=== Log opened UTC 2021-01-13 09:49:32 2021-01-13 09:49:32.020 INFO DCS: Command line: "D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\DCS.exe" --server --norender -w tigermerc1 2021-01-13 09:49:32.020 INFO DCS: DCS/2.5.6.59625 (x86_64; Windows NT 10.0.17763) 2021-01-13 09:49:32.020 INFO DCS: DCS revision: 179622 2021-01-13 09:49:32.020 INFO DCS: Renderer revision: 21314 2021-01-13 09:49:32.020 INFO DCS: Terrain revision: 21287 2021-01-13 09:49:32.020 INFO DCS: CPU cores: 8, threads: 16, System RAM: 130980 MB, Pagefile: 19456 MB 2021-01-13 09:49:32.059 INFO EDCORE: (dDispatcher)enterToState_:0 2021-01-13 09:49:32.147 INFO Dispatcher: 2021/1/13 10:49 V1803061700 2021-01-13 09:49:32.153 INFO INPUT: Device [Keyboard] created deviceId = -1 2021-01-13 09:49:32.153 INFO INPUT: Device [Mouse] created deviceId = -1 2021-01-13 09:49:32.191 INFO SOUND: Using driver: wasapi 2021-01-13 09:49:32.191 INFO SOUND: Found 0 available audio device(s): 2021-01-13 09:49:32.192 INFO Dispatcher: InitLow 2021-01-13 09:49:32.289 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/bin/CockpitBase.dll 2021-01-13 09:49:32.593 INFO NET: Login success. 2021-01-13 09:49:33.266 INFO NET: Got auth data. 2021-01-13 09:49:33.336 INFO DCS: Successfully got authorization data. 2021-01-13 09:49:33.338 INFO Dispatcher: Loading installed modules... 2021-01-13 09:49:34.644 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2021-01-13 09:49:35.762 DEBUG Scripting: Scanning usermods... 2021-01-13 09:49:36.188 DEBUG Scripting: WARNING: task 36 is missing 2021-01-13 09:49:37.011 WARNING LOG: 2 duplicate message(s) skipped. 2021-01-13 09:49:37.011 DEBUG Scripting: ./CoreMods/WWII Units/entry.lua 2021-01-13 09:49:37.013 DEBUG Scripting: ./CoreMods/WWII Units/Weapons/Weapons.lua 2021-01-13 09:49:37.013 DEBUG Scripting: ./CoreMods/WWII Units/Views.lua 2021-01-13 09:49:37.014 DEBUG Scripting: ./CoreMods/WWII Units/FW-190D-9/FW-190D-9.lua 2021-01-13 09:49:37.014 DEBUG Scripting: ./CoreMods/WWII Units/FW-190A-8/FW-190A-8.lua 2021-01-13 09:49:37.015 DEBUG Scripting: ./CoreMods/WWII Units/Bf-109K-4/Bf-109K-4.lua 2021-01-13 09:49:37.015 DEBUG Scripting: ./CoreMods/WWII Units/SpitfireLFMkIX/SpitfireLFMkIX.lua 2021-01-13 09:49:37.017 DEBUG Scripting: ./CoreMods/WWII Units/P-51D/P-51D.lua 2021-01-13 09:49:37.018 DEBUG Scripting: ./CoreMods/WWII Units/P-47D-30/P-47D-30.lua 2021-01-13 09:49:37.020 DEBUG Scripting: ./CoreMods/WWII Units/A-20G/A-20G.lua 2021-01-13 09:49:37.021 DEBUG Scripting: ./CoreMods/tech/Animals/entry.lua 2021-01-13 09:49:37.021 DEBUG Scripting: ./CoreMods/tech/Animals/Database/db_ground_objects.lua 2021-01-13 09:49:37.024 DEBUG Scripting: ./CoreMods/tech/Kuznecow/entry.lua 2021-01-13 09:49:37.024 DEBUG Scripting: ./CoreMods/tech/Kuznecow/Database/db_units_ships.lua 2021-01-13 09:49:37.025 DEBUG Scripting: ./CoreMods/tech/Kuznecow/Database/Navy/CV_1143_5.lua 2021-01-13 09:49:37.025 DEBUG Scripting: ./CoreMods/tech/Kuznecow/Database/Navy/CV_1143_5_RunwaysAndRoutes.lua 2021-01-13 09:49:37.025 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/entry.lua 2021-01-13 09:49:37.025 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/db_units_cars.lua 2021-01-13 09:49:37.025 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/VL80T.lua 2021-01-13 09:49:37.025 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CHME3T.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachCargo.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachCargoOpen.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachTankBlue.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachTankYellow.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachPassenger.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachPlatform.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/entry.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/db_sensors.lua 2021-01-13 09:49:37.026 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/ammunition.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/automaticgun.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/cannon.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/db_units_cars.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Bedford.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Sherman.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/M2A1_halftrack.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Blitz_36-6700A.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/SdKfz_251.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Pz_IV_H.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/T-72B3.lua 2021-01-13 09:49:37.027 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/MissilesSS/ScudLauncher.lua 2021-01-13 09:49:37.028 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/M4_Sherman.lua 2021-01-13 09:49:37.028 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/IFV/M2A1_halftrack.lua 2021-01-13 09:49:37.028 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/S75_Launcher.lua 2021-01-13 09:49:37.028 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Radar/S75_TR.lua 2021-01-13 09:49:37.029 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/ZSU_57_2.lua 2021-01-13 09:49:37.029 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/T-72B3.lua 2021-01-13 09:49:37.029 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/IFV/BTR-82A.lua 2021-01-13 09:49:37.029 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/unarmed/Bedford_MWD.lua 2021-01-13 09:49:37.029 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/Bofors40.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Rapier_FSA_Launcher.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Rapier_FSA_OpticalTracker.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Rapier_FSA_BlindfireTracker.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/Land_Rover_101_FC.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/Land_Rover_109_S3.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/MissilesSS/HY-2_Launcher.lua 2021-01-13 09:49:37.030 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/MissilesSS/Mys-m1.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/ES44AH.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/boxcartrinity.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/tankcartrinity.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/wellcarnsc.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/Pz_IV_H.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/IFV/SdKfz251.lua 2021-01-13 09:49:37.031 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/Flak18.lua 2021-01-13 09:49:37.032 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/unarmed/Blitz_36-6700A.lua 2021-01-13 09:49:37.032 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/db_ground_objects.lua 2021-01-13 09:49:37.032 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/SA_missiles.lua 2021-01-13 09:49:37.033 DEBUG Scripting: ./CoreMods/tech/USS John C Stennis/entry.lua 2021-01-13 09:49:37.033 DEBUG Scripting: ./CoreMods/tech/USS John C Stennis/USS_John_C_Stennis.lua 2021-01-13 09:49:37.033 DEBUG Scripting: ./CoreMods/tech/USS John C Stennis/USS_John_C_Stennis_RunwaysAndRoutes.lua 2021-01-13 09:49:37.034 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/entry.lua 2021-01-13 09:49:37.034 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/db_ships.lua 2021-01-13 09:49:37.034 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_71.lua 2021-01-13 09:49:37.034 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-01-13 09:49:37.035 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_72.lua 2021-01-13 09:49:37.035 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-01-13 09:49:37.036 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_73.lua 2021-01-13 09:49:37.036 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-01-13 09:49:37.037 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_75.lua 2021-01-13 09:49:37.037 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-01-13 09:49:37.038 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/Arleigh_Burke_IIa.lua 2021-01-13 09:49:37.038 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/db_ground_objects.lua 2021-01-13 09:49:37.039 DEBUG Scripting: ./CoreMods/aircraft/A-10/entry.lua 2021-01-13 09:49:37.039 DEBUG Scripting: ./CoreMods/aircraft/A-10/A-10A.lua 2021-01-13 09:49:37.040 DEBUG Scripting: ./CoreMods/aircraft/A-10/A-10C.lua 2021-01-13 09:49:37.041 DEBUG Scripting: ./CoreMods/aircraft/A-10/A-10C_2.lua 2021-01-13 09:49:37.044 DEBUG Scripting: ./CoreMods/aircraft/AJS37/entry.lua 2021-01-13 09:49:37.044 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-01-13 09:49:37.045 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/AJS37.lua 2021-01-13 09:49:37.049 DEBUG Scripting: ./Scripts/Database/db_countries.lua 2021-01-13 09:49:37.064 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/Weapons.lua 2021-01-13 09:49:37.065 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/Sensors.lua 2021-01-13 09:49:37.066 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/HBFARP.lua 2021-01-13 09:49:37.066 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/entry.lua 2021-01-13 09:49:37.067 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/AV8BNA.lua 2021-01-13 09:49:37.067 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/WEAPONS/AV8BNA_Weapons.lua 2021-01-13 09:49:37.068 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/KC130.lua 2021-01-13 09:49:37.068 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/KC135MPRS.lua 2021-01-13 09:49:37.069 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/LHA_Tarawa.lua 2021-01-13 09:49:37.069 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/TarawaRunwaysAndRoutes.lua 2021-01-13 09:49:37.069 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/entry.lua 2021-01-13 09:49:37.069 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/common_definitions.lua 2021-01-13 09:49:37.070 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim9_family.lua 2021-01-13 09:49:37.070 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim7_family.lua 2021-01-13 09:49:37.071 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim120_family.lua 2021-01-13 09:49:37.071 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/agm65_family.lua 2021-01-13 09:49:37.071 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/FFAR.lua 2021-01-13 09:49:37.071 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/KABs.lua 2021-01-13 09:49:37.071 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/paveway.lua 2021-01-13 09:49:37.073 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/JDAM.lua 2021-01-13 09:49:37.074 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/cluster_bombs.lua 2021-01-13 09:49:37.074 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/cruise_missiles.lua 2021-01-13 09:49:37.075 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/glide_bombs.lua 2021-01-13 09:49:37.077 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/common_bombs.lua 2021-01-13 09:49:37.077 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/rockets.lua 2021-01-13 09:49:37.078 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/anti-radiation missiles.lua 2021-01-13 09:49:37.078 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/tactical_decoys.lua 2021-01-13 09:49:37.078 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/Mistral.lua 2021-01-13 09:49:37.079 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/AS_Missiles.lua 2021-01-13 09:49:37.079 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/Datalink.lua 2021-01-13 09:49:37.079 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/targeting_pods.lua 2021-01-13 09:49:37.084 DEBUG Scripting: ./CoreMods/aircraft/C-101/entry.lua 2021-01-13 09:49:37.084 DEBUG Scripting: ./CoreMods/aircraft/C-101/Weapons.lua 2021-01-13 09:49:37.085 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101.lua 2021-01-13 09:49:37.086 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101CC.lua 2021-01-13 09:49:37.086 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101CC.lua 2021-01-13 09:49:37.087 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101EB.lua 2021-01-13 09:49:37.090 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/entry.lua 2021-01-13 09:49:37.090 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Payload.lua 2021-01-13 09:49:37.091 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.091 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/tools.lua 2021-01-13 09:49:37.092 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.093 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/bomb_ls6.lua 2021-01-13 09:49:37.093 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/bomb_type200.lua 2021-01-13 09:49:37.093 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/bomb_misc.lua 2021-01-13 09:49:37.094 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.095 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/clst_gb6.lua 2021-01-13 09:49:37.095 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/rkt_brm1.lua 2021-01-13 09:49:37.096 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/rkt_misc.lua 2021-01-13 09:49:37.096 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.097 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_c701.lua 2021-01-13 09:49:37.097 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_c802ak.lua 2021-01-13 09:49:37.097 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_cm802akg.lua 2021-01-13 09:49:37.098 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_ld10.lua 2021-01-13 09:49:37.098 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_pl5eii.lua 2021-01-13 09:49:37.098 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_sd10.lua 2021-01-13 09:49:37.099 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_pl12.lua 2021-01-13 09:49:37.099 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_pl8.lua 2021-01-13 09:49:37.100 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.100 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_akd.lua 2021-01-13 09:49:37.100 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_dlink.lua 2021-01-13 09:49:37.100 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_spj.lua 2021-01-13 09:49:37.101 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_wmd7.lua 2021-01-13 09:49:37.101 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_misc.lua 2021-01-13 09:49:37.101 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/fuel_800.lua 2021-01-13 09:49:37.101 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/fuel_1100.lua 2021-01-13 09:49:37.101 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts.lua 2021-01-13 09:49:37.101 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/J-11A.lua 2021-01-13 09:49:37.102 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/Views/J-11A.lua 2021-01-13 09:49:37.103 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/JF-17.lua 2021-01-13 09:49:37.104 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/KJ-2000.lua 2021-01-13 09:49:37.104 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/WingLoong.lua 2021-01-13 09:49:37.104 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech.lua 2021-01-13 09:49:37.105 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/sensors.lua 2021-01-13 09:49:37.105 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/unit.lua 2021-01-13 09:49:37.105 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/ammo.lua 2021-01-13 09:49:37.105 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/weapons.lua 2021-01-13 09:49:37.106 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.107 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/052B.lua 2021-01-13 09:49:37.108 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/054A.lua 2021-01-13 09:49:37.109 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/052C.lua 2021-01-13 09:49:37.109 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/093.lua 2021-01-13 09:49:37.110 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/071.lua 2021-01-13 09:49:37.110 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/ztz96b.lua 2021-01-13 09:49:37.110 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/zbd04.lua 2021-01-13 09:49:37.111 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/hq7_ln.lua 2021-01-13 09:49:37.111 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/hq7_str.lua 2021-01-13 09:49:37.111 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/warning_boards.lua 2021-01-13 09:49:37.111 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/entry.lua 2021-01-13 09:49:37.111 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/Eagle_payload.lua 2021-01-13 09:49:37.112 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/Eagle_II.lua 2021-01-13 09:49:37.112 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/Eagle_II_Damage.lua 2021-01-13 09:49:37.112 DEBUG Scripting: ./CoreMods/aircraft/F-16C/entry.lua 2021-01-13 09:49:37.113 DEBUG Scripting: ./CoreMods/aircraft/F-16C/F-16C.lua 2021-01-13 09:49:37.113 DEBUG Scripting: ./CoreMods/aircraft/F-5E/entry.lua 2021-01-13 09:49:37.114 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E.lua 2021-01-13 09:49:37.114 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E-3.lua 2021-01-13 09:49:37.116 DEBUG Scripting: ./CoreMods/aircraft/F-86/entry.lua 2021-01-13 09:49:37.117 DEBUG Scripting: ./CoreMods/aircraft/F-86/F-86.lua 2021-01-13 09:49:37.121 DEBUG Scripting: ./CoreMods/aircraft/F14/entry.lua 2021-01-13 09:49:37.124 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/F-14B.lua 2021-01-13 09:49:37.129 DEBUG Scripting: ./Scripts/Database/db_countries.lua 2021-01-13 09:49:37.140 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/F-14A.lua 2021-01-13 09:49:37.141 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/Weapons.lua 2021-01-13 09:49:37.142 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-01-13 09:49:37.142 DEBUG Scripting: ./CoreMods/aircraft/FA-18C/entry.lua 2021-01-13 09:49:37.143 DEBUG Scripting: ./CoreMods/aircraft/FA-18C/FA-18C.lua 2021-01-13 09:49:37.144 DEBUG Scripting: ./CoreMods/aircraft/Hawk/entry.lua 2021-01-13 09:49:37.144 DEBUG Scripting: ./CoreMods/aircraft/Hawk/Hawk.lua 2021-01-13 09:49:37.145 DEBUG Scripting: ./CoreMods/aircraft/I-16/entry.lua 2021-01-13 09:49:37.145 DEBUG Scripting: ./CoreMods/aircraft/L-39/entry.lua 2021-01-13 09:49:37.145 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39C.lua 2021-01-13 09:49:37.146 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39ZA.lua 2021-01-13 09:49:37.146 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/entry.lua 2021-01-13 09:49:37.147 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/M-2000C.lua 2021-01-13 09:49:37.147 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_BLG66.lua 2021-01-13 09:49:37.147 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_Weapons.luac 2021-01-13 09:49:37.148 DEBUG Scripting: ./CoreMods/aircraft/MQ-9 Reaper/entry.lua 2021-01-13 09:49:37.148 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/entry.lua 2021-01-13 09:49:37.148 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/MiG-15bis.lua 2021-01-13 09:49:37.149 DEBUG Scripting: ./CoreMods/aircraft/MiG-19P/entry.lua 2021-01-13 09:49:37.149 DEBUG Scripting: ./CoreMods/aircraft/MiG-19P/MiG-19P.lua 2021-01-13 09:49:37.149 DEBUG Scripting: ./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:37.150 DEBUG Scripting: ./CoreMods/aircraft/MiG-21bis/entry.lua 2021-01-13 09:49:37.150 DEBUG Scripting: ./CoreMods/aircraft/MiG-21bis/Entry/Aw 2021-01-13 09:49:37.151 DEBUG Scripting: ./CoreMods/aircraft/MiG-21bis/Entry/MiG-21bis.lua 2021-01-13 09:49:37.156 DEBUG Scripting: ./CoreMods/aircraft/SA342/entry.lua 2021-01-13 09:49:37.156 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342.lua 2021-01-13 09:49:37.156 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342_Weapons.lua 2021-01-13 09:49:37.156 DEBUG Scripting: ./CoreMods/aircraft/Su-34/entry.lua 2021-01-13 09:49:37.157 DEBUG Scripting: ./CoreMods/aircraft/Su-34/Su-34.lua 2021-01-13 09:49:37.157 DEBUG Scripting: ./CoreMods/aircraft/Yak-52/entry.lua 2021-01-13 09:49:37.158 DEBUG Scripting: ./CoreMods/aircraft/Yak-52/Yak-52.lua 2021-01-13 09:49:37.158 DEBUG Scripting: ./CoreMods/services/CaptoGlove/entry.lua 2021-01-13 09:49:37.158 DEBUG Scripting: ./CoreMods/services/VoiceChat/entry.lua 2021-01-13 09:49:37.158 DEBUG Scripting: ./CoreMods/services/jsAvionics/entry.lua 2021-01-13 09:49:37.161 DEBUG Scripting: ./Mods/tech/Supercarrier/entry.lua 2021-01-13 09:49:37.165 DEBUG Scripting: ./Mods/tech/WWII Units/entry.lua 2021-01-13 09:49:37.165 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_sensors.lua 2021-01-13 09:49:37.165 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/ammunition.lua 2021-01-13 09:49:37.165 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/automaticgun.lua 2021-01-13 09:49:37.166 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/cannon.lua 2021-01-13 09:49:37.166 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/torpedoes.lua 2021-01-13 09:49:37.166 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_cars.lua 2021-01-13 09:49:37.167 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/CCKW_353.lua 2021-01-13 09:49:37.167 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Willys_MB.lua 2021-01-13 09:49:37.167 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Kubelwagen_82.lua 2021-01-13 09:49:37.167 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_I.lua 2021-01-13 09:49:37.167 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_II.lua 2021-01-13 09:49:37.167 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_V_G.lua 2021-01-13 09:49:37.168 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Cromwell_IV.lua 2021-01-13 09:49:37.168 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Sherman.lua 2021-01-13 09:49:37.168 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/SdKfz_234_2_Puma.lua 2021-01-13 09:49:37.168 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/SdKfz_2.lua 2021-01-13 09:49:37.168 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/SdKfz_7.lua 2021-01-13 09:49:37.168 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Horch_901_typ_40.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Churchill_VII.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/M10_GMC.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_III.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Elefant.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/M8_Greyhound.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Daimler_AC.lua 2021-01-13 09:49:37.169 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tetrarch.lua 2021-01-13 09:49:37.170 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/M4_Tractor.lua 2021-01-13 09:49:37.170 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Kubelwagen_82.lua 2021-01-13 09:49:37.170 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/SdKfz2.lua 2021-01-13 09:49:37.171 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/SdKfz7.lua 2021-01-13 09:49:37.171 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Horch_901_typ_40.lua 2021-01-13 09:49:37.171 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_I.lua 2021-01-13 09:49:37.171 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_II_H.lua 2021-01-13 09:49:37.172 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Pz_V_Panther_G.lua 2021-01-13 09:49:37.172 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanther_G1.lua 2021-01-13 09:49:37.172 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanzer_IV.lua 2021-01-13 09:49:37.172 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Stug_IV.lua 2021-01-13 09:49:37.173 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/Brummbar.lua 2021-01-13 09:49:37.173 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/SdKfz234_2_Puma.lua 2021-01-13 09:49:37.173 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak30.lua 2021-01-13 09:49:37.173 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak36.lua 2021-01-13 09:49:37.174 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak37.lua 2021-01-13 09:49:37.174 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flakvierling38.lua 2021-01-13 09:49:37.174 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/KdoG40.lua 2021-01-13 09:49:37.174 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flakscheinwerfer_37.lua 2021-01-13 09:49:37.174 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Maschinensatz_33.lua 2021-01-13 09:49:37.175 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Infantry/soldier_mauser98.lua 2021-01-13 09:49:37.175 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Structures/Coastal150mm_gun.lua 2021-01-13 09:49:37.175 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Structures/Fire_Control_Bunker.lua 2021-01-13 09:49:37.175 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Stug_III_G.lua 2021-01-13 09:49:37.176 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/SdKfz184_Elefant.lua 2021-01-13 09:49:37.176 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak41.lua 2021-01-13 09:49:37.176 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/MissilesSS/V-1_Launcher.lua 2021-01-13 09:49:37.176 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/FuMG-401.lua 2021-01-13 09:49:37.176 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Cromwell_IV.lua 2021-01-13 09:49:37.177 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M4A4_Sherman_FF.lua 2021-01-13 09:49:37.177 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Infantry/soldier_wwii_br_01.lua 2021-01-13 09:49:37.177 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Centaur_IV.lua 2021-01-13 09:49:37.178 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Churchill_VII.lua 2021-01-13 09:49:37.178 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/Daimler_AC.lua 2021-01-13 09:49:37.178 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/Tetrarch.lua 2021-01-13 09:49:37.178 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/QF_37_AA.lua 2021-01-13 09:49:37.178 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/CCKW_353.lua 2021-01-13 09:49:37.179 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Willys_MB.lua 2021-01-13 09:49:37.179 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/M12_GMC.lua 2021-01-13 09:49:37.179 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/M30_CC.lua 2021-01-13 09:49:37.179 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Infantry/soldier_wwii_us_01.lua 2021-01-13 09:49:37.180 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M10_GMC.lua 2021-01-13 09:49:37.180 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/M8_Greyhound.lua 2021-01-13 09:49:37.180 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/M4_Tractor.lua 2021-01-13 09:49:37.180 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/M45_Quadmount.lua 2021-01-13 09:49:37.181 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/M1_37mm.lua 2021-01-13 09:49:37.181 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DR_50Ton_Flat_Wagon.lua 2021-01-13 09:49:37.181 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DRG_Class_86.lua 2021-01-13 09:49:37.181 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_covered_wagon_G10.lua 2021-01-13 09:49:37.181 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_tank_wagon.lua 2021-01-13 09:49:37.182 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_ships.lua 2021-01-13 09:49:37.182 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/LST_Mk2.lua 2021-01-13 09:49:37.182 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/USS_Samuel_Chase.lua 2021-01-13 09:49:37.183 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/LCVP.lua 2021-01-13 09:49:37.183 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/Uboat_typeVIIC.lua 2021-01-13 09:49:37.183 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/Eboat_S_130.lua 2021-01-13 09:49:37.184 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_ground_objects.lua 2021-01-13 09:49:37.184 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/init.lua 2021-01-13 09:49:37.184 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/B-17G.lua 2021-01-13 09:49:37.185 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/Ju-88A4.lua 2021-01-13 09:49:37.188 DEBUG Scripting: ./Mods/aircraft/Su-25T/entry.lua 2021-01-13 09:49:37.189 DEBUG Scripting: ./Mods/aircraft/TF-51D/entry.lua 2021-01-13 09:49:37.189 DEBUG Scripting: ./Mods/aircraft/TF-51D/TF-51D.lua 2021-01-13 09:49:37.190 DEBUG Scripting: ./Mods/aircraft/TF-51D/Views.lua 2021-01-13 09:49:37.193 DEBUG Scripting: ./Mods/terrains/Caucasus/entry.lua 2021-01-13 09:49:37.196 DEBUG Scripting: ./Mods/terrains/Nevada/entry.lua 2021-01-13 09:49:37.196 DEBUG Scripting: ./Mods/terrains/Normandy/entry.lua 2021-01-13 09:49:37.197 DEBUG Scripting: ./Mods/terrains/PersianGulf/entry.lua 2021-01-13 09:49:37.200 DEBUG Scripting: ./Mods/terrains/Syria/entry.lua 2021-01-13 09:49:37.200 DEBUG Scripting: ./Mods/terrains/Syria/MissionGenerator/nodesMap.lua 2021-01-13 09:49:37.200 DEBUG Scripting: ./Mods/terrains/TheChannel/entry.lua 2021-01-13 09:49:37.200 DEBUG Scripting: ./Mods/terrains/TheChannel/MissionGenerator/nodesMap.lua 2021-01-13 09:49:37.212 DEBUG Scripting: C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Mods/tech/Tacview/entry.lua 2021-01-13 09:49:37.215 DEBUG Scripting: C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Mods/services/LotAtc/entry.lua 2021-01-13 09:49:37.215 INFO Scripting: PLUGINS START------------------------------------------------- 2021-01-13 09:49:37.216 DEBUG Scripting: plugin: APPLIED 'World War II AI Units by Eagle Dynamics' 2021-01-13 09:49:37.228 DEBUG Scripting: plugin: APPLIED 'Animals' 2021-01-13 09:49:37.261 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-01-13 09:49:37.266 DEBUG Scripting: plugin: APPLIED 'TAVKR 1143 High Detail' 2021-01-13 09:49:37.267 DEBUG Scripting: plugin: APPLIED 'RailwayObjectsPack' 2021-01-13 09:49:37.270 DEBUG Scripting: plugin: APPLIED 'TechWeaponPack' 2021-01-13 09:49:37.291 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-01-13 09:49:37.320 DEBUG Scripting: plugin: APPLIED 'USS John C Stennis' 2021-01-13 09:49:37.330 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-01-13 09:49:37.331 DEBUG Scripting: plugin: APPLIED 'USS_Nimitz' 2021-01-13 09:49:37.341 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-01-13 09:49:37.592 DEBUG Scripting: plugin: APPLIED 'A-10 Warthog' 2021-01-13 09:49:37.615 DEBUG Scripting: plugin: APPLIED 'AJS37 AI by Heatblur Simulations' 2021-01-13 09:49:37.616 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-01-13 09:49:37.697 DEBUG Scripting: plugin: APPLIED 'AV-8B N/A AI by RAZBAM Sims' 2021-01-13 09:49:37.699 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-01-13 09:49:37.747 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-01-13 09:49:37.757 DEBUG Scripting: plugin: APPLIED 'AircraftWeaponPack' 2021-01-13 09:49:37.765 DEBUG Scripting: plugin: APPLIED 'C-101 Aviojet by AvioDev' 2021-01-13 09:49:37.768 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-01-13 09:49:37.820 DEBUG Scripting: plugin: APPLIED 'China Asset Pack by Deka Ironwork Simulations and Eagle Dynamics' 2021-01-13 09:49:37.828 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-01-13 09:49:37.905 DEBUG Scripting: plugin: APPLIED 'Christen Eagle II AI by Magnitude 3 LLC' 2021-01-13 09:49:37.906 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-01-13 09:49:37.925 DEBUG Scripting: plugin: APPLIED 'F-16C bl.50 AI' 2021-01-13 09:49:37.929 DEBUG Scripting: plugin: APPLIED 'F-5E/E-3 by Belsimtek' 2021-01-13 09:49:37.941 DEBUG Scripting: plugin: APPLIED 'F-86F Sabre AI by Eagle Dynamics' 2021-01-13 09:49:37.944 DEBUG Scripting: plugin: APPLIED 'F-14B AI by Heatblur Simulations' 2021-01-13 09:49:37.947 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-01-13 09:49:38.017 DEBUG Scripting: plugin: APPLIED 'F/A-18C AI' 2021-01-13 09:49:38.031 DEBUG Scripting: plugin: APPLIED 'Hawk T.1A AI by VEAO Simulations' 2021-01-13 09:49:38.040 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2021-01-13 09:49:38.048 DEBUG Scripting: plugin: APPLIED 'I-16 AI by OctopusG' 2021-01-13 09:49:38.049 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-01-13 09:49:38.128 DEBUG Scripting: plugin: APPLIED 'L-39C/ZA by Eagle Dynamics' 2021-01-13 09:49:38.134 DEBUG Scripting: plugin: APPLIED 'M-2000C AI by RAZBAM Sims' 2021-01-13 09:49:38.136 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-01-13 09:49:38.188 DEBUG Scripting: plugin: APPLIED 'MQ-9 Reaper AI' 2021-01-13 09:49:38.188 DEBUG Scripting: plugin: APPLIED 'MiG-15bis AI by Eagle Dynamics' 2021-01-13 09:49:38.192 DEBUG Scripting: plugin: APPLIED 'MiG-19P AI by RAZBAM' 2021-01-13 09:49:38.197 DEBUG Scripting: plugin: APPLIED 'MiG-21Bis AI by Magnitude 3 LLC' 2021-01-13 09:49:38.198 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-01-13 09:49:38.224 DEBUG Scripting: plugin: APPLIED 'SA342 AI by Polychop-Simulations' 2021-01-13 09:49:38.225 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-01-13 09:49:38.240 DEBUG Scripting: plugin: APPLIED 'Su-34 AI' 2021-01-13 09:49:38.242 DEBUG Scripting: plugin: APPLIED 'Yak-52 AI by Eagle Dynamics' 2021-01-13 09:49:38.244 DEBUG Scripting: plugin: APPLIED 'CaptoGloveSupport' 2021-01-13 09:49:38.245 DEBUG Scripting: plugin: APPLIED 'VoiceChat' 2021-01-13 09:49:38.246 DEBUG Scripting: plugin: APPLIED 'jsAvionics' 2021-01-13 09:49:38.246 DEBUG Scripting: plugin: APPLIED 'Supercarrier' 2021-01-13 09:49:38.248 DEBUG Scripting: plugin: APPLIED 'WWII Armour and Technics' 2021-01-13 09:49:38.249 ERROR EDCORE: Drivers errors while mounting mods/tech/wwii units/sounds: 2021-01-13 09:49:38.249 ERROR EDCORE: EDCDriver: can't open header file mods/tech/wwii units/sounds.edc//header.edch 2021-01-13 09:49:38.290 DEBUG Scripting: plugin: APPLIED 'Su-25T by Eagle Dynamics' 2021-01-13 09:49:38.292 DEBUG Scripting: plugin: APPLIED 'TF-51D Mustang by Eagle Dynamics' 2021-01-13 09:49:38.302 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2021-01-13 09:49:38.303 DEBUG Scripting: plugin: APPLIED 'Caucasus' 2021-01-13 09:49:38.304 DEBUG Scripting: plugin: APPLIED 'Nevada' 2021-01-13 09:49:38.305 ERROR EDCORE: Drivers errors while mounting mods/terrains/nevada/sounds: 2021-01-13 09:49:38.305 ERROR EDCORE: EDCDriver: can't open header file mods/terrains/nevada/sounds.edc//header.edch 2021-01-13 09:49:38.306 DEBUG Scripting: plugin: APPLIED 'Normandy' 2021-01-13 09:49:38.307 ERROR EDCORE: Drivers errors while mounting mods/terrains/normandy/sounds: 2021-01-13 09:49:38.307 ERROR EDCORE: EDCDriver: can't open header file mods/terrains/normandy/sounds.edc//header.edch 2021-01-13 09:49:38.307 DEBUG Scripting: plugin: APPLIED 'PersianGulf' 2021-01-13 09:49:38.308 ERROR EDCORE: Drivers errors while mounting mods/terrains/persiangulf/sounds: 2021-01-13 09:49:38.308 ERROR EDCORE: EDCDriver: can't open header file mods/terrains/persiangulf/sounds.edc//header.edch 2021-01-13 09:49:38.309 DEBUG Scripting: plugin: APPLIED 'Syria' 2021-01-13 09:49:38.310 DEBUG Scripting: plugin: APPLIED 'TheChannel' 2021-01-13 09:49:38.311 ERROR EDCORE: Drivers errors while mounting mods/terrains/thechannel/sounds: 2021-01-13 09:49:38.311 ERROR EDCORE: EDCDriver: can't open header file mods/terrains/thechannel/sounds.edc//header.edch 2021-01-13 09:49:38.311 DEBUG Scripting: plugin: APPLIED 'Tacview by Raia Software' 2021-01-13 09:49:38.311 DEBUG Scripting: plugin: APPLIED 'LotAtc 4 DCS by DArt' 2021-01-13 09:49:38.320 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-01-13 09:49:38.333 DEBUG Scripting: ---db_years.lua loaded!!--- 2021-01-13 09:49:38.333 DEBUG Scripting: Duplicate launcher: FAB_50./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:38.333 DEBUG Scripting: Duplicate launcher: FAB_100M./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:38.433 DEBUG Database: WARNING: task 36 is missing 2021-01-13 09:49:38.675 WARNING LOG: 2 duplicate message(s) skipped. 2021-01-13 09:49:38.675 DEBUG Database: ---db_years.lua loaded!!--- 2021-01-13 09:49:38.675 DEBUG Database: Duplicate launcher: FAB_50./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:38.675 DEBUG Database: Duplicate launcher: FAB_100M./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:38.682 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-01-13 09:49:38.685 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-01-13 09:49:38.687 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-01-13 09:49:38.689 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-01-13 09:49:38.691 INFO CE2_AI: Loading CE AI 2021-01-13 09:49:38.691 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-01-13 09:49:38.694 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-01-13 09:49:38.698 INFO MiG21_AI: Loading Mig21 AI 2021-01-13 09:49:38.698 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-01-13 09:49:38.703 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-01-13 09:49:38.703 INFO EDCAPTOGLOVE: [2021-01-13, 10:49:39] [Debug] Constructed board central 2021-01-13 09:49:38.703 INFO EDCAPTOGLOVE: [2021-01-13, 10:49:39] [Info] Discovering peripherals... 2021-01-13 09:49:38.745 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-01-13 09:49:38.780 INFO EDCORE: Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta Server/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-01-13 09:49:38.819 INFO EDCORE: Loaded C:/Users/Adm034Naop86frh3sfwd/Saved Games/tigermerc1/Mods/services/LotAtc/bin/Qt5Corelotatc.dll 2021-01-13 09:49:38.843 INFO EDCORE: Loaded C:/Users/Adm034Naop86frh3sfwd/Saved Games/tigermerc1/Mods/services/LotAtc/bin/Qt5Sqllotatc.dll 2021-01-13 09:49:38.868 INFO EDCORE: Loaded C:/Users/Adm034Naop86frh3sfwd/Saved Games/tigermerc1/Mods/services/LotAtc/bin/Qt5Networklotatc.dll 2021-01-13 09:49:38.906 INFO EDCORE: Loaded C:/Users/Adm034Naop86frh3sfwd/Saved Games/tigermerc1/Mods/services/LotAtc/bin/lotatc.dll 2021-01-13 09:49:39.406 INFO DCS: options.graphics = { ['fullscreen'] = false; ['messagesFontScale'] = 1; ['ScreenshotQuality'] = 0; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['maxfps'] = 20; ['scaleGui'] = 1; ['outputGamma'] = 2.2; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['render3D'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['forestDistanceFactor'] = 0.5; ['SSLR'] = 0; ['effects'] = 3; ['width'] = 1280; ['visibRange'] = 'High'; ['sync'] = false; ['useDeferredShading'] = 1; ['textures'] = 0; ['preloadRadius'] = 150000; ['height'] = 768; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-01-13 09:49:39.418 INFO GRAPHICSVISTA: renderer: 'rendererStub.dll' 2021-01-13 09:49:39.533 INFO VISUALIZER: SceneManagerStub initialization 2021-01-13 09:49:39.690 WARNING RENDERERSTUB: Static mode not implemented yet for structured buffer 2021-01-13 09:49:39.975 WARNING LOG: 7 duplicate message(s) skipped. 2021-01-13 09:49:39.975 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-01-13 09:49:39.977 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-01-13 09:49:40.169 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-01-13 09:49:41.737 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-13 09:49:41.737 INFO NET: Registering HTTP control interface as 88.198.47.183:8201 (port is assumed to be open) 2021-01-13 09:49:41.740 INFO EDCORE: (dDispatcher)enterToState_:1 2021-01-13 09:49:41.765 DEBUG Scripting: DCS started 2021-01-13 09:49:41.818 DEBUG Scripting: Speech.phrase module loaded 2021-01-13 09:49:41.846 DEBUG Scripting: Speech.NATO module loaded 2021-01-13 09:49:41.849 DEBUG Scripting: Speech.USSR module loaded 2021-01-13 09:49:41.849 DEBUG Scripting: Speech module loaded 2021-01-13 09:49:42.286 DEBUG LuaGUI: me_db_api creation started 2021-01-13 09:49:42.360 DEBUG LuaGUI: WARNING: task 36 is missing 2021-01-13 09:49:42.609 WARNING LOG: 2 duplicate message(s) skipped. 2021-01-13 09:49:42.609 DEBUG LuaGUI: ---db_years.lua loaded!!--- 2021-01-13 09:49:42.609 DEBUG LuaGUI: Duplicate launcher: FAB_50./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:42.609 DEBUG LuaGUI: Duplicate launcher: FAB_100M./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-01-13 09:49:42.633 DEBUG LuaGUI: me_db_api creation complete 2021-01-13 09:49:42.694 DEBUG LuaGUI: Loading system hook scripts... 2021-01-13 09:49:42.696 DEBUG LuaGUI: Hooked onNetMissionEnd 2021-01-13 09:49:42.696 DEBUG LuaGUI: Loaded system script common.lua 2021-01-13 09:49:42.703 DEBUG LuaGUI: Hooked onSimulationStart 2021-01-13 09:49:42.703 DEBUG LuaGUI: Hooked onPlayerTryChangeSlot 2021-01-13 09:49:42.703 DEBUG LuaGUI: Loaded system script multislot.lua 2021-01-13 09:49:42.706 DEBUG LuaGUI: Hooked onPlayerChangeSlot 2021-01-13 09:49:42.706 DEBUG LuaGUI: Loaded system script voicechat.lua 2021-01-13 09:49:42.711 DEBUG LuaGUI: Hooked onWebServerRequest 2021-01-13 09:49:42.711 DEBUG LuaGUI: Loaded system script webGUI.lua 2021-01-13 09:49:42.711 DEBUG LuaGUI: Loading user hook scripts... 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SRS_MESSAGE_TIME 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected logFile 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected readFile 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SRS_NUDGE_PATH 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SRS_NUDGE_MESSAGE 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SRS_NUDGE_TIME 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SERVER_SRS_HOST 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected sendMessage 2021-01-13 09:49:42.727 DEBUG LuaGUI: Hooked onPlayerChangeSlot 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SRS_NUDGE_ENABLED 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected JSON 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected log 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SERVER_SRS_HOST_AUTO 2021-01-13 09:49:42.727 DEBUG LuaGUI: Hooked onChatMessage 2021-01-13 09:49:42.727 DEBUG LuaGUI: Hooked onMissionLoadBegin 2021-01-13 09:49:42.727 DEBUG LuaGUI: Hooked onPlayerConnect 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SRS_FREQUENCIES 2021-01-13 09:49:42.727 DEBUG LuaGUI: Hooked onSimulationFrame 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected srsNudge 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected UDPSendSocket 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SERVER_SEND_AUTO_CONNECT 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected MESSAGE_PREFIX 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected CHAT_COMMANDS_ENABLED 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected SERVER_SRS_PORT 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected unicast 2021-01-13 09:49:42.727 DEBUG LuaGUI: Rejected trimStr 2021-01-13 09:49:42.727 INFO LuaNET: Loaded - DCS-SRS-AutoConnect 1.7.8.1 2021-01-13 09:49:42.727 DEBUG LuaGUI: Loaded user script DCS-SRS-AutoConnectGameGUI.lua 2021-01-13 09:49:42.730 INFO TACVIEW.GUI.LUA: Loading C++ flight data recorder from [C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Mods\tech\Tacview\bin\] 2021-01-13 09:49:42.759 DEBUG LuaGUI: Hooked onSimulationStop 2021-01-13 09:49:42.759 DEBUG LuaGUI: Hooked onMissionLoadEnd 2021-01-13 09:49:42.759 DEBUG LuaGUI: Hooked onPlayerDisconnect 2021-01-13 09:49:42.759 DEBUG LuaGUI: Hooked onPlayerConnect 2021-01-13 09:49:42.759 DEBUG LuaGUI: Hooked onSimulationFrame 2021-01-13 09:49:42.759 INFO TACVIEW.GUI.LUA: Tacview 1.8.5.201 C++ flight data recorder successfully loaded. 2021-01-13 09:49:42.759 DEBUG LuaGUI: Loaded user script TacviewGameGUI.lua 2021-01-13 09:49:42.762 INFO LuaNET: [LOTATC] GameGUI loading... 2021-01-13 09:49:42.767 INFO LuaNET: [LOTATC] LotAtc Mod found, load it 2021-01-13 09:49:42.770 INFO LuaNET: [LOTATC] [1/5] LotAtc core loading... 2021-01-13 09:49:42.780 INFO LuaNET: [LOTATC] [2/5] LotAtc config loading... 2021-01-13 09:49:42.785 INFO LuaNET: [LOTATC] [3/5] LotAtc glue loading... 2021-01-13 09:49:42.805 INFO LuaNET: [LOTATC] [4/5] LotAtc User Db loading... 2021-01-13 09:49:42.807 INFO LuaNET: [LOTATC] [5/5] LotAtc instance loading... 2021-01-13 09:49:42.820 INFO LuaNET: [LOTATC] ---- LotAtc is ready and correctly LOADED ---- 2021-01-13 09:49:42.821 INFO LuaNET: [LOTATC] ---- Version is 2.1.7-a70dcd77 2021-01-13 09:49:42.823 INFO LuaNET: [LOTATC] Load callbacks 2021-01-13 09:49:42.823 INFO LuaNET: Register callbacks 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onPlayerDisconnect 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onSimulationStop 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onPlayerConnect 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onMissionLoadBegin 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onPlayerTrySendChat 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onMissionLoadEnd 2021-01-13 09:49:42.823 DEBUG LuaGUI: Hooked onSimulationFrame 2021-01-13 09:49:42.823 DEBUG LuaGUI: Loaded user script lotatcGameGUI.lua 2021-01-13 09:49:42.835 INFO Dispatcher: //=== END OF INIT ======================================// 2021-01-13 09:49:42.838 INFO NET: server has started 2021-01-13 09:49:42.838 INFO NET: Using LEDBAT for UDP congestion control. 2021-01-13 09:49:42.839 INFO NET: Successfully set up Dual-Stack socket, using both IPv4 and IPv6 2021-01-13 09:49:42.839 INFO NET: Listen to IPv6 on port 10801 2021-01-13 09:49:42.839 INFO Dispatcher: loadMission C:\Users\Adm034Naop86frh3sfwd\Saved Games\Missions\OHNE MODS\test.miz 2021-01-13 09:49:42.844 INFO WORLDGENERAL: loading mission from: "C:\Users\Adm034Naop86frh3sfwd\Saved Games\Missions\OHNE MODS\test.miz" 2021-01-13 09:49:42.892 INFO DCS: use_xRay: yes 2021-01-13 09:49:42.928 DEBUG NET: ServerInfo json size is: raw = 1160, gzip = 583. 1 chunks. 2021-01-13 09:49:42.928 INFO NET: Loading mission: "C:\Users\Adm034Naop86frh3sfwd\Saved Games\Missions\OHNE MODS\test.miz" 2021-01-13 09:49:42.928 INFO NET: Registering server as 88.198.47.183:10801 (port is assumed to be open) 2021-01-13 09:49:42.931 INFO EDCORE: (dDispatcher)enterToState_:2 2021-01-13 09:49:42.931 INFO LuaNET: [LOTATC] Player connect: 88.198.47.183 2021-01-13 09:49:42.931 INFO LuaNET: [LOTATC] Player connect done 2021-01-13 09:49:42.931 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.8.5.201 Loaded. 2021-01-13 09:49:42.931 INFO TACVIEW.DLL: Config={tacviewModuleEnabled=1, tacviewFlightDataRecordingEnabled=1, tacviewSinglePlayerFlights=2, tacviewMultiplayerFlightsAsClient=2, tacviewMultiplayerFlightsAsHost=2, tacviewBookmarkShortcut=0, tacviewAutoDiscardFlights=0, tacviewDebugMode=0, tacviewTerrainExport=0, tacviewRealTimeTelemetryEnabled=1, tacviewRealTimeTelemetryPort=42674, tacviewRealTimeTelemetryPassword="", tacviewRemoteControlEnabled=0, tacviewRemoteControlPort=0, tacviewRemoteControlPassword=""} 2021-01-13 09:49:42.931 INFO TACVIEW.DLL: Running as the host of a multiplayer session. 2021-01-13 09:49:42.931 INFO TACVIEW.DLL: Tacview is set to [Record All Available Data] 2021-01-13 09:49:42.932 DEBUG NET: ServerInfo json size is: raw = 1160, gzip = 583. 1 chunks. 2021-01-13 09:49:42.971 INFO EDCORE: (dDispatcher)enterToState_:3 2021-01-13 09:49:42.988 INFO EDCORE: (dDispatcher)enterToState_:4 2021-01-13 09:49:42.988 INFO Dispatcher: Terrain theatre PersianGulf 2021-01-13 09:49:42.988 INFO Dispatcher: Start 2021-01-13 09:49:42.988 INFO NET: state=ssLoading 2021-01-13 09:49:42.988 INFO LuaNET: [LOTATC] LotAtc Init with update time of 2 2021-01-13 09:49:42.988 INFO LuaNET: [LOTATC] Debug is false 2021-01-13 09:49:42.988 INFO LuaNET: [LOTATC] Perfs tests is 2021-01-13 09:49:43.042 INFO Dispatcher: Terrain theatre PersianGulf 2021-01-13 09:49:43.052 INFO SECURITYCONTROL: Loaded mods/terrains/persiangulf/terrain.cfg.lua.pak.crypt 2021-01-13 09:49:43.052 INFO TERRAIN: lSystem::load(./Mods/terrains/PersianGulf\terrain.cfg.lua) 2021-01-13 09:49:43.052 INFO TERRAIN: lSystem::CleanScenes() 2021-01-13 09:49:43.052 INFO TERRAIN: lSystem::exit() 2021-01-13 09:49:43.052 INFO TERRAIN: lSystem::CleanScenes() 2021-01-13 09:49:43.052 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-01-13 09:49:43.430 INFO EDTERRAIN4: TERRAIN_REVISION = 4104 2021-01-13 09:49:43.430 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/PersianGulf\terrain.cfg.lua" 2021-01-13 09:49:43.430 INFO EDTERRAIN4: Build date: 2021-01-13 09:49:43.430 INFO EDTERRAIN4: Texture quality: "min" 2021-01-13 09:49:43.710 INFO EDCORE: 0.280 s terrain references 2021-01-13 09:49:43.710 INFO EDCORE: 0.000 s terrain models 2021-01-13 09:49:43.710 INFO EDCORE: 0.000 s terrain assets 2021-01-13 09:49:43.796 INFO EDCORE: 0.086 s terrain assets2 2021-01-13 09:49:44.092 INFO EDCORE: 0.297 s terrain landfile 2021-01-13 09:49:44.100 INFO EDCORE: 0.007 s terrain surfaceTile 2021-01-13 09:49:44.100 INFO EDTERRAIN4: switchTextures (season=0, minTexture=true) 2021-01-13 09:49:44.100 INFO EDCORE: 0.000 s terrain vfstextures 2021-01-13 09:49:44.264 INFO EDCORE: 0.164 s terrain scene 2021-01-13 09:49:44.264 INFO EDCORE: 0.000 s terrain roaddetails 2021-01-13 09:49:44.264 INFO EDCORE: 0.000 s terrain forest 2021-01-13 09:49:45.229 INFO EDCORE: 0.965 s terrain routes 2021-01-13 09:49:45.234 INFO EDCORE: 0.005 s terrain surfacedetails 2021-01-13 09:49:45.234 INFO EDCORE: 0.000 s terrain blocks 2021-01-13 09:49:45.243 INFO EDCORE: 0.000 s terrain references 2021-01-13 09:49:45.528 INFO EDCORE: 0.295 s terrain superficials 2021-01-13 09:49:45.542 INFO EDCORE: 0.013 s terrain lma 2021-01-13 09:49:45.542 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-01-13 09:49:48.533 INFO EDCORE: 2.992 s terrain navgraph 2021-01-13 09:49:48.533 INFO EDCORE: 0.000 s terrain vti 2021-01-13 09:49:50.326 INFO EDTERRAIN4: terrain time: 6.895224 s 2021-01-13 09:49:50.422 INFO TERRAIN: lSystem::InitScenes() 2021-01-13 09:49:50.423 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=7) 2021-01-13 09:49:50.434 WARNING GRAPHICSCORE: already registered Renderer callback 2021-01-13 09:49:50.565 INFO Dispatcher: initial random seed = 1391355 2021-01-13 09:49:50.565 INFO Dispatcher: apply random seed = 1391355 2021-01-13 09:49:50.576 INFO WORLDGENERAL: load Scripts/World/GPS_GNSS.lua 2021-01-13 09:49:51.181 INFO WORLDGENERAL: load Config/View/SnapViewsDefault.lua 2021-01-13 09:49:51.186 INFO WORLDGENERAL: load Config/View/View.lua 2021-01-13 09:49:51.190 INFO WORLDGENERAL: load Config/View/Server.lua 2021-01-13 09:49:51.263 INFO UIBASERENDERER: Cannot load font [D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\dxgui\skins\fonts\]! 2021-01-13 09:49:51.325 INFO Config: netview started 2021-01-13 09:49:54.206 INFO DCS: MissionSpawn:spawnShips 2 2021-01-13 09:49:54.437 INFO ANIMATOR: load_basic() started 2021-01-13 09:49:55.703 ERROR ANIMATOR: animation '' not found 2021-01-13 09:49:55.812 WARNING RENDERERSTUB: Static mode not implemented yet for structured buffer 2021-01-13 09:49:55.812 WARNING LOG: 3 duplicate message(s) skipped. 2021-01-13 09:49:55.812 INFO ANIMATOR: Loading graphs: 2021-01-13 09:49:55.819 ERROR ANIMATOR: animation '' not found 2021-01-13 09:49:55.820 INFO ANIMATOR: load_basic() ended 2021-01-13 09:49:55.820 INFO ANIMATOR: load_main() started 2021-01-13 09:49:55.822 WARNING RENDERERSTUB: Static mode not implemented yet for structured buffer 2021-01-13 09:49:55.898 WARNING LOG: 7 duplicate message(s) skipped. 2021-01-13 09:49:55.898 INFO ANIMATOR: load_main() ended 2021-01-13 09:49:55.898 WARNING FLIGHT: carrier technician [1: shooter] created, id 0 2021-01-13 09:49:55.898 INFO ANIMATOR: load_basic() started 2021-01-13 09:49:55.965 INFO ANIMATOR: load_basic() ended 2021-01-13 09:49:55.965 INFO ANIMATOR: load_main() started 2021-01-13 09:49:55.966 WARNING RENDERERSTUB: Static mode not implemented yet for structured buffer 2021-01-13 09:49:56.034 WARNING LOG: 7 duplicate message(s) skipped. 2021-01-13 09:49:56.034 INFO ANIMATOR: load_main() ended 2021-01-13 09:49:56.034 WARNING FLIGHT: carrier technician [1: director] created, id 0 2021-01-13 09:49:56.034 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2021-01-13 09:49:56.034 WARNING ANIMATOR: TextureArray::open() returned false, may be in dedicated server mode 2021-01-13 09:49:56.035 WARNING LOG: 3 duplicate message(s) skipped. 2021-01-13 09:49:56.035 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2021-01-13 09:49:56.035 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2021-01-13 09:49:56.035 WARNING ANIMATOR: TextureArray::open() returned false, may be in dedicated server mode 2021-01-13 09:49:56.054 WARNING LOG: 3 duplicate message(s) skipped. 2021-01-13 09:49:56.054 WARNING FLIGHT: carrier technician [1: green_nw] created, id 1 2021-01-13 09:49:56.066 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2021-01-13 09:49:56.066 WARNING FLIGHT: carrier technician [2: director] created, id 2 2021-01-13 09:49:56.066 WARNING ANIMATOR: TextureArray::open() returned false, may be in dedicated server mode 2021-01-13 09:49:56.066 WARNING LOG: 3 duplicate message(s) skipped. 2021-01-13 09:49:56.066 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2021-01-13 09:49:56.066 WARNING ANIMATOR: TextureArray::open() returned false, may be in dedicated server mode 2021-01-13 09:49:56.066 WARNING LOG: 3 duplicate message(s) skipped. 2021-01-13 09:49:56.066 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2021-01-13 09:49:56.066 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2021-01-13 09:49:56.066 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2021-01-13 09:49:56.070 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2021-01-13 09:49:56.070 WARNING FLIGHT: carrier technician [3: director] created, id 4 2021-01-13 09:49:56.070 WARNING FLIGHT: carrier technician [3: white1] created, id 5 2021-01-13 09:49:56.070 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2021-01-13 09:49:56.070 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 6 2021-01-13 09:49:56.070 WARNING FLIGHT: carrier technician [3: green_nw] created, id 7 2021-01-13 09:49:56.074 WARNING FLIGHT: carrier technician [4: shooter] created, id 8 2021-01-13 09:49:56.074 WARNING FLIGHT: carrier technician [4: director] created, id 9 2021-01-13 09:49:56.075 WARNING FLIGHT: carrier technician [4: white1] created, id 10 2021-01-13 09:49:56.075 WARNING FLIGHT: carrier technician [4: white2] created, id 11 2021-01-13 09:49:56.075 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2021-01-13 09:49:56.075 WARNING FLIGHT: carrier technician [4: green_nw] created, id 12 2021-01-13 09:49:56.106 WARNING ANIMATOR: TextureArray::open() returned false, may be in dedicated server mode 2021-01-13 09:49:56.169 WARNING LOG: 23 duplicate message(s) skipped. 2021-01-13 09:49:56.169 ERROR wInfo: can't open Objects[AS32-36A] table 2021-01-13 09:49:56.180 ERROR wInfo: can't open Objects[AS32-p25] table 2021-01-13 09:49:56.470 INFO DCS: MissionSpawn:initScript 2021-01-13 09:49:56.470 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-01-13 09:49:56.470 INFO DCS: MissionSpawn:spawnCoalition red 2021-01-13 09:49:56.470 INFO DCS: MissionSpawn:spawnVehicles 0 2021-01-13 09:49:56.524 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-01-13 09:49:56.581 INFO DCS: MissionSpawn:spawnCoalition blue 2021-01-13 09:49:56.581 INFO DCS: MissionSpawn:spawnPlanes 2 2021-01-13 09:49:56.622 INFO DCS: MissionSpawn:spawnHelicopters 2 2021-01-13 09:49:56.627 INFO Scripting: event:type=mission start,t=25200, 2021-01-13 09:49:56.665 INFO TACVIEW.EXPORT.LUA: Loading C++ flight data recorder from [C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Mods\tech\Tacview\bin\] 2021-01-13 09:49:56.665 INFO TACVIEW.EXPORT.LUA: Tacview 1.8.5.201 C++ flight data recorder successfully loaded. 2021-01-13 09:49:56.666 INFO NET: simulation is ready, state=ssPaused 2021-01-13 09:49:56.666 INFO NET: simResume: curTime=27.666173, syncDelay=0.500000, startTime=28.166173 2021-01-13 09:49:56.666 INFO NET: simulation starting, state=ssStarting 2021-01-13 09:49:56.666 INFO NET: syncStart at 28.166173: 2021-01-13 09:49:56.684 INFO LuaNET: [LOTATC] LotAtc Load mission: 2021-01-13 09:49:56.684 INFO LuaNET: [LOTATC] Check DCS options 2021-01-13 09:49:56.685 INFO LuaNET: [LOTATC] Options found in DCS 2021-01-13 09:49:56.685 INFO LuaNET: [LOTATC] -> Cannot get DCS Options, if you are using DCS IN dedicated mode, set dedicated_mode=true in config.lua 2021-01-13 09:49:56.685 INFO LuaNET: [LOTATC] -> ___ FROM NOW LotAtc will use a FALLBACK PROFILE __ 2021-01-13 09:49:56.685 INFO LuaNET: [LOTATC] --------------- LotAtc enable, check server status 2021-01-13 09:49:56.685 INFO LuaNET: [LOTATC] --------------- LotAtc ON 2021-01-13 09:49:56.685 INFO LuaNET: [LOTATC] Extract mission datas 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] USE fallback profile arcade.lua 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] Load profile arcade.lua 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - Arcade - see all 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] ########### OPTIONS 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - virtual_awacs_range = 400 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_chat = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_log = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - radar = 0 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - show_datas = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - locked = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - relief_filter = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - theatre = PersianGulf 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_atc = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - srs_use_transponder = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - show_weapons = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - airport_radar_mode = 1 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - virtual_awacs_name = 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - chat_connect_message = none 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - jsonserver_port = 8081 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - update_search_for_new = 10 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - ground_radar = 0 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - minimum_frame_update = 0.3 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - show_sams = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - name = arcade 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - srs_server = 127.0.0.1 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - force_player_name = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - block_dcs_ip = none 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - automatic_type = 0 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - profile_name = Arcade - see all 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - update_time = 2 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - max_loop_unit = 50 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_callsign = 1 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_rcs = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - minimal_detection_limit = 5001 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - chat_filter = table: 0000021090B0A140 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - srs_transponder_port = 10712 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - red_max_clients = -1 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - allowed_users_file = 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - enable_debug = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_jsonserver = true 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - profile_file = arcade.lua 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_range_resolution = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - blue_max_clients = -1 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - tracking_delay = 0 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - dump_json_stats = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - neutral_coalition_by_default = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - approach_all_airports = 2 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - short = Arcade 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - perfs_tests = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - blue_password = blue 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - red_password = red 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - speed_filter = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - port = 10310 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - dump_json_filename = stats.json 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - dedicated_mode = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - ignore_radar_name = lotatc_ignore_ 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - modelisation = global 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - use_admin_commands = false 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] - dedicated_profile = realistic.lua 2021-01-13 09:49:56.689 INFO LuaNET: [LOTATC] ########### OPTIONS 2021-01-13 09:49:56.691 INFO LuaNET: [LOTATC] LotAtc Load mission DONE 2021-01-13 09:49:56.691 INFO DCS: Screen: mission_online 2021-01-13 09:49:56.693 INFO Dispatcher: precache units resources in slots 2021-01-13 09:49:56.693 ERROR wInfo: negative weight of payload "LAU-115_2*LAU-127_CATM-9M" 2021-01-13 09:49:56.755 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-01-13 09:49:56.755 INFO Lua: Lua CPU usage: metric: average mission loading: 3.2860 % 2021-01-13 09:49:56.755 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-01-13 09:49:57.969 INFO NET: simulation started, state=ssRunning 2021-01-13 09:49:57.969 INFO LuaNET: [LOTATC] Load from simu... 2021-01-13 09:49:57.990 INFO LuaNET: [LOTATC] Load from simu OK 2021-01-13 09:49:58.047 INFO TACVIEW.DLL: Recording flight data in [C:\Users\Adm034Naop86frh3sfwd\Documents\Tacview\Tacview-20210113-104958-DCS-test.zip.acmi] 2021-01-13 09:49:58.049 INFO TACVIEW.DLL: Export rights granted by the host: PlayerPlane=[1] PlayerSensors=[1] OtherObjects=[1] 2021-01-13 09:50:58.773 INFO Scripting: event:t=25260.801,type=engine startup,initiatorMissionID=36, 2021-01-13 09:50:58.774 INFO Scripting: event:t=25260.801,type=birth,initiatorMissionID=36, 2021-01-13 09:50:58.775 INFO Scripting: event:t=25260.801,type=engine startup,initiatorMissionID=79, 2021-01-13 09:50:58.776 INFO Scripting: event:t=25260.801,type=birth,initiatorMissionID=79, 2021-01-13 09:50:58.776 INFO Scripting: event:t=25260.801,type=engine startup,initiatorMissionID=80, 2021-01-13 09:50:58.777 INFO Scripting: event:t=25260.801,type=birth,initiatorMissionID=80, 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker)enterToState_:0 2021-01-13 09:50:58.861 INFO DCS: wcTanker::onEvent:4 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker)enterToState_:0 2021-01-13 09:50:58.861 INFO DCS: wcTanker::onEvent:4 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker)enterToState_:0 2021-01-13 09:50:58.861 INFO DCS: wcTanker::onEvent:4 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-01-13 09:50:58.861 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-01-13 09:59:57.999 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 09:59:57.999 INFO TACVIEW.DLL: The average frame rate of 66.5fps would have been 77.8fps if the flight data recorder was disabled 2021-01-13 09:59:57.999 INFO TACVIEW.DLL: DCS World simulation is taking 85.5% of CPU 2021-01-13 09:59:57.999 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.5% of CPU 2021-01-13 09:59:57.999 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 10:01:14.696 DEBUG Scripting: make: country: 2 2021-01-13 10:01:14.696 DEBUG Scripting: Phrases make : key = 3 2021-01-13 10:01:14.696 DEBUG Scripting: Phrases make : key = 4253 2021-01-13 10:02:04.834 DEBUG Scripting: make: country: 2 2021-01-13 10:02:04.834 DEBUG Scripting: Phrases make : key = 2 2021-01-13 10:02:04.834 DEBUG Scripting: Phrases make : key = 4253 2021-01-13 10:07:19.737 DEBUG Scripting: make: country: 2 2021-01-13 10:07:19.737 DEBUG Scripting: Phrases make : key = 1 2021-01-13 10:07:19.737 DEBUG Scripting: Phrases make : key = 4253 2021-01-13 10:09:58.011 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 10:09:58.011 INFO TACVIEW.DLL: The average frame rate of 67.0fps would have been 80.9fps if the flight data recorder was disabled 2021-01-13 10:09:58.011 INFO TACVIEW.DLL: DCS World simulation is taking 82.8% of CPU 2021-01-13 10:09:58.011 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 16.0% of CPU 2021-01-13 10:09:58.011 INFO TACVIEW.DLL: Tacview recorder is taking 1.2% of CPU 2021-01-13 10:19:58.034 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 10:19:58.034 INFO TACVIEW.DLL: The average frame rate of 67.2fps would have been 81.3fps if the flight data recorder was disabled 2021-01-13 10:19:58.034 INFO TACVIEW.DLL: DCS World simulation is taking 82.6% of CPU 2021-01-13 10:19:58.034 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 16.1% of CPU 2021-01-13 10:19:58.034 INFO TACVIEW.DLL: Tacview recorder is taking 1.2% of CPU 2021-01-13 10:29:58.042 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 10:29:58.042 INFO TACVIEW.DLL: The average frame rate of 67.6fps would have been 82.6fps if the flight data recorder was disabled 2021-01-13 10:29:58.042 INFO TACVIEW.DLL: DCS World simulation is taking 81.8% of CPU 2021-01-13 10:29:58.042 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 16.9% of CPU 2021-01-13 10:29:58.042 INFO TACVIEW.DLL: Tacview recorder is taking 1.2% of CPU 2021-01-13 10:39:58.048 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 10:39:58.048 INFO TACVIEW.DLL: The average frame rate of 67.1fps would have been 80.9fps if the flight data recorder was disabled 2021-01-13 10:39:58.048 INFO TACVIEW.DLL: DCS World simulation is taking 83.0% of CPU 2021-01-13 10:39:58.048 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 15.9% of CPU 2021-01-13 10:39:58.048 INFO TACVIEW.DLL: Tacview recorder is taking 1.2% of CPU 2021-01-13 10:49:58.049 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 10:49:58.049 INFO TACVIEW.DLL: The average frame rate of 67.5fps would have been 82.1fps if the flight data recorder was disabled 2021-01-13 10:49:58.049 INFO TACVIEW.DLL: DCS World simulation is taking 82.3% of CPU 2021-01-13 10:49:58.049 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 16.5% of CPU 2021-01-13 10:49:58.049 INFO TACVIEW.DLL: Tacview recorder is taking 1.2% of CPU 2021-01-13 10:59:58.058 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 10:59:58.058 INFO TACVIEW.DLL: The average frame rate of 67.2fps would have been 80.7fps if the flight data recorder was disabled 2021-01-13 10:59:58.058 INFO TACVIEW.DLL: DCS World simulation is taking 83.2% of CPU 2021-01-13 10:59:58.058 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 15.7% of CPU 2021-01-13 10:59:58.058 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 11:09:58.072 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 11:09:58.072 INFO TACVIEW.DLL: The average frame rate of 66.6fps would have been 79.2fps if the flight data recorder was disabled 2021-01-13 11:09:58.072 INFO TACVIEW.DLL: DCS World simulation is taking 84.1% of CPU 2021-01-13 11:09:58.072 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 14.8% of CPU 2021-01-13 11:09:58.072 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 11:19:58.073 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 11:19:58.074 INFO TACVIEW.DLL: The average frame rate of 66.9fps would have been 80.2fps if the flight data recorder was disabled 2021-01-13 11:19:58.074 INFO TACVIEW.DLL: DCS World simulation is taking 83.4% of CPU 2021-01-13 11:19:58.074 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 15.5% of CPU 2021-01-13 11:19:58.074 INFO TACVIEW.DLL: Tacview recorder is taking 1.2% of CPU 2021-01-13 11:29:58.085 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 11:29:58.085 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 74.6fps if the flight data recorder was disabled 2021-01-13 11:29:58.085 INFO TACVIEW.DLL: DCS World simulation is taking 88.1% of CPU 2021-01-13 11:29:58.085 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.1% of CPU 2021-01-13 11:29:58.085 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-13 11:39:58.094 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 11:39:58.094 INFO TACVIEW.DLL: The average frame rate of 64.5fps would have been 71.5fps if the flight data recorder was disabled 2021-01-13 11:39:58.094 INFO TACVIEW.DLL: DCS World simulation is taking 90.3% of CPU 2021-01-13 11:39:58.094 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 9.0% of CPU 2021-01-13 11:39:58.094 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-13 11:43:16.456 DEBUG Scripting: make: country: 2 2021-01-13 11:43:16.457 DEBUG Scripting: Phrases make : key = 2 2021-01-13 11:43:16.457 DEBUG Scripting: Phrases make : key = 4255 2021-01-13 11:47:00.033 INFO Scripting: event:place=CVN71,t=32222.06,type=land,initiatorMissionID=27, 2021-01-13 11:47:41.678 INFO Scripting: event:place=CVN71,t=32263.7,type=engine shutdown,initiatorMissionID=27, 2021-01-13 11:49:58.104 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 11:49:58.104 INFO TACVIEW.DLL: The average frame rate of 66.5fps would have been 78.8fps if the flight data recorder was disabled 2021-01-13 11:49:58.104 INFO TACVIEW.DLL: DCS World simulation is taking 84.4% of CPU 2021-01-13 11:49:58.104 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 14.5% of CPU 2021-01-13 11:49:58.104 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 11:59:58.123 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 11:59:58.123 INFO TACVIEW.DLL: The average frame rate of 66.9fps would have been 80.4fps if the flight data recorder was disabled 2021-01-13 11:59:58.123 INFO TACVIEW.DLL: DCS World simulation is taking 83.3% of CPU 2021-01-13 11:59:58.123 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 15.6% of CPU 2021-01-13 11:59:58.123 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 12:09:58.134 INFO TACVIEW.DLL: During the last 600.0s an average of 67 units objects and 0 ballistic objects have been active per frame 2021-01-13 12:09:58.134 INFO TACVIEW.DLL: The average frame rate of 66.7fps would have been 79.8fps if the flight data recorder was disabled 2021-01-13 12:09:58.134 INFO TACVIEW.DLL: DCS World simulation is taking 83.5% of CPU 2021-01-13 12:09:58.134 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 15.3% of CPU 2021-01-13 12:09:58.134 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 12:19:58.137 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 12:19:58.137 INFO TACVIEW.DLL: The average frame rate of 65.5fps would have been 75.6fps if the flight data recorder was disabled 2021-01-13 12:19:58.137 INFO TACVIEW.DLL: DCS World simulation is taking 86.7% of CPU 2021-01-13 12:19:58.137 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.4% of CPU 2021-01-13 12:19:58.137 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 12:29:58.151 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 12:29:58.151 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 75.2fps if the flight data recorder was disabled 2021-01-13 12:29:58.151 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 12:29:58.151 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.2% of CPU 2021-01-13 12:29:58.151 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 12:39:58.157 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 12:39:58.157 INFO TACVIEW.DLL: The average frame rate of 65.9fps would have been 77.4fps if the flight data recorder was disabled 2021-01-13 12:39:58.157 INFO TACVIEW.DLL: DCS World simulation is taking 85.1% of CPU 2021-01-13 12:39:58.157 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.8% of CPU 2021-01-13 12:39:58.157 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 12:49:58.172 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 12:49:58.172 INFO TACVIEW.DLL: The average frame rate of 65.4fps would have been 76.2fps if the flight data recorder was disabled 2021-01-13 12:49:58.172 INFO TACVIEW.DLL: DCS World simulation is taking 85.8% of CPU 2021-01-13 12:49:58.172 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.2% of CPU 2021-01-13 12:49:58.172 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 12:59:58.182 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 12:59:58.182 INFO TACVIEW.DLL: The average frame rate of 65.4fps would have been 75.4fps if the flight data recorder was disabled 2021-01-13 12:59:58.182 INFO TACVIEW.DLL: DCS World simulation is taking 86.7% of CPU 2021-01-13 12:59:58.182 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.4% of CPU 2021-01-13 12:59:58.182 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 13:09:58.182 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 13:09:58.182 INFO TACVIEW.DLL: The average frame rate of 65.5fps would have been 75.9fps if the flight data recorder was disabled 2021-01-13 13:09:58.182 INFO TACVIEW.DLL: DCS World simulation is taking 86.3% of CPU 2021-01-13 13:09:58.182 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.7% of CPU 2021-01-13 13:09:58.182 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 13:19:58.183 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 13:19:58.183 INFO TACVIEW.DLL: The average frame rate of 65.4fps would have been 75.9fps if the flight data recorder was disabled 2021-01-13 13:19:58.183 INFO TACVIEW.DLL: DCS World simulation is taking 86.2% of CPU 2021-01-13 13:19:58.183 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.8% of CPU 2021-01-13 13:19:58.183 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 13:29:58.187 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 13:29:58.187 INFO TACVIEW.DLL: The average frame rate of 65.4fps would have been 76.0fps if the flight data recorder was disabled 2021-01-13 13:29:58.187 INFO TACVIEW.DLL: DCS World simulation is taking 86.0% of CPU 2021-01-13 13:29:58.187 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.0% of CPU 2021-01-13 13:29:58.187 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 13:39:58.202 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 13:39:58.202 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 77.4fps if the flight data recorder was disabled 2021-01-13 13:39:58.202 INFO TACVIEW.DLL: DCS World simulation is taking 84.9% of CPU 2021-01-13 13:39:58.202 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 14.0% of CPU 2021-01-13 13:39:58.202 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 13:49:58.205 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 13:49:58.205 INFO TACVIEW.DLL: The average frame rate of 65.8fps would have been 77.8fps if the flight data recorder was disabled 2021-01-13 13:49:58.205 INFO TACVIEW.DLL: DCS World simulation is taking 84.6% of CPU 2021-01-13 13:49:58.205 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 14.3% of CPU 2021-01-13 13:49:58.205 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 13:59:58.219 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 13:59:58.219 INFO TACVIEW.DLL: The average frame rate of 65.9fps would have been 77.4fps if the flight data recorder was disabled 2021-01-13 13:59:58.219 INFO TACVIEW.DLL: DCS World simulation is taking 85.1% of CPU 2021-01-13 13:59:58.219 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.8% of CPU 2021-01-13 13:59:58.219 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 14:09:58.232 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 14:09:58.232 INFO TACVIEW.DLL: The average frame rate of 65.6fps would have been 76.4fps if the flight data recorder was disabled 2021-01-13 14:09:58.232 INFO TACVIEW.DLL: DCS World simulation is taking 85.8% of CPU 2021-01-13 14:09:58.232 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.1% of CPU 2021-01-13 14:09:58.232 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 14:19:58.242 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 14:19:58.242 INFO TACVIEW.DLL: The average frame rate of 66.2fps would have been 78.5fps if the flight data recorder was disabled 2021-01-13 14:19:58.242 INFO TACVIEW.DLL: DCS World simulation is taking 84.3% of CPU 2021-01-13 14:19:58.242 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 14.6% of CPU 2021-01-13 14:19:58.242 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 14:29:58.251 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 14:29:58.251 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 77.2fps if the flight data recorder was disabled 2021-01-13 14:29:58.251 INFO TACVIEW.DLL: DCS World simulation is taking 85.1% of CPU 2021-01-13 14:29:58.251 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.9% of CPU 2021-01-13 14:29:58.251 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 14:39:58.259 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 14:39:58.259 INFO TACVIEW.DLL: The average frame rate of 65.9fps would have been 77.8fps if the flight data recorder was disabled 2021-01-13 14:39:58.259 INFO TACVIEW.DLL: DCS World simulation is taking 84.7% of CPU 2021-01-13 14:39:58.259 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 14.2% of CPU 2021-01-13 14:39:58.259 INFO TACVIEW.DLL: Tacview recorder is taking 1.1% of CPU 2021-01-13 14:49:58.282 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 14:49:58.282 INFO TACVIEW.DLL: The average frame rate of 65.9fps would have been 77.2fps if the flight data recorder was disabled 2021-01-13 14:49:58.282 INFO TACVIEW.DLL: DCS World simulation is taking 85.3% of CPU 2021-01-13 14:49:58.282 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.7% of CPU 2021-01-13 14:49:58.282 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 14:59:58.294 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 14:59:58.294 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 76.9fps if the flight data recorder was disabled 2021-01-13 14:59:58.294 INFO TACVIEW.DLL: DCS World simulation is taking 85.4% of CPU 2021-01-13 14:59:58.294 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.6% of CPU 2021-01-13 14:59:58.294 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 15:09:58.295 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 15:09:58.295 INFO TACVIEW.DLL: The average frame rate of 65.9fps would have been 77.1fps if the flight data recorder was disabled 2021-01-13 15:09:58.295 INFO TACVIEW.DLL: DCS World simulation is taking 85.4% of CPU 2021-01-13 15:09:58.295 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.5% of CPU 2021-01-13 15:09:58.295 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 15:16:14.623 INFO DCS: wcTanker::onEvent:5 2021-01-13 15:16:14.623 INFO EDCORE: (wcTanker::Channel)enterToState_:6 2021-01-13 15:16:14.623 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-13 15:16:14.623 INFO EDCORE: (wcTanker)enterToState_:3 2021-01-13 15:16:14.719 DEBUG Scripting: make: country: 2 2021-01-13 15:16:14.720 DEBUG Scripting: Phrases make : key = 3 2021-01-13 15:16:14.720 DEBUG Scripting: Phrases make : key = 4254 2021-01-13 15:17:04.764 INFO DCS: wcTanker::onEvent:5 2021-01-13 15:17:04.764 INFO EDCORE: (wcTanker::Channel)enterToState_:6 2021-01-13 15:17:04.764 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-13 15:17:04.764 INFO EDCORE: (wcTanker)enterToState_:3 2021-01-13 15:17:04.860 DEBUG Scripting: make: country: 2 2021-01-13 15:17:04.860 DEBUG Scripting: Phrases make : key = 2 2021-01-13 15:17:04.860 DEBUG Scripting: Phrases make : key = 4254 2021-01-13 15:19:58.300 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 15:19:58.300 INFO TACVIEW.DLL: The average frame rate of 65.9fps would have been 76.8fps if the flight data recorder was disabled 2021-01-13 15:19:58.300 INFO TACVIEW.DLL: DCS World simulation is taking 85.8% of CPU 2021-01-13 15:19:58.300 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.1% of CPU 2021-01-13 15:19:58.300 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 15:22:19.665 INFO DCS: wcTanker::onEvent:5 2021-01-13 15:22:19.665 INFO EDCORE: (wcTanker::Channel)enterToState_:6 2021-01-13 15:22:19.665 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-13 15:22:19.665 INFO EDCORE: (wcTanker)enterToState_:3 2021-01-13 15:22:19.759 DEBUG Scripting: make: country: 2 2021-01-13 15:22:19.759 DEBUG Scripting: Phrases make : key = 1 2021-01-13 15:22:19.759 DEBUG Scripting: Phrases make : key = 4254 2021-01-13 15:29:58.303 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 15:29:58.303 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 76.0fps if the flight data recorder was disabled 2021-01-13 15:29:58.303 INFO TACVIEW.DLL: DCS World simulation is taking 86.5% of CPU 2021-01-13 15:29:58.303 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.5% of CPU 2021-01-13 15:29:58.303 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 15:33:20.423 INFO Scripting: event:type=land,place=Fujairah Intl,t=45802.441,placeDisplayName=Fujairah Intl,initiatorMissionID=80, 2021-01-13 15:36:09.103 INFO Scripting: event:type=engine shutdown,place=Fujairah Intl,t=45971.131,placeDisplayName=Fujairah Intl,initiatorMissionID=80, 2021-01-13 15:38:11.018 INFO Scripting: event:type=land,place=Fujairah Intl,t=46093.041,placeDisplayName=Fujairah Intl,initiatorMissionID=79, 2021-01-13 15:39:58.318 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 15:39:58.318 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 75.5fps if the flight data recorder was disabled 2021-01-13 15:39:58.318 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 15:39:58.318 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.1% of CPU 2021-01-13 15:39:58.318 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 15:40:30.055 DEBUG Scripting: make: country: 2 2021-01-13 15:40:30.056 DEBUG Scripting: Phrases make : key = 1 2021-01-13 15:40:30.056 DEBUG Scripting: Phrases make : key = 4255 2021-01-13 15:49:58.318 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 15:49:58.318 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 75.8fps if the flight data recorder was disabled 2021-01-13 15:49:58.318 INFO TACVIEW.DLL: DCS World simulation is taking 86.2% of CPU 2021-01-13 15:49:58.318 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.8% of CPU 2021-01-13 15:49:58.318 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 15:59:58.322 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 15:59:58.322 INFO TACVIEW.DLL: The average frame rate of 65.8fps would have been 77.2fps if the flight data recorder was disabled 2021-01-13 15:59:58.322 INFO TACVIEW.DLL: DCS World simulation is taking 85.2% of CPU 2021-01-13 15:59:58.322 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.8% of CPU 2021-01-13 15:59:58.322 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 16:09:58.326 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 16:09:58.326 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 76.5fps if the flight data recorder was disabled 2021-01-13 16:09:58.326 INFO TACVIEW.DLL: DCS World simulation is taking 85.3% of CPU 2021-01-13 16:09:58.326 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.7% of CPU 2021-01-13 16:09:58.326 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 16:19:58.344 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 16:19:58.344 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 76.8fps if the flight data recorder was disabled 2021-01-13 16:19:58.344 INFO TACVIEW.DLL: DCS World simulation is taking 85.0% of CPU 2021-01-13 16:19:58.344 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.9% of CPU 2021-01-13 16:19:58.344 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 16:29:58.354 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 16:29:58.354 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 76.2fps if the flight data recorder was disabled 2021-01-13 16:29:58.354 INFO TACVIEW.DLL: DCS World simulation is taking 85.4% of CPU 2021-01-13 16:29:58.354 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.6% of CPU 2021-01-13 16:29:58.354 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 16:39:58.363 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 16:39:58.363 INFO TACVIEW.DLL: The average frame rate of 65.2fps would have been 76.3fps if the flight data recorder was disabled 2021-01-13 16:39:58.363 INFO TACVIEW.DLL: DCS World simulation is taking 85.4% of CPU 2021-01-13 16:39:58.363 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.6% of CPU 2021-01-13 16:39:58.363 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 16:49:58.377 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 16:49:58.377 INFO TACVIEW.DLL: The average frame rate of 65.2fps would have been 76.4fps if the flight data recorder was disabled 2021-01-13 16:49:58.377 INFO TACVIEW.DLL: DCS World simulation is taking 85.3% of CPU 2021-01-13 16:49:58.377 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.7% of CPU 2021-01-13 16:49:58.377 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 16:59:58.391 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 16:59:58.391 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 76.7fps if the flight data recorder was disabled 2021-01-13 16:59:58.391 INFO TACVIEW.DLL: DCS World simulation is taking 85.2% of CPU 2021-01-13 16:59:58.391 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.8% of CPU 2021-01-13 16:59:58.391 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 17:09:58.396 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 17:09:58.396 INFO TACVIEW.DLL: The average frame rate of 65.5fps would have been 76.4fps if the flight data recorder was disabled 2021-01-13 17:09:58.396 INFO TACVIEW.DLL: DCS World simulation is taking 85.7% of CPU 2021-01-13 17:09:58.396 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.3% of CPU 2021-01-13 17:09:58.396 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 17:19:58.411 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 17:19:58.411 INFO TACVIEW.DLL: The average frame rate of 65.2fps would have been 76.1fps if the flight data recorder was disabled 2021-01-13 17:19:58.411 INFO TACVIEW.DLL: DCS World simulation is taking 85.7% of CPU 2021-01-13 17:19:58.411 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.3% of CPU 2021-01-13 17:19:58.411 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 17:29:58.426 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 17:29:58.426 INFO TACVIEW.DLL: The average frame rate of 64.9fps would have been 75.2fps if the flight data recorder was disabled 2021-01-13 17:29:58.426 INFO TACVIEW.DLL: DCS World simulation is taking 86.3% of CPU 2021-01-13 17:29:58.426 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.7% of CPU 2021-01-13 17:29:58.426 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 17:39:58.438 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 17:39:58.438 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 75.5fps if the flight data recorder was disabled 2021-01-13 17:39:58.438 INFO TACVIEW.DLL: DCS World simulation is taking 86.1% of CPU 2021-01-13 17:39:58.438 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.9% of CPU 2021-01-13 17:39:58.438 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 17:49:58.451 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 17:49:58.451 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 75.6fps if the flight data recorder was disabled 2021-01-13 17:49:58.451 INFO TACVIEW.DLL: DCS World simulation is taking 86.1% of CPU 2021-01-13 17:49:58.451 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.9% of CPU 2021-01-13 17:49:58.451 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 17:59:58.462 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 17:59:58.462 INFO TACVIEW.DLL: The average frame rate of 65.7fps would have been 76.5fps if the flight data recorder was disabled 2021-01-13 17:59:58.462 INFO TACVIEW.DLL: DCS World simulation is taking 85.9% of CPU 2021-01-13 17:59:58.462 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.1% of CPU 2021-01-13 17:59:58.462 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 18:09:58.474 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 18:09:58.474 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 75.5fps if the flight data recorder was disabled 2021-01-13 18:09:58.474 INFO TACVIEW.DLL: DCS World simulation is taking 86.2% of CPU 2021-01-13 18:09:58.474 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.8% of CPU 2021-01-13 18:09:58.474 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 18:19:58.494 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 18:19:58.494 INFO TACVIEW.DLL: The average frame rate of 65.6fps would have been 76.7fps if the flight data recorder was disabled 2021-01-13 18:19:58.494 INFO TACVIEW.DLL: DCS World simulation is taking 85.5% of CPU 2021-01-13 18:19:58.494 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.5% of CPU 2021-01-13 18:19:58.494 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 18:29:58.508 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 18:29:58.508 INFO TACVIEW.DLL: The average frame rate of 65.2fps would have been 75.8fps if the flight data recorder was disabled 2021-01-13 18:29:58.508 INFO TACVIEW.DLL: DCS World simulation is taking 86.0% of CPU 2021-01-13 18:29:58.508 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.0% of CPU 2021-01-13 18:29:58.508 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 18:39:58.524 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 18:39:58.524 INFO TACVIEW.DLL: The average frame rate of 65.2fps would have been 75.7fps if the flight data recorder was disabled 2021-01-13 18:39:58.524 INFO TACVIEW.DLL: DCS World simulation is taking 86.0% of CPU 2021-01-13 18:39:58.524 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.0% of CPU 2021-01-13 18:39:58.524 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 18:49:58.526 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 18:49:58.526 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 75.9fps if the flight data recorder was disabled 2021-01-13 18:49:58.526 INFO TACVIEW.DLL: DCS World simulation is taking 85.9% of CPU 2021-01-13 18:49:58.526 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.2% of CPU 2021-01-13 18:49:58.526 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 18:59:58.532 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 18:59:58.532 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 75.7fps if the flight data recorder was disabled 2021-01-13 18:59:58.532 INFO TACVIEW.DLL: DCS World simulation is taking 86.0% of CPU 2021-01-13 18:59:58.532 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.0% of CPU 2021-01-13 18:59:58.532 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 19:09:58.536 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 19:09:58.536 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 75.7fps if the flight data recorder was disabled 2021-01-13 19:09:58.536 INFO TACVIEW.DLL: DCS World simulation is taking 86.0% of CPU 2021-01-13 19:09:58.536 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.0% of CPU 2021-01-13 19:09:58.536 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 19:19:58.549 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 19:19:58.549 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 76.0fps if the flight data recorder was disabled 2021-01-13 19:19:58.549 INFO TACVIEW.DLL: DCS World simulation is taking 85.7% of CPU 2021-01-13 19:19:58.549 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 13.3% of CPU 2021-01-13 19:19:58.549 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 19:29:58.552 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 19:29:58.553 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 75.2fps if the flight data recorder was disabled 2021-01-13 19:29:58.553 INFO TACVIEW.DLL: DCS World simulation is taking 86.4% of CPU 2021-01-13 19:29:58.553 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.6% of CPU 2021-01-13 19:29:58.553 INFO TACVIEW.DLL: Tacview recorder is taking 1.0% of CPU 2021-01-13 19:39:58.553 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 19:39:58.553 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 75.0fps if the flight data recorder was disabled 2021-01-13 19:39:58.553 INFO TACVIEW.DLL: DCS World simulation is taking 86.6% of CPU 2021-01-13 19:39:58.553 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.5% of CPU 2021-01-13 19:39:58.553 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 19:49:58.559 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 19:49:58.559 INFO TACVIEW.DLL: The average frame rate of 64.9fps would have been 74.8fps if the flight data recorder was disabled 2021-01-13 19:49:58.559 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 19:49:58.559 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.2% of CPU 2021-01-13 19:49:58.559 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 19:59:58.572 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 19:59:58.572 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 74.7fps if the flight data recorder was disabled 2021-01-13 19:59:58.572 INFO TACVIEW.DLL: DCS World simulation is taking 87.4% of CPU 2021-01-13 19:59:58.572 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.7% of CPU 2021-01-13 19:59:58.572 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 20:09:58.595 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 20:09:58.595 INFO TACVIEW.DLL: The average frame rate of 65.4fps would have been 75.4fps if the flight data recorder was disabled 2021-01-13 20:09:58.595 INFO TACVIEW.DLL: DCS World simulation is taking 86.7% of CPU 2021-01-13 20:09:58.595 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.3% of CPU 2021-01-13 20:09:58.595 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 20:19:58.611 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 20:19:58.611 INFO TACVIEW.DLL: The average frame rate of 65.5fps would have been 75.5fps if the flight data recorder was disabled 2021-01-13 20:19:58.611 INFO TACVIEW.DLL: DCS World simulation is taking 86.7% of CPU 2021-01-13 20:19:58.611 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.3% of CPU 2021-01-13 20:19:58.611 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 20:29:58.614 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 20:29:58.614 INFO TACVIEW.DLL: The average frame rate of 64.9fps would have been 74.5fps if the flight data recorder was disabled 2021-01-13 20:29:58.614 INFO TACVIEW.DLL: DCS World simulation is taking 87.1% of CPU 2021-01-13 20:29:58.614 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.0% of CPU 2021-01-13 20:29:58.614 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 20:39:58.639 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 20:39:58.639 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 74.7fps if the flight data recorder was disabled 2021-01-13 20:39:58.639 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 20:39:58.639 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.2% of CPU 2021-01-13 20:39:58.639 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 20:49:58.640 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 20:49:58.640 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 74.5fps if the flight data recorder was disabled 2021-01-13 20:49:58.640 INFO TACVIEW.DLL: DCS World simulation is taking 87.2% of CPU 2021-01-13 20:49:58.640 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.9% of CPU 2021-01-13 20:49:58.640 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 20:59:58.643 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 20:59:58.643 INFO TACVIEW.DLL: The average frame rate of 64.9fps would have been 74.8fps if the flight data recorder was disabled 2021-01-13 20:59:58.643 INFO TACVIEW.DLL: DCS World simulation is taking 86.8% of CPU 2021-01-13 20:59:58.643 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.3% of CPU 2021-01-13 20:59:58.643 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 21:09:58.650 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 21:09:58.650 INFO TACVIEW.DLL: The average frame rate of 65.1fps would have been 75.2fps if the flight data recorder was disabled 2021-01-13 21:09:58.650 INFO TACVIEW.DLL: DCS World simulation is taking 86.6% of CPU 2021-01-13 21:09:58.650 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.5% of CPU 2021-01-13 21:09:58.650 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 21:19:58.665 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 21:19:58.665 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 74.9fps if the flight data recorder was disabled 2021-01-13 21:19:58.665 INFO TACVIEW.DLL: DCS World simulation is taking 86.7% of CPU 2021-01-13 21:19:58.665 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.4% of CPU 2021-01-13 21:19:58.665 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 21:29:58.670 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 21:29:58.670 INFO TACVIEW.DLL: The average frame rate of 65.3fps would have been 75.5fps if the flight data recorder was disabled 2021-01-13 21:29:58.670 INFO TACVIEW.DLL: DCS World simulation is taking 86.5% of CPU 2021-01-13 21:29:58.670 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.5% of CPU 2021-01-13 21:29:58.670 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 21:39:58.670 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 21:39:58.670 INFO TACVIEW.DLL: The average frame rate of 65.4fps would have been 75.0fps if the flight data recorder was disabled 2021-01-13 21:39:58.670 INFO TACVIEW.DLL: DCS World simulation is taking 87.2% of CPU 2021-01-13 21:39:58.670 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.9% of CPU 2021-01-13 21:39:58.670 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 21:49:58.673 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 21:49:58.673 INFO TACVIEW.DLL: The average frame rate of 64.9fps would have been 74.8fps if the flight data recorder was disabled 2021-01-13 21:49:58.673 INFO TACVIEW.DLL: DCS World simulation is taking 86.8% of CPU 2021-01-13 21:49:58.673 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.3% of CPU 2021-01-13 21:49:58.673 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 21:59:58.685 INFO TACVIEW.DLL: During the last 600.0s an average of 66 units objects and 0 ballistic objects have been active per frame 2021-01-13 21:59:58.685 INFO TACVIEW.DLL: The average frame rate of 65.0fps would have been 75.1fps if the flight data recorder was disabled 2021-01-13 21:59:58.685 INFO TACVIEW.DLL: DCS World simulation is taking 86.6% of CPU 2021-01-13 21:59:58.685 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.5% of CPU 2021-01-13 21:59:58.685 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 22:07:22.076 INFO Scripting: event:type=land,place=Fujairah Intl,t=69444.101,placeDisplayName=Fujairah Intl,initiatorMissionID=36, 2021-01-13 22:09:58.685 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 22:09:58.685 INFO TACVIEW.DLL: The average frame rate of 64.8fps would have been 74.4fps if the flight data recorder was disabled 2021-01-13 22:09:58.685 INFO TACVIEW.DLL: DCS World simulation is taking 87.1% of CPU 2021-01-13 22:09:58.685 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.0% of CPU 2021-01-13 22:09:58.685 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 22:19:58.701 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 22:19:58.701 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 73.2fps if the flight data recorder was disabled 2021-01-13 22:19:58.701 INFO TACVIEW.DLL: DCS World simulation is taking 87.5% of CPU 2021-01-13 22:19:58.701 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.6% of CPU 2021-01-13 22:19:58.701 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 22:29:58.711 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 22:29:58.711 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 73.3fps if the flight data recorder was disabled 2021-01-13 22:29:58.711 INFO TACVIEW.DLL: DCS World simulation is taking 87.2% of CPU 2021-01-13 22:29:58.711 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.9% of CPU 2021-01-13 22:29:58.711 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 22:39:58.725 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 22:39:58.725 INFO TACVIEW.DLL: The average frame rate of 64.6fps would have been 74.4fps if the flight data recorder was disabled 2021-01-13 22:39:58.725 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 22:39:58.725 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.2% of CPU 2021-01-13 22:39:58.725 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 22:49:58.739 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 22:49:58.739 INFO TACVIEW.DLL: The average frame rate of 64.1fps would have been 74.0fps if the flight data recorder was disabled 2021-01-13 22:49:58.739 INFO TACVIEW.DLL: DCS World simulation is taking 86.6% of CPU 2021-01-13 22:49:58.739 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.4% of CPU 2021-01-13 22:49:58.739 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 22:59:58.751 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 22:59:58.751 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 73.5fps if the flight data recorder was disabled 2021-01-13 22:59:58.751 INFO TACVIEW.DLL: DCS World simulation is taking 87.1% of CPU 2021-01-13 22:59:58.751 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.0% of CPU 2021-01-13 22:59:58.751 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 23:09:58.755 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 23:09:58.755 INFO TACVIEW.DLL: The average frame rate of 64.1fps would have been 73.6fps if the flight data recorder was disabled 2021-01-13 23:09:58.755 INFO TACVIEW.DLL: DCS World simulation is taking 87.1% of CPU 2021-01-13 23:09:58.755 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.0% of CPU 2021-01-13 23:09:58.755 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 23:19:58.767 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 23:19:58.767 INFO TACVIEW.DLL: The average frame rate of 64.7fps would have been 74.4fps if the flight data recorder was disabled 2021-01-13 23:19:58.767 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 23:19:58.767 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.2% of CPU 2021-01-13 23:19:58.767 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 23:29:58.768 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 23:29:58.769 INFO TACVIEW.DLL: The average frame rate of 64.1fps would have been 73.8fps if the flight data recorder was disabled 2021-01-13 23:29:58.769 INFO TACVIEW.DLL: DCS World simulation is taking 86.9% of CPU 2021-01-13 23:29:58.769 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 12.2% of CPU 2021-01-13 23:29:58.769 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 23:39:58.775 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 23:39:58.775 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 73.2fps if the flight data recorder was disabled 2021-01-13 23:39:58.775 INFO TACVIEW.DLL: DCS World simulation is taking 87.4% of CPU 2021-01-13 23:39:58.775 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.7% of CPU 2021-01-13 23:39:58.775 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 23:49:58.785 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 23:49:58.785 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 73.1fps if the flight data recorder was disabled 2021-01-13 23:49:58.785 INFO TACVIEW.DLL: DCS World simulation is taking 87.6% of CPU 2021-01-13 23:49:58.785 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.5% of CPU 2021-01-13 23:49:58.785 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-13 23:59:58.787 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-13 23:59:58.787 INFO TACVIEW.DLL: The average frame rate of 64.6fps would have been 73.4fps if the flight data recorder was disabled 2021-01-13 23:59:58.787 INFO TACVIEW.DLL: DCS World simulation is taking 88.1% of CPU 2021-01-13 23:59:58.787 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.1% of CPU 2021-01-13 23:59:58.787 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 00:09:58.791 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 00:09:58.791 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.9fps if the flight data recorder was disabled 2021-01-14 00:09:58.791 INFO TACVIEW.DLL: DCS World simulation is taking 87.8% of CPU 2021-01-14 00:09:58.791 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.3% of CPU 2021-01-14 00:09:58.791 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 00:19:58.801 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 00:19:58.801 INFO TACVIEW.DLL: The average frame rate of 64.6fps would have been 73.9fps if the flight data recorder was disabled 2021-01-14 00:19:58.801 INFO TACVIEW.DLL: DCS World simulation is taking 87.5% of CPU 2021-01-14 00:19:58.801 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.6% of CPU 2021-01-14 00:19:58.801 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 00:29:58.809 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 00:29:58.809 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.5fps if the flight data recorder was disabled 2021-01-14 00:29:58.809 INFO TACVIEW.DLL: DCS World simulation is taking 88.2% of CPU 2021-01-14 00:29:58.809 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.0% of CPU 2021-01-14 00:29:58.809 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 00:39:58.813 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 00:39:58.813 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.9fps if the flight data recorder was disabled 2021-01-14 00:39:58.813 INFO TACVIEW.DLL: DCS World simulation is taking 87.8% of CPU 2021-01-14 00:39:58.813 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.3% of CPU 2021-01-14 00:39:58.813 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 00:49:58.826 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 00:49:58.826 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.9fps if the flight data recorder was disabled 2021-01-14 00:49:58.826 INFO TACVIEW.DLL: DCS World simulation is taking 87.8% of CPU 2021-01-14 00:49:58.826 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.4% of CPU 2021-01-14 00:49:58.826 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 00:59:58.838 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 00:59:58.838 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.6fps if the flight data recorder was disabled 2021-01-14 00:59:58.838 INFO TACVIEW.DLL: DCS World simulation is taking 88.1% of CPU 2021-01-14 00:59:58.838 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.0% of CPU 2021-01-14 00:59:58.838 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 01:09:58.851 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 01:09:58.851 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 73.4fps if the flight data recorder was disabled 2021-01-14 01:09:58.851 INFO TACVIEW.DLL: DCS World simulation is taking 87.3% of CPU 2021-01-14 01:09:58.851 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.8% of CPU 2021-01-14 01:09:58.851 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 01:19:58.862 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 01:19:58.862 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.6fps if the flight data recorder was disabled 2021-01-14 01:19:58.862 INFO TACVIEW.DLL: DCS World simulation is taking 88.1% of CPU 2021-01-14 01:19:58.862 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.0% of CPU 2021-01-14 01:19:58.862 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 01:29:58.864 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 01:29:58.864 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.3fps if the flight data recorder was disabled 2021-01-14 01:29:58.864 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 01:29:58.864 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.7% of CPU 2021-01-14 01:29:58.864 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 01:39:58.871 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 01:39:58.871 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.8fps if the flight data recorder was disabled 2021-01-14 01:39:58.871 INFO TACVIEW.DLL: DCS World simulation is taking 88.0% of CPU 2021-01-14 01:39:58.871 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.1% of CPU 2021-01-14 01:39:58.871 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 01:49:58.878 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 01:49:58.878 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 71.9fps if the flight data recorder was disabled 2021-01-14 01:49:58.878 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 01:49:58.878 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.4% of CPU 2021-01-14 01:49:58.878 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 01:59:58.881 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 01:59:58.881 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.6fps if the flight data recorder was disabled 2021-01-14 01:59:58.881 INFO TACVIEW.DLL: DCS World simulation is taking 88.2% of CPU 2021-01-14 01:59:58.881 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.9% of CPU 2021-01-14 01:59:58.881 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 02:09:58.895 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 02:09:58.895 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.3fps if the flight data recorder was disabled 2021-01-14 02:09:58.895 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 02:09:58.895 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.7% of CPU 2021-01-14 02:09:58.895 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 02:19:58.911 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 02:19:58.911 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.0fps if the flight data recorder was disabled 2021-01-14 02:19:58.911 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 02:19:58.911 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.4% of CPU 2021-01-14 02:19:58.911 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 02:29:58.924 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 02:29:58.924 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.4fps if the flight data recorder was disabled 2021-01-14 02:29:58.924 INFO TACVIEW.DLL: DCS World simulation is taking 88.2% of CPU 2021-01-14 02:29:58.924 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.9% of CPU 2021-01-14 02:29:58.924 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 02:39:58.925 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 02:39:58.925 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.7fps if the flight data recorder was disabled 2021-01-14 02:39:58.925 INFO TACVIEW.DLL: DCS World simulation is taking 88.0% of CPU 2021-01-14 02:39:58.925 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.1% of CPU 2021-01-14 02:39:58.925 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 02:49:58.934 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 02:49:58.934 INFO TACVIEW.DLL: The average frame rate of 64.6fps would have been 72.9fps if the flight data recorder was disabled 2021-01-14 02:49:58.934 INFO TACVIEW.DLL: DCS World simulation is taking 88.7% of CPU 2021-01-14 02:49:58.934 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.5% of CPU 2021-01-14 02:49:58.934 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 02:59:58.941 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 02:59:58.941 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.4fps if the flight data recorder was disabled 2021-01-14 02:59:58.941 INFO TACVIEW.DLL: DCS World simulation is taking 88.3% of CPU 2021-01-14 02:59:58.941 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.9% of CPU 2021-01-14 02:59:58.941 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 03:09:58.943 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 03:09:58.943 INFO TACVIEW.DLL: The average frame rate of 64.7fps would have been 72.9fps if the flight data recorder was disabled 2021-01-14 03:09:58.943 INFO TACVIEW.DLL: DCS World simulation is taking 88.7% of CPU 2021-01-14 03:09:58.943 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.5% of CPU 2021-01-14 03:09:58.943 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 03:19:58.948 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 03:19:58.948 INFO TACVIEW.DLL: The average frame rate of 64.1fps would have been 72.4fps if the flight data recorder was disabled 2021-01-14 03:19:58.948 INFO TACVIEW.DLL: DCS World simulation is taking 88.6% of CPU 2021-01-14 03:19:58.948 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.6% of CPU 2021-01-14 03:19:58.948 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 03:29:58.959 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 03:29:58.959 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 71.2fps if the flight data recorder was disabled 2021-01-14 03:29:58.959 INFO TACVIEW.DLL: DCS World simulation is taking 89.8% of CPU 2021-01-14 03:29:58.959 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 9.5% of CPU 2021-01-14 03:29:58.959 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 03:39:58.963 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 03:39:58.963 INFO TACVIEW.DLL: The average frame rate of 64.2fps would have been 73.2fps if the flight data recorder was disabled 2021-01-14 03:39:58.963 INFO TACVIEW.DLL: DCS World simulation is taking 87.8% of CPU 2021-01-14 03:39:58.963 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.4% of CPU 2021-01-14 03:39:58.963 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 03:49:58.966 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 03:49:58.966 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 71.3fps if the flight data recorder was disabled 2021-01-14 03:49:58.966 INFO TACVIEW.DLL: DCS World simulation is taking 89.5% of CPU 2021-01-14 03:49:58.966 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 9.7% of CPU 2021-01-14 03:49:58.966 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 03:59:58.975 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 03:59:58.975 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.0fps if the flight data recorder was disabled 2021-01-14 03:59:58.975 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 03:59:58.975 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.4% of CPU 2021-01-14 03:59:58.975 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 04:09:58.987 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 04:09:58.987 INFO TACVIEW.DLL: The average frame rate of 64.1fps would have been 73.0fps if the flight data recorder was disabled 2021-01-14 04:09:58.987 INFO TACVIEW.DLL: DCS World simulation is taking 87.8% of CPU 2021-01-14 04:09:58.987 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.3% of CPU 2021-01-14 04:09:58.987 INFO TACVIEW.DLL: Tacview recorder is taking 0.9% of CPU 2021-01-14 04:19:58.992 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 04:19:58.992 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.3fps if the flight data recorder was disabled 2021-01-14 04:19:58.992 INFO TACVIEW.DLL: DCS World simulation is taking 88.6% of CPU 2021-01-14 04:19:58.992 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.6% of CPU 2021-01-14 04:19:58.992 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 04:29:59.003 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 04:29:59.003 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.0fps if the flight data recorder was disabled 2021-01-14 04:29:59.003 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 04:29:59.003 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.4% of CPU 2021-01-14 04:29:59.003 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 04:39:59.018 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 04:39:59.018 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.3fps if the flight data recorder was disabled 2021-01-14 04:39:59.018 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 04:39:59.018 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.7% of CPU 2021-01-14 04:39:59.018 INFO TACVIEW.DLL: Tacview recorder is taking 0.8% of CPU 2021-01-14 04:43:31.701 INFO EDCORE: signal caught: 'Abnormal termination' 2021-01-14 04:43:31.701 INFO EDCORE: try to write dump information 2021-01-14 04:43:31.707 INFO EDCORE: # -------------- 20210114-044331 -------------- 2021-01-14 04:43:31.710 INFO EDCORE: DCS/2.5.6.59625 (x86_64; Windows NT 10.0.17763) 2021-01-14 04:43:31.714 INFO EDCORE: C:\Windows\System32\KERNELBASE.dll 2021-01-14 04:43:31.716 INFO EDCORE: # 00000000 STATUS_SUCCESS at 28C296C9 00:00000000 2021-01-14 04:43:31.720 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server;D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Adm034Naop86frh3sfwd' 2021-01-14 04:43:31.723 INFO EDCORE: OS-Version: 10.0.17763 () 0x110-0x3 2021-01-14 04:43:32.302 INFO EDCORE: 0x00000000000396C9 (KERNELBASE): RaiseException + 0x69 2021-01-14 04:43:32.315 INFO EDCORE: 0x00000000000BF717 (edCore): ed::core::InitVFS::~InitVFS + 0x6B7 2021-01-14 04:43:32.319 INFO EDCORE: 0x000000000006D88D (ucrtbase): raise + 0x1DD 2021-01-14 04:43:32.326 INFO EDCORE: 0x000000000006E761 (ucrtbase): abort + 0x31 2021-01-14 04:43:32.330 INFO EDCORE: 0x000000000006DE5F (ucrtbase): terminate + 0x1F 2021-01-14 04:43:32.334 INFO EDCORE: 0x0000000000002AAC (VCRUNTIME140): is_exception_typeof + 0x80C 2021-01-14 04:43:32.338 INFO EDCORE: 0x000000000000312F (VCRUNTIME140): is_exception_typeof + 0xE8F 2021-01-14 04:43:32.344 INFO EDCORE: 0x000000000000C021 (VCRUNTIME140): _CxxFrameHandler3 + 0x71 2021-01-14 04:43:32.348 INFO EDCORE: 0x00000000000A41BF (ntdll): _chkstk + 0x11F 2021-01-14 04:43:32.352 INFO EDCORE: 0x0000000000004BEF (ntdll): RtlWalkFrameChain + 0x14BF 2021-01-14 04:43:32.356 INFO EDCORE: 0x00000000000089E6 (ntdll): RtlRaiseException + 0x316 2021-01-14 04:43:32.360 INFO EDCORE: 0x00000000000396C9 (KERNELBASE): RaiseException + 0x69 2021-01-14 04:43:32.364 INFO EDCORE: 0x0000000000004890 (VCRUNTIME140): CxxThrowException + 0x90 2021-01-14 04:43:32.368 INFO EDCORE: 0x000000000001317E (MSVCP140): std::_Throw_Cpp_error + 0x4E 2021-01-14 04:43:32.373 INFO EDCORE: 0x0000000000059986 (edCaptoGlove): ed_module_release + 0x565A6 2021-01-14 04:43:32.377 INFO EDCORE: 0x0000000000058C11 (edCaptoGlove): ed_module_release + 0x55831 2021-01-14 04:43:32.381 INFO EDCORE: 0x00000000000596AA (edCaptoGlove): ed_module_release + 0x562CA 2021-01-14 04:43:32.387 INFO EDCORE: 0x0000000000059A9C (edCaptoGlove): ed_module_release + 0x566BC 2021-01-14 04:43:32.391 INFO EDCORE: 0x00000000000590BE (edCaptoGlove): ed_module_release + 0x55CDE 2021-01-14 04:43:32.398 INFO EDCORE: 0x000000000002268A (ucrtbase): o_exp + 0x5A 2021-01-14 04:43:32.402 INFO EDCORE: 0x0000000000017974 (KERNEL32): BaseThreadInitThunk + 0x14 2021-01-14 04:43:32.408 INFO EDCORE: 0x000000000005A0B1 (ntdll): RtlUserThreadStart + 0x21 2021-01-14 04:43:49.732 INFO EDCORE: Minidump created. 2021-01-14 04:43:49.743 INFO DCS: enumerating loaded modules 2021-01-14 04:43:49.743 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\DCS.exe, 17868288 bytes, created 9:1:2021-20.37.55, written 9:1:2021-20.37.55, accessed 9:1:2021-20.37.55 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\SYSTEM32\ntdll.dll, 1993240 bytes, created 12:1:2021-11.43.52, written 12:1:2021-11.43.52, accessed 12:1:2021-11.43.52 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\System32\KERNEL32.DLL, 725696 bytes, created 8:8:2019-14.49.31, written 8:8:2019-14.49.31, accessed 8:8:2019-14.49.31 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\System32\KERNELBASE.dll, 2707016 bytes, created 12:1:2021-11.43.51, written 12:1:2021-11.43.51, accessed 12:1:2021-11.43.51 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\SYSTEM32\apphelp.dll, 553984 bytes, created 9:1:2021-20.17.56, written 9:1:2021-20.17.56, accessed 9:1:2021-20.17.56 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\SYSTEM32\AcGenral.DLL, 350208 bytes, created 10:2:2020-11.13.2, written 10:2:2020-11.13.2, accessed 10:2:2020-11.13.2 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\System32\msvcrt.dll, 638376 bytes, created 8:8:2019-14.49.33, written 8:8:2019-14.49.33, accessed 8:8:2019-14.49.33 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\System32\sechost.dll, 642040 bytes, created 12:1:2021-11.43.52, written 12:1:2021-11.43.52, accessed 12:1:2021-11.43.52 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\System32\RPCRT4.dll, 1180264 bytes, created 12:1:2021-11.43.51, written 12:1:2021-11.43.51, accessed 12:1:2021-11.43.52 2021-01-14 04:43:49.743 INFO DCS: C:\Windows\System32\SHLWAPI.dll, 329512 bytes, created 15:9:2018-7.12.42, written 15:9:2018-7.12.42, accessed 15:9:2018-7.12.42 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\combase.dll, 3339192 bytes, created 12:1:2021-11.43.46, written 12:1:2021-11.43.46, accessed 12:1:2021-11.43.46 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\ucrtbase.dll, 1024144 bytes, created 9:1:2021-20.17.37, written 9:1:2021-20.17.37, accessed 9:1:2021-20.17.37 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\bcryptPrimitives.dll, 519584 bytes, created 12:1:2021-11.43.52, written 12:1:2021-11.43.52, accessed 12:1:2021-11.43.52 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\GDI32.dll, 157040 bytes, created 12:1:2021-11.43.49, written 12:1:2021-11.43.49, accessed 12:1:2021-11.43.49 2021-01-14 04:43:49.744 ERROR NET: HTTP request https://www.digitalcombatsimulator.com/gameapi/stats/dcs_world/?cid=FFC8FC62E78EFE4F654201CF13EB1A5D&uid=6c239d1756d85cb38054bad2b59b2b8a&an=DCS%2Fopenbeta&av=2.5.6.59625&ua=DCS%2F2.5.6.59625+%28x86_64%3B+Windows+NT+10.0.17763%29&t=exception&dp=KERNELBASE.dll&exd=STATUS_SUCCESS&exf=1 failed with error 6: Couldn't resolve host name 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\gdi32full.dll, 1676040 bytes, created 12:1:2021-11.43.52, written 12:1:2021-11.43.52, accessed 12:1:2021-11.43.52 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\msvcp_win.dll, 646632 bytes, created 12:3:2019-6.29.44, written 12:3:2019-6.29.44, accessed 12:3:2019-6.29.44 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\USER32.dll, 1668288 bytes, created 12:1:2021-11.43.49, written 12:1:2021-11.43.49, accessed 12:1:2021-11.43.49 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\win32u.dll, 125704 bytes, created 15:9:2018-7.12.16, written 15:9:2018-7.12.16, accessed 15:9:2018-7.12.16 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\ole32.dll, 1398168 bytes, created 9:1:2021-20.17.56, written 9:1:2021-20.17.56, accessed 9:1:2021-20.17.56 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\advapi32.dll, 659520 bytes, created 9:1:2021-20.17.42, written 9:1:2021-20.17.42, accessed 9:1:2021-20.17.42 2021-01-14 04:43:49.744 INFO DCS: C:\Windows\System32\SHELL32.dll, 22154200 bytes, created 9:1:2021-20.17.53, written 9:1:2021-20.17.53, accessed 9:1:2021-20.17.53 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\cfgmgr32.dll, 293344 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\shcore.dll, 682792 bytes, created 9:1:2021-20.17.37, written 9:1:2021-20.17.37, accessed 9:1:2021-20.17.37 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\windows.storage.dll, 7720664 bytes, created 9:1:2021-20.17.37, written 9:1:2021-20.17.37, accessed 9:1:2021-20.17.37 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\profapi.dll, 132480 bytes, created 9:1:2021-20.17.58, written 9:1:2021-20.17.58, accessed 9:1:2021-20.17.58 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\powrprof.dll, 369808 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\kernel.appcore.dll, 58880 bytes, created 15:9:2018-7.12.11, written 15:9:2018-7.12.11, accessed 15:9:2018-7.12.11 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\cryptsp.dll, 80112 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\SYSTEM32\USERENV.dll, 153960 bytes, created 9:1:2021-20.17.37, written 9:1:2021-20.17.37, accessed 9:1:2021-20.17.37 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\SYSTEM32\MPR.dll, 98664 bytes, created 8:8:2019-14.48.57, written 8:8:2019-14.48.57, accessed 8:8:2019-14.48.57 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\SYSTEM32\SspiCli.dll, 178208 bytes, created 9:1:2021-20.17.59, written 9:1:2021-20.17.59, accessed 9:1:2021-20.17.59 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\IMM32.DLL, 177176 bytes, created 10:2:2020-11.12.31, written 10:2:2020-11.12.31, accessed 10:2:2020-11.12.31 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\WS2_32.dll, 434952 bytes, created 10:2:2020-11.12.29, written 10:2:2020-11.12.29, accessed 10:2:2020-11.12.29 2021-01-14 04:43:49.745 INFO DCS: C:\Windows\System32\WLDAP32.dll, 367104 bytes, created 10:2:2020-11.11.41, written 10:2:2020-11.11.41, accessed 10:2:2020-11.11.41 2021-01-14 04:43:49.746 INFO DCS: C:\Windows\System32\CRYPT32.dll, 1936520 bytes, created 10:2:2020-11.11.43, written 10:2:2020-11.11.43, accessed 10:2:2020-11.11.43 2021-01-14 04:43:49.746 INFO DCS: C:\Windows\System32\MSASN1.dll, 63552 bytes, created 15:9:2018-7.12.25, written 15:9:2018-7.12.25, accessed 15:9:2018-7.12.25 2021-01-14 04:43:49.746 INFO DCS: C:\Windows\System32\WINTRUST.dll, 355888 bytes, created 12:1:2021-11.43.46, written 12:1:2021-11.43.46, accessed 12:1:2021-11.43.46 2021-01-14 04:43:49.746 INFO DCS: C:\Windows\System32\imagehlp.dll, 106896 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.746 INFO DCS: C:\Windows\System32\OLEAUT32.dll, 795368 bytes, created 9:1:2021-20.17.37, written 9:1:2021-20.17.37, accessed 9:1:2021-20.17.37 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Terrain.dll, 299008 bytes, created 9:1:2021-20.36.42, written 9:1:2021-20.36.42, accessed 9:1:2021-20.36.42 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\edObjects.dll, 264704 bytes, created 9:1:2021-20.36.43, written 9:1:2021-20.36.43, accessed 9:1:2021-20.36.43 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\edCore.dll, 4797952 bytes, created 9:1:2021-20.37.28, written 9:1:2021-20.37.28, accessed 9:1:2021-20.37.28 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Inter.dll, 91648 bytes, created 9:1:2021-20.36.37, written 9:1:2021-20.36.37, accessed 9:1:2021-20.36.37 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\WorldGeneral.dll, 5148672 bytes, created 9:1:2021-20.37.29, written 9:1:2021-20.37.29, accessed 9:1:2021-20.37.29 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Flight.dll, 4750848 bytes, created 9:1:2021-20.37.28, written 9:1:2021-20.37.28, accessed 9:1:2021-20.37.28 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\FMBase.dll, 1104896 bytes, created 9:1:2021-20.36.52, written 9:1:2021-20.36.52, accessed 9:1:2021-20.36.52 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\GraphicsCore.dll, 509440 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\GraphicsVista.dll, 399872 bytes, created 9:1:2021-20.36.45, written 9:1:2021-20.36.45, accessed 9:1:2021-20.36.45 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\enlight.dll, 160256 bytes, created 9:1:2021-20.36.41, written 9:1:2021-20.36.41, accessed 9:1:2021-20.36.41 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\wRadio.dll, 653824 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Input.dll, 623616 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Weapons.dll, 1669120 bytes, created 9:1:2021-20.36.55, written 9:1:2021-20.36.55, accessed 9:1:2021-20.36.55 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\zlib.dll, 135680 bytes, created 9:1:2021-20.36.40, written 9:1:2021-20.36.40, accessed 9:1:2021-20.36.40 2021-01-14 04:43:49.746 INFO DCS: C:\Windows\SYSTEM32\IPHLPAPI.DLL, 241944 bytes, created 8:8:2019-14.48.55, written 8:8:2019-14.48.55, accessed 8:8:2019-14.48.55 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\lua.dll, 262656 bytes, created 9:1:2021-20.36.42, written 9:1:2021-20.36.42, accessed 9:1:2021-20.36.42 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\WeaponsBase.dll, 681472 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\ImGui.dll, 612352 bytes, created 9:1:2021-20.36.49, written 9:1:2021-20.36.49, accessed 9:1:2021-20.36.49 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Space.dll, 1512960 bytes, created 9:1:2021-20.36.58, written 9:1:2021-20.36.58, accessed 9:1:2021-20.36.58 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\dxgui.dll, 954368 bytes, created 9:1:2021-20.36.49, written 9:1:2021-20.36.49, accessed 9:1:2021-20.36.49 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\uiBaseRenderer.dll, 85504 bytes, created 9:1:2021-20.36.37, written 9:1:2021-20.36.37, accessed 9:1:2021-20.36.37 2021-01-14 04:43:49.746 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\dxgui_win_adapter.dll, 54272 bytes, created 9:1:2021-20.36.35, written 9:1:2021-20.36.35, accessed 9:1:2021-20.36.35 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Weather.dll, 244736 bytes, created 9:1:2021-20.36.42, written 9:1:2021-20.36.42, accessed 9:1:2021-20.36.42 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\World.dll, 4098560 bytes, created 9:1:2021-20.37.26, written 9:1:2021-20.37.26, accessed 9:1:2021-20.37.26 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\renderer.dll, 101376 bytes, created 9:1:2021-20.36.37, written 9:1:2021-20.36.37, accessed 9:1:2021-20.36.37 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\metaShader.dll, 1324032 bytes, created 9:1:2021-20.36.53, written 9:1:2021-20.36.53, accessed 9:1:2021-20.36.53 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Scripting.dll, 4256256 bytes, created 9:1:2021-20.37.26, written 9:1:2021-20.37.26, accessed 9:1:2021-20.37.26 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\CockpitBase.dll, 4583936 bytes, created 9:1:2021-20.37.9, written 9:1:2021-20.37.9, accessed 9:1:2021-20.37.9 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\ed_api.dll, 10240 bytes, created 9:1:2021-20.36.31, written 9:1:2021-20.36.31, accessed 9:1:2021-20.36.31 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\JConfigurator.dll, 238592 bytes, created 9:1:2021-20.36.43, written 9:1:2021-20.36.43, accessed 9:1:2021-20.36.43 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Legacy_AFM_Su25.dll, 33280 bytes, created 9:1:2021-20.36.34, written 9:1:2021-20.36.34, accessed 9:1:2021-20.36.34 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Legacy_AFM_Base.dll, 762368 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Legacy_AFM_Su39.dll, 33280 bytes, created 9:1:2021-20.36.34, written 9:1:2021-20.36.34, accessed 9:1:2021-20.36.34 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Effects.dll, 490496 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Visualizer.dll, 2183680 bytes, created 9:1:2021-20.37.1, written 9:1:2021-20.37.1, accessed 9:1:2021-20.37.1 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\blocksim.dll, 884736 bytes, created 9:1:2021-20.36.48, written 9:1:2021-20.36.48, accessed 9:1:2021-20.36.48 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Transport.dll, 1369600 bytes, created 9:1:2021-20.36.55, written 9:1:2021-20.36.55, accessed 9:1:2021-20.36.55 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\AIFM.dll, 260608 bytes, created 9:1:2021-20.36.42, written 9:1:2021-20.36.42, accessed 9:1:2021-20.36.42 2021-01-14 04:43:49.747 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\WeaponBlocks.dll, 3032576 bytes, created 9:1:2021-20.37.2, written 9:1:2021-20.37.2, accessed 9:1:2021-20.37.2 2021-01-14 04:43:49.747 INFO DCS: D:\Program 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C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.17763.1637_none_0f5b35edaddeb893\gdiplus.dll, 1703424 bytes, created 12:1:2021-11.41.12, written 12:1:2021-11.41.12, accessed 12:1:2021-11.41.12 2021-01-14 04:43:49.747 INFO DCS: C:\Windows\SYSTEM32\NETAPI32.dll, 80600 bytes, created 15:9:2018-7.12.5, written 15:9:2018-7.12.5, accessed 15:9:2018-7.12.5 2021-01-14 04:43:49.748 INFO DCS: C:\Windows\SYSTEM32\VCRUNTIME140.dll, 86504 bytes, created 20:6:2019-1.27.12, written 20:6:2019-1.27.12, accessed 9:1:2021-20.52.33 2021-01-14 04:43:49.748 INFO DCS: C:\Windows\SYSTEM32\ncrypt.dll, 145144 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.748 INFO DCS: C:\Windows\System32\bcrypt.dll, 144152 bytes, created 12:1:2021-11.43.46, written 12:1:2021-11.43.46, accessed 12:1:2021-11.43.46 2021-01-14 04:43:49.748 INFO DCS: C:\Windows\SYSTEM32\WTSAPI32.dll, 64792 bytes, created 15:9:2018-7.12.22, written 15:9:2018-7.12.22, accessed 15:9:2018-7.12.22 2021-01-14 04:43:49.748 INFO DCS: C:\Windows\SYSTEM32\dbghelp.dll, 1903616 bytes, created 9:1:2021-20.17.39, written 9:1:2021-20.17.39, accessed 9:1:2021-20.17.40 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\rts.dll, 687104 bytes, created 9:1:2021-20.36.48, written 9:1:2021-20.36.48, accessed 9:1:2021-20.36.48 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\animator.dll, 551424 bytes, created 9:1:2021-20.36.48, written 9:1:2021-20.36.48, accessed 9:1:2021-20.36.48 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Sound.dll, 1570816 bytes, created 9:1:2021-20.36.52, written 9:1:2021-20.36.52, accessed 9:1:2021-20.36.52 2021-01-14 04:43:49.748 INFO DCS: C:\Windows\SYSTEM32\DINPUT8.dll, 220160 bytes, created 15:9:2018-7.12.42, written 15:9:2018-7.12.42, accessed 15:9:2018-7.12.42 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\freetype.dll, 789504 bytes, created 9:1:2021-20.36.50, written 9:1:2021-20.36.50, accessed 9:1:2021-20.36.50 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\D3DCOMPILER_47.dll, 4158464 bytes, created 9:1:2021-20.37.11, written 9:1:2021-20.37.11, accessed 9:1:2021-20.37.11 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\rendererUtils.dll, 263680 bytes, created 9:1:2021-20.36.43, written 9:1:2021-20.36.43, accessed 9:1:2021-20.36.43 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\ZweiBlau.dll, 122368 bytes, created 9:1:2021-20.36.39, written 9:1:2021-20.36.39, accessed 9:1:2021-20.36.39 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\IngameOverlay.dll, 125952 bytes, created 9:1:2021-20.36.38, written 9:1:2021-20.36.38, accessed 9:1:2021-20.36.38 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\offshore.dll, 951296 bytes, created 9:1:2021-20.36.53, written 9:1:2021-20.36.53, accessed 9:1:2021-20.36.53 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Effects2.dll, 903168 bytes, created 9:1:2021-20.36.50, written 9:1:2021-20.36.50, accessed 9:1:2021-20.36.50 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\PostEffects.dll, 283136 bytes, created 9:1:2021-20.36.41, written 9:1:2021-20.36.41, accessed 9:1:2021-20.36.41 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\SpaceRenderer.dll, 50688 bytes, created 9:1:2021-20.36.35, written 9:1:2021-20.36.35, accessed 9:1:2021-20.36.35 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\Pathfinder.dll, 89600 bytes, created 9:1:2021-20.36.37, written 9:1:2021-20.36.37, accessed 9:1:2021-20.36.37 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\VarjoLib.dll, 88064 bytes, created 9:1:2021-20.36.36, written 9:1:2021-20.36.36, accessed 9:1:2021-20.36.36 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\LandVehicle.dll, 101888 bytes, created 9:1:2021-20.36.37, written 9:1:2021-20.36.37, accessed 9:1:2021-20.36.37 2021-01-14 04:43:49.748 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\libsndfile-1.dll, 2311168 bytes, created 9:1:2021-20.36.52, written 9:1:2021-20.36.52, accessed 9:1:2021-20.36.52 2021-01-14 04:43:49.749 INFO DCS: C:\Windows\SYSTEM32\AVRT.dll, 30664 bytes, created 15:9:2018-7.12.2, written 15:9:2018-7.12.2, accessed 15:9:2018-7.12.2 2021-01-14 04:43:49.749 INFO DCS: C:\Windows\SYSTEM32\NTASN1.dll, 241680 bytes, created 15:9:2018-7.12.23, written 15:9:2018-7.12.23, accessed 15:9:2018-7.12.23 2021-01-14 04:43:49.749 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\openvr_api.dll, 598816 bytes, created 9:1:2021-20.36.48, written 9:1:2021-20.36.48, accessed 9:1:2021-20.36.48 2021-01-14 04:43:49.749 INFO DCS: C:\Windows\SYSTEM32\dbgcore.DLL, 155648 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.749 INFO DCS: C:\Windows\SYSTEM32\CRYPTBASE.DLL, 33832 bytes, created 15:9:2018-7.12.23, written 15:9:2018-7.12.23, accessed 15:9:2018-7.12.23 2021-01-14 04:43:49.749 INFO DCS: C:\Windows\SYSTEM32\NETUTILS.DLL, 44440 bytes, created 15:9:2018-7.12.24, written 15:9:2018-7.12.24, accessed 15:9:2018-7.12.24 2021-01-14 04:43:49.749 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\assimp-vc140-mt.dll, 7136768 bytes, created 9:1:2021-20.37.18, written 9:1:2021-20.37.18, accessed 9:1:2021-20.37.18 2021-01-14 04:43:49.749 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta 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04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\AVIMaker.dll, 89088 bytes, created 9:1:2021-20.36.36, written 9:1:2021-20.36.36, accessed 9:1:2021-20.36.36 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\ogg.dll, 25088 bytes, created 9:1:2021-20.36.34, written 9:1:2021-20.36.34, accessed 9:1:2021-20.36.34 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\vorbis.dll, 1235968 bytes, created 9:1:2021-20.36.44, written 9:1:2021-20.36.44, accessed 9:1:2021-20.36.44 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\png.dll, 230912 bytes, created 9:1:2021-20.36.42, written 9:1:2021-20.36.42, accessed 9:1:2021-20.36.42 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\theora.dll, 234496 bytes, created 9:1:2021-20.36.43, written 9:1:2021-20.36.43, accessed 9:1:2021-20.36.43 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\jpeg.dll, 163840 bytes, created 9:1:2021-20.36.40, written 9:1:2021-20.36.40, accessed 9:1:2021-20.36.41 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\NGModel.dll, 501248 bytes, created 9:1:2021-20.36.47, written 9:1:2021-20.36.47, accessed 9:1:2021-20.36.47 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\dxgui_edge_render.dll, 86528 bytes, created 9:1:2021-20.36.37, written 9:1:2021-20.36.37, accessed 9:1:2021-20.36.37 2021-01-14 04:43:49.754 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\lua-dxgui.dll, 218624 bytes, created 9:1:2021-20.36.41, written 9:1:2021-20.36.41, accessed 9:1:2021-20.36.41 2021-01-14 04:43:49.755 INFO DCS: C:\Windows\SYSTEM32\dhcpcsvc6.DLL, 68096 bytes, created 9:1:2021-20.17.37, written 9:1:2021-20.17.37, accessed 9:1:2021-20.17.37 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\lua-dxguiWin.dll, 58880 bytes, created 9:1:2021-20.36.35, written 9:1:2021-20.36.35, accessed 9:1:2021-20.36.35 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\lua-textutil.dll, 22016 bytes, created 9:1:2021-20.36.33, written 9:1:2021-20.36.33, accessed 9:1:2021-20.36.33 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\lua-terrain.dll, 57344 bytes, created 9:1:2021-20.36.36, written 9:1:2021-20.36.36, accessed 9:1:2021-20.36.36 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\lua-minizip.dll, 17408 bytes, created 9:1:2021-20.36.33, written 9:1:2021-20.36.33, accessed 9:1:2021-20.36.33 2021-01-14 04:43:49.755 INFO DCS: C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Mods\tech\Tacview\bin\tacview.dll, 1108552 bytes, created 12:1:2021-12.15.21, written 12:1:2021-12.15.21, accessed 12:1:2021-12.15.21 2021-01-14 04:43:49.755 INFO DCS: C:\Windows\system32\napinsp.dll, 68096 bytes, created 15:9:2018-7.12.7, written 15:9:2018-7.12.7, accessed 15:9:2018-7.12.7 2021-01-14 04:43:49.755 INFO DCS: C:\Windows\System32\winrnr.dll, 31232 bytes, created 15:9:2018-7.12.30, written 15:9:2018-7.12.30, accessed 15:9:2018-7.12.30 2021-01-14 04:43:49.755 INFO DCS: C:\Windows\system32\NLAapi.dll, 92160 bytes, created 12:3:2019-6.29.55, written 12:3:2019-6.29.55, accessed 12:3:2019-6.29.55 2021-01-14 04:43:49.755 INFO DCS: C:\Windows\system32\wshbth.dll, 64000 bytes, created 15:9:2018-7.12.15, written 15:9:2018-7.12.15, accessed 15:9:2018-7.12.15 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\edterrain4.dll, 5430784 bytes, created 9:1:2021-20.37.30, written 9:1:2021-20.37.30, accessed 9:1:2021-20.37.30 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\edterrainCore.dll, 22016 bytes, created 9:1:2021-20.36.33, written 9:1:2021-20.36.33, accessed 9:1:2021-20.36.33 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\edterrainExtra4.dll, 402944 bytes, created 9:1:2021-20.36.44, written 9:1:2021-20.36.44, accessed 9:1:2021-20.36.44 2021-01-14 04:43:49.755 INFO DCS: D:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\bin\geographiclib.dll, 727040 bytes, created 9:1:2021-20.36.48, written 9:1:2021-20.36.48, accessed 9:1:2021-20.36.48 2021-01-14 04:43:49.755 INFO DCS: C:\Windows\SYSTEM32\WINSTA.dll, 341392 bytes, created 10:2:2020-11.12.27, written 10:2:2020-11.12.27, accessed 10:2:2020-11.12.27 2021-01-14 04:43:49.755 INFO DCS: try to write track file 2021-01-14 04:43:49.756 INFO DCS: 'C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Logs\dcs.20210114-044331.crash' deleted successfully 2021-01-14 04:43:49.820 INFO DCS: 'C:\Users\Adm034Naop86frh3sfwd\Saved Games\tigermerc1\Logs\dcs.20210114-044331.dmp' deleted successfully 2021-01-14 04:43:49.820 WARNING DCS: track file empty 2021-01-14 04:43:49.820 WARNING DCS: packing mission instead 2021-01-14 04:49:59.019 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 04:49:59.019 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.4fps if the flight data recorder was disabled 2021-01-14 04:49:59.019 INFO TACVIEW.DLL: DCS World simulation is taking 89.3% of CPU 2021-01-14 04:49:59.019 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.0% of CPU 2021-01-14 04:49:59.019 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 04:59:59.033 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 04:59:59.033 INFO TACVIEW.DLL: The average frame rate of 63.7fps would have been 71.4fps if the flight data recorder was disabled 2021-01-14 04:59:59.033 INFO TACVIEW.DLL: DCS World simulation is taking 89.2% of CPU 2021-01-14 04:59:59.033 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.2% of CPU 2021-01-14 04:59:59.033 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 05:09:59.044 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 05:09:59.044 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.9fps if the flight data recorder was disabled 2021-01-14 05:09:59.044 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 05:09:59.044 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.5% of CPU 2021-01-14 05:09:59.044 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 05:19:59.059 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 05:19:59.059 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 72.4fps if the flight data recorder was disabled 2021-01-14 05:19:59.059 INFO TACVIEW.DLL: DCS World simulation is taking 88.2% of CPU 2021-01-14 05:19:59.059 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 11.0% of CPU 2021-01-14 05:19:59.059 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 05:29:59.070 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 05:29:59.070 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 72.1fps if the flight data recorder was disabled 2021-01-14 05:29:59.070 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 05:29:59.070 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.7% of CPU 2021-01-14 05:29:59.070 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 05:39:59.083 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 05:39:59.083 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 72.2fps if the flight data recorder was disabled 2021-01-14 05:39:59.083 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 05:39:59.083 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.8% of CPU 2021-01-14 05:39:59.083 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 05:49:59.091 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 05:49:59.091 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.8fps if the flight data recorder was disabled 2021-01-14 05:49:59.091 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 05:49:59.091 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.4% of CPU 2021-01-14 05:49:59.091 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 05:59:59.094 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 05:59:59.094 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.6fps if the flight data recorder was disabled 2021-01-14 05:59:59.094 INFO TACVIEW.DLL: DCS World simulation is taking 89.1% of CPU 2021-01-14 05:59:59.094 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.2% of CPU 2021-01-14 05:59:59.094 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 06:09:59.106 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 06:09:59.106 INFO TACVIEW.DLL: The average frame rate of 64.4fps would have been 72.8fps if the flight data recorder was disabled 2021-01-14 06:09:59.106 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 06:09:59.106 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.7% of CPU 2021-01-14 06:09:59.106 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 06:19:59.113 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 06:19:59.113 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.9fps if the flight data recorder was disabled 2021-01-14 06:19:59.113 INFO TACVIEW.DLL: DCS World simulation is taking 88.8% of CPU 2021-01-14 06:19:59.113 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.5% of CPU 2021-01-14 06:19:59.113 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 06:29:59.115 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 06:29:59.115 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.2fps if the flight data recorder was disabled 2021-01-14 06:29:59.115 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 06:29:59.115 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.8% of CPU 2021-01-14 06:29:59.115 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 06:39:59.119 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 06:39:59.119 INFO TACVIEW.DLL: The average frame rate of 64.4fps would have been 72.7fps if the flight data recorder was disabled 2021-01-14 06:39:59.119 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 06:39:59.119 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.8% of CPU 2021-01-14 06:39:59.119 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 06:49:59.128 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 06:49:59.128 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.2fps if the flight data recorder was disabled 2021-01-14 06:49:59.128 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 06:49:59.128 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.8% of CPU 2021-01-14 06:49:59.128 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 06:59:59.129 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 06:59:59.129 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.9fps if the flight data recorder was disabled 2021-01-14 06:59:59.129 INFO TACVIEW.DLL: DCS World simulation is taking 88.7% of CPU 2021-01-14 06:59:59.129 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.6% of CPU 2021-01-14 06:59:59.129 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 07:09:59.132 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 07:09:59.132 INFO TACVIEW.DLL: The average frame rate of 64.5fps would have been 72.9fps if the flight data recorder was disabled 2021-01-14 07:09:59.132 INFO TACVIEW.DLL: DCS World simulation is taking 88.4% of CPU 2021-01-14 07:09:59.132 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.9% of CPU 2021-01-14 07:09:59.132 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 07:19:59.144 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 07:19:59.144 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 71.9fps if the flight data recorder was disabled 2021-01-14 07:19:59.144 INFO TACVIEW.DLL: DCS World simulation is taking 88.7% of CPU 2021-01-14 07:19:59.144 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.5% of CPU 2021-01-14 07:19:59.144 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 07:29:59.147 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 07:29:59.147 INFO TACVIEW.DLL: The average frame rate of 64.0fps would have been 72.4fps if the flight data recorder was disabled 2021-01-14 07:29:59.147 INFO TACVIEW.DLL: DCS World simulation is taking 88.4% of CPU 2021-01-14 07:29:59.147 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.9% of CPU 2021-01-14 07:29:59.147 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 07:39:59.152 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 07:39:59.152 INFO TACVIEW.DLL: The average frame rate of 63.9fps would have been 72.2fps if the flight data recorder was disabled 2021-01-14 07:39:59.152 INFO TACVIEW.DLL: DCS World simulation is taking 88.5% of CPU 2021-01-14 07:39:59.152 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.8% of CPU 2021-01-14 07:39:59.152 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU 2021-01-14 07:49:59.161 INFO TACVIEW.DLL: During the last 600.0s an average of 65 units objects and 0 ballistic objects have been active per frame 2021-01-14 07:49:59.161 INFO TACVIEW.DLL: The average frame rate of 63.8fps would have been 72.0fps if the flight data recorder was disabled 2021-01-14 07:49:59.161 INFO TACVIEW.DLL: DCS World simulation is taking 88.7% of CPU 2021-01-14 07:49:59.161 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 10.6% of CPU 2021-01-14 07:49:59.161 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU