=== Log opened UTC 2021-01-04 12:54:21 2021-01-04 12:54:20.545 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin/DCS.exe" 2021-01-04 12:54:20.545 INFO DCS: DCS/2.5.6.59625 (x86_64; Windows NT 10.0.19041) 2021-01-04 12:54:20.545 INFO DCS: DCS revision: 179622 2021-01-04 12:54:20.545 INFO DCS: Renderer revision: 21314 2021-01-04 12:54:20.545 INFO DCS: Terrain revision: 21287 2021-01-04 12:54:20.545 INFO DCS: CPU cores: 8, threads: 16, System RAM: 16334 MB, Pagefile: 14336 MB 2021-01-04 12:54:20.587 INFO EDCORE: (dDispatcher)enterToState_:0 2021-01-04 12:54:20.593 INFO Dispatcher: 2021/1/4 13:54 V1803061700 2021-01-04 12:54:20.769 INFO INPUT: Device [Keyboard] created deviceId = -1 2021-01-04 12:54:20.870 INFO INPUT: Device [Mouse] created deviceId = -1 2021-01-04 12:54:20.871 INFO INPUT: Device [TrackIR] created deviceId = -1 2021-01-04 12:54:20.914 INFO SOUND: Using driver: wasapi 2021-01-04 12:54:20.915 INFO SOUND: Found 5 available audio device(s): 2021-01-04 12:54:20.915 INFO SOUND: 0: ID: "{0.0.0.00000000}.{0f21da2c-4851-45b0-900c-e9331324fa48}", Name: "Luidsprekers (2- Dell AC511 USB SoundBar)" 2021-01-04 12:54:20.915 INFO SOUND: 1: ID: "{0.0.0.00000000}.{45505ec9-24fa-4891-9a83-4d1e6af03bfb}", Name: "Headphones (High Definition Audio Device)" 2021-01-04 12:54:20.915 INFO SOUND: 2: ID: "{0.0.0.00000000}.{678d58b7-b7f5-4e63-86e0-ec21af616f73}", Name: "MSI MAG241C (NVIDIA High Definition Audio)" 2021-01-04 12:54:20.915 INFO SOUND: 3: ID: "{0.0.0.00000000}.{932d74d7-1d4f-44a8-928e-bd643ca8da55}", Name: "Digital Audio (S/PDIF) (High Definition Audio Device)" 2021-01-04 12:54:20.915 INFO SOUND: 4: ID: "{0.0.0.00000000}.{b43c29f7-78c6-47c3-af73-c7d531dcbe96}", Name: "Oortelefoon van hoofdtelefoon (Corsair HS70 Wireless Gaming Headset)" 2021-01-04 12:54:24.521 INFO SOUND: Added sound path: Sounds 2021-01-04 12:54:24.542 INFO SOUNDER: Loaded 207 packed sounders. 2021-01-04 12:54:24.542 INFO Dispatcher: InitLow 2021-01-04 12:54:24.642 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin/CockpitBase.dll 2021-01-04 12:54:24.875 INFO NET: Login success. 2021-01-04 12:54:25.623 INFO NET: Got auth data. 2021-01-04 12:54:25.714 INFO DCS: Successfully got authorization data. 2021-01-04 12:54:25.720 INFO Dispatcher: Loading installed modules... 2021-01-04 12:54:26.163 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2021-01-04 12:54:28.773 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-01-04 12:54:28.915 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 2021-01-04 12:54:28.916 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-01-04 12:54:28.929 INFO Scripting: PLUGINS START------------------------------------------------- 2021-01-04 12:54:28.955 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-01-04 12:54:28.977 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-01-04 12:54:28.979 INFO SOUNDER: Loaded 24 packed sounders. 2021-01-04 12:54:29.010 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-01-04 12:54:29.011 INFO SOUNDER: Loaded 1 packed sounders. 2021-01-04 12:54:29.018 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-01-04 12:54:29.018 INFO SOUNDER: Loaded 5 packed sounders. 2021-01-04 12:54:29.262 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-01-04 12:54:29.273 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-01-04 12:54:29.276 INFO SOUNDER: Loaded 1 sounders. 2021-01-04 12:54:29.277 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-01-04 12:54:29.294 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-01-04 12:54:29.308 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-01-04 12:54:29.314 INFO SOUNDER: Loaded 11 sounders. 2021-01-04 12:54:29.336 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-01-04 12:54:29.383 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-01-04 12:54:29.388 INFO SOUNDER: Loaded 1 sounders. 2021-01-04 12:54:29.421 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2021-01-04 12:54:29.430 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-01-04 12:54:29.444 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-01-04 12:54:29.462 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-01-04 12:54:29.477 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-01-04 12:54:29.542 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2021-01-04 12:54:29.576 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2021-01-04 12:54:29.578 INFO SOUNDER: Loaded 72 packed sounders. 2021-01-04 12:54:29.634 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2021-01-04 12:54:29.638 INFO SOUND: Added sound path: ./Mods/aircraft/AJS37/Sounds 2021-01-04 12:54:29.660 INFO SOUND: Added sound path: ./Mods/aircraft/Flaming Cliffs/Sounds 2021-01-04 12:54:29.663 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-01-04 12:54:29.703 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2021-01-04 12:54:29.783 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-01-04 12:54:30.427 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2021-01-04 12:54:30.470 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2021-01-04 12:54:30.505 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190D9/Sounds 2021-01-04 12:54:30.509 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2021-01-04 12:54:30.521 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2021-01-04 12:54:30.566 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2021-01-04 12:54:30.569 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-01-04 12:54:30.616 INFO SOUND: Added sound path: ./Mods/aircraft/P-47D-30/Sounds 2021-01-04 12:54:30.624 INFO SOUND: Added sound path: ./Mods/aircraft/P-51D/Sounds 2021-01-04 12:54:30.673 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2021-01-04 12:54:30.677 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-01-04 12:54:30.683 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2021-01-04 12:54:30.697 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-01-04 12:54:30.710 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2021-01-04 12:54:30.718 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2021-01-04 12:54:30.725 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-01-04 12:54:30.727 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-01-04 12:54:30.737 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-01-04 12:54:30.738 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-01-04 12:54:30.748 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-01-04 12:54:31.155 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-01-04 12:54:31.157 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-01-04 12:54:31.159 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-01-04 12:54:31.160 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-01-04 12:54:31.162 INFO CE2_AI: Loading CE AI 2021-01-04 12:54:31.162 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-01-04 12:54:31.165 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-01-04 12:54:31.168 INFO MiG21_AI: Loading Mig21 AI 2021-01-04 12:54:31.168 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-01-04 12:54:31.172 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-01-04 12:54:31.175 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-01-04 12:54:31.223 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-01-04 12:54:31.617 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2021-01-04 12:54:31.891 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2021-01-04 12:54:31.981 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = false; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['treesVisibility'] = 6000; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 0.5; ['flatTerrainShadows'] = 0; ['width'] = 1920; ['visibRange'] = 'Ultra'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 1; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-01-04 12:54:32.000 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-01-04 12:54:32.044 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-01-04 12:54:32.098 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-01-04 12:54:32.098 INFO DX11BACKEND: Driver Command Lists - 1 2021-01-04 12:54:32.104 INFO DX11BACKEND: NVIDIA API init OK 2021-01-04 12:54:32.105 INFO DX11BACKEND: NVIDIA Display Driver Version 45638.r456_26 2021-01-04 12:54:32.105 INFO DX11BACKEND: GPU count:1 2021-01-04 12:54:32.140 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2021-01-04 12:54:32.144 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-01-04 12:54:32.647 ERROR EDCORE: Can't open file 'bazar/shaders/posteffects/slot.fx.' from fs 2021-01-04 12:54:32.647 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/posteffects/slot.fx is modified. 2021-01-04 12:54:32.968 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1126/1127. 2021-01-04 12:54:32.975 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Ivar\Saved Games\DCS.openbeta\fxo 2021-01-04 12:54:32.979 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 24/24. 2021-01-04 12:54:32.990 INFO VISUALIZER: SceneManager initialization 2021-01-04 12:54:33.010 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.010 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.096 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.096 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.178 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.178 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.264 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.264 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.352 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.352 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.400 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.400 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.447 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.447 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.497 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.497 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.549 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.549 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.578 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.578 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.609 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.609 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.641 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.641 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.676 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.676 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.697 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.697 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.720 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.720 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.745 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.745 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.771 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.771 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.789 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.789 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.809 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.809 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.829 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.829 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.851 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.851 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.867 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.867 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.885 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.885 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-01-04 12:54:33.903 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-01-04 12:54:33.903 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-01-04 12:54:34.953 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-01-04 12:54:34.981 INFO SOUND: Opening default audio device. 2021-01-04 12:54:34.986 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-01-04 12:54:34.986 INFO SOUND: Using 2 channels at 48000 Hz 2021-01-04 12:54:34.986 INFO SOUND: Channel layout: Headphones/Stereo 2021-01-04 12:54:35.001 INFO DCS: gDescription: "NVIDIA GeForce GTX 1050" gVendorId: 4318 gDeviceId: 7297 gMemory: 1977 MB 2021-01-04 12:54:35.013 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-01-04 12:54:35.015 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-01-04 12:54:35.114 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-01-04 12:54:36.384 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-04 12:54:36.384 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-01-04 12:54:36.386 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-01-04 12:54:36.418 INFO EDCORE: (dDispatcher)enterToState_:1 2021-01-04 12:54:38.073 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2021-01-04 12:54:40.031 INFO Dispatcher: //=== END OF INIT ======================================// 2021-01-04 12:54:40.031 INFO EDCORE: (dDispatcher)enterToState_:2 2021-01-04 12:54:40.075 INFO EDCORE: (dDispatcher)enterToState_:3 2021-01-04 12:54:40.075 INFO Lua: Lua CPU usage: metric: average game loading: 45.8285 % 2021-01-04 12:54:40.098 INFO DCS: Screen: MainMenu 2021-01-04 12:54:46.287 INFO SOUND: Using SSSE3 for peak calc. 2021-01-04 12:55:02.745 INFO LUA-TERRAIN: Init('./Mods/terrains/PersianGulf\terrain.cfg.lua') 2021-01-04 12:55:02.754 INFO SECURITYCONTROL: Loaded mods/terrains/persiangulf/terrain.cfg.lua.pak.crypt 2021-01-04 12:55:02.754 INFO TERRAIN: lSystem::load(./Mods/terrains/PersianGulf\terrain.cfg.lua) 2021-01-04 12:55:02.754 INFO TERRAIN: lSystem::CleanScenes() 2021-01-04 12:55:02.754 INFO TERRAIN: lSystem::exit() 2021-01-04 12:55:02.754 INFO VISUALIZER: TerrainRenderer::release 2021-01-04 12:55:02.754 INFO TERRAIN: lSystem::CleanScenes() 2021-01-04 12:55:02.754 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-01-04 12:55:03.093 INFO EDTERRAIN4: TERRAIN_REVISION = 4104 2021-01-04 12:55:03.093 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/PersianGulf\terrain.cfg.lua" 2021-01-04 12:55:03.093 INFO EDTERRAIN4: Build date: 2021-01-04 12:55:03.093 INFO EDTERRAIN4: Texture quality: "min" 2021-01-04 12:55:03.195 INFO EDCORE: 0.092 s terrain references 2021-01-04 12:55:03.203 INFO EDCORE: 0.000 s terrain models 2021-01-04 12:55:03.211 INFO EDCORE: 0.000 s terrain assets 2021-01-04 12:55:03.311 INFO EDCORE: 0.091 s terrain assets2 2021-01-04 12:55:03.648 INFO EDCORE: 0.328 s terrain landfile 2021-01-04 12:55:03.662 INFO EDCORE: 0.006 s terrain surfaceTile 2021-01-04 12:55:03.670 INFO EDTERRAIN4: switchTextures (season=0, minTexture=true) 2021-01-04 12:55:03.701 INFO EDCORE: 0.031 s terrain vfstextures 2021-01-04 12:55:03.878 INFO EDCORE: 0.169 s terrain scene 2021-01-04 12:55:03.887 INFO EDCORE: 0.000 s terrain roaddetails 2021-01-04 12:55:03.895 INFO EDCORE: 0.000 s terrain forest 2021-01-04 12:55:04.742 INFO EDCORE: 0.838 s terrain routes 2021-01-04 12:55:04.750 INFO EDCORE: 0.000 s terrain surfacedetails 2021-01-04 12:55:04.758 INFO EDCORE: 0.000 s terrain blocks 2021-01-04 12:55:04.771 INFO EDCORE: 0.000 s terrain references 2021-01-04 12:55:05.083 INFO EDCORE: 0.318 s terrain superficials 2021-01-04 12:55:05.097 INFO EDCORE: 0.005 s terrain lma 2021-01-04 12:55:05.105 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-01-04 12:55:07.751 INFO EDCORE: 2.637 s terrain navgraph 2021-01-04 12:55:07.760 INFO EDCORE: 0.000 s terrain vti 2021-01-04 12:55:09.183 INFO EDTERRAIN4: terrain time: 6.090085 s 2021-01-04 12:55:09.193 INFO TERRAIN: lSystem::InitScenes() 2021-01-04 12:55:09.194 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2021-01-04 12:55:09.195 INFO LUA-TERRAIN: Init done 2021-01-04 12:55:09.197 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-01-04 12:55:09.197 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-01-04 12:55:09.204 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/PersianGulf/shadingOptions/Hormuz.lua 2021-01-04 12:55:09.205 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/PersianGulf/misc/metacache/dcs.lua 2021-01-04 12:55:09.707 INFO METASHADER: loaded [108/108] 2021-01-04 12:55:09.738 INFO EDTERRAINGRAPHICS41: 0.000203s Loaded reference file "persiangulf" buffers: 0 2021-01-04 12:55:09.738 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-01-04 12:55:09.748 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2021-01-04 12:55:09.794 INFO EDTERRAINGRAPHICS41: 0.047857s Loaded reference file "aircrafts" buffers: 4 2021-01-04 12:55:09.794 INFO EDCORE: 0.048 s landscape4::lReferenceFile 2021-01-04 12:55:09.824 INFO EDTERRAINGRAPHICS41: 0.020663s Loaded reference file "airfieldslights" buffers: 9 2021-01-04 12:55:09.824 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2021-01-04 12:55:09.834 INFO EDTERRAINGRAPHICS41: 0.001335s Loaded reference file "airfieldstabs" buffers: 1 2021-01-04 12:55:09.834 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:09.845 INFO EDTERRAINGRAPHICS41: materialParams[16]*1536 2021-01-04 12:55:09.905 INFO EDTERRAINGRAPHICS41: 0.061811s Loaded reference file "arabian_unique" buffers: 13 2021-01-04 12:55:09.905 INFO EDCORE: 0.062 s landscape4::lReferenceFile 2021-01-04 12:55:09.953 INFO EDTERRAINGRAPHICS41: 0.039186s Loaded reference file "blockobjects" buffers: 9 2021-01-04 12:55:09.953 INFO EDCORE: 0.039 s landscape4::lReferenceFile 2021-01-04 12:55:09.968 INFO EDTERRAINGRAPHICS41: 0.006554s Loaded reference file "bridges" buffers: 6 2021-01-04 12:55:09.968 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-01-04 12:55:09.980 INFO EDTERRAINGRAPHICS41: 0.003683s Loaded reference file "commercial" buffers: 4 2021-01-04 12:55:09.980 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-01-04 12:55:10.008 INFO EDTERRAINGRAPHICS41: 0.019884s Loaded reference file "communication" buffers: 15 2021-01-04 12:55:10.008 INFO EDCORE: 0.020 s landscape4::lReferenceFile 2021-01-04 12:55:10.036 INFO EDTERRAINGRAPHICS41: 0.018980s Loaded reference file "crash" buffers: 8 2021-01-04 12:55:10.036 INFO EDCORE: 0.019 s landscape4::lReferenceFile 2021-01-04 12:55:10.122 INFO EDTERRAINGRAPHICS41: 0.078220s Loaded reference file "crashmodels" buffers: 18 2021-01-04 12:55:10.122 INFO EDCORE: 0.078 s landscape4::lReferenceFile 2021-01-04 12:55:10.152 INFO EDTERRAINGRAPHICS41: 0.021083s Loaded reference file "dubai_objects" buffers: 10 2021-01-04 12:55:10.152 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2021-01-04 12:55:10.168 INFO EDTERRAINGRAPHICS41: 0.007267s Loaded reference file "dubai_unique" buffers: 6 2021-01-04 12:55:10.168 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-01-04 12:55:10.209 INFO EDTERRAINGRAPHICS41: 0.031531s Loaded reference file "equipment" buffers: 24 2021-01-04 12:55:10.209 INFO EDCORE: 0.032 s landscape4::lReferenceFile 2021-01-04 12:55:10.254 INFO EDTERRAINGRAPHICS41: 0.036232s Loaded reference file "housedetail" buffers: 18 2021-01-04 12:55:10.254 INFO EDCORE: 0.036 s landscape4::lReferenceFile 2021-01-04 12:55:10.270 INFO EDTERRAINGRAPHICS41: 0.007604s Loaded reference file "illumination" buffers: 13 2021-01-04 12:55:10.270 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-01-04 12:55:10.300 INFO EDTERRAINGRAPHICS41: 0.021343s Loaded reference file "industrial" buffers: 10 2021-01-04 12:55:10.300 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2021-01-04 12:55:10.339 INFO EDTERRAINGRAPHICS41: 0.030637s Loaded reference file "industrial_equipment" buffers: 15 2021-01-04 12:55:10.339 INFO EDCORE: 0.031 s landscape4::lReferenceFile 2021-01-04 12:55:10.390 INFO EDTERRAINGRAPHICS41: 0.042595s Loaded reference file "industrial2" buffers: 11 2021-01-04 12:55:10.390 INFO EDCORE: 0.043 s landscape4::lReferenceFile 2021-01-04 12:55:10.399 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2021-01-04 12:55:10.416 INFO EDTERRAINGRAPHICS41: 0.016639s Loaded reference file "misc2" buffers: 2 2021-01-04 12:55:10.416 INFO EDCORE: 0.017 s landscape4::lReferenceFile 2021-01-04 12:55:10.438 INFO EDTERRAINGRAPHICS41: 0.013392s Loaded reference file "roadsideobjects" buffers: 18 2021-01-04 12:55:10.438 INFO EDCORE: 0.013 s landscape4::lReferenceFile 2021-01-04 12:55:10.449 INFO EDTERRAINGRAPHICS41: 0.003522s Loaded reference file "seasideobjects" buffers: 5 2021-01-04 12:55:10.449 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-01-04 12:55:10.486 INFO EDTERRAINGRAPHICS41: 0.028539s Loaded reference file "vehicles" buffers: 16 2021-01-04 12:55:10.486 INFO EDCORE: 0.029 s landscape4::lReferenceFile 2021-01-04 12:55:10.502 INFO EDTERRAINGRAPHICS41: 0.007279s Loaded reference file "vessels" buffers: 12 2021-01-04 12:55:10.502 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-01-04 12:55:10.569 INFO EDTERRAINGRAPHICS41: 0.058423s Loaded reference file "walls" buffers: 0 2021-01-04 12:55:10.569 INFO EDCORE: 0.058 s landscape4::lReferenceFile 2021-01-04 12:55:10.587 INFO EDTERRAINGRAPHICS41: 0.009471s Loaded reference file "small_bush" buffers: 0 2021-01-04 12:55:10.587 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-01-04 12:55:10.595 INFO EDTERRAINGRAPHICS41: 0.000171s Loaded reference file "small_bush_group" buffers: 0 2021-01-04 12:55:10.595 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-01-04 12:55:10.607 INFO EDTERRAINGRAPHICS41: 0.000887s Loaded reference file "blackgum" buffers: 0 2021-01-04 12:55:10.607 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.621 INFO EDTERRAINGRAPHICS41: 0.001362s Loaded reference file "burfordholly_shrub" buffers: 0 2021-01-04 12:55:10.621 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.635 INFO EDTERRAINGRAPHICS41: 0.002198s Loaded reference file "burfordholly_shrubsingle" buffers: 0 2021-01-04 12:55:10.635 INFO EDCORE: 0.002 s landscape4::lReferenceFile 2021-01-04 12:55:10.648 INFO EDTERRAINGRAPHICS41: 0.000829s Loaded reference file "cirlypalm" buffers: 0 2021-01-04 12:55:10.648 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.664 INFO EDTERRAINGRAPHICS41: 0.004867s Loaded reference file "crepemyrtle" buffers: 0 2021-01-04 12:55:10.664 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-01-04 12:55:10.675 INFO EDTERRAINGRAPHICS41: 0.000878s Loaded reference file "datepalm" buffers: 0 2021-01-04 12:55:10.675 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.687 INFO EDTERRAINGRAPHICS41: 0.000981s Loaded reference file "englishoak" buffers: 0 2021-01-04 12:55:10.687 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.698 INFO EDTERRAINGRAPHICS41: 0.000969s Loaded reference file "montereycypress" buffers: 0 2021-01-04 12:55:10.698 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.709 INFO EDTERRAINGRAPHICS41: 0.000893s Loaded reference file "platanustree" buffers: 0 2021-01-04 12:55:10.709 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.720 INFO EDTERRAINGRAPHICS41: 0.001042s Loaded reference file "scotchpine" buffers: 0 2021-01-04 12:55:10.720 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.732 INFO EDTERRAINGRAPHICS41: 0.001182s Loaded reference file "southernmagnolia" buffers: 0 2021-01-04 12:55:10.732 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-01-04 12:55:10.733 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: objects: 909 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: subObjects: 6748 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: objectLods: 3850 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 279 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 9 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 262 2021-01-04 12:55:10.744 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 247 2021-01-04 12:55:10.757 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-01-04 12:55:10.817 INFO EDCORE: 0.051 s landscape5::GrassFile 2021-01-04 12:55:10.826 INFO EDCORE: 0.000 s landscape5::lModels5File 2021-01-04 12:55:11.019 WARNING LOG: 23 duplicate message(s) skipped. 2021-01-04 12:55:11.019 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-01-04 12:55:11.080 INFO EDTERRAINGRAPHICS41: materialParams[27207]*1536 2021-01-04 12:55:11.083 INFO EDCORE: 0.069 s landscape5::Surface5File 2021-01-04 12:55:11.096 INFO EDTERRAINGRAPHICS41: materialParams[1595]*1536 2021-01-04 12:55:11.096 INFO EDCORE: 0.005 s landscape5::SurfaceTile 2021-01-04 12:55:11.107 INFO EDCORE: 0.002 s landscape5::Scene5File 2021-01-04 12:55:11.130 INFO EDCORE: 0.015 s landscape4::lRoutesFile 2021-01-04 12:55:11.144 INFO EDCORE: 0.006 s landscape4::lSurfaceDetails2File 2021-01-04 12:55:11.154 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-01-04 12:55:11.154 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-01-04 12:55:11.162 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin/dxgui_edge_render.dll 2021-01-04 12:55:11.162 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-01-04 12:55:11.170 INFO EDCORE: 0.001 s landscape5::sup5File 2021-01-04 12:55:11.178 INFO EDCORE: 0.000 s landscape5::sup5File 2021-01-04 12:55:11.186 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-01-04 12:55:11.186 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 1.989148 s 2021-01-04 12:55:11.186 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-01-04 12:55:11.186 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-01-04 12:55:11.812 INFO DCS: Screen: MissionEditor 2021-01-04 12:55:11.852 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-01-04 12:55:11.852 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.200000 2021-01-04 12:55:11.852 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2021-01-04 12:55:11.852 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.500000 2021-01-04 12:55:11.852 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2021-01-04 12:55:11.853 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2021-01-04 12:55:11.979 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-01-04 12:55:11.979 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-01-04 12:55:11.979 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2021-01-04 12:55:11.979 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-01-04 12:55:11.979 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2021-01-04 12:55:12.178 ERROR_ONCE DX11BACKEND: texture 'default.mr' not found. Asked from 'EDTERRAINGRAPHICS41' 2021-01-04 12:55:20.415 INFO Dispatcher: loadMission C:\Users\Ivar\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-01-04 12:55:20.416 INFO WORLDGENERAL: loading mission from: "C:\Users\Ivar\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-01-04 12:55:20.428 INFO DCS: use_xRay: yes 2021-01-04 12:55:20.438 INFO EDCORE: (dDispatcher)enterToState_:4 2021-01-04 12:55:20.438 INFO Dispatcher: Terrain theatre PersianGulf 2021-01-04 12:55:20.439 INFO Dispatcher: Start 2021-01-04 12:55:20.539 INFO Dispatcher: Terrain theatre PersianGulf 2021-01-04 12:55:20.548 INFO SECURITYCONTROL: Loaded mods/terrains/persiangulf/terrain.cfg.lua.pak.crypt 2021-01-04 12:55:20.548 INFO TERRAIN: lSystem::load(./Mods/terrains/PersianGulf\terrain.cfg.lua) 2021-01-04 12:55:20.548 INFO TERRAIN: lSystem::CleanScenes() 2021-01-04 12:55:20.548 INFO TERRAIN: lSystem::InitScenes() 2021-01-04 12:55:20.548 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=6) 2021-01-04 12:55:20.550 WARNING GRAPHICSCORE: already registered Renderer callback 2021-01-04 12:55:20.555 INFO VISUALIZER: StartSimulation 2021-01-04 12:55:21.506 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-01-04 12:55:21.508 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:21.508 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-01-04 12:55:21.624 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-01-04 12:55:21.634 ERROR_ONCE DX11BACKEND: render target 'fftw_foam' not found 2021-01-04 12:55:22.010 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2021-01-04 12:55:22.021 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:22.021 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-01-04 12:55:22.123 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:22.123 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-01-04 12:55:23.311 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:23.311 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-01-04 12:55:24.255 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:24.255 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-01-04 12:55:25.144 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:25.144 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-01-04 12:55:25.909 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:25.909 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-01-04 12:55:25.985 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:25.985 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-01-04 12:55:27.086 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:27.086 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-01-04 12:55:28.003 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:28.003 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-01-04 12:55:28.104 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:28.104 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-01-04 12:55:28.717 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:28.717 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-01-04 12:55:29.183 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:29.183 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-01-04 12:55:29.256 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:29.256 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-01-04 12:55:29.520 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:29.520 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-01-04 12:55:29.743 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:29.743 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-01-04 12:55:30.668 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:30.668 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-01-04 12:55:31.476 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:31.476 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-01-04 12:55:32.049 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:32.049 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-01-04 12:55:32.482 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:32.482 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-01-04 12:55:32.553 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:32.553 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-01-04 12:55:33.110 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:33.110 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-01-04 12:55:33.520 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:33.520 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-01-04 12:55:33.621 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:33.621 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-01-04 12:55:33.688 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:33.688 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-01-04 12:55:34.004 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:34.004 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-01-04 12:55:34.277 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:34.277 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-01-04 12:55:34.619 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:34.619 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-01-04 12:55:34.697 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:34.697 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-01-04 12:55:34.941 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:34.941 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-01-04 12:55:35.144 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:35.144 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-01-04 12:55:35.232 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:35.232 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-01-04 12:55:35.856 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:35.856 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-01-04 12:55:36.344 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:36.344 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-01-04 12:55:36.422 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-01-04 12:55:36.422 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-01-04 12:55:36.758 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-01-04 12:55:36.758 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-01-04 12:55:37.025 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2021-01-04 12:55:37.025 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2021-01-04 12:55:37.795 INFO Dispatcher: initial random seed = 4937495 2021-01-04 12:55:37.795 INFO Dispatcher: apply random seed = 4937495 2021-01-04 12:55:37.797 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-01-04 12:55:38.115 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:38.115 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-01-04 12:55:39.099 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:39.099 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-01-04 12:55:39.818 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:39.818 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-01-04 12:55:40.543 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-01-04 12:55:40.543 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-01-04 12:55:41.118 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-01-04 12:55:41.118 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-01-04 12:55:41.119 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-01-04 12:55:41.271 INFO Config: netview started 2021-01-04 12:55:41.378 INFO VISUALIZER: CameraIndependedPreload() 2021-01-04 12:55:41.378 INFO VISUALIZER: CameraIndependedPreload() finished 2021-01-04 12:55:44.619 INFO DCS: MissionSpawn:initScript 2021-01-04 12:55:44.619 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-01-04 12:55:44.619 INFO DCS: MissionSpawn:spawnCoalition red 2021-01-04 12:55:44.619 INFO DCS: MissionSpawn:spawnVehicles 34 2021-01-04 12:55:44.637 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-01-04 12:55:44.707 INFO DCS: MissionSpawn:spawnCoalition blue 2021-01-04 12:55:44.707 INFO DCS: MissionSpawn:spawnPlanes 2 2021-01-04 12:55:44.710 INFO DCS: MissionSpawn:spawnLocalPlayer 1,F-16C_50 2021-01-04 12:55:45.381 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/F-16C/bin/F16C.dll 2021-01-04 12:55:45.437 WARNING EDCORE: Source ./Mods/aircraft/F-16C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-01-04 12:55:45.482 INFO VISUALIZER: cockpit ILV loaded 2021-01-04 12:55:45.501 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2021-01-04 12:55:45.539 ERROR COCKPITBASE: devices_keeper::link_all: unable to find link target 'SMS' for device 'MAV_INTERFACE' 2021-01-04 12:55:47.039 INFO COCKPITBASE: lua state still active DED, 26 (status undefined) 2021-01-04 12:55:47.039 INFO COCKPITBASE: lua state still active EHSI, 28 (status undefined) 2021-01-04 12:55:47.040 INFO COCKPITBASE: lua state still active UHF_RADIO, 36 2021-01-04 12:55:47.040 INFO COCKPITBASE: lua state still active VHF_RADIO, 38 2021-01-04 12:55:47.041 INFO COCKPITBASE: lua state still active INTERCOM, 39 (status undefined) 2021-01-04 12:55:47.041 INFO COCKPITBASE: lua state still active MACROS, 52 (status undefined) 2021-01-04 12:55:47.041 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 58 (status undefined) 2021-01-04 12:55:47.043 ERROR SOUND: source_add(host:COCKPIT_MAIN, proto:Aircrafts/F-16/Cockpits/GearLockDown_In, alt_proto:Aircrafts//Cockpits/GearLockDown_In): can't find proto 2021-01-04 12:55:47.054 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-04 12:55:47.054 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-01-04 12:55:47.054 INFO DCS: dbox not found , skip 2021-01-04 12:55:47.077 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2021-01-04 12:55:47.077 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2021-01-04 12:55:47.077 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 0 squares 2021-01-04 12:55:47.077 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 0 squares 2021-01-04 12:55:47.077 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.702000 ms 2021-01-04 12:55:47.132 INFO VISUALIZER: Preload() camera=-192086.199125, 30.755428, -161700.607456 radius=150000.000000 2021-01-04 12:55:47.132 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-192086, 30.7554, -161701), radius=150000 2021-01-04 12:55:47.521 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 10 released 1 2021-01-04 12:55:47.521 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 20 released 1 2021-01-04 12:55:47.521 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.939400 ms 2021-01-04 12:55:47.859 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-01-04 12:55:47.859 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.200000 2021-01-04 12:55:47.859 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2021-01-04 12:55:47.859 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.500000 2021-01-04 12:55:47.859 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2021-01-04 12:55:53.295 INFO VISUALIZER: Preload() finished 2021-01-04 12:55:53.312 INFO DCS: Screen: mission_offline 2021-01-04 12:55:53.314 INFO Dispatcher: precache units resources in slots 2021-01-04 12:55:53.399 INFO Lua: Lua CPU usage: metric: average mission loading: 5.3822 % 2021-01-04 12:55:53.399 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-01-04 12:58:01.640 INFO Lua: Lua CPU usage: metric: average mission execution: 0.7348 % 2021-01-04 12:58:21.216 INFO Lua: Lua CPU usage: metric: average mission execution: 0.3702 % 2021-01-04 13:00:26.279 INFO Dispatcher: Stop 2021-01-04 13:00:26.533 INFO Config: netview stopped 2021-01-04 13:00:26.661 INFO TERRAIN: lSystem::CleanScenes() 2021-01-04 13:00:26.673 INFO VISUALIZER: StopSimulation 2021-01-04 13:00:26.681 INFO VISUALIZER: Stopped collection of statistic. 2021-01-04 13:00:26.703 INFO EDCORE: (dDispatcher)enterToState_:3 2021-01-04 13:00:26.708 INFO VISUALIZER: TerrainRenderer::release 2021-01-04 13:00:29.724 INFO EDCORE: (dDispatcher)enterToState_:5 2021-01-04 13:00:29.730 INFO DCS: application shutdown 2021-01-04 13:00:29.924 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2021-01-04 13:00:29.926 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2021-01-04 13:00:29.927 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2021-01-04 13:00:30.018 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2021-01-04 13:00:30.100 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2021-01-04 13:00:30.104 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2021-01-04 13:00:30.107 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2021-01-04 13:00:30.109 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2021-01-04 13:00:30.109 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2021-01-04 13:00:30.112 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2021-01-04 13:00:30.112 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2021-01-04 13:00:30.113 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2021-01-04 13:00:30.113 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2021-01-04 13:00:30.114 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-01-04 13:00:30.162 INFO VISUALIZER: TerrainRenderer::release 2021-01-04 13:00:30.163 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-04 13:00:30.163 INFO TERRAIN: lSystem::exit() 2021-01-04 13:00:30.163 INFO VISUALIZER: TerrainRenderer::release 2021-01-04 13:00:30.163 INFO TERRAIN: lSystem::CleanScenes() 2021-01-04 13:00:36.561 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2021-01-04 13:00:36.562 INFO VISUALIZER: TerrainRenderer::release 2021-01-04 13:00:36.573 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-04 13:00:36.573 INFO TERRAIN: lSystem::exit() 2021-01-04 13:00:36.573 INFO TERRAIN: lSystem::CleanScenes() 2021-01-04 13:00:36.603 INFO DX11BACKEND: DX11Renderer::shutdown() 2021-01-04 13:00:37.063 INFO DX11BACKEND: NVIDIA API exit OK 2021-01-04 13:00:37.063 INFO DX11BACKEND: textures_count: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: textures_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: buffers_count: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: buffers_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: CB_count: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: CB_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: SB_count: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: SB_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: IB_count: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: IB_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: VB_count: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: VB_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: total_buffers_size: 0 2021-01-04 13:00:37.063 INFO DX11BACKEND: total_size: 0 === Log closed.