=== Log opened UTC 2021-01-04 09:26:38 2021-01-04 09:26:37.646 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World\bin/DCS.exe" 2021-01-04 09:26:37.646 INFO DCS: DCS/2.5.6.59625 (x86_64; Windows NT 10.0.19041) 2021-01-04 09:26:37.646 INFO DCS: DCS revision: 179622 2021-01-04 09:26:37.646 INFO DCS: Renderer revision: 21314 2021-01-04 09:26:37.646 INFO DCS: Terrain revision: 21287 2021-01-04 09:26:37.646 INFO DCS: CPU cores: 8, threads: 16, System RAM: 32683 MB, Pagefile: 4864 MB 2021-01-04 09:26:37.681 INFO EDCORE: (dDispatcher)enterToState_:0 2021-01-04 09:26:37.696 INFO Dispatcher: 2021/1/4 22:26 V1803061700 2021-01-04 09:26:37.724 INFO INPUT: Device [Keyboard] created deviceId = -1 2021-01-04 09:26:37.729 INFO INPUT: Device [WINWING F18 STARTUP PANEL {933B95C0-920C-11ea-8003-444553540000}] created deviceId = -1 2021-01-04 09:26:37.729 INFO INPUT: Joystick created[WINWING F18 STARTUP PANEL {933B95C0-920C-11ea-8003-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.730 INFO INPUT: Device [WINWING THROTTLE BASE1 + F18 HANDLE {933B6EB0-920C-11ea-8002-444553540000}] created deviceId = -1 2021-01-04 09:26:37.730 INFO INPUT: Joystick created[WINWING THROTTLE BASE1 + F18 HANDLE {933B6EB0-920C-11ea-8002-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.737 INFO INPUT: Device [Flight Throttle Quadrant {E1A95B40-1F87-11ea-8001-444553540000}] created deviceId = -1 2021-01-04 09:26:37.737 INFO INPUT: Joystick created[Flight Throttle Quadrant {E1A95B40-1F87-11ea-8001-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.743 INFO INPUT: Device [Flight Throttle Quadrant {E1A95B40-1F87-11ea-8002-444553540000}] created deviceId = -1 2021-01-04 09:26:37.743 INFO INPUT: Joystick created[Flight Throttle Quadrant {E1A95B40-1F87-11ea-8002-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.745 INFO INPUT: Device [Flight Rudder Pedals {08638A30-1F74-11ea-8001-444553540000}] created deviceId = -1 2021-01-04 09:26:37.745 INFO INPUT: Joystick created[Flight Rudder Pedals {08638A30-1F74-11ea-8001-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.750 INFO INPUT: Device [Flight Throttle Quadrant {2D287980-4075-11ea-8001-444553540000}] created deviceId = -1 2021-01-04 09:26:37.750 INFO INPUT: Joystick created[Flight Throttle Quadrant {2D287980-4075-11ea-8001-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.751 INFO INPUT: Device [WINWING JOYSTICK BASE1 + F18 GRIP {933B47A0-920C-11ea-8001-444553540000}] created deviceId = -1 2021-01-04 09:26:37.751 INFO INPUT: Joystick created[WINWING JOYSTICK BASE1 + F18 GRIP {933B47A0-920C-11ea-8001-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.756 INFO INPUT: Device [Flight Throttle Quadrant {23097110-4FF3-11ea-8001-444553540000}] created deviceId = -1 2021-01-04 09:26:37.756 INFO INPUT: Joystick created[Flight Throttle Quadrant {23097110-4FF3-11ea-8001-444553540000}], ForceFeedBack: no 2021-01-04 09:26:37.758 INFO INPUT: Device [Mouse] created deviceId = -1 2021-01-04 09:26:37.786 INFO SOUND: Using driver: wasapi 2021-01-04 09:26:37.787 INFO SOUND: Found 5 available audio device(s): 2021-01-04 09:26:37.787 INFO SOUND: 0: ID: "{0.0.0.00000000}.{196b1fef-3c35-461c-96e1-ec7bd5797899}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2021-01-04 09:26:37.787 INFO SOUND: 1: ID: "{0.0.0.00000000}.{ca3888b1-f831-4a59-8a67-7c56a4bf3b2f}", Name: "LC32G7xT (NVIDIA High Definition Audio)" 2021-01-04 09:26:37.787 INFO SOUND: 2: ID: "{0.0.0.00000000}.{e3cc8613-6cea-4c92-9e49-c42b63e2396b}", Name: "Communication Path (Turtle Beach Z60 Chat Audio)" 2021-01-04 09:26:37.787 INFO SOUND: 3: ID: "{0.0.0.00000000}.{ebde15aa-ab65-4b54-b7b8-e03c786e3dd0}", Name: "Speakers (Realtek(R) Audio)" 2021-01-04 09:26:37.787 INFO SOUND: 4: ID: "{0.0.0.00000000}.{ecdd4950-df15-40f9-a4c1-acd0078de8e9}", Name: "Speakers (Turtle Beach Z60 Game Audio)" 2021-01-04 09:26:44.103 INFO SOUND: Added sound path: Sounds 2021-01-04 09:26:44.129 INFO SOUNDER: Loaded 207 packed sounders. 2021-01-04 09:26:44.129 INFO Dispatcher: InitLow 2021-01-04 09:26:44.256 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/bin/CockpitBase.dll 2021-01-04 09:27:02.069 INFO NET: Login success. 2021-01-04 09:27:02.937 INFO NET: Got auth data. 2021-01-04 09:27:03.093 INFO DCS: Successfully got authorization data. 2021-01-04 09:27:03.098 INFO Dispatcher: Loading installed modules... 2021-01-04 09:27:05.173 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-01-04 09:27:05.307 INFO Scripting: PLUGINS START------------------------------------------------- 2021-01-04 09:27:05.342 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-01-04 09:27:05.377 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-01-04 09:27:05.379 INFO SOUNDER: Loaded 24 packed sounders. 2021-01-04 09:27:05.426 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-01-04 09:27:05.426 INFO SOUNDER: Loaded 1 packed sounders. 2021-01-04 09:27:05.438 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-01-04 09:27:05.439 INFO SOUNDER: Loaded 5 packed sounders. 2021-01-04 09:27:05.828 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-01-04 09:27:05.841 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-01-04 09:27:05.845 INFO SOUNDER: Loaded 1 sounders. 2021-01-04 09:27:05.846 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-01-04 09:27:05.864 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-01-04 09:27:05.879 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-01-04 09:27:05.887 INFO SOUNDER: Loaded 11 sounders. 2021-01-04 09:27:05.911 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-01-04 09:27:05.969 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-01-04 09:27:05.976 INFO SOUNDER: Loaded 1 sounders. 2021-01-04 09:27:06.012 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2021-01-04 09:27:06.021 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-01-04 09:27:06.037 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-01-04 09:27:06.057 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-01-04 09:27:06.072 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-01-04 09:27:06.106 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2021-01-04 09:27:06.163 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-01-04 09:27:06.590 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-01-04 09:27:06.600 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-01-04 09:27:06.610 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-01-04 09:27:06.620 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-01-04 09:27:06.630 INFO CE2_AI: Loading CE AI 2021-01-04 09:27:06.630 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-01-04 09:27:06.634 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-01-04 09:27:06.647 INFO MiG21_AI: Loading Mig21 AI 2021-01-04 09:27:06.647 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-01-04 09:27:06.653 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-01-04 09:27:06.653 INFO EDCAPTOGLOVE: [2021-01-04, 22:27:07] [Debug] Constructed board central 2021-01-04 09:27:06.653 INFO EDCAPTOGLOVE: [2021-01-04, 22:27:07] [Info] Discovering peripherals... 2021-01-04 09:27:06.659 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-01-04 09:27:06.726 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-01-04 09:27:06.840 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['scaleGui'] = 1; ['visibRange'] = 'High'; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['height'] = 768; ['SSLR'] = 0; ['effects'] = 3; ['outputGamma'] = 2.2; ['useDeferredShading'] = 1; ['sync'] = false; ['width'] = 1280; ['forestDistanceFactor'] = 0.5; ['textures'] = 0; ['preloadRadius'] = 150000; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-01-04 09:27:06.856 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-01-04 09:27:06.913 INFO DX11BACKEND: DX11Renderer initialization (w:1280 h:768 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-01-04 09:27:07.015 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-01-04 09:27:07.015 INFO DX11BACKEND: Driver Command Lists - 0 2021-01-04 09:27:07.023 INFO DX11BACKEND: NVIDIA API init OK 2021-01-04 09:27:07.024 INFO DX11BACKEND: NVIDIA Display Driver Version 46089.r460_74 2021-01-04 09:27:07.024 INFO DX11BACKEND: GPU count:1 2021-01-04 09:27:07.072 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2021-01-04 09:27:07.081 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-01-04 09:27:07.475 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2021-01-04 09:27:07.475 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2021-01-04 09:27:08.512 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1126/1127. 2021-01-04 09:27:08.518 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Jim\Saved Games\DCS\fxo 2021-01-04 09:27:08.519 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-01-04 09:27:08.542 INFO VISUALIZER: SceneManager initialization 2021-01-04 09:27:08.562 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:08.562 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2021-01-04 09:27:08.648 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:08.648 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2021-01-04 09:27:08.735 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:08.735 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2021-01-04 09:27:08.826 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:08.826 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2021-01-04 09:27:08.921 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:08.921 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2021-01-04 09:27:08.967 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:08.967 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.016 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.016 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.068 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.068 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=96;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.122 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.122 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.152 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.152 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.185 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.185 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.219 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.219 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=48;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.255 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.255 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.278 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.278 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.302 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.302 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.329 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.329 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=24;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.357 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.357 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.377 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.377 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.398 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.398 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.420 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.420 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.444 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.444 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.462 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.462 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.481 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.481 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.502 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1;. 2021-01-04 09:27:09.502 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=10;SIZE_X=10;SIZE_Y=6;USE_DCS_DEFERRED=1; 2021-01-04 09:27:09.839 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-01-04 09:27:09.871 INFO SOUND: Opening default audio device. 2021-01-04 09:27:09.874 INFO SOUND: Driver reports 8 channels with mask 0x63F 2021-01-04 09:27:09.874 INFO SOUND: Using 8 channels at 48000 Hz 2021-01-04 09:27:09.874 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2021-01-04 09:27:09.944 INFO DCS: gDescription: "NVIDIA GeForce RTX 2080" gVendorId: 4318 gDeviceId: 7815 gMemory: 8010 MB 2021-01-04 09:27:09.960 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-01-04 09:27:09.962 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-01-04 09:27:10.084 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-01-04 09:27:11.010 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-04 09:27:11.010 INFO EDCORE: (dDispatcher)enterToState_:1 2021-01-04 09:27:12.544 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 2021-01-04 09:27:13.820 ALERT Dispatcher: Error starting Game GUI: [string "./MissionEditor/MissionEditor.lua"]:86: invalid order function for sorting 2021-01-04 09:27:13.820 INFO EDCORE: (dDispatcher)enterToState_:2