=== Log opened UTC 2020-11-22 09:59:15 2020-11-22 09:59:14.987 INFO DCS: Command line: "g:\DCS World OpenBeta\bin/DCS.exe" 2020-11-22 09:59:14.987 INFO DCS: DCS/2.5.6.57949 (x86_64; Windows NT 10.0.19042) 2020-11-22 09:59:14.987 INFO DCS: DCS revision: 177930 2020-11-22 09:59:14.987 INFO DCS: Renderer revision: 21069 2020-11-22 09:59:14.987 INFO DCS: Terrain revision: 21165 2020-11-22 09:59:14.987 INFO DCS: CPU cores: 4, threads: 8, System RAM: 32680 MB, Pagefile: 4864 MB 2020-11-22 09:59:15.114 INFO EDCORE: (dDispatcher)enterToState_:0 2020-11-22 09:59:15.167 INFO Dispatcher: 2020/11/22 09:59 V1803061700 2020-11-22 09:59:15.222 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-11-22 09:59:15.242 INFO INPUT: Device [Mouse] created deviceId = -1 2020-11-22 09:59:15.342 INFO SOUND: Using driver: wasapi 2020-11-22 09:59:15.349 INFO SOUND: Found 5 available audio device(s): 2020-11-22 09:59:15.349 INFO SOUND: 0: ID: "{0.0.0.00000000}.{2c8a1eee-f153-453f-a249-50f44afc8797}", Name: "Headphones (Oculus Virtual Audio Device)" 2020-11-22 09:59:15.349 INFO SOUND: 1: ID: "{0.0.0.00000000}.{3be9a3f3-86f9-44ed-860a-ece25a8ef780}", Name: "Speakers (Realtek High Definition Audio)" 2020-11-22 09:59:15.349 INFO SOUND: 2: ID: "{0.0.0.00000000}.{57424466-a9e8-4372-977f-fcd54ee53dbb}", Name: "Speakers (Steam Streaming Microphone)" 2020-11-22 09:59:15.349 INFO SOUND: 3: ID: "{0.0.0.00000000}.{95b05d7e-e01b-40d9-9de3-2adcb70c4fd2}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 2020-11-22 09:59:15.349 INFO SOUND: 4: ID: "{0.0.0.00000000}.{efbca779-af11-4b5e-a676-9a2c9ec769f2}", Name: "Speakers (Steam Streaming Speakers)" 2020-11-22 09:59:20.201 INFO SOUND: Added sound path: Sounds 2020-11-22 09:59:20.224 INFO SOUNDER: Loaded 207 packed sounders. 2020-11-22 09:59:20.224 INFO Dispatcher: InitLow 2020-11-22 09:59:20.465 INFO INPUT: Device [Joystick - HOTAS Warthog {0E0FC970-A593-11e6-8002-444553540000}] created deviceId = -1 2020-11-22 09:59:20.465 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {0E0FC970-A593-11e6-8002-444553540000}], ForceFeedBack: no 2020-11-22 09:59:20.667 INFO NET: Login success. 2020-11-22 09:59:20.791 INFO INPUT: Device [Throttle - HOTAS Warthog {E944D770-A592-11e6-8001-444553540000}] created deviceId = -1 2020-11-22 09:59:20.791 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {E944D770-A592-11e6-8001-444553540000}], ForceFeedBack: no 2020-11-22 09:59:21.505 INFO NET: Got auth data. 2020-11-22 09:59:21.514 INFO DCS: Successfully got authorization data. 2020-11-22 09:59:21.538 INFO Dispatcher: Loading installed modules... 2020-11-22 09:59:22.171 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2020-11-22 09:59:22.541 WARNING SECURITYCONTROL: IC fail: mods/aircraft/mig-21bis/bin/avionics.dll 2020-11-22 09:59:22.542 ERROR SECURITYCONTROL: Manifest 'mods/aircraft/mig-21bis/dcs_manifest.bin' failed 1 file checks. 2020-11-22 09:59:24.990 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-11-22 09:59:25.136 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2020-11-22 09:59:25.161 INFO Scripting: PLUGINS START------------------------------------------------- 2020-11-22 09:59:25.224 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2020-11-22 09:59:25.258 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-11-22 09:59:25.261 INFO SOUNDER: Loaded 17 packed sounders. 2020-11-22 09:59:25.357 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-11-22 09:59:25.358 INFO SOUNDER: Loaded 1 packed sounders. 2020-11-22 09:59:25.368 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-11-22 09:59:25.370 INFO SOUNDER: Loaded 3 packed sounders. 2020-11-22 09:59:25.676 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-11-22 09:59:25.699 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-11-22 09:59:25.706 INFO SOUNDER: Loaded 1 sounders. 2020-11-22 09:59:25.710 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-11-22 09:59:25.741 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-11-22 09:59:25.782 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-11-22 09:59:25.799 INFO SOUNDER: Loaded 11 sounders. 2020-11-22 09:59:25.846 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-11-22 09:59:26.047 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-11-22 09:59:26.060 INFO SOUNDER: Loaded 1 sounders. 2020-11-22 09:59:26.125 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-11-22 09:59:26.149 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-11-22 09:59:26.188 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-11-22 09:59:26.242 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21BIS/Sounds 2020-11-22 09:59:26.281 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-11-22 09:59:26.357 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2020-11-22 09:59:26.362 INFO SOUNDER: Loaded 72 packed sounders. 2020-11-22 09:59:26.596 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2020-11-22 09:59:26.631 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2020-11-22 09:59:26.639 WARNING DCS: Not Authorized, no registry path: ./Mods/aircraft/F14 2020-11-22 09:59:26.639 INFO Scripting: plugin: SKIPPED 'F-14B by Heatblur Simulations': not authorized 2020-11-22 09:59:26.692 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2020-11-22 09:59:26.739 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190D9/Sounds 2020-11-22 09:59:26.768 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2020-11-22 09:59:26.773 INFO Scripting: plugin: SKIPPED 'MiG-21Bis by Magnitude 3 LLC': not authorized 2020-11-22 09:59:26.911 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2020-11-22 09:59:26.976 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2020-11-22 09:59:26.994 INFO SOUND: Added sound path: ./Mods/aircraft/Su-25A/Sounds 2020-11-22 09:59:27.016 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-11-22 09:59:27.046 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2020-11-22 09:59:27.077 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-11-22 09:59:27.087 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2020-11-22 09:59:27.097 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-11-22 09:59:27.158 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-11-22 09:59:27.304 INFO INPUT: Device [MFG Crosswind V2 {1C1F3CD0-0FA1-11e7-8002-444553540000}] created deviceId = -1 2020-11-22 09:59:27.304 INFO INPUT: Joystick created[MFG Crosswind V2 {1C1F3CD0-0FA1-11e7-8002-444553540000}], ForceFeedBack: no 2020-11-22 09:59:29.657 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-11-22 09:59:29.670 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-11-22 09:59:29.687 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-11-22 09:59:29.704 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-11-22 09:59:29.723 INFO CE2_AI: Loading CE AI 2020-11-22 09:59:29.723 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-11-22 09:59:29.741 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-11-22 09:59:29.770 INFO MiG21_AI: Loading CE AI 2020-11-22 09:59:29.770 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21BIS/bin/MiG21_AI.dll 2020-11-22 09:59:29.819 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-11-22 09:59:29.991 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-11-22 09:59:30.501 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-11-22 09:59:30.833 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 1; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['treesVisibility'] = 5000; ['aspect'] = 1.6666666666667; ['lights'] = 2; ['shadows'] = 1; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = 'medium'; ['clutterMaxDistance'] = 760; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 1; ['fullScreen'] = true; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 0.6; ['flatTerrainShadows'] = 1; ['width'] = 1280; ['visibRange'] = 'Medium'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 100000; ['height'] = 768; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-11-22 09:59:33.227 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-11-22 09:59:34.022 INFO DX11BACKEND: DX11Renderer initialization (w:1280 h:768 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-11-22 09:59:34.186 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-11-22 09:59:34.186 INFO DX11BACKEND: Driver Command Lists - 1 2020-11-22 09:59:34.674 INFO DX11BACKEND: NVIDIA API init OK 2020-11-22 09:59:34.683 INFO DX11BACKEND: NVIDIA Display Driver Version 44614.r445_85 2020-11-22 09:59:34.683 INFO DX11BACKEND: GPU count:1 2020-11-22 09:59:34.777 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-11-22 09:59:35.070 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-11-22 09:59:35.632 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-11-22 09:59:35.632 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-11-22 09:59:36.889 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1126/1127. 2020-11-22 09:59:36.912 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Neil Culverhous\Saved Games\DCS.openbeta\fxo 2020-11-22 09:59:37.426 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 69/69. 2020-11-22 09:59:37.630 INFO VISUALIZER: SceneManager initialization 2020-11-22 09:59:37.658 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:37.658 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-11-22 09:59:37.776 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:37.776 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-11-22 09:59:37.850 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:37.850 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-11-22 09:59:37.930 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:37.930 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.024 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.024 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.071 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.071 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.140 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.140 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.191 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.191 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.244 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.244 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.277 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.277 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.305 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.305 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.340 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.340 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.380 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.380 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.412 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.412 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.437 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.437 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.473 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.473 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.510 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.510 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.533 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.533 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.560 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.560 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.593 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.593 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.623 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.623 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.656 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.656 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.683 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.683 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-11-22 09:59:38.715 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2020-11-22 09:59:38.715 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2020-11-22 09:59:39.104 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2020-11-22 09:59:39.129 INFO SOUND: Opening default audio device. 2020-11-22 09:59:39.136 INFO SOUND: Driver reports 2 channels with mask 0x3 2020-11-22 09:59:39.136 INFO SOUND: Using 2 channels at 48000 Hz 2020-11-22 09:59:39.136 INFO SOUND: Channel layout: Headphones/Stereo 2020-11-22 09:59:39.524 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080" gVendorId: 4318 gDeviceId: 7040 gMemory: 8079 MB 2020-11-22 09:59:39.538 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-11-22 09:59:39.539 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2020-11-22 09:59:39.669 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2020-11-22 09:59:41.145 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-22 09:59:41.145 INFO EDCORE: (dDispatcher)enterToState_:1 2020-11-22 09:59:43.077 INFO UIBASERENDERER: Cannot load font [g:\DCS World OpenBeta\dxgui\skins\fonts\]! 2020-11-22 09:59:44.633 INFO Dispatcher: //=== END OF INIT ======================================// 2020-11-22 09:59:44.633 INFO EDCORE: (dDispatcher)enterToState_:2 2020-11-22 09:59:44.649 INFO EDCORE: (dDispatcher)enterToState_:3 2020-11-22 09:59:44.649 INFO Lua: Lua CPU usage: metric: average game loading: 32.2094 % 2020-11-22 09:59:44.667 INFO DCS: Screen: MainMenu 2020-11-22 10:00:09.506 INFO SOUND: Using SSSE3 for peak calc. 2020-11-22 10:00:09.667 INFO DCS: Screen: Mission 2020-11-22 10:00:14.936 INFO DCS: Screen: MainMenu 2020-11-22 10:00:16.574 INFO EDCORE: (dDispatcher)enterToState_:5 2020-11-22 10:00:16.580 INFO DCS: application shutdown 2020-11-22 10:00:16.642 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2020-11-22 10:00:16.644 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2020-11-22 10:00:16.644 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2020-11-22 10:00:16.714 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2020-11-22 10:00:16.772 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2020-11-22 10:00:16.775 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2020-11-22 10:00:16.776 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2020-11-22 10:00:16.777 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2020-11-22 10:00:16.777 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2020-11-22 10:00:16.778 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2020-11-22 10:00:16.778 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2020-11-22 10:00:16.778 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2020-11-22 10:00:16.778 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2020-11-22 10:00:17.420 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2020-11-22 10:00:17.420 INFO VISUALIZER: TerrainRenderer::release 2020-11-22 10:00:17.427 WARNING LOG: 1 duplicate message(s) skipped. 2020-11-22 10:00:17.427 INFO TERRAIN: lSystem::exit() 2020-11-22 10:00:17.427 INFO TERRAIN: lSystem::CleanScenes() 2020-11-22 10:00:17.442 INFO DX11BACKEND: DX11Renderer::shutdown() 2020-11-22 10:00:17.696 INFO DX11BACKEND: NVIDIA API exit OK 2020-11-22 10:00:17.696 INFO DX11BACKEND: textures_count: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: textures_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: buffers_count: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: buffers_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: CB_count: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: CB_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: SB_count: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: SB_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: IB_count: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: IB_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: VB_count: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: VB_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: total_buffers_size: 0 2020-11-22 10:00:17.696 INFO DX11BACKEND: total_size: 0 === Log closed.