=== Log opened UTC 2020-10-26 09:27:57 2020-10-26 09:27:56.282 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin/DCS.exe" 2020-10-26 09:27:56.282 INFO DCS: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.18363) 2020-10-26 09:27:56.282 INFO DCS: DCS revision: 175957 2020-10-26 09:27:56.282 INFO DCS: Renderer revision: 20900 2020-10-26 09:27:56.282 INFO DCS: Terrain revision: 20771 2020-10-26 09:27:56.282 INFO DCS: CPU cores: 8, threads: 16, System RAM: 32678 MB, Pagefile: 4864 MB 2020-10-26 09:27:56.307 INFO EDCORE: (dDispatcher)enterToState_:0 2020-10-26 09:27:56.340 INFO Dispatcher: 2020/10/26 12:27 V1803061700 2020-10-26 09:27:56.382 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-10-26 09:27:56.385 INFO INPUT: Device [VPC Rudder Pedals {AD206510-1786-11eb-8002-444553540000}] created deviceId = -1 2020-10-26 09:27:56.385 INFO INPUT: Joystick created[VPC Rudder Pedals {AD206510-1786-11eb-8002-444553540000}], ForceFeedBack: no 2020-10-26 09:27:56.386 INFO INPUT: Device [RIGHT VPC Stick WarBRD {AD206510-1786-11eb-8003-444553540000}] created deviceId = -1 2020-10-26 09:27:56.386 INFO INPUT: Joystick created[RIGHT VPC Stick WarBRD {AD206510-1786-11eb-8003-444553540000}], ForceFeedBack: no 2020-10-26 09:27:56.455 INFO INPUT: Device [LEFT VPC Throttle MT-50 CM2 {AD22AF00-1786-11eb-800B-444553540000}] created deviceId = -1 2020-10-26 09:27:56.455 INFO INPUT: Joystick created[LEFT VPC Throttle MT-50 CM2 {AD22AF00-1786-11eb-800B-444553540000}], ForceFeedBack: no 2020-10-26 09:27:56.464 INFO INPUT: Device [Mouse] created deviceId = -1 2020-10-26 09:27:56.494 INFO SOUND: Using driver: wasapi 2020-10-26 09:27:56.497 INFO SOUND: Found 4 available audio device(s): 2020-10-26 09:27:56.497 INFO SOUND: 0: ID: "{0.0.0.00000000}.{30032007-f2cf-4f9f-95ec-d128d7e7edc4}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2020-10-26 09:27:56.497 INFO SOUND: 1: ID: "{0.0.0.00000000}.{8e4a053b-7173-49fa-bda9-32209e32da52}", Name: "Наушники гарнитуры (Arctis 5 Chat)" 2020-10-26 09:27:56.497 INFO SOUND: 2: ID: "{0.0.0.00000000}.{966b92f3-0d37-4830-8617-3867cd0f175e}", Name: "SAMSUNG (NVIDIA High Definition Audio)" 2020-10-26 09:27:56.497 INFO SOUND: 3: ID: "{0.0.0.00000000}.{a81f465e-8512-4543-b52c-510ee01e67d1}", Name: "Наушники (Arctis 5 Game)" 2020-10-26 09:28:03.316 INFO SOUND: Added sound path: Sounds 2020-10-26 09:28:03.341 INFO SOUNDER: Loaded 207 packed sounders. 2020-10-26 09:28:03.341 INFO Dispatcher: InitLow 2020-10-26 09:28:17.429 INFO NET: Login success. 2020-10-26 09:28:18.116 INFO NET: Got auth data. 2020-10-26 09:28:18.565 INFO DCS: Successfully got authorization data. 2020-10-26 09:28:18.569 INFO Dispatcher: Loading installed modules... 2020-10-26 09:28:19.238 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2020-10-26 09:28:22.171 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-10-26 09:28:22.333 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 2020-10-26 09:28:22.337 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-10-26 09:28:22.362 INFO Scripting: PLUGINS START------------------------------------------------- 2020-10-26 09:28:22.406 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-10-26 09:28:22.407 INFO SOUNDER: Loaded 3 packed sounders. 2020-10-26 09:28:22.450 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-10-26 09:28:22.450 INFO SOUNDER: Loaded 1 packed sounders. 2020-10-26 09:28:22.463 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-10-26 09:28:22.464 INFO SOUNDER: Loaded 3 packed sounders. 2020-10-26 09:28:22.841 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-10-26 09:28:22.859 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-10-26 09:28:22.865 INFO SOUNDER: Loaded 1 sounders. 2020-10-26 09:28:22.868 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-10-26 09:28:22.896 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-10-26 09:28:22.926 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-10-26 09:28:22.937 INFO SOUNDER: Loaded 11 sounders. 2020-10-26 09:28:22.988 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-10-26 09:28:23.107 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-10-26 09:28:23.115 INFO SOUNDER: Loaded 1 sounders. 2020-10-26 09:28:23.183 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-10-26 09:28:23.202 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-10-26 09:28:23.234 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-10-26 09:28:23.272 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-10-26 09:28:23.302 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-10-26 09:28:23.409 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2020-10-26 09:28:23.472 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2020-10-26 09:28:23.476 INFO SOUNDER: Loaded 75 packed sounders. 2020-10-26 09:28:23.581 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-10-26 09:28:23.599 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2020-10-26 09:28:23.608 INFO SOUND: Added sound path: ./Mods/aircraft/AJS37/Sounds 2020-10-26 09:28:23.646 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2020-10-26 09:28:23.721 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2020-10-26 09:28:23.784 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2020-10-26 09:28:23.829 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2020-10-26 09:28:23.973 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-10-26 09:28:25.761 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-10-26 09:28:25.828 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2020-10-26 09:28:25.836 INFO SOUND: Added sound path: ./Mods/aircraft/I-16/Sounds 2020-10-26 09:28:25.857 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2020-10-26 09:28:25.973 INFO SOUND: Added sound path: ./Mods/aircraft/L-39C/Sounds 2020-10-26 09:28:25.983 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2020-10-26 09:28:26.005 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2020-10-26 09:28:26.204 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2020-10-26 09:28:26.262 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2020-10-26 09:28:26.271 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-19P/Sounds 2020-10-26 09:28:26.298 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-29/Sounds 2020-10-26 09:28:26.374 INFO SOUND: Added sound path: ./Mods/aircraft/P-47D-30/Sounds 2020-10-26 09:28:26.384 INFO SOUND: Added sound path: ./Mods/aircraft/SA342/Sounds 2020-10-26 09:28:26.485 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2020-10-26 09:28:26.500 INFO SOUND: Added sound path: ./Mods/aircraft/Su-25A/Sounds 2020-10-26 09:28:26.516 INFO SOUND: Added sound path: ./Mods/aircraft/Su-33/Sounds 2020-10-26 09:28:26.530 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-10-26 09:28:26.554 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-10-26 09:28:26.570 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2020-10-26 09:28:26.599 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-10-26 09:28:27.127 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-10-26 09:28:27.135 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-10-26 09:28:27.145 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-10-26 09:28:27.155 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-10-26 09:28:27.202 INFO CE2_AI: Loading CE AI 2020-10-26 09:28:27.202 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-10-26 09:28:27.213 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-10-26 09:28:27.251 INFO MiG21_AI: Loading CE AI 2020-10-26 09:28:27.252 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-10-26 09:28:27.267 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-10-26 09:28:27.268 INFO EDCAPTOGLOVE: [2020-10-26, 12:28:28] [Debug] Constructed board central 2020-10-26 09:28:27.268 INFO EDCAPTOGLOVE: [2020-10-26, 12:28:28] [Info] Discovering peripherals... 2020-10-26 09:28:27.307 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-10-26 09:28:28.023 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2020-10-26 09:28:28.714 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/CombinedArms.dll 2020-10-26 09:28:28.772 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-10-26 09:28:29.847 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['scaleGui'] = 1; ['visibRange'] = 'High'; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['height'] = 768; ['SSLR'] = 0; ['effects'] = 3; ['outputGamma'] = 2.2; ['useDeferredShading'] = 1; ['sync'] = false; ['width'] = 1280; ['forestDistanceFactor'] = 0.5; ['textures'] = 0; ['preloadRadius'] = 150000; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-10-26 09:28:29.853 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-10-26 09:28:29.985 INFO DX11BACKEND: DX11Renderer initialization (w:1280 h:768 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-10-26 09:28:30.035 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-10-26 09:28:30.035 INFO DX11BACKEND: Driver Command Lists - 1 2020-10-26 09:28:30.053 INFO DX11BACKEND: NVIDIA API init OK 2020-10-26 09:28:30.056 INFO DX11BACKEND: NVIDIA Display Driver Version 45206.r452_02 2020-10-26 09:28:30.056 INFO DX11BACKEND: GPU count:1 2020-10-26 09:28:30.111 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-10-26 09:28:30.116 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-10-26 09:28:31.226 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-10-26 09:28:31.226 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-10-26 09:28:31.752 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1118/1119. 2020-10-26 09:28:31.759 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Test user\Saved Games\DCS.openbeta\fxo 2020-10-26 09:28:31.760 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-10-26 09:28:31.836 INFO VISUALIZER: SceneManager initialization 2020-10-26 09:28:31.858 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:31.858 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-10-26 09:28:31.957 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:31.957 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.044 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.044 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.134 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.134 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.234 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.234 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.280 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.280 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.334 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.334 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.386 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.386 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.440 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.440 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.477 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.477 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.509 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.509 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.543 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.543 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.580 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.580 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.603 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.603 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.632 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.632 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.659 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.659 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.694 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.694 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.714 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.714 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.735 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.735 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.763 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.763 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.791 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.791 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.809 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.809 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.829 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.829 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-10-26 09:28:32.850 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-10-26 09:28:32.850 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-10-26 09:28:33.214 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-10-26 09:28:33.248 INFO SOUND: Opening default audio device. 2020-10-26 09:28:33.255 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-10-26 09:28:33.255 INFO SOUND: Using 2 channels at 48000 Hz 2020-10-26 09:28:33.255 INFO SOUND: Channel layout: Headphones/Stereo 2020-10-26 09:28:33.298 INFO DCS: gDescription: "NVIDIA GeForce RTX 2080 Ti" gVendorId: 4318 gDeviceId: 7687 gMemory: 11049 MB 2020-10-26 09:28:33.314 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-10-26 09:28:33.317 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2020-10-26 09:28:35.087 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-10-26 09:28:35.089 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-10-26 09:28:35.119 INFO EDCORE: (dDispatcher)enterToState_:1 2020-10-26 09:28:37.798 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2020-10-26 09:28:40.661 INFO Dispatcher: //=== END OF INIT ======================================// 2020-10-26 09:28:40.661 INFO EDCORE: (dDispatcher)enterToState_:2 2020-10-26 09:28:40.695 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-26 09:28:40.695 INFO Lua: Lua CPU usage: metric: average game loading: 31.3292 % 2020-10-26 09:28:40.725 INFO DCS: Screen: MainMenu 2020-10-26 09:28:49.447 INFO DCS: Screen: InstantAction 2020-10-26 09:28:49.452 INFO SOUND: Using SSSE3 for peak calc. 2020-10-26 09:28:53.005 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-10-26 09:28:53.008 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-26 09:28:53.008 INFO TERRAIN: lSystem::CleanScenes() 2020-10-26 09:28:53.008 INFO TERRAIN: lSystem::exit() 2020-10-26 09:28:53.008 INFO VISUALIZER: TerrainRenderer::release 2020-10-26 09:28:53.008 INFO TERRAIN: lSystem::CleanScenes() 2020-10-26 09:28:53.008 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-10-26 09:28:53.531 INFO EDTERRAIN4: TERRAIN_REVISION = 3634 2020-10-26 09:28:53.531 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-10-26 09:28:53.531 INFO EDTERRAIN4: Build date: 2020-10-26 09:28:53.531 INFO EDTERRAIN4: Texture quality: "min" 2020-10-26 09:28:53.714 INFO EDCORE: 0.075 s terrain references 2020-10-26 09:28:53.734 INFO EDCORE: 0.000 s terrain models 2020-10-26 09:28:53.755 INFO EDCORE: 0.000 s terrain assets 2020-10-26 09:28:53.866 INFO EDCORE: 0.091 s terrain assets2 2020-10-26 09:28:54.062 INFO EDCORE: 0.175 s terrain landfile 2020-10-26 09:28:54.085 INFO EDCORE: 0.003 s terrain surfaceTile 2020-10-26 09:28:54.106 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2020-10-26 09:28:54.195 INFO EDCORE: 0.090 s terrain vfstextures 2020-10-26 09:28:54.272 INFO EDCORE: 0.056 s terrain scene 2020-10-26 09:28:54.292 INFO EDCORE: 0.000 s terrain roaddetails 2020-10-26 09:28:54.312 INFO EDCORE: 0.000 s terrain forest 2020-10-26 09:28:55.710 INFO EDCORE: 1.378 s terrain routes 2020-10-26 09:28:55.731 INFO EDCORE: 0.000 s terrain surfacedetails 2020-10-26 09:28:55.751 INFO EDCORE: 0.000 s terrain blocks 2020-10-26 09:28:55.778 INFO EDCORE: 0.000 s terrain references 2020-10-26 09:28:55.947 INFO EDCORE: 0.176 s terrain superficials 2020-10-26 09:28:55.974 INFO EDCORE: 0.006 s terrain lma 2020-10-26 09:28:55.994 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-10-26 09:28:56.566 INFO EDCORE: 0.551 s terrain navgraph 2020-10-26 09:28:56.592 INFO EDCORE: 0.005 s terrain vti 2020-10-26 09:28:57.032 INFO EDTERRAIN4: terrain time: 3.501091 s 2020-10-26 09:28:57.042 INFO TERRAIN: lSystem::InitScenes() 2020-10-26 09:28:57.042 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-10-26 09:28:57.044 INFO LUA-TERRAIN: Init done 2020-10-26 09:28:57.076 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-10-26 09:28:57.076 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-10-26 09:28:57.077 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-10-26 09:28:57.078 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-10-26 09:28:57.238 INFO METASHADER: loaded [108/108] 2020-10-26 09:28:57.266 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-10-26 09:28:57.288 INFO EDTERRAINGRAPHICS41: 0.000012s Loaded reference file "caucasus" buffers: 0 2020-10-26 09:28:57.288 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-26 09:28:57.332 INFO EDTERRAINGRAPHICS41: 0.024290s Loaded reference file "airfieldslights" buffers: 7 2020-10-26 09:28:57.332 INFO EDCORE: 0.024 s landscape4::lReferenceFile 2020-10-26 09:28:57.425 INFO EDTERRAINGRAPHICS41: 0.072216s Loaded reference file "blockbuildings" buffers: 7 2020-10-26 09:28:57.425 INFO EDCORE: 0.072 s landscape4::lReferenceFile 2020-10-26 09:28:57.454 INFO EDTERRAINGRAPHICS41: 0.008596s Loaded reference file "blocktrees" buffers: 0 2020-10-26 09:28:57.454 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-10-26 09:28:58.056 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:28:59.291 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:00.518 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:01.803 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:02.940 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:04.081 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:04.675 INFO EDTERRAINGRAPHICS41: 7.199527s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-10-26 09:29:04.675 INFO EDCORE: 7.200 s landscape4::lReferenceFile 2020-10-26 09:29:04.710 INFO EDTERRAINGRAPHICS41: 0.014039s Loaded reference file "caucasusbridges" buffers: 11 2020-10-26 09:29:04.710 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2020-10-26 09:29:05.305 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:06.541 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:29:07.136 INFO EDTERRAINGRAPHICS41: 2.405481s Loaded reference file "caucasusobjects" buffers: 0 2020-10-26 09:29:07.136 INFO EDCORE: 2.405 s landscape4::lReferenceFile 2020-10-26 09:29:07.167 INFO EDTERRAINGRAPHICS41: 0.009654s Loaded reference file "communication" buffers: 7 2020-10-26 09:29:07.167 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-10-26 09:29:07.188 INFO EDTERRAINGRAPHICS41: 0.000322s Loaded reference file "crashmodels" buffers: 1 2020-10-26 09:29:07.188 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-26 09:29:07.301 INFO EDTERRAINGRAPHICS41: 0.092806s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-10-26 09:29:07.301 INFO EDCORE: 0.093 s landscape4::lReferenceFile 2020-10-26 09:29:07.347 INFO EDTERRAINGRAPHICS41: 0.025820s Loaded reference file "housedetails" buffers: 9 2020-10-26 09:29:07.347 INFO EDCORE: 0.026 s landscape4::lReferenceFile 2020-10-26 09:29:07.372 INFO EDTERRAINGRAPHICS41: 0.003531s Loaded reference file "industrial" buffers: 7 2020-10-26 09:29:07.372 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-10-26 09:29:07.418 INFO EDTERRAINGRAPHICS41: 0.026097s Loaded reference file "misc" buffers: 3 2020-10-26 09:29:07.418 INFO EDCORE: 0.026 s landscape4::lReferenceFile 2020-10-26 09:29:07.445 INFO EDTERRAINGRAPHICS41: 0.006010s Loaded reference file "oilplatforms" buffers: 7 2020-10-26 09:29:07.445 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-10-26 09:29:07.472 INFO EDTERRAINGRAPHICS41: 0.006412s Loaded reference file "tuapserefinery" buffers: 6 2020-10-26 09:29:07.472 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-10-26 09:29:07.498 INFO EDTERRAINGRAPHICS41: 0.005228s Loaded reference file "vehicles" buffers: 9 2020-10-26 09:29:07.498 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-10-26 09:29:07.523 INFO EDTERRAINGRAPHICS41: 0.004389s Loaded reference file "vessels" buffers: 7 2020-10-26 09:29:07.523 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-10-26 09:29:07.551 INFO EDTERRAINGRAPHICS41: 0.007549s Loaded reference file "walls" buffers: 2 2020-10-26 09:29:07.551 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-10-26 09:29:07.582 INFO EDTERRAINGRAPHICS41: 0.010155s Loaded reference file "americanbeech" buffers: 0 2020-10-26 09:29:07.582 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-10-26 09:29:07.603 INFO EDTERRAINGRAPHICS41: 0.000667s Loaded reference file "caucasus_fir" buffers: 0 2020-10-26 09:29:07.603 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.624 INFO EDTERRAINGRAPHICS41: 0.000636s Loaded reference file "cypress_oak" buffers: 0 2020-10-26 09:29:07.624 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.645 INFO EDTERRAINGRAPHICS41: 0.000633s Loaded reference file "european_beech" buffers: 0 2020-10-26 09:29:07.645 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.666 INFO EDTERRAINGRAPHICS41: 0.000634s Loaded reference file "green_ash" buffers: 0 2020-10-26 09:29:07.666 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.687 INFO EDTERRAINGRAPHICS41: 0.000637s Loaded reference file "honey_mesquite" buffers: 0 2020-10-26 09:29:07.687 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.708 INFO EDTERRAINGRAPHICS41: 0.000705s Loaded reference file "italiancypress" buffers: 0 2020-10-26 09:29:07.708 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.729 INFO EDTERRAINGRAPHICS41: 0.000633s Loaded reference file "lombardypoplar" buffers: 0 2020-10-26 09:29:07.729 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.750 INFO EDTERRAINGRAPHICS41: 0.000635s Loaded reference file "mountain_maple" buffers: 0 2020-10-26 09:29:07.750 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.771 INFO EDTERRAINGRAPHICS41: 0.000638s Loaded reference file "norwayspruce" buffers: 0 2020-10-26 09:29:07.771 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-26 09:29:07.791 INFO EDTERRAINGRAPHICS41: 0.000471s Loaded reference file "shrub" buffers: 0 2020-10-26 09:29:07.791 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-26 09:29:07.791 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-10-26 09:29:07.795 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-10-26 09:29:07.795 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: objects: 666 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-10-26 09:29:07.797 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-10-26 09:29:07.822 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-10-26 09:29:07.910 INFO EDCORE: 0.068 s landscape5::GrassFile 2020-10-26 09:29:07.931 INFO EDCORE: 0.000 s landscape5::lModels5File 2020-10-26 09:29:08.275 WARNING LOG: 16 duplicate message(s) skipped. 2020-10-26 09:29:08.275 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-10-26 09:29:08.333 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-10-26 09:29:08.337 INFO EDCORE: 0.064 s landscape5::Surface5File 2020-10-26 09:29:08.365 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-10-26 09:29:08.365 INFO EDCORE: 0.004 s landscape5::SurfaceTile 2020-10-26 09:29:08.393 INFO EDCORE: 0.001 s landscape5::Scene5File 2020-10-26 09:29:08.421 INFO EDCORE: 0.005 s landscape4::lRoutesFile 2020-10-26 09:29:08.442 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2020-10-26 09:29:08.470 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-10-26 09:29:08.470 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-10-26 09:29:08.491 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-10-26 09:29:08.512 INFO EDCORE: 0.000 s landscape5::sup5File 2020-10-26 09:29:08.557 WARNING LOG: 1 duplicate message(s) skipped. 2020-10-26 09:29:08.557 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-10-26 09:29:08.557 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 11.481053 s 2020-10-26 09:29:08.557 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-10-26 09:29:08.557 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-10-26 09:29:08.810 INFO Dispatcher: loadMission C:\Users\TESTUS~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2020-10-26 09:29:08.810 INFO WORLDGENERAL: loading mission from: "C:\Users\TESTUS~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2020-10-26 09:29:08.862 INFO EDCORE: (dDispatcher)enterToState_:4 2020-10-26 09:29:08.863 INFO Dispatcher: Terrain theatre Caucasus 2020-10-26 09:29:09.551 INFO Dispatcher: Start 2020-10-26 09:29:09.570 INFO Dispatcher: Terrain theatre Caucasus 2020-10-26 09:29:09.572 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-26 09:29:09.572 INFO TERRAIN: lSystem::CleanScenes() 2020-10-26 09:29:09.572 INFO TERRAIN: lSystem::InitScenes() 2020-10-26 09:29:09.572 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=12, month=12) 2020-10-26 09:29:09.572 INFO EDTERRAIN4: switch to season = winter 2020-10-26 09:29:09.572 INFO EDTERRAIN4: switchTextures (season=3, minTexture=true) 2020-10-26 09:29:09.887 INFO DX11BACKEND: Reloading textures ... 2020-10-26 09:29:10.709 WARNING GRAPHICSCORE: already registered Renderer callback 2020-10-26 09:29:10.717 INFO VISUALIZER: StartSimulation 2020-10-26 09:29:11.197 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2020-10-26 09:29:11.199 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:11.199 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-10-26 09:29:11.340 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:11.867 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-10-26 09:29:11.878 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:11.878 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-10-26 09:29:12.004 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:12.004 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-26 09:29:13.541 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:13.541 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-26 09:29:14.776 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:14.776 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-26 09:29:15.921 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:15.921 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-26 09:29:16.926 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:16.926 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-10-26 09:29:17.025 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:17.025 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-10-26 09:29:18.471 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:18.471 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-26 09:29:19.670 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:19.670 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-10-26 09:29:19.803 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:19.803 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-10-26 09:29:20.648 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:20.648 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-10-26 09:29:21.274 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:21.274 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-26 09:29:21.365 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:21.365 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-10-26 09:29:21.711 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:21.711 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:21.998 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:21.998 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-10-26 09:29:23.168 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:23.168 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:24.195 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:24.195 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-10-26 09:29:24.991 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:24.991 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-10-26 09:29:25.566 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:25.566 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-26 09:29:25.660 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:25.660 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-10-26 09:29:26.421 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:26.421 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-10-26 09:29:26.965 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:26.965 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:27.098 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:27.098 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-26 09:29:27.185 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:27.185 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-26 09:29:27.594 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:27.594 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-26 09:29:27.939 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:27.939 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-10-26 09:29:28.369 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:28.369 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-26 09:29:28.475 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:28.475 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-26 09:29:28.792 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:28.792 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-26 09:29:29.050 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:29.050 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-26 09:29:29.169 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:29.169 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-26 09:29:30.000 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:30.000 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-26 09:29:30.645 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:30.645 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-26 09:29:30.749 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-10-26 09:29:30.749 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-10-26 09:29:31.198 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-10-26 09:29:31.198 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-10-26 09:29:31.550 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-10-26 09:29:31.550 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-10-26 09:29:32.505 INFO Dispatcher: initial random seed = 4572475 2020-10-26 09:29:32.505 INFO Dispatcher: apply random seed = 4572475 2020-10-26 09:29:33.023 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-10-26 09:29:33.368 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:33.368 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-10-26 09:29:34.352 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:34.352 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-26 09:29:35.095 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-10-26 09:29:35.096 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-10-26 09:29:35.097 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-10-26 09:29:35.273 INFO Config: netview started 2020-10-26 09:29:35.397 INFO VISUALIZER: CameraIndependedPreload() 2020-10-26 09:29:35.397 INFO VISUALIZER: CameraIndependedPreload() finished 2020-10-26 09:29:35.397 INFO DCS: use_xRay: no 2020-10-26 09:29:41.179 INFO DCS: MissionSpawn:spawnShips 16 2020-10-26 09:29:41.798 INFO DCS: MissionSpawn:initScript 2020-10-26 09:29:41.798 INFO DCS: MissionSpawn:spawnCoalition neutrals 2020-10-26 09:29:41.798 INFO DCS: MissionSpawn:spawnCoalition red 2020-10-26 09:29:41.798 INFO DCS: MissionSpawn:spawnCoalition blue 2020-10-26 09:29:41.798 INFO DCS: MissionSpawn:spawnPlanes 2 2020-10-26 09:29:41.823 INFO DCS: MissionSpawn:spawnHelicopters 2 2020-10-26 09:29:41.880 INFO DCS: MissionSpawn:spawnLocalPlayer 1,AJS37 2020-10-26 09:29:41.904 ERROR_ONCE DX11BACKEND: texture 'UH1_door_c' not found. Asked from 'GRAPHICSCORE' 2020-10-26 09:29:41.904 ERROR_ONCE DX11BACKEND: texture 'UH1_karkas_c' not found. Asked from 'GRAPHICSCORE' 2020-10-26 09:29:41.904 ERROR_ONCE DX11BACKEND: texture 'UH1_karkas2_c' not found. Asked from 'GRAPHICSCORE' 2020-10-26 09:29:41.904 ERROR_ONCE DX11BACKEND: texture 'UH1_panel_c' not found. Asked from 'GRAPHICSCORE' 2020-10-26 09:29:41.904 ERROR_ONCE DX11BACKEND: texture 'UH1_boxs_c' not found. Asked from 'GRAPHICSCORE' 2020-10-26 09:29:41.904 ERROR_ONCE DX11BACKEND: texture 'UH1_dev_2' not found. Asked from 'GRAPHICSCORE' 2020-10-26 09:29:42.489 INFO VIGGEN: AJS37.dll built on Sep 10 2020 21:33:59 SDK: 2 5 6 54881 Run-time: 2.5.6.55960 2020-10-26 09:29:42.490 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/AJS37/bin/AJS37.dll 2020-10-26 09:29:43.214 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/AJS37/bin/AJS37-Avionics.dll 2020-10-26 09:29:43.266 INFO VIGGEN: AJS37.dll built on Sep 10 2020 21:33:59 SDK: 2 5 6 54881 Run-time: 2.5.6.55960 2020-10-26 09:29:43.272 INFO VIGGEN: Cold start 2020-10-26 09:29:43.283 ERROR EDCORE: No suitable driver found to mount mods/aircraft/ajs37/cockpit/resources/model/shape 2020-10-26 09:29:43.283 WARNING EDCORE: Source Bazar/Textures/AvionicsCommon is already mounted to the same mount /textures/. 2020-10-26 09:29:43.284 ERROR EDCORE: No suitable driver found to mount mods/aircraft/ajs37/cockpit/resources/model/textures 2020-10-26 09:29:43.287 ERROR VISUALIZER: ILV for cockpit 'AJS37cockpit' not found 2020-10-26 09:29:43.335 INFO DOPPLER: AJS37-Avionics.dll built on Sep 10 2020 21:35:42 SDK: 2 5 6 54881 Run-time: 2.5.6.55960 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 12 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 13 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 14 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 15 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 16 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 17 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 18 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 19 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 20 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 21 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 22 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 23 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 24 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 25 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 26 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 27 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 28 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 29 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 30 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 31 2020-10-26 09:29:43.338 INFO VIGGEN: Airbase type 5 13 20 32 2020-10-26 09:29:43.363 ERROR COCKPITBASE: Cockpit: World Factory. Failed to create instance of AJS37::IFFPanel by unknown reason 2020-10-26 09:29:43.374 INFO VIGGEN: Song length: 89.161451 2020-10-26 09:29:43.374 WARNING LOG: 8 duplicate message(s) skipped. 2020-10-26 09:29:43.374 INFO VIGGEN: Walkman initialized. 9 songs found. 2020-10-26 09:29:43.375 INFO VIGGEN: FOLDERID_SavedGames: C:\Users\Test user\Saved Games 2020-10-26 09:29:43.375 INFO VIGGEN: DCS_AJS37 directory exists or was created. 2020-10-26 09:29:43.390 ERROR DX11BACKEND: Can't find precompiled shader mods/aircraft/ajs37/cockpit/resources/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:43.390 INFO DX11BACKEND: Compile shader: mods/aircraft/ajs37/cockpit/resources/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-10-26 09:29:43.673 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect mods/aircraft/ajs37/cockpit/resources/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:43.706 ERROR COCKPITBASE: controller "radar_grid" missed in class cockpit::AJS37::TVIndicator 2020-10-26 09:29:43.797 ERROR DX11BACKEND: Can't find precompiled shader mods/aircraft/ajs37/cockpit/resources/ep13.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:43.797 INFO DX11BACKEND: Compile shader: mods/aircraft/ajs37/cockpit/resources/ep13.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-10-26 09:29:43.813 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect mods/aircraft/ajs37/cockpit/resources/ep13.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:43.817 ERROR COCKPITBASE: Cockpit: failed to init geometry, pointer was not found. 2020-10-26 09:29:43.861 ERROR DX11BACKEND: Can't find precompiled shader model/self_illum_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;SPECULAR_COLOR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:43.861 INFO DX11BACKEND: Compile shader: model/self_illum_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;SPECULAR_COLOR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:43.865 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT_POOP 2020-10-26 09:29:43.953 INFO INPUT: Key combo skipped. Layer[Unit AJS37] key = [KEY_W] device = [Keyboard] modifiers[key = [KEY_LCONTROL] device = [Keyboard]; key = [KEY_LALT] device = [Keyboard]] switches[] action[down = 3408, down value = 22.375000]. Combo already mapped to action [down = 3969, down value = 2.375000] 2020-10-26 09:29:43.954 INFO INPUT: Key combo skipped. Layer[Unit AJS37] key = [KEY_R] device = [Keyboard] modifiers[key = [KEY_LCONTROL] device = [Keyboard]; key = [KEY_LALT] device = [Keyboard]] switches[] action[down = 3503, down value = 2.375000]. Combo already mapped to action [down = 3005, down value = 24.262500] 2020-10-26 09:29:44.006 INFO VIGGEN: Is server 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active ELECTRIC_SYSTEM, 3 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active CLOCK, 4 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active LANDINGGEAR, 6 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active REVERSAL, 7 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active CANARDFLAPS, 8 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active SPAK, 9 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active WEAPON_SYS, 10 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active AIRBRAKE, 11 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active NAVIGATION, 12 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active ENGINE_MGMT, 13 (status undefined) 2020-10-26 09:29:44.006 INFO COCKPITBASE: lua state still active DEBUG, 14 (status undefined) 2020-10-26 09:29:44.006 INFO VIGGEN: Oxygen lever now 0.000000 2020-10-26 09:29:44.015 ERROR SOUND: invalid source_params(COCKPIT_2D:aircrafts/ajs37/cockpit/440 square): pitch 2020-10-26 09:29:44.015 WARNING LOG: 135 duplicate message(s) skipped. 2020-10-26 09:29:44.015 ERROR SOUND: source_add(host:COCKPIT_2D, proto:Nothing, alt_proto:): can't find proto 2020-10-26 09:29:44.015 INFO ERRORPANEL: ErrorPanel postinitialized. 2020-10-26 09:29:44.016 ERROR WRADIO: CommandDialogsPanel: RadioCommandDialogsPanel.addRadio error [string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:1497: assertion failed! stack traceback: [C]: ? [C]: in function 'assert' [string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:1497: in function <[string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:1494> 2020-10-26 09:29:44.016 ERROR VIGGEN: Couldnt search folder C 2020-10-26 09:29:44.016 INFO VIGGEN: Found 0 .ini files in SavedGames/DCS_AJS37 2020-10-26 09:29:44.016 INFO COCKPITBASE: lua state still active MACROS, 38 (status undefined) 2020-10-26 09:29:44.023 ERROR VIGGEN: Couldnt search folder C 2020-10-26 09:29:44.023 INFO VIGGEN: Found 0 .ini files in SavedGames/DCS_AJS37 2020-10-26 09:29:44.036 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-10-26 09:29:44.036 INFO DCS: dbox not found , skip 2020-10-26 09:29:44.056 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-10-26 09:29:44.056 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-10-26 09:29:44.056 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.048700 ms 2020-10-26 09:29:46.719 ERROR SOUND: can't load wave: "effects\aircrafts\cockpits\ajs37_datacartridge" 2020-10-26 09:29:47.821 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/self_illum_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;SPECULAR_COLOR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:48.355 ERROR DX11BACKEND: Can't find precompiled shader model/additive_self_illum_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:48.355 INFO DX11BACKEND: Compile shader: model/additive_self_illum_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:48.895 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/additive_self_illum_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:48.952 ERROR DX11BACKEND: Can't find precompiled shader model/additive_self_illum_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:48.952 INFO DX11BACKEND: Compile shader: model/additive_self_illum_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:49.459 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/additive_self_illum_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:49.729 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:AMBIENT_OCCLUSION_UV=tc0;BLEND_MODE=1;DAMAGE_UV=tc0;DECAL_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;DIRT_UV=tc0;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2020-10-26 09:29:49.729 INFO DX11BACKEND: Compile shader: model/glass_material.fx:AMBIENT_OCCLUSION_UV=tc0;BLEND_MODE=1;DAMAGE_UV=tc0;DECAL_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;DIRT_UV=tc0;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2020-10-26 09:29:57.306 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:AMBIENT_OCCLUSION_UV=tc0;BLEND_MODE=1;DAMAGE_UV=tc0;DECAL_UV=tc0;DIFFUSE_UV=tc0;DIRECTX11=true;DIRT_UV=tc0;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-26 09:29:58.052 INFO VISUALIZER: Preload() camera=-284367.716441, 47.865433, 683462.202655 radius=150000.000000 2020-10-26 09:29:58.052 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-284368, 47.8654, 683462), radius=150000 2020-10-26 09:29:58.970 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:30:01.006 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-26 09:30:01.992 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:03.730 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:05.428 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:07.060 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:08.108 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2020-10-26 09:30:08.108 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2020-10-26 09:30:08.108 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.044000 ms 2020-10-26 09:30:08.984 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:10.898 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2020-10-26 09:30:10.898 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-10-26 09:30:10.898 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-10-26 09:30:11.557 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:12.997 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:14.305 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:15.593 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:17.084 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-26 09:30:18.930 INFO VISUALIZER: Preload() finished 2020-10-26 09:30:18.934 INFO DCS: Screen: mission_offline 2020-10-26 09:30:18.935 INFO Dispatcher: precache units resources in slots 2020-10-26 09:30:19.033 INFO Lua: Lua CPU usage: metric: average mission loading: 0.8010 % 2020-10-26 09:30:19.033 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-10-26 09:30:19.836 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-10-26 09:30:25.704 INFO Lua: Lua CPU usage: metric: average mission execution: 0.6857 % 2020-10-26 09:30:28.198 INFO Dispatcher: Stop 2020-10-26 09:30:28.699 INFO Config: netview stopped 2020-10-26 09:30:28.759 INFO TERRAIN: lSystem::CleanScenes() 2020-10-26 09:30:28.762 INFO VISUALIZER: StopSimulation 2020-10-26 09:30:28.763 INFO VISUALIZER: Stopped collection of statistic. 2020-10-26 09:30:28.778 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-26 09:30:28.798 INFO EDCORE: (dDispatcher)enterToState_:5 2020-10-26 09:30:28.821 INFO DCS: application shutdown 2020-10-26 09:30:28.942 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-10-26 09:30:28.944 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-10-26 09:30:28.945 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-10-26 09:30:29.071 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-10-26 09:30:29.181 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-10-26 09:30:29.187 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-10-26 09:30:29.190 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-10-26 09:30:29.193 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-10-26 09:30:29.193 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-10-26 09:30:29.197 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-10-26 09:30:29.197 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-10-26 09:30:29.198 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-10-26 09:30:29.198 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-10-26 09:30:29.199 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-10-26 09:30:29.204 INFO TERRAIN: lSystem::exit() 2020-10-26 09:30:29.204 INFO VISUALIZER: TerrainRenderer::release 2020-10-26 09:30:29.204 INFO TERRAIN: lSystem::CleanScenes() 2020-10-26 09:30:29.864 INFO EDCAPTOGLOVE: [2020-10-26, 12:30:30] [Info] Stopping discovering peripherals 2020-10-26 09:30:29.864 INFO EDCAPTOGLOVE: [2020-10-26, 12:30:30] [Debug] Disposed board central 2020-10-26 09:30:29.864 INFO EDCAPTOGLOVE: [2020-10-26, 12:30:30] [Info] [Win] Disposed adapter 2020-10-26 09:30:30.195 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-10-26 09:30:30.195 INFO VISUALIZER: TerrainRenderer::release 2020-10-26 09:30:30.202 WARNING LOG: 1 duplicate message(s) skipped. 2020-10-26 09:30:30.202 INFO TERRAIN: lSystem::exit() 2020-10-26 09:30:30.202 INFO TERRAIN: lSystem::CleanScenes() 2020-10-26 09:30:30.213 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-10-26 09:30:30.404 INFO DX11BACKEND: NVIDIA API exit OK 2020-10-26 09:30:30.404 INFO DX11BACKEND: textures_count: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: textures_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: buffers_count: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: buffers_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: CB_count: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: CB_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: SB_count: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: SB_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: IB_count: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: IB_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: VB_count: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: VB_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: total_buffers_size: 0 2020-10-26 09:30:30.404 INFO DX11BACKEND: total_size: 0 === Log closed.