=== Log opened UTC 2020-11-03 19:43:59 2020-11-03 19:43:59.063 INFO DCS: Command line: "D:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" --force_enable_VR 2020-11-03 19:43:59.063 INFO DCS: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.19041) 2020-11-03 19:43:59.063 INFO DCS: DCS revision: 175957 2020-11-03 19:43:59.063 INFO DCS: Renderer revision: 20900 2020-11-03 19:43:59.063 INFO DCS: Terrain revision: 20771 2020-11-03 19:43:59.063 INFO DCS: CPU cores: 8, threads: 16, System RAM: 65451 MB, Pagefile: 9728 MB 2020-11-03 19:43:59.357 INFO EDCORE: (dDispatcher)enterToState_:0 2020-11-03 19:43:59.364 INFO Dispatcher: 2020/11/3 19:44 V1803061700 2020-11-03 19:43:59.401 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-11-03 19:43:59.402 INFO INPUT: Device [MFG Crosswind V2 {C1EE9F30-615B-11e9-8004-444553540000}] created deviceId = -1 2020-11-03 19:43:59.402 INFO INPUT: Joystick created[MFG Crosswind V2 {C1EE9F30-615B-11e9-8004-444553540000}], ForceFeedBack: no 2020-11-03 19:43:59.413 INFO INPUT: Device [RIGHT VPC WarBRD Stick {967551A0-615B-11e9-8002-444553540000}] created deviceId = -1 2020-11-03 19:43:59.413 INFO INPUT: Joystick created[RIGHT VPC WarBRD Stick {967551A0-615B-11e9-8002-444553540000}], ForceFeedBack: no 2020-11-03 19:43:59.423 INFO INPUT: Device [Throttle - HOTAS Warthog {87D0D840-615B-11e9-8001-444553540000}] created deviceId = -1 2020-11-03 19:43:59.423 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {87D0D840-615B-11e9-8001-444553540000}], ForceFeedBack: no 2020-11-03 19:43:59.515 INFO INPUT: Device [Mouse] created deviceId = -1 2020-11-03 19:44:01.112 INFO SOUND: Using driver: wasapi 2020-11-03 19:44:01.113 INFO SOUND: Found 2 available audio device(s): 2020-11-03 19:44:01.113 INFO SOUND: 0: ID: "{0.0.0.00000000}.{40d4719c-2fb0-49d4-9661-1449f5ba5c59}", Name: "Speakers (Sonic Studio Virtual Mixer)" 2020-11-03 19:44:01.113 INFO SOUND: 1: ID: "{0.0.0.00000000}.{6adc9bad-7c93-4dc0-9c6f-00787e631a49}", Name: "Speakers (HyperX Cloud Revolver S)" 2020-11-03 19:44:05.255 INFO SOUND: Added sound path: Sounds 2020-11-03 19:44:05.274 INFO SOUNDER: Loaded 207 packed sounders. 2020-11-03 19:44:05.274 INFO Dispatcher: InitLow 2020-11-03 19:44:05.621 INFO NET: Login success. 2020-11-03 19:44:06.513 INFO NET: Got auth data. 2020-11-03 19:44:06.916 INFO DCS: Successfully got authorization data. 2020-11-03 19:44:06.925 INFO Dispatcher: Loading installed modules... 2020-11-03 19:44:07.379 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2020-11-03 19:44:10.899 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-11-03 19:44:11.036 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 2020-11-03 19:44:11.041 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-11-03 19:44:11.068 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in C:\Users\gazza\Saved Games\DCS.openbeta\Mods/tech/WW2 V1 German Rocket Launcher/entry.lua 2020-11-03 19:44:11.078 INFO Scripting: PLUGINS START------------------------------------------------- 2020-11-03 19:44:11.103 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-11-03 19:44:11.104 INFO SOUNDER: Loaded 3 packed sounders. 2020-11-03 19:44:11.128 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-11-03 19:44:11.129 INFO SOUNDER: Loaded 1 packed sounders. 2020-11-03 19:44:11.138 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-11-03 19:44:11.139 INFO SOUNDER: Loaded 3 packed sounders. 2020-11-03 19:44:11.383 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-11-03 19:44:11.395 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-11-03 19:44:11.399 INFO SOUNDER: Loaded 1 sounders. 2020-11-03 19:44:11.401 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-11-03 19:44:11.418 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-11-03 19:44:11.431 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-11-03 19:44:11.439 INFO SOUNDER: Loaded 11 sounders. 2020-11-03 19:44:11.466 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-11-03 19:44:11.515 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-11-03 19:44:11.520 INFO SOUNDER: Loaded 1 sounders. 2020-11-03 19:44:11.553 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-11-03 19:44:11.563 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-11-03 19:44:11.579 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-11-03 19:44:11.599 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-11-03 19:44:11.616 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-11-03 19:44:11.684 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2020-11-03 19:44:11.726 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2020-11-03 19:44:11.728 INFO SOUNDER: Loaded 75 packed sounders. 2020-11-03 19:44:11.785 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2020-11-03 19:44:11.789 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-11-03 19:44:11.797 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-11-03 19:44:11.809 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2020-11-03 19:44:11.813 INFO SOUND: Added sound path: ./Mods/aircraft/AJS37/Sounds 2020-11-03 19:44:11.840 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2020-11-03 19:44:11.887 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2020-11-03 19:44:11.892 INFO SOUND: Added sound path: ./Mods/aircraft/C-101/Sounds 2020-11-03 19:44:11.915 INFO SOUND: Added sound path: ./Mods/aircraft/Christen Eagle II/Sounds 2020-11-03 19:44:11.921 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-11-03 19:44:11.963 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2020-11-03 19:44:12.003 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2020-11-03 19:44:12.034 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2020-11-03 19:44:12.152 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-11-03 19:44:13.190 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-11-03 19:44:13.235 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2020-11-03 19:44:13.275 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190D9/Sounds 2020-11-03 19:44:13.279 INFO SOUND: Added sound path: ./Mods/aircraft/I-16/Sounds 2020-11-03 19:44:13.296 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2020-11-03 19:44:13.348 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2020-11-03 19:44:13.401 INFO SOUND: Added sound path: ./Mods/aircraft/L-39C/Sounds 2020-11-03 19:44:13.406 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2020-11-03 19:44:13.421 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2020-11-03 19:44:13.555 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2020-11-03 19:44:13.597 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2020-11-03 19:44:13.602 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-19P/Sounds 2020-11-03 19:44:13.613 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-11-03 19:44:13.626 INFO SOUND: Added sound path: ./Mods/aircraft/NS430/Sounds 2020-11-03 19:44:13.681 INFO SOUND: Added sound path: ./Mods/aircraft/P-47D-30/Sounds 2020-11-03 19:44:13.691 INFO SOUND: Added sound path: ./Mods/aircraft/P-51D/Sounds 2020-11-03 19:44:13.694 INFO SOUND: Added sound path: ./Mods/aircraft/SA342/Sounds 2020-11-03 19:44:13.759 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2020-11-03 19:44:13.762 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-11-03 19:44:13.765 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-11-03 19:44:13.765 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-11-03 19:44:13.773 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-11-03 19:44:13.789 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2020-11-03 19:44:13.839 INFO SOUND: Added sound path: ./Mods/aircraft/Yak-52/Sounds 2020-11-03 19:44:13.855 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-11-03 19:44:13.864 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2020-11-03 19:44:13.873 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-11-03 19:44:13.884 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2020-11-03 19:44:14.054 INFO SOUND: Added sound path: C:\Users\gazza\Saved Games\DCS.openbeta\Mods/tech/ECHO19_F16/Sounds 2020-11-03 19:44:14.068 INFO SOUND: Added sound path: C:\Users\gazza\Saved Games\DCS.openbeta\Mods/tech/ECHO19_FA18/Sounds 2020-11-03 19:44:14.075 INFO SOUND: Added sound path: C:\Users\gazza\Saved Games\DCS.openbeta\Mods/tech/WW2 V1 German Rocket Launcher/Sounds 2020-11-03 19:44:14.082 INFO SOUNDER: Loaded 2 sounders. 2020-11-03 19:44:14.083 WARNING EDCORE: Source C:\Users\gazza\Saved Games\DCS.openbeta\Mods/tech/WW2 V1 German Rocket Launcher/Shapes is already mounted to the same mount /models/. 2020-11-03 19:44:14.086 WARNING LOG: 7 duplicate message(s) skipped. 2020-11-03 19:44:14.086 WARNING EDCORE: Source C:\Users\gazza\Saved Games\DCS.openbeta\Mods/tech/WW2 V1 German Rocket Launcher/Textures/V1.zip is already mounted to the same mount /textures/. 2020-11-03 19:44:14.097 WARNING LOG: 7 duplicate message(s) skipped. 2020-11-03 19:44:14.097 INFO SOUND: Added sound path: C:\Users\gazza\Saved Games\DCS.openbeta\Mods/aircraft/VNAO_Ready_Room/Sounds 2020-11-03 19:44:14.120 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-11-03 19:44:14.666 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-11-03 19:44:14.668 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-11-03 19:44:14.670 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-11-03 19:44:14.673 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-11-03 19:44:14.674 INFO CE2_AI: Loading CE AI 2020-11-03 19:44:14.675 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-11-03 19:44:14.678 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-11-03 19:44:14.682 INFO MiG21_AI: Loading CE AI 2020-11-03 19:44:14.682 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-11-03 19:44:14.687 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-11-03 19:44:14.691 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-11-03 19:44:15.120 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2020-11-03 19:44:15.576 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/CombinedArms.dll 2020-11-03 19:44:15.584 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-11-03 19:44:16.059 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/NS430/bin/NS430.dll 2020-11-03 19:44:16.204 INFO DCS: options.graphics = { ['messagesFontScale'] = 1.25; ['rainDroplets'] = true; ['LensEffects'] = 0; ['heatBlr'] = 0; ['anisotropy'] = 0; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2.5; ['treesVisibility'] = 5000; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 0; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 750; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 3; ['fullScreen'] = true; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 0.75; ['flatTerrainShadows'] = 1; ['width'] = 1920; ['visibRange'] = 'High'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-11-03 19:44:16.290 INFO VISUALIZER: LAUNCH IN VR : OculusRift : Oculus Rift S 2020-11-03 19:44:16.299 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-11-03 19:44:16.336 INFO DX11BACKEND: DX11Renderer initialization (w:1307 h:1400 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-11-03 19:44:16.384 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-11-03 19:44:16.384 INFO DX11BACKEND: Driver Command Lists - 1 2020-11-03 19:44:16.397 INFO DX11BACKEND: NVIDIA API init OK 2020-11-03 19:44:16.397 INFO DX11BACKEND: NVIDIA Display Driver Version 45709.r456_87 2020-11-03 19:44:16.397 INFO DX11BACKEND: GPU count:1 2020-11-03 19:44:16.431 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-11-03 19:44:16.435 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-11-03 19:44:16.971 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-11-03 19:44:16.971 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-11-03 19:44:17.315 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1118/1119. 2020-11-03 19:44:17.320 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\gazza\Saved Games\DCS.openbeta\fxo 2020-11-03 19:44:17.321 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-11-03 19:44:17.336 INFO VISUALIZER: SceneManager initialization 2020-11-03 19:44:17.358 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:17.358 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1; 2020-11-03 19:44:17.495 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:17.495 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1; 2020-11-03 19:44:17.633 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:17.633 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1; 2020-11-03 19:44:17.778 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:17.778 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=664;SIZE_X=620;SIZE_Y=664;USE_DCS_DEFERRED=1; 2020-11-03 19:44:17.930 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:17.930 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.008 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.008 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.083 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.083 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.162 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.162 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=332;SIZE_X=310;SIZE_Y=332;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.246 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.246 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.287 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.287 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.330 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.330 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.376 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.376 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=166;SIZE_X=155;SIZE_Y=166;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.424 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.424 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.450 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.450 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.477 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.477 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.507 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.507 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=83;SIZE_X=77;SIZE_Y=83;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.538 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.538 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.559 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.559 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.580 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.580 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.602 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.602 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=41;SIZE_X=38;SIZE_Y=41;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.627 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.627 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.643 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.643 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.661 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.661 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.679 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1;. 2020-11-03 19:44:18.679 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=19;SIZE_Y=20;USE_DCS_DEFERRED=1; 2020-11-03 19:44:18.988 INFO VISUALIZER: cascade shadows init (preset:'current' quality:0 layers:1 size:1) 2020-11-03 19:44:19.040 INFO SOUND: Override device GUID: {0.0.0.00000000}.{6adc9bad-7c93-4dc0-9c6f-00787e631a49} 2020-11-03 19:44:19.040 INFO SOUND: Found matching device: Speakers (HyperX Cloud Revolver S) 2020-11-03 19:44:19.040 INFO SOUND: Opening audio device "{0.0.0.00000000}.{6adc9bad-7c93-4dc0-9c6f-00787e631a49}" 2020-11-03 19:44:19.045 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-11-03 19:44:19.045 INFO SOUND: Using 2 channels at 48000 Hz 2020-11-03 19:44:19.045 INFO SOUND: Channel layout: Headphones/Stereo 2020-11-03 19:44:19.069 INFO SOUND: Opening audio device "{0.0.0.00000000}.{6adc9bad-7c93-4dc0-9c6f-00787e631a49}" 2020-11-03 19:44:19.097 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-11-03 19:44:19.097 INFO SOUND: Using 2 channels at 48000 Hz 2020-11-03 19:44:19.097 INFO SOUND: Channel layout: Headphones/Stereo 2020-11-03 19:44:19.112 INFO DCS: gDescription: "NVIDIA GeForce RTX 2080 Ti" gVendorId: 4318 gDeviceId: 7684 gMemory: 11049 MB 2020-11-03 19:44:19.123 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-11-03 19:44:19.125 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2020-11-03 19:44:20.378 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-11-03 19:44:20.380 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-11-03 19:44:20.447 INFO EDCORE: (dDispatcher)enterToState_:1 2020-11-03 19:44:22.381 INFO UIBASERENDERER: Cannot load font [D:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2020-11-03 19:44:25.252 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.1.2 2020-11-03 19:44:25.257 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.1.2 2020-11-03 19:44:25.257 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.1.2 2020-11-03 19:44:25.258 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.1.2 2020-11-03 19:44:25.258 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\gazza\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\] 2020-11-03 19:44:25.260 INFO TACVIEW.GUI: Tacview 1.8.3.200 C++ flight data recorder successfully loaded 2020-11-03 19:44:25.350 INFO Dispatcher: //=== END OF INIT ======================================// 2020-11-03 19:44:25.350 INFO EDCORE: (dDispatcher)enterToState_:2 2020-11-03 19:44:25.377 INFO EDCORE: (dDispatcher)enterToState_:3 2020-11-03 19:44:25.377 INFO Lua: Lua CPU usage: metric: average game loading: 47.6863 % 2020-11-03 19:44:25.389 INFO DCS: Screen: MainMenu 2020-11-03 19:44:37.504 INFO SOUND: Using SSSE3 for peak calc. 2020-11-03 19:44:37.513 INFO NET: client has started 2020-11-03 19:44:37.513 INFO NET: Using LEDBAT for UDP congestion control. 2020-11-03 19:44:45.001 INFO NET: client has stopped 2020-11-03 19:44:45.001 INFO DCS: Screen: MainMenu 2020-11-03 19:44:47.085 INFO DCS: Screen: Settings 2020-11-03 19:45:17.935 INFO DCS: Screen: MainMenu 2020-11-03 19:45:44.487 INFO NET: client has started 2020-11-03 19:45:44.487 INFO NET: Using LEDBAT for UDP congestion control. 2020-11-03 19:46:14.216 ERROR NET: dropped serverinfo(104.194.10.215:10308): unknown request id 2020-11-03 19:47:22.386 INFO DCS: Screen: Client 2020-11-03 19:47:24.956 INFO NET: connected to server 2020-11-03 19:47:24.972 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.8.3.200 Loaded 2020-11-03 19:47:24.972 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, compressionLevel=1, dataRecordingEnabled=1, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=600, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675} 2020-11-03 19:47:25.194 INFO Dispatcher: loadMission C:\Users\gazza\Saved Games\DCS.openbeta\Tracks\Multiplayer\Operation BLUE MOOSE MISSION 3 v1.0-20201103-194725.trk 2020-11-03 19:47:25.195 INFO WORLDGENERAL: loading mission from: "C:\Users\gazza\Saved Games\DCS.openbeta\Tracks\Multiplayer\Operation BLUE MOOSE MISSION 3 v1.0-20201103-194725.trk" 2020-11-03 19:47:25.308 INFO EDCORE: (dDispatcher)enterToState_:4 2020-11-03 19:47:25.317 INFO Dispatcher: Terrain theatre Syria 2020-11-03 19:47:25.415 INFO Dispatcher: Start 2020-11-03 19:47:25.417 INFO DCS: Screen: MainMenu 2020-11-03 19:47:25.442 INFO Dispatcher: Terrain theatre Syria 2020-11-03 19:47:25.452 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2020-11-03 19:47:25.452 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2020-11-03 19:47:25.452 INFO TERRAIN: lSystem::CleanScenes() 2020-11-03 19:47:25.452 INFO TERRAIN: lSystem::exit() 2020-11-03 19:47:25.452 INFO VISUALIZER: TerrainRenderer::release 2020-11-03 19:47:25.452 INFO TERRAIN: lSystem::CleanScenes() 2020-11-03 19:47:25.452 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-11-03 19:47:25.867 INFO EDTERRAIN4: TERRAIN_REVISION = 3907 2020-11-03 19:47:25.867 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Syria\terrain.cfg.lua" 2020-11-03 19:47:25.867 INFO EDTERRAIN4: Build date: 2020-11-03 19:47:25.867 INFO EDTERRAIN4: Texture quality: "max" 2020-11-03 19:47:25.950 INFO EDCORE: 0.073 s terrain references 2020-11-03 19:47:25.954 INFO EDCORE: 0.000 s terrain models 2020-11-03 19:47:26.026 INFO EDCORE: 0.000 s terrain assets 2020-11-03 19:47:26.347 INFO EDCORE: 0.258 s terrain assets2 2020-11-03 19:47:26.820 INFO EDCORE: 0.472 s terrain landfile 2020-11-03 19:47:26.830 INFO EDCORE: 0.010 s terrain surfaceTile 2020-11-03 19:47:26.895 INFO EDTERRAIN4: switchTextures (season=0, minTexture=false) 2020-11-03 19:47:26.936 INFO EDCORE: 0.041 s terrain vfstextures 2020-11-03 19:47:27.040 INFO EDCORE: 0.083 s terrain scene 2020-11-03 19:47:27.041 INFO EDCORE: 0.000 s terrain roaddetails 2020-11-03 19:47:27.106 INFO EDCORE: 0.000 s terrain forest 2020-11-03 19:47:29.007 INFO EDCORE: 1.827 s terrain routes 2020-11-03 19:47:29.009 INFO EDCORE: 0.000 s terrain surfacedetails 2020-11-03 19:47:29.156 INFO EDCORE: 0.000 s terrain blocks 2020-11-03 19:47:29.327 INFO EDCORE: 0.046 s terrain superficials 2020-11-03 19:47:29.337 INFO EDCORE: 0.005 s terrain lma 2020-11-03 19:47:29.391 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-11-03 19:47:30.916 INFO EDCORE: 1.476 s terrain navgraph 2020-11-03 19:47:30.936 INFO EDCORE: 0.000 s terrain vti 2020-11-03 19:47:32.347 INFO EDTERRAIN4: terrain time: 6.480467 s 2020-11-03 19:47:32.360 INFO TERRAIN: lSystem::InitScenes() 2020-11-03 19:47:32.361 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=6) 2020-11-03 19:47:32.361 INFO EDTERRAIN4: switchTextures (season=0, minTexture=false) 2020-11-03 19:47:32.361 INFO DX11BACKEND: Reloading textures ... 2020-11-03 19:47:32.366 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-11-03 19:47:32.366 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-11-03 19:47:32.366 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Syria/shadingOptions.lua 2020-11-03 19:47:32.367 INFO METASHADER: MetaShaderCache2: [95] from ./Mods/terrains/Syria/misc/metacache/dcs.lua 2020-11-03 19:47:32.482 INFO METASHADER: loaded [95/95] 2020-11-03 19:47:32.503 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2020-11-03 19:47:32.533 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2020-11-03 19:47:32.631 INFO EDTERRAINGRAPHICS41: 0.128088s Loaded reference file "aircrafts" buffers: 4 2020-11-03 19:47:32.631 INFO EDCORE: 0.128 s landscape4::lReferenceFile 2020-11-03 19:47:32.666 INFO EDTERRAINGRAPHICS41: materialParams[130]*1536 2020-11-03 19:47:32.694 INFO EDTERRAINGRAPHICS41: 0.032112s Loaded reference file "airfieldsbuilding" buffers: 10 2020-11-03 19:47:32.694 INFO EDCORE: 0.032 s landscape4::lReferenceFile 2020-11-03 19:47:32.813 INFO EDTERRAINGRAPHICS41: materialParams[52]*1536 2020-11-03 19:47:32.821 INFO EDTERRAINGRAPHICS41: 0.009908s Loaded reference file "airfieldsbuilding_crash" buffers: 9 2020-11-03 19:47:32.821 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-11-03 19:47:32.904 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2020-11-03 19:47:32.904 INFO EDTERRAINGRAPHICS41: 0.000857s Loaded reference file "airfieldslights" buffers: 6 2020-11-03 19:47:32.904 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:32.948 INFO EDTERRAINGRAPHICS41: 0.006852s Loaded reference file "airfieldslightseffects" buffers: 0 2020-11-03 19:47:32.948 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-11-03 19:47:32.967 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2020-11-03 19:47:32.967 INFO EDTERRAINGRAPHICS41: 0.000736s Loaded reference file "airfieldstabs" buffers: 2 2020-11-03 19:47:32.967 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:32.986 INFO EDTERRAINGRAPHICS41: materialParams[36]*1536 2020-11-03 19:47:33.000 INFO EDTERRAINGRAPHICS41: 0.015858s Loaded reference file "blockisrael" buffers: 10 2020-11-03 19:47:33.000 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2020-11-03 19:47:33.008 INFO EDTERRAINGRAPHICS41: materialParams[35]*1536 2020-11-03 19:47:33.012 INFO EDTERRAINGRAPHICS41: 0.004641s Loaded reference file "blockobjects" buffers: 4 2020-11-03 19:47:33.012 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-11-03 19:47:33.027 INFO EDTERRAINGRAPHICS41: materialParams[48]*1536 2020-11-03 19:47:33.040 INFO EDTERRAINGRAPHICS41: 0.014971s Loaded reference file "blocksyria" buffers: 12 2020-11-03 19:47:33.040 INFO EDCORE: 0.015 s landscape4::lReferenceFile 2020-11-03 19:47:33.052 INFO EDTERRAINGRAPHICS41: materialParams[31]*1536 2020-11-03 19:47:33.060 INFO EDTERRAINGRAPHICS41: 0.010421s Loaded reference file "blockturkey" buffers: 7 2020-11-03 19:47:33.060 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-11-03 19:47:33.073 INFO EDTERRAINGRAPHICS41: materialParams[35]*1536 2020-11-03 19:47:33.078 INFO EDTERRAINGRAPHICS41: 0.006637s Loaded reference file "bridges" buffers: 9 2020-11-03 19:47:33.078 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-11-03 19:47:33.097 INFO EDTERRAINGRAPHICS41: materialParams[29]*1536 2020-11-03 19:47:33.105 INFO EDTERRAINGRAPHICS41: 0.010079s Loaded reference file "communication" buffers: 8 2020-11-03 19:47:33.105 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-11-03 19:47:33.122 INFO EDTERRAINGRAPHICS41: materialParams[77]*1536 2020-11-03 19:47:33.138 INFO EDTERRAINGRAPHICS41: 0.017868s Loaded reference file "crash" buffers: 18 2020-11-03 19:47:33.138 INFO EDCORE: 0.018 s landscape4::lReferenceFile 2020-11-03 19:47:33.147 INFO EDTERRAINGRAPHICS41: materialParams[15]*1536 2020-11-03 19:47:33.155 INFO EDTERRAINGRAPHICS41: 0.009630s Loaded reference file "crashdetails" buffers: 6 2020-11-03 19:47:33.155 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-11-03 19:47:33.169 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2020-11-03 19:47:33.170 INFO EDTERRAINGRAPHICS41: 0.002656s Loaded reference file "destructionmodels" buffers: 4 2020-11-03 19:47:33.170 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2020-11-03 19:47:33.195 INFO EDTERRAINGRAPHICS41: materialParams[101]*1536 2020-11-03 19:47:33.214 INFO EDTERRAINGRAPHICS41: 0.021282s Loaded reference file "environment" buffers: 18 2020-11-03 19:47:33.214 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2020-11-03 19:47:33.217 INFO EDTERRAINGRAPHICS41: materialParams[25]*1536 2020-11-03 19:47:33.222 INFO EDTERRAINGRAPHICS41: 0.006198s Loaded reference file "fortification" buffers: 6 2020-11-03 19:47:33.222 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-11-03 19:47:33.239 INFO EDTERRAINGRAPHICS41: materialParams[40]*1536 2020-11-03 19:47:33.251 INFO EDTERRAINGRAPHICS41: 0.013865s Loaded reference file "housedetails" buffers: 12 2020-11-03 19:47:33.251 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2020-11-03 19:47:33.263 INFO EDTERRAINGRAPHICS41: materialParams[118]*1536 2020-11-03 19:47:33.277 INFO EDTERRAINGRAPHICS41: 0.016830s Loaded reference file "industrial" buffers: 15 2020-11-03 19:47:33.277 INFO EDCORE: 0.017 s landscape4::lReferenceFile 2020-11-03 19:47:33.282 INFO EDTERRAINGRAPHICS41: materialParams[51]*1536 2020-11-03 19:47:33.288 INFO EDTERRAINGRAPHICS41: 0.008945s Loaded reference file "industrial_crash" buffers: 7 2020-11-03 19:47:33.288 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-11-03 19:47:33.306 INFO EDTERRAINGRAPHICS41: materialParams[18]*1536 2020-11-03 19:47:33.312 INFO EDTERRAINGRAPHICS41: 0.006856s Loaded reference file "industrialoilgas" buffers: 5 2020-11-03 19:47:33.312 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2020-11-03 19:47:33.331 INFO EDTERRAINGRAPHICS41: materialParams[22]*1536 2020-11-03 19:47:33.351 INFO EDTERRAINGRAPHICS41: 0.021926s Loaded reference file "misc" buffers: 5 2020-11-03 19:47:33.351 INFO EDCORE: 0.022 s landscape4::lReferenceFile 2020-11-03 19:47:33.356 INFO EDTERRAINGRAPHICS41: materialParams[228]*1536 2020-11-03 19:47:33.391 INFO EDTERRAINGRAPHICS41: 0.037767s Loaded reference file "original" buffers: 19 2020-11-03 19:47:33.391 INFO EDCORE: 0.038 s landscape4::lReferenceFile 2020-11-03 19:47:33.397 INFO EDTERRAINGRAPHICS41: materialParams[110]*1536 2020-11-03 19:47:33.406 INFO EDTERRAINGRAPHICS41: 0.011076s Loaded reference file "originalisrael" buffers: 9 2020-11-03 19:47:33.406 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2020-11-03 19:47:33.444 INFO EDTERRAINGRAPHICS41: materialParams[21]*1536 2020-11-03 19:47:33.452 INFO EDTERRAINGRAPHICS41: 0.011770s Loaded reference file "originaljordan" buffers: 6 2020-11-03 19:47:33.452 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2020-11-03 19:47:33.467 INFO EDTERRAINGRAPHICS41: materialParams[152]*1536 2020-11-03 19:47:33.477 INFO EDTERRAINGRAPHICS41: 0.011501s Loaded reference file "originallebanon" buffers: 9 2020-11-03 19:47:33.477 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2020-11-03 19:47:33.493 INFO EDTERRAINGRAPHICS41: materialParams[133]*1536 2020-11-03 19:47:33.508 INFO EDTERRAINGRAPHICS41: 0.016748s Loaded reference file "originalturkey" buffers: 12 2020-11-03 19:47:33.508 INFO EDCORE: 0.017 s landscape4::lReferenceFile 2020-11-03 19:47:33.515 INFO EDTERRAINGRAPHICS41: materialParams[13]*1536 2020-11-03 19:47:33.522 INFO EDTERRAINGRAPHICS41: 0.008094s Loaded reference file "roadsideobjects" buffers: 6 2020-11-03 19:47:33.522 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-11-03 19:47:33.539 INFO EDTERRAINGRAPHICS41: materialParams[21]*1536 2020-11-03 19:47:33.545 INFO EDTERRAINGRAPHICS41: 0.007664s Loaded reference file "ruins" buffers: 9 2020-11-03 19:47:33.545 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-11-03 19:47:33.561 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-11-03 19:47:33.561 INFO EDTERRAINGRAPHICS41: 0.000398s Loaded reference file "surfacedetails" buffers: 2 2020-11-03 19:47:33.561 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-11-03 19:47:33.583 INFO EDTERRAINGRAPHICS41: materialParams[22]*1536 2020-11-03 19:47:33.586 INFO EDTERRAINGRAPHICS41: 0.003643s Loaded reference file "urbanhouse" buffers: 3 2020-11-03 19:47:33.586 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-11-03 19:47:33.607 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2020-11-03 19:47:33.610 INFO EDTERRAINGRAPHICS41: 0.004407s Loaded reference file "vehicles" buffers: 10 2020-11-03 19:47:33.610 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-11-03 19:47:33.686 INFO EDTERRAINGRAPHICS41: 0.056514s Loaded reference file "vessels" buffers: 13 2020-11-03 19:47:33.686 INFO EDCORE: 0.057 s landscape4::lReferenceFile 2020-11-03 19:47:33.705 INFO EDTERRAINGRAPHICS41: materialParams[27]*1536 2020-11-03 19:47:33.713 INFO EDTERRAINGRAPHICS41: 0.009533s Loaded reference file "walls" buffers: 10 2020-11-03 19:47:33.713 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2020-11-03 19:47:33.750 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2020-11-03 19:47:33.750 ERROR_ONCE DX11BACKEND: texture 'defaultVaryhouseAO.png' not found. Asked from 'EDTERRAINGRAPHICS41' 2020-11-03 19:47:33.755 INFO EDTERRAINGRAPHICS41: 0.005615s Loaded reference file "anabasis_setifera" buffers: 0 2020-11-03 19:47:33.755 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-11-03 19:47:33.798 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2020-11-03 19:47:33.799 INFO EDTERRAINGRAPHICS41: 0.001005s Loaded reference file "bengal_palm_prim" buffers: 0 2020-11-03 19:47:33.799 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.823 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2020-11-03 19:47:33.823 INFO EDTERRAINGRAPHICS41: 0.000712s Loaded reference file "italiancypress" buffers: 0 2020-11-03 19:47:33.823 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.840 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2020-11-03 19:47:33.841 INFO EDTERRAINGRAPHICS41: 0.000827s Loaded reference file "juniperus" buffers: 0 2020-11-03 19:47:33.841 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.861 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2020-11-03 19:47:33.861 INFO EDTERRAINGRAPHICS41: 0.000696s Loaded reference file "mandal2" buffers: 0 2020-11-03 19:47:33.861 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.871 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2020-11-03 19:47:33.872 INFO EDTERRAINGRAPHICS41: 0.000848s Loaded reference file "pineitalian1" buffers: 0 2020-11-03 19:47:33.872 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.882 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2020-11-03 19:47:33.883 INFO EDTERRAINGRAPHICS41: 0.000754s Loaded reference file "pineitalian2" buffers: 0 2020-11-03 19:47:33.883 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.894 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2020-11-03 19:47:33.895 INFO EDTERRAINGRAPHICS41: 0.000775s Loaded reference file "platan" buffers: 0 2020-11-03 19:47:33.895 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.906 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-11-03 19:47:33.909 INFO EDTERRAINGRAPHICS41: 0.003538s Loaded reference file "roughgrass" buffers: 0 2020-11-03 19:47:33.909 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-11-03 19:47:33.918 INFO EDTERRAINGRAPHICS41: materialParams[4]*1536 2020-11-03 19:47:33.919 INFO EDTERRAINGRAPHICS41: 0.000863s Loaded reference file "salsola" buffers: 0 2020-11-03 19:47:33.919 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-11-03 19:47:33.930 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-11-03 19:47:33.930 INFO EDTERRAINGRAPHICS41: 0.000102s Loaded reference file "thickgrass" buffers: 0 2020-11-03 19:47:33.930 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-11-03 19:47:33.930 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-11-03 19:47:33.936 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 19:47:33.936 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: objects: 787 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: subObjects: 5161 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: objectLods: 4027 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 187 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 12 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 341 2020-11-03 19:47:33.938 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 285 2020-11-03 19:47:33.954 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-11-03 19:47:34.018 INFO EDCORE: 0.052 s landscape5::GrassFile 2020-11-03 19:47:34.036 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-11-03 19:47:34.148 INFO EDTERRAINGRAPHICS41: materialParams[66581]*1536 2020-11-03 19:47:34.152 INFO EDCORE: 0.123 s landscape5::Surface5File 2020-11-03 19:47:34.163 INFO EDTERRAINGRAPHICS41: materialParams[3852]*1536 2020-11-03 19:47:34.163 INFO EDCORE: 0.010 s landscape5::SurfaceTile 2020-11-03 19:47:34.216 INFO EDCORE: 0.002 s landscape5::Scene5File 2020-11-03 19:47:34.329 INFO EDCORE: 0.053 s landscape4::lRoutesFile 2020-11-03 19:47:34.347 INFO EDCORE: 0.008 s landscape4::lSurfaceDetails2File 2020-11-03 19:47:34.387 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-11-03 19:47:34.387 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-11-03 19:47:34.436 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-11-03 19:47:34.470 INFO EDCORE: 0.000 s landscape5::sup5File 2020-11-03 19:47:34.503 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-03 19:47:34.503 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-11-03 19:47:34.503 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 2.137229 s 2020-11-03 19:47:34.503 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-11-03 19:47:34.503 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-11-03 19:47:34.503 WARNING GRAPHICSCORE: already registered Renderer callback 2020-11-03 19:47:34.510 INFO VISUALIZER: StartSimulation 2020-11-03 19:47:34.695 INFO VISUALIZER: cascade shadows init (preset:'current' quality:0 layers:1 size:1) 2020-11-03 19:47:34.697 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:34.697 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-11-03 19:47:34.830 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-11-03 19:47:34.841 ERROR_ONCE DX11BACKEND: render target 'fftw_foam' not found 2020-11-03 19:47:35.270 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:35.270 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-11-03 19:47:35.378 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:35.378 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-11-03 19:47:36.741 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:36.741 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-11-03 19:47:37.024 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-11-03 19:47:37.844 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:37.844 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-11-03 19:47:38.829 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:38.829 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-11-03 19:47:39.631 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:39.631 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-11-03 19:47:39.711 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:39.711 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-11-03 19:47:40.869 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:40.869 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-11-03 19:47:41.801 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:41.801 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-11-03 19:47:41.906 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:41.906 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-11-03 19:47:42.576 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:42.576 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-11-03 19:47:43.068 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:43.068 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-11-03 19:47:43.140 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:43.140 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-11-03 19:47:43.417 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:43.417 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-11-03 19:47:43.639 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:43.639 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-11-03 19:47:44.589 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:44.589 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-11-03 19:47:45.392 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:45.392 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-11-03 19:47:46.020 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:46.020 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-11-03 19:47:46.474 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:46.474 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-11-03 19:47:46.546 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:46.546 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-11-03 19:47:47.165 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:47.165 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-11-03 19:47:47.609 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:47.609 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-11-03 19:47:47.715 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:47.715 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-11-03 19:47:47.783 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:47.783 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-11-03 19:47:48.115 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:48.115 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-11-03 19:47:48.389 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:48.389 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-11-03 19:47:48.734 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:48.734 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-11-03 19:47:48.818 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:48.818 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-11-03 19:47:49.070 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:49.070 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-11-03 19:47:49.266 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:49.266 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-11-03 19:47:49.359 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:49.359 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-11-03 19:47:50.008 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:50.008 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-11-03 19:47:50.512 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:50.512 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-11-03 19:47:50.594 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-11-03 19:47:50.594 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-11-03 19:47:50.950 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-11-03 19:47:50.950 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-11-03 19:47:51.222 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-11-03 19:47:51.222 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-11-03 19:47:51.277 INFO Dispatcher: initial random seed = 2871928 2020-11-03 19:47:51.277 INFO Dispatcher: apply random seed = 2871928 2020-11-03 19:47:51.278 ERROR GRAPHICSVISTA: Can't open model stadium. 2020-11-03 19:47:51.289 ERROR GRAPHICSVISTA: Can't open model arrow_rl. 2020-11-03 19:47:51.290 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-11-03 19:47:51.538 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:51.538 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-11-03 19:47:52.335 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-11-03 19:47:52.335 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-11-03 19:47:52.928 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-11-03 19:47:52.928 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-11-03 19:47:52.928 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-11-03 19:47:53.056 INFO Config: netview started 2020-11-03 19:47:54.655 INFO NET: ready to start, waiting for sync 2020-11-03 19:47:54.655 INFO VISUALIZER: CameraIndependedPreload() 2020-11-03 19:47:54.655 INFO VISUALIZER: CameraIndependedPreload() finished 2020-11-03 19:47:54.771 INFO VISUALIZER: Preload() camera=0.000000, 2000.000000, 0.000000 radius=150000.000000 2020-11-03 19:47:54.771 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(0, 2000, 0), radius=150000 2020-11-03 19:47:55.981 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2020-11-03 19:47:56.078 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2020-11-03 19:47:56.272 ERROR_ONCE DX11BACKEND: texture 'pointAtlas.Splatmap5.1.roof.tif' not found. Asked from 'EDTERRAINGRAPHICS41' 2020-11-03 19:47:56.297 ERROR_ONCE DX11BACKEND: texture 'splineAtlas.Splatmap5.1.roof.tif' not found. Asked from 'EDTERRAINGRAPHICS41' 2020-11-03 19:47:56.436 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 9 released 0 2020-11-03 19:47:56.436 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 28 released 0 2020-11-03 19:47:56.436 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.172200 ms 2020-11-03 19:47:58.386 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.800000. Update lod buffers. 2020-11-03 19:47:58.387 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 19:47:58.387 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 19:47:59.778 INFO VISUALIZER: Preload() finished 2020-11-03 19:47:59.792 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 16 squares 2020-11-03 19:47:59.792 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 43 squares 2020-11-03 19:47:59.792 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.923600 ms 2020-11-03 19:47:59.797 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-11-03 19:47:59.797 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 19:47:59.797 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 19:47:59.984 INFO DCS: Screen: mission_online 2020-11-03 19:47:59.984 INFO Dispatcher: precache units resources in slots 2020-11-03 19:48:00.018 ERROR wInfo: negative weight of payload "LAU-115_2*LAU-127_CATM-9M" 2020-11-03 19:48:00.026 ERROR NGMODEL: Can't load lod //models/f-14b_damageparts_stabilizer.edm of model f-14b_damageparts_stabilizer. Reason: Model has invalid bounding box. 2020-11-03 19:48:00.068 INFO Lua: Lua CPU usage: metric: average mission loading: 0.6676 % 2020-11-03 19:48:00.068 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-11-03 19:48:00.068 INFO NET: sync seems good, telling server we are ready 2020-11-03 19:48:00.198 INFO NET: MsgClientInit(serverTime=153.698156, modelTime=25.520360) 2020-11-03 19:48:00.198 INFO NET: local time=244.198401, offset=-90.407509, error=0.001251, samples=32 2020-11-03 19:48:00.198 INFO NET: scheduled start at 244.105167 2020-11-03 19:48:00.198 INFO NET: MsgClientRun 2020-11-03 19:48:00.198 INFO DCS: use_xRay: no 2020-11-03 19:48:02.485 INFO DCS: MissionSpawn:initScript 2020-11-03 19:48:02.667 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 4 squares 2020-11-03 19:48:02.667 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 4 squares 2020-11-03 19:48:02.667 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.476200 ms 2020-11-03 19:48:02.721 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\gazza\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\] 2020-11-03 19:48:02.721 INFO TACVIEW.EXPORT: Tacview 1.8.3.200 C++ flight data recorder successfully loaded 2020-11-03 19:48:03.131 ERROR Lua::Config: Call error Sounder_create:?:0: attempt to index a nil value. 2020-11-03 19:48:03.154 INFO ANIMATOR: load_basic() started 2020-11-03 19:48:03.552 ERROR ANIMATOR: animation '' not found 2020-11-03 19:48:03.670 INFO ANIMATOR: Loading graphs: 2020-11-03 19:48:03.671 ERROR ANIMATOR: animation '' not found 2020-11-03 19:48:03.673 INFO ANIMATOR: load_basic() ended 2020-11-03 19:48:03.673 INFO ANIMATOR: load_main() started 2020-11-03 19:48:03.742 INFO ANIMATOR: load_main() ended 2020-11-03 19:48:03.742 WARNING FLIGHT: carrier technician [1: shooter] created, id 0 2020-11-03 19:48:03.742 INFO ANIMATOR: load_basic() started 2020-11-03 19:48:03.796 INFO ANIMATOR: load_basic() ended 2020-11-03 19:48:03.797 INFO ANIMATOR: load_main() started 2020-11-03 19:48:03.859 INFO ANIMATOR: load_main() ended 2020-11-03 19:48:03.860 WARNING FLIGHT: carrier technician [1: director] created, id 0 2020-11-03 19:48:03.860 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2020-11-03 19:48:03.860 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2020-11-03 19:48:03.860 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2020-11-03 19:48:03.862 WARNING FLIGHT: carrier technician [1: green_nw] created, id 1 2020-11-03 19:48:03.868 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2020-11-03 19:48:03.868 WARNING FLIGHT: carrier technician [2: director] created, id 2 2020-11-03 19:48:03.931 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2020-11-03 19:48:03.939 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2020-11-03 19:48:03.939 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2020-11-03 19:48:03.939 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2020-11-03 19:48:03.944 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2020-11-03 19:48:03.944 WARNING FLIGHT: carrier technician [3: director] created, id 4 2020-11-03 19:48:03.944 WARNING FLIGHT: carrier technician [3: white1] created, id 5 2020-11-03 19:48:03.944 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2020-11-03 19:48:03.944 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 6 2020-11-03 19:48:03.944 WARNING FLIGHT: carrier technician [3: green_nw] created, id 7 2020-11-03 19:48:03.949 WARNING FLIGHT: carrier technician [4: shooter] created, id 8 2020-11-03 19:48:03.949 WARNING FLIGHT: carrier technician [4: director] created, id 9 2020-11-03 19:48:03.949 WARNING FLIGHT: carrier technician [4: white1] created, id 10 2020-11-03 19:48:03.949 WARNING FLIGHT: carrier technician [4: white2] created, id 11 2020-11-03 19:48:03.949 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2020-11-03 19:48:03.949 WARNING FLIGHT: carrier technician [4: green_nw] created, id 12 2020-11-03 19:48:04.043 ERROR Lua::Config: Call error Sounder_create:?:0: attempt to index a nil value. 2020-11-03 19:48:04.118 WARNING LOG: 4 duplicate message(s) skipped. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_01: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_02: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_01: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_02: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_R: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_01: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_02: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_01: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_02: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_L: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_NOSE: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_01: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_02: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_01: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_02: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_RUBKA: there is no connector with such name. 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (POINT_GUN_ZA_BL): unit type = LHA_Tarawa, ws id=2, ln id=1, br id=1 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_01): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=1 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_02): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=2 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_03): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=3 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_04): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=4 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_05): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=5 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_06): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=6 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_07): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=7 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_08): unit type = LHA_Tarawa, ws id=5, ln id=1, br id=8 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_20): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=1 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_21): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=2 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_22): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=3 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_23): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=4 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_24): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=5 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_25): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=6 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_26): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=7 2020-11-03 19:48:04.118 ERROR WEAPONS: Invalid connector name (Rocket_Point_27): unit type = LHA_Tarawa, ws id=6, ln id=1, br id=8 2020-11-03 19:48:04.118 ERROR wWeaponSystem: invalid connector CENTER_RADAR_9 for unit LHA_Tarawa 2020-11-03 19:48:04.118 ERROR wWeaponSystem: invalid connector CENTER_RADAR_10 for unit LHA_Tarawa 2020-11-03 19:48:04.125 ERROR Lua::Config: Call error Sounder_create:?:0: attempt to index a nil value. 2020-11-03 19:48:05.010 WARNING LOG: 155 duplicate message(s) skipped. 2020-11-03 19:48:05.010 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/su-25t/ravens su25t green camo/PTB-800.dds' not found. Asked from 'GRAPHICSCORE' 2020-11-03 19:48:05.010 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/su-25t/ravens su25t green camo/Lateral25TPylon' not found. Asked from 'GRAPHICSCORE' 2020-11-03 19:48:08.054 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.800000. Update lod buffers. 2020-11-03 19:48:08.054 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 19:48:08.054 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 19:48:08.103 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-11-03 19:48:08.782 INFO TACVIEW.DLL: Recording flight data in [C:\Users\gazza\Documents\Tacview\Tacview-20201103-194809-DCS-Operation BLUE MOOSE MISSION 3 v1.0.zip.acmi] 2020-11-03 19:48:09.426 ERROR SOUND: can't load wave: "effects\aircrafts\fa-18\screech_side_var1" 2020-11-03 19:48:21.159 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-16C/bin/F16C.dll 2020-11-03 19:48:23.408 INFO DCS: MissionSpawn:spawnLocalPlayer 5,F-16C_50 2020-11-03 19:48:23.409 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-16c_50/ravens viper venom/LUA_129_diff_roughmet' not found. Asked from 'GRAPHICSCORE' 2020-11-03 19:48:23.431 WARNING EDCORE: Source ./Mods/aircraft/F-16C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2020-11-03 19:48:23.476 ERROR COCKPITBASE: devices_keeper::link_all: unable to find link target 'SMS' for device 'MAV_INTERFACE' 2020-11-03 19:48:23.649 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2020-11-03 19:48:24.138 ERROR COCKPITBASE: controller "SMS_AG_Harm_TER_TBL" missed in class cockpit::F16::ccMFD_F16 2020-11-03 19:48:24.897 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-03 19:48:24.897 INFO JSAVIONICS: Shaders preparing... 2020-11-03 19:48:24.897 INFO JSAVIONICS: Vertex shader prepared 2020-11-03 19:48:24.897 INFO JSAVIONICS: Pixel shader(col) prepared 2020-11-03 19:48:24.898 INFO JSAVIONICS: Pixel shader(tex) prepared 2020-11-03 19:48:24.898 INFO JSAVIONICS: initState OK 2020-11-03 19:48:25.078 INFO COCKPITBASE: lua state still active DED, 26 (status undefined) 2020-11-03 19:48:25.078 INFO COCKPITBASE: lua state still active EHSI, 28 (status undefined) 2020-11-03 19:48:25.079 INFO COCKPITBASE: lua state still active UHF_RADIO, 36 2020-11-03 19:48:25.079 INFO COCKPITBASE: lua state still active VHF_RADIO, 38 2020-11-03 19:48:25.079 INFO COCKPITBASE: lua state still active INTERCOM, 39 (status undefined) 2020-11-03 19:48:25.080 INFO COCKPITBASE: lua state still active MACROS, 52 (status undefined) 2020-11-03 19:48:25.080 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 58 (status undefined) 2020-11-03 19:48:25.101 INFO COCKPITBASE: lua state still active GNS430, 1 (status undefined) 2020-11-03 19:48:25.101 INFO COCKPITBASE: lua state still active SNS, 2 (status undefined) 2020-11-03 19:48:25.101 INFO COCKPITBASE: lua state still active GNS430_Radio, 3 2020-11-03 19:48:25.101 INFO JSAVIONICS: Shaders preparing... 2020-11-03 19:48:25.101 INFO JSAVIONICS: Vertex shader prepared 2020-11-03 19:48:25.101 INFO JSAVIONICS: Pixel shader(col) prepared 2020-11-03 19:48:25.101 INFO JSAVIONICS: Pixel shader(tex) prepared 2020-11-03 19:48:25.101 INFO JSAVIONICS: initState OK 2020-11-03 19:48:25.830 INFO JSAVIONICS: loaded 129562 nav aids 2020-11-03 19:48:27.042 INFO JSAVIONICS: loaded 146684 cities 2020-11-03 19:48:27.046 ERROR SOUND: source_add(host:COCKPIT_MAIN, proto:Aircrafts/F-16/Cockpits/GearLockDown_In, alt_proto:Aircrafts//Cockpits/GearLockDown_In): can't find proto 2020-11-03 19:48:27.052 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-03 19:48:27.052 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-11-03 19:48:27.052 INFO DCS: dbox not found , skip 2020-11-03 19:48:29.113 ERROR DX11BACKEND: Can't find precompiled shader enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-11-03 19:48:29.113 INFO DX11BACKEND: Compile shader: enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-11-03 19:48:29.138 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-11-03 19:48:29.222 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 191 squares 2020-11-03 19:48:29.225 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 190 squares 2020-11-03 19:48:29.225 INFO EDTERRAINGRAPHICS41: surface5 gc() 26.997200 ms 2020-11-03 19:49:28.746 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-11-03 19:50:04.026 ERROR SOUND: can't load wave: "speech\eng\common\player\callsign\latakia" 2020-11-03 19:50:46.738 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-16c_50/viper venom 4 - toker/LUA_129_diff_roughmet' not found. Asked from 'GRAPHICSCORE' 2020-11-03 19:53:15.659 WARNING Mission: register_unit(1000001,16900609) : db.units['1000001'] table is missing 2020-11-03 19:53:20.654 WARNING Mission: register_unit(1000003,16900865) : db.units['1000003'] table is missing 2020-11-03 19:53:20.690 WARNING Mission: register_unit(1000005,16901121) : db.units['1000005'] table is missing 2020-11-03 19:53:44.633 WARNING Mission: register_unit(1000007,16901377) : db.units['1000007'] table is missing 2020-11-03 19:53:54.863 WARNING Mission: register_unit(1000009,16901633) : db.units['1000009'] table is missing 2020-11-03 19:54:16.640 WARNING Mission: register_unit(1000011,16901889) : db.units['1000011'] table is missing 2020-11-03 19:54:24.641 WARNING Mission: register_unit(1000013,16902145) : db.units['1000013'] table is missing 2020-11-03 19:54:39.630 WARNING Mission: register_unit(1000015,16902401) : db.units['1000015'] table is missing 2020-11-03 19:55:11.144 WARNING Mission: register_unit(1000017,16906241) : db.units['1000017'] table is missing 2020-11-03 19:55:48.586 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-16c_50/viper venom 1 - willo/LUA_129_diff_roughmet' not found. Asked from 'GRAPHICSCORE' 2020-11-03 19:58:00.117 INFO TACVIEW.DLL: During the last 600.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-11-03 19:58:00.117 INFO TACVIEW.DLL: The average frame rate of 38.0fps would have been 38.2fps if the flight data recorder was disabled 2020-11-03 19:58:00.117 INFO TACVIEW.DLL: DCS World simulation is taking 99.6% of CPU 2020-11-03 19:58:00.117 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-11-03 19:58:00.117 INFO TACVIEW.DLL: Tacview recorder is taking 0.4% of CPU 2020-11-03 19:59:11.968 WARNING Mission: register_unit(1000019,16913921) : db.units['1000019'] table is missing 2020-11-03 20:02:42.663 WARNING Mission: register_unit(1000021,16931841) : db.units['1000021'] table is missing 2020-11-03 20:04:12.953 WARNING Mission: register_unit(1000023,16951809) : db.units['1000023'] table is missing 2020-11-03 20:05:43.260 WARNING Mission: register_unit(1000025,16974593) : db.units['1000025'] table is missing 2020-11-03 20:06:43.500 WARNING Mission: register_unit(1000027,16988673) : db.units['1000027'] table is missing 2020-11-03 20:08:00.136 INFO TACVIEW.DLL: During the last 600.0s an average of 1 units objects and 0 ballistic objects have been active per frame 2020-11-03 20:08:00.136 INFO TACVIEW.DLL: The average frame rate of 46.5fps would have been 46.7fps if the flight data recorder was disabled 2020-11-03 20:08:00.136 INFO TACVIEW.DLL: DCS World simulation is taking 99.5% of CPU 2020-11-03 20:08:00.136 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-11-03 20:08:00.136 INFO TACVIEW.DLL: Tacview recorder is taking 0.5% of CPU 2020-11-03 20:09:44.093 WARNING Mission: register_unit(1000029,17015041) : db.units['1000029'] table is missing 2020-11-03 20:10:45.591 ERROR GRAPHICSVISTA: Can't open model stadium. 2020-11-03 20:10:45.591 ERROR EDTERRAINGRAPHICS41: model "stadium" not found 2020-11-03 20:11:14.454 WARNING Mission: register_unit(1000031,17028609) : db.units['1000031'] table is missing 2020-11-03 20:11:14.479 WARNING Mission: register_unit(1000033,17028865) : db.units['1000033'] table is missing 2020-11-03 20:14:15.889 ERROR GRAPHICSVISTA: Can't open model F-16C_oblomok_wing_L. 2020-11-03 20:14:16.309 ERROR GRAPHICSVISTA: Can't open model F-16C_oblomok_wing_R. 2020-11-03 20:14:27.398 INFO VIGGEN: AJS37.dll built on Sep 10 2020 21:33:59 SDK: 2 5 6 54881 Run-time: 2.5.6.55960 2020-11-03 20:14:27.398 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/AJS37/bin/AJS37.dll 2020-11-03 20:14:27.900 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/AJS37/bin/AJS37-Avionics.dll 2020-11-03 20:14:29.153 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 535 squares 2020-11-03 20:14:29.161 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 542 squares 2020-11-03 20:14:29.161 INFO EDTERRAINGRAPHICS41: surface5 gc() 281.243500 ms 2020-11-03 20:14:32.316 INFO DCS: MissionSpawn:spawnLocalPlayer 5,F-16C_50 2020-11-03 20:14:32.326 WARNING EDCORE: Source ./Mods/aircraft/F-16C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2020-11-03 20:14:32.354 ERROR COCKPITBASE: devices_keeper::link_all: unable to find link target 'SMS' for device 'MAV_INTERFACE' 2020-11-03 20:14:32.954 ERROR COCKPITBASE: controller "SMS_AG_Harm_TER_TBL" missed in class cockpit::F16::ccMFD_F16 2020-11-03 20:14:33.728 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-03 20:14:33.728 INFO COCKPITBASE: lua state still active DED, 26 (status undefined) 2020-11-03 20:14:33.728 INFO COCKPITBASE: lua state still active EHSI, 28 (status undefined) 2020-11-03 20:14:33.729 INFO COCKPITBASE: lua state still active UHF_RADIO, 36 2020-11-03 20:14:33.729 INFO COCKPITBASE: lua state still active VHF_RADIO, 38 2020-11-03 20:14:33.729 INFO COCKPITBASE: lua state still active INTERCOM, 39 (status undefined) 2020-11-03 20:14:33.729 INFO COCKPITBASE: lua state still active MACROS, 52 (status undefined) 2020-11-03 20:14:33.730 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 58 (status undefined) 2020-11-03 20:14:33.733 INFO COCKPITBASE: lua state still active GNS430, 1 (status undefined) 2020-11-03 20:14:33.733 INFO COCKPITBASE: lua state still active SNS, 2 (status undefined) 2020-11-03 20:14:33.733 INFO COCKPITBASE: lua state still active GNS430_Radio, 3 2020-11-03 20:14:33.733 INFO JSAVIONICS: Shaders preparing... 2020-11-03 20:14:33.733 INFO JSAVIONICS: Vertex shader prepared 2020-11-03 20:14:33.733 INFO JSAVIONICS: Pixel shader(col) prepared 2020-11-03 20:14:33.734 INFO JSAVIONICS: Pixel shader(tex) prepared 2020-11-03 20:14:33.734 INFO JSAVIONICS: initState OK 2020-11-03 20:14:34.411 INFO JSAVIONICS: loaded 129562 nav aids 2020-11-03 20:14:35.590 INFO JSAVIONICS: loaded 146684 cities 2020-11-03 20:14:35.592 ERROR SOUND: source_add(host:COCKPIT_MAIN, proto:Aircrafts/F-16/Cockpits/GearLockDown_In, alt_proto:Aircrafts//Cockpits/GearLockDown_In): can't find proto 2020-11-03 20:14:35.598 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-03 20:14:35.598 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-11-03 20:14:36.617 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 163 squares 2020-11-03 20:14:36.620 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 162 squares 2020-11-03 20:14:36.620 INFO EDTERRAINGRAPHICS41: surface5 gc() 75.525400 ms 2020-11-03 20:14:45.191 WARNING Mission: register_unit(1000035,17045761) : db.units['1000035'] table is missing 2020-11-03 20:18:00.153 INFO TACVIEW.DLL: During the last 600.0s an average of 0 units objects and 0 ballistic objects have been active per frame 2020-11-03 20:18:00.153 INFO TACVIEW.DLL: The average frame rate of 48.3fps would have been 48.5fps if the flight data recorder was disabled 2020-11-03 20:18:00.153 INFO TACVIEW.DLL: DCS World simulation is taking 99.5% of CPU 2020-11-03 20:18:00.153 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-11-03 20:18:00.153 INFO TACVIEW.DLL: Tacview recorder is taking 0.5% of CPU 2020-11-03 20:18:15.944 WARNING Mission: register_unit(1000037,17070849) : db.units['1000037'] table is missing 2020-11-03 20:21:18.358 ERROR GRAPHICSVISTA: Can't open model F-16C_oblomok_wing_R. 2020-11-03 20:21:19.082 ERROR GRAPHICSVISTA: Can't open model F-16C_oblomok_wing_L. 2020-11-03 20:21:51.419 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-11-03 20:21:51.419 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 20:21:51.419 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 20:21:51.491 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 299 squares 2020-11-03 20:21:51.495 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 309 squares 2020-11-03 20:21:51.495 INFO EDTERRAINGRAPHICS41: surface5 gc() 12.997600 ms 2020-11-03 20:22:10.927 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.800000. Update lod buffers. 2020-11-03 20:22:10.928 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 20:22:10.928 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 20:22:11.003 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 104 squares 2020-11-03 20:22:11.037 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 288 squares 2020-11-03 20:22:11.037 INFO EDTERRAINGRAPHICS41: surface5 gc() 52.885400 ms 2020-11-03 20:24:23.224 ERROR DCS: Failed assert `it != std::end(hit_threat_)` at Projects\Frogfoot\source\ScoreList\Flat\ThreatBasedScoreFlat.cpp:554 2020-11-03 20:25:19.299 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-11-03 20:25:19.300 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 20:25:19.300 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 20:25:52.067 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.800000. Update lod buffers. 2020-11-03 20:25:52.067 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-11-03 20:25:52.067 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-11-03 20:25:52.109 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 211 squares 2020-11-03 20:25:52.113 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 399 squares 2020-11-03 20:25:52.113 INFO EDTERRAINGRAPHICS41: surface5 gc() 13.219000 ms 2020-11-03 20:28:00.171 INFO TACVIEW.DLL: During the last 600.0s an average of 1 units objects and 0 ballistic objects have been active per frame 2020-11-03 20:28:00.171 INFO TACVIEW.DLL: The average frame rate of 42.8fps would have been 43.0fps if the flight data recorder was disabled 2020-11-03 20:28:00.171 INFO TACVIEW.DLL: DCS World simulation is taking 99.5% of CPU 2020-11-03 20:28:00.171 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.0% of CPU 2020-11-03 20:28:00.171 INFO TACVIEW.DLL: Tacview recorder is taking 0.5% of CPU 2020-11-03 20:28:25.178 ERROR GRAPHICSVISTA: Can't open model AV-8BNA-OBLOMOK-ELEVATOR-R. 2020-11-03 20:30:24.029 INFO NET: disconnected: 0 2020-11-03 20:30:24.033 INFO NET: disconnected from server 2020-11-03 20:30:24.053 INFO NET: client has stopped 2020-11-03 20:30:24.122 INFO Dispatcher: Stop 2020-11-03 20:30:24.138 INFO TACVIEW.DLL: End of flight data recording 2020-11-03 20:30:29.972 INFO Config: netview stopped 2020-11-03 20:30:30.076 INFO TERRAIN: lSystem::CleanScenes() 2020-11-03 20:30:30.079 INFO VISUALIZER: StopSimulation 2020-11-03 20:30:30.080 INFO VISUALIZER: Stopped collection of statistic. 2020-11-03 20:30:30.087 INFO EDCORE: (dDispatcher)enterToState_:3 2020-11-03 20:30:30.354 INFO EDCORE: (dDispatcher)enterToState_:5 2020-11-03 20:30:30.605 INFO DCS: application shutdown 2020-11-03 20:30:30.818 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-11-03 20:30:30.820 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-11-03 20:30:30.821 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-11-03 20:30:30.921 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-11-03 20:30:31.008 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-11-03 20:30:31.013 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-11-03 20:30:31.015 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-11-03 20:30:31.018 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-11-03 20:30:31.018 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-11-03 20:30:31.021 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-11-03 20:30:31.021 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-11-03 20:30:31.022 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-11-03 20:30:31.022 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-11-03 20:30:31.023 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-11-03 20:30:31.408 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-11-03 20:30:31.409 INFO VISUALIZER: TerrainRenderer::release 2020-11-03 20:30:31.475 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-03 20:30:31.475 INFO TERRAIN: lSystem::exit() 2020-11-03 20:30:31.475 INFO TERRAIN: lSystem::CleanScenes() 2020-11-03 20:30:35.407 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-11-03 20:30:35.883 INFO DX11BACKEND: NVIDIA API exit OK 2020-11-03 20:30:35.883 INFO DX11BACKEND: textures_count: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: textures_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: buffers_count: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: buffers_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: CB_count: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: CB_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: SB_count: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: SB_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: IB_count: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: IB_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: VB_count: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: VB_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: total_buffers_size: 0 2020-11-03 20:30:35.883 INFO DX11BACKEND: total_size: 0 === Log closed.