=== Log opened UTC 2020-06-01 21:03:35 2020-06-01 21:03:35.233 INFO DCS: Command line: "D:\DCS World\bin/DCS.exe" 2020-06-01 21:03:35.234 INFO DCS: DCS/2.5.6.49798 (x86_64; Windows NT 10.0.17763) 2020-06-01 21:03:35.234 INFO DCS: DCS revision: 169791 2020-06-01 21:03:35.234 INFO DCS: Renderer revision: 20354 2020-06-01 21:03:35.234 INFO DCS: Terrain revision: 20270 2020-06-01 21:03:35.234 INFO DCS: CPU cores: 6, threads: 12, System RAM: 8037 MB, Pagefile: 14336 MB 2020-06-01 21:03:35.423 INFO EDCORE: (dDispatcher)enterToState_:0 2020-06-01 21:03:35.708 INFO Dispatcher: 2020/6/1 23:03 V1803061700 2020-06-01 21:03:35.730 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-06-01 21:03:35.734 INFO INPUT: Device [Mouse] created deviceId = -1 2020-06-01 21:03:35.797 INFO SOUND: Using driver: wasapi 2020-06-01 21:03:35.798 INFO SOUND: Found 1 available audio device(s): 2020-06-01 21:03:35.798 INFO SOUND: 0: ID: "{0.0.0.00000000}.{a73995dd-1d39-4294-a4c9-7234ccde7e80}", Name: "Speakers (Realtek(R) Audio)" 2020-06-01 21:03:40.770 INFO SOUND: Added sound path: Sounds 2020-06-01 21:03:40.837 INFO SOUNDER: Loaded 207 packed sounders. 2020-06-01 21:03:40.838 INFO Dispatcher: InitLow 2020-06-01 21:03:59.053 INFO NET: Login success. 2020-06-01 21:03:59.779 INFO NET: Got auth data. 2020-06-01 21:03:59.791 INFO DCS: Successfully got authorization data. 2020-06-01 21:03:59.801 INFO Dispatcher: Loading installed modules... 2020-06-01 21:04:12.430 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-06-01 21:04:12.687 INFO Scripting: PLUGINS START------------------------------------------------- 2020-06-01 21:04:12.916 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-06-01 21:04:12.922 INFO SOUNDER: Loaded 3 packed sounders. 2020-06-01 21:04:13.487 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-06-01 21:04:13.493 INFO SOUNDER: Loaded 1 packed sounders. 2020-06-01 21:04:13.527 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-06-01 21:04:13.539 INFO SOUNDER: Loaded 3 packed sounders. 2020-06-01 21:04:14.153 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-06-01 21:04:14.266 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-06-01 21:04:14.333 INFO SOUNDER: Loaded 1 sounders. 2020-06-01 21:04:14.336 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-06-01 21:04:14.378 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-06-01 21:04:14.500 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/. 2020-06-01 21:04:14.503 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-06-01 21:04:14.710 INFO SOUNDER: Loaded 10 sounders. 2020-06-01 21:04:14.732 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-06-01 21:04:14.858 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-06-01 21:04:14.907 INFO SOUNDER: Loaded 1 sounders. 2020-06-01 21:04:14.988 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-06-01 21:04:15.070 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-06-01 21:04:15.253 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-06-01 21:04:15.374 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-06-01 21:04:15.580 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-06-01 21:04:15.736 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2020-06-01 21:04:15.982 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-06-01 21:04:15.989 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-06-01 21:04:15.998 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-06-01 21:04:16.019 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-06-01 21:04:16.024 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-06-01 21:04:16.025 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-06-01 21:04:16.026 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-06-01 21:04:16.035 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-06-01 21:04:16.720 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-06-01 21:04:16.724 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-06-01 21:04:16.728 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-06-01 21:04:16.732 INFO CE2_AI: Loading CE AI 2020-06-01 21:04:16.732 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-06-01 21:04:16.736 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-06-01 21:04:16.740 INFO MiG21_AI: Loading CE AI 2020-06-01 21:04:16.740 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-06-01 21:04:16.749 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-06-01 21:04:16.860 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-06-01 21:04:17.265 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/FC3.dll 2020-06-01 21:04:17.565 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/A10A.dll 2020-06-01 21:04:17.962 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/F15.dll 2020-06-01 21:04:18.246 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su27.dll 2020-06-01 21:04:18.550 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su33.dll 2020-06-01 21:04:18.853 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/MiG29.dll 2020-06-01 21:04:18.860 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll 2020-06-01 21:04:19.081 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-06-01 21:04:19.171 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['scaleGui'] = 1; ['visibRange'] = 'High'; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['height'] = 768; ['SSLR'] = 0; ['effects'] = 3; ['outputGamma'] = 2.2; ['useDeferredShading'] = 1; ['sync'] = false; ['width'] = 1280; ['forestDistanceFactor'] = 0.5; ['textures'] = 0; ['preloadRadius'] = 150000; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-06-01 21:04:19.186 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-06-01 21:04:22.374 INFO DX11BACKEND: DX11Renderer initialization (w:1280 h:768 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-06-01 21:04:22.476 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-06-01 21:04:22.476 INFO DX11BACKEND: Driver Command Lists - 1 2020-06-01 21:04:22.730 INFO DX11BACKEND: NVIDIA API init OK 2020-06-01 21:04:22.734 INFO DX11BACKEND: NVIDIA Display Driver Version 44575.r445_00 2020-06-01 21:04:22.734 INFO DX11BACKEND: GPU count:1 2020-06-01 21:04:22.896 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-06-01 21:04:22.923 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-06-01 21:04:34.823 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1030/1030. 2020-06-01 21:04:34.830 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\haber\Saved Games\DCS\fxo 2020-06-01 21:04:34.832 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-06-01 21:04:34.997 INFO VISUALIZER: SceneManager initialization 2020-06-01 21:04:35.017 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.017 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.123 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.123 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.205 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.205 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.290 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.290 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.378 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.378 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.427 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.427 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.477 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.477 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.530 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.530 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.583 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.583 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.617 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.617 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.653 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.653 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.689 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.689 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.730 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.730 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.757 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.757 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.786 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.786 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.821 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.821 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.853 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.853 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.879 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.879 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.907 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.907 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.934 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.934 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.962 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.962 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-06-01 21:04:35.985 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:35.985 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-06-01 21:04:36.010 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:36.010 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-06-01 21:04:36.036 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:36.036 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-06-01 21:04:36.181 ERROR DX11BACKEND: Can't find precompiled shader enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-06-01 21:04:36.181 INFO DX11BACKEND: Compile shader: enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-06-01 21:04:36.867 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:04:37.828 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-06-01 21:04:37.841 INFO SOUND: Opening default audio device. 2020-06-01 21:04:37.947 INFO SOUND: Driver reports 8 channels with mask 0x63F 2020-06-01 21:04:37.947 INFO SOUND: Using 8 channels at 48000 Hz 2020-06-01 21:04:37.947 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2020-06-01 21:04:38.398 INFO DCS: gDescription: "NVIDIA GeForce GTX 1650" gVendorId: 4318 gDeviceId: 8081 gMemory: 3962 MB 2020-06-01 21:04:38.426 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-06-01 21:04:38.428 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=311 already declared in table MissileTable 2020-06-01 21:04:41.333 INFO EDCORE: (dDispatcher)enterToState_:1 2020-06-01 21:04:50.980 INFO UIBASERENDERER: Cannot load font [D:\DCS World\dxgui\skins\fonts\]! 2020-06-01 21:04:56.212 INFO Dispatcher: //=== END OF INIT ======================================// 2020-06-01 21:04:56.212 INFO EDCORE: (dDispatcher)enterToState_:2 2020-06-01 21:04:56.336 INFO EDCORE: (dDispatcher)enterToState_:3 2020-06-01 21:04:56.336 INFO Lua: Lua CPU usage: metric: average game loading: 38.7060 % 2020-06-01 21:04:56.357 INFO DCS: Screen: MainMenu 2020-06-01 21:05:18.147 INFO NET: client has started 2020-06-01 21:05:18.149 INFO NET: Using IPv6 multicast interface: 8 - Ethernet 2020-06-01 21:05:18.149 INFO NET: Using IPv6 multicast interface: 17 - WLAN 2020-06-01 21:05:18.149 INFO NET: Using LEDBAT for UDP congestion control. 2020-06-01 21:05:18.251 INFO SOUND: Using SSSE3 for peak calc. 2020-06-01 21:05:30.745 ERROR NET: dropped serverinfo(193.106.95.130:10308): unknown request id 2020-06-01 21:05:47.873 INFO DCS: Screen: Client 2020-06-01 21:05:47.955 INFO NET: connected to server 2020-06-01 21:05:48.182 INFO Dispatcher: loadMission C:\Users\haber\Saved Games\DCS\Tracks\Multiplayer\504FreeFlight_v.10-20200601-230548.trk 2020-06-01 21:05:48.183 INFO WORLDGENERAL: loading mission from: "C:\Users\haber\Saved Games\DCS\Tracks\Multiplayer\504FreeFlight_v.10-20200601-230548.trk" 2020-06-01 21:05:48.463 INFO EDCORE: (dDispatcher)enterToState_:4 2020-06-01 21:05:48.475 INFO Dispatcher: Terrain theatre Caucasus 2020-06-01 21:05:48.490 INFO Dispatcher: Start 2020-06-01 21:05:48.494 INFO DCS: Screen: MainMenu 2020-06-01 21:05:48.506 INFO Dispatcher: Terrain theatre Caucasus 2020-06-01 21:05:48.508 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-06-01 21:05:48.508 INFO TERRAIN: lSystem::CleanScenes() 2020-06-01 21:05:48.508 INFO TERRAIN: lSystem::exit() 2020-06-01 21:05:48.508 INFO VISUALIZER: TerrainRenderer::release 2020-06-01 21:05:48.508 INFO TERRAIN: lSystem::CleanScenes() 2020-06-01 21:05:48.508 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-06-01 21:05:49.660 INFO EDTERRAIN4: TERRAIN_REVISION = 3335 2020-06-01 21:05:49.660 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-06-01 21:05:49.660 INFO EDTERRAIN4: Build date: 2020-06-01 21:05:49.660 INFO EDTERRAIN4: Texture quality: "min" 2020-06-01 21:05:50.557 INFO EDCORE: 0.895730 s terrain references 2020-06-01 21:05:50.559 INFO EDCORE: 0.000032 s terrain models 2020-06-01 21:05:50.561 INFO EDCORE: 0.000020 s terrain assets 2020-06-01 21:05:50.837 INFO EDCORE: 0.273283 s terrain assets2 2020-06-01 21:05:51.995 INFO EDCORE: 1.156387 s terrain landfile 2020-06-01 21:05:52.006 INFO EDCORE: 0.009293 s terrain surfaceTile 2020-06-01 21:05:52.007 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2020-06-01 21:05:54.794 INFO EDCORE: 2.786695 s terrain vfstextures 2020-06-01 21:05:55.017 INFO EDCORE: 0.222207 s terrain scene 2020-06-01 21:05:55.019 INFO EDCORE: 0.000027 s terrain roaddetails 2020-06-01 21:05:55.022 INFO EDCORE: 0.000006 s terrain forest 2020-06-01 21:06:07.334 INFO EDCORE: 12.308657 s terrain routes 2020-06-01 21:06:07.336 INFO EDCORE: 0.000257 s terrain surfacedetails 2020-06-01 21:06:07.339 INFO EDCORE: 0.000138 s terrain blocks 2020-06-01 21:06:07.380 INFO EDCORE: 0.000002 s terrain references 2020-06-01 21:06:07.738 INFO EDCORE: 0.396401 s terrain superficials 2020-06-01 21:06:07.796 INFO EDCORE: 0.057257 s terrain lma 2020-06-01 21:06:07.798 INFO EDCORE: 0.000014 s terrain vectordatasettings 2020-06-01 21:06:10.577 INFO EDCORE: 2.775565 s terrain navgraph 2020-06-01 21:06:10.626 INFO EDCORE: 0.046261 s terrain vti 2020-06-01 21:06:12.083 INFO EDTERRAIN4: terrain time: 22.423838 s 2020-06-01 21:06:12.271 INFO TERRAIN: lSystem::InitScenes() 2020-06-01 21:06:12.272 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=4) 2020-06-01 21:06:12.272 INFO EDTERRAIN4: switch to season = spring 2020-06-01 21:06:12.272 INFO EDTERRAIN4: switchTextures (season=0, minTexture=true) 2020-06-01 21:06:12.859 INFO DX11BACKEND: Reloading textures ... 2020-06-01 21:06:13.051 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-06-01 21:06:13.052 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-06-01 21:06:13.076 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-06-01 21:06:13.123 INFO RENDERER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-06-01 21:06:17.350 INFO RENDERER: loaded [108/108] 2020-06-01 21:06:17.823 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-06-01 21:06:17.880 INFO EDTERRAINGRAPHICS41: 0.000008s Loaded reference file "caucasus" buffers: 0 2020-06-01 21:06:17.880 INFO EDCORE: 0.000022 s landscape4::lReferenceFile 2020-06-01 21:06:17.940 INFO EDTERRAINGRAPHICS41: 0.057319s Loaded reference file "airfieldslights" buffers: 7 2020-06-01 21:06:17.940 INFO EDCORE: 0.057328 s landscape4::lReferenceFile 2020-06-01 21:06:18.443 INFO EDTERRAINGRAPHICS41: 0.501772s Loaded reference file "blockbuildings" buffers: 7 2020-06-01 21:06:18.443 INFO EDCORE: 0.501804 s landscape4::lReferenceFile 2020-06-01 21:06:18.461 INFO EDTERRAINGRAPHICS41: 0.014151s Loaded reference file "blocktrees" buffers: 0 2020-06-01 21:06:18.461 INFO EDCORE: 0.014159 s landscape4::lReferenceFile 2020-06-01 21:06:19.075 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:20.152 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:21.795 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:23.029 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:23.947 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:24.890 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:25.421 INFO EDTERRAINGRAPHICS41: 6.959183s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-06-01 21:06:25.421 INFO EDCORE: 6.959193 s landscape4::lReferenceFile 2020-06-01 21:06:25.485 INFO EDTERRAINGRAPHICS41: 0.061507s Loaded reference file "caucasusbridges" buffers: 11 2020-06-01 21:06:25.485 INFO EDCORE: 0.061514 s landscape4::lReferenceFile 2020-06-01 21:06:25.947 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:27.007 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:06:27.558 INFO EDTERRAINGRAPHICS41: 2.071007s Loaded reference file "caucasusobjects" buffers: 0 2020-06-01 21:06:27.558 INFO EDCORE: 2.071013 s landscape4::lReferenceFile 2020-06-01 21:06:27.583 INFO EDTERRAINGRAPHICS41: 0.023685s Loaded reference file "communication" buffers: 7 2020-06-01 21:06:27.583 INFO EDCORE: 0.023692 s landscape4::lReferenceFile 2020-06-01 21:06:27.585 INFO EDTERRAINGRAPHICS41: 0.000187s Loaded reference file "crashmodels" buffers: 1 2020-06-01 21:06:27.585 INFO EDCORE: 0.000194 s landscape4::lReferenceFile 2020-06-01 21:06:27.965 INFO EDTERRAINGRAPHICS41: 0.377017s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-06-01 21:06:27.965 INFO EDCORE: 0.377024 s landscape4::lReferenceFile 2020-06-01 21:06:28.040 INFO EDTERRAINGRAPHICS41: 0.072597s Loaded reference file "housedetails" buffers: 9 2020-06-01 21:06:28.040 INFO EDCORE: 0.072604 s landscape4::lReferenceFile 2020-06-01 21:06:28.057 INFO EDTERRAINGRAPHICS41: 0.015527s Loaded reference file "industrial" buffers: 7 2020-06-01 21:06:28.057 INFO EDCORE: 0.015535 s landscape4::lReferenceFile 2020-06-01 21:06:28.088 INFO EDTERRAINGRAPHICS41: 0.030122s Loaded reference file "misc" buffers: 3 2020-06-01 21:06:28.088 INFO EDCORE: 0.030129 s landscape4::lReferenceFile 2020-06-01 21:06:28.117 INFO EDTERRAINGRAPHICS41: 0.027262s Loaded reference file "oilplatforms" buffers: 7 2020-06-01 21:06:28.117 INFO EDCORE: 0.027268 s landscape4::lReferenceFile 2020-06-01 21:06:28.149 INFO EDTERRAINGRAPHICS41: 0.030694s Loaded reference file "tuapserefinery" buffers: 6 2020-06-01 21:06:28.149 INFO EDCORE: 0.030702 s landscape4::lReferenceFile 2020-06-01 21:06:28.173 INFO EDTERRAINGRAPHICS41: 0.022876s Loaded reference file "vehicles" buffers: 9 2020-06-01 21:06:28.173 INFO EDCORE: 0.022884 s landscape4::lReferenceFile 2020-06-01 21:06:28.195 INFO EDTERRAINGRAPHICS41: 0.021197s Loaded reference file "vessels" buffers: 7 2020-06-01 21:06:28.195 INFO EDCORE: 0.021208 s landscape4::lReferenceFile 2020-06-01 21:06:28.207 INFO EDTERRAINGRAPHICS41: 0.010604s Loaded reference file "walls" buffers: 2 2020-06-01 21:06:28.207 INFO EDCORE: 0.010614 s landscape4::lReferenceFile 2020-06-01 21:06:28.223 INFO EDTERRAINGRAPHICS41: 0.014353s Loaded reference file "americanbeech" buffers: 0 2020-06-01 21:06:28.223 INFO EDCORE: 0.014361 s landscape4::lReferenceFile 2020-06-01 21:06:28.225 INFO EDTERRAINGRAPHICS41: 0.001077s Loaded reference file "caucasus_fir" buffers: 0 2020-06-01 21:06:28.225 INFO EDCORE: 0.001083 s landscape4::lReferenceFile 2020-06-01 21:06:28.229 INFO EDTERRAINGRAPHICS41: 0.001587s Loaded reference file "cypress_oak" buffers: 0 2020-06-01 21:06:28.229 INFO EDCORE: 0.001594 s landscape4::lReferenceFile 2020-06-01 21:06:28.231 INFO EDTERRAINGRAPHICS41: 0.000897s Loaded reference file "european_beech" buffers: 0 2020-06-01 21:06:28.231 INFO EDCORE: 0.000903 s landscape4::lReferenceFile 2020-06-01 21:06:28.236 INFO EDTERRAINGRAPHICS41: 0.001827s Loaded reference file "green_ash" buffers: 0 2020-06-01 21:06:28.236 INFO EDCORE: 0.001834 s landscape4::lReferenceFile 2020-06-01 21:06:28.321 INFO EDTERRAINGRAPHICS41: 0.080541s Loaded reference file "honey_mesquite" buffers: 0 2020-06-01 21:06:28.321 INFO EDCORE: 0.080551 s landscape4::lReferenceFile 2020-06-01 21:06:28.324 INFO EDTERRAINGRAPHICS41: 0.001278s Loaded reference file "italiancypress" buffers: 0 2020-06-01 21:06:28.324 INFO EDCORE: 0.001284 s landscape4::lReferenceFile 2020-06-01 21:06:28.328 INFO EDTERRAINGRAPHICS41: 0.001557s Loaded reference file "lombardypoplar" buffers: 0 2020-06-01 21:06:28.328 INFO EDCORE: 0.001587 s landscape4::lReferenceFile 2020-06-01 21:06:28.333 INFO EDTERRAINGRAPHICS41: 0.001484s Loaded reference file "mountain_maple" buffers: 0 2020-06-01 21:06:28.333 INFO EDCORE: 0.001493 s landscape4::lReferenceFile 2020-06-01 21:06:28.339 INFO EDTERRAINGRAPHICS41: 0.003711s Loaded reference file "norwayspruce" buffers: 0 2020-06-01 21:06:28.339 INFO EDCORE: 0.003724 s landscape4::lReferenceFile 2020-06-01 21:06:28.342 INFO EDTERRAINGRAPHICS41: 0.000783s Loaded reference file "shrub" buffers: 0 2020-06-01 21:06:28.342 INFO EDCORE: 0.000788 s landscape4::lReferenceFile 2020-06-01 21:06:28.342 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-06-01 21:06:28.728 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-06-01 21:06:28.728 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: objects: 666 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-06-01 21:06:28.872 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-06-01 21:06:29.405 INFO EDCORE: 0.000010 s landscape5::OceanFile 2020-06-01 21:06:29.687 INFO EDCORE: 0.277176 s landscape5::GrassFile 2020-06-01 21:06:29.688 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-06-01 21:06:29.692 INFO EDCORE: 0.000005 s landscape5::lModels5File 2020-06-01 21:06:29.695 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-06-01 21:06:29.700 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-06-01 21:06:29.706 INFO EDCORE: 0.000005 s landscape5::lModels5File 2020-06-01 21:06:29.710 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-06-01 21:06:29.715 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-06-01 21:06:29.718 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-06-01 21:06:29.723 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-06-01 21:06:29.727 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-06-01 21:06:29.732 INFO EDCORE: 0.000001 s landscape5::lModels5File 2020-06-01 21:06:29.747 WARNING LOG: 2 duplicate message(s) skipped. 2020-06-01 21:06:29.747 INFO EDCORE: 0.000005 s landscape5::lModels5File 2020-06-01 21:06:29.750 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-06-01 21:06:29.756 INFO EDCORE: 0.000007 s landscape5::lModels5File 2020-06-01 21:06:29.759 INFO EDCORE: 0.000000 s landscape5::lModels5File 2020-06-01 21:06:29.978 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-06-01 21:06:30.875 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-06-01 21:06:30.881 INFO EDCORE: 1.116315 s landscape5::Surface5File 2020-06-01 21:06:30.895 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-06-01 21:06:30.895 INFO EDCORE: 0.010388 s landscape5::SurfaceTile 2020-06-01 21:06:30.910 INFO EDCORE: 0.001981 s landscape5::Scene5File 2020-06-01 21:06:30.930 INFO EDCORE: 0.009346 s landscape4::lRoutesFile 2020-06-01 21:06:30.931 INFO EDCORE: 0.000018 s landscape4::lSurfaceDetails2File 2020-06-01 21:06:30.951 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-06-01 21:06:30.951 INFO EDCORE: 0.018135 s landscape4::lSuperficialFile 2020-06-01 21:06:31.168 INFO EDCORE: 0.215253 s landscape4::lGeoNamesFile 2020-06-01 21:06:31.172 INFO EDCORE: 0.002125 s landscape5::sup5File 2020-06-01 21:06:31.173 INFO EDCORE: 0.000269 s landscape5::sup5File 2020-06-01 21:06:31.175 INFO EDCORE: 0.000000 s landscape5::navGraph5File 2020-06-01 21:06:31.175 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 18.124247 s 2020-06-01 21:06:31.177 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-06-01 21:06:31.177 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-06-01 21:06:31.180 WARNING GRAPHICSCORE: already registered Renderer callback 2020-06-01 21:06:32.410 INFO VISUALIZER: StartSimulation 2020-06-01 21:06:33.225 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-06-01 21:06:34.475 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-06-01 21:06:34.557 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:34.557 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-06-01 21:06:35.007 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:35.007 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-06-01 21:06:36.736 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:36.736 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-01 21:06:37.971 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:37.971 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-01 21:06:39.097 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:39.097 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-01 21:06:39.986 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:39.986 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-06-01 21:06:40.094 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:40.094 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-06-01 21:06:41.360 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:41.360 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-06-01 21:06:42.769 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:42.769 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-06-01 21:06:42.913 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:42.913 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-06-01 21:06:43.701 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:43.701 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-06-01 21:06:45.357 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:45.357 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-01 21:06:45.453 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:45.453 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-06-01 21:06:45.807 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:45.807 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-06-01 21:06:46.072 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:46.072 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-06-01 21:06:47.124 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:47.124 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-06-01 21:06:48.197 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:48.197 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-06-01 21:06:48.897 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:48.897 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-06-01 21:06:49.423 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:49.423 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-01 21:06:49.522 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:49.522 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-06-01 21:06:50.320 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:50.320 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-06-01 21:06:50.893 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:50.893 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-06-01 21:06:51.092 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:51.092 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-01 21:06:51.204 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:51.204 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-01 21:06:51.586 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:51.586 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-06-01 21:06:52.460 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:52.460 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-06-01 21:06:52.874 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:52.874 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-01 21:06:52.989 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:52.989 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-01 21:06:53.291 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:53.291 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-06-01 21:06:53.569 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:53.569 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-01 21:06:53.698 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:53.698 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-06-01 21:06:54.437 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:54.437 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-06-01 21:06:55.180 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-06-01 21:06:55.180 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-06-01 21:06:55.287 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-06-01 21:06:55.287 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-06-01 21:06:55.691 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-06-01 21:06:55.691 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-06-01 21:06:56.074 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-06-01 21:06:56.074 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-06-01 21:06:56.175 ERROR_ONCE DX11BACKEND: texture 'testFire.dds' not found. Asked from 'EFFECTS2' 2020-06-01 21:06:57.256 INFO Dispatcher: initial random seed = 5616450 2020-06-01 21:06:57.256 INFO Dispatcher: apply random seed = 5616450 2020-06-01 21:06:59.879 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-06-01 21:07:02.848 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-06-01 21:07:02.848 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-06-01 21:07:02.848 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-06-01 21:07:03.750 INFO Config: netview started 2020-06-01 21:07:06.065 INFO NET: ready to start, waiting for sync 2020-06-01 21:07:06.089 INFO VISUALIZER: CameraIndependedPreload() 2020-06-01 21:07:06.089 INFO VISUALIZER: CameraIndependedPreload() finished 2020-06-01 21:07:06.090 INFO VISUALIZER: Preload() camera=0.000000, 2000.000000, 0.000000 radius=150000.000000 2020-06-01 21:07:06.096 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(0, 2000, 0), radius=150000 2020-06-01 21:07:07.077 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:07:08.837 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:07:09.938 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:07:10.869 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2020-06-01 21:07:10.869 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2020-06-01 21:07:10.869 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.042100 ms 2020-06-01 21:07:11.592 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:07:23.717 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2020-06-01 21:07:23.728 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-06-01 21:07:23.728 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-06-01 21:07:27.230 INFO VISUALIZER: Preload() finished 2020-06-01 21:07:27.395 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 98 squares 2020-06-01 21:07:27.395 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 99 squares 2020-06-01 21:07:27.395 INFO EDTERRAINGRAPHICS41: surface5 gc() 1.527200 ms 2020-06-01 21:07:27.397 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-06-01 21:07:27.397 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-06-01 21:07:27.397 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-06-01 21:07:28.721 INFO DCS: Screen: mission_online 2020-06-01 21:07:28.724 INFO Dispatcher: precache units resources in slots 2020-06-01 21:07:31.048 ERROR wInfo: negative weight of payload "LAU-115_2*LAU-127_CATM-9M" 2020-06-01 21:07:44.079 ERROR NGMODEL: Can't load lod //models/f-14b_damageparts_stabilizer.edm of model f-14b_damageparts_stabilizer. Reason: Model has invalid bounding box. 2020-06-01 21:08:02.437 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DECAL_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:08:02.437 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DECAL_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:08:09.452 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DECAL_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:08:09.536 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:AIRCRAFT_REGISTRATION;BINORMAL_SIZE=2;BLEND_MODE=4;BONES_WEIGHTS_SIZE=1;DAMAGE_UV=tc0;DECAL_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:08:09.536 INFO DX11BACKEND: Compile shader: model/def_material.fx:AIRCRAFT_REGISTRATION;BINORMAL_SIZE=2;BLEND_MODE=4;BONES_WEIGHTS_SIZE=1;DAMAGE_UV=tc0;DECAL_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:08:13.479 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:AIRCRAFT_REGISTRATION;BINORMAL_SIZE=2;BLEND_MODE=4;BONES_WEIGHTS_SIZE=1;DAMAGE_UV=tc0;DECAL_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:09:06.954 INFO Lua: Lua CPU usage: metric: average mission loading: 0.9940 % 2020-06-01 21:09:06.954 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-06-01 21:09:06.966 INFO NET: sync seems good, telling server we are ready 2020-06-01 21:09:07.356 INFO NET: MsgClientInit(serverTime=34525.945004, modelTime=5527.101436) 2020-06-01 21:09:07.356 INFO NET: local time=338.356529, offset=34187.951461, error=0.000444, samples=192 2020-06-01 21:09:07.356 INFO NET: scheduled start at 337.995750 2020-06-01 21:09:07.356 INFO NET: MsgClientRun 2020-06-01 21:09:07.356 INFO DCS: use_xRay: no 2020-06-01 21:09:27.962 INFO DCS: MissionSpawn:initScript 2020-06-01 21:09:30.078 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-06-01 21:09:30.078 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-06-01 21:09:30.078 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.138200 ms 2020-06-01 21:09:34.160 ERROR_ONCE DX11BACKEND: texture 'MiG21Bis_01_Spec' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:09:34.180 ERROR_ONCE DX11BACKEND: texture 'Mig21Bis_02_Spec' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:09:54.057 ERROR GRAPHICSVISTA: Can't open model ATMZ-5_P_1. 2020-06-01 21:09:57.045 ERROR woShip: Network: Carrier start positions number mismatch!!! Unit type:CV_1143_5 2020-06-01 21:10:02.565 ERROR woShip: Network: Carrier start positions number mismatch!!! Unit type:Stennis 2020-06-01 21:10:03.686 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:03.686 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:04.561 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:04.561 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:04.649 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:04.649 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_01: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_02: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_01: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_02: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_R: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_01: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_02: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_01: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_02: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_L: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_NOSE: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_01: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_02: there is no connector with such name. 2020-06-01 21:10:09.102 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_01: there is no connector with such name. 2020-06-01 21:10:09.103 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_02: there is no connector with such name. 2020-06-01 21:10:09.103 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_RUBKA: there is no connector with such name. 2020-06-01 21:10:09.104 ERROR WEAPONS: Invalid connector name (POINT_GUN_ZA_BL): unit type = LHA_Tarawa, ws id=2, ln id=1, br id=1 2020-06-01 21:10:09.105 ERROR WEAPONS: Invalid connector name (Rocket_Point_01): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=1 2020-06-01 21:10:09.105 ERROR WEAPONS: Invalid connector name (Rocket_Point_02): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=2 2020-06-01 21:10:09.105 ERROR WEAPONS: Invalid connector name (Rocket_Point_03): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=3 2020-06-01 21:10:09.105 ERROR WEAPONS: Invalid connector name (Rocket_Point_04): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=4 2020-06-01 21:10:09.105 ERROR WEAPONS: Invalid connector name (Rocket_Point_05): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=5 2020-06-01 21:10:09.105 ERROR WEAPONS: Invalid connector name (Rocket_Point_06): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=6 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_07): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=7 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_08): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=8 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_20): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=1 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_21): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=2 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_22): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=3 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_23): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=4 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_24): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=5 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_25): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=6 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_26): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=7 2020-06-01 21:10:09.106 ERROR WEAPONS: Invalid connector name (Rocket_Point_27): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=8 2020-06-01 21:10:09.106 ERROR wWeaponSystem: invalid connector CENTER_RADAR_9 for unit LHA_Tarawa 2020-06-01 21:10:09.106 ERROR wWeaponSystem: invalid connector CENTER_RADAR_10 for unit LHA_Tarawa 2020-06-01 21:10:09.107 ERROR woShip: Network: Carrier start positions number mismatch!!! Unit type:LHA_Tarawa 2020-06-01 21:10:10.689 ERROR woShip: Network: Carrier start positions number mismatch!!! Unit type:CVN_73 2020-06-01 21:10:11.586 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:11.586 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:11.885 INFO ANIMATOR: load_basic() started 2020-06-01 21:10:13.964 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:13.964 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:21.630 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:21.763 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:21.763 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:25.860 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:25.916 ERROR DX11BACKEND: Can't find precompiled shader model/deck_material.fx:DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:25.916 INFO DX11BACKEND: Compile shader: model/deck_material.fx:DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;USE_DCS_DEFERRED=1; 2020-06-01 21:10:28.152 ERROR ANIMATOR: animation '' not found 2020-06-01 21:10:30.521 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/deck_material.fx:DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:30.642 INFO ANIMATOR: Loading graphs: 2020-06-01 21:10:30.643 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:30.643 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:30.725 ERROR ANIMATOR: animation '' not found 2020-06-01 21:10:30.742 INFO ANIMATOR: load_basic() ended 2020-06-01 21:10:30.742 INFO ANIMATOR: load_main() started 2020-06-01 21:10:34.753 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:34.813 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:34.813 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:35.959 INFO ANIMATOR: load_main() ended 2020-06-01 21:10:36.040 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:36.041 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:36.456 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:36.456 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:36.755 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:36.755 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:36.758 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:36.758 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:37.009 WARNING EDOBJECTS: RegMapStorage::ForceID() - id is busy 2020-06-01 21:10:37.009 ERROR EDOBJECTS: Failed assert `success` at Projects\edObjects\Source\Registry\RegMapStorage.cpp:80 2020-06-01 21:10:38.033 INFO ANIMATOR: load_basic() started 2020-06-01 21:10:38.280 INFO ANIMATOR: load_basic() ended 2020-06-01 21:10:38.280 INFO ANIMATOR: load_main() started 2020-06-01 21:10:38.762 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:38.877 ERROR DX11BACKEND: Can't find precompiled shader model/animated_fake_spot_lights2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:38.877 INFO DX11BACKEND: Compile shader: model/animated_fake_spot_lights2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-06-01 21:10:39.328 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/animated_fake_spot_lights2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:39.966 INFO ANIMATOR: load_main() ended 2020-06-01 21:10:40.023 INFO ANIMATOR: load_basic() started 2020-06-01 21:10:40.154 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=4;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:40.154 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=4;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:40.281 INFO ANIMATOR: load_basic() ended 2020-06-01 21:10:40.281 INFO ANIMATOR: load_main() started 2020-06-01 21:10:43.577 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=4;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:43.630 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:43.630 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:47.380 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:47.426 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:47.426 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:48.178 INFO ANIMATOR: load_main() ended 2020-06-01 21:10:48.181 INFO ANIMATOR: load_basic() started 2020-06-01 21:10:48.387 INFO ANIMATOR: load_basic() ended 2020-06-01 21:10:48.387 INFO ANIMATOR: load_main() started 2020-06-01 21:10:51.242 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=4;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:51.304 INFO ANIMATOR: load_main() ended 2020-06-01 21:10:51.331 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-06-01 21:10:51.331 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-06-01 21:10:51.576 INFO ANIMATOR: load_basic() started 2020-06-01 21:10:51.981 INFO ANIMATOR: load_basic() ended 2020-06-01 21:10:51.981 INFO ANIMATOR: load_main() started 2020-06-01 21:10:55.158 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DAMAGE_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-06-01 21:10:55.216 INFO ANIMATOR: load_main() ended 2020-06-01 21:10:55.682 INFO ANIMATOR: load_basic() started 2020-06-01 21:10:56.080 INFO ANIMATOR: load_basic() ended 2020-06-01 21:10:56.080 INFO ANIMATOR: load_main() started 2020-06-01 21:10:56.088 INFO ANIMATOR: load_main() ended 2020-06-01 21:11:37.041 WARNING Mission: register_unit(1000525,16926465) : db.units['1000525'] table is missing 2020-06-01 21:11:38.126 WARNING Mission: register_unit(1000527,16926721) : db.units['1000527'] table is missing 2020-06-01 21:11:38.927 WARNING Mission: register_unit(1000529,16926977) : db.units['1000529'] table is missing 2020-06-01 21:11:40.416 WARNING Mission: register_unit(1000531,16927233) : db.units['1000531'] table is missing 2020-06-01 21:11:40.583 WARNING Mission: register_unit(1000533,16927489) : db.units['1000533'] table is missing 2020-06-01 21:11:41.281 WARNING Mission: register_unit(1000535,16927745) : db.units['1000535'] table is missing 2020-06-01 21:11:41.430 WARNING Mission: register_unit(1000537,16928001) : db.units['1000537'] table is missing 2020-06-01 21:11:42.648 WARNING Mission: register_unit(1000546,16929537) : db.units['1000546'] table is missing 2020-06-01 21:11:42.785 WARNING Mission: register_unit(1000547,16929793) : db.units['1000547'] table is missing 2020-06-01 21:11:50.281 ERROR SOUND: source_add(host:woLA-16780323, proto:Aircrafts/F-14B/F-14/BombKuhklunch, alt_proto:Aircrafts//F-14/BombKuhklunch): can't find proto 2020-06-01 21:11:50.281 ERROR SOUND: source_add(host:woLA-16780323, proto:Aircrafts/F-14B/F-14/MissileKuhklunch, alt_proto:Aircrafts//F-14/MissileKuhklunch): can't find proto 2020-06-01 21:11:50.281 ERROR SOUND: source_add(host:woLA-16780323, proto:Aircrafts/F-14B/F-14/JettisonKuhklunch, alt_proto:Aircrafts//F-14/JettisonKuhklunch): can't find proto 2020-06-01 21:11:50.490 WARNING Mission: register_unit(1000570,16967681) : db.units['1000570'] table is missing 2020-06-01 21:11:52.838 ERROR SOUND: source_add(host:woLA-16837641, proto:Aircrafts/F-14B/F-14/BombKuhklunch, alt_proto:Aircrafts//F-14/BombKuhklunch): can't find proto 2020-06-01 21:11:52.838 ERROR SOUND: source_add(host:woLA-16837641, proto:Aircrafts/F-14B/F-14/MissileKuhklunch, alt_proto:Aircrafts//F-14/MissileKuhklunch): can't find proto 2020-06-01 21:11:52.838 ERROR SOUND: source_add(host:woLA-16837641, proto:Aircrafts/F-14B/F-14/JettisonKuhklunch, alt_proto:Aircrafts//F-14/JettisonKuhklunch): can't find proto 2020-06-01 21:12:02.688 ERROR SOUND: source_add(host:woLA-16888088, proto:Aircrafts/F-14B/F-14/BombKuhklunch, alt_proto:Aircrafts//F-14/BombKuhklunch): can't find proto 2020-06-01 21:12:02.688 ERROR SOUND: source_add(host:woLA-16888088, proto:Aircrafts/F-14B/F-14/MissileKuhklunch, alt_proto:Aircrafts//F-14/MissileKuhklunch): can't find proto 2020-06-01 21:12:02.688 ERROR SOUND: source_add(host:woLA-16888088, proto:Aircrafts/F-14B/F-14/JettisonKuhklunch, alt_proto:Aircrafts//F-14/JettisonKuhklunch): can't find proto 2020-06-01 21:12:03.461 ERROR SOUND: source_add(host:woLA-16789783, proto:Aircrafts/F-14B/F-14/BombKuhklunch, alt_proto:Aircrafts//F-14/BombKuhklunch): can't find proto 2020-06-01 21:12:03.461 ERROR SOUND: source_add(host:woLA-16789783, proto:Aircrafts/F-14B/F-14/MissileKuhklunch, alt_proto:Aircrafts//F-14/MissileKuhklunch): can't find proto 2020-06-01 21:12:03.461 ERROR SOUND: source_add(host:woLA-16789783, proto:Aircrafts/F-14B/F-14/JettisonKuhklunch, alt_proto:Aircrafts//F-14/JettisonKuhklunch): can't find proto 2020-06-01 21:12:03.503 WARNING Mission: register_unit(1000593,17114881) : db.units['1000593'] table is missing 2020-06-01 21:12:07.317 WARNING Mission: register_unit(1000594,17115137) : db.units['1000594'] table is missing 2020-06-01 21:12:07.321 WARNING Mission: register_unit(1000596,17157377) : db.units['1000596'] table is missing 2020-06-01 21:12:09.063 WARNING Mission: register_unit(1000601,17191169) : db.units['1000601'] table is missing 2020-06-01 21:12:13.868 WARNING Mission: register_unit(1000613,17206529) : db.units['1000613'] table is missing 2020-06-01 21:12:14.494 WARNING Mission: register_unit(1000614,17206785) : db.units['1000614'] table is missing 2020-06-01 21:12:16.555 WARNING Mission: register_unit(1000617,17212929) : db.units['1000617'] table is missing 2020-06-01 21:12:16.712 WARNING Mission: register_unit(1000619,17216513) : db.units['1000619'] table is missing 2020-06-01 21:12:16.773 WARNING Mission: register_unit(1000620,17216769) : db.units['1000620'] table is missing 2020-06-01 21:12:18.303 ERROR_ONCE DX11BACKEND: texture 'M2000C_19C_A' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:18.492 ERROR_ONCE DX11BACKEND: texture 'M2000C_20C_A' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:18.673 ERROR_ONCE DX11BACKEND: texture 'M2000C_22C_TM2003' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:19.486 WARNING Mission: register_unit(1000623,17231617) : db.units['1000623'] table is missing 2020-06-01 21:12:19.805 ERROR_ONCE DX11BACKEND: texture 'UH1_door_c' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:19.805 ERROR_ONCE DX11BACKEND: texture 'UH1_karkas2_c' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:19.805 ERROR_ONCE DX11BACKEND: texture 'UH1_karkas_c' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:20.274 ERROR_ONCE DX11BACKEND: texture 'UH1_panel_c' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:20.275 ERROR_ONCE DX11BACKEND: texture 'UH1_boxs_c' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:20.275 ERROR_ONCE DX11BACKEND: texture 'UH1_dev_2' not found. Asked from 'GRAPHICSCORE' 2020-06-01 21:12:27.886 WARNING Mission: register_unit(1000625,17289217) : db.units['1000625'] table is missing 2020-06-01 21:12:38.734 ERROR SOUND: can't load wave: "effects\aircrafts\engines\f14_rear_distant_02" 2020-06-01 21:13:59.036 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2020-06-01 21:13:59.045 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-06-01 21:13:59.046 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-06-01 21:14:01.698 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:03.384 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:04.536 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:05.679 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:07.730 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:09.124 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:10.495 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:14:12.922 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-06-01 21:14:13.904 WARNING Mission: register_unit(1000627,17297665) : db.units['1000627'] table is missing 2020-06-01 21:14:14.047 WARNING Mission: register_unit(1000628,17297921) : db.units['1000628'] table is missing 2020-06-01 21:14:14.686 WARNING Mission: register_unit(1000630,17298177) : db.units['1000630'] table is missing 2020-06-01 21:14:18.024 ERROR GRAPHICSVISTA: Can't open model M2KC-fragment-nose. 2020-06-01 21:14:18.105 WARNING Mission: register_unit(1000632,17303809) : db.units['1000632'] table is missing 2020-06-01 21:14:18.107 WARNING Mission: register_unit(1000633,17304065) : db.units['1000633'] table is missing 2020-06-01 21:14:18.112 ERROR GRAPHICSVISTA: Can't open model M2KC-fragment-canopy-back. 2020-06-01 21:14:29.178 ERROR SOUND: invalid source_params(woLA-16837641:aircrafts/engines/f110afterburnerrearclose): gain 2020-06-01 21:14:31.586 WARNING LOG: 1 duplicate message(s) skipped. 2020-06-01 21:14:31.586 WARNING Mission: register_unit(1000635,17304833) : db.units['1000635'] table is missing 2020-06-01 21:14:31.638 WARNING Mission: register_unit(1000636,17305089) : db.units['1000636'] table is missing 2020-06-01 21:14:58.325 ERROR SOUND: invalid source_params(woLA-16780323:aircrafts/engines/f110afterburnerrearclose): gain 2020-06-01 21:16:21.153 WARNING LOG: 1 duplicate message(s) skipped. 2020-06-01 21:16:21.153 INFO DCS: MissionSpawn:spawnLocalPlayer 322,F-15C 2020-06-01 21:16:24.584 INFO VISUALIZER: cockpit ILV loaded 2020-06-01 21:16:27.538 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-06-01 21:16:27.555 INFO DCS: dbox not found , skip 2020-06-01 21:16:34.794 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 96 squares 2020-06-01 21:16:34.797 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 96 squares 2020-06-01 21:16:34.797 INFO EDTERRAINGRAPHICS41: surface5 gc() 31.952000 ms 2020-06-01 21:17:21.435 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-06-01 21:17:26.673 INFO RENDERER: Compile shader metashaders/terrain/rasterchart.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-06-01 21:17:28.583 ERROR SOUND: render time = 0.026855s exceeded allowed slice of 0.010000s 2020-06-01 21:17:28.773 ERROR SOUND: render time = 0.026644s exceeded allowed slice of 0.010000s 2020-06-01 21:17:28.856 ERROR SOUND: render time = 0.010723s exceeded allowed slice of 0.010000s 2020-06-01 21:17:28.989 ERROR SOUND: render time = 0.032356s exceeded allowed slice of 0.010000s 2020-06-01 21:17:29.036 ERROR SOUND: render time = 0.010280s exceeded allowed slice of 0.010000s 2020-06-01 21:17:29.138 ERROR SOUND: render time = 0.022110s exceeded allowed slice of 0.010000s 2020-06-01 21:17:29.164 ERROR SOUND: render time = 0.018123s exceeded allowed slice of 0.010000s 2020-06-01 21:17:29.388 ERROR SOUND: render time = 0.011983s exceeded allowed slice of 0.010000s 2020-06-01 21:17:29.570 ERROR SOUND: render time = 0.023782s exceeded allowed slice of 0.010000s 2020-06-01 21:17:29.816 ERROR SOUND: render time = 0.010327s exceeded allowed slice of 0.010000s 2020-06-01 21:17:31.346 ERROR SOUND: render time = 0.010421s exceeded allowed slice of 0.010000s 2020-06-01 21:17:31.756 ERROR SOUND: render time = 0.010372s exceeded allowed slice of 0.010000s 2020-06-01 21:17:31.778 ERROR SOUND: render time = 0.021073s exceeded allowed slice of 0.010000s 2020-06-01 21:17:32.177 ERROR SOUND: render time = 0.010728s exceeded allowed slice of 0.010000s 2020-06-01 21:17:32.218 ERROR SOUND: render time = 0.012391s exceeded allowed slice of 0.010000s 2020-06-01 21:17:33.194 ERROR SOUND: render time = 0.018031s exceeded allowed slice of 0.010000s 2020-06-01 21:17:34.379 ERROR SOUND: render time = 0.013346s exceeded allowed slice of 0.010000s 2020-06-01 21:17:35.286 ERROR SOUND: render time = 0.010402s exceeded allowed slice of 0.010000s 2020-06-01 21:17:36.157 ERROR SOUND: render time = 0.011347s exceeded allowed slice of 0.010000s 2020-06-01 21:17:36.556 ERROR SOUND: render time = 0.010034s exceeded allowed slice of 0.010000s 2020-06-01 21:17:36.986 ERROR SOUND: render time = 0.010272s exceeded allowed slice of 0.010000s 2020-06-01 21:17:37.016 ERROR SOUND: render time = 0.010586s exceeded allowed slice of 0.010000s 2020-06-01 21:17:38.348 ERROR SOUND: render time = 0.012316s exceeded allowed slice of 0.010000s 2020-06-01 21:17:38.746 ERROR SOUND: render time = 0.010012s exceeded allowed slice of 0.010000s 2020-06-01 21:17:38.786 ERROR SOUND: render time = 0.010271s exceeded allowed slice of 0.010000s 2020-06-01 21:17:41.356 ERROR SOUND: render time = 0.010231s exceeded allowed slice of 0.010000s 2020-06-01 21:17:41.399 ERROR SOUND: render time = 0.013008s exceeded allowed slice of 0.010000s 2020-06-01 21:17:42.247 ERROR SOUND: render time = 0.010830s exceeded allowed slice of 0.010000s 2020-06-01 21:17:42.847 ERROR SOUND: render time = 0.010454s exceeded allowed slice of 0.010000s 2020-06-01 21:17:42.910 ERROR SOUND: render time = 0.014583s exceeded allowed slice of 0.010000s 2020-06-01 21:17:43.595 ERROR SOUND: render time = 0.019187s exceeded allowed slice of 0.010000s 2020-06-01 21:17:44.428 ERROR SOUND: render time = 0.011979s exceeded allowed slice of 0.010000s 2020-06-01 21:17:44.463 ERROR SOUND: render time = 0.017030s exceeded allowed slice of 0.010000s 2020-06-01 21:17:46.167 ERROR SOUND: render time = 0.010819s exceeded allowed slice of 0.010000s