=== Log opened UTC 2021-04-15 16:40:48 2021-04-15 16:40:47.172 INFO DCS: Command line: "E:\DCS World OpenBeta\bin\DCS.exe" 2021-04-15 16:40:47.172 INFO DCS: DCS/2.7.0.4625 (x86_64; Windows NT 10.0.19042) 2021-04-15 16:40:47.172 INFO DCS: DCS revision: 184618 2021-04-15 16:40:47.172 INFO DCS: Renderer revision: 21720 2021-04-15 16:40:47.172 INFO DCS: Terrain revision: 21726 2021-04-15 16:40:47.172 INFO DCS: Build number: 553 2021-04-15 16:40:47.172 INFO DCS: CPU cores: 6, threads: 12, System RAM: 32694 MB, Pagefile: 32768 MB 2021-04-15 16:40:47.322 INFO EDCORE: (dDispatcher)enterToState_:0 2021-04-15 16:40:47.381 INFO DCS: Device hotplug disabled! 2021-04-15 16:40:47.382 INFO Dispatcher: 2021/4/15 18:40 V1803061700 2021-04-15 16:40:47.408 INFO NET: ProtocolVersion: 257 2021-04-15 16:40:47.411 INFO SOUND: Using driver: wasapi 2021-04-15 16:40:47.413 INFO SOUND: Found 5 available audio device(s): 2021-04-15 16:40:47.413 INFO SOUND: 0: ID: "{0.0.0.00000000}.{7a240aab-2f52-4247-96bb-6f23f78ace87}", Name: "U28D590 (NVIDIA High Definition Audio)" 2021-04-15 16:40:47.413 INFO SOUND: 1: ID: "{0.0.0.00000000}.{89afacb7-afab-4c03-bf4c-cf8e99ddef7f}", Name: "BenQ GW2470 (NVIDIA High Definition Audio)" 2021-04-15 16:40:47.413 INFO SOUND: 2: ID: "{0.0.0.00000000}.{8ca3fa11-8544-4bfa-8185-e18e722773c1}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2021-04-15 16:40:47.413 INFO SOUND: 3: ID: "{0.0.0.00000000}.{c0181460-42d6-4f27-84a9-bbf167a4616d}", Name: "Haut-parleurs (Realtek(R) Audio)" 2021-04-15 16:40:47.413 INFO SOUND: 4: ID: "{0.0.0.00000000}.{c75a940c-2ad7-4034-9a91-14ae2769a94a}", Name: "Casque (Realtek USB2.0 Audio)" 2021-04-15 16:40:50.139 INFO SOUND: Added sound path: Sounds 2021-04-15 16:40:50.171 INFO SOUNDER: Loaded 208 packed sounders. 2021-04-15 16:40:50.172 INFO Dispatcher: InitLow 2021-04-15 16:40:50.283 INFO EDCORE: Loaded E:/DCS World OpenBeta/bin/CockpitBase.dll 2021-04-15 16:40:50.692 INFO NET: Login success. 2021-04-15 16:40:51.613 INFO NET: Got auth data. 2021-04-15 16:40:51.829 INFO DCS: Successfully got authorization data. 2021-04-15 16:40:51.838 INFO Dispatcher: Loading installed modules... 2021-04-15 16:40:52.485 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2021-04-15 16:40:56.967 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-04-15 16:40:57.348 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-04-15 16:40:57.380 INFO Scripting: PLUGINS START------------------------------------------------- 2021-04-15 16:40:57.418 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-04-15 16:40:57.443 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-04-15 16:40:57.444 INFO SOUNDER: Loaded 25 packed sounders. 2021-04-15 16:40:57.548 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-04-15 16:40:57.552 INFO SOUNDER: Loaded 1 packed sounders. 2021-04-15 16:40:57.554 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-04-15 16:40:57.558 INFO SOUNDER: Loaded 5 packed sounders. 2021-04-15 16:40:57.724 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-04-15 16:40:57.798 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-04-15 16:40:57.817 INFO SOUNDER: Loaded 1 sounders. 2021-04-15 16:40:57.818 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-04-15 16:40:57.837 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-04-15 16:40:57.892 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-04-15 16:40:57.980 INFO SOUNDER: Loaded 12 sounders. 2021-04-15 16:40:57.998 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-04-15 16:40:58.278 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-04-15 16:40:58.348 INFO SOUNDER: Loaded 1 sounders. 2021-04-15 16:40:58.396 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-04-15 16:40:58.487 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-04-15 16:40:58.554 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-04-15 16:40:58.604 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-04-15 16:40:58.653 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2021-04-15 16:40:58.655 INFO SOUNDER: Loaded 72 packed sounders. 2021-04-15 16:40:58.883 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2021-04-15 16:40:58.914 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2021-04-15 16:40:58.993 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-04-15 16:41:20.308 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2021-04-15 16:41:20.316 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2021-04-15 16:41:20.424 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2021-04-15 16:41:20.633 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2021-04-15 16:41:20.653 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-04-15 16:41:20.668 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2021-04-15 16:41:20.671 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2021-04-15 16:41:20.674 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-04-15 16:41:20.706 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-04-15 16:41:23.566 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-04-15 16:41:23.570 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-04-15 16:41:23.573 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-04-15 16:41:23.576 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-04-15 16:41:23.579 INFO CE2_AI: Loading CE AI 2021-04-15 16:41:23.579 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-04-15 16:41:23.582 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-04-15 16:41:23.585 INFO MiG21_AI: Loading Mig21 AI 2021-04-15 16:41:23.585 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-04-15 16:41:23.591 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-04-15 16:41:23.615 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-04-15 16:41:23.626 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-04-15 16:41:23.720 INFO EDCORE: Loaded E:/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-04-15 16:41:24.115 INFO EDCORE: Loaded E:/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2021-04-15 16:41:24.249 INFO DCS: options.graphics = { ['messagesFontScale'] = 1.25; ['forestDetailsFactor'] = 0.39; ['rainDroplets'] = true; ['LensEffects'] = 0; ['box_mouse_cursor'] = false; ['anisotropy'] = 2; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 0; ['terrainTextures'] = 'min'; ['stereo_mode_use_shared_parser'] = false; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = true; ['forestDistanceFactor'] = 0.68; ['DOF'] = 0; ['clouds'] = 3; ['sceneryDetailsFactor'] = 0.39; ['visibRange'] = 'High'; ['flatTerrainShadows'] = 2; ['width'] = 3840; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 1; ['sync'] = false; ['scaleGui'] = 1.25; ['preloadRadius'] = 118700; ['height'] = 2160; ['heatBlr'] = 1; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-04-15 16:41:25.871 INFO VISUALIZER: LAUNCH IN VR : OpenVR : HP Reverb VR Headset VR1000-2xxx0 2021-04-15 16:41:25.900 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-04-15 16:41:26.302 INFO DX11BACKEND: DX11Renderer initialization (w:2153 h:2100 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-04-15 16:41:26.471 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-04-15 16:41:26.471 INFO DX11BACKEND: Driver Command Lists - 0 2021-04-15 16:41:26.504 INFO DX11BACKEND: NVIDIA API init OK 2021-04-15 16:41:26.506 INFO DX11BACKEND: NVIDIA Display Driver Version 46589.r465_81 2021-04-15 16:41:26.506 INFO DX11BACKEND: GPU count:1 2021-04-15 16:41:26.583 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-04-15 16:41:26.583 INFO DX11BACKEND: samplerPool: 5-16 2021-04-15 16:41:26.591 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-04-15 16:41:26.747 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.fx.' from fs 2021-04-15 16:41:26.747 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.fx is modified. 2021-04-15 16:41:26.755 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-15 16:41:26.755 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-15 16:41:26.755 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-15 16:41:26.755 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-15 16:41:26.755 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:26.755 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:26.755 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-15 16:41:26.755 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-15 16:41:26.755 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-15 16:41:26.755 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-15 16:41:27.291 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:27.291 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=8;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:27.394 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-15 16:41:27.394 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-15 16:41:27.394 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-15 16:41:27.394 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-15 16:41:27.394 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-15 16:41:27.394 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-15 16:41:27.394 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:27.394 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:27.394 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-15 16:41:27.394 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-15 16:41:27.394 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-15 16:41:27.394 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-15 16:41:27.444 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-15 16:41:27.444 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-15 16:41:27.444 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-15 16:41:27.444 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-15 16:41:27.444 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-15 16:41:27.444 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-15 16:41:27.444 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:27.444 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:27.444 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-15 16:41:27.444 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-15 16:41:27.444 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-15 16:41:27.444 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-15 16:41:27.683 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouddetail.fx.' from fs 2021-04-15 16:41:27.683 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouddetail.fx is modified. 2021-04-15 16:41:27.683 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudnoise.hlsl.' from fs 2021-04-15 16:41:27.683 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudnoise.hlsl is modified. 2021-04-15 16:41:27.683 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:27.683 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:27.683 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssdf.hlsl.' from fs 2021-04-15 16:41:27.683 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssdf.hlsl is modified. 2021-04-15 16:41:27.716 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:27.716 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:27.905 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:27.905 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:27.921 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:27.921 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:28.476 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-15 16:41:28.476 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-15 16:41:28.476 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-15 16:41:28.476 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-15 16:41:28.476 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-15 16:41:28.476 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-15 16:41:28.476 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:28.476 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:28.476 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-15 16:41:28.476 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-15 16:41:28.476 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-15 16:41:28.476 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-15 16:41:28.613 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudlighting.fx.' from fs 2021-04-15 16:41:28.613 WARNING DX11BACKEND: Shader enlight/cloudlighting.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudlighting.fx is modified. 2021-04-15 16:41:28.613 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:28.613 WARNING DX11BACKEND: Shader enlight/cloudlighting.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:28.620 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:28.620 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:28.870 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-04-15 16:41:28.870 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-04-15 16:41:28.870 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-15 16:41:28.870 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-15 16:41:28.870 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-15 16:41:28.870 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-15 16:41:28.870 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:28.870 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:28.870 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-15 16:41:28.870 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-15 16:41:28.870 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-15 16:41:28.870 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-15 16:41:28.947 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:28.947 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:29.159 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:29.159 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=2;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:29.170 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-04-15 16:41:29.170 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscompute.fx.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscompute.fx is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-04-15 16:41:29.172 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssdf.hlsl.' from fs 2021-04-15 16:41:29.172 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssdf.hlsl is modified. 2021-04-15 16:41:29.182 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1183/1183. 2021-04-15 16:41:29.217 INFO DX11BACKEND: DX11ShaderBinaries::loadCache D:\Saved Games\DCS.openbeta\fxo 2021-04-15 16:41:29.219 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-04-15 16:41:29.260 INFO VISUALIZER: SceneManager initialization 2021-04-15 16:41:29.292 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.292 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1; 2021-04-15 16:41:29.455 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.455 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1; 2021-04-15 16:41:29.578 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.578 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1; 2021-04-15 16:41:29.716 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.716 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=760;SIZE_X=760;SIZE_Y=741;USE_DCS_DEFERRED=1; 2021-04-15 16:41:29.853 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.853 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1; 2021-04-15 16:41:29.919 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.919 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1; 2021-04-15 16:41:29.993 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:29.993 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.065 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.065 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=380;SIZE_X=380;SIZE_Y=370;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.142 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.142 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.178 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.178 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.216 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.216 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.257 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.257 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=190;SIZE_X=190;SIZE_Y=185;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.297 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.297 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.319 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.319 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.343 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.343 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.370 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.370 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=95;SIZE_X=95;SIZE_Y=92;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.398 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.398 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.417 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.417 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.434 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.434 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.459 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.459 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=47;SIZE_X=47;SIZE_Y=46;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.479 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.479 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.496 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.496 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.511 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.511 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.528 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:30.528 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=23;USE_DCS_DEFERRED=1; 2021-04-15 16:41:30.997 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-04-15 16:41:31.005 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:41:31.005 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:41:31.005 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:41:31.005 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:41:31.005 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:41:31.005 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:41:31.140 INFO INPUT: Device [Keyboard] created. 2021-04-15 16:41:31.141 INFO INPUT: Device [Joystick - HOTAS Warthog {113D4F40-580A-11eb-800A-444553540000}] created. 2021-04-15 16:41:31.141 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {113D4F40-580A-11eb-800A-444553540000}], ForceFeedBack: no 2021-04-15 16:41:31.142 INFO INPUT: Device [Thrustmaster Combined {BF96D3B0-5821-11eb-8003-444553540000}] created. 2021-04-15 16:41:31.142 INFO INPUT: Joystick created[Thrustmaster Combined {BF96D3B0-5821-11eb-8003-444553540000}], ForceFeedBack: no 2021-04-15 16:41:31.143 INFO INPUT: Device [Throttle - HOTAS Warthog {113D4F40-580A-11eb-8009-444553540000}] created. 2021-04-15 16:41:31.143 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {113D4F40-580A-11eb-8009-444553540000}], ForceFeedBack: no 2021-04-15 16:41:31.231 INFO INPUT: Device [Saitek Pro Flight Rudder Pedals {0DA82320-5821-11eb-8001-444553540000}] created. 2021-04-15 16:41:31.231 INFO INPUT: Joystick created[Saitek Pro Flight Rudder Pedals {0DA82320-5821-11eb-8001-444553540000}], ForceFeedBack: no 2021-04-15 16:41:31.331 INFO INPUT: Device [Mouse] created. 2021-04-15 16:41:31.336 INFO SOUND: Opening default audio device. 2021-04-15 16:41:31.337 INFO SOUND: Speaker layout: auto 2021-04-15 16:41:31.338 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-04-15 16:41:31.338 INFO SOUND: Using 2 channels at 48000 Hz 2021-04-15 16:41:31.338 INFO SOUND: Channel layout: Headphones/Stereo 2021-04-15 16:41:31.345 INFO SOUND: Opening default audio device. 2021-04-15 16:41:31.346 INFO SOUND: Speaker layout: forced_stereo 2021-04-15 16:41:31.347 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-04-15 16:41:31.347 INFO SOUND: Using 2 channels at 48000 Hz 2021-04-15 16:41:31.347 INFO SOUND: Channel layout: Headphones/Stereo 2021-04-15 16:41:31.366 INFO DCS: gDescription: "NVIDIA GeForce RTX 2080 Ti" gVendorId: 4318 gDeviceId: 7687 gMemory: 11049 MB 2021-04-15 16:41:31.378 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-04-15 16:41:31.378 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-04-15 16:41:31.378 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-04-15 16:41:31.384 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-04-15 16:41:31.384 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=601 already declared in table ContainerTable 2021-04-15 16:41:31.384 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=602 already declared in table ContainerTable 2021-04-15 16:41:31.384 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=603 already declared in table ContainerTable 2021-04-15 16:41:31.384 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=319 already declared in table MissileTable 2021-04-15 16:41:31.589 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-04-15 16:41:33.192 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:41:33.192 ERROR wInfo: negative weight of payload "{0B9ABA77-93B8-45FC-9C63-82AFB2CB50A4}" 2021-04-15 16:41:33.192 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}" 2021-04-15 16:41:33.192 ERROR wInfo: negative weight of payload "{57232979-8B0F-4db7-8D9A-55197E06B0F5}" 2021-04-15 16:41:33.192 ERROR wInfo: negative weight of payload "{07BE2D19-0E48-4B0B-91DA-5F6C8F9E3C75}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{RB75B}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{D5D51E24-348C-4702-96AF-97A714E72697}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_RIGHT}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{C535596E-F7D2-4301-8BB4-B1658BB87ED7}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_LEFT}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_LEFT}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{18617C93-78E7-4359-A8CE-D754103EDF63}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-16}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_RIGHT}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-12}" 2021-04-15 16:41:33.193 ERROR wInfo: negative weight of payload "{RB75}" 2021-04-15 16:41:33.194 ERROR wInfo: negative weight of payload "{RB75T}" 2021-04-15 16:41:33.194 ERROR wInfo: negative weight of payload "{02B81892-7E24-4795-84F9-B8110C641AF0}" 2021-04-15 16:41:33.195 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-04-15 16:41:33.197 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-04-15 16:41:33.378 INFO EDCORE: (dDispatcher)enterToState_:1 2021-04-15 16:41:38.160 INFO UIBASERENDERER: Cannot load font [E:\DCS World OpenBeta\dxgui\skins\fonts\]! 2021-04-15 16:41:40.369 INFO Dispatcher: //=== END OF INIT ======================================// 2021-04-15 16:41:40.369 INFO EDCORE: (dDispatcher)enterToState_:2 2021-04-15 16:41:40.386 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-15 16:41:40.386 INFO Lua: Lua CPU usage: metric: average game loading: 71.8707 % 2021-04-15 16:41:40.393 INFO DCS: Screen: MainMenu 2021-04-15 16:41:40.419 ERROR DX11BACKEND: Can't find precompiled shader bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-04-15 16:41:40.419 INFO DX11BACKEND: Compile shader: bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-04-15 16:41:40.422 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:41:47.832 INFO DCS: Screen: Settings 2021-04-15 16:42:45.166 INFO DCS: Screen: MainMenu 2021-04-15 16:42:47.561 INFO SOUND: Using SSSE3 for peak calc. 2021-04-15 16:43:05.871 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-15 16:43:05.872 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:43:05.872 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:43:05.872 INFO TERRAIN: lSystem::exit() 2021-04-15 16:43:05.872 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:43:05.872 INFO TERRAIN: lSystem::CleanScenes() 2021-04-15 16:43:05.872 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-04-15 16:43:06.279 INFO EDTERRAIN4: TERRAIN_REVISION = 4082 2021-04-15 16:43:06.280 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2021-04-15 16:43:06.280 INFO EDTERRAIN4: Build date: 2021-04-15 16:43:06.280 INFO EDTERRAIN4: Texture quality: "min" 2021-04-15 16:43:06.280 INFO EDTERRAIN4: Language: "en" 2021-04-15 16:43:06.474 INFO EDCORE: 0.185 s terrain references 2021-04-15 16:43:06.481 INFO EDCORE: 0.000 s terrain models 2021-04-15 16:43:06.497 INFO EDCORE: 0.000 s terrain assets 2021-04-15 16:43:06.603 INFO EDCORE: 0.084 s terrain assets2 2021-04-15 16:43:06.750 INFO EDCORE: 0.140 s terrain landfile 2021-04-15 16:43:06.765 INFO EDCORE: 0.008 s terrain surfaceTile 2021-04-15 16:43:06.773 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2021-04-15 16:43:07.206 INFO EDCORE: 0.433 s terrain vfstextures 2021-04-15 16:43:07.257 INFO EDCORE: 0.044 s terrain scene 2021-04-15 16:43:07.264 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-15 16:43:07.272 INFO EDCORE: 0.000 s terrain forest 2021-04-15 16:43:08.533 INFO EDCORE: 1.238 s terrain routes 2021-04-15 16:43:08.544 INFO EDCORE: 0.003 s terrain surfacedetails 2021-04-15 16:43:08.562 INFO EDCORE: 0.000 s terrain blocks 2021-04-15 16:43:08.595 INFO EDCORE: 0.000 s terrain references 2021-04-15 16:43:08.757 INFO EDCORE: 0.173 s terrain superficials 2021-04-15 16:43:08.778 INFO EDCORE: 0.014 s terrain lma 2021-04-15 16:43:08.786 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-15 16:43:09.547 INFO EDCORE: 0.741 s terrain navgraph 2021-04-15 16:43:09.563 INFO EDCORE: 0.009 s terrain vti 2021-04-15 16:43:09.851 INFO EDTERRAIN4: terrain time: 3.571473 s 2021-04-15 16:43:09.904 INFO TERRAIN: lSystem::InitScenes() 2021-04-15 16:43:09.904 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-15 16:43:09.904 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-04-15 16:43:09.904 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=6) 2021-04-15 16:43:09.905 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-15 16:43:09.913 INFO Dispatcher: load terrain done 2021-04-15 16:43:09.913 INFO LUA-TERRAIN: Init done 2021-04-15 16:43:09.919 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-04-15 16:43:09.919 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-04-15 16:43:09.920 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2021-04-15 16:43:09.927 INFO METASHADER: MetaShaderCache2: [111] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2021-04-15 16:43:10.406 INFO METASHADER: loaded [111/111] 2021-04-15 16:43:10.652 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2021-04-15 16:43:10.663 INFO EDTERRAINGRAPHICS41: 0.000006s Loaded reference file "caucasus" buffers: 0 2021-04-15 16:43:10.663 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-04-15 16:43:10.694 INFO EDTERRAINGRAPHICS41: 0.022557s Loaded reference file "airfieldslights" buffers: 7 2021-04-15 16:43:10.695 INFO EDCORE: 0.023 s landscape4::lReferenceFile 2021-04-15 16:43:10.776 INFO EDTERRAINGRAPHICS41: 0.069457s Loaded reference file "blockbuildings" buffers: 7 2021-04-15 16:43:10.776 INFO EDCORE: 0.069 s landscape4::lReferenceFile 2021-04-15 16:43:10.791 INFO EDTERRAINGRAPHICS41: 0.006672s Loaded reference file "blocktrees" buffers: 0 2021-04-15 16:43:10.791 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-04-15 16:43:10.893 INFO EDTERRAINGRAPHICS41: 0.087047s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2021-04-15 16:43:10.893 INFO EDCORE: 0.087 s landscape4::lReferenceFile 2021-04-15 16:43:10.921 INFO EDTERRAINGRAPHICS41: 0.008040s Loaded reference file "caucasusbridges" buffers: 11 2021-04-15 16:43:10.921 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-04-15 16:43:10.988 INFO EDTERRAINGRAPHICS41: 0.058884s Loaded reference file "caucasusobjects" buffers: 0 2021-04-15 16:43:10.988 INFO EDCORE: 0.059 s landscape4::lReferenceFile 2021-04-15 16:43:11.004 INFO EDTERRAINGRAPHICS41: 0.007340s Loaded reference file "communication" buffers: 7 2021-04-15 16:43:11.004 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-04-15 16:43:11.016 INFO EDTERRAINGRAPHICS41: 0.000262s Loaded reference file "crashmodels" buffers: 1 2021-04-15 16:43:11.016 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-04-15 16:43:11.099 INFO EDTERRAINGRAPHICS41: 0.060393s Loaded reference file "crashmodelsfromedm" buffers: 22 2021-04-15 16:43:11.099 INFO EDCORE: 0.060 s landscape4::lReferenceFile 2021-04-15 16:43:11.127 INFO EDTERRAINGRAPHICS41: 0.019871s Loaded reference file "housedetails" buffers: 9 2021-04-15 16:43:11.127 INFO EDCORE: 0.020 s landscape4::lReferenceFile 2021-04-15 16:43:11.141 INFO EDTERRAINGRAPHICS41: 0.002754s Loaded reference file "industrial" buffers: 8 2021-04-15 16:43:11.141 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2021-04-15 16:43:11.183 INFO EDTERRAINGRAPHICS41: 0.023568s Loaded reference file "misc" buffers: 3 2021-04-15 16:43:11.183 INFO EDCORE: 0.024 s landscape4::lReferenceFile 2021-04-15 16:43:11.195 INFO EDTERRAINGRAPHICS41: 0.003959s Loaded reference file "oilplatforms" buffers: 7 2021-04-15 16:43:11.195 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-04-15 16:43:11.210 INFO EDTERRAINGRAPHICS41: 0.005302s Loaded reference file "tuapserefinery" buffers: 6 2021-04-15 16:43:11.210 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-04-15 16:43:11.232 INFO EDTERRAINGRAPHICS41: 0.004645s Loaded reference file "vehicles" buffers: 9 2021-04-15 16:43:11.232 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-04-15 16:43:11.253 INFO EDTERRAINGRAPHICS41: 0.003516s Loaded reference file "vessels" buffers: 7 2021-04-15 16:43:11.253 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-04-15 16:43:11.278 INFO EDTERRAINGRAPHICS41: 0.006766s Loaded reference file "walls" buffers: 2 2021-04-15 16:43:11.278 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-04-15 16:43:11.301 INFO EDTERRAINGRAPHICS41: 0.007718s Loaded reference file "americanbeech" buffers: 0 2021-04-15 16:43:11.301 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-04-15 16:43:11.317 INFO EDTERRAINGRAPHICS41: 0.000612s Loaded reference file "caucasus_fir" buffers: 0 2021-04-15 16:43:11.317 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.339 INFO EDTERRAINGRAPHICS41: 0.000599s Loaded reference file "cypress_oak" buffers: 0 2021-04-15 16:43:11.339 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.361 INFO EDTERRAINGRAPHICS41: 0.000678s Loaded reference file "european_beech" buffers: 0 2021-04-15 16:43:11.361 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.383 INFO EDTERRAINGRAPHICS41: 0.000590s Loaded reference file "green_ash" buffers: 0 2021-04-15 16:43:11.383 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.405 INFO EDTERRAINGRAPHICS41: 0.000694s Loaded reference file "honey_mesquite" buffers: 0 2021-04-15 16:43:11.405 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.427 INFO EDTERRAINGRAPHICS41: 0.000642s Loaded reference file "italiancypress" buffers: 0 2021-04-15 16:43:11.427 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.450 INFO EDTERRAINGRAPHICS41: 0.000746s Loaded reference file "lombardypoplar" buffers: 0 2021-04-15 16:43:11.450 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.472 INFO EDTERRAINGRAPHICS41: 0.000549s Loaded reference file "mountain_maple" buffers: 0 2021-04-15 16:43:11.472 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.494 INFO EDTERRAINGRAPHICS41: 0.000504s Loaded reference file "norwayspruce" buffers: 0 2021-04-15 16:43:11.494 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-04-15 16:43:11.516 INFO EDTERRAINGRAPHICS41: 0.000403s Loaded reference file "shrub" buffers: 0 2021-04-15 16:43:11.516 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-04-15 16:43:11.516 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: objects: 667 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: subObjects: 493 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: objectLods: 2914 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2021-04-15 16:43:11.521 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 133 2021-04-15 16:43:11.538 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-04-15 16:43:11.601 INFO EDCORE: 0.041 s landscape5::GrassFile 2021-04-15 16:43:11.608 INFO EDCORE: 0.000 s landscape5::lModels5File 2021-04-15 16:43:11.983 WARNING LOG: 16 duplicate message(s) skipped. 2021-04-15 16:43:11.983 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-04-15 16:43:12.028 INFO EDTERRAINGRAPHICS41: materialParams[29066]*1536 2021-04-15 16:43:12.030 INFO EDCORE: 0.048 s landscape5::Surface5File 2021-04-15 16:43:12.046 INFO EDTERRAINGRAPHICS41: materialParams[1037]*1536 2021-04-15 16:43:12.046 INFO EDCORE: 0.002 s landscape5::SurfaceTile 2021-04-15 16:43:12.061 INFO EDCORE: 0.001 s landscape5::Scene5File 2021-04-15 16:43:12.087 INFO EDCORE: 0.005 s landscape4::lRoutesFile 2021-04-15 16:43:12.104 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2021-04-15 16:43:12.127 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-04-15 16:43:12.127 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-04-15 16:43:12.150 INFO EDCORE: Loaded E:/DCS World OpenBeta/bin/dxgui_edge_render.dll 2021-04-15 16:43:12.150 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-04-15 16:43:12.172 INFO EDCORE: 0.000 s landscape5::sup5File 2021-04-15 16:43:12.217 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:43:12.217 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-04-15 16:43:12.217 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 2.297738 s 2021-04-15 16:43:12.217 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-04-15 16:43:12.217 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-04-15 16:43:12.217 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-04-15 16:43:12.773 INFO DCS: Screen: MissionEditor 2021-04-15 16:43:12.818 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-15 16:43:12.818 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-15 16:43:12.818 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.390000 2021-04-15 16:43:12.818 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.680000 2021-04-15 16:43:12.818 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.390000 2021-04-15 16:43:12.985 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-15 16:43:12.985 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-15 16:43:12.985 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-04-15 16:43:12.985 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-04-15 16:43:12.985 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-04-15 16:43:43.083 INFO LUA-GUI_MAP: levelformap=0 2021-04-15 16:43:48.277 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/bf-109k-4/Bf-109 K4 Dogfight BLUE/Bf-109K-4_spec_BLUE' not found. Asked from 'GRAPHICSCORE' 2021-04-15 16:43:59.568 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.568 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.626 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.626 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.683 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.683 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.745 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.745 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=304;SIZE_X=304;SIZE_Y=122;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.797 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.797 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.825 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.825 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.855 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.855 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.886 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.886 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=152;SIZE_X=152;SIZE_Y=61;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.919 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.919 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.937 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.937 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.958 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.958 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-15 16:43:59.982 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1;. 2021-04-15 16:43:59.982 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=76;SIZE_X=76;SIZE_Y=30;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.005 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.005 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.020 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.020 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.036 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.036 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.052 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.052 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=38;SIZE_X=38;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.070 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.070 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.083 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.083 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.097 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.097 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.112 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.112 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=19;SIZE_X=19;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.127 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.127 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.139 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.139 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.152 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.152 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:00.165 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:00.165 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=9;SIZE_X=9;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:40.376 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:44:40.376 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-15 16:44:40.377 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:44:40.377 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:44:40.380 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-15 16:44:40.380 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-15 16:44:40.380 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.390000 2021-04-15 16:44:40.380 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.680000 2021-04-15 16:44:40.380 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.390000 2021-04-15 16:44:40.383 INFO EDCORE: 0.000 s terrain references 2021-04-15 16:44:40.397 INFO EDCORE: 0.000 s terrain models 2021-04-15 16:44:40.419 INFO EDCORE: 0.000 s terrain assets 2021-04-15 16:44:40.441 INFO EDCORE: 0.000 s terrain assets2 2021-04-15 16:44:40.463 INFO EDCORE: 0.000 s terrain landfile 2021-04-15 16:44:40.485 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-15 16:44:40.508 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-15 16:44:40.530 INFO EDCORE: 0.000 s terrain scene 2021-04-15 16:44:40.552 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-15 16:44:40.574 INFO EDCORE: 0.000 s terrain forest 2021-04-15 16:44:40.596 INFO EDCORE: 0.000 s terrain routes 2021-04-15 16:44:40.619 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-15 16:44:40.641 INFO EDCORE: 0.000 s terrain blocks 2021-04-15 16:44:40.662 INFO EDCORE: 0.000 s terrain superficials 2021-04-15 16:44:40.686 INFO EDCORE: 0.000 s terrain lma 2021-04-15 16:44:40.707 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-15 16:44:40.730 INFO EDCORE: 0.000 s terrain navgraph 2021-04-15 16:44:40.752 INFO EDCORE: 0.000 s terrain vti 2021-04-15 16:44:40.752 INFO EDTERRAIN4: terrain time: 0.374179 s 2021-04-15 16:44:40.756 INFO TERRAIN: lSystem::InitScenes() 2021-04-15 16:44:40.760 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-15 16:44:40.760 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-04-15 16:44:40.760 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-15 16:44:40.761 INFO Dispatcher: load terrain done 2021-04-15 16:44:40.761 INFO LUA-TERRAIN: Init done 2021-04-15 16:44:40.761 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:44:40.957 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:44:40.957 INFO DCS: Screen: MissionEditor 2021-04-15 16:44:44.395 INFO Dispatcher: loadMission C:\Users\Admin\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-04-15 16:44:44.395 INFO WORLDGENERAL: loading mission from: "C:\Users\Admin\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-04-15 16:44:44.400 INFO DCS: use_xRay: yes 2021-04-15 16:44:44.400 INFO DCS: netfm_enable_coeff_switching: yes 2021-04-15 16:44:44.408 INFO EDCORE: (dDispatcher)enterToState_:4 2021-04-15 16:44:44.408 INFO Dispatcher: Start 2021-04-15 16:44:44.451 INFO Dispatcher: Terrain theatre Caucasus 2021-04-15 16:44:44.451 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-15 16:44:44.452 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:44:44.452 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:44:44.473 INFO EDCORE: 0.000 s terrain references 2021-04-15 16:44:44.495 INFO EDCORE: 0.000 s terrain models 2021-04-15 16:44:44.517 INFO EDCORE: 0.000 s terrain assets 2021-04-15 16:44:44.540 INFO EDCORE: 0.000 s terrain assets2 2021-04-15 16:44:44.561 INFO EDCORE: 0.000 s terrain landfile 2021-04-15 16:44:44.583 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-15 16:44:44.606 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-15 16:44:44.628 INFO EDCORE: 0.000 s terrain scene 2021-04-15 16:44:44.650 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-15 16:44:44.672 INFO EDCORE: 0.000 s terrain forest 2021-04-15 16:44:44.694 INFO EDCORE: 0.000 s terrain routes 2021-04-15 16:44:44.717 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-15 16:44:44.739 INFO EDCORE: 0.000 s terrain blocks 2021-04-15 16:44:44.761 INFO EDCORE: 0.000 s terrain superficials 2021-04-15 16:44:44.783 INFO EDCORE: 0.000 s terrain lma 2021-04-15 16:44:44.805 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-15 16:44:44.828 INFO EDCORE: 0.000 s terrain navgraph 2021-04-15 16:44:44.850 INFO EDCORE: 0.000 s terrain vti 2021-04-15 16:44:44.850 INFO EDTERRAIN4: terrain time: 0.397771 s 2021-04-15 16:44:44.855 INFO TERRAIN: lSystem::InitScenes() 2021-04-15 16:44:44.855 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-15 16:44:44.855 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-04-15 16:44:44.855 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-15 16:44:44.856 INFO Dispatcher: load terrain done 2021-04-15 16:44:44.874 WARNING GRAPHICSCORE: already registered Renderer callback 2021-04-15 16:44:44.895 INFO VISUALIZER: StartSimulation 2021-04-15 16:44:45.076 ERROR DX11BACKEND: semantic 'POSITION0' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:44:45.076 ERROR DX11BACKEND: semantic 'NORMAL0' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:44:45.076 ERROR DX11BACKEND: semantic 'TEXCOORD0' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:44:45.076 ERROR DX11BACKEND: semantic 'TEXCOORD1' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:44:45.076 ERROR DX11BACKEND: semantic 'TEXCOORD2' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:44:45.076 ERROR DX11BACKEND: semantic 'TEXCOORD3' is not declared in shader 'enlight/clouds.fx' 2021-04-15 16:44:45.094 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:45.094 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-04-15 16:44:45.164 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:44:45.528 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:45.528 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:45.539 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2021-04-15 16:44:45.611 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:45.611 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-04-15 16:44:46.536 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:46.536 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-15 16:44:47.276 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:47.276 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-15 16:44:47.961 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:47.961 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-15 16:44:48.559 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:48.559 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-04-15 16:44:48.618 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:48.618 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-04-15 16:44:49.475 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:49.475 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:50.210 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:50.210 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:50.291 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:50.291 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-04-15 16:44:50.781 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:50.781 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-04-15 16:44:51.295 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:51.295 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-15 16:44:51.351 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:51.351 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-04-15 16:44:51.564 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:51.564 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-04-15 16:44:51.739 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:51.739 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-04-15 16:44:52.456 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:52.456 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-04-15 16:44:53.091 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:53.091 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-04-15 16:44:53.572 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:53.572 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-04-15 16:44:53.908 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:53.908 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-15 16:44:53.965 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:53.965 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-04-15 16:44:54.412 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:54.412 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-04-15 16:44:54.760 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:54.760 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-04-15 16:44:54.844 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:54.844 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-15 16:44:54.897 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:54.897 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-15 16:44:55.147 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:55.147 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:55.381 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:55.381 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-04-15 16:44:55.649 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:55.649 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-15 16:44:55.717 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:55.717 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-15 16:44:55.928 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:55.928 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-04-15 16:44:56.089 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:56.089 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-15 16:44:56.160 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:56.160 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-04-15 16:44:56.656 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:56.656 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-04-15 16:44:57.069 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:57.069 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-04-15 16:44:57.136 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-04-15 16:44:57.136 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-04-15 16:44:57.404 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-04-15 16:44:57.404 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-04-15 16:44:57.615 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2021-04-15 16:44:57.615 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2021-04-15 16:44:57.634 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-04-15 16:44:57.636 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-04-15 16:44:58.313 INFO Dispatcher: initial random seed = 5098565 2021-04-15 16:44:58.313 INFO Dispatcher: apply random seed = 5098565 2021-04-15 16:44:58.502 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:44:58.502 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-15 16:44:58.504 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-04-15 16:45:02.204 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:45:02.309 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:02.309 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-15 16:45:05.676 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:45:05.721 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:05.721 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-15 16:45:09.358 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:45:09.407 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:09.407 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-04-15 16:45:13.129 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:45:13.245 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:13.245 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-04-15 16:45:14.025 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:14.025 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-04-15 16:45:14.655 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:14.655 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-04-15 16:45:15.251 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:15.251 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-04-15 16:45:15.715 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-04-15 16:45:15.740 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-04-15 16:45:15.741 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-04-15 16:45:15.741 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-04-15 16:45:15.880 INFO Config: netview started 2021-04-15 16:45:15.941 INFO VISUALIZER: CameraIndependedPreload() 2021-04-15 16:45:16.128 INFO VISUALIZER: CameraIndependedPreload() finished 2021-04-15 16:45:17.913 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI 2021-04-15 16:45:18.299 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:45:18.299 INFO DCS: MissionSpawn:initScript 2021-04-15 16:45:18.299 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-04-15 16:45:18.299 INFO DCS: MissionSpawn:spawnCoalition red 2021-04-15 16:45:18.299 INFO DCS: MissionSpawn:spawnCoalition blue 2021-04-15 16:45:18.299 INFO DCS: MissionSpawn:spawnPlanes 2 2021-04-15 16:45:18.344 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 14 squares 2021-04-15 16:45:18.345 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 54 squares 2021-04-15 16:45:18.345 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 31 squares 2021-04-15 16:45:18.345 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 37 squares 2021-04-15 16:45:18.345 INFO EDTERRAINGRAPHICS41: surface5 gc() 2.515300 ms 2021-04-15 16:45:18.452 INFO VISUALIZER: Preload() camera=-4737.022415, 144.961039, 242694.841254 radius=118700.000000 2021-04-15 16:45:18.452 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-4737.02, 144.961, 242695), radius=118700 2021-04-15 16:45:19.257 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 6 released 0 2021-04-15 16:45:19.257 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 11 released 0 2021-04-15 16:45:19.257 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.022500 ms 2021-04-15 16:45:19.852 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-15 16:45:19.852 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-15 16:45:19.852 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.590000 2021-04-15 16:45:19.852 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.680000 2021-04-15 16:45:19.852 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.600000 2021-04-15 16:45:21.229 INFO VISUALIZER: Preload() finished 2021-04-15 16:45:21.295 INFO DCS: Screen: mission_offline 2021-04-15 16:45:21.296 INFO Dispatcher: precache units resources in slots 2021-04-15 16:45:21.396 INFO Lua: Lua CPU usage: metric: average mission loading: 1.2991 % 2021-04-15 16:45:21.396 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-04-15 16:45:21.403 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-04-15 16:45:23.880 INFO DCS: MissionSpawn:spawnLocalPlayer 1,FA-18C_hornet 2021-04-15 16:45:24.422 INFO EDCORE: Loaded E:/DCS World OpenBeta/Mods/aircraft/FA-18C/bin/FA18C.dll 2021-04-15 16:45:24.453 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-04-15 16:45:27.875 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2021-04-15 16:45:27.876 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2021-04-15 16:45:27.900 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-04-15 16:45:27.900 INFO DCS: dbox not found , skip 2021-04-15 16:45:27.934 INFO Lua: Lua CPU usage: metric: average mission execution: 68.9589 % 2021-04-15 16:45:27.988 ERROR DX11BACKEND: Can't find precompiled shader enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-04-15 16:45:27.988 INFO DX11BACKEND: Compile shader: enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-04-15 16:45:28.014 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-04-15 16:45:28.025 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 101 squares 2021-04-15 16:45:28.029 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 102 squares 2021-04-15 16:45:28.030 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 36 squares 2021-04-15 16:45:28.030 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 31 squares 2021-04-15 16:45:28.030 INFO EDTERRAINGRAPHICS41: surface5 gc() 12.134300 ms 2021-04-15 16:47:40.391 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-04-15 16:51:28.181 INFO Lua: Lua CPU usage: metric: average mission execution: 0.2349 % 2021-04-15 16:51:28.583 INFO DCS: Screen: Settings 2021-04-15 16:51:32.376 INFO Lua: Lua CPU usage: metric: average mission execution: 0.2293 % 2021-04-15 16:51:34.033 INFO Dispatcher: Stop 2021-04-15 16:51:34.319 INFO Config: netview stopped 2021-04-15 16:51:34.360 INFO TERRAIN: lSystem::CleanScenes() 2021-04-15 16:51:34.362 INFO VISUALIZER: StopSimulation 2021-04-15 16:51:34.363 INFO VISUALIZER: Stopped collection of statistic. 2021-04-15 16:51:34.370 INFO EDCORE: (dDispatcher)enterToState_:3 2021-04-15 16:51:34.372 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:51:34.372 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-15 16:51:34.373 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:51:34.373 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:51:34.396 INFO EDCORE: 0.000 s terrain references 2021-04-15 16:51:34.415 INFO EDCORE: 0.000 s terrain models 2021-04-15 16:51:34.436 INFO EDCORE: 0.000 s terrain assets 2021-04-15 16:51:34.458 INFO EDCORE: 0.000 s terrain assets2 2021-04-15 16:51:34.481 INFO EDCORE: 0.000 s terrain landfile 2021-04-15 16:51:34.503 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-15 16:51:34.525 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-15 16:51:34.547 INFO EDCORE: 0.000 s terrain scene 2021-04-15 16:51:34.569 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-15 16:51:34.592 INFO EDCORE: 0.000 s terrain forest 2021-04-15 16:51:34.614 INFO EDCORE: 0.000 s terrain routes 2021-04-15 16:51:34.636 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-15 16:51:34.658 INFO EDCORE: 0.000 s terrain blocks 2021-04-15 16:51:34.681 INFO EDCORE: 0.000 s terrain superficials 2021-04-15 16:51:34.703 INFO EDCORE: 0.000 s terrain lma 2021-04-15 16:51:34.725 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-15 16:51:34.748 INFO EDCORE: 0.000 s terrain navgraph 2021-04-15 16:51:34.769 INFO EDCORE: 0.000 s terrain vti 2021-04-15 16:51:34.769 INFO EDTERRAIN4: terrain time: 0.396108 s 2021-04-15 16:51:34.774 INFO TERRAIN: lSystem::InitScenes() 2021-04-15 16:51:34.774 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-15 16:51:34.774 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-04-15 16:51:34.774 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-15 16:51:34.775 INFO Dispatcher: load terrain done 2021-04-15 16:51:34.775 INFO LUA-TERRAIN: Init done 2021-04-15 16:51:34.775 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:51:37.416 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:51:37.416 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-04-15 16:51:37.417 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:51:37.417 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-04-15 16:51:37.435 INFO EDCORE: 0.000 s terrain references 2021-04-15 16:51:37.459 INFO EDCORE: 0.000 s terrain models 2021-04-15 16:51:37.480 INFO EDCORE: 0.000 s terrain assets 2021-04-15 16:51:37.503 INFO EDCORE: 0.000 s terrain assets2 2021-04-15 16:51:37.525 INFO EDCORE: 0.000 s terrain landfile 2021-04-15 16:51:37.547 INFO EDCORE: 0.000 s terrain surfaceTile 2021-04-15 16:51:37.569 INFO EDCORE: 0.000 s terrain vfstextures 2021-04-15 16:51:37.591 INFO EDCORE: 0.000 s terrain scene 2021-04-15 16:51:37.614 INFO EDCORE: 0.000 s terrain roaddetails 2021-04-15 16:51:37.636 INFO EDCORE: 0.000 s terrain forest 2021-04-15 16:51:37.658 INFO EDCORE: 0.000 s terrain routes 2021-04-15 16:51:37.680 INFO EDCORE: 0.000 s terrain surfacedetails 2021-04-15 16:51:37.702 INFO EDCORE: 0.000 s terrain blocks 2021-04-15 16:51:37.725 INFO EDCORE: 0.000 s terrain superficials 2021-04-15 16:51:37.747 INFO EDCORE: 0.000 s terrain lma 2021-04-15 16:51:37.769 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-04-15 16:51:37.791 INFO EDCORE: 0.000 s terrain navgraph 2021-04-15 16:51:37.814 INFO EDCORE: 0.000 s terrain vti 2021-04-15 16:51:37.814 INFO EDTERRAIN4: terrain time: 0.397236 s 2021-04-15 16:51:37.818 INFO TERRAIN: lSystem::InitScenes() 2021-04-15 16:51:37.818 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-04-15 16:51:37.818 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-04-15 16:51:37.819 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-04-15 16:51:37.819 INFO Dispatcher: load terrain done 2021-04-15 16:51:37.820 INFO LUA-TERRAIN: Init done 2021-04-15 16:51:38.028 INFO DCS: Screen: MissionEditor 2021-04-15 16:51:38.058 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-04-15 16:51:38.058 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-04-15 16:51:38.058 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.390000 2021-04-15 16:51:38.058 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.680000 2021-04-15 16:51:38.058 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.390000 2021-04-15 16:51:39.696 INFO DCS: Screen: MainMenu 2021-04-15 16:51:40.988 INFO DCS: Screen: Settings 2021-04-15 16:51:57.959 INFO DCS: Screen: MainMenu 2021-04-15 16:51:59.489 INFO EDCORE: (dDispatcher)enterToState_:5 2021-04-15 16:51:59.533 INFO DCS: application shutdown 2021-04-15 16:51:59.836 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2021-04-15 16:51:59.838 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2021-04-15 16:51:59.838 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2021-04-15 16:51:59.921 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2021-04-15 16:51:59.994 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2021-04-15 16:51:59.998 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2021-04-15 16:52:00.000 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2021-04-15 16:52:00.002 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2021-04-15 16:52:00.002 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2021-04-15 16:52:00.005 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2021-04-15 16:52:00.005 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2021-04-15 16:52:00.005 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2021-04-15 16:52:00.006 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2021-04-15 16:52:00.006 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-04-15 16:52:00.042 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:52:00.042 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:52:00.042 INFO TERRAIN: lSystem::exit() 2021-04-15 16:52:00.042 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:52:00.042 INFO TERRAIN: lSystem::CleanScenes() 2021-04-15 16:52:01.085 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2021-04-15 16:52:01.085 INFO VISUALIZER: TerrainRenderer::release 2021-04-15 16:52:01.163 WARNING LOG: 1 duplicate message(s) skipped. 2021-04-15 16:52:01.163 INFO TERRAIN: lSystem::exit() 2021-04-15 16:52:01.163 INFO TERRAIN: lSystem::CleanScenes() 2021-04-15 16:52:01.188 INFO DX11BACKEND: DX11Renderer::shutdown() 2021-04-15 16:52:01.451 INFO DX11BACKEND: NVIDIA API exit OK 2021-04-15 16:52:01.451 INFO DX11BACKEND: textures_count: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: textures_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: buffers_count: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: buffers_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: CB_count: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: CB_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: SB_count: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: SB_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: IB_count: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: IB_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: VB_count: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: VB_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: total_buffers_size: 0 2021-04-15 16:52:01.451 INFO DX11BACKEND: total_size: 0 === Log closed.