=== Log opened UTC 2020-10-05 19:05:03 2020-10-05 19:05:03.357 INFO DCS: Command line: "E:\DCS World\bin/DCS.exe" 2020-10-05 19:05:03.357 INFO DCS: DCS/2.5.6.55847 (x86_64; Windows NT 6.1.7601) 2020-10-05 19:05:03.357 INFO DCS: DCS revision: 175844 2020-10-05 19:05:03.357 INFO DCS: Renderer revision: 20900 2020-10-05 19:05:03.358 INFO DCS: Terrain revision: 20771 2020-10-05 19:05:03.358 INFO DCS: CPU cores: 4, threads: 4, System RAM: 16321 MB, Pagefile: 31998 MB 2020-10-05 19:05:03.375 INFO EDCORE: (dDispatcher)enterToState_:0 2020-10-05 19:05:03.380 INFO Dispatcher: 2020/10/5 22:05 V1803061700 2020-10-05 19:05:03.389 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-10-05 19:05:03.390 INFO INPUT: Device [BRD {7B5585F0-6C74-11ea-8004-444553540000}] created deviceId = -1 2020-10-05 19:05:03.390 INFO INPUT: Joystick created[BRD {7B5585F0-6C74-11ea-8004-444553540000}], ForceFeedBack: no 2020-10-05 19:05:03.397 INFO INPUT: Device [BRD-RudderMaster {7B5585F0-6C74-11ea-8006-444553540000}] created deviceId = -1 2020-10-05 19:05:03.397 INFO INPUT: Joystick created[BRD-RudderMaster {7B5585F0-6C74-11ea-8006-444553540000}], ForceFeedBack: no 2020-10-05 19:05:03.398 INFO INPUT: Device [Joystick - HOTAS Warthog {7B5585F0-6C74-11ea-8007-444553540000}] created deviceId = -1 2020-10-05 19:05:03.398 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {7B5585F0-6C74-11ea-8007-444553540000}], ForceFeedBack: no 2020-10-05 19:05:03.400 INFO INPUT: Device [Throttle - HOTAS Warthog {7B5585F0-6C74-11ea-8008-444553540000}] created deviceId = -1 2020-10-05 19:05:03.400 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {7B5585F0-6C74-11ea-8008-444553540000}], ForceFeedBack: no 2020-10-05 19:05:03.400 INFO INPUT: Device [Mouse] created deviceId = -1 2020-10-05 19:05:03.444 INFO SOUND: Using driver: wasapi 2020-10-05 19:05:03.446 INFO SOUND: Found 2 available audio device(s): 2020-10-05 19:05:03.446 INFO SOUND: 0: ID: "{0.0.0.00000000}.{5277f05e-bf69-4ee0-aa9b-af96d5c89318}", Name: "Динамики (2- Устройство с поддержкой High Definition Audio)" 2020-10-05 19:05:03.446 INFO SOUND: 1: ID: "{0.0.0.00000000}.{66a895f1-8d8f-418b-a1fd-c37377b39ed3}", Name: "Цифровое аудио (S/PDIF) (2- Устройство с поддержкой High Definition Audio)" 2020-10-05 19:05:09.376 INFO SOUND: Added sound path: Sounds 2020-10-05 19:05:09.400 INFO SOUNDER: Loaded 207 packed sounders. 2020-10-05 19:05:09.400 INFO Dispatcher: InitLow 2020-10-05 19:05:09.861 INFO NET: Login success. 2020-10-05 19:05:10.714 INFO NET: Got auth data. 2020-10-05 19:05:11.125 INFO DCS: Successfully got authorization data. 2020-10-05 19:05:11.131 INFO Dispatcher: Loading installed modules... 2020-10-05 19:05:14.564 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-10-05 19:05:14.706 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-10-05 19:05:14.731 INFO Scripting: PLUGINS START------------------------------------------------- 2020-10-05 19:05:14.760 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-10-05 19:05:14.761 INFO SOUNDER: Loaded 3 packed sounders. 2020-10-05 19:05:14.786 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-10-05 19:05:14.787 INFO SOUNDER: Loaded 1 packed sounders. 2020-10-05 19:05:14.798 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-10-05 19:05:14.799 INFO SOUNDER: Loaded 3 packed sounders. 2020-10-05 19:05:15.170 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-10-05 19:05:15.183 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-10-05 19:05:15.189 INFO SOUNDER: Loaded 1 sounders. 2020-10-05 19:05:15.190 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-10-05 19:05:15.209 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-10-05 19:05:15.224 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-10-05 19:05:15.234 INFO SOUNDER: Loaded 11 sounders. 2020-10-05 19:05:15.257 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-10-05 19:05:15.301 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-10-05 19:05:15.307 INFO SOUNDER: Loaded 1 sounders. 2020-10-05 19:05:15.341 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-10-05 19:05:15.349 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-10-05 19:05:15.365 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-10-05 19:05:15.387 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-10-05 19:05:15.404 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-10-05 19:05:15.502 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2020-10-05 19:05:15.515 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-10-05 19:05:15.580 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2020-10-05 19:05:15.673 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-10-05 19:05:16.421 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-10-05 19:05:16.436 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2020-10-05 19:05:16.472 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2020-10-05 19:05:16.552 INFO SOUND: Added sound path: ./Mods/aircraft/L-39C/Sounds 2020-10-05 19:05:16.742 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2020-10-05 19:05:16.799 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2020-10-05 19:05:16.879 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2020-10-05 19:05:16.894 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-10-05 19:05:16.915 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-10-05 19:05:16.927 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-10-05 19:05:16.930 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-05 19:05:16.939 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-05 19:05:16.952 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-05 19:05:16.957 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-05 19:05:16.958 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-05 19:05:16.959 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-05 19:05:16.975 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-10-05 19:05:17.418 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-10-05 19:05:17.421 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-10-05 19:05:17.424 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-10-05 19:05:17.427 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-10-05 19:05:17.430 INFO CE2_AI: Loading CE AI 2020-10-05 19:05:17.430 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-10-05 19:05:17.435 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-10-05 19:05:17.440 INFO MiG21_AI: Loading CE AI 2020-10-05 19:05:17.440 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-10-05 19:05:17.448 ERROR EDCORE: LoadLibrary failed for ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll: (126) Не найден указанный модуль. 2020-10-05 19:05:17.449 ERROR SECURITYCONTROL: Failed to load ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll: (126) Не найден указанный модуль. 2020-10-05 19:05:17.449 ERROR WorldPlugIns: Can't load plugin module edCaptoGlove.dll 2020-10-05 19:05:17.453 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-10-05 19:05:18.010 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2020-10-05 19:05:18.430 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/CombinedArms.dll 2020-10-05 19:05:18.442 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-10-05 19:05:18.533 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 2; ['heatBlr'] = 1; ['anisotropy'] = 3; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['treesVisibility'] = 6000; ['aspect'] = 4.1481481481481; ['lights'] = 2; ['shadows'] = 3; ['MSAA'] = 0; ['SSAA'] = 1; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 300; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = 'center2left_leftright2right'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 2; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['ScreenshotExt'] = 'jpg'; ['forestDistanceFactor'] = 1; ['flatTerrainShadows'] = 1; ['width'] = 4480; ['visibRange'] = 'Extreme'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-10-05 19:05:18.539 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-10-05 19:05:18.569 INFO DX11BACKEND: DX11Renderer initialization (w:4480 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-10-05 19:05:18.581 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-10-05 19:05:18.581 INFO DX11BACKEND: Driver Command Lists - 0 2020-10-05 19:05:18.581 INFO DX11BACKEND: NvAPI_Initialize Error: 2020-10-05 19:05:18.591 INFO DX11BACKEND: ATI Adapter (null) 2020-10-05 19:05:18.591 INFO DX11BACKEND: ATI Driver Version 2020-10-05 19:05:18.591 INFO DX11BACKEND: AGS Version 3.2.0 2020-10-05 19:05:18.591 INFO DX11BACKEND: GPU count:1 2020-10-05 19:05:18.635 ERROR DX11BACKEND: getVideoMemoryUsage doesn't work. 2020-10-05 19:05:18.636 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-10-05 19:05:18.639 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-10-05 19:05:18.889 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-10-05 19:05:18.889 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-10-05 19:05:19.616 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1118/1119. 2020-10-05 19:05:19.625 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\3\Saved Games\DCS\fxo 2020-10-05 19:05:19.627 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-10-05 19:05:19.649 INFO VISUALIZER: SceneManager initialization 2020-10-05 19:05:19.688 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:19.688 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-10-05 19:05:19.875 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:19.875 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.070 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.070 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.271 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.271 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.483 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.483 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.585 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.585 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.692 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.692 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.803 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.803 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.918 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.918 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-10-05 19:05:20.979 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:20.979 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.042 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.042 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.106 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.106 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.173 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.173 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.215 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.215 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.256 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.256 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.300 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.300 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.346 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.346 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.376 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.376 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.407 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.407 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.440 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.440 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.478 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.478 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.503 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.503 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.529 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.529 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.559 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:21.559 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-05 19:05:21.798 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2020-10-05 19:05:21.831 INFO SOUND: Opening audio device "{0.0.0.00000000}.{71fbf033-9b0c-4f10-b524-2bd93a1aa919}" 2020-10-05 19:05:21.831 ERROR SOUND: Failed to open device "{0.0.0.00000000}.{71fbf033-9b0c-4f10-b524-2bd93a1aa919}": 0x80070490 (?) 2020-10-05 19:05:21.831 INFO SOUND: Opening default audio device. 2020-10-05 19:05:21.833 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-10-05 19:05:21.833 INFO SOUND: Using 2 channels at 44100 Hz 2020-10-05 19:05:21.833 INFO SOUND: Channel layout: Headphones/Stereo 2020-10-05 19:05:21.863 INFO SOUND: Opening audio device "{0.0.0.00000000}.{5277f05e-bf69-4ee0-aa9b-af96d5c89318}" 2020-10-05 19:05:21.863 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-10-05 19:05:21.863 INFO SOUND: Using 2 channels at 44100 Hz 2020-10-05 19:05:21.863 INFO SOUND: Channel layout: Headphones/Stereo 2020-10-05 19:05:21.878 INFO DCS: gDescription: "AMD Radeon RX 5700" gVendorId: 4098 gDeviceId: 29471 gMemory: 8149 MB 2020-10-05 19:05:21.893 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-10-05 19:05:21.895 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2020-10-05 19:05:22.800 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-10-05 19:05:22.802 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-10-05 19:05:22.845 INFO EDCORE: (dDispatcher)enterToState_:1 2020-10-05 19:05:24.266 INFO UIBASERENDERER: Cannot load font [E:\DCS World\dxgui\skins\fonts\]! 2020-10-05 19:05:25.683 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.0.3 2020-10-05 19:05:25.686 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.0.3 2020-10-05 19:05:25.687 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.0.3 2020-10-05 19:05:25.688 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.0.3 2020-10-05 19:05:25.688 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\3\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-10-05 19:05:25.690 INFO TACVIEW.GUI: Tacview 1.8.3.200 C++ flight data recorder successfully loaded 2020-10-05 19:05:25.801 INFO Dispatcher: //=== END OF INIT ======================================// 2020-10-05 19:05:25.801 INFO EDCORE: (dDispatcher)enterToState_:2 2020-10-05 19:05:25.816 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-05 19:05:25.816 INFO Lua: Lua CPU usage: metric: average game loading: 40.5123 % 2020-10-05 19:05:25.829 INFO DCS: Screen: MainMenu 2020-10-05 19:05:30.775 INFO DCS: Screen: InstantAction 2020-10-05 19:05:30.780 INFO SOUND: Using SSSE3 for peak calc. 2020-10-05 19:05:34.107 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-10-05 19:05:34.109 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-05 19:05:34.109 INFO TERRAIN: lSystem::CleanScenes() 2020-10-05 19:05:34.109 INFO TERRAIN: lSystem::exit() 2020-10-05 19:05:34.109 INFO VISUALIZER: TerrainRenderer::release 2020-10-05 19:05:34.109 INFO TERRAIN: lSystem::CleanScenes() 2020-10-05 19:05:34.109 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-10-05 19:05:34.527 INFO EDTERRAIN4: TERRAIN_REVISION = 3634 2020-10-05 19:05:34.527 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-10-05 19:05:34.527 INFO EDTERRAIN4: Build date: 2020-10-05 19:05:34.527 INFO EDTERRAIN4: Texture quality: "min" 2020-10-05 19:05:34.578 INFO EDCORE: 0.043 s terrain references 2020-10-05 19:05:34.586 INFO EDCORE: 0.000 s terrain models 2020-10-05 19:05:34.593 INFO EDCORE: 0.000 s terrain assets 2020-10-05 19:05:34.680 INFO EDCORE: 0.080 s terrain assets2 2020-10-05 19:05:34.855 INFO EDCORE: 0.167 s terrain landfile 2020-10-05 19:05:34.864 INFO EDCORE: 0.002 s terrain surfaceTile 2020-10-05 19:05:34.872 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2020-10-05 19:05:34.924 INFO EDCORE: 0.052 s terrain vfstextures 2020-10-05 19:05:34.982 INFO EDCORE: 0.050 s terrain scene 2020-10-05 19:05:34.989 INFO EDCORE: 0.000 s terrain roaddetails 2020-10-05 19:05:34.996 INFO EDCORE: 0.000 s terrain forest 2020-10-05 19:05:36.164 INFO EDCORE: 1.161 s terrain routes 2020-10-05 19:05:36.171 INFO EDCORE: 0.000 s terrain surfacedetails 2020-10-05 19:05:36.179 INFO EDCORE: 0.000 s terrain blocks 2020-10-05 19:05:36.192 INFO EDCORE: 0.000 s terrain references 2020-10-05 19:05:36.353 INFO EDCORE: 0.167 s terrain superficials 2020-10-05 19:05:36.367 INFO EDCORE: 0.006 s terrain lma 2020-10-05 19:05:36.375 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-10-05 19:05:36.890 INFO EDCORE: 0.508 s terrain navgraph 2020-10-05 19:05:36.901 INFO EDCORE: 0.004 s terrain vti 2020-10-05 19:05:37.282 INFO EDTERRAIN4: terrain time: 2.755442 s 2020-10-05 19:05:37.288 INFO TERRAIN: lSystem::InitScenes() 2020-10-05 19:05:37.288 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-10-05 19:05:37.289 INFO LUA-TERRAIN: Init done 2020-10-05 19:05:37.291 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-10-05 19:05:37.291 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-10-05 19:05:37.291 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-10-05 19:05:37.292 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-10-05 19:05:37.332 INFO METASHADER: loaded [108/108] 2020-10-05 19:05:37.347 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-10-05 19:05:37.357 INFO EDTERRAINGRAPHICS41: 0.000008s Loaded reference file "caucasus" buffers: 0 2020-10-05 19:05:37.357 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-05 19:05:37.395 INFO EDTERRAINGRAPHICS41: 0.030794s Loaded reference file "airfieldslights" buffers: 7 2020-10-05 19:05:37.395 INFO EDCORE: 0.031 s landscape4::lReferenceFile 2020-10-05 19:05:37.500 INFO EDTERRAINGRAPHICS41: 0.097267s Loaded reference file "blockbuildings" buffers: 7 2020-10-05 19:05:37.500 INFO EDCORE: 0.097 s landscape4::lReferenceFile 2020-10-05 19:05:37.519 INFO EDTERRAINGRAPHICS41: 0.010435s Loaded reference file "blocktrees" buffers: 0 2020-10-05 19:05:37.519 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-10-05 19:05:38.265 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:39.558 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:40.826 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:42.149 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:43.317 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:44.493 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:45.176 INFO EDTERRAINGRAPHICS41: 7.649324s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-10-05 19:05:45.176 INFO EDCORE: 7.649 s landscape4::lReferenceFile 2020-10-05 19:05:45.198 INFO EDTERRAINGRAPHICS41: 0.014397s Loaded reference file "caucasusbridges" buffers: 11 2020-10-05 19:05:45.198 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2020-10-05 19:05:45.742 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:47.035 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:05:47.726 INFO EDTERRAINGRAPHICS41: 2.518733s Loaded reference file "caucasusobjects" buffers: 0 2020-10-05 19:05:47.726 INFO EDCORE: 2.519 s landscape4::lReferenceFile 2020-10-05 19:05:47.745 INFO EDTERRAINGRAPHICS41: 0.011060s Loaded reference file "communication" buffers: 7 2020-10-05 19:05:47.745 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2020-10-05 19:05:47.753 INFO EDTERRAINGRAPHICS41: 0.000170s Loaded reference file "crashmodels" buffers: 1 2020-10-05 19:05:47.753 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-05 19:05:47.869 INFO EDTERRAINGRAPHICS41: 0.108635s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-10-05 19:05:47.869 INFO EDCORE: 0.109 s landscape4::lReferenceFile 2020-10-05 19:05:47.908 INFO EDTERRAINGRAPHICS41: 0.031195s Loaded reference file "housedetails" buffers: 9 2020-10-05 19:05:47.908 INFO EDCORE: 0.031 s landscape4::lReferenceFile 2020-10-05 19:05:47.921 INFO EDTERRAINGRAPHICS41: 0.004134s Loaded reference file "industrial" buffers: 7 2020-10-05 19:05:47.921 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-10-05 19:05:47.965 INFO EDTERRAINGRAPHICS41: 0.036487s Loaded reference file "misc" buffers: 3 2020-10-05 19:05:47.965 INFO EDCORE: 0.036 s landscape4::lReferenceFile 2020-10-05 19:05:47.980 INFO EDTERRAINGRAPHICS41: 0.006885s Loaded reference file "oilplatforms" buffers: 7 2020-10-05 19:05:47.980 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-10-05 19:05:47.999 INFO EDTERRAINGRAPHICS41: 0.009147s Loaded reference file "tuapserefinery" buffers: 6 2020-10-05 19:05:47.999 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-10-05 19:05:48.012 INFO EDTERRAINGRAPHICS41: 0.004918s Loaded reference file "vehicles" buffers: 9 2020-10-05 19:05:48.012 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-10-05 19:05:48.024 INFO EDTERRAINGRAPHICS41: 0.004231s Loaded reference file "vessels" buffers: 7 2020-10-05 19:05:48.024 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-10-05 19:05:48.042 INFO EDTERRAINGRAPHICS41: 0.008900s Loaded reference file "walls" buffers: 2 2020-10-05 19:05:48.042 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-10-05 19:05:48.064 INFO EDTERRAINGRAPHICS41: 0.014149s Loaded reference file "americanbeech" buffers: 0 2020-10-05 19:05:48.064 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2020-10-05 19:05:48.073 INFO EDTERRAINGRAPHICS41: 0.000753s Loaded reference file "caucasus_fir" buffers: 0 2020-10-05 19:05:48.073 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.083 INFO EDTERRAINGRAPHICS41: 0.000960s Loaded reference file "cypress_oak" buffers: 0 2020-10-05 19:05:48.083 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.092 INFO EDTERRAINGRAPHICS41: 0.000688s Loaded reference file "european_beech" buffers: 0 2020-10-05 19:05:48.092 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.101 INFO EDTERRAINGRAPHICS41: 0.000781s Loaded reference file "green_ash" buffers: 0 2020-10-05 19:05:48.101 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.110 INFO EDTERRAINGRAPHICS41: 0.000742s Loaded reference file "honey_mesquite" buffers: 0 2020-10-05 19:05:48.110 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.119 INFO EDTERRAINGRAPHICS41: 0.000742s Loaded reference file "italiancypress" buffers: 0 2020-10-05 19:05:48.119 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.128 INFO EDTERRAINGRAPHICS41: 0.000676s Loaded reference file "lombardypoplar" buffers: 0 2020-10-05 19:05:48.128 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.136 INFO EDTERRAINGRAPHICS41: 0.000683s Loaded reference file "mountain_maple" buffers: 0 2020-10-05 19:05:48.136 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.145 INFO EDTERRAINGRAPHICS41: 0.000724s Loaded reference file "norwayspruce" buffers: 0 2020-10-05 19:05:48.145 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.154 INFO EDTERRAINGRAPHICS41: 0.000510s Loaded reference file "shrub" buffers: 0 2020-10-05 19:05:48.154 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-05 19:05:48.154 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-10-05 19:05:48.158 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-10-05 19:05:48.158 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: objects: 666 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-10-05 19:05:48.159 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-10-05 19:05:48.174 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-10-05 19:05:48.259 INFO EDCORE: 0.078 s landscape5::GrassFile 2020-10-05 19:05:48.267 INFO EDCORE: 0.000 s landscape5::lModels5File 2020-10-05 19:05:48.395 WARNING LOG: 16 duplicate message(s) skipped. 2020-10-05 19:05:48.395 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-10-05 19:05:48.551 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-10-05 19:05:48.554 INFO EDCORE: 0.162 s landscape5::Surface5File 2020-10-05 19:05:48.587 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-10-05 19:05:48.587 INFO EDCORE: 0.012 s landscape5::SurfaceTile 2020-10-05 19:05:48.597 INFO EDCORE: 0.001 s landscape5::Scene5File 2020-10-05 19:05:48.610 INFO EDCORE: 0.005 s landscape4::lRoutesFile 2020-10-05 19:05:48.620 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2020-10-05 19:05:48.628 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-10-05 19:05:48.628 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-10-05 19:05:48.637 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-10-05 19:05:48.646 INFO EDCORE: 0.001 s landscape5::sup5File 2020-10-05 19:05:48.655 INFO EDCORE: 0.000 s landscape5::sup5File 2020-10-05 19:05:48.664 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-10-05 19:05:48.664 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 11.373267 s 2020-10-05 19:05:48.664 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-10-05 19:05:48.664 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-10-05 19:05:48.848 INFO Dispatcher: loadMission C:\Users\3\AppData\Local\Temp\DCS\tempMission.miz 2020-10-05 19:05:48.848 INFO WORLDGENERAL: loading mission from: "C:\Users\3\AppData\Local\Temp\DCS\tempMission.miz" 2020-10-05 19:05:48.907 INFO EDCORE: (dDispatcher)enterToState_:4 2020-10-05 19:05:48.909 INFO Dispatcher: Terrain theatre Caucasus 2020-10-05 19:05:50.101 INFO Dispatcher: Start 2020-10-05 19:05:50.154 INFO Dispatcher: Terrain theatre Caucasus 2020-10-05 19:05:50.157 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-05 19:05:50.157 INFO TERRAIN: lSystem::CleanScenes() 2020-10-05 19:05:50.157 INFO TERRAIN: lSystem::InitScenes() 2020-10-05 19:05:50.157 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2020-10-05 19:05:50.159 WARNING GRAPHICSCORE: already registered Renderer callback 2020-10-05 19:05:50.168 INFO VISUALIZER: StartSimulation 2020-10-05 19:05:50.290 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2020-10-05 19:05:50.303 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:50.303 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-10-05 19:05:50.472 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-05 19:05:51.097 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-10-05 19:05:51.114 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:51.114 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-10-05 19:05:51.271 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:51.271 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-05 19:05:53.072 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:53.072 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-05 19:05:54.492 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:54.492 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-05 19:05:55.797 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:55.797 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-05 19:05:56.945 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:56.945 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-10-05 19:05:57.059 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:57.059 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-10-05 19:05:58.748 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-05 19:05:58.748 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-05 19:06:00.128 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:00.128 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-10-05 19:06:00.285 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:00.285 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-10-05 19:06:01.305 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:01.305 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-10-05 19:06:02.020 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:02.020 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-05 19:06:02.130 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:02.130 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-10-05 19:06:02.526 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:02.526 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-10-05 19:06:02.852 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:02.852 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-10-05 19:06:04.224 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:04.224 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-10-05 19:06:05.404 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:05.404 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-10-05 19:06:06.372 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:06.372 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-10-05 19:06:07.038 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:07.038 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-05 19:06:07.145 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:07.145 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-10-05 19:06:08.074 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:08.074 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-10-05 19:06:08.708 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:08.708 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-10-05 19:06:08.863 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:08.863 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-05 19:06:08.964 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:08.964 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-05 19:06:09.437 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:09.437 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-05 19:06:09.836 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:09.836 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-10-05 19:06:10.350 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:10.350 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-05 19:06:10.473 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:10.473 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-05 19:06:10.840 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:10.840 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-05 19:06:11.137 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:11.137 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-05 19:06:11.273 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:11.273 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-05 19:06:12.232 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:12.232 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-05 19:06:12.965 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:12.965 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-05 19:06:13.085 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-10-05 19:06:13.085 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-10-05 19:06:13.599 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-10-05 19:06:13.599 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-10-05 19:06:13.999 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-10-05 19:06:13.999 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-10-05 19:06:14.060 INFO Dispatcher: initial random seed = 4774081 2020-10-05 19:06:14.060 INFO Dispatcher: apply random seed = 4774081 2020-10-05 19:06:14.341 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-10-05 19:06:14.692 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:14.692 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-10-05 19:06:15.919 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-05 19:06:15.919 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-05 19:06:16.762 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-10-05 19:06:16.765 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2020-10-05 19:06:16.765 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-10-05 19:06:16.765 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-10-05 19:06:16.901 INFO Config: netview started 2020-10-05 19:06:17.123 INFO VISUALIZER: CameraIndependedPreload() 2020-10-05 19:06:17.123 INFO VISUALIZER: CameraIndependedPreload() finished 2020-10-05 19:06:17.123 INFO DCS: use_xRay: no 2020-10-05 19:06:18.948 INFO DCS: MissionSpawn:initScript 2020-10-05 19:06:18.948 INFO DCS: MissionSpawn:spawnCoalition neutrals 2020-10-05 19:06:18.948 INFO DCS: MissionSpawn:spawnCoalition red 2020-10-05 19:06:18.948 INFO DCS: MissionSpawn:spawnPlanes 0 2020-10-05 19:06:18.948 INFO DCS: MissionSpawn:spawnCoalition blue 2020-10-05 19:06:18.948 INFO DCS: MissionSpawn:spawnHelicopters 16 2020-10-05 19:06:18.974 INFO DCS: MissionSpawn:spawnVehicles 16 2020-10-05 19:06:18.994 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-10-05 19:06:19.030 INFO DCS: MissionSpawn:spawnLocalPlayer 15,Su-25 2020-10-05 19:06:19.163 ERROR SOUND: render time = 0.013524s exceeded allowed slice of 0.010159s 2020-10-05 19:06:23.321 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/FC3.dll 2020-10-05 19:06:27.689 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/A10A.dll 2020-10-05 19:06:32.197 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/F15.dll 2020-10-05 19:06:36.488 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su27.dll 2020-10-05 19:06:40.897 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su33.dll 2020-10-05 19:06:44.807 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/MiG29.dll 2020-10-05 19:06:45.183 INFO VISUALIZER: cockpit ILV loaded 2020-10-05 19:06:45.241 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-10-05 19:06:45.242 INFO DCS: dbox not found , skip 2020-10-05 19:06:45.268 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-10-05 19:06:45.268 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-10-05 19:06:45.268 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.058239 ms 2020-10-05 19:06:45.276 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\3\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-10-05 19:06:45.277 INFO TACVIEW.EXPORT: Tacview 1.8.3.200 C++ flight data recorder successfully loaded 2020-10-05 19:06:45.305 INFO VISUALIZER: Preload() camera=-260615.721295, 152.328339, 617234.937722 radius=150000.000000 2020-10-05 19:06:45.305 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-260616, 152.328, 617235), radius=150000 2020-10-05 19:06:46.219 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:06:48.540 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:06:49.595 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:06:51.431 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:06:53.142 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:06:54.534 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:06:55.988 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:06:57.507 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:06:59.375 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:07:01.037 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:07:02.018 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 4 released 0 2020-10-05 19:07:02.018 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 8 released 0 2020-10-05 19:07:02.018 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.050239 ms 2020-10-05 19:07:02.856 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:07:05.400 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-05 19:07:06.431 ERROR SOUND: render time = 0.011958s exceeded allowed slice of 0.010159s 2020-10-05 19:07:06.581 INFO RENDERER: Compile shader metashaders/terrain/rasterchart.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-05 19:07:11.054 INFO VISUALIZER: Preload() finished 2020-10-05 19:07:11.062 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.8.3.200 Loaded 2020-10-05 19:07:11.063 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, compressionLevel=1, dataRecordingEnabled=0, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=60, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675} 2020-10-05 19:07:11.063 INFO DCS: Screen: mission_offline 2020-10-05 19:07:11.064 INFO Dispatcher: precache units resources in slots 2020-10-05 19:07:11.148 INFO Lua: Lua CPU usage: metric: average mission loading: 0.6025 % 2020-10-05 19:07:11.148 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-10-05 19:07:37.982 ERROR SOUND: render time = 0.029871s exceeded allowed slice of 0.010159s 2020-10-05 19:08:18.599 INFO TACVIEW.DLL: During the last 60.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-10-05 19:08:18.599 INFO TACVIEW.DLL: The average frame rate of 68.0fps would have been 68.0fps if the flight data recorder was disabled 2020-10-05 19:08:18.599 INFO TACVIEW.DLL: DCS World simulation is taking 100.0% of CPU 2020-10-05 19:08:18.599 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-10-05 19:08:18.599 INFO TACVIEW.DLL: Tacview recorder is taking 0.0% of CPU 2020-10-05 19:09:18.609 INFO TACVIEW.DLL: During the last 60.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-10-05 19:09:18.609 INFO TACVIEW.DLL: The average frame rate of 82.8fps would have been 82.8fps if the flight data recorder was disabled 2020-10-05 19:09:18.609 INFO TACVIEW.DLL: DCS World simulation is taking 100.0% of CPU 2020-10-05 19:09:18.609 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-10-05 19:09:18.609 INFO TACVIEW.DLL: Tacview recorder is taking 0.0% of CPU 2020-10-05 19:10:18.615 INFO TACVIEW.DLL: During the last 60.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-10-05 19:10:18.616 INFO TACVIEW.DLL: The average frame rate of 93.7fps would have been 93.7fps if the flight data recorder was disabled 2020-10-05 19:10:18.616 INFO TACVIEW.DLL: DCS World simulation is taking 100.0% of CPU 2020-10-05 19:10:18.616 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-10-05 19:10:18.616 INFO TACVIEW.DLL: Tacview recorder is taking 0.0% of CPU 2020-10-05 19:11:18.625 INFO TACVIEW.DLL: During the last 60.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-10-05 19:11:18.625 INFO TACVIEW.DLL: The average frame rate of 95.1fps would have been 95.1fps if the flight data recorder was disabled 2020-10-05 19:11:18.625 INFO TACVIEW.DLL: DCS World simulation is taking 100.0% of CPU 2020-10-05 19:11:18.625 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-10-05 19:11:18.625 INFO TACVIEW.DLL: Tacview recorder is taking 0.0% of CPU 2020-10-05 19:12:18.653 INFO TACVIEW.DLL: During the last 60.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-10-05 19:12:18.653 INFO TACVIEW.DLL: The average frame rate of 54.8fps would have been 54.8fps if the flight data recorder was disabled 2020-10-05 19:12:18.653 INFO TACVIEW.DLL: DCS World simulation is taking 100.0% of CPU 2020-10-05 19:12:18.653 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-10-05 19:12:18.653 INFO TACVIEW.DLL: Tacview recorder is taking 0.0% of CPU 2020-10-05 19:12:27.744 INFO Lua: Lua CPU usage: metric: average mission execution: 1.1558 % 2020-10-05 19:12:29.402 INFO Dispatcher: Stop 2020-10-05 19:12:30.240 INFO Config: netview stopped 2020-10-05 19:12:30.309 INFO TERRAIN: lSystem::CleanScenes() 2020-10-05 19:12:30.313 INFO VISUALIZER: StopSimulation 2020-10-05 19:12:30.313 INFO VISUALIZER: Stopped collection of statistic. 2020-10-05 19:12:30.341 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-05 19:12:33.157 INFO DCS: Screen: MainMenu 2020-10-05 19:12:34.798 INFO EDCORE: (dDispatcher)enterToState_:5 2020-10-05 19:12:34.808 INFO DCS: application shutdown 2020-10-05 19:12:34.934 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-10-05 19:12:34.937 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-10-05 19:12:34.937 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-10-05 19:12:35.058 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-10-05 19:12:35.163 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-10-05 19:12:35.169 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-10-05 19:12:35.172 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-10-05 19:12:35.174 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-10-05 19:12:35.174 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-10-05 19:12:35.178 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-10-05 19:12:35.178 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-10-05 19:12:35.179 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-10-05 19:12:35.180 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-10-05 19:12:35.180 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-10-05 19:12:35.187 INFO TERRAIN: lSystem::exit() 2020-10-05 19:12:35.187 INFO VISUALIZER: TerrainRenderer::release 2020-10-05 19:12:35.187 INFO TERRAIN: lSystem::CleanScenes() 2020-10-05 19:12:36.374 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-10-05 19:12:36.375 INFO VISUALIZER: TerrainRenderer::release 2020-10-05 19:12:36.386 WARNING LOG: 1 duplicate message(s) skipped. 2020-10-05 19:12:36.386 INFO TERRAIN: lSystem::exit() 2020-10-05 19:12:36.386 INFO TERRAIN: lSystem::CleanScenes() 2020-10-05 19:12:36.454 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-10-05 19:12:36.711 INFO DX11BACKEND: textures_count: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: textures_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: buffers_count: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: buffers_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: CB_count: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: CB_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: SB_count: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: SB_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: IB_count: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: IB_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: VB_count: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: VB_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: total_buffers_size: 0 2020-10-05 19:12:36.711 INFO DX11BACKEND: total_size: 0 === Log closed.