::release 2020-08-20 14:06:48.764 WARNING LOG: 1 duplicate message(s) skipped. 2020-08-20 14:06:48.764 INFO TERRAIN: lSystem::exit() 2020-08-20 14:06:48.764 INFO TERRAIN: lSystem::CleanScenes() 2020-08-20 14:06:48.776 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-08-20 14:06:49.024 INFO DX11BACKEND: NVIDIA API exit OK 2020-08-20 14:06:49.024 INFO DX11BACKEND: textures_count: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: textures_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: buffers_count: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: buffers_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: CB_count: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: CB_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: SB_count: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: SB_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: IB_count: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: IB_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: VB_count: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: VB_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: total_buffers_size: 0 2020-08-20 14:06:49.024 INFO DX11BACKEND: total_size: 0 === Log closed.