=== Log opened UTC 2021-04-14 16:45:43 2021-04-14 16:45:43.565 INFO DCS: Command line: "E:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" 2021-04-14 16:45:43.565 INFO DCS: DCS/2.7.0.4625 (x86_64; Windows NT 10.0.19042) 2021-04-14 16:45:43.565 INFO DCS: DCS revision: 184618 2021-04-14 16:45:43.565 INFO DCS: Renderer revision: 21720 2021-04-14 16:45:43.565 INFO DCS: Terrain revision: 21726 2021-04-14 16:45:43.565 INFO DCS: Build number: 553 2021-04-14 16:45:43.565 INFO DCS: CPU cores: 6, threads: 12, System RAM: 16221 MB, Pagefile: 3072 MB 2021-04-14 16:45:43.922 INFO EDCORE: (dDispatcher)enterToState_:0 2021-04-14 16:45:44.235 INFO Dispatcher: 2021/4/14 18:45 V1803061700 2021-04-14 16:45:44.333 INFO NET: ProtocolVersion: 257 2021-04-14 16:45:44.370 INFO SOUND: Using driver: wasapi 2021-04-14 16:45:44.371 INFO SOUND: Found 4 available audio device(s): 2021-04-14 16:45:44.371 INFO SOUND: 0: ID: "{0.0.0.00000000}.{6e17f7b7-d42a-4234-b8ea-9d7cc5c5adb0}", Name: "Altavoces (High Definition Audio Device)" 2021-04-14 16:45:44.371 INFO SOUND: 1: ID: "{0.0.0.00000000}.{aa50397c-399e-45da-92e6-5c9db3b991b8}", Name: "T24C300 (NVIDIA High Definition Audio)" 2021-04-14 16:45:44.371 INFO SOUND: 2: ID: "{0.0.0.00000000}.{c3cec85b-5e52-4b31-8708-8e78cf5c8008}", Name: "Audio digital (S/PDIF) (High Definition Audio Device)" 2021-04-14 16:45:44.371 INFO SOUND: 3: ID: "{0.0.0.00000000}.{e77fd521-7de1-4e7a-90b6-786c54c51097}", Name: "Audio digital (S/PDIF) (High Definition Audio Device)" 2021-04-14 16:45:49.913 INFO SOUND: Added sound path: Sounds 2021-04-14 16:45:49.988 INFO SOUNDER: Loaded 208 packed sounders. 2021-04-14 16:45:49.988 INFO Dispatcher: InitLow 2021-04-14 16:45:50.156 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin/CockpitBase.dll 2021-04-14 16:47:33.201 INFO NET: Login success. 2021-04-14 16:47:34.001 INFO NET: Got auth data. 2021-04-14 16:47:34.415 INFO DCS: Successfully got authorization data. 2021-04-14 16:47:34.422 INFO Dispatcher: Loading installed modules... 2021-04-14 16:47:52.290 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-04-14 16:47:53.003 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-04-14 16:47:53.167 INFO Scripting: PLUGINS START------------------------------------------------- 2021-04-14 16:47:53.617 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-04-14 16:47:53.756 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-04-14 16:47:53.785 INFO SOUNDER: Loaded 25 packed sounders. 2021-04-14 16:47:54.992 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-04-14 16:47:54.997 INFO SOUNDER: Loaded 1 packed sounders. 2021-04-14 16:47:55.016 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-04-14 16:47:55.032 INFO SOUNDER: Loaded 5 packed sounders. 2021-04-14 16:47:56.089 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-04-14 16:47:56.300 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-04-14 16:47:56.381 INFO SOUNDER: Loaded 1 sounders. 2021-04-14 16:47:56.390 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-04-14 16:47:56.552 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-04-14 16:47:56.860 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-04-14 16:47:57.022 INFO SOUNDER: Loaded 12 sounders. 2021-04-14 16:47:57.271 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-04-14 16:48:00.415 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-04-14 16:48:00.552 INFO SOUNDER: Loaded 1 sounders. 2021-04-14 16:48:01.542 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-04-14 16:48:01.987 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-04-14 16:48:02.415 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-04-14 16:48:03.170 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-04-14 16:48:03.448 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2021-04-14 16:48:03.519 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2021-04-14 16:48:03.539 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2021-04-14 16:48:04.346 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-04-14 16:48:51.093 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2021-04-14 16:48:51.462 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2021-04-14 16:48:52.162 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2021-04-14 16:48:52.210 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2021-04-14 16:48:52.479 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-04-14 16:48:52.555 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2021-04-14 16:48:52.573 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-04-14 16:48:52.581 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-04-14 16:48:52.588 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-04-14 16:48:52.606 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-04-14 16:48:52.612 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-04-14 16:48:52.613 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-04-14 16:48:52.615 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-04-14 16:48:52.636 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-04-14 16:48:58.561 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-04-14 16:48:58.567 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-04-14 16:48:58.573 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-04-14 16:48:58.578 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-04-14 16:48:58.583 INFO CE2_AI: Loading CE AI 2021-04-14 16:48:58.583 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-04-14 16:48:58.590 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-04-14 16:48:58.597 INFO MiG21_AI: Loading Mig21 AI 2021-04-14 16:48:58.597 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-04-14 16:48:58.607 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-04-14 16:48:58.692 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-04-14 16:48:58.805 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-04-14 16:48:59.113 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-04-14 16:48:59.563 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2021-04-14 16:49:00.353 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2021-04-14 16:49:03.019 INFO DCS: options.graphics = { ['messagesFontScale'] = 1.5; ['rainDroplets'] = false; ['LensEffects'] = 0; ['heatBlr'] = 1; ['anisotropy'] = 2; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['treesVisibility'] = 3000; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 1; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = 'medium'; ['clutterMaxDistance'] = 500; ['cockpitGI'] = 0; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 5; ['fullScreen'] = true; ['DOF'] = 0; ['clouds'] = 1; ['forestDistanceFactor'] = 0.7; ['flatTerrainShadows'] = 1; ['width'] = 1920; ['visibRange'] = 'Medium'; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = true; ['textures'] = 1; ['scaleGui'] = 1; ['preloadRadius'] = 30000; ['height'] = 1080; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-04-14 16:49:03.020 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-04-14 16:49:07.660 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:1 vsync:0 adapter:0 monitor:1 shaderErrors:1) 2021-04-14 16:49:07.779 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-04-14 16:49:07.779 INFO DX11BACKEND: Driver Command Lists - 1 2021-04-14 16:49:07.945 INFO DX11BACKEND: NVIDIA API init OK 2021-04-14 16:49:07.948 INFO DX11BACKEND: NVIDIA Display Driver Version 46589.r465_81 2021-04-14 16:49:07.968 INFO DX11BACKEND: GPU count:1 2021-04-14 16:49:08.255 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-04-14 16:49:08.255 INFO DX11BACKEND: samplerPool: 5-16 2021-04-14 16:49:08.311 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-04-14 16:49:09.868 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.fx.' from fs 2021-04-14 16:49:09.868 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.fx is modified. 2021-04-14 16:49:09.946 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-14 16:49:09.946 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-14 16:49:09.946 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-14 16:49:09.946 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-14 16:49:09.946 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:09.946 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:09.946 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-14 16:49:09.946 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-14 16:49:09.946 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-14 16:49:09.946 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-14 16:49:14.539 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:14.539 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=8;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:15.622 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-14 16:49:15.622 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-14 16:49:15.622 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-14 16:49:15.622 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-14 16:49:15.622 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-14 16:49:15.622 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-14 16:49:15.622 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:15.622 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:15.622 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-14 16:49:15.622 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-14 16:49:15.622 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-14 16:49:15.622 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-14 16:49:16.074 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-14 16:49:16.074 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-14 16:49:16.075 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-14 16:49:16.075 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-14 16:49:16.075 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-14 16:49:16.075 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-14 16:49:16.075 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:16.075 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:16.075 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-14 16:49:16.075 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-14 16:49:16.075 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-14 16:49:16.075 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-14 16:49:18.053 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouddetail.fx.' from fs 2021-04-14 16:49:18.053 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouddetail.fx is modified. 2021-04-14 16:49:18.053 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudnoise.hlsl.' from fs 2021-04-14 16:49:18.053 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudnoise.hlsl is modified. 2021-04-14 16:49:18.054 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:18.054 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:18.054 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssdf.hlsl.' from fs 2021-04-14 16:49:18.054 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssdf.hlsl is modified. 2021-04-14 16:49:18.274 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:18.274 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:20.052 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:20.052 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:20.361 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:20.361 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:24.998 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-14 16:49:24.998 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-14 16:49:24.998 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-14 16:49:24.998 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-14 16:49:24.998 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-14 16:49:24.998 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-14 16:49:24.998 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:24.998 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:24.998 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-14 16:49:24.998 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-14 16:49:24.998 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-14 16:49:24.998 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-14 16:49:26.008 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudlighting.fx.' from fs 2021-04-14 16:49:26.008 WARNING DX11BACKEND: Shader enlight/cloudlighting.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudlighting.fx is modified. 2021-04-14 16:49:26.008 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:26.008 WARNING DX11BACKEND: Shader enlight/cloudlighting.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:26.067 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:26.067 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:27.785 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-14 16:49:27.785 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-14 16:49:27.785 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-14 16:49:27.785 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-14 16:49:27.785 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-14 16:49:27.785 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-14 16:49:27.785 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:27.785 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:27.785 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-14 16:49:27.785 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-14 16:49:27.785 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-14 16:49:27.785 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-14 16:49:28.384 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:28.384 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:30.036 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:30.036 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=2;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:30.087 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-14 16:49:30.087 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscompute.fx.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscompute.fx is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-14 16:49:30.098 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssdf.hlsl.' from fs 2021-04-14 16:49:30.098 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssdf.hlsl is modified. 2021-04-14 16:49:30.146 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1183/1183. 2021-04-14 16:49:30.157 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Pascual Ramírez\Saved Games\DCS.openbeta\fxo 2021-04-14 16:49:30.477 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/64. 2021-04-14 16:49:30.850 INFO VISUALIZER: SceneManager initialization 2021-04-14 16:49:31.114 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:31.114 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-04-14 16:49:31.373 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:31.373 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-04-14 16:49:31.570 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:31.570 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-04-14 16:49:31.755 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:31.755 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-04-14 16:49:31.922 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:31.922 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.036 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.036 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.122 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.122 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.213 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.213 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.313 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.313 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.374 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.374 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.442 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.442 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.495 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.495 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.567 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.567 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.600 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.600 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.635 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.635 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.673 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.673 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.712 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.712 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.739 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.739 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.767 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.767 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.797 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.797 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.829 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.829 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.853 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.853 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.877 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.877 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-04-14 16:49:32.904 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-04-14 16:49:32.904 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-04-14 16:49:33.619 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 16:49:33.656 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:49:33.656 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:49:33.656 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:49:33.656 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:49:33.656 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:49:33.656 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:49:34.971 INFO INPUT: Device [Keyboard] created. 2021-04-14 16:49:35.259 INFO INPUT: Device [Mouse] created. 2021-04-14 16:49:35.290 INFO SOUND: Opening default audio device. 2021-04-14 16:49:35.291 INFO SOUND: Speaker layout: auto 2021-04-14 16:49:35.294 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-04-14 16:49:35.294 INFO SOUND: Using 2 channels at 96000 Hz 2021-04-14 16:49:35.294 INFO SOUND: Channel layout: Headphones/Stereo 2021-04-14 16:49:35.313 INFO SOUND: Opening default audio device. 2021-04-14 16:49:35.314 INFO SOUND: Speaker layout: forced_stereo 2021-04-14 16:49:35.314 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-04-14 16:49:35.314 INFO SOUND: Using 2 channels at 96000 Hz 2021-04-14 16:49:35.314 INFO SOUND: Channel layout: Headphones/Stereo 2021-04-14 16:49:35.663 INFO DCS: gDescription: "NVIDIA GeForce GTX 1070" gVendorId: 4318 gDeviceId: 7041 gMemory: 8088 MB 2021-04-14 16:49:35.714 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-04-14 16:49:35.714 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-04-14 16:49:35.714 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-04-14 16:49:35.752 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-04-14 16:49:35.752 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=601 already declared in table ContainerTable 2021-04-14 16:49:35.752 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=602 already declared in table ContainerTable 2021-04-14 16:49:35.752 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=603 already declared in table ContainerTable 2021-04-14 16:49:35.752 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=319 already declared in table MissileTable 2021-04-14 16:49:36.884 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-04-14 16:49:39.961 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 16:49:39.961 ERROR wInfo: negative weight of payload "{0B9ABA77-93B8-45FC-9C63-82AFB2CB50A4}" 2021-04-14 16:49:39.961 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}" 2021-04-14 16:49:39.961 ERROR wInfo: negative weight of payload "{57232979-8B0F-4db7-8D9A-55197E06B0F5}" 2021-04-14 16:49:39.961 ERROR wInfo: negative weight of payload "{RB75}" 2021-04-14 16:49:39.962 ERROR wInfo: negative weight of payload "{07BE2D19-0E48-4B0B-91DA-5F6C8F9E3C75}" 2021-04-14 16:49:39.962 ERROR wInfo: negative weight of payload "{RB75B}" 2021-04-14 16:49:39.962 ERROR wInfo: negative weight of payload "{D5D51E24-348C-4702-96AF-97A714E72697}" 2021-04-14 16:49:39.962 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}" 2021-04-14 16:49:39.962 ERROR wInfo: negative weight of payload "{C535596E-F7D2-4301-8BB4-B1658BB87ED7}" 2021-04-14 16:49:39.962 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_LEFT}" 2021-04-14 16:49:39.963 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_RIGHT}" 2021-04-14 16:49:39.963 ERROR wInfo: negative weight of payload "{18617C93-78E7-4359-A8CE-D754103EDF63}" 2021-04-14 16:49:39.963 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-16}" 2021-04-14 16:49:39.963 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_RIGHT}" 2021-04-14 16:49:39.963 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_LEFT}" 2021-04-14 16:49:39.963 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-12}" 2021-04-14 16:49:39.964 ERROR wInfo: negative weight of payload "{RB75T}" 2021-04-14 16:49:39.964 ERROR wInfo: negative weight of payload "{02B81892-7E24-4795-84F9-B8110C641AF0}" 2021-04-14 16:49:39.965 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-04-14 16:49:39.968 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-04-14 16:49:40.221 INFO EDCORE: (dDispatcher)enterToState_:1 2021-04-14 16:49:58.352 INFO DCS: Device plugged: \\?\USB#VID_044F&PID_0402#6&39e6741b&0&3#{a5dcbf10-6530-11d2-901f-00c04fb951ed} 2021-04-14 16:49:58.635 INFO INPUT: Device [Joystick - HOTAS Warthog {FF73AE80-08E0-11eb-8001-444553540000}] created. 2021-04-14 16:49:58.635 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {FF73AE80-08E0-11eb-8001-444553540000}], ForceFeedBack: no 2021-04-14 16:49:58.695 INFO DCS: Device plugged: \\?\HID#VID_044F&PID_0402#7&391643cf&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 2021-04-14 16:50:01.555 INFO UIBASERENDERER: Cannot load font [E:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2021-04-14 16:50:10.260 INFO Dispatcher: //=== END OF INIT ======================================// 2021-04-14 16:50:10.260 INFO EDCORE: (dDispatcher)enterToState_:2 2021-04-14 16:50:10.311 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 16:50:10.311 INFO Lua: Lua CPU usage: metric: average game loading: 42.6724 % 2021-04-14 16:50:10.352 INFO DCS: Screen: MainMenu 2021-04-14 16:52:46.517 INFO DXGUI_WIN_ADAPTER: ChangeDisplaySettings failed! Result is -1 2021-04-14 16:52:54.906 INFO SOUND: Using SSSE3 for peak calc. 2021-04-14 16:52:55.080 INFO DCS: Screen: FastMission 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: "missionNodes" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 1 : "1-SW-Gali-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 2 : "2 SW-Rivers-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 3 : "3- NW-Plains-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 4 : "4-NW-Plains-2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 5 : "5-NW-Coast-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 6 : "6-SW-Coast-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 7 : "7-SW-Kobuleti-3" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 8 : "8-SW-Foothills-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 10 : "9-NW-Foothills-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 11 : "10-SE-Khashuri-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 12 : "11-SE-Khashuri-2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 13 : "12-SE-Gori-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 14 : "13-SE-Gori-2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 15 : "14-SE-Kaspi-1" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.826 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 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LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 83 : "79-NE-Plains-4" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 84 : "80-NW-Maykop-1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.827 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 85 : "81-NW-Maykop-2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 86 : "82-NW-Belorechensk-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 87 : "83-NW-Krasnodar-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 88 : "84-NW-Krymsk-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 89 : "85-NW-Slavyansk-Na-Kubani-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 90 : "86-NW-Gelendzhik-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 91 : "87-NW-Novorossisk-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 92 : "88-NW-Anapa-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 94 : "89-NW-Temryuk-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 95 : "90-NW-Coast-3" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 96 : "91-NW-Anapa-2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 97 : "92-NW-Krasnodar-2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 98 : "93-NW-Krasnodar-3" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 99 : "94-NW-Plains-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 100 : "95-NE-Lake-2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 101 : "96-NW-Foothills-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 102 : "97-NW-Foothills-2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 103 : "98-NW-Plains-3" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 105 : "99-NW-Oil Fields-1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 106 : "100-NW-Oil Fields-2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:12.828 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:15.891 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 16:53:15.893 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:53:15.893 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:53:15.893 INFO TERRAIN: lSystem::exit() 2021-04-14 16:53:15.894 INFO VISUALIZER: TerrainRenderer::release 2021-04-14 16:53:15.894 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 16:53:15.894 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-04-14 16:53:16.986 INFO EDTERRAIN4: TERRAIN_REVISION = 4082 2021-04-14 16:53:16.986 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2021-04-14 16:53:16.986 INFO EDTERRAIN4: Build date: 2021-04-14 16:53:16.986 INFO EDTERRAIN4: Texture quality: "min" 2021-04-14 16:53:16.986 INFO EDTERRAIN4: Language: "en" 2021-04-14 16:53:18.336 INFO EDCORE: 1.350 s terrain references 2021-04-14 16:53:18.336 INFO EDCORE: 0.000 s terrain models 2021-04-14 16:53:18.336 INFO EDCORE: 0.000 s terrain assets 2021-04-14 16:53:18.539 INFO EDCORE: 0.203 s terrain assets2 2021-04-14 16:53:19.060 INFO EDCORE: 0.522 s terrain landfile 2021-04-14 16:53:19.086 INFO EDCORE: 0.025 s terrain surfaceTile 2021-04-14 16:53:19.086 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2021-04-14 16:53:22.447 INFO EDCORE: 3.361 s terrain vfstextures 2021-04-14 16:53:22.597 INFO EDCORE: 0.150 s terrain scene 2021-04-14 16:53:22.597 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 16:53:22.597 INFO EDCORE: 0.000 s terrain forest 2021-04-14 16:53:28.629 INFO EDCORE: 6.032 s terrain routes 2021-04-14 16:53:28.635 INFO EDCORE: 0.006 s terrain surfacedetails 2021-04-14 16:53:28.635 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 16:53:28.729 INFO EDCORE: 0.000 s terrain references 2021-04-14 16:53:29.120 INFO EDCORE: 0.485 s terrain superficials 2021-04-14 16:53:29.155 INFO EDCORE: 0.035 s terrain lma 2021-04-14 16:53:29.155 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 16:53:30.907 INFO EDCORE: 1.752 s terrain navgraph 2021-04-14 16:53:30.947 INFO EDCORE: 0.040 s terrain vti 2021-04-14 16:53:32.225 INFO EDTERRAIN4: terrain time: 15.238574 s 2021-04-14 16:53:32.441 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 16:53:32.441 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-14 16:53:32.441 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=22, month=6) 2021-04-14 16:53:32.442 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 16:53:32.468 INFO Dispatcher: load terrain done 2021-04-14 16:53:33.354 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Paratrooper AKS-74 2021-04-14 16:53:33.354 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Igla manpad INS 2021-04-14 16:53:33.354 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = 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"Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 82 : "78-NE-Foothills-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 83 : "79-NE-Plains-4" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 84 : "80-NW-Maykop-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 85 : "81-NW-Maykop-2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 86 : "82-NW-Belorechensk-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 87 : "83-NW-Krasnodar-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 88 : "84-NW-Krymsk-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 89 : "85-NW-Slavyansk-Na-Kubani-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 90 : "86-NW-Gelendzhik-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 91 : "87-NW-Novorossisk-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 92 : "88-NW-Anapa-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 94 : "89-NW-Temryuk-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 95 : "90-NW-Coast-3" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 96 : "91-NW-Anapa-2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 97 : "92-NW-Krasnodar-2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 98 : "93-NW-Krasnodar-3" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 99 : "94-NW-Plains-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 100 : "95-NE-Lake-2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 101 : "96-NW-Foothills-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 102 : "97-NW-Foothills-2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Small 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 103 : "98-NW-Plains-3" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 105 : "99-NW-Oil Fields-1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Medium 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: loadMissionNodes: 106 : "100-NW-Oil Fields-2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: redTemplates: "Red Defensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive -Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 2" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Offensive - Large 1" 2021-04-14 16:53:46.271 INFO LUA-MISSIONGENERATOR: blueTemplates: "Blue Defensive - Large 1" 2021-04-14 16:53:49.099 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 16:53:49.102 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:53:49.102 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:53:49.102 INFO TERRAIN: lSystem::exit() 2021-04-14 16:53:49.102 INFO VISUALIZER: TerrainRenderer::release 2021-04-14 16:53:49.102 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 16:53:49.102 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-04-14 16:53:50.423 INFO EDTERRAIN4: TERRAIN_REVISION = 4082 2021-04-14 16:53:50.423 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2021-04-14 16:53:50.423 INFO EDTERRAIN4: Build date: 2021-04-14 16:53:50.423 INFO EDTERRAIN4: Texture quality: "min" 2021-04-14 16:53:50.423 INFO EDTERRAIN4: Language: "en" 2021-04-14 16:53:50.471 INFO EDCORE: 0.049 s terrain references 2021-04-14 16:53:50.471 INFO EDCORE: 0.000 s terrain models 2021-04-14 16:53:50.471 INFO EDCORE: 0.000 s terrain assets 2021-04-14 16:53:50.568 INFO EDCORE: 0.097 s terrain assets2 2021-04-14 16:53:50.765 INFO EDCORE: 0.197 s terrain landfile 2021-04-14 16:53:50.768 INFO EDCORE: 0.002 s terrain surfaceTile 2021-04-14 16:53:50.768 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2021-04-14 16:53:50.826 INFO EDCORE: 0.058 s terrain vfstextures 2021-04-14 16:53:50.870 INFO EDCORE: 0.045 s terrain scene 2021-04-14 16:53:50.870 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 16:53:50.870 INFO EDCORE: 0.000 s terrain forest 2021-04-14 16:53:52.187 INFO EDCORE: 1.317 s terrain routes 2021-04-14 16:53:52.187 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 16:53:52.188 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 16:53:52.194 INFO EDCORE: 0.000 s terrain references 2021-04-14 16:53:52.399 INFO EDCORE: 0.211 s terrain superficials 2021-04-14 16:53:52.406 INFO EDCORE: 0.007 s terrain lma 2021-04-14 16:53:52.406 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 16:53:53.377 INFO EDCORE: 0.972 s terrain navgraph 2021-04-14 16:53:53.382 INFO EDCORE: 0.004 s terrain vti 2021-04-14 16:53:53.713 INFO EDTERRAIN4: terrain time: 3.290488 s 2021-04-14 16:53:53.720 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 16:53:53.720 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-14 16:53:53.720 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=22, month=6) 2021-04-14 16:53:53.720 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 16:53:53.722 INFO Dispatcher: load terrain done 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Paratrooper AKS-74 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Igla manpad INS 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = MTLB 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M1045 HMMWV TOW 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SKP-11 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = HQ-7_LN_SP 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SAU 2-C9 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SAU Akatsia 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BMP-1 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = T-55 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Gepard 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = MCV-80 2021-04-14 16:53:54.008 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Soldier RPG 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = S-300PS 5P85C ln 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Leopard1A3 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Patriot cp 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ATMZ-5 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Infantry AK Ins 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ZIL-4331 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ZIL-131 KUNG 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = T-72B 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ZiL-131 APA-80 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BMP-3 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Hummer 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = S-300PS 54K6 cp 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Suidae 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Uragan_BM-27 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SAU Gvozdika 2021-04-14 16:53:54.009 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M1134 Stryker ATGM 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SAU Msta 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Stinger comm dsr 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Vulcan 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Soldier M4 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = 2S6 Tunguska 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M1097 Avenger 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = GAZ-3308 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-18 Igla comm 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-11 Buk LN 9A310M1 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Patriot ECS 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BMP-2 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BTR-80 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Leopard-2 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-11 Buk SR 9S18M1 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = AAV7 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Strela-10M3 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M-109 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = KrAZ6322 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = LAZ Bus 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = PLZ05 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Patriot EPP 2021-04-14 16:53:54.010 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ZBD04A 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = LAV-25 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-11 Buk CC 9S470M1 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Paratrooper RPG-16 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-4320 APA-5D 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = S-300PS 5P85D ln 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Smerch 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Soldier M249 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Marder 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Roland Radar 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BRDM-2 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural ATsP-6 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = HEMTT TFFT 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-18 Igla manpad 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BTR_D 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Infantry AK 2021-04-14 16:53:54.011 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-375 ZU-23 Insurgent 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Trolley bus 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M-2 Bradley 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = T-80UD 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = VAZ Car 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-18 Igla-S comm 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M1128 Stryker MGS 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-18 Igla-S manpad 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Tigr_233036 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = MAZ-6303 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M48 Chaparral 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Merkava_Mk4 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ZSU-23-4 Shilka 2021-04-14 16:53:54.012 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Tor 9A331 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-375 ZU-23 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-375 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SpGH_Dana 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Soldier M4 GRG 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = UAZ-469 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Kub 1S91 str 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M-60 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M 818 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = LiAZ Bus 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = KAMAZ Truck 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = IKARUS Bus 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-375 PBU 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M978 HEMTT Tanker 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Soldier stinger 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Leclerc 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M6 Linebacker 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Roland ADS 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-4320T 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = GAZ-3307 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ATZ-10 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M-113 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = T-90 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Challenger2 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M-1 Abrams 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = TPZ 2021-04-14 16:53:54.013 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = S-300PS 64H6E sr 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = MLRS 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M1126 Stryker ICV 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = ZTZ96B 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Grad-URAL 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = GAZ-66 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Strela-1 9P31 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Soldier AK 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Dog Ear radar 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = BMD-1 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Kub 2P25 ln 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = HQ-7_STR_SP 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Cobra 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = MLRS FDDM 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = SA-8 Osa LD 9T217 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = M1043 HMMWV Armament 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = S-300PS 40B6MD sr 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Ural-4320-31 2021-04-14 16:53:54.014 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Smerch_HE 2021-04-14 16:53:54.015 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Grad_FDDM 2021-04-14 16:53:54.015 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Stinger comm 2021-04-14 16:53:54.015 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Patriot AMG 2021-04-14 16:53:54.015 INFO LUA-MISSIONGENERATOR: loadVehiclesData: isMobile = 1, type = Osa 9A33 ln 2021-04-14 16:54:00.268 INFO DCS: Screen: MainMenu 2021-04-14 16:54:00.273 INFO DCS: Screen: FastMission 2021-04-14 16:54:01.801 INFO DCS: Screen: MainMenu 2021-04-14 16:54:03.784 INFO DCS: Screen: InstantAction 2021-04-14 16:54:40.802 INFO DCS: Screen: MainMenu 2021-04-14 16:54:41.911 INFO DCS: Screen: Mission 2021-04-14 16:54:45.704 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 16:54:45.707 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:54:45.707 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:54:45.709 INFO EDCORE: 0.000 s terrain references 2021-04-14 16:54:45.710 INFO EDCORE: 0.000 s terrain models 2021-04-14 16:54:45.711 INFO EDCORE: 0.000 s terrain assets 2021-04-14 16:54:45.718 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 16:54:45.735 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 16:54:45.751 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 16:54:45.768 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 16:54:45.785 INFO EDCORE: 0.000 s terrain scene 2021-04-14 16:54:45.801 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 16:54:45.818 INFO EDCORE: 0.000 s terrain forest 2021-04-14 16:54:45.835 INFO EDCORE: 0.000 s terrain routes 2021-04-14 16:54:45.851 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 16:54:45.868 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 16:54:45.885 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 16:54:45.901 INFO EDCORE: 0.000 s terrain lma 2021-04-14 16:54:45.918 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 16:54:45.935 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 16:54:45.951 INFO EDCORE: 0.000 s terrain vti 2021-04-14 16:54:45.951 INFO EDTERRAIN4: terrain time: 0.244548 s 2021-04-14 16:54:45.959 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 16:54:45.959 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-14 16:54:45.959 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 16:54:45.959 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=12) 2021-04-14 16:54:45.959 INFO EDTERRAIN4: switch to season = winter 2021-04-14 16:54:45.959 INFO EDTERRAIN4: switchTextures (season=3, minTexture=true) 2021-04-14 16:54:46.356 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 16:54:46.662 INFO DX11BACKEND: Reloading textures ... 2021-04-14 16:54:46.670 INFO Dispatcher: load terrain done 2021-04-14 16:54:46.670 INFO LUA-TERRAIN: Init done 2021-04-14 16:54:46.776 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-04-14 16:54:46.781 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-04-14 16:54:46.844 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2021-04-14 16:54:46.930 INFO METASHADER: MetaShaderCache2: [111] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2021-04-14 16:54:53.224 INFO METASHADER: loaded [111/111] 2021-04-14 16:54:53.729 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2021-04-14 16:54:53.792 INFO EDTERRAINGRAPHICS41: 0.000008s Loaded reference file "caucasus" buffers: 0 2021-04-14 16:54:53.792 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-04-14 16:54:53.832 INFO EDTERRAINGRAPHICS41: 0.039669s Loaded reference file "airfieldslights" buffers: 7 2021-04-14 16:54:53.833 INFO EDCORE: 0.040 s landscape4::lReferenceFile 2021-04-14 16:54:53.938 INFO EDTERRAINGRAPHICS41: 0.104184s Loaded reference file "blockbuildings" buffers: 7 2021-04-14 16:54:53.938 INFO EDCORE: 0.104 s landscape4::lReferenceFile 2021-04-14 16:54:53.952 INFO EDTERRAINGRAPHICS41: 0.013360s Loaded reference file "blocktrees" buffers: 0 2021-04-14 16:54:53.952 INFO EDCORE: 0.013 s landscape4::lReferenceFile 2021-04-14 16:54:54.398 INFO EDTERRAINGRAPHICS41: 0.444414s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2021-04-14 16:54:54.398 INFO EDCORE: 0.444 s landscape4::lReferenceFile 2021-04-14 16:54:54.416 INFO EDTERRAINGRAPHICS41: 0.016047s Loaded reference file "caucasusbridges" buffers: 11 2021-04-14 16:54:54.416 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2021-04-14 16:54:54.490 INFO EDTERRAINGRAPHICS41: 0.072779s Loaded reference file "caucasusobjects" buffers: 0 2021-04-14 16:54:54.490 INFO EDCORE: 0.073 s landscape4::lReferenceFile 2021-04-14 16:54:54.503 INFO EDTERRAINGRAPHICS41: 0.012380s Loaded reference file "communication" buffers: 7 2021-04-14 16:54:54.503 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2021-04-14 16:54:54.505 INFO EDTERRAINGRAPHICS41: 0.000350s Loaded reference file "crashmodels" buffers: 1 2021-04-14 16:54:54.505 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-04-14 16:54:54.620 INFO EDTERRAINGRAPHICS41: 0.114281s Loaded reference file "crashmodelsfromedm" buffers: 22 2021-04-14 16:54:54.620 INFO EDCORE: 0.114 s landscape4::lReferenceFile 2021-04-14 16:54:54.658 INFO EDTERRAINGRAPHICS41: 0.037392s Loaded reference file "housedetails" buffers: 9 2021-04-14 16:54:54.658 INFO EDCORE: 0.037 s landscape4::lReferenceFile 2021-04-14 16:54:54.664 INFO EDTERRAINGRAPHICS41: 0.005043s Loaded reference file "industrial" buffers: 8 2021-04-14 16:54:54.665 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-04-14 16:54:54.700 INFO EDTERRAINGRAPHICS41: 0.034434s Loaded reference file "misc" buffers: 3 2021-04-14 16:54:54.700 INFO EDCORE: 0.034 s landscape4::lReferenceFile 2021-04-14 16:54:54.711 INFO EDTERRAINGRAPHICS41: 0.009341s Loaded reference file "oilplatforms" buffers: 7 2021-04-14 16:54:54.711 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-04-14 16:54:54.722 INFO EDTERRAINGRAPHICS41: 0.010482s Loaded reference file "tuapserefinery" buffers: 6 2021-04-14 16:54:54.722 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2021-04-14 16:54:54.734 INFO EDTERRAINGRAPHICS41: 0.010251s Loaded reference file "vehicles" buffers: 9 2021-04-14 16:54:54.734 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2021-04-14 16:54:54.742 INFO EDTERRAINGRAPHICS41: 0.006315s Loaded reference file "vessels" buffers: 7 2021-04-14 16:54:54.742 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-04-14 16:54:54.754 INFO EDTERRAINGRAPHICS41: 0.010749s Loaded reference file "walls" buffers: 2 2021-04-14 16:54:54.754 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2021-04-14 16:54:54.771 INFO EDTERRAINGRAPHICS41: 0.015651s Loaded reference file "americanbeech" buffers: 0 2021-04-14 16:54:54.771 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2021-04-14 16:54:54.774 INFO EDTERRAINGRAPHICS41: 0.001377s Loaded reference file "caucasus_fir" buffers: 0 2021-04-14 16:54:54.774 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.786 INFO EDTERRAINGRAPHICS41: 0.001290s Loaded reference file "cypress_oak" buffers: 0 2021-04-14 16:54:54.786 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.802 INFO EDTERRAINGRAPHICS41: 0.000921s Loaded reference file "european_beech" buffers: 0 2021-04-14 16:54:54.802 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.819 INFO EDTERRAINGRAPHICS41: 0.001257s Loaded reference file "green_ash" buffers: 0 2021-04-14 16:54:54.819 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.836 INFO EDTERRAINGRAPHICS41: 0.000881s Loaded reference file "honey_mesquite" buffers: 0 2021-04-14 16:54:54.836 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.852 INFO EDTERRAINGRAPHICS41: 0.000726s Loaded reference file "italiancypress" buffers: 0 2021-04-14 16:54:54.852 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.869 INFO EDTERRAINGRAPHICS41: 0.000704s Loaded reference file "lombardypoplar" buffers: 0 2021-04-14 16:54:54.869 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.885 INFO EDTERRAINGRAPHICS41: 0.000615s Loaded reference file "mountain_maple" buffers: 0 2021-04-14 16:54:54.885 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.902 INFO EDTERRAINGRAPHICS41: 0.000619s Loaded reference file "norwayspruce" buffers: 0 2021-04-14 16:54:54.902 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-14 16:54:54.919 INFO EDTERRAINGRAPHICS41: 0.000459s Loaded reference file "shrub" buffers: 0 2021-04-14 16:54:54.919 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-04-14 16:54:54.919 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: objects: 667 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: subObjects: 493 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: objectLods: 2914 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2021-04-14 16:54:54.927 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 133 2021-04-14 16:54:54.935 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-04-14 16:54:55.262 INFO EDCORE: 0.310 s landscape5::GrassFile 2021-04-14 16:54:55.264 INFO EDCORE: 0.000 s landscape5::lModels5File 2021-04-14 16:54:55.917 WARNING LOG: 16 duplicate message(s) skipped. 2021-04-14 16:54:55.917 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-04-14 16:54:56.530 INFO EDTERRAINGRAPHICS41: materialParams[29066]*1536 2021-04-14 16:54:56.533 INFO EDCORE: 1.032 s landscape5::Surface5File 2021-04-14 16:54:56.539 INFO EDTERRAINGRAPHICS41: materialParams[1037]*1536 2021-04-14 16:54:56.539 INFO EDCORE: 0.005 s landscape5::SurfaceTile 2021-04-14 16:54:56.542 INFO EDCORE: 0.002 s landscape5::Scene5File 2021-04-14 16:54:56.550 INFO EDCORE: 0.007 s landscape4::lRoutesFile 2021-04-14 16:54:56.568 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2021-04-14 16:54:56.585 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-04-14 16:54:56.585 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-04-14 16:54:56.602 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin/dxgui_edge_render.dll 2021-04-14 16:54:56.602 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-04-14 16:54:56.619 INFO EDCORE: 0.001 s landscape5::sup5File 2021-04-14 16:54:56.635 INFO EDCORE: 0.000 s landscape5::sup5File 2021-04-14 16:54:56.652 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-04-14 16:54:56.652 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 9.875738 s 2021-04-14 16:54:56.652 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 16:54:56.652 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 16:54:56.652 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 16:55:09.397 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 16:55:09.397 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 16:55:09.546 INFO DCS: use_xRay: yes 2021-04-14 16:55:09.546 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 16:55:09.576 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 16:55:09.576 INFO Dispatcher: Start 2021-04-14 16:55:09.735 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 16:55:09.736 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 16:55:09.738 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:55:09.739 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 16:55:09.742 INFO EDCORE: 0.000 s terrain references 2021-04-14 16:55:09.745 INFO EDCORE: 0.000 s terrain models 2021-04-14 16:55:09.752 INFO EDCORE: 0.000 s terrain assets 2021-04-14 16:55:09.768 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 16:55:09.785 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 16:55:09.802 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 16:55:09.818 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 16:55:09.835 INFO EDCORE: 0.000 s terrain scene 2021-04-14 16:55:09.852 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 16:55:09.868 INFO EDCORE: 0.000 s terrain forest 2021-04-14 16:55:09.885 INFO EDCORE: 0.000 s terrain routes 2021-04-14 16:55:09.902 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 16:55:09.919 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 16:55:09.935 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 16:55:09.952 INFO EDCORE: 0.000 s terrain lma 2021-04-14 16:55:09.969 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 16:55:09.985 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 16:55:10.002 INFO EDCORE: 0.000 s terrain vti 2021-04-14 16:55:10.002 INFO EDTERRAIN4: terrain time: 0.263319 s 2021-04-14 16:55:10.008 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 16:55:10.008 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 16:55:10.008 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 16:55:10.008 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 16:55:10.010 INFO Dispatcher: load terrain done 2021-04-14 16:55:10.019 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 16:55:10.046 INFO VISUALIZER: StartSimulation 2021-04-14 16:55:10.636 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:55:10.636 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:55:10.636 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:55:10.636 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:55:10.636 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:55:10.636 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 16:55:10.663 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:10.663 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-04-14 16:55:10.825 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 16:55:11.686 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:11.686 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-04-14 16:55:11.845 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:11.845 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-04-14 16:55:11.921 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2021-04-14 16:55:13.589 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:13.589 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-14 16:55:14.968 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:14.968 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-14 16:55:16.249 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:16.249 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-14 16:55:17.365 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:17.365 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-04-14 16:55:17.486 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:17.486 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-04-14 16:55:19.094 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:19.094 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-04-14 16:55:20.597 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:20.597 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-04-14 16:55:20.758 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:20.758 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-04-14 16:55:21.707 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:21.707 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-04-14 16:55:22.976 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:22.976 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-14 16:55:23.089 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:23.089 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-04-14 16:55:23.479 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:23.479 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-04-14 16:55:23.801 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:23.801 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-04-14 16:55:25.131 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:25.131 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-04-14 16:55:26.323 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:26.323 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-04-14 16:55:27.225 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:27.225 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-04-14 16:55:27.859 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:27.859 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-14 16:55:27.968 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:27.968 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-04-14 16:55:28.822 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:28.822 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-04-14 16:55:29.469 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:29.469 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-04-14 16:55:29.630 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:29.630 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-14 16:55:29.735 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:29.735 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-14 16:55:30.197 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:30.197 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-04-14 16:55:31.043 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:31.043 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-04-14 16:55:31.541 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:31.541 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-14 16:55:31.668 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:31.668 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-14 16:55:32.023 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:32.023 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-04-14 16:55:32.313 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:32.313 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-14 16:55:32.454 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:32.454 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-04-14 16:55:33.381 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:33.381 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-14 16:55:34.159 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:34.159 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-14 16:55:34.289 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-04-14 16:55:34.289 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-04-14 16:55:34.778 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-04-14 16:55:34.778 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-04-14 16:55:35.168 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2021-04-14 16:55:35.168 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2021-04-14 16:55:35.235 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 16:55:35.239 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 16:55:35.640 INFO Dispatcher: initial random seed = 9335365 2021-04-14 16:55:35.640 INFO Dispatcher: apply random seed = 9335365 2021-04-14 16:55:37.296 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 16:55:39.459 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:39.459 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 16:55:46.413 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 16:55:47.038 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:47.038 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 16:55:53.378 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 16:55:54.144 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:55:54.144 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 16:56:00.981 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 16:56:01.610 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 16:56:01.610 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 16:56:08.655 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 16:56:09.559 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-04-14 16:56:09.559 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-04-14 16:56:11.082 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-04-14 16:56:11.082 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-04-14 16:56:12.365 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-04-14 16:56:12.365 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-04-14 16:56:13.475 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-04-14 16:56:13.475 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-04-14 16:56:14.358 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 16:56:14.378 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 16:56:14.389 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 16:56:15.480 INFO Config: netview started 2021-04-14 16:56:15.917 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 16:56:15.917 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 16:56:24.741 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 16:56:36.201 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 16:56:36.201 INFO DCS: MissionSpawn:initScript 2021-04-14 16:56:36.201 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 16:56:36.201 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 16:56:36.201 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 16:56:36.201 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-14 16:56:36.204 INFO DCS: MissionSpawn:spawnLocalPlayer 5,TF-51D 2021-04-14 16:56:36.235 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/TF-51D/bin/TF51D.dll 2021-04-14 16:56:44.546 INFO COCKPITBASE: lua state still active VHF_RADIO, 24 2021-04-14 16:56:44.547 INFO COCKPITBASE: lua state still active INTERCOM, 31 (status undefined) 2021-04-14 16:56:44.547 INFO COCKPITBASE: lua state still active MACROS, 35 (status undefined) 2021-04-14 16:56:44.718 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 16:56:44.718 INFO DCS: dbox not found , skip 2021-04-14 16:56:44.786 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2021-04-14 16:56:44.786 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2021-04-14 16:56:44.786 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 0 squares 2021-04-14 16:56:44.786 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 0 squares 2021-04-14 16:56:44.786 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.065400 ms 2021-04-14 16:56:51.541 INFO VISUALIZER: Preload() camera=-317688.200286, 20.298505, 636896.917854 radius=30000.000000 2021-04-14 16:56:51.541 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-317688, 20.2985, 636897), radius=30000 2021-04-14 16:57:03.145 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 0 2021-04-14 16:57:03.145 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 9 released 0 2021-04-14 16:57:03.145 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.079800 ms 2021-04-14 16:57:18.646 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 16:57:18.646 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2021-04-14 16:57:18.646 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 16:57:18.646 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.700000 2021-04-14 16:57:18.646 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 16:57:47.915 INFO VISUALIZER: Preload() finished 2021-04-14 16:57:47.927 INFO DCS: Screen: mission_offline 2021-04-14 16:57:47.928 INFO Dispatcher: precache units resources in slots 2021-04-14 16:57:48.385 INFO Lua: Lua CPU usage: metric: average mission loading: 2.1793 % 2021-04-14 16:57:48.385 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 16:57:49.742 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-04-14 16:58:30.235 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/FA-18C/bin/FA18C.dll 2021-04-14 16:58:31.864 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-14 16:58:42.296 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2021-04-14 16:58:42.296 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2021-04-14 16:58:42.324 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 16:58:51.632 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-04-14 17:03:01.666 INFO Lua: Lua CPU usage: metric: average mission execution: 5.0613 % 2021-04-14 17:03:03.131 INFO Dispatcher: Stop 2021-04-14 17:03:03.411 INFO Config: netview stopped 2021-04-14 17:03:03.466 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 17:03:03.469 INFO VISUALIZER: StopSimulation 2021-04-14 17:03:03.471 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 17:03:03.492 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 17:03:03.508 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:03:03.510 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:03:03.510 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:03:03.567 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:03:03.568 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:03:03.568 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:03:03.580 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:03:03.596 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:03:03.613 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:03:03.630 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:03:03.646 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:03:03.663 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:03:03.680 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:03:03.696 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:03:03.713 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:03:03.730 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:03:03.746 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:03:03.763 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:03:03.780 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:03:03.796 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:03:03.813 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:03:03.813 INFO EDTERRAIN4: terrain time: 0.303110 s 2021-04-14 17:03:03.820 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:03:03.820 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:03:03.820 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:03:03.821 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:03:03.823 INFO Dispatcher: load terrain done 2021-04-14 17:03:03.823 INFO LUA-TERRAIN: Init done 2021-04-14 17:03:06.002 INFO DCS: Screen: Mission 2021-04-14 17:03:07.747 INFO DCS: Screen: MainMenu 2021-04-14 17:03:12.293 INFO DCS: Screen: Settings 2021-04-14 17:03:16.754 INFO DCS: Screen: MainMenu 2021-04-14 17:03:25.172 INFO DCS: Screen: Mission 2021-04-14 17:03:39.920 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:03:39.923 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:03:39.923 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:03:39.931 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:03:39.947 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:03:39.964 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:03:39.981 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:03:39.997 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:03:40.014 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:03:40.031 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:03:40.047 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:03:40.064 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:03:40.081 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:03:40.097 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:03:40.114 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:03:40.131 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:03:40.147 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:03:40.164 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:03:40.181 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:03:40.197 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:03:40.214 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:03:40.214 INFO EDTERRAIN4: terrain time: 0.290720 s 2021-04-14 17:03:40.222 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:03:40.222 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:03:40.222 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:03:40.222 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:03:40.224 INFO Dispatcher: load terrain done 2021-04-14 17:03:40.225 INFO LUA-TERRAIN: Init done 2021-04-14 17:03:44.439 INFO DCS: Screen: MissionEditor 2021-04-14 17:03:44.636 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 17:03:44.636 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-14 17:03:44.636 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 17:03:44.636 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-04-14 17:03:44.636 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 17:03:47.953 INFO DCS: Screen: MainMenu 2021-04-14 17:03:50.598 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 17:03:50.598 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 17:03:50.749 INFO DCS: use_xRay: yes 2021-04-14 17:03:50.749 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 17:03:50.768 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 17:03:50.768 INFO Dispatcher: Start 2021-04-14 17:03:50.781 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 17:03:50.781 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:03:50.784 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:03:50.784 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:03:50.787 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:03:50.797 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:03:50.814 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:03:50.831 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:03:50.847 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:03:50.864 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:03:50.881 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:03:50.898 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:03:50.914 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:03:50.931 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:03:50.948 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:03:50.964 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:03:50.981 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:03:50.998 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:03:51.014 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:03:51.031 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:03:51.048 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:03:51.064 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:03:51.064 INFO EDTERRAIN4: terrain time: 0.280465 s 2021-04-14 17:03:51.071 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:03:51.071 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:03:51.071 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:03:51.071 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:03:51.073 INFO Dispatcher: load terrain done 2021-04-14 17:03:51.098 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 17:03:51.110 INFO VISUALIZER: StartSimulation 2021-04-14 17:03:51.576 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:03:51.576 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:03:51.576 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:03:51.576 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:03:51.576 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:03:51.576 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:03:51.876 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 17:03:51.876 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 17:03:51.876 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 17:03:51.876 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 17:03:51.879 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 17:03:51.882 INFO Dispatcher: initial random seed = 9832003 2021-04-14 17:03:51.882 INFO Dispatcher: apply random seed = 9832003 2021-04-14 17:03:51.908 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 17:03:52.217 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 17:03:52.217 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 17:03:52.218 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 17:03:52.341 INFO Config: netview started 2021-04-14 17:03:52.864 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 17:03:52.864 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 17:03:56.247 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 17:03:56.546 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:03:56.546 INFO DCS: MissionSpawn:initScript 2021-04-14 17:03:56.546 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 17:03:56.546 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 17:03:56.546 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 17:03:56.546 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-14 17:03:56.547 INFO DCS: MissionSpawn:spawnLocalPlayer 5,TF-51D 2021-04-14 17:03:56.559 WARNING EDCORE: Source ./Mods/aircraft/TF-51D/Cockpit/Scripts/../Textures/TF-51D-CPT-TEXTURES is already mounted to the same mount /textures/. 2021-04-14 17:03:56.559 WARNING EDCORE: Source ./Mods/aircraft/TF-51D/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-14 17:03:56.645 INFO COCKPITBASE: lua state still active VHF_RADIO, 24 2021-04-14 17:03:56.645 INFO COCKPITBASE: lua state still active INTERCOM, 31 (status undefined) 2021-04-14 17:03:56.645 INFO COCKPITBASE: lua state still active MACROS, 35 (status undefined) 2021-04-14 17:03:56.653 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:03:56.698 INFO VISUALIZER: Preload() camera=-317688.200286, 20.298505, 636896.917854 radius=30000.000000 2021-04-14 17:03:56.698 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-317688, 20.2985, 636897), radius=30000 2021-04-14 17:03:57.210 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 85 2021-04-14 17:03:57.213 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 9 released 81 2021-04-14 17:03:57.213 INFO EDTERRAINGRAPHICS41: surface5 clean up 8.492400 ms 2021-04-14 17:03:57.397 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 17:03:57.397 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2021-04-14 17:03:57.397 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 17:03:57.397 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.700000 2021-04-14 17:03:57.397 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 17:03:58.787 INFO VISUALIZER: Preload() finished 2021-04-14 17:03:58.798 INFO DCS: Screen: mission_offline 2021-04-14 17:03:58.806 INFO Dispatcher: precache units resources in slots 2021-04-14 17:03:58.838 INFO Lua: Lua CPU usage: metric: average mission loading: 6.3552 % 2021-04-14 17:03:58.838 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 17:04:20.732 INFO DCS: Device plugged: \\?\USB#VID_044F&PID_0404#6&39e6741b&0&2#{a5dcbf10-6530-11d2-901f-00c04fb951ed} 2021-04-14 17:04:20.749 INFO INPUT: Device [Throttle - HOTAS Warthog {C87CAE80-099A-11eb-8001-444553540000}] created. 2021-04-14 17:04:20.749 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {C87CAE80-099A-11eb-8001-444553540000}], ForceFeedBack: no 2021-04-14 17:04:21.182 INFO DCS: Device plugged: \\?\HID#VID_044F&PID_0404#7&294e7db3&1&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 2021-04-14 17:04:49.021 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-14 17:04:53.319 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2021-04-14 17:04:53.319 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2021-04-14 17:04:53.329 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:12:20.361 INFO COCKPITBASE: couroutine killed 2021-04-14 17:12:46.361 INFO COCKPITBASE: airbaseType - "airdrome", direction - x - 6026.312500, z - 15701.062500, pressure - 101105.212006, wind - x - -1.809718, z - -4.972158 2021-04-14 17:14:00.165 INFO COCKPITBASE: airbaseType - "airdrome", direction - x - 5776.281250, z - 15793.000000, pressure - 101105.212006, runway - 25, runway_side - 0, wind - x - -1.809718, z - -4.972158 2021-04-14 17:19:05.777 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 17:19:05.777 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-14 17:19:05.777 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 17:19:05.777 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-04-14 17:19:05.777 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 17:19:07.424 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 17:19:07.424 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2021-04-14 17:19:07.424 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 17:19:07.424 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.700000 2021-04-14 17:19:07.424 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 17:19:09.026 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 17:19:09.026 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-14 17:19:09.026 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 17:19:09.026 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-04-14 17:19:09.026 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 17:19:11.709 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-14 17:19:11.709 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2021-04-14 17:19:11.709 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-14 17:19:11.709 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.700000 2021-04-14 17:19:11.709 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-14 17:19:33.557 INFO Lua: Lua CPU usage: metric: average mission execution: 1.6574 % 2021-04-14 17:19:36.574 INFO Lua: Lua CPU usage: metric: average mission execution: 1.0579 % 2021-04-14 17:19:37.771 INFO Dispatcher: Stop 2021-04-14 17:19:37.904 INFO Config: netview stopped 2021-04-14 17:19:37.979 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 17:19:37.985 INFO VISUALIZER: StopSimulation 2021-04-14 17:19:37.987 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 17:19:38.008 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 17:19:38.023 INFO VISUALIZER: TerrainRenderer::release 2021-04-14 17:19:38.024 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:19:38.026 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:19:38.026 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:19:38.034 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:19:38.035 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:19:38.038 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:19:38.039 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:19:38.054 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:19:38.071 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:19:38.087 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:19:38.104 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:19:38.121 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:19:38.138 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:19:38.154 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:19:38.171 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:19:38.188 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:19:38.204 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:19:38.221 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:19:38.238 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:19:38.254 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:19:38.271 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:19:38.271 INFO EDTERRAIN4: terrain time: 0.244468 s 2021-04-14 17:19:38.278 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:19:38.278 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:19:38.279 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:19:38.279 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:19:38.281 INFO Dispatcher: load terrain done 2021-04-14 17:19:38.281 INFO LUA-TERRAIN: Init done 2021-04-14 17:19:38.281 INFO VISUALIZER: TerrainRenderer::release 2021-04-14 17:19:40.061 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:19:40.061 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 17:19:40.062 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 17:19:40.218 INFO DCS: use_xRay: yes 2021-04-14 17:19:40.218 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 17:19:40.245 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 17:19:40.245 INFO Dispatcher: Start 2021-04-14 17:19:40.260 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 17:19:40.261 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:19:40.263 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:19:40.263 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:19:40.267 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:19:40.271 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:19:40.288 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:19:40.304 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:19:40.321 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:19:40.337 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:19:40.354 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:19:40.371 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:19:40.388 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:19:40.404 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:19:40.421 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:19:40.438 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:19:40.454 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:19:40.471 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:19:40.488 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:19:40.504 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:19:40.521 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:19:40.538 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:19:40.538 INFO EDTERRAIN4: terrain time: 0.274302 s 2021-04-14 17:19:40.544 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:19:40.544 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:19:40.544 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:19:40.544 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:19:40.546 INFO Dispatcher: load terrain done 2021-04-14 17:19:40.559 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 17:19:40.572 INFO VISUALIZER: StartSimulation 2021-04-14 17:19:40.996 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:19:40.996 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:19:40.996 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:19:40.996 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:19:40.996 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:19:40.996 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:19:41.285 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 17:19:41.285 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 17:19:41.285 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 17:19:41.285 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 17:19:41.289 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 17:19:41.293 INFO Dispatcher: initial random seed = 781414 2021-04-14 17:19:41.293 INFO Dispatcher: apply random seed = 781414 2021-04-14 17:19:41.319 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 17:19:41.647 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 17:19:41.647 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 17:19:41.647 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 17:19:41.766 INFO Config: netview started 2021-04-14 17:19:41.824 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 17:19:41.824 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 17:19:45.311 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 17:19:45.610 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:19:45.610 INFO DCS: MissionSpawn:initScript 2021-04-14 17:19:45.610 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 17:19:45.610 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 17:19:45.610 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 17:19:45.610 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-14 17:19:45.612 INFO DCS: MissionSpawn:spawnLocalPlayer 5,TF-51D 2021-04-14 17:19:45.625 WARNING EDCORE: Source ./Mods/aircraft/TF-51D/Cockpit/Scripts/../Textures/TF-51D-CPT-TEXTURES is already mounted to the same mount /textures/. 2021-04-14 17:19:45.625 WARNING EDCORE: Source ./Mods/aircraft/TF-51D/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-14 17:19:45.710 INFO COCKPITBASE: lua state still active VHF_RADIO, 24 2021-04-14 17:19:45.710 INFO COCKPITBASE: lua state still active INTERCOM, 31 (status undefined) 2021-04-14 17:19:45.710 INFO COCKPITBASE: lua state still active MACROS, 35 (status undefined) 2021-04-14 17:19:45.719 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:19:45.771 INFO VISUALIZER: Preload() camera=-317688.200286, 20.298505, 636896.917854 radius=30000.000000 2021-04-14 17:19:45.771 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-317688, 20.2985, 636897), radius=30000 2021-04-14 17:19:46.285 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 108 2021-04-14 17:19:46.288 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 9 released 102 2021-04-14 17:19:46.288 INFO EDTERRAINGRAPHICS41: surface5 clean up 9.834000 ms 2021-04-14 17:19:47.767 INFO VISUALIZER: Preload() finished 2021-04-14 17:19:47.781 INFO DCS: Screen: mission_offline 2021-04-14 17:19:47.800 INFO Dispatcher: precache units resources in slots 2021-04-14 17:19:47.834 INFO Lua: Lua CPU usage: metric: average mission loading: 6.8158 % 2021-04-14 17:19:47.834 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 17:19:51.141 INFO Lua: Lua CPU usage: metric: average mission execution: 4.8203 % 2021-04-14 17:19:53.135 INFO DCS: Screen: Settings 2021-04-14 17:21:01.896 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_Fuz_Front_DESERT_RAT' not found. Asked from 'GRAPHICSCORE' 2021-04-14 17:21:01.896 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_Fuz_Rear_DESERT_RAT' not found. Asked from 'GRAPHICSCORE' 2021-04-14 17:21:02.372 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_L_Wing' not found. Asked from 'GRAPHICSCORE' 2021-04-14 17:21:02.561 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/P-51D/bin/P51B.dll 2021-04-14 17:21:02.643 ERROR_ONCE DX11BACKEND: texture 'p51D_SPEC_R_Wing' not found. Asked from 'GRAPHICSCORE' 2021-04-14 17:21:03.010 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/P-51D/bin/Cockpit_P51D.dll 2021-04-14 17:21:05.088 INFO COCKPITBASE: lua state still active VHF_RADIO, 24 2021-04-14 17:21:05.088 INFO COCKPITBASE: lua state still active INTERCOM, 31 (status undefined) 2021-04-14 17:21:05.088 INFO COCKPITBASE: lua state still active MACROS, 35 (status undefined) 2021-04-14 17:21:05.127 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:25:09.848 INFO Lua: Lua CPU usage: metric: average mission execution: 1.9350 % 2021-04-14 17:25:39.375 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Flaming Cliffs/bin/FC3.dll 2021-04-14 17:25:39.816 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Flaming Cliffs/bin/A10A.dll 2021-04-14 17:25:40.387 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Flaming Cliffs/bin/F15.dll 2021-04-14 17:25:40.796 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Flaming Cliffs/bin/Su27.dll 2021-04-14 17:25:41.234 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Flaming Cliffs/bin/Su33.dll 2021-04-14 17:25:41.950 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Flaming Cliffs/bin/MiG29.dll 2021-04-14 17:25:49.517 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:29:16.570 INFO COCKPITBASE: airbaseType - "airdrome", direction - x - 5882.812500, z - 15676.500000, pressure - 101105.212006, runway - 25, runway_side - 0, wind - x - -1.809718, z - -4.972158 2021-04-14 17:33:40.811 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:36:17.813 INFO Lua: Lua CPU usage: metric: average mission execution: 2.7798 % 2021-04-14 17:36:20.563 INFO Dispatcher: Stop 2021-04-14 17:36:20.755 INFO Config: netview stopped 2021-04-14 17:36:20.784 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 17:36:20.788 INFO VISUALIZER: StopSimulation 2021-04-14 17:36:20.789 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 17:36:20.811 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 17:36:20.821 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:36:20.823 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:36:20.823 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:36:20.828 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:36:20.830 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:36:20.831 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:36:20.832 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:36:20.846 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:36:20.862 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:36:20.879 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:36:20.896 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:36:20.912 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:36:20.929 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:36:20.945 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:36:20.962 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:36:20.979 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:36:20.995 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:36:21.012 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:36:21.029 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:36:21.046 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:36:21.062 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:36:21.062 INFO EDTERRAIN4: terrain time: 0.238895 s 2021-04-14 17:36:21.069 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:36:21.069 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:36:21.069 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:36:21.069 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:36:21.071 INFO Dispatcher: load terrain done 2021-04-14 17:36:21.072 INFO LUA-TERRAIN: Init done 2021-04-14 17:36:22.722 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 17:36:22.723 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 17:36:22.874 INFO DCS: use_xRay: yes 2021-04-14 17:36:22.874 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 17:36:22.901 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 17:36:22.901 INFO Dispatcher: Start 2021-04-14 17:36:22.915 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 17:36:22.916 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:36:22.918 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:36:22.918 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:36:22.922 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:36:22.929 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:36:22.945 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:36:22.962 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:36:22.979 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:36:22.995 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:36:23.012 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:36:23.029 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:36:23.045 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:36:23.062 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:36:23.079 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:36:23.095 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:36:23.112 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:36:23.129 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:36:23.145 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:36:23.162 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:36:23.179 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:36:23.196 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:36:23.196 INFO EDTERRAIN4: terrain time: 0.277446 s 2021-04-14 17:36:23.202 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:36:23.202 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:36:23.202 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:36:23.202 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:36:23.204 INFO Dispatcher: load terrain done 2021-04-14 17:36:23.217 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 17:36:23.230 INFO VISUALIZER: StartSimulation 2021-04-14 17:36:23.657 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:36:23.657 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:36:23.657 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:36:23.657 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:36:23.657 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:36:23.657 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:36:23.952 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 17:36:23.952 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 17:36:23.952 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 17:36:23.952 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 17:36:23.956 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 17:36:23.960 INFO Dispatcher: initial random seed = 1784081 2021-04-14 17:36:23.960 INFO Dispatcher: apply random seed = 1784081 2021-04-14 17:36:23.987 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 17:36:24.302 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 17:36:24.302 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 17:36:24.302 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 17:36:24.433 INFO Config: netview started 2021-04-14 17:36:24.493 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 17:36:24.493 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 17:36:27.877 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 17:36:28.177 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:36:28.177 INFO DCS: MissionSpawn:initScript 2021-04-14 17:36:28.177 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 17:36:28.177 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 17:36:28.177 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 17:36:28.177 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-14 17:36:28.179 INFO DCS: MissionSpawn:spawnLocalPlayer 5,TF-51D 2021-04-14 17:36:28.191 WARNING EDCORE: Source ./Mods/aircraft/TF-51D/Cockpit/Scripts/../Textures/TF-51D-CPT-TEXTURES is already mounted to the same mount /textures/. 2021-04-14 17:36:28.191 WARNING EDCORE: Source ./Mods/aircraft/TF-51D/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-14 17:36:28.281 INFO COCKPITBASE: lua state still active VHF_RADIO, 24 2021-04-14 17:36:28.281 INFO COCKPITBASE: lua state still active INTERCOM, 31 (status undefined) 2021-04-14 17:36:28.281 INFO COCKPITBASE: lua state still active MACROS, 35 (status undefined) 2021-04-14 17:36:28.290 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:36:28.318 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 100 squares 2021-04-14 17:36:28.320 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 101 squares 2021-04-14 17:36:28.321 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 35 squares 2021-04-14 17:36:28.321 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 26 squares 2021-04-14 17:36:28.321 INFO EDTERRAINGRAPHICS41: surface5 gc() 8.040700 ms 2021-04-14 17:36:28.362 INFO VISUALIZER: Preload() camera=-317688.200286, 20.298505, 636896.917854 radius=30000.000000 2021-04-14 17:36:28.362 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-317688, 20.2985, 636897), radius=30000 2021-04-14 17:36:28.873 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 37 2021-04-14 17:36:28.874 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 9 released 31 2021-04-14 17:36:28.874 INFO EDTERRAINGRAPHICS41: surface5 clean up 4.323900 ms 2021-04-14 17:36:30.480 INFO VISUALIZER: Preload() finished 2021-04-14 17:36:30.494 INFO DCS: Screen: mission_offline 2021-04-14 17:36:30.504 INFO Dispatcher: precache units resources in slots 2021-04-14 17:36:30.538 INFO Lua: Lua CPU usage: metric: average mission loading: 6.9282 % 2021-04-14 17:36:30.538 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 17:36:31.898 INFO Lua: Lua CPU usage: metric: average mission execution: 2.1909 % 2021-04-14 17:36:33.180 INFO Dispatcher: Stop 2021-04-14 17:36:33.290 INFO Config: netview stopped 2021-04-14 17:36:33.317 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 17:36:33.320 INFO VISUALIZER: StopSimulation 2021-04-14 17:36:33.321 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 17:36:33.340 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 17:36:33.356 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:36:33.358 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:36:33.358 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:36:33.364 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:36:33.365 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:36:33.366 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:36:33.379 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:36:33.396 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:36:33.413 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:36:33.429 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:36:33.446 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:36:33.462 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:36:33.479 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:36:33.496 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:36:33.512 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:36:33.529 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:36:33.546 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:36:33.562 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:36:33.579 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:36:33.596 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:36:33.612 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:36:33.612 INFO EDTERRAIN4: terrain time: 0.253957 s 2021-04-14 17:36:33.619 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:36:33.619 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:36:33.619 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=12) 2021-04-14 17:36:33.619 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:36:33.621 INFO Dispatcher: load terrain done 2021-04-14 17:36:33.622 INFO LUA-TERRAIN: Init done 2021-04-14 17:36:36.140 INFO DCS: Screen: Mission 2021-04-14 17:36:38.413 INFO DCS: Screen: MainMenu 2021-04-14 17:36:39.830 INFO DCS: Screen: ModuleManager 2021-04-14 17:39:02.183 INFO DCS: Screen: MainMenu 2021-04-14 17:39:09.190 INFO DCS: Screen: Settings 2021-04-14 17:39:36.110 ERROR DX11BACKEND: Can't find precompiled shader bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-04-14 17:39:36.110 INFO DX11BACKEND: Compile shader: bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-04-14 17:39:36.115 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 17:40:53.981 INFO DCS: Screen: MainMenu 2021-04-14 17:41:14.111 INFO DCS: Screen: Encyclopedia 2021-04-14 17:41:16.774 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:16.774 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1; 2021-04-14 17:41:16.914 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:16.914 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.058 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.058 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.206 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.206 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=245;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.361 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.361 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.444 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.444 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.529 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.529 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.618 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.618 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.710 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.710 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.761 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.761 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.812 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.812 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.866 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.866 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.924 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.924 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.962 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.962 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-14 17:41:17.999 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:17.999 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.040 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.040 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.083 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.083 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.116 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.116 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.147 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.147 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.181 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.181 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.218 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.218 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.246 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.246 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.275 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.275 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-14 17:41:18.305 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-14 17:41:18.305 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-14 17:42:56.563 ERROR NGMODEL: Can't load lod AH-1W-COLLISION.EDM of model ch-53e. Reason: More distant lod must not have more arguments than closer! 70 < 225 in AH-1W-COLLISION.EDM ch-53e 2021-04-14 17:44:16.186 INFO ANIMATOR: load_basic() started 2021-04-14 17:44:25.597 ERROR ANIMATOR: animation '' not found 2021-04-14 17:44:25.893 INFO ANIMATOR: Loading graphs: 2021-04-14 17:44:25.935 ERROR ANIMATOR: animation '' not found 2021-04-14 17:44:25.937 INFO ANIMATOR: load_basic() ended 2021-04-14 17:44:25.937 INFO ANIMATOR: load_main() started 2021-04-14 17:44:26.725 INFO ANIMATOR: load_main() ended 2021-04-14 17:44:30.258 INFO ANIMATOR: load_basic() started 2021-04-14 17:44:30.421 INFO ANIMATOR: load_basic() ended 2021-04-14 17:44:30.421 INFO ANIMATOR: load_main() started 2021-04-14 17:44:31.033 INFO ANIMATOR: load_main() ended 2021-04-14 17:44:36.076 INFO ANIMATOR: load_basic() started 2021-04-14 17:44:36.256 INFO ANIMATOR: load_basic() ended 2021-04-14 17:44:36.257 INFO ANIMATOR: load_main() started 2021-04-14 17:44:36.955 INFO ANIMATOR: load_main() ended 2021-04-14 17:44:48.609 INFO DCS: Screen: MainMenu 2021-04-14 17:44:54.330 INFO DCS: Screen: Campaign 2021-04-14 17:44:58.258 INFO DCS: Screen: MainMenu 2021-04-14 17:45:00.591 INFO DCS: Screen: InstantAction 2021-04-14 17:45:12.258 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:45:12.261 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:45:12.261 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:45:12.273 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:45:12.283 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:45:12.292 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:45:12.302 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:45:12.312 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:45:12.321 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:45:12.330 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:45:12.341 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:45:12.358 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:45:12.374 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:45:12.391 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:45:12.408 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:45:12.424 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:45:12.441 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:45:12.458 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:45:12.474 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:45:12.491 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:45:12.508 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:45:12.508 INFO EDTERRAIN4: terrain time: 0.247138 s 2021-04-14 17:45:12.514 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:45:12.514 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:45:12.514 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=4) 2021-04-14 17:45:12.514 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=4) 2021-04-14 17:45:12.514 INFO EDTERRAIN4: switch to season = spring 2021-04-14 17:45:12.514 INFO EDTERRAIN4: switchTextures (season=0, minTexture=true) 2021-04-14 17:45:12.866 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:45:13.200 INFO DX11BACKEND: Reloading textures ... 2021-04-14 17:45:16.908 INFO Dispatcher: load terrain done 2021-04-14 17:45:16.908 INFO LUA-TERRAIN: Init done 2021-04-14 17:45:17.653 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 17:45:17.653 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 17:45:17.764 INFO DCS: use_xRay: yes 2021-04-14 17:45:17.764 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 17:45:17.810 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 17:45:17.810 INFO Dispatcher: Start 2021-04-14 17:45:18.930 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 17:45:18.931 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:45:18.933 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:45:18.933 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:45:18.937 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:45:18.941 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:45:18.945 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:45:18.958 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:45:18.974 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:45:18.991 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:45:19.008 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:45:19.025 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:45:19.041 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:45:19.058 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:45:19.075 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:45:19.091 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:45:19.108 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:45:19.124 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:45:19.141 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:45:19.158 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:45:19.174 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:45:19.191 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:45:19.191 INFO EDTERRAIN4: terrain time: 0.258062 s 2021-04-14 17:45:19.198 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:45:19.198 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:45:19.198 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=4) 2021-04-14 17:45:19.199 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:45:19.200 INFO Dispatcher: load terrain done 2021-04-14 17:45:19.213 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 17:45:19.226 INFO VISUALIZER: StartSimulation 2021-04-14 17:45:19.838 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:45:19.838 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:45:19.838 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:45:19.838 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:45:19.838 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:45:19.838 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:45:20.121 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 17:45:20.121 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 17:45:20.121 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 17:45:20.121 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 17:45:20.125 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 17:45:20.132 INFO Dispatcher: initial random seed = 2320249 2021-04-14 17:45:20.132 INFO Dispatcher: apply random seed = 2320249 2021-04-14 17:45:20.157 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 17:45:20.465 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 17:45:20.466 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 17:45:20.466 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 17:45:20.651 INFO Config: netview started 2021-04-14 17:45:20.711 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 17:45:20.711 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 17:45:24.246 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 17:45:30.679 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:45:30.679 INFO DCS: MissionSpawn:initScript 2021-04-14 17:45:30.679 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 17:45:30.679 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 17:45:30.679 INFO DCS: MissionSpawn:spawnVehicles 0 2021-04-14 17:45:33.858 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 17:45:33.858 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-14 17:45:33.858 INFO DCS: MissionSpawn:spawnVehicles 2 2021-04-14 17:45:35.913 INFO DCS: MissionSpawn:spawnLocalPlayer 1,A-10C_2 2021-04-14 17:45:36.574 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/A-10C_2/bin/A10.dll 2021-04-14 17:45:37.010 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/A-10C_2/bin/Cockpit_A10Common.dll 2021-04-14 17:45:37.540 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/A-10C_2/bin/Cockpit_A10C.dll 2021-04-14 17:45:38.247 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/A-10C_2/bin/Cockpit_A10C_2.dll 2021-04-14 17:45:50.489 WARNING COCKPITBASE: Cockpit: MapObjectsBuffer . Specific element 24 not implemented, map may be incorrect 2021-04-14 17:45:53.234 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:45:53.234 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PTR-ENVCP-CABIN-AIR-COND-OPER-COLD 2021-04-14 17:45:53.235 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PTR-ENVCP-CABIN-AIR-COND-OPER-HOT 2021-04-14 17:45:54.205 INFO COCKPITBASE: lua state still active MFCD_LEFT, 2 (status undefined) 2021-04-14 17:45:54.205 INFO COCKPITBASE: lua state still active MFCD_RIGHT, 3 (status undefined) 2021-04-14 17:45:54.206 INFO COCKPITBASE: lua state still active CDU, 9 (status undefined) 2021-04-14 17:45:54.209 INFO COCKPITBASE: lua state still active LITENING_INTERFACE, 11 (status undefined) 2021-04-14 17:45:54.209 INFO COCKPITBASE: lua state still active IFFCC, 12 (status undefined) 2021-04-14 17:45:54.209 INFO COCKPITBASE: lua state still active DSMS_INTERFACE, 13 (status undefined) 2021-04-14 17:45:54.210 INFO COCKPITBASE: lua state still active DATA_TRANSFER_SYSTEM, 14 (status undefined) 2021-04-14 17:45:54.210 INFO COCKPITBASE: lua state still active NAVIGATION_COMPUTER, 21 (status undefined) 2021-04-14 17:45:54.210 INFO COCKPITBASE: lua state still active PULSE_TIMER, 25 (status undefined) 2021-04-14 17:45:54.210 INFO COCKPITBASE: lua state still active TAD, 26 (status undefined) 2021-04-14 17:45:54.211 INFO COCKPITBASE: lua state still active SADL, 32 (status undefined) 2021-04-14 17:45:54.211 INFO COCKPITBASE: lua state still active CPT_MECH, 39 (status undefined) 2021-04-14 17:45:54.212 INFO COCKPITBASE: lua state still active OXYGEN_SYSTEM, 40 (status undefined) 2021-04-14 17:45:54.212 INFO COCKPITBASE: lua state still active ENVIRONMENT_SYSTEM, 41 (status undefined) 2021-04-14 17:45:54.212 INFO COCKPITBASE: lua state still active STALL, 52 (status undefined) 2021-04-14 17:45:54.212 INFO COCKPITBASE: lua state still active ILS, 53 (status undefined) 2021-04-14 17:45:54.212 INFO COCKPITBASE: lua state still active UHF_RADIO, 54 2021-04-14 17:45:54.213 INFO COCKPITBASE: lua state still active VHF_AM_RADIO, 55 2021-04-14 17:45:54.213 INFO COCKPITBASE: lua state still active VHF_FM_RADIO, 56 2021-04-14 17:45:54.213 INFO COCKPITBASE: lua state still active INTERCOM, 58 (status undefined) 2021-04-14 17:45:54.213 INFO COCKPITBASE: lua state still active MACROS, 70 (status undefined) 2021-04-14 17:45:54.273 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:45:54.533 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 85 squares 2021-04-14 17:45:54.539 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 85 squares 2021-04-14 17:45:54.540 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 27 squares 2021-04-14 17:45:54.541 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 21 squares 2021-04-14 17:45:54.541 INFO EDTERRAINGRAPHICS41: surface5 gc() 14.967700 ms 2021-04-14 17:45:54.901 INFO VISUALIZER: Preload() camera=-293543.719066, 1998.867772, 798690.641984 radius=30000.000000 2021-04-14 17:45:54.901 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-293544, 1998.87, 798691), radius=30000 2021-04-14 17:45:55.343 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 1 2021-04-14 17:45:55.343 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 1 2021-04-14 17:45:55.343 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.109200 ms 2021-04-14 17:46:37.767 INFO VISUALIZER: Preload() finished 2021-04-14 17:46:37.787 INFO DCS: Screen: mission_offline 2021-04-14 17:46:37.796 INFO Dispatcher: precache units resources in slots 2021-04-14 17:46:37.999 INFO Lua: Lua CPU usage: metric: average mission loading: 9.5936 % 2021-04-14 17:46:37.999 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 17:48:46.882 INFO Lua: Lua CPU usage: metric: average mission execution: 1.5868 % 2021-04-14 17:48:48.813 INFO Dispatcher: Stop 2021-04-14 17:48:48.956 INFO Config: netview stopped 2021-04-14 17:48:49.045 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 17:48:49.048 INFO VISUALIZER: StopSimulation 2021-04-14 17:48:49.055 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 17:48:49.076 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 17:48:49.100 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:48:49.102 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:48:49.102 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:48:49.109 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:48:49.111 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:48:49.113 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:48:49.114 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:48:49.129 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:48:49.146 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:48:49.163 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:48:49.179 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:48:49.196 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:48:49.213 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:48:49.229 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:48:49.246 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:48:49.263 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:48:49.280 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:48:49.296 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:48:49.313 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:48:49.329 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:48:49.346 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:48:49.346 INFO EDTERRAIN4: terrain time: 0.243644 s 2021-04-14 17:48:49.353 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:48:49.353 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:48:49.353 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=4) 2021-04-14 17:48:49.353 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:48:49.355 INFO Dispatcher: load terrain done 2021-04-14 17:48:49.355 INFO LUA-TERRAIN: Init done 2021-04-14 17:48:51.029 INFO DCS: Screen: MainMenu 2021-04-14 17:48:52.189 INFO DCS: Screen: Settings 2021-04-14 17:48:58.190 INFO DCS: Screen: MainMenu 2021-04-14 17:49:00.939 INFO DCS: Screen: Mission 2021-04-14 17:49:03.197 INFO DCS: Screen: MainMenu 2021-04-14 17:49:04.747 INFO DCS: Screen: InstantAction 2021-04-14 17:49:08.929 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:49:08.932 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:49:08.932 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:49:08.944 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:49:08.954 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:49:08.964 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:49:08.980 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:49:08.997 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:49:09.013 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:49:09.030 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:49:09.047 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:49:09.063 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:49:09.080 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:49:09.096 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:49:09.113 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:49:09.130 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:49:09.147 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:49:09.163 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:49:09.180 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:49:09.196 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:49:09.213 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:49:09.213 INFO EDTERRAIN4: terrain time: 0.281016 s 2021-04-14 17:49:09.220 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:49:09.220 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:49:09.220 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=4) 2021-04-14 17:49:09.220 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:49:09.222 INFO Dispatcher: load terrain done 2021-04-14 17:49:09.222 INFO LUA-TERRAIN: Init done 2021-04-14 17:49:09.898 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 17:49:09.898 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 17:49:10.008 INFO DCS: use_xRay: yes 2021-04-14 17:49:10.008 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 17:49:10.057 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 17:49:10.057 INFO Dispatcher: Start 2021-04-14 17:49:10.081 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 17:49:10.082 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 17:49:10.084 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:49:10.084 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 17:49:10.088 INFO EDCORE: 0.000 s terrain references 2021-04-14 17:49:10.092 INFO EDCORE: 0.000 s terrain models 2021-04-14 17:49:10.097 INFO EDCORE: 0.000 s terrain assets 2021-04-14 17:49:10.113 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 17:49:10.130 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 17:49:10.147 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 17:49:10.163 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 17:49:10.180 INFO EDCORE: 0.000 s terrain scene 2021-04-14 17:49:10.197 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 17:49:10.213 INFO EDCORE: 0.000 s terrain forest 2021-04-14 17:49:10.230 INFO EDCORE: 0.000 s terrain routes 2021-04-14 17:49:10.247 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 17:49:10.263 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 17:49:10.280 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 17:49:10.297 INFO EDCORE: 0.000 s terrain lma 2021-04-14 17:49:10.313 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 17:49:10.330 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 17:49:10.347 INFO EDCORE: 0.000 s terrain vti 2021-04-14 17:49:10.347 INFO EDTERRAIN4: terrain time: 0.262640 s 2021-04-14 17:49:10.353 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 17:49:10.353 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 17:49:10.353 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=4) 2021-04-14 17:49:10.353 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 17:49:10.355 INFO Dispatcher: load terrain done 2021-04-14 17:49:10.368 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 17:49:10.381 INFO VISUALIZER: StartSimulation 2021-04-14 17:49:10.915 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:49:10.915 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:49:10.915 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:49:10.915 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:49:10.915 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:49:10.915 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 17:49:11.222 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 17:49:11.222 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 17:49:11.222 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 17:49:11.222 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 17:49:11.225 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 17:49:11.235 INFO Dispatcher: initial random seed = 2551350 2021-04-14 17:49:11.235 INFO Dispatcher: apply random seed = 2551350 2021-04-14 17:49:11.261 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 17:49:11.572 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 17:49:11.572 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 17:49:11.572 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 17:49:11.685 INFO Config: netview started 2021-04-14 17:49:11.743 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 17:49:11.743 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 17:49:15.152 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 17:49:15.461 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:49:15.461 INFO DCS: MissionSpawn:initScript 2021-04-14 17:49:15.461 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 17:49:15.461 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 17:49:15.461 INFO DCS: MissionSpawn:spawnVehicles 0 2021-04-14 17:49:15.513 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 17:49:15.513 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-14 17:49:15.513 INFO DCS: MissionSpawn:spawnVehicles 2 2021-04-14 17:49:15.542 INFO DCS: MissionSpawn:spawnLocalPlayer 1,A-10C_2 2021-04-14 17:49:15.559 WARNING EDCORE: Source ./Mods/aircraft/A-10C_2/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-14 17:49:15.559 WARNING EDCORE: Source ./Mods/aircraft/A-10C_2/Cockpit/Scripts/../Textures/A-10C-2020-CPT-TXT is already mounted to the same mount /textures/. 2021-04-14 17:49:15.559 WARNING EDCORE: Source ./Mods/aircraft/A-10C_2/Cockpit/Scripts/../Textures/A-10C-2020-Aged-CPT-TXT is already mounted to the same mount /textures/. 2021-04-14 17:49:16.915 WARNING COCKPITBASE: Cockpit: MapObjectsBuffer . Specific element 24 not implemented, map may be incorrect 2021-04-14 17:49:18.461 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 17:49:18.461 ERROR COCKPITBASE: line_size 0.0065454545454545 2021-04-14 17:49:18.461 ERROR COCKPITBASE: Cockpit: ccArcade_template_buffer . Specific element 6 not implemented, map may be incorrect 2021-04-14 17:49:18.486 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PTR-ENVCP-CABIN-AIR-COND-OPER-COLD 2021-04-14 17:49:18.486 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PTR-ENVCP-CABIN-AIR-COND-OPER-HOT 2021-04-14 17:49:18.836 INFO INPUT: Key combo skipped. Layer[Unit A-10C II_easy] key = [KEY_LBRACKET] device = [Keyboard] modifiers[] switches[] action[down = 275, ]. Combo already mapped to action [down = 3002, down value = 100.375000] 2021-04-14 17:49:18.836 INFO INPUT: Key combo skipped. Layer[Unit A-10C II_easy] key = [KEY_RBRACKET] device = [Keyboard] modifiers[] switches[] action[down = 274, ]. Combo already mapped to action [down = 3001, down value = 100.375000] 2021-04-14 17:49:18.836 INFO INPUT: Key combo skipped. Layer[Unit A-10C II_easy] key = [KEY_MINUS] device = [Keyboard] modifiers[] switches[] action[down = 1041, up = 1042]. Combo already mapped to action [down = 837, ] 2021-04-14 17:49:18.836 INFO INPUT: Key combo skipped. Layer[Unit A-10C II_easy] key = [KEY_NUMPADMINUS] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]] switches[] action[down = 1036, up = 1037]. Combo already mapped to action [down = 573, up = 576] 2021-04-14 17:49:18.837 INFO INPUT: Key combo skipped. Layer[Unit A-10C II_easy] key = [KEY_NUMPADPLUS] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]] switches[] action[down = 1035, up = 1037]. Combo already mapped to action [down = 575, up = 576] 2021-04-14 17:49:18.867 INFO COCKPITBASE: lua state still active MFCD_LEFT, 2 (status undefined) 2021-04-14 17:49:18.867 INFO COCKPITBASE: lua state still active MFCD_RIGHT, 3 (status undefined) 2021-04-14 17:49:18.868 INFO COCKPITBASE: lua state still active CDU, 9 (status undefined) 2021-04-14 17:49:18.871 INFO COCKPITBASE: lua state still active LITENING_INTERFACE, 11 (status undefined) 2021-04-14 17:49:18.871 INFO COCKPITBASE: lua state still active IFFCC, 12 (status undefined) 2021-04-14 17:49:18.871 INFO COCKPITBASE: lua state still active DSMS_INTERFACE, 13 (status undefined) 2021-04-14 17:49:18.871 INFO COCKPITBASE: lua state still active DATA_TRANSFER_SYSTEM, 14 (status undefined) 2021-04-14 17:49:18.871 INFO COCKPITBASE: lua state still active NAVIGATION_COMPUTER, 21 (status undefined) 2021-04-14 17:49:18.872 INFO COCKPITBASE: lua state still active PULSE_TIMER, 25 (status undefined) 2021-04-14 17:49:18.872 INFO COCKPITBASE: lua state still active TAD, 26 (status undefined) 2021-04-14 17:49:18.872 INFO COCKPITBASE: lua state still active SADL, 32 (status undefined) 2021-04-14 17:49:18.873 INFO COCKPITBASE: lua state still active CPT_MECH, 39 (status undefined) 2021-04-14 17:49:18.873 INFO COCKPITBASE: lua state still active OXYGEN_SYSTEM, 40 (status undefined) 2021-04-14 17:49:18.873 INFO COCKPITBASE: lua state still active ENVIRONMENT_SYSTEM, 41 (status undefined) 2021-04-14 17:49:18.873 INFO COCKPITBASE: lua state still active STALL, 52 (status undefined) 2021-04-14 17:49:18.873 INFO COCKPITBASE: lua state still active ILS, 53 (status undefined) 2021-04-14 17:49:18.874 INFO COCKPITBASE: lua state still active UHF_RADIO, 54 2021-04-14 17:49:18.874 INFO COCKPITBASE: lua state still active VHF_AM_RADIO, 55 2021-04-14 17:49:18.874 INFO COCKPITBASE: lua state still active VHF_FM_RADIO, 56 2021-04-14 17:49:18.874 INFO COCKPITBASE: lua state still active INTERCOM, 58 (status undefined) 2021-04-14 17:49:18.874 INFO COCKPITBASE: lua state still active ARCADE, 65 (status undefined) 2021-04-14 17:49:18.874 INFO COCKPITBASE: lua state still active MACROS, 70 (status undefined) 2021-04-14 17:49:18.884 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 17:49:18.947 INFO VISUALIZER: Preload() camera=-293567.199288, 2004.941776, 798706.190431 radius=30000.000000 2021-04-14 17:49:18.947 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-293567, 2004.94, 798706), radius=30000 2021-04-14 17:49:19.452 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 103 2021-04-14 17:49:19.455 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 104 2021-04-14 17:49:19.455 INFO EDTERRAINGRAPHICS41: surface5 clean up 8.010600 ms 2021-04-14 17:49:20.881 INFO VISUALIZER: Preload() finished 2021-04-14 17:49:20.895 INFO DCS: Screen: mission_offline 2021-04-14 17:49:21.028 INFO Dispatcher: precache units resources in slots 2021-04-14 17:49:21.072 INFO Lua: Lua CPU usage: metric: average mission loading: 31.5568 % 2021-04-14 17:49:21.072 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 17:54:07.575 INFO DCS: Invalid pilotid, initiator pilotid: 2129190, target pilotid: 0 2021-04-14 18:01:34.917 WARNING LOG: 4 duplicate message(s) skipped. 2021-04-14 18:01:34.917 INFO Lua: Lua CPU usage: metric: average mission execution: 1.6354 % 2021-04-14 18:01:36.649 INFO Dispatcher: Stop 2021-04-14 18:01:36.859 INFO Config: netview stopped 2021-04-14 18:01:36.926 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 18:01:36.931 INFO VISUALIZER: StopSimulation 2021-04-14 18:01:36.932 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 18:01:36.982 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 18:01:36.998 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 18:01:37.000 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:01:37.000 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:01:37.008 INFO EDCORE: 0.000 s terrain references 2021-04-14 18:01:37.010 INFO EDCORE: 0.000 s terrain models 2021-04-14 18:01:37.013 INFO EDCORE: 0.000 s terrain assets 2021-04-14 18:01:37.015 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 18:01:37.032 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 18:01:37.048 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 18:01:37.065 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 18:01:37.082 INFO EDCORE: 0.000 s terrain scene 2021-04-14 18:01:37.098 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 18:01:37.115 INFO EDCORE: 0.000 s terrain forest 2021-04-14 18:01:37.132 INFO EDCORE: 0.000 s terrain routes 2021-04-14 18:01:37.148 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 18:01:37.165 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 18:01:37.182 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 18:01:37.198 INFO EDCORE: 0.000 s terrain lma 2021-04-14 18:01:37.215 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 18:01:37.232 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 18:01:37.248 INFO EDCORE: 0.000 s terrain vti 2021-04-14 18:01:37.248 INFO EDTERRAIN4: terrain time: 0.247904 s 2021-04-14 18:01:37.291 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 18:01:37.291 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 18:01:37.292 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=4) 2021-04-14 18:01:37.292 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 18:01:37.300 INFO Dispatcher: load terrain done 2021-04-14 18:01:37.300 INFO LUA-TERRAIN: Init done 2021-04-14 18:01:37.457 ERROR Lua::Config: Call error onShowMainInterface:[string "./MissionEditor/modules/me_logbook.lua"]:1118: attempt to index local 'unitTarget' (a nil value) stack traceback: [C]: ? [string "./MissionEditor/modules/me_logbook.lua"]:1118: in function 'updateUserStatistics' [string "./MissionEditor/modules/me_debriefing.lua"]:359: in function 'updateStatistic' [string "./MissionEditor/modules/me_debriefing.lua"]:396: in function 'show' [string "./MissionEditor/MissionEditor.lua"]:627: in function 'openReturnScreen' [string "./MissionEditor/MissionEditor.lua"]:702: in function <[string "./MissionEditor/MissionEditor.lua"]:696>. 2021-04-14 18:01:38.828 INFO DCS: Screen: MainMenu 2021-04-14 18:01:49.949 INFO DCS: Screen: InstantAction 2021-04-14 18:01:59.759 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 18:01:59.762 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:01:59.762 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:01:59.773 INFO EDCORE: 0.000 s terrain references 2021-04-14 18:01:59.784 INFO EDCORE: 0.000 s terrain models 2021-04-14 18:01:59.794 INFO EDCORE: 0.000 s terrain assets 2021-04-14 18:01:59.804 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 18:01:59.814 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 18:01:59.824 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 18:01:59.834 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 18:01:59.849 INFO EDCORE: 0.000 s terrain scene 2021-04-14 18:01:59.865 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 18:01:59.882 INFO EDCORE: 0.000 s terrain forest 2021-04-14 18:01:59.899 INFO EDCORE: 0.000 s terrain routes 2021-04-14 18:01:59.915 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 18:01:59.932 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 18:01:59.949 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 18:01:59.966 INFO EDCORE: 0.000 s terrain lma 2021-04-14 18:01:59.982 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 18:01:59.999 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 18:02:00.016 INFO EDCORE: 0.000 s terrain vti 2021-04-14 18:02:00.016 INFO EDTERRAIN4: terrain time: 0.253734 s 2021-04-14 18:02:00.022 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 18:02:00.022 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(2) 2021-04-14 18:02:00.022 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=6) 2021-04-14 18:02:00.022 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2021-04-14 18:02:00.022 INFO EDTERRAIN4: switch to season = summer 2021-04-14 18:02:00.022 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2021-04-14 18:02:00.244 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 18:02:00.545 INFO DX11BACKEND: Reloading textures ... 2021-04-14 18:02:04.377 INFO Dispatcher: load terrain done 2021-04-14 18:02:04.377 INFO LUA-TERRAIN: Init done 2021-04-14 18:02:05.049 INFO Dispatcher: loadMission C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-14 18:02:05.049 INFO WORLDGENERAL: loading mission from: "C:\Users\PASCUA~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-14 18:02:05.257 INFO DCS: use_xRay: yes 2021-04-14 18:02:05.257 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-14 18:02:05.305 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-14 18:02:05.305 INFO Dispatcher: Start 2021-04-14 18:02:05.393 INFO Dispatcher: Terrain theatre Caucasus 2021-04-14 18:02:05.394 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 18:02:05.396 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:02:05.396 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:02:05.401 INFO EDCORE: 0.000 s terrain references 2021-04-14 18:02:05.405 INFO EDCORE: 0.000 s terrain models 2021-04-14 18:02:05.409 INFO EDCORE: 0.000 s terrain assets 2021-04-14 18:02:05.415 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 18:02:05.432 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 18:02:05.449 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 18:02:05.466 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 18:02:05.482 INFO EDCORE: 0.000 s terrain scene 2021-04-14 18:02:05.499 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 18:02:05.516 INFO EDCORE: 0.000 s terrain forest 2021-04-14 18:02:05.532 INFO EDCORE: 0.000 s terrain routes 2021-04-14 18:02:05.549 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 18:02:05.566 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 18:02:05.582 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 18:02:05.599 INFO EDCORE: 0.000 s terrain lma 2021-04-14 18:02:05.616 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 18:02:05.632 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 18:02:05.649 INFO EDCORE: 0.000 s terrain vti 2021-04-14 18:02:05.649 INFO EDTERRAIN4: terrain time: 0.252486 s 2021-04-14 18:02:05.655 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 18:02:05.655 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-14 18:02:05.655 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=6) 2021-04-14 18:02:05.655 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 18:02:05.657 INFO Dispatcher: load terrain done 2021-04-14 18:02:05.672 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-14 18:02:05.685 INFO VISUALIZER: StartSimulation 2021-04-14 18:02:06.220 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 18:02:06.220 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 18:02:06.220 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-14 18:02:06.220 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-14 18:02:06.220 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-14 18:02:06.220 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-14 18:02:06.620 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-14 18:02:06.620 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-14 18:02:06.620 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-14 18:02:06.620 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-14 18:02:06.624 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-04-14 18:02:06.633 INFO Dispatcher: initial random seed = 3326748 2021-04-14 18:02:06.633 INFO Dispatcher: apply random seed = 3326748 2021-04-14 18:02:06.660 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-14 18:02:07.020 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-14 18:02:07.021 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-14 18:02:07.021 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-14 18:02:07.156 INFO Config: netview started 2021-04-14 18:02:07.216 INFO VISUALIZER: CameraIndependedPreload() 2021-04-14 18:02:07.216 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-14 18:02:10.621 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-14 18:02:10.969 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-14 18:02:10.969 INFO DCS: MissionSpawn:initScript 2021-04-14 18:02:10.969 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-14 18:02:10.969 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-14 18:02:10.969 INFO DCS: MissionSpawn:spawnHelicopters 0 2021-04-14 18:02:10.969 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-14 18:02:10.969 INFO DCS: MissionSpawn:spawnHelicopters 16 2021-04-14 18:02:11.110 ERROR NGMODEL: Can't load lod LD_1.edm of model mi-24w-oblomok. Reason: More distant lod must not have more arguments than closer! 0 < 1 in LD_1.edm mi-24w-oblomok 2021-04-14 18:02:11.466 INFO DCS: MissionSpawn:spawnVehicles 16 2021-04-14 18:02:14.435 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 18:02:14.435 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 18:02:15.124 INFO DCS: MissionSpawn:spawnLocalPlayer 55,Ka-50 2021-04-14 18:02:26.980 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 18:02:27.057 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 18:02:27.057 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 18:02:33.704 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Ka-50/bin/Ka50.dll 2021-04-14 18:02:34.323 INFO EDCORE: Loaded E:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Ka-50/bin/CockpitKa50.dll 2021-04-14 18:02:35.206 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 18:02:35.260 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-14 18:02:35.260 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-14 18:02:40.205 INFO WORLDGENERAL: loaded from mission Mods/aircraft/Ka-50/Cockpit/Scripts/ARK/ARK.lua 2021-04-14 18:02:40.536 ERROR COCKPITBASE: devices_keeper::link_all: unable to find link target 'betty' for device 'MLWS' 2021-04-14 18:02:40.536 ERROR COCKPITBASE: devices_keeper::link_all: unable to find link source 'padlock' for device 'ARCADE' 2021-04-14 18:02:43.419 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-14 18:02:44.295 ERROR COCKPITBASE: controller "narrow_position" missed in class cockpit::ccCargoIndicatorBase 2021-04-14 18:02:44.295 ERROR COCKPITBASE: controller "circle_position" missed in class cockpit::ccCargoIndicatorBase 2021-04-14 18:02:44.295 ERROR COCKPITBASE: controller "height_narrow_position" missed in class cockpit::ccCargoIndicatorBase 2021-04-14 18:02:44.360 INFO WORLDGENERAL: loaded from mission Mods/aircraft/Ka-50/Cockpit/Scripts/ARK/ARK.lua 2021-04-14 18:02:44.586 ERROR COCKPITBASE: Cockpit: ccArcade_template_buffer . Specific element 6 not implemented, map may be incorrect 2021-04-14 18:02:45.087 INFO INPUT: Key combo skipped. Layer[Unit ka-50_easy] key = [KEY_RBRACKET] device = [Keyboard] modifiers[] switches[] action[down = 274, ]. Combo already mapped to action [down = 3001, down value = 100.375000] 2021-04-14 18:02:45.087 INFO INPUT: Key combo skipped. Layer[Unit ka-50_easy] key = [KEY_K] device = [Keyboard] modifiers[key = [KEY_RSHIFT] device = [Keyboard]] switches[] action[down = 493, ]. Combo already mapped to action [down = 1587, ] 2021-04-14 18:02:45.087 INFO INPUT: Key combo skipped. Layer[Unit ka-50_easy] key = [KEY_LBRACKET] device = [Keyboard] modifiers[] switches[] action[down = 3002, down value = 100.375000]. Combo already mapped to action [down = 275, ] 2021-04-14 18:02:45.088 INFO INPUT: Key combo skipped. Layer[Unit ka-50_easy] key = [KEY_K] device = [Keyboard] modifiers[key = [KEY_RCONTROL] device = [Keyboard]] switches[] action[down = 3003, down value = 100.375000]. Combo already mapped to action [down = 494, ] 2021-04-14 18:02:45.088 INFO INPUT: Key combo skipped. Layer[Unit ka-50_easy] key = [KEY_O] device = [Keyboard] modifiers[] switches[] action[down = 272, ]. Combo already mapped to action [pressed = 439up = 440] 2021-04-14 18:02:45.359 INFO COCKPITBASE: lua state still active MAIN_PANEL, 0 (status undefined) 2021-04-14 18:02:45.359 INFO COCKPITBASE: lua state still active ENGINE_INTERFACE, 4 (status undefined) 2021-04-14 18:02:45.758 INFO COCKPITBASE: lua state still active ABRIS, 9 (status undefined) 2021-04-14 18:02:45.758 INFO COCKPITBASE: lua state still active LASERRANGER, 11 (status undefined) 2021-04-14 18:02:45.759 INFO COCKPITBASE: lua state still active C061K, 15 (status undefined) 2021-04-14 18:02:45.759 INFO COCKPITBASE: lua state still active DISS_32_28, 16 (status undefined) 2021-04-14 18:02:45.759 INFO COCKPITBASE: lua state still active SNS, 19 (status undefined) 2021-04-14 18:02:45.759 INFO COCKPITBASE: lua state still active CVM_B, 27 (status undefined) 2021-04-14 18:02:45.759 INFO COCKPITBASE: lua state still active NAV_INTERFACE, 28 (status undefined) 2021-04-14 18:02:45.760 INFO COCKPITBASE: lua state still active GUN, 35 (status undefined) 2021-04-14 18:02:45.760 INFO COCKPITBASE: lua state still active MISSILE_TURRET, 37 (status undefined) 2021-04-14 18:02:45.760 INFO COCKPITBASE: lua state still active SPOTLIGHT_SYSTEM, 44 (status undefined) 2021-04-14 18:02:45.760 INFO COCKPITBASE: lua state still active NAVLIGHT_SYSTEM, 45 (status undefined) 2021-04-14 18:02:45.760 INFO COCKPITBASE: lua state still active ARK_22, 46 (status undefined) 2021-04-14 18:02:45.795 INFO COCKPITBASE: lua state still active R_800, 48 (status undefined) 2021-04-14 18:02:45.839 INFO COCKPITBASE: lua state still active R_828, 49 (status undefined) 2021-04-14 18:02:45.839 INFO COCKPITBASE: lua state still active SPU_9, 50 (status undefined) 2021-04-14 18:02:45.839 INFO COCKPITBASE: lua state still active ILLUMINATION_INTERFACE, 51 (status undefined) 2021-04-14 18:02:45.839 INFO COCKPITBASE: lua state still active SIGNAL_FLARE_DISPENSER, 52 (status undefined) 2021-04-14 18:02:45.839 INFO COCKPITBASE: lua state still active MLWS, 53 (status undefined) 2021-04-14 18:02:45.840 INFO COCKPITBASE: lua state still active ARCADE, 54 (status undefined) 2021-04-14 18:02:46.559 INFO COCKPITBASE: lua state still active MACROS, 60 (status undefined) 2021-04-14 18:02:49.234 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-14 18:02:49.992 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 85 squares 2021-04-14 18:02:49.997 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 180 squares 2021-04-14 18:02:49.999 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 124 squares 2021-04-14 18:02:50.000 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 40 squares 2021-04-14 18:02:50.000 INFO EDTERRAINGRAPHICS41: surface5 gc() 14.860200 ms 2021-04-14 18:02:50.111 INFO VISUALIZER: Preload() camera=-202893.737611, 806.867167, 570591.862491 radius=30000.000000 2021-04-14 18:02:50.111 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-202894, 806.867, 570592), radius=30000 2021-04-14 18:02:53.538 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 4 released 0 2021-04-14 18:02:53.538 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 8 released 0 2021-04-14 18:02:53.538 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.059600 ms 2021-04-14 18:03:08.271 INFO VISUALIZER: Preload() finished 2021-04-14 18:03:08.287 INFO DCS: Screen: mission_offline 2021-04-14 18:03:08.298 INFO Dispatcher: precache units resources in slots 2021-04-14 18:03:08.375 INFO Lua: Lua CPU usage: metric: average mission loading: 5.7960 % 2021-04-14 18:03:08.375 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-14 18:09:25.093 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 71 squares 2021-04-14 18:09:25.117 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 88 squares 2021-04-14 18:09:25.118 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 38 squares 2021-04-14 18:09:25.119 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 26 squares 2021-04-14 18:09:25.119 INFO EDTERRAINGRAPHICS41: surface5 gc() 64.021600 ms 2021-04-14 18:09:27.178 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 112 squares 2021-04-14 18:09:27.182 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 112 squares 2021-04-14 18:09:27.183 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 39 squares 2021-04-14 18:09:27.184 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 21 squares 2021-04-14 18:09:27.184 INFO EDTERRAINGRAPHICS41: surface5 gc() 23.103200 ms 2021-04-14 18:20:12.777 INFO Lua: Lua CPU usage: metric: average mission execution: 1.2775 % 2021-04-14 18:20:19.076 INFO Dispatcher: Stop 2021-04-14 18:20:19.603 INFO Config: netview stopped 2021-04-14 18:20:19.663 INFO TERRAIN: lSystem::CleanScenes() 2021-04-14 18:20:19.668 INFO VISUALIZER: StopSimulation 2021-04-14 18:20:19.669 INFO VISUALIZER: Stopped collection of statistic. 2021-04-14 18:20:19.767 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-14 18:20:19.787 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-14 18:20:19.789 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:20:19.789 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-14 18:20:19.796 INFO EDCORE: 0.000 s terrain references 2021-04-14 18:20:19.798 INFO EDCORE: 0.000 s terrain models 2021-04-14 18:20:19.800 INFO EDCORE: 0.000 s terrain assets 2021-04-14 18:20:19.809 INFO EDCORE: 0.000 s terrain assets2 2021-04-14 18:20:19.826 INFO EDCORE: 0.000 s terrain landfile 2021-04-14 18:20:19.842 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-14 18:20:19.859 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-14 18:20:19.876 INFO EDCORE: 0.000 s terrain scene 2021-04-14 18:20:19.893 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-14 18:20:19.909 INFO EDCORE: 0.000 s terrain forest 2021-04-14 18:20:19.926 INFO EDCORE: 0.000 s terrain routes 2021-04-14 18:20:19.942 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-14 18:20:19.959 INFO EDCORE: 0.000 s terrain blocks 2021-04-14 18:20:19.976 INFO EDCORE: 0.000 s terrain superficials 2021-04-14 18:20:19.992 INFO EDCORE: 0.000 s terrain lma 2021-04-14 18:20:20.009 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-14 18:20:20.026 INFO EDCORE: 0.000 s terrain navgraph 2021-04-14 18:20:20.042 INFO EDCORE: 0.000 s terrain vti 2021-04-14 18:20:20.042 INFO EDTERRAIN4: terrain time: 0.253209 s 2021-04-14 18:20:20.050 INFO TERRAIN: lSystem::InitScenes() 2021-04-14 18:20:20.050 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-14 18:20:20.050 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=1, month=6) 2021-04-14 18:20:20.050 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-14 18:20:20.052 INFO Dispatcher: load terrain done 2021-04-14 18:20:20.053 INFO LUA-TERRAIN: Init done