SnapViews = {} SnapViews["A-10A"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 49.626770,--FOV hAngle = 0.000000, vAngle = -90.631294, x_trans = 0.180499, y_trans = -0.137064, z_trans = -0.250000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 30.395041,--FOV hAngle = 0.000000, vAngle = -94.329208, x_trans = 0.372718, y_trans = -0.054055, z_trans = 0.250000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 55.238567,--FOV hAngle = 0.000000, vAngle = -90.631294, x_trans = 0.158523, y_trans = -0.137064, z_trans = 0.250000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.651850, x_trans = 0.327622, y_trans = -0.278207, z_trans = -0.244799, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 34.340549,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.651850, x_trans = 0.327622, y_trans = -0.278207, z_trans = 0.244799, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 68.628296,--FOV hAngle = 68.292320, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 68.628296,--FOV hAngle = 0.000000, vAngle = 30.227919, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 68.628296,--FOV hAngle = -67.172974, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 70.000000,--FOV hAngle = 20.000000, vAngle = 8.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 70.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 75.000000,--FOV hAngle = 0.000000, vAngle = -23.000000, x_trans = 0.360000, y_trans = -0.041337, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 75.000000,--FOV hAngle = 0.000000, vAngle = -23.000000, x_trans = 0.146000, y_trans = 0.036000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["A-10C"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = -0.050000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = 0.282000, y_trans = -0.100000, z_trans = -0.250000, rollAngle = 0.000000, cockpit_version = 1, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 31.000000,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = 0.494000, y_trans = -0.055000, z_trans = 0.250000, rollAngle = 0.000000, cockpit_version = 1, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 55.000000,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = 0.261000, y_trans = -0.065000, z_trans = 0.250000, rollAngle = 0.000000, cockpit_version = 1, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.000000, x_trans = 0.238000, y_trans = -0.281000, z_trans = -0.231000, rollAngle = 0.000000, cockpit_version = 1, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 52.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.323000, y_trans = -0.053000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.000000, x_trans = 0.238000, y_trans = -0.281000, z_trans = 0.231000, rollAngle = 0.000000, cockpit_version = 1, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 68.628296,--FOV hAngle = 68.292320, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 68.628296,--FOV hAngle = 0.000000, vAngle = 30.227919, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 68.628296,--FOV hAngle = -67.172974, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [11] = {--look at left mirror viewAngle = 73.000000,--FOV hAngle = 5.888000, vAngle = -2.468000, x_trans = 0.238000, y_trans = 0.100000, z_trans = -0.114000, rollAngle = -22.000000, cockpit_version = 1, }, [12] = {--look at right mirror viewAngle = 73.000000,--FOV hAngle = -5.888000, vAngle = -2.468000, x_trans = 0.238000, y_trans = 0.100000, z_trans = 0.114000, rollAngle = 22.000000, cockpit_version = 1, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -19.000000, x_trans = 0.298000, y_trans = -0.041000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [14] = {--default view - VR viewAngle = 73.000000,--FOV hAngle = 0.000000, vAngle = -19.000000, x_trans = 0.298000, y_trans = -0.041000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, }, } SnapViews["A-10C_2"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = -0.050000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = 0.282000, y_trans = -0.100000, z_trans = -0.250000, rollAngle = 0.000000, cockpit_version = 1, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 31.000000,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = 0.494000, y_trans = -0.055000, z_trans = 0.250000, rollAngle = 0.000000, cockpit_version = 1, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 55.000000,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = 0.261000, y_trans = -0.065000, z_trans = 0.250000, rollAngle = 0.000000, cockpit_version = 1, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.000000, x_trans = 0.238000, y_trans = -0.281000, z_trans = -0.231000, rollAngle = 0.000000, cockpit_version = 1, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 52.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.323000, y_trans = -0.053000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 35.000000,--FOV hAngle = 0.000000, vAngle = -10.000000, x_trans = 0.238000, y_trans = -0.281000, z_trans = 0.231000, rollAngle = 0.000000, cockpit_version = 1, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 68.628296,--FOV hAngle = 68.292320, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 68.628296,--FOV hAngle = 0.000000, vAngle = 30.227919, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 68.628296,--FOV hAngle = -67.172974, vAngle = -11.477349, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [11] = {--look at left mirror viewAngle = 100.000000,--FOV hAngle = 5.888000, vAngle = -2.468000, x_trans = 0.238000, y_trans = 0.100000, z_trans = -0.114000, rollAngle = -22.000000, cockpit_version = 1, }, [12] = {--look at right mirror viewAngle = 100.000000,--FOV hAngle = -5.888000, vAngle = -2.468000, x_trans = 0.238000, y_trans = 0.100000, z_trans = 0.114000, rollAngle = 22.000000, cockpit_version = 1, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -19.000000, x_trans = 0.298000, y_trans = -0.041000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -19.000000, x_trans = 0.298000, y_trans = -0.041000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, }, } SnapViews["AJS37"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = 70.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 100.000000,--FOV hAngle = 120.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -35.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 100.000000,--FOV hAngle = -120.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 100.000000,--FOV hAngle = 80.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 100.000000,--FOV hAngle = -80.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 100.000000,--FOV hAngle = 45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = 45.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = -45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.115000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["AV8BNA"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 48.000000,--FOV hAngle = 0.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 48.000000,--FOV hAngle = 45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 48.000000,--FOV hAngle = 0.000000, vAngle = -75.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 48.000000,--FOV hAngle = -45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.040001,--FOV hAngle = 157.332764, vAngle = -28.359503, x_trans = 0.063872, y_trans = 0.082888, z_trans = -0.116148, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -8.722581, x_trans = 0.212078, y_trans = 0.057813, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -143.000000, vAngle = 0.000000, x_trans = 0.350000, y_trans = 0.020000, z_trans = 0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 80.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -17.000000, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -17.000000, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Bf-109K-4"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.006650, z_trans = 0.061980, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 56.099998, vAngle = -45.799999, x_trans = 0.049000, y_trans = -0.080000, z_trans = -0.003000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 53.599998,--FOV hAngle = 0.000000, vAngle = -28.299999, x_trans = 0.000000, y_trans = 0.007000, z_trans = 0.062000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 83.699997,--FOV hAngle = -57.400002, vAngle = -48.900002, x_trans = 0.321000, y_trans = -0.216000, z_trans = 0.072000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 150.000000, vAngle = 0.000000, x_trans = 0.218000, y_trans = 0.007000, z_trans = -0.066000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 55.099998,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.300000, y_trans = 0.007000, z_trans = 0.062000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -150.000000, vAngle = 0.000000, x_trans = 0.218000, y_trans = 0.007000, z_trans = 0.170000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.007000, z_trans = 0.062000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.228000, y_trans = 0.052000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.007000, z_trans = 0.062000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.006650, z_trans = 0.061980, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.006650, z_trans = 0.061980, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.006650, z_trans = 0.061980, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.112000, y_trans = 0.006650, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["C-101CC"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 69.780899,--FOV hAngle = 90.382431, vAngle = -52.480587, x_trans = 0.077940, y_trans = -0.099448, z_trans = -0.043705, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 72.555000,--FOV hAngle = 6.741884, vAngle = -40.086639, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.194226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 58.012501,--FOV hAngle = -74.849602, vAngle = -47.992794, x_trans = 0.000000, y_trans = -0.099955, z_trans = 0.008404, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 52.877102,--FOV hAngle = 28.081524, vAngle = -36.981689, x_trans = 0.199877, y_trans = -0.099924, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 43.796249,--FOV hAngle = -38.423161, vAngle = -38.288990, x_trans = 0.199001, y_trans = -0.098100, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.000000,--FOV hAngle = -166.500000, vAngle = 8.120656, x_trans = 0.200000, y_trans = 0.099448, z_trans = 0.300000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 99.106483,--FOV hAngle = -131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = 0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 69.780899,--FOV hAngle = 90.382431, vAngle = -52.480587, x_trans = 0.077940, y_trans = -0.099448, z_trans = -0.043705, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 72.555000,--FOV hAngle = 6.741884, vAngle = -40.086639, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.194226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 58.012501,--FOV hAngle = -74.849602, vAngle = -47.992794, x_trans = 0.000000, y_trans = -0.099955, z_trans = 0.008404, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 52.877102,--FOV hAngle = 28.081524, vAngle = -36.981689, x_trans = 0.199877, y_trans = -0.099924, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 43.796249,--FOV hAngle = -38.423161, vAngle = -38.288990, x_trans = 0.199001, y_trans = -0.098100, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.000000,--FOV hAngle = -166.500000, vAngle = 8.120656, x_trans = 0.200000, y_trans = 0.099448, z_trans = 0.300000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 99.106483,--FOV hAngle = -131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = 0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["C-101EB"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 69.780899,--FOV hAngle = 90.382431, vAngle = -52.480587, x_trans = 0.077940, y_trans = -0.099448, z_trans = -0.043705, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 72.555000,--FOV hAngle = 6.741884, vAngle = -40.086639, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.194226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 58.012501,--FOV hAngle = -74.849602, vAngle = -47.992794, x_trans = 0.000000, y_trans = -0.099955, z_trans = 0.008404, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 52.877102,--FOV hAngle = 28.081524, vAngle = -36.981689, x_trans = 0.199877, y_trans = -0.099924, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 43.796249,--FOV hAngle = -38.423161, vAngle = -38.288990, x_trans = 0.199001, y_trans = -0.098100, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.000000,--FOV hAngle = -166.500000, vAngle = 8.120656, x_trans = 0.200000, y_trans = 0.099448, z_trans = 0.300000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 99.106483,--FOV hAngle = -131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = 0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 69.780899,--FOV hAngle = 90.382431, vAngle = -52.480587, x_trans = 0.077940, y_trans = -0.099448, z_trans = -0.043705, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 72.555000,--FOV hAngle = 6.741884, vAngle = -40.086639, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.194226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 58.012501,--FOV hAngle = -74.849602, vAngle = -47.992794, x_trans = 0.000000, y_trans = -0.099955, z_trans = 0.008404, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 52.877102,--FOV hAngle = 28.081524, vAngle = -36.981689, x_trans = 0.199877, y_trans = -0.099924, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 43.796249,--FOV hAngle = -38.423161, vAngle = -38.288990, x_trans = 0.199001, y_trans = -0.098100, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.000000,--FOV hAngle = -166.500000, vAngle = 8.120656, x_trans = 0.200000, y_trans = 0.099448, z_trans = 0.300000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 99.106483,--FOV hAngle = -131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = 0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.000000,--FOV hAngle = 0.000000, vAngle = -8.200000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["F-14B"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 50.000000,--FOV hAngle = 3.500000, vAngle = -33.500000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 100.000000,--FOV hAngle = 120.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -35.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 100.000000,--FOV hAngle = -120.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 100.000000,--FOV hAngle = 80.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 100.000000,--FOV hAngle = -80.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 100.000000,--FOV hAngle = 45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = 45.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = -45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -12.000000, x_trans = 0.085000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -12.000000, x_trans = 0.085000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 68.000000,--FOV hAngle = 0.000000, vAngle = -34.000000, x_trans = 0.000000, y_trans = -0.090000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 100.000000,--FOV hAngle = 120.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -35.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 100.000000,--FOV hAngle = -120.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 100.000000,--FOV hAngle = 80.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 100.000000,--FOV hAngle = -80.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 100.000000,--FOV hAngle = 45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = 45.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = -45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -12.000000, x_trans = -0.020000, y_trans = -0.040000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -12.000000, x_trans = -0.020000, y_trans = -0.040000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["F-15C"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 70.611748,--FOV hAngle = -1.240272, vAngle = -33.850250, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 32.704346,--FOV hAngle = 25.696522, vAngle = -34.778103, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 32.704346,--FOV hAngle = 0.000000, vAngle = -47.845268, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 36.106045,--FOV hAngle = -28.878576, vAngle = -36.780628, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 88.727844,--FOV hAngle = 128.508865, vAngle = 13.131046, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 41.928593,--FOV hAngle = 0.000000, vAngle = -4.630446, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 88.727844,--FOV hAngle = -128.508865, vAngle = 13.131046, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 88.727844,--FOV hAngle = 81.648369, vAngle = -9.500000, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.180634, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 88.727844,--FOV hAngle = -80.997551, vAngle = -9.500000, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = -9.678451, x_trans = 0.264295, y_trans = -0.064373, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.200000, y_trans = -0.064000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["F-16C_50"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.021000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.021000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.021000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.021000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.021000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.021000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.130000, y_trans = 0.083000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["F-5E-3"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -9.000000, x_trans = 0.000000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -9.000000, x_trans = 0.000000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -9.000000, x_trans = 0.000000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -9.000000, x_trans = 0.000000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -9.000000, x_trans = 0.088000, y_trans = 0.006000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["F-86F Sabre"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.591541, x_trans = -0.053361, y_trans = -0.066925, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["FA-18C_hornet"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -15.700000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -15.700000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -15.700000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -15.700000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -15.700000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["FW-190A8"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["FW-190D9"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Hawk"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["J-11A"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 71.824692,--FOV hAngle = 0.000000, vAngle = -32.458889, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 33.361835,--FOV hAngle = 41.045925, vAngle = -40.805656, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 30.427544,--FOV hAngle = 0.000000, vAngle = -41.808968, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 34.392349,--FOV hAngle = -32.597401, vAngle = -35.293747, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 87.468338,--FOV hAngle = 129.012665, vAngle = 14.547977, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 43.977936,--FOV hAngle = 0.000000, vAngle = -4.951577, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 87.468338,--FOV hAngle = -129.012665, vAngle = 14.491872, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 87.468338,--FOV hAngle = 82.862923, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = 38.979362, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 87.468338,--FOV hAngle = -82.461266, vAngle = -12.843998, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.786629,--FOV hAngle = 15.618313, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 69.165199,--FOV hAngle = -15.683434, vAngle = 8.549150, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["KC130"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["KC135MPRS"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["KJ-2000"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Ka-50"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 0.000000, vAngle = -40.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.592758, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.040000, y_trans = -0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["L-39C"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.029000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.029000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["L-39ZA"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.029000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.029000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["M-2000C"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 94.972099,--FOV hAngle = 0.000000, vAngle = -15.028351, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 45.052101,--FOV hAngle = 83.241516, vAngle = -60.698837, x_trans = 0.299808, y_trans = -0.084437, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.356350,--FOV hAngle = 0.000000, vAngle = -37.757484, x_trans = 0.000000, y_trans = -0.004173, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 45.052101,--FOV hAngle = -80.157974, vAngle = -58.599968, x_trans = 0.299977, y_trans = -0.081477, z_trans = 0.002960, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 140.000000, vAngle = -3.000000, x_trans = 0.200000, y_trans = 0.010000, z_trans = -0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 37.204212,--FOV hAngle = 0.000000, vAngle = -3.133013, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -140.000000, vAngle = -3.000000, x_trans = 0.200000, y_trans = 0.010000, z_trans = 0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 97.562851,--FOV hAngle = 54.537621, vAngle = -0.830601, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 97.562851,--FOV hAngle = -54.971256, vAngle = -0.830601, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 80.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.120000, y_trans = 0.020000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -17.000000, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -17.000000, x_trans = 0.000000, y_trans = 0.010000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MQ-9 Reaper"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Mi-8MT"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 29.415312,--FOV hAngle = -93.376801, vAngle = 9.582571, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 50.895313,--FOV hAngle = -48.569939, vAngle = 25.302469, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 44.628349,--FOV hAngle = -58.224052, vAngle = -52.560867, x_trans = 0.000000, y_trans = 0.067124, z_trans = 0.016026, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 81.069313,--FOV hAngle = 0.352628, vAngle = 62.929485, x_trans = 0.000000, y_trans = 0.135126, z_trans = 0.200000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 59.741261,--FOV hAngle = 0.000000, vAngle = 41.349342, x_trans = 0.000000, y_trans = -0.050205, z_trans = -0.004188, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 28.216700,--FOV hAngle = -76.491844, vAngle = 9.112473, x_trans = 0.000000, y_trans = -0.050205, z_trans = -0.024370, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 56.762150,--FOV hAngle = 31.801413, vAngle = 102.962082, x_trans = 0.000000, y_trans = -0.050205, z_trans = -0.024370, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 39.324799,--FOV hAngle = 4.669143, vAngle = -1.769594, x_trans = 0.000000, y_trans = 0.067124, z_trans = 0.016026, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.907917, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.086000, y_trans = 0.000000, z_trans = -0.034000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.907917, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.086000, y_trans = 0.000000, z_trans = 0.034000, rollAngle = 0.000000, cockpit_version = 0, }, }, [3] = {-- player slot 3 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 90.348198,--FOV hAngle = 0.000000, vAngle = -90.000000, x_trans = -4.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = -0.120000, y_trans = 0.030000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [4] = {-- player slot 4 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-15bis"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.700000, x_trans = -0.050000, y_trans = 0.032000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 47.292435,--FOV hAngle = 48.871532, vAngle = -27.210711, x_trans = 0.249971, y_trans = -0.084290, z_trans = 0.073930, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 55.221584,--FOV hAngle = 16.238178, vAngle = -30.736124, x_trans = -0.050000, y_trans = 0.023570, z_trans = 0.169352, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 42.162884,--FOV hAngle = -56.690430, vAngle = -28.339693, x_trans = 0.198301, y_trans = -0.113795, z_trans = -0.169444, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 64.821587,--FOV hAngle = 112.844025, vAngle = -38.512653, x_trans = 0.192144, y_trans = -0.149974, z_trans = 0.148975, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.700000, x_trans = -0.050000, y_trans = 0.032000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 55.734432,--FOV hAngle = -135.255219, vAngle = -34.517639, x_trans = 0.000000, y_trans = -0.149154, z_trans = -0.040000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 99.106483,--FOV hAngle = 131.835434, vAngle = -7.700000, x_trans = 0.116748, y_trans = 0.040000, z_trans = -0.063734, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 45.847183,--FOV hAngle = -67.158295, vAngle = -34.341640, x_trans = -0.047527, y_trans = -0.149968, z_trans = -0.169835, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.700000, x_trans = -0.050000, y_trans = 0.032000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = -0.050000, y_trans = 0.032000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = -0.050000, y_trans = 0.032000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.700000, x_trans = -0.050000, y_trans = 0.032000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -7.700000, x_trans = 0.096000, y_trans = -0.002000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-19P"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-21Bis"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = 65.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 100.000000,--FOV hAngle = 120.000000, vAngle = -4.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -35.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 100.000000,--FOV hAngle = -120.000000, vAngle = -4.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 100.000000,--FOV hAngle = 80.000000, vAngle = -4.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 90.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 100.000000,--FOV hAngle = -80.000000, vAngle = -4.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 100.000000,--FOV hAngle = 45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = 45.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 100.000000,--FOV hAngle = -45.000000, vAngle = 25.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 90.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.015000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-29A"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 76.124840,--FOV hAngle = -2.623254, vAngle = -26.566959, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 34.911949,--FOV hAngle = 24.601770, vAngle = -32.350807, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 26.184198,--FOV hAngle = 12.026249, vAngle = -40.075508, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 39.454399,--FOV hAngle = -26.664328, vAngle = -32.355324, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 81.240005,--FOV hAngle = 131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 44.201855,--FOV hAngle = 0.000000, vAngle = -2.378299, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 81.240005,--FOV hAngle = -131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 81.240005,--FOV hAngle = 76.013145, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = 36.304676, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 81.240005,--FOV hAngle = -74.774559, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.071000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-29G"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 76.124840,--FOV hAngle = -2.623254, vAngle = -26.566959, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 34.911949,--FOV hAngle = 24.601770, vAngle = -32.350807, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 26.184198,--FOV hAngle = 12.026249, vAngle = -40.075508, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 39.454399,--FOV hAngle = -26.664328, vAngle = -32.355324, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 81.240005,--FOV hAngle = 131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 44.201855,--FOV hAngle = 0.000000, vAngle = -2.378299, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 81.240005,--FOV hAngle = -131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 81.240005,--FOV hAngle = 76.013145, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = 36.304676, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 81.240005,--FOV hAngle = -74.774559, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.071000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-29K"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 65.000000,--FOV hAngle = 0.000000, vAngle = -26.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 30.000000,--FOV hAngle = 20.000000, vAngle = -43.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 30.000000,--FOV hAngle = 0.000000, vAngle = -43.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 30.000000,--FOV hAngle = -20.000000, vAngle = -43.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 30.000000,--FOV hAngle = 20.000000, vAngle = -23.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 30.000000,--FOV hAngle = 0.000000, vAngle = -23.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 30.000000,--FOV hAngle = -20.000000, vAngle = -23.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 30.000000,--FOV hAngle = 20.000000, vAngle = 2.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 30.000000,--FOV hAngle = 0.000000, vAngle = 2.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 30.000000,--FOV hAngle = -20.000000, vAngle = 2.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.071000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["MiG-29S"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 76.124840,--FOV hAngle = -2.623254, vAngle = -26.566959, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 34.911949,--FOV hAngle = 24.601770, vAngle = -32.350807, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 26.184198,--FOV hAngle = 12.026249, vAngle = -40.075508, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 39.454399,--FOV hAngle = -26.664328, vAngle = -32.355324, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 81.240005,--FOV hAngle = 131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 44.201855,--FOV hAngle = 0.000000, vAngle = -2.378299, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 81.240005,--FOV hAngle = -131.503998, vAngle = 10.804660, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 81.240005,--FOV hAngle = 76.013145, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = 36.304676, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 81.240005,--FOV hAngle = -74.774559, vAngle = 2.248441, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.250000,--FOV hAngle = 13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 68.250000,--FOV hAngle = -13.070938, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 81.240005,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.071000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["P-47D-30"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 53.900002, vAngle = -52.500000, x_trans = 0.100000, y_trans = 0.000000, z_trans = -0.100000, rollAngle = -10.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = -29.700001, x_trans = 0.090000, y_trans = -0.050000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 50.000000,--FOV hAngle = -55.599998, vAngle = -41.200001, x_trans = 0.000000, y_trans = -0.091000, z_trans = 0.033000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 150.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = 1.500000, x_trans = 0.225000, y_trans = 0.011000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -150.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.152000, y_trans = 0.066000, z_trans = -0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.045000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["P-47D-30bl1"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 53.900002, vAngle = -52.500000, x_trans = 0.100000, y_trans = 0.000000, z_trans = -0.100000, rollAngle = -10.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = -29.700001, x_trans = 0.090000, y_trans = -0.050000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 50.000000,--FOV hAngle = -55.599998, vAngle = -41.200001, x_trans = 0.000000, y_trans = -0.091000, z_trans = 0.033000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 150.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = 1.500000, x_trans = 0.225000, y_trans = 0.011000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -150.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.152000, y_trans = 0.066000, z_trans = -0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.045000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["P-47D-40"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 53.900002, vAngle = -52.500000, x_trans = 0.100000, y_trans = 0.000000, z_trans = -0.100000, rollAngle = -10.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = -29.700001, x_trans = 0.090000, y_trans = -0.050000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 50.000000,--FOV hAngle = -55.599998, vAngle = -41.200001, x_trans = 0.000000, y_trans = -0.091000, z_trans = 0.033000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 150.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = 1.500000, x_trans = 0.225000, y_trans = 0.011000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -150.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -7.000000, x_trans = 0.152000, y_trans = 0.066000, z_trans = -0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 100.000000,--FOV hAngle = 0.000000, vAngle = -8.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.045000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["P-51D"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -75.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.040001,--FOV hAngle = 157.332764, vAngle = -28.359503, x_trans = 0.063872, y_trans = 0.082888, z_trans = -0.116148, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -8.722581, x_trans = 0.212078, y_trans = 0.057813, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -143.000000, vAngle = 0.000000, x_trans = 0.350000, y_trans = 0.059000, z_trans = 0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 80.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["P-51D-30-NA"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -75.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.040001,--FOV hAngle = 157.332764, vAngle = -28.359503, x_trans = 0.063872, y_trans = 0.082888, z_trans = -0.116148, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -8.722581, x_trans = 0.212078, y_trans = 0.057813, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -143.000000, vAngle = 0.000000, x_trans = 0.350000, y_trans = 0.059000, z_trans = 0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 80.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["SpitfireLFMkIX"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 50.700001, vAngle = -56.000000, x_trans = 0.137000, y_trans = -0.036000, z_trans = -0.041000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 63.400002,--FOV hAngle = 3.000000, vAngle = -27.299999, x_trans = 0.123000, y_trans = -0.038000, z_trans = 0.042000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = -50.700001, vAngle = -56.000000, x_trans = 0.137000, y_trans = -0.036000, z_trans = 0.041000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 160.000000, vAngle = 0.000000, x_trans = 0.314000, y_trans = 0.000000, z_trans = -0.155000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 55.099998,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.200000, y_trans = 0.025000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -160.000000, vAngle = 0.000000, x_trans = 0.314000, y_trans = 0.000000, z_trans = 0.155000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.222000, y_trans = 0.056000, z_trans = -0.021000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 33.400002, x_trans = 0.075000, y_trans = 0.060000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.065000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["SpitfireLFMkIXCW"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 50.700001, vAngle = -56.000000, x_trans = 0.137000, y_trans = -0.036000, z_trans = -0.041000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 63.400002,--FOV hAngle = 3.000000, vAngle = -27.299999, x_trans = 0.123000, y_trans = -0.038000, z_trans = 0.042000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = -50.700001, vAngle = -56.000000, x_trans = 0.137000, y_trans = -0.036000, z_trans = 0.041000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.000000,--FOV hAngle = 160.000000, vAngle = 0.000000, x_trans = 0.314000, y_trans = 0.000000, z_trans = -0.155000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 55.099998,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.200000, y_trans = 0.025000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -160.000000, vAngle = 0.000000, x_trans = 0.314000, y_trans = 0.000000, z_trans = 0.155000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.222000, y_trans = 0.056000, z_trans = -0.021000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 33.400002, x_trans = 0.075000, y_trans = 0.060000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.075000, y_trans = 0.065000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Su-25"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 68.767799,--FOV hAngle = 1.929517, vAngle = -30.846605, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 29.223452,--FOV hAngle = 37.489525, vAngle = -38.883888, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 40.635601,--FOV hAngle = -0.438357, vAngle = -33.138290, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 24.797405,--FOV hAngle = -34.382549, vAngle = -34.808853, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 69.302101,--FOV hAngle = 89.405373, vAngle = 1.213156, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 29.761202,--FOV hAngle = 0.000000, vAngle = -6.880077, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 69.302101,--FOV hAngle = -89.691940, vAngle = 4.554290, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 69.302101,--FOV hAngle = 52.113377, vAngle = -3.970644, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 72.856201,--FOV hAngle = 0.000000, vAngle = 30.866713, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 69.302101,--FOV hAngle = -50.664936, vAngle = -3.970644, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 47.680202,--FOV hAngle = 43.054649, vAngle = -7.799250, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 47.680202,--FOV hAngle = -41.743240, vAngle = -7.799250, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 69.302101,--FOV hAngle = 0.000000, vAngle = -15.137112, x_trans = 0.050000, y_trans = -0.019713, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.136000, y_trans = -0.019713, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Su-25T"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.663399,--FOV hAngle = 0.000000, vAngle = -30.619938, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 39.764698,--FOV hAngle = 28.661316, vAngle = -41.406044, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 38.090847,--FOV hAngle = -24.622110, vAngle = -45.153934, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 36.062012,--FOV hAngle = -20.779360, vAngle = -23.755520, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.663399,--FOV hAngle = 99.816956, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 58.718098,--FOV hAngle = 0.000000, vAngle = -5.000803, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.663399,--FOV hAngle = -99.999687, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.663399,--FOV hAngle = 58.382488, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 94.037704,--FOV hAngle = 0.000000, vAngle = 41.421227, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.663399,--FOV hAngle = -57.531212, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.203396,--FOV hAngle = 55.124939, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.203396,--FOV hAngle = -52.633553, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 90.000000,--FOV hAngle = 0.000000, vAngle = -18.382137, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.120000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Su-25TM"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.663399,--FOV hAngle = 0.000000, vAngle = -30.619938, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 39.764698,--FOV hAngle = 28.661316, vAngle = -41.406044, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 38.090847,--FOV hAngle = -24.622110, vAngle = -45.153934, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 33.645596,--FOV hAngle = -36.653450, vAngle = -23.703861, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 80.663399,--FOV hAngle = 99.816956, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 58.718098,--FOV hAngle = 0.000000, vAngle = -5.000803, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.663399,--FOV hAngle = -99.999687, vAngle = 8.032285, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.663399,--FOV hAngle = 58.382488, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 94.037704,--FOV hAngle = 0.000000, vAngle = 41.421227, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.663399,--FOV hAngle = -57.531212, vAngle = -6.648195, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.203396,--FOV hAngle = 55.124939, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.203396,--FOV hAngle = -52.633553, vAngle = -8.400513, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 90.000000,--FOV hAngle = 0.000000, vAngle = -18.382137, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.120000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Su-27"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 71.824692,--FOV hAngle = 0.000000, vAngle = -32.458889, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 33.361835,--FOV hAngle = 41.045925, vAngle = -40.805656, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 30.427544,--FOV hAngle = 0.000000, vAngle = -41.808968, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 34.392349,--FOV hAngle = -32.597401, vAngle = -35.293747, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 87.468338,--FOV hAngle = 129.012665, vAngle = 14.547977, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 43.977936,--FOV hAngle = 0.000000, vAngle = -4.951577, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 87.468338,--FOV hAngle = -129.012665, vAngle = 14.491872, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 87.468338,--FOV hAngle = 82.862923, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = 38.979362, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 87.468338,--FOV hAngle = -82.461266, vAngle = -12.843998, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.786629,--FOV hAngle = 15.618313, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 69.165199,--FOV hAngle = -15.683434, vAngle = 8.549150, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Su-33"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 71.824692,--FOV hAngle = 0.000000, vAngle = -32.458889, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 33.361835,--FOV hAngle = 41.045925, vAngle = -40.805656, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 30.427544,--FOV hAngle = 0.000000, vAngle = -41.808968, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 34.392349,--FOV hAngle = -32.597401, vAngle = -35.293747, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 87.468338,--FOV hAngle = 129.012665, vAngle = 14.547977, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 43.977936,--FOV hAngle = 0.000000, vAngle = -4.951577, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 87.468338,--FOV hAngle = -129.012665, vAngle = 14.491872, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 87.468338,--FOV hAngle = 82.862923, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = 38.979362, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 87.468338,--FOV hAngle = -82.461266, vAngle = -12.843998, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.786629,--FOV hAngle = 15.618313, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 69.165199,--FOV hAngle = -15.683434, vAngle = 8.549150, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.213927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["TF-51D"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -75.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -45.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.040001,--FOV hAngle = 157.332764, vAngle = -28.359503, x_trans = 0.063872, y_trans = 0.082888, z_trans = -0.116148, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 50.000000,--FOV hAngle = 0.000000, vAngle = -8.722581, x_trans = 0.212078, y_trans = 0.057813, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 80.000000,--FOV hAngle = -143.000000, vAngle = 0.000000, x_trans = 0.350000, y_trans = 0.059000, z_trans = 0.100000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 80.000000,--FOV hAngle = 45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 80.000000,--FOV hAngle = -45.000000, vAngle = -5.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = 10.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 80.000000,--FOV hAngle = -20.000000, vAngle = 8.000000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 80.000000,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.120000, y_trans = 0.059000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["UH-1H"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.592758, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.165000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [2] = {-- player slot 2 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.165000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [3] = {-- player slot 3 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, [4] = {-- player slot 4 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 67.452896,--FOV hAngle = 15.000000, vAngle = -20.067383, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 37.846794,--FOV hAngle = 51.644135, vAngle = -51.870411, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 36.178646,--FOV hAngle = -1.912186, vAngle = -34.446247, x_trans = 0.000000, y_trans = -0.025421, z_trans = 0.073226, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 73.605141,--FOV hAngle = -90.361992, vAngle = -44.103138, x_trans = 0.169696, y_trans = -0.073508, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 91.348198,--FOV hAngle = 109.752129, vAngle = 1.484382, x_trans = 0.190306, y_trans = 0.044778, z_trans = -0.150335, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 42.512844,--FOV hAngle = 0.000000, vAngle = -4.478010, x_trans = 0.154018, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 91.348198,--FOV hAngle = -108.852020, vAngle = 0.085984, x_trans = 0.190306, y_trans = 0.044778, z_trans = 0.139404, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 89.777542,--FOV hAngle = 16.411518, vAngle = -27.209915, x_trans = 0.000000, y_trans = 0.000000, z_trans = -0.218292, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 88.727844,--FOV hAngle = 0.000000, vAngle = 34.042202, x_trans = 0.142145, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 59.208893,--FOV hAngle = -32.128311, vAngle = -5.720805, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 56.032040,--FOV hAngle = 14.803060, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 56.032040,--FOV hAngle = -14.414484, vAngle = 3.332499, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["WingLoong-I"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, } SnapViews["Yak-52"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 71.824692,--FOV hAngle = 0.000000, vAngle = -32.458889, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 33.361835,--FOV hAngle = 41.045925, vAngle = -40.805656, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 30.427544,--FOV hAngle = 0.000000, vAngle = -41.808968, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 34.392349,--FOV hAngle = -32.597401, vAngle = -35.293747, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 87.468338,--FOV hAngle = 129.012665, vAngle = 14.547977, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 43.977936,--FOV hAngle = 0.000000, vAngle = -4.951577, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 87.468338,--FOV hAngle = -129.012665, vAngle = 14.491872, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 87.468338,--FOV hAngle = 82.862923, vAngle = -9.500000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = 38.979362, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 87.468338,--FOV hAngle = -82.461266, vAngle = -12.843998, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 68.786629,--FOV hAngle = 15.618313, vAngle = 7.522498, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 69.165199,--FOV hAngle = -15.683434, vAngle = 8.549150, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [14] = {--default view - VR viewAngle = 87.468338,--FOV hAngle = 0.000000, vAngle = -9.500000, x_trans = 0.113927, y_trans = -0.004946, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, }, }