=== Log opened UTC 2020-10-13 00:39:04 2020-10-13 00:39:04.737 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World\bin/DCS.exe" 2020-10-13 00:39:04.737 INFO DCS: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.19041) 2020-10-13 00:39:04.737 INFO DCS: DCS revision: 175957 2020-10-13 00:39:04.737 INFO DCS: Renderer revision: 20900 2020-10-13 00:39:04.737 INFO DCS: Terrain revision: 20771 2020-10-13 00:39:04.737 INFO DCS: CPU cores: 10, threads: 20, System RAM: 32688 MB, Pagefile: 4864 MB 2020-10-13 00:39:04.771 INFO EDCORE: (dDispatcher)enterToState_:0 2020-10-13 00:39:04.777 INFO Dispatcher: 2020/10/13 02:39 V1803061700 2020-10-13 00:39:04.793 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-10-13 00:39:04.967 INFO INPUT: Device [T-Pendular-Rudder {8CB8CB10-D416-11e8-8008-444553540000}] created deviceId = -1 2020-10-13 00:39:04.967 INFO INPUT: Joystick created[T-Pendular-Rudder {8CB8CB10-D416-11e8-8008-444553540000}], ForceFeedBack: no 2020-10-13 00:39:04.968 INFO INPUT: Device [Joystick - HOTAS Warthog {8CCE27D0-D416-11e8-8013-444553540000}] created deviceId = -1 2020-10-13 00:39:04.968 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {8CCE27D0-D416-11e8-8013-444553540000}], ForceFeedBack: no 2020-10-13 00:39:04.969 INFO INPUT: Device [Throttle - HOTAS Warthog {8CCDD9B0-D416-11e8-8011-444553540000}] created deviceId = -1 2020-10-13 00:39:04.969 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {8CCDD9B0-D416-11e8-8011-444553540000}], ForceFeedBack: no 2020-10-13 00:39:04.969 INFO INPUT: Device [F16 MFD 2 {2AC28CF0-D477-11e8-8002-444553540000}] created deviceId = -1 2020-10-13 00:39:04.969 INFO INPUT: Joystick created[F16 MFD 2 {2AC28CF0-D477-11e8-8002-444553540000}], ForceFeedBack: no 2020-10-13 00:39:04.970 INFO INPUT: Device [F16 MFD 1 {2A98E4E0-D477-11e8-8001-444553540000}] created deviceId = -1 2020-10-13 00:39:04.970 INFO INPUT: Joystick created[F16 MFD 1 {2A98E4E0-D477-11e8-8001-444553540000}], ForceFeedBack: no 2020-10-13 00:39:04.970 INFO INPUT: Device [F16 MFD 2 {2AC32930-D477-11e8-8003-444553540000}] created deviceId = -1 2020-10-13 00:39:04.970 INFO INPUT: Joystick created[F16 MFD 2 {2AC32930-D477-11e8-8003-444553540000}], ForceFeedBack: no 2020-10-13 00:39:04.970 INFO INPUT: Device [Mouse] created deviceId = -1 2020-10-13 00:39:04.985 INFO INPUT: Device [TrackIR] created deviceId = -1 2020-10-13 00:39:05.027 INFO SOUND: Using driver: wasapi 2020-10-13 00:39:05.028 INFO SOUND: Found 5 available audio device(s): 2020-10-13 00:39:05.028 INFO SOUND: 0: ID: "{0.0.0.00000000}.{1d4ec66f-4f3c-4c64-93f9-fa62015412b5}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2020-10-13 00:39:05.028 INFO SOUND: 1: ID: "{0.0.0.00000000}.{37984652-f0ce-4537-a134-d13540a6ee23}", Name: "Acer T231H (NVIDIA High Definition Audio)" 2020-10-13 00:39:05.028 INFO SOUND: 2: ID: "{0.0.0.00000000}.{7d514328-6423-4b91-a767-4cd3dc592364}", Name: "Speakers (Sennheiser Main Audio)" 2020-10-13 00:39:05.028 INFO SOUND: 3: ID: "{0.0.0.00000000}.{b02a4fbe-3182-45be-bfb4-aec1ed8a8bdb}", Name: "C49HG9x (NVIDIA High Definition Audio)" 2020-10-13 00:39:05.028 INFO SOUND: 4: ID: "{0.0.0.00000000}.{ce92adb9-0778-4f5c-af87-7a73e9655de6}", Name: "Headset Earphone (Sennheiser Communication Audio)" 2020-10-13 00:39:09.465 INFO SOUND: Added sound path: Sounds 2020-10-13 00:39:09.482 INFO SOUNDER: Loaded 207 packed sounders. 2020-10-13 00:39:09.482 INFO Dispatcher: InitLow 2020-10-13 00:39:09.939 INFO NET: Login success. 2020-10-13 00:39:10.657 INFO NET: Got auth data. 2020-10-13 00:39:10.661 INFO DCS: Successfully got authorization data. 2020-10-13 00:39:10.665 INFO Dispatcher: Loading installed modules... 2020-10-13 00:39:13.118 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-10-13 00:39:13.224 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-10-13 00:39:13.234 INFO Scripting: PLUGINS START------------------------------------------------- 2020-10-13 00:39:13.259 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-10-13 00:39:13.259 INFO SOUNDER: Loaded 3 packed sounders. 2020-10-13 00:39:13.282 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-10-13 00:39:13.283 INFO SOUNDER: Loaded 1 packed sounders. 2020-10-13 00:39:13.291 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-10-13 00:39:13.292 INFO SOUNDER: Loaded 3 packed sounders. 2020-10-13 00:39:13.551 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-10-13 00:39:13.560 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-10-13 00:39:13.563 INFO SOUNDER: Loaded 1 sounders. 2020-10-13 00:39:13.564 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-10-13 00:39:13.579 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-10-13 00:39:13.591 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-10-13 00:39:13.597 INFO SOUNDER: Loaded 11 sounders. 2020-10-13 00:39:13.617 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-10-13 00:39:13.663 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-10-13 00:39:13.667 INFO SOUNDER: Loaded 1 sounders. 2020-10-13 00:39:13.697 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-10-13 00:39:13.706 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-10-13 00:39:13.719 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-10-13 00:39:13.736 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21BIS/Sounds 2020-10-13 00:39:13.750 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-10-13 00:39:13.819 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2020-10-13 00:39:13.830 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2020-10-13 00:39:13.832 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2020-10-13 00:39:13.883 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2020-10-13 00:39:13.915 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2020-10-13 00:39:13.982 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2020-10-13 00:39:14.618 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-10-13 00:39:14.628 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2020-10-13 00:39:14.685 INFO SOUND: Added sound path: ./Mods/aircraft/L-39C/Sounds 2020-10-13 00:39:14.691 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2020-10-13 00:39:14.709 INFO SOUND: Added sound path: ./Mods/aircraft/P-51D/Sounds 2020-10-13 00:39:14.762 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2020-10-13 00:39:14.766 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-13 00:39:14.774 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-10-13 00:39:14.790 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-10-13 00:39:14.799 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-10-13 00:39:14.803 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-13 00:39:14.809 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-13 00:39:14.819 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-13 00:39:14.822 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-13 00:39:14.823 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-10-13 00:39:14.834 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-10-13 00:39:15.164 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-10-13 00:39:15.166 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-10-13 00:39:15.168 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-10-13 00:39:15.170 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-10-13 00:39:15.172 INFO CE2_AI: Loading CE AI 2020-10-13 00:39:15.172 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-10-13 00:39:15.175 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-10-13 00:39:15.178 INFO MiG21_AI: Loading CE AI 2020-10-13 00:39:15.178 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21BIS/bin/MiG21_AI.dll 2020-10-13 00:39:15.183 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-10-13 00:39:15.186 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-10-13 00:39:15.558 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2020-10-13 00:39:15.965 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms/bin/CombinedArms.dll 2020-10-13 00:39:15.972 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-10-13 00:39:16.040 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 0; ['heatBlr'] = 1; ['anisotropy'] = 3; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['treesVisibility'] = 10000; ['aspect'] = 3.5555555555556; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 1; ['SSAA'] = 0; ['civTraffic'] = 'high'; ['clutterMaxDistance'] = 1000; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 5; ['fullScreen'] = true; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 1; ['flatTerrainShadows'] = 0; ['width'] = 3840; ['visibRange'] = 'High'; ['SSLR'] = 1; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 60000; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-10-13 00:39:16.247 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-10-13 00:39:16.274 INFO DX11BACKEND: DX11Renderer initialization (w:3840 h:1080 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-10-13 00:39:16.320 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-10-13 00:39:16.320 INFO DX11BACKEND: Driver Command Lists - 1 2020-10-13 00:39:16.407 INFO DX11BACKEND: NVIDIA API init OK 2020-10-13 00:39:16.407 INFO DX11BACKEND: NVIDIA Display Driver Version 45671.r456_61 2020-10-13 00:39:16.408 INFO DX11BACKEND: GPU count:1 2020-10-13 00:39:16.438 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-10-13 00:39:16.441 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-10-13 00:39:16.642 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-10-13 00:39:16.642 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-10-13 00:39:17.225 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1118/1119. 2020-10-13 00:39:17.230 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\babicmarek\Saved Games\DCS\fxo 2020-10-13 00:39:17.234 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 48/48. 2020-10-13 00:39:17.249 INFO VISUALIZER: SceneManager initialization 2020-10-13 00:39:17.265 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:17.265 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-10-13 00:39:17.427 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:17.427 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-10-13 00:39:17.594 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:17.594 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-10-13 00:39:17.767 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:17.767 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=960;SIZE_X=960;SIZE_Y=270;USE_DCS_DEFERRED=1; 2020-10-13 00:39:17.943 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:17.943 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.051 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.051 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.141 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.141 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.234 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.234 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=135;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.330 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.330 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.378 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.378 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.428 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.428 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.480 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.480 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=67;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.536 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.536 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.564 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.564 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.602 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.602 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.634 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.634 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=33;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.667 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.667 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.687 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.687 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.708 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.708 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.731 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.731 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=16;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.755 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.755 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.771 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.771 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.788 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.788 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-10-13 00:39:18.807 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:18.807 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=8;USE_DCS_DEFERRED=1; 2020-10-13 00:39:19.129 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-10-13 00:39:19.149 INFO SOUND: Opening default audio device. 2020-10-13 00:39:19.152 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-10-13 00:39:19.152 INFO SOUND: Using 2 channels at 48000 Hz 2020-10-13 00:39:19.152 INFO SOUND: Channel layout: Headphones/Stereo 2020-10-13 00:39:19.176 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080" gVendorId: 4318 gDeviceId: 7040 gMemory: 8079 MB 2020-10-13 00:39:19.188 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-10-13 00:39:19.189 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2020-10-13 00:39:19.903 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2020-10-13 00:39:19.904 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2020-10-13 00:39:19.925 INFO EDCORE: (dDispatcher)enterToState_:1 2020-10-13 00:39:21.446 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 2020-10-13 00:39:23.072 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.1.2 2020-10-13 00:39:23.078 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.1.2 2020-10-13 00:39:23.078 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.1.2 2020-10-13 00:39:23.079 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.1.2 2020-10-13 00:39:23.079 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\babicmarek\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-10-13 00:39:23.082 INFO TACVIEW.GUI: Tacview 1.7.2 C++ flight data recorder successfully loaded 2020-10-13 00:39:23.167 INFO Dispatcher: //=== END OF INIT ======================================// 2020-10-13 00:39:23.167 INFO EDCORE: (dDispatcher)enterToState_:2 2020-10-13 00:39:23.193 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-13 00:39:23.193 INFO Lua: Lua CPU usage: metric: average game loading: 41.4192 % 2020-10-13 00:39:23.214 INFO DCS: Screen: MainMenu 2020-10-13 00:39:26.070 INFO DCS: Screen: InstantAction 2020-10-13 00:39:26.074 INFO SOUND: Using SSSE3 for peak calc. 2020-10-13 00:39:32.371 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-10-13 00:39:32.373 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-13 00:39:32.373 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:39:32.373 INFO TERRAIN: lSystem::exit() 2020-10-13 00:39:32.373 INFO VISUALIZER: TerrainRenderer::release 2020-10-13 00:39:32.373 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:39:32.373 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-10-13 00:39:32.793 INFO EDTERRAIN4: TERRAIN_REVISION = 3634 2020-10-13 00:39:32.793 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-10-13 00:39:32.793 INFO EDTERRAIN4: Build date: 2020-10-13 00:39:32.793 INFO EDTERRAIN4: Texture quality: "max" 2020-10-13 00:39:32.939 INFO EDCORE: 0.077 s terrain references 2020-10-13 00:39:32.958 INFO EDCORE: 0.000 s terrain models 2020-10-13 00:39:32.977 INFO EDCORE: 0.000 s terrain assets 2020-10-13 00:39:33.112 INFO EDCORE: 0.116 s terrain assets2 2020-10-13 00:39:33.273 INFO EDCORE: 0.141 s terrain landfile 2020-10-13 00:39:33.295 INFO EDCORE: 0.003 s terrain surfaceTile 2020-10-13 00:39:33.315 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-10-13 00:39:33.435 INFO EDCORE: 0.120 s terrain vfstextures 2020-10-13 00:39:33.500 INFO EDCORE: 0.046 s terrain scene 2020-10-13 00:39:33.520 INFO EDCORE: 0.000 s terrain roaddetails 2020-10-13 00:39:33.539 INFO EDCORE: 0.000 s terrain forest 2020-10-13 00:39:34.742 INFO EDCORE: 1.183 s terrain routes 2020-10-13 00:39:34.762 INFO EDCORE: 0.000 s terrain surfacedetails 2020-10-13 00:39:34.781 INFO EDCORE: 0.000 s terrain blocks 2020-10-13 00:39:34.806 INFO EDCORE: 0.000 s terrain references 2020-10-13 00:39:34.990 INFO EDCORE: 0.190 s terrain superficials 2020-10-13 00:39:35.015 INFO EDCORE: 0.006 s terrain lma 2020-10-13 00:39:35.035 INFO EDCORE: 0.000 s terrain vectordatasettings 2020-10-13 00:39:35.522 INFO EDCORE: 0.469 s terrain navgraph 2020-10-13 00:39:35.546 INFO EDCORE: 0.005 s terrain vti 2020-10-13 00:39:36.024 INFO EDTERRAIN4: terrain time: 3.231297 s 2020-10-13 00:39:36.036 INFO TERRAIN: lSystem::InitScenes() 2020-10-13 00:39:36.036 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-10-13 00:39:36.037 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2020-10-13 00:39:36.037 INFO DX11BACKEND: Reloading textures ... 2020-10-13 00:39:36.044 INFO LUA-TERRAIN: Init done 2020-10-13 00:39:36.051 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-10-13 00:39:36.051 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-10-13 00:39:36.052 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-10-13 00:39:36.055 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-10-13 00:39:36.275 INFO METASHADER: loaded [108/108] 2020-10-13 00:39:36.310 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-10-13 00:39:36.332 INFO EDTERRAINGRAPHICS41: 0.000009s Loaded reference file "caucasus" buffers: 0 2020-10-13 00:39:36.332 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-13 00:39:36.371 INFO EDTERRAINGRAPHICS41: 0.019836s Loaded reference file "airfieldslights" buffers: 7 2020-10-13 00:39:36.371 INFO EDCORE: 0.020 s landscape4::lReferenceFile 2020-10-13 00:39:36.450 INFO EDTERRAINGRAPHICS41: 0.058948s Loaded reference file "blockbuildings" buffers: 7 2020-10-13 00:39:36.450 INFO EDCORE: 0.059 s landscape4::lReferenceFile 2020-10-13 00:39:36.482 INFO EDTERRAINGRAPHICS41: 0.009474s Loaded reference file "blocktrees" buffers: 0 2020-10-13 00:39:36.482 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2020-10-13 00:39:36.947 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:37.857 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:38.769 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:39.716 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:40.553 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XYZ=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:41.446 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_XY=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:41.888 INFO EDTERRAINGRAPHICS41: 5.384490s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-10-13 00:39:41.888 INFO EDCORE: 5.384 s landscape4::lReferenceFile 2020-10-13 00:39:41.918 INFO EDTERRAINGRAPHICS41: 0.010697s Loaded reference file "caucasusbridges" buffers: 11 2020-10-13 00:39:41.918 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2020-10-13 00:39:42.361 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:43.271 INFO RENDERER: Compile shader metashaders/terrain/surhouse.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BLENDFACTOR_SCALE_Y=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:39:43.717 INFO EDTERRAINGRAPHICS41: 1.778211s Loaded reference file "caucasusobjects" buffers: 0 2020-10-13 00:39:43.717 INFO EDCORE: 1.778 s landscape4::lReferenceFile 2020-10-13 00:39:43.744 INFO EDTERRAINGRAPHICS41: 0.007743s Loaded reference file "communication" buffers: 7 2020-10-13 00:39:43.744 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-10-13 00:39:43.764 INFO EDTERRAINGRAPHICS41: 0.000269s Loaded reference file "crashmodels" buffers: 1 2020-10-13 00:39:43.764 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-13 00:39:43.851 INFO EDTERRAINGRAPHICS41: 0.067897s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-10-13 00:39:43.851 INFO EDCORE: 0.068 s landscape4::lReferenceFile 2020-10-13 00:39:43.892 INFO EDTERRAINGRAPHICS41: 0.021073s Loaded reference file "housedetails" buffers: 9 2020-10-13 00:39:43.893 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2020-10-13 00:39:43.921 INFO EDTERRAINGRAPHICS41: 0.005441s Loaded reference file "industrial" buffers: 7 2020-10-13 00:39:43.921 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-10-13 00:39:43.967 INFO EDTERRAINGRAPHICS41: 0.020534s Loaded reference file "misc" buffers: 3 2020-10-13 00:39:43.967 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2020-10-13 00:39:43.992 INFO EDTERRAINGRAPHICS41: 0.004667s Loaded reference file "oilplatforms" buffers: 7 2020-10-13 00:39:43.992 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-10-13 00:39:44.018 INFO EDTERRAINGRAPHICS41: 0.005220s Loaded reference file "tuapserefinery" buffers: 6 2020-10-13 00:39:44.018 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2020-10-13 00:39:44.042 INFO EDTERRAINGRAPHICS41: 0.004154s Loaded reference file "vehicles" buffers: 9 2020-10-13 00:39:44.043 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-10-13 00:39:44.066 INFO EDTERRAINGRAPHICS41: 0.003536s Loaded reference file "vessels" buffers: 7 2020-10-13 00:39:44.066 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2020-10-13 00:39:44.093 INFO EDTERRAINGRAPHICS41: 0.006184s Loaded reference file "walls" buffers: 2 2020-10-13 00:39:44.093 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2020-10-13 00:39:44.121 INFO EDTERRAINGRAPHICS41: 0.007550s Loaded reference file "americanbeech" buffers: 0 2020-10-13 00:39:44.121 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2020-10-13 00:39:44.142 INFO EDTERRAINGRAPHICS41: 0.000510s Loaded reference file "caucasus_fir" buffers: 0 2020-10-13 00:39:44.142 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.162 INFO EDTERRAINGRAPHICS41: 0.000521s Loaded reference file "cypress_oak" buffers: 0 2020-10-13 00:39:44.162 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.182 INFO EDTERRAINGRAPHICS41: 0.000508s Loaded reference file "european_beech" buffers: 0 2020-10-13 00:39:44.182 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.202 INFO EDTERRAINGRAPHICS41: 0.000513s Loaded reference file "green_ash" buffers: 0 2020-10-13 00:39:44.202 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.223 INFO EDTERRAINGRAPHICS41: 0.000533s Loaded reference file "honey_mesquite" buffers: 0 2020-10-13 00:39:44.223 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.243 INFO EDTERRAINGRAPHICS41: 0.000634s Loaded reference file "italiancypress" buffers: 0 2020-10-13 00:39:44.243 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.264 INFO EDTERRAINGRAPHICS41: 0.000522s Loaded reference file "lombardypoplar" buffers: 0 2020-10-13 00:39:44.264 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.284 INFO EDTERRAINGRAPHICS41: 0.000512s Loaded reference file "mountain_maple" buffers: 0 2020-10-13 00:39:44.284 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.305 INFO EDTERRAINGRAPHICS41: 0.000518s Loaded reference file "norwayspruce" buffers: 0 2020-10-13 00:39:44.305 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2020-10-13 00:39:44.325 INFO EDTERRAINGRAPHICS41: 0.000472s Loaded reference file "shrub" buffers: 0 2020-10-13 00:39:44.325 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2020-10-13 00:39:44.325 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2020-10-13 00:39:44.328 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-10-13 00:39:44.328 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: objects: 666 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: subObjects: 493 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: objectLods: 2911 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2020-10-13 00:39:44.330 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2020-10-13 00:39:44.353 INFO EDCORE: 0.000 s landscape5::OceanFile 2020-10-13 00:39:44.436 INFO EDCORE: 0.063 s landscape5::GrassFile 2020-10-13 00:39:44.456 INFO EDCORE: 0.000 s landscape5::lModels5File 2020-10-13 00:39:44.785 WARNING LOG: 16 duplicate message(s) skipped. 2020-10-13 00:39:44.785 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2020-10-13 00:39:44.828 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536 2020-10-13 00:39:44.831 INFO EDCORE: 0.048 s landscape5::Surface5File 2020-10-13 00:39:44.855 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536 2020-10-13 00:39:44.855 INFO EDCORE: 0.002 s landscape5::SurfaceTile 2020-10-13 00:39:44.881 INFO EDCORE: 0.001 s landscape5::Scene5File 2020-10-13 00:39:44.920 INFO EDCORE: 0.010 s landscape4::lRoutesFile 2020-10-13 00:39:44.942 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2020-10-13 00:39:44.963 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2020-10-13 00:39:44.963 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2020-10-13 00:39:44.989 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2020-10-13 00:39:45.013 INFO EDCORE: 0.000 s landscape5::sup5File 2020-10-13 00:39:45.057 WARNING LOG: 1 duplicate message(s) skipped. 2020-10-13 00:39:45.057 INFO EDCORE: 0.000 s landscape5::navGraph5File 2020-10-13 00:39:45.057 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 9.006576 s 2020-10-13 00:39:45.058 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-10-13 00:39:45.058 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-10-13 00:39:45.344 INFO Dispatcher: loadMission C:\Users\BABICM~1\AppData\Local\Temp\DCS\tempMission.miz 2020-10-13 00:39:45.345 INFO WORLDGENERAL: loading mission from: "C:\Users\BABICM~1\AppData\Local\Temp\DCS\tempMission.miz" 2020-10-13 00:39:45.407 INFO EDCORE: (dDispatcher)enterToState_:4 2020-10-13 00:39:45.408 INFO Dispatcher: Terrain theatre Caucasus 2020-10-13 00:39:46.143 INFO Dispatcher: Start 2020-10-13 00:39:46.206 INFO Dispatcher: Terrain theatre Caucasus 2020-10-13 00:39:46.208 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-13 00:39:46.208 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:39:46.208 INFO TERRAIN: lSystem::InitScenes() 2020-10-13 00:39:46.208 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=30, month=7) 2020-10-13 00:39:46.211 WARNING GRAPHICSCORE: already registered Renderer callback 2020-10-13 00:39:46.217 INFO VISUALIZER: StartSimulation 2020-10-13 00:39:46.489 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-10-13 00:39:46.498 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:46.498 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2020-10-13 00:39:46.605 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2020-10-13 00:39:46.988 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2020-10-13 00:39:46.997 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:46.997 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-10-13 00:39:47.093 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:47.093 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-13 00:39:48.245 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:48.245 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-13 00:39:49.156 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:49.156 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-13 00:39:49.996 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:49.996 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-13 00:39:50.734 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:50.734 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2020-10-13 00:39:50.809 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:50.809 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2020-10-13 00:39:51.883 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:51.883 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-13 00:39:52.760 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:52.760 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2020-10-13 00:39:52.857 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:52.857 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2020-10-13 00:39:53.489 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:53.489 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2020-10-13 00:39:53.960 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:53.960 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-13 00:39:54.029 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:54.029 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-10-13 00:39:54.280 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:54.280 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-10-13 00:39:54.493 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:54.493 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2020-10-13 00:39:55.367 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:55.367 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2020-10-13 00:39:56.138 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:56.138 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2020-10-13 00:39:56.732 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:56.732 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2020-10-13 00:39:57.150 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:57.150 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-13 00:39:57.217 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:57.217 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2020-10-13 00:39:57.793 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:57.793 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-10-13 00:39:58.197 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:58.197 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2020-10-13 00:39:58.296 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:58.296 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-13 00:39:58.360 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:58.360 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-13 00:39:58.659 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:58.659 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-13 00:39:58.956 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:58.956 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2020-10-13 00:39:59.278 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:59.278 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-13 00:39:59.356 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:59.356 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-13 00:39:59.587 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:59.587 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2020-10-13 00:39:59.777 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:59.777 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-13 00:39:59.864 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-13 00:39:59.864 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-13 00:40:00.471 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2020-10-13 00:40:00.471 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2020-10-13 00:40:00.934 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2020-10-13 00:40:00.934 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2020-10-13 00:40:01.012 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-10-13 00:40:01.012 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-10-13 00:40:01.331 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2020-10-13 00:40:01.331 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2020-10-13 00:40:01.584 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2020-10-13 00:40:01.584 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2020-10-13 00:40:02.227 INFO Dispatcher: initial random seed = 9601596 2020-10-13 00:40:02.227 INFO Dispatcher: apply random seed = 9601596 2020-10-13 00:40:02.641 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-10-13 00:40:02.962 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2020-10-13 00:40:02.962 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2020-10-13 00:40:03.692 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2020-10-13 00:40:03.692 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2020-10-13 00:40:04.246 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-10-13 00:40:04.246 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-10-13 00:40:04.247 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-10-13 00:40:04.416 INFO Config: netview started 2020-10-13 00:40:04.659 INFO VISUALIZER: CameraIndependedPreload() 2020-10-13 00:40:04.659 INFO VISUALIZER: CameraIndependedPreload() finished 2020-10-13 00:40:04.659 INFO DCS: use_xRay: no 2020-10-13 00:40:10.258 INFO DCS: MissionSpawn:initScript 2020-10-13 00:40:10.258 INFO DCS: MissionSpawn:spawnCoalition neutrals 2020-10-13 00:40:10.258 INFO DCS: MissionSpawn:spawnCoalition red 2020-10-13 00:40:10.258 INFO DCS: MissionSpawn:spawnCoalition blue 2020-10-13 00:40:10.258 INFO DCS: MissionSpawn:spawnPlanes 2 2020-10-13 00:40:10.261 INFO DCS: MissionSpawn:spawnLocalPlayer 1,FA-18C_hornet 2020-10-13 00:40:10.261 ERROR wInfo: negative weight of payload "LAU-115_2*LAU-127_CATM-9M" 2020-10-13 00:40:10.815 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/FA-18C/bin/FA18C.dll 2020-10-13 00:40:10.870 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2020-10-13 00:40:10.930 INFO VISUALIZER: cockpit ILV loaded 2020-10-13 00:40:13.115 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_488_1 2020-10-13 00:40:13.115 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_487 2020-10-13 00:40:13.115 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_491 2020-10-13 00:40:13.115 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_492 2020-10-13 00:40:13.116 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_489 2020-10-13 00:40:13.116 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_488_2 2020-10-13 00:40:13.342 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2020-10-13 00:40:13.342 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2020-10-13 00:40:13.359 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-10-13 00:40:13.359 INFO DCS: dbox not found , skip 2020-10-13 00:40:13.388 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2020-10-13 00:40:13.388 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2020-10-13 00:40:13.388 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.062800 ms 2020-10-13 00:40:13.407 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\babicmarek\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-10-13 00:40:13.407 INFO TACVIEW.EXPORT: Tacview 1.7.2 C++ flight data recorder successfully loaded 2020-10-13 00:40:13.443 INFO VISUALIZER: Preload() camera=-360752.502942, 2437.151016, 619064.451911 radius=60000.000000 2020-10-13 00:40:13.443 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-360753, 2437.15, 619064), radius=60000 2020-10-13 00:40:14.222 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:40:15.795 INFO RENDERER: Compile shader metashaders/terrain/5.0/sea5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:40:16.530 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:17.829 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_NORMALMAP=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:18.851 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:19.850 INFO RENDERER: Compile shader metashaders/terrain/5.1/caucasussimple5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;FOREST_SUBSTRATE=;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;MAPOPACITYONLY=;MAP_ISOLINES=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:20.911 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;IGNORE_TRANSPARENCY=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE=;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:22.145 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:23.336 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:24.507 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplat5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_OVERLAY=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:25.667 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_SELFILLUM=;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:26.440 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 7 released 0 2020-10-13 00:40:26.440 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 10 released 0 2020-10-13 00:40:26.440 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.047000 ms 2020-10-13 00:40:27.088 INFO RENDERER: Compile shader metashaders/terrain/5.0/surface5.0.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SOLIDBORDER=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2020-10-13 00:40:28.830 INFO RENDERER: Compile shader metashaders/terrain/rasterchart.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=| 2020-10-13 00:40:30.192 INFO VISUALIZER: Preload() finished 2020-10-13 00:40:30.214 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.7.5 Loaded 2020-10-13 00:40:30.214 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, clientTelemetryPassword="", compressionLevel=1, dataRecordingEnabled=1, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=600, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675} 2020-10-13 00:40:30.214 INFO DCS: Screen: mission_offline 2020-10-13 00:40:30.215 INFO Dispatcher: precache units resources in slots 2020-10-13 00:40:30.280 INFO Lua: Lua CPU usage: metric: average mission loading: 5.8046 % 2020-10-13 00:40:30.280 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-10-13 00:40:30.321 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2020-10-13 00:40:46.446 INFO TACVIEW.DLL: Recording flight data in [C:\Users\babicmarek\Documents\Tacview\Tacview-20201013-024046-DCS-Caucasus FA-18C Free Flight.zip.acmi] 2020-10-13 00:42:19.229 INFO Lua: Lua CPU usage: metric: average mission execution: 1.9575 % 2020-10-13 00:43:15.214 INFO Lua: Lua CPU usage: metric: average mission execution: 1.8821 % 2020-10-13 00:43:17.460 INFO Dispatcher: Stop 2020-10-13 00:43:17.488 INFO TACVIEW.DLL: End of flight data recording 2020-10-13 00:43:18.063 INFO Config: netview stopped 2020-10-13 00:43:18.101 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:43:18.104 INFO VISUALIZER: StopSimulation 2020-10-13 00:43:18.104 INFO VISUALIZER: Stopped collection of statistic. 2020-10-13 00:43:18.116 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-13 00:43:19.742 INFO DCS: Screen: MainMenu 2020-10-13 00:43:21.202 INFO DCS: Screen: Settings 2020-10-13 00:43:28.227 INFO DCS: Screen: MainMenu 2020-10-13 00:43:29.444 INFO DCS: Screen: InstantAction 2020-10-13 00:43:30.789 INFO Dispatcher: loadMission C:\Users\BABICM~1\AppData\Local\Temp\DCS\tempMission.miz 2020-10-13 00:43:30.790 INFO WORLDGENERAL: loading mission from: "C:\Users\BABICM~1\AppData\Local\Temp\DCS\tempMission.miz" 2020-10-13 00:43:30.837 INFO EDCORE: (dDispatcher)enterToState_:4 2020-10-13 00:43:30.838 INFO Dispatcher: Start 2020-10-13 00:43:30.850 INFO Dispatcher: Terrain theatre Caucasus 2020-10-13 00:43:30.852 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-10-13 00:43:30.852 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:43:30.852 INFO TERRAIN: lSystem::InitScenes() 2020-10-13 00:43:30.852 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=30, month=7) 2020-10-13 00:43:30.857 WARNING GRAPHICSCORE: already registered Renderer callback 2020-10-13 00:43:30.863 INFO VISUALIZER: StartSimulation 2020-10-13 00:43:31.249 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2020-10-13 00:43:31.430 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2020-10-13 00:43:31.430 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2020-10-13 00:43:31.433 INFO Dispatcher: initial random seed = 9811435 2020-10-13 00:43:31.433 INFO Dispatcher: apply random seed = 9811435 2020-10-13 00:43:31.451 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2020-10-13 00:43:31.680 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2020-10-13 00:43:31.680 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2020-10-13 00:43:31.681 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2020-10-13 00:43:31.772 INFO Config: netview started 2020-10-13 00:43:31.813 INFO VISUALIZER: CameraIndependedPreload() 2020-10-13 00:43:31.813 INFO VISUALIZER: CameraIndependedPreload() finished 2020-10-13 00:43:31.813 INFO DCS: use_xRay: no 2020-10-13 00:43:36.040 INFO DCS: MissionSpawn:initScript 2020-10-13 00:43:36.040 INFO DCS: MissionSpawn:spawnCoalition neutrals 2020-10-13 00:43:36.040 INFO DCS: MissionSpawn:spawnCoalition red 2020-10-13 00:43:36.040 INFO DCS: MissionSpawn:spawnCoalition blue 2020-10-13 00:43:36.040 INFO DCS: MissionSpawn:spawnPlanes 2 2020-10-13 00:43:36.041 INFO DCS: MissionSpawn:spawnLocalPlayer 1,FA-18C_hornet 2020-10-13 00:43:36.067 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2020-10-13 00:43:36.080 INFO VISUALIZER: cockpit ILV loaded 2020-10-13 00:43:38.100 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_488_1 2020-10-13 00:43:38.101 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_487 2020-10-13 00:43:38.101 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_491 2020-10-13 00:43:38.101 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_492 2020-10-13 00:43:38.101 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_489 2020-10-13 00:43:38.102 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name pnt_488_2 2020-10-13 00:43:38.141 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2020-10-13 00:43:38.141 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2020-10-13 00:43:38.150 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2020-10-13 00:43:38.187 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\babicmarek\Saved Games\DCS\Mods\tech\Tacview\bin\] 2020-10-13 00:43:38.187 INFO TACVIEW.EXPORT: Tacview 1.7.2 C++ flight data recorder successfully loaded 2020-10-13 00:43:38.220 INFO VISUALIZER: Preload() camera=-360752.502942, 2437.151016, 619064.451911 radius=60000.000000 2020-10-13 00:43:38.220 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-360753, 2437.15, 619064), radius=60000 2020-10-13 00:43:38.353 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 7 released 83 2020-10-13 00:43:38.354 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 10 released 80 2020-10-13 00:43:38.354 INFO EDTERRAINGRAPHICS41: surface5 clean up 4.461300 ms 2020-10-13 00:43:39.393 INFO VISUALIZER: Preload() finished 2020-10-13 00:43:39.412 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.7.5 Loaded 2020-10-13 00:43:39.412 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, clientTelemetryPassword="", compressionLevel=1, dataRecordingEnabled=1, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=600, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675} 2020-10-13 00:43:39.412 INFO DCS: Screen: mission_offline 2020-10-13 00:43:39.415 INFO Dispatcher: precache units resources in slots 2020-10-13 00:43:39.444 INFO Lua: Lua CPU usage: metric: average mission loading: 25.1418 % 2020-10-13 00:43:39.444 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2020-10-13 00:43:40.577 INFO TACVIEW.DLL: Recording flight data in [C:\Users\babicmarek\Documents\Tacview\Tacview-20201013-024340-DCS-Caucasus FA-18C Free Flight.zip.acmi] 2020-10-13 00:43:46.177 INFO Lua: Lua CPU usage: metric: average mission execution: 1.6425 % 2020-10-13 00:43:48.730 INFO Dispatcher: Stop 2020-10-13 00:43:48.761 INFO TACVIEW.DLL: End of flight data recording 2020-10-13 00:43:49.185 INFO Config: netview stopped 2020-10-13 00:43:49.219 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:43:49.222 INFO VISUALIZER: StopSimulation 2020-10-13 00:43:49.222 INFO VISUALIZER: Stopped collection of statistic. 2020-10-13 00:43:49.234 INFO EDCORE: (dDispatcher)enterToState_:3 2020-10-13 00:43:50.563 INFO DCS: Screen: MainMenu 2020-10-13 00:43:54.159 INFO EDCORE: (dDispatcher)enterToState_:5 2020-10-13 00:43:54.168 INFO DCS: application shutdown 2020-10-13 00:43:54.339 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-10-13 00:43:54.341 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-10-13 00:43:54.342 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-10-13 00:43:54.426 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-10-13 00:43:54.500 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-10-13 00:43:54.504 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-10-13 00:43:54.506 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-10-13 00:43:54.507 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-10-13 00:43:54.507 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-10-13 00:43:54.510 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-10-13 00:43:54.510 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-10-13 00:43:54.511 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-10-13 00:43:54.511 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-10-13 00:43:54.512 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-10-13 00:43:54.520 INFO TERRAIN: lSystem::exit() 2020-10-13 00:43:54.520 INFO VISUALIZER: TerrainRenderer::release 2020-10-13 00:43:54.520 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:43:55.570 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-10-13 00:43:55.570 INFO VISUALIZER: TerrainRenderer::release 2020-10-13 00:43:55.575 WARNING LOG: 1 duplicate message(s) skipped. 2020-10-13 00:43:55.575 INFO TERRAIN: lSystem::exit() 2020-10-13 00:43:55.575 INFO TERRAIN: lSystem::CleanScenes() 2020-10-13 00:43:55.593 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-10-13 00:43:55.763 INFO DX11BACKEND: NVIDIA API exit OK 2020-10-13 00:43:55.763 INFO DX11BACKEND: textures_count: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: textures_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: buffers_count: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: buffers_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: CB_count: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: CB_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: SB_count: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: SB_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: IB_count: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: IB_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: VB_count: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: VB_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: total_buffers_size: 0 2020-10-13 00:43:55.763 INFO DX11BACKEND: total_size: 0 === Log closed.