--reformatted per-unit data to be mod system friendly --this file is no longer should be edited for adding new flyable aircraft , DCS automatically check core database for this data(i.e. where you define your aircraft in aircraft table just define ViewSettings and SnapViews tables) -- result of ingame editing is saved to Saved Games//DCS/Config/View/SnapViews.lua SnapViews = {} SnapViews["A-10A"] = { [1] = {-- player slot 1 [1] = { viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 49.626770,--FOV hAngle = 0.000000, vAngle = -90.631294, x_trans = 0.180499, y_trans = -0.137064, z_trans = -0.250000, rollAngle = 0.000000, }, [3] = { viewAngle = 30.395041,--FOV hAngle = 0.000000, vAngle = -94.329208, x_trans = 0.372718, y_trans = -0.054055, z_trans = 0.250000, rollAngle = 0.000000, }, [4] = { viewAngle = 55.238567,--FOV hAngle = 0.000000, vAngle = -90.631294, x_trans = 0.158523, y_trans = -0.137064, z_trans = 0.250000, rollAngle = 0.000000, }, [5] = { viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.651850, x_trans = 0.327622, y_trans = -0.278207, z_trans = -0.244799, rollAngle = 0.000000, }, [6] = { viewAngle = 34.340549,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.651850, x_trans = 0.327622, y_trans = -0.278207, z_trans = 0.244799, rollAngle = 0.000000, }, [8] = { viewAngle = 68.628296,--FOV hAngle = 68.292320, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 68.628296,--FOV hAngle = 0.000000, vAngle = 30.227919, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 68.628296,--FOV hAngle = -67.172974, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 70.000000,--FOV hAngle = 20.000000, vAngle = 8.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 70.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 75.000000,--FOV hAngle = 0.000000, vAngle = -23.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["A-10C"] = { [1] = {-- player slot 1 [1] = { viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 49.626770,--FOV hAngle = 0.000000, vAngle = -90.631294, x_trans = 0.180499, y_trans = -0.137064, z_trans = -0.250000, rollAngle = 0.000000, }, [3] = { viewAngle = 30.395041,--FOV hAngle = 0.000000, vAngle = -94.329208, x_trans = 0.372718, y_trans = -0.054055, z_trans = 0.250000, rollAngle = 0.000000, }, [4] = { viewAngle = 55.238567,--FOV hAngle = 0.000000, vAngle = -90.631294, x_trans = 0.158523, y_trans = -0.137064, z_trans = 0.250000, rollAngle = 0.000000, }, [5] = { viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.651850, x_trans = 0.327622, y_trans = -0.278207, z_trans = -0.244799, rollAngle = 0.000000, }, [6] = { viewAngle = 34.340549,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.651850, x_trans = 0.327622, y_trans = -0.278207, z_trans = 0.244799, rollAngle = 0.000000, }, [8] = { viewAngle = 68.628296,--FOV hAngle = 68.292320, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 68.628296,--FOV hAngle = 0.000000, vAngle = 30.227919, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 68.628296,--FOV hAngle = -67.172974, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 70.000000,--FOV hAngle = 20.000000, vAngle = 8.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 70.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 75.000000,--FOV hAngle = 0.000000, vAngle = -23.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["F-15C"] = { [1] = {-- player slot 1 [1] = { viewAngle = 70.611748,--FOV hAngle = -1.240272, vAngle = -33.850250, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 32.704346,--FOV hAngle = 25.696522, vAngle = -34.778103, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 32.704346,--FOV hAngle = 0.000000, vAngle = -47.845268, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 36.106045,--FOV hAngle = -28.878576, vAngle = -36.780628, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 88.727844,--FOV hAngle = 128.508865, vAngle = 13.131046, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 41.928593,--FOV hAngle = 0.000000, vAngle = -4.630446, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 88.727844,--FOV hAngle = -128.508865, vAngle = 13.131046, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 88.727844,--FOV hAngle = 81.648369, vAngle = -9.500000, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.180634, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 88.727844,--FOV hAngle = -80.997551, vAngle = -9.500000, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = -9.678451, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["Ka-50"] = { [1] = {-- player slot 1 [1] = { viewAngle = 67.452896,--FOV hAngle = 0.000000, vAngle = -40.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, }, [4] = { viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, }, [6] = { viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, }, [8] = { viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, }, [9] = { viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.592758, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["MiG-29A"] = { [1] = {-- player slot 1 [1] = { viewAngle = 76.124840,--FOV hAngle = -2.623254, vAngle = -26.566959, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 34.911949,--FOV hAngle = 24.601770, vAngle = -32.350807, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 26.184198,--FOV hAngle = 12.026249, vAngle = -40.075508, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 39.454399,--FOV hAngle = -26.664328, vAngle = -32.355324, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 81.240005,--FOV hAngle = 131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 44.201855,--FOV hAngle = 0.000000, vAngle = -2.378299, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 81.240005,--FOV hAngle = -131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 81.240005,--FOV hAngle = 76.013145, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = 36.304676, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 81.240005,--FOV hAngle = -74.774559, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["MiG-29G"] = { [1] = {-- player slot 1 [1] = { viewAngle = 76.124840,--FOV hAngle = -2.623254, vAngle = -26.566959, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 34.911949,--FOV hAngle = 24.601770, vAngle = -32.350807, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 26.184198,--FOV hAngle = 12.026249, vAngle = -40.075508, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 39.454399,--FOV hAngle = -26.664328, vAngle = -32.355324, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 81.240005,--FOV hAngle = 131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 44.201855,--FOV hAngle = 0.000000, vAngle = -2.378299, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 81.240005,--FOV hAngle = -131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 81.240005,--FOV hAngle = 76.013145, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = 36.304676, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 81.240005,--FOV hAngle = -74.774559, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["MiG-29K"] = { [1] = {-- player slot 1 [1] = { viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 30.000000,--FOV hAngle = 20.000000, vAngle = -43.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 30.000000,--FOV hAngle = 0.000000, vAngle = -43.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 30.000000,--FOV hAngle = -20.000000, vAngle = -43.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 30.000000,--FOV hAngle = 20.000000, vAngle = -23.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 30.000000,--FOV hAngle = 0.000000, vAngle = -23.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 30.000000,--FOV hAngle = -20.000000, vAngle = -23.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 30.000000,--FOV hAngle = 20.000000, vAngle = 2.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 30.000000,--FOV hAngle = 0.000000, vAngle = 2.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 30.000000,--FOV hAngle = -20.000000, vAngle = 2.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["MiG-29S"] = { [1] = {-- player slot 1 [1] = { viewAngle = 76.124840,--FOV hAngle = -2.623254, vAngle = -26.566959, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 34.911949,--FOV hAngle = 24.601770, vAngle = -32.350807, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 26.184198,--FOV hAngle = 12.026249, vAngle = -40.075508, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 39.454399,--FOV hAngle = -26.664328, vAngle = -32.355324, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 81.240005,--FOV hAngle = 131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 44.201855,--FOV hAngle = 0.000000, vAngle = -2.378299, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 81.240005,--FOV hAngle = -131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 81.240005,--FOV hAngle = 76.013145, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = 36.304676, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 81.240005,--FOV hAngle = -74.774559, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["P-51D"] = { [1] = {-- player slot 1 [1] = { viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -75.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 91.040001,--FOV hAngle = 157.332764, vAngle = -28.359503, x_trans = 0.063872, y_trans = 0.082888, z_trans = -0.116148, rollAngle = 0.000000, }, [6] = { viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -8.722581, x_trans = 0.212078, y_trans = 0.057813, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 80.000000,--FOV hAngle = -143.000000, vAngle = 0.000000, x_trans = 0.350000, y_trans = 0.059000, z_trans = 0.100000, rollAngle = 0.000000, }, [8] = { viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 80.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["Su-25"] = { [1] = {-- player slot 1 [1] = { viewAngle = 68.767799,--FOV hAngle = 1.929517, vAngle = -30.846605, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 29.223452,--FOV hAngle = 37.489525, vAngle = -38.883888, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 40.635601,--FOV hAngle = -0.438357, vAngle = -33.138290, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 24.797405,--FOV hAngle = -34.382549, vAngle = -34.808853, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 69.302101,--FOV hAngle = 89.405373, vAngle = 1.213156, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 29.761202,--FOV hAngle = 0.000000, vAngle = -6.880077, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 69.302101,--FOV hAngle = -89.691940, vAngle = 4.554290, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 69.302101,--FOV hAngle = 52.113377, vAngle = -3.970644, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 72.856201,--FOV hAngle = 0.000000, vAngle = 30.866713, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 69.302101,--FOV hAngle = -50.664936, vAngle = -3.970644, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 47.680202,--FOV hAngle = 43.054649, vAngle = -7.799250, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 47.680202,--FOV hAngle = -41.743240, vAngle = -7.799250, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 69.302101,--FOV hAngle = 0.000000, vAngle = -15.137112, x_trans = 0.050000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["Su-25T"] = { [1] = {-- player slot 1 [1] = { viewAngle = 80.663399,--FOV hAngle = 0.000000, vAngle = -30.619938, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 39.764698,--FOV hAngle = 28.661316, vAngle = -41.406044, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 38.090847,--FOV hAngle = -24.622110, vAngle = -45.153934, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 33.645596,--FOV hAngle = -36.653450, vAngle = -23.703861, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 80.663399,--FOV hAngle = 99.816956, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 58.718098,--FOV hAngle = 0.000000, vAngle = -5.000803, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 80.663399,--FOV hAngle = -99.999687, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 80.663399,--FOV hAngle = 58.382488, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 94.037704,--FOV hAngle = 0.000000, vAngle = 41.421227, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 80.663399,--FOV hAngle = -57.531212, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 60.203396,--FOV hAngle = 55.124939, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 60.203396,--FOV hAngle = -52.633553, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 90.000000,--FOV hAngle = 0.000000, vAngle = -18.382137, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["Su-25TM"] = { [1] = {-- player slot 1 [1] = { viewAngle = 80.663399,--FOV hAngle = 0.000000, vAngle = -30.619938, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 39.764698,--FOV hAngle = 28.661316, vAngle = -41.406044, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 38.090847,--FOV hAngle = -24.622110, vAngle = -45.153934, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 33.645596,--FOV hAngle = -36.653450, vAngle = -23.703861, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 80.663399,--FOV hAngle = 99.816956, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 58.718098,--FOV hAngle = 0.000000, vAngle = -5.000803, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 80.663399,--FOV hAngle = -99.999687, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 80.663399,--FOV hAngle = 58.382488, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 94.037704,--FOV hAngle = 0.000000, vAngle = 41.421227, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 80.663399,--FOV hAngle = -57.531212, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 60.203396,--FOV hAngle = 55.124939, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 60.203396,--FOV hAngle = -52.633553, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 90.000000,--FOV hAngle = 0.000000, vAngle = -18.382137, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["Su-27"] = { [1] = {-- player slot 1 [1] = { viewAngle = 71.824692,--FOV hAngle = 0.000000, vAngle = -32.458889, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 33.361835,--FOV hAngle = 41.045925, vAngle = -40.805656, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 30.427544,--FOV hAngle = 0.000000, vAngle = -41.808968, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 34.392349,--FOV hAngle = -32.597401, vAngle = -35.293747, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 87.468338,--FOV hAngle = 129.012665, vAngle = 14.547977, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 43.977936,--FOV hAngle = 0.000000, vAngle = -4.951577, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 87.468338,--FOV hAngle = -129.012665, vAngle = 14.491872, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 87.468338,--FOV hAngle = 82.862923, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = 38.979362, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 87.468338,--FOV hAngle = -82.461266, vAngle = -12.843998, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 68.786629,--FOV hAngle = 15.618313, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 69.165199,--FOV hAngle = -15.683434, vAngle = 8.549150, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, }, }, } SnapViews["Su-33"] = { [1] = {-- player slot 1 [1] = { viewAngle = 71.824692,--FOV hAngle = 0.000000, vAngle = -32.458889, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [2] = { viewAngle = 33.361835,--FOV hAngle = 41.045925, vAngle = -40.805656, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [3] = { viewAngle = 30.427544,--FOV hAngle = 0.000000, vAngle = -41.808968, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [4] = { viewAngle = 34.392349,--FOV hAngle = -32.597401, vAngle = -35.293747, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [5] = { viewAngle = 87.468338,--FOV hAngle = 129.012665, vAngle = 14.547977, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [6] = { viewAngle = 43.977936,--FOV hAngle = 0.000000, vAngle = -4.951577, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [7] = { viewAngle = 87.468338,--FOV hAngle = -129.012665, vAngle = 14.491872, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [8] = { viewAngle = 87.468338,--FOV hAngle = 82.862923, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [9] = { viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = 38.979362, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [10] = { viewAngle = 87.468338,--FOV hAngle = -82.461266, vAngle = -12.843998, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [11] = {--look at left mirror viewAngle = 68.786629,--FOV hAngle = 15.618313, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [12] = {--look at right mirror viewAngle = 69.165199,--FOV hAngle = -15.683434, vAngle = 8.549150, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, }, [13] = {--default view viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, }, }, }