=== Log opened UTC 2020-12-23 11:27:44 2020-12-23 11:27:43.363 INFO DCS: Command line: "D:\DCS\DCS World\bin\DCS.exe" 2020-12-23 11:27:43.363 INFO DCS: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.19041) 2020-12-23 11:27:43.363 INFO DCS: DCS revision: 175957 2020-12-23 11:27:43.363 INFO DCS: Renderer revision: 20900 2020-12-23 11:27:43.363 INFO DCS: Terrain revision: 20771 2020-12-23 11:27:43.363 INFO DCS: CPU cores: 6, threads: 12, System RAM: 16183 MB, Pagefile: 2432 MB 2020-12-23 11:27:43.425 INFO EDCORE: (dDispatcher)enterToState_:0 2020-12-23 11:27:43.434 INFO Dispatcher: 2020/12/23 21:27 V1803061700 2020-12-23 11:27:43.457 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-12-23 11:27:43.494 INFO INPUT: Device [Mouse] created deviceId = -1 2020-12-23 11:27:43.495 INFO INPUT: Device [TrackIR] created deviceId = -1 2020-12-23 11:27:43.651 INFO SOUND: Using driver: wasapi 2020-12-23 11:27:43.653 INFO SOUND: Found 1 available audio device(s): 2020-12-23 11:27:43.653 INFO SOUND: 0: ID: "{0.0.0.00000000}.{0bc568b8-334d-46f0-9987-c4c0e22273d5}", Name: "Speakers (Realtek(R) Audio)" 2020-12-23 11:27:48.388 INFO SOUND: Added sound path: Sounds 2020-12-23 11:27:48.413 INFO SOUNDER: Loaded 207 packed sounders. 2020-12-23 11:27:48.413 INFO Dispatcher: InitLow 2020-12-23 11:27:49.147 INFO NET: Login success. 2020-12-23 11:27:50.398 INFO NET: Got auth data. 2020-12-23 11:27:50.602 INFO DCS: Successfully got authorization data. 2020-12-23 11:27:50.608 INFO Dispatcher: Loading installed modules... 2020-12-23 11:27:51.147 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2020-12-23 11:27:53.576 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-12-23 11:27:53.747 INFO Scripting: PLUGINS START------------------------------------------------- 2020-12-23 11:27:53.777 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2020-12-23 11:27:53.778 INFO SOUNDER: Loaded 3 packed sounders. 2020-12-23 11:27:53.804 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2020-12-23 11:27:53.805 INFO SOUNDER: Loaded 1 packed sounders. 2020-12-23 11:27:53.814 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2020-12-23 11:27:53.815 INFO SOUNDER: Loaded 3 packed sounders. 2020-12-23 11:27:54.092 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2020-12-23 11:27:54.103 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2020-12-23 11:27:54.106 INFO SOUNDER: Loaded 1 sounders. 2020-12-23 11:27:54.108 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-12-23 11:27:54.128 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2020-12-23 11:27:54.141 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2020-12-23 11:27:54.148 INFO SOUNDER: Loaded 11 sounders. 2020-12-23 11:27:54.173 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2020-12-23 11:27:54.198 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/13th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/13th_Fighter_Squadron. 2020-12-23 11:27:54.198 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/14th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/14th_Fighter_Squadron. 2020-12-23 11:27:54.200 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/179th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/179th_Fighter_Squadron. 2020-12-23 11:27:54.201 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/22nd_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/22nd_Fighter_Squadron. 2020-12-23 11:27:54.202 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/23rd_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/23rd_Fighter_Squadron. 2020-12-23 11:27:54.203 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/480th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/480th_Fighter_Squadron. 2020-12-23 11:27:54.203 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/522nd_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/522nd_Fighter_Squadron. 2020-12-23 11:27:54.204 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/55th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/55th_Fighter_Squadron. 2020-12-23 11:27:54.204 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/77th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/77th_Fighter_Squadron. 2020-12-23 11:27:54.205 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/79th_Fighter_Squadron.zip is already mounted to the same mount /textures//liveries/F-16C_50/79th_Fighter_Squadron. 2020-12-23 11:27:54.207 WARNING EDCORE: Source ./CoreMods/aircraft/F-16C/Liveries/F-16C_50/Dark_Viper.zip is already mounted to the same mount /textures//liveries/F-16C_50/Dark_Viper. 2020-12-23 11:27:54.241 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2020-12-23 11:27:54.246 INFO SOUNDER: Loaded 1 sounders. 2020-12-23 11:27:54.287 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2020-12-23 11:27:54.298 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2020-12-23 11:27:54.312 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2020-12-23 11:27:54.334 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2020-12-23 11:27:54.354 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2020-12-23 11:27:54.419 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2020-12-23 11:27:54.423 INFO SOUNDER: Loaded 75 packed sounders. 2020-12-23 11:27:54.484 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2020-12-23 11:27:54.488 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-12-23 11:27:54.536 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2020-12-23 11:27:54.583 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2020-12-23 11:27:54.617 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2020-12-23 11:27:54.686 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2020-12-23 11:27:54.699 INFO SOUND: Added sound path: ./Mods/aircraft/P-51D/Sounds 2020-12-23 11:27:54.702 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-12-23 11:27:54.702 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-12-23 11:27:54.710 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2020-12-23 11:27:54.730 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2020-12-23 11:27:54.740 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2020-12-23 11:27:54.750 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2020-12-23 11:27:54.753 INFO SOUND: Added sound path: C:\Users\DDT\Saved Games\DCS\Mods/tech/ECHO19_FA18/Sounds 2020-12-23 11:27:54.759 INFO SOUND: Added sound path: C:\Users\DDT\Saved Games\DCS\Mods/aircraft/A-4E-C/Sounds 2020-12-23 11:27:54.763 ERROR SOUND: can't open proto file "/sounds/28/sdef/a4e-carriercatapult_in.sdef" 2020-12-23 11:27:54.763 ERROR SOUND: failed to load sdef A4E-CarrierCatapult_In referenced in /sounds/28/sdef/aircrafts/a-4e-c/a4e-carriercatapulttakeoff_in.sdef 2020-12-23 11:27:54.767 ERROR SOUND: can't open proto file "/sounds/28/sdef/a4e-carriercatapult_in.sdef" 2020-12-23 11:27:54.767 ERROR SOUND: failed to load sdef A4E-CarrierCatapult_In referenced in /sounds/28/sdef/aircrafts/a-4e-c/a4e-carrierlaunchbardisconnect.sdef 2020-12-23 11:27:54.786 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-12-23 11:27:54.806 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-12-23 11:27:54.810 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2020-12-23 11:27:54.822 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-12-23 11:27:55.261 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-12-23 11:27:55.265 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-12-23 11:27:55.268 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2020-12-23 11:27:55.270 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-12-23 11:27:55.273 INFO CE2_AI: Loading CE AI 2020-12-23 11:27:55.273 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-12-23 11:27:55.277 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-12-23 11:27:55.281 INFO MiG21_AI: Loading CE AI 2020-12-23 11:27:55.282 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-12-23 11:27:55.293 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-12-23 11:27:55.303 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-12-23 11:27:55.407 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-12-23 11:27:55.524 INFO DCS: options.graphics = { ['messagesFontScale'] = 1.25; ['rainDroplets'] = true; ['LensEffects'] = 0; ['heatBlr'] = 1; ['anisotropy'] = 0; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2; ['treesVisibility'] = 3000; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 1; ['MSAA'] = 1; ['SSAA'] = 1; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 860; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 1; ['fullScreen'] = true; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 0.7; ['flatTerrainShadows'] = 0; ['width'] = 1920; ['visibRange'] = 'High'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 2; ['scaleGui'] = 1; ['preloadRadius'] = 85900; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-12-23 11:27:55.590 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-12-23 11:27:55.657 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2020-12-23 11:27:55.787 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-12-23 11:27:55.787 INFO DX11BACKEND: Driver Command Lists - 0 2020-12-23 11:27:57.088 INFO DX11BACKEND: NVIDIA API init OK 2020-12-23 11:27:57.092 INFO DX11BACKEND: NVIDIA Display Driver Version 45206.r452_02 2020-12-23 11:27:57.093 INFO DX11BACKEND: GPU count:1 2020-12-23 11:27:57.157 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2020-12-23 11:27:57.166 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-12-23 11:27:57.573 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2020-12-23 11:27:57.573 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2020-12-23 11:27:58.579 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1118/1119. 2020-12-23 11:27:58.584 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\DDT\Saved Games\DCS\fxo 2020-12-23 11:27:58.616 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 108/108. 2020-12-23 11:27:58.636 INFO VISUALIZER: SceneManager initialization 2020-12-23 11:27:59.321 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2020-12-23 11:27:59.373 INFO SOUND: Opening default audio device. 2020-12-23 11:27:59.498 INFO SOUND: Driver reports 8 channels with mask 0x63F 2020-12-23 11:27:59.498 INFO SOUND: Using 8 channels at 48000 Hz 2020-12-23 11:27:59.498 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2020-12-23 11:27:59.632 INFO DCS: gDescription: "NVIDIA GeForce GTX 1660 Ti" gVendorId: 4318 gDeviceId: 8593 gMemory: 5991 MB 2020-12-23 11:27:59.650 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-12-23 11:27:59.652 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2020-12-23 11:28:01.221 INFO EDCORE: (dDispatcher)enterToState_:1 2020-12-23 11:28:02.663 INFO UIBASERENDERER: Cannot load font [D:\DCS\DCS World\dxgui\skins\fonts\]! 2020-12-23 11:28:04.021 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.2.1 2020-12-23 11:28:04.028 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.2.1 2020-12-23 11:28:04.029 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.2.1 2020-12-23 11:28:04.030 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.2.1 2020-12-23 11:28:04.152 INFO Dispatcher: //=== END OF INIT ======================================// 2020-12-23 11:28:04.152 INFO EDCORE: (dDispatcher)enterToState_:2 2020-12-23 11:28:04.170 INFO EDCORE: (dDispatcher)enterToState_:3 2020-12-23 11:28:04.170 INFO Lua: Lua CPU usage: metric: average game loading: 35.9727 % 2020-12-23 11:28:04.184 INFO DCS: Screen: MainMenu