=== Log opened UTC 2021-05-07 23:37:40 2021-05-07 23:37:39.322 INFO DCS: Command line: "C:\PROGRAMS\Eagle Dynamics\DCS World\bin\DCS.exe" 2021-05-07 23:37:39.322 INFO DCS: DCS/2.7.0.5659 (x86_64; Windows NT 10.0.19042) 2021-05-07 23:37:39.322 INFO DCS: DCS revision: 185653 2021-05-07 23:37:39.322 INFO DCS: Renderer revision: 21720 2021-05-07 23:37:39.322 INFO DCS: Terrain revision: 21726 2021-05-07 23:37:39.322 INFO DCS: Build number: 561 2021-05-07 23:37:39.322 INFO DCS: CPU cores: 4, threads: 4, System RAM: 32699 MB, Pagefile: 8704 MB 2021-05-07 23:37:39.463 INFO EDCORE: (dDispatcher)enterToState_:0 2021-05-07 23:37:39.469 INFO Dispatcher: 2021/5/7 19:37 V1803061700 2021-05-07 23:37:39.522 INFO NET: ProtocolVersion: 259 2021-05-07 23:37:39.524 INFO SOUND: Using driver: wasapi 2021-05-07 23:37:39.525 INFO SOUND: Found 1 available audio device(s): 2021-05-07 23:37:39.525 INFO SOUND: 0: ID: "{0.0.0.00000000}.{85c3d333-b85e-40e5-8122-3b9782d39459}", Name: "Headphones (Arctis 7 Game)" 2021-05-07 23:37:43.779 INFO SOUND: Added sound path: Sounds 2021-05-07 23:37:43.805 INFO SOUNDER: Loaded 208 packed sounders. 2021-05-07 23:37:43.805 INFO Dispatcher: InitLow 2021-05-07 23:37:43.928 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/bin/CockpitBase.dll 2021-05-07 23:37:44.194 INFO NET: Login success. 2021-05-07 23:37:45.107 INFO NET: Got auth data. 2021-05-07 23:37:45.498 INFO DCS: Successfully got authorization data. 2021-05-07 23:37:45.503 INFO Dispatcher: Loading installed modules... 2021-05-07 23:37:51.737 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-05-07 23:37:51.992 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-05-07 23:37:52.022 INFO Scripting: PLUGINS START------------------------------------------------- 2021-05-07 23:37:52.057 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-05-07 23:37:52.103 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-05-07 23:37:52.104 INFO SOUNDER: Loaded 25 packed sounders. 2021-05-07 23:37:52.139 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-05-07 23:37:52.139 INFO SOUNDER: Loaded 1 packed sounders. 2021-05-07 23:37:52.142 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-05-07 23:37:52.143 INFO SOUNDER: Loaded 5 packed sounders. 2021-05-07 23:37:52.365 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-05-07 23:37:52.375 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-05-07 23:37:52.379 INFO SOUNDER: Loaded 1 sounders. 2021-05-07 23:37:52.381 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-05-07 23:37:52.403 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-05-07 23:37:52.418 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-05-07 23:37:52.426 INFO SOUNDER: Loaded 12 sounders. 2021-05-07 23:37:52.453 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-05-07 23:37:52.521 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-05-07 23:37:52.538 INFO SOUNDER: Loaded 1 sounders. 2021-05-07 23:37:52.583 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-05-07 23:37:52.603 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-05-07 23:37:52.664 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-05-07 23:37:52.691 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-05-07 23:37:52.763 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2021-05-07 23:37:52.774 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2021-05-07 23:37:52.779 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2021-05-07 23:37:52.824 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2021-05-07 23:37:52.857 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2021-05-07 23:37:52.890 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2021-05-07 23:37:53.039 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-05-07 23:37:54.207 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2021-05-07 23:37:54.216 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2021-05-07 23:37:54.265 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2021-05-07 23:37:54.268 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2021-05-07 23:37:54.285 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2021-05-07 23:37:54.408 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2021-05-07 23:37:54.415 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-19P/Sounds 2021-05-07 23:37:54.441 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-05-07 23:37:54.485 INFO SOUND: Added sound path: ./Mods/aircraft/Yak-52/Sounds 2021-05-07 23:37:54.496 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2021-05-07 23:37:54.501 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-05-07 23:37:54.553 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-05-07 23:37:58.192 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-05-07 23:37:58.200 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-05-07 23:37:58.204 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-05-07 23:37:58.208 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-05-07 23:37:58.213 INFO CE2_AI: Loading CE AI 2021-05-07 23:37:58.213 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-05-07 23:37:58.218 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-05-07 23:37:58.223 INFO MiG21_AI: Loading Mig21 AI 2021-05-07 23:37:58.223 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-05-07 23:37:58.232 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-05-07 23:37:58.240 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-05-07 23:37:58.247 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-05-07 23:37:58.313 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-05-07 23:37:58.673 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2021-05-07 23:37:59.362 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/Mods/tech/CombinedArms/bin/CombinedArms.dll 2021-05-07 23:38:00.111 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2021-05-07 23:38:00.276 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 0; ['box_mouse_cursor'] = false; ['anisotropy'] = 3; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 0; ['SSAA'] = 1; ['civTraffic'] = 'high'; ['clutterMaxDistance'] = 1000; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 0; ['fullScreen'] = false; ['forestDistanceFactor'] = 1; ['DOF'] = 0; ['clouds'] = 3; ['sceneryDetailsFactor'] = 1; ['visibRange'] = 'Extreme'; ['flatTerrainShadows'] = 0; ['width'] = 1920; ['useDeferredShading'] = 1; ['SSLR'] = 1; ['effects'] = 3; ['SSAO'] = 1; ['textures'] = 2; ['sync'] = true; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1080; ['heatBlr'] = 2; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-05-07 23:38:00.277 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-05-07 23:38:00.323 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:1 shaderErrors:1) 2021-05-07 23:38:00.413 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-05-07 23:38:00.413 INFO DX11BACKEND: Driver Command Lists - 1 2021-05-07 23:38:00.428 INFO DX11BACKEND: NVIDIA API init OK 2021-05-07 23:38:00.428 INFO DX11BACKEND: NVIDIA Display Driver Version 46627.r466_23 2021-05-07 23:38:00.428 INFO DX11BACKEND: GPU count:1 2021-05-07 23:38:00.469 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-05-07 23:38:00.469 INFO DX11BACKEND: samplerPool: 5-16 2021-05-07 23:38:00.472 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-05-07 23:38:00.489 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.fx.' from fs 2021-05-07 23:38:00.489 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.fx is modified. 2021-05-07 23:38:00.490 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-05-07 23:38:00.490 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-05-07 23:38:00.490 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-05-07 23:38:00.490 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-05-07 23:38:00.490 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:00.490 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:00.490 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-05-07 23:38:00.490 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-05-07 23:38:00.490 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-05-07 23:38:00.490 WARNING DX11BACKEND: Shader enlight/clouds.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-05-07 23:38:00.757 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:00.757 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=8;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:00.819 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-05-07 23:38:00.819 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-05-07 23:38:00.819 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-05-07 23:38:00.819 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-05-07 23:38:00.819 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-05-07 23:38:00.819 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-05-07 23:38:00.819 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:00.819 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:00.819 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-05-07 23:38:00.819 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-05-07 23:38:00.819 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-05-07 23:38:00.819 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-05-07 23:38:00.854 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-05-07 23:38:00.854 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-05-07 23:38:00.854 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-05-07 23:38:00.854 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-05-07 23:38:00.854 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-05-07 23:38:00.854 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-05-07 23:38:00.854 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:00.854 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:00.854 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-05-07 23:38:00.854 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-05-07 23:38:00.854 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-05-07 23:38:00.854 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-05-07 23:38:01.051 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouddetail.fx.' from fs 2021-05-07 23:38:01.051 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouddetail.fx is modified. 2021-05-07 23:38:01.051 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudnoise.hlsl.' from fs 2021-05-07 23:38:01.051 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudnoise.hlsl is modified. 2021-05-07 23:38:01.051 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:01.051 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:01.051 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssdf.hlsl.' from fs 2021-05-07 23:38:01.051 WARNING DX11BACKEND: Shader enlight/clouddetail.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssdf.hlsl is modified. 2021-05-07 23:38:01.069 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:01.069 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:01.231 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:01.231 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:01.238 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:01.238 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=8;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:01.644 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-05-07 23:38:01.644 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-05-07 23:38:01.644 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-05-07 23:38:01.644 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-05-07 23:38:01.644 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-05-07 23:38:01.644 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-05-07 23:38:01.644 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:01.644 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:01.644 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-05-07 23:38:01.644 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-05-07 23:38:01.644 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-05-07 23:38:01.644 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-05-07 23:38:01.756 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudlighting.fx.' from fs 2021-05-07 23:38:01.756 WARNING DX11BACKEND: Shader enlight/cloudlighting.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudlighting.fx is modified. 2021-05-07 23:38:01.756 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:01.756 WARNING DX11BACKEND: Shader enlight/cloudlighting.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:01.759 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:01.759 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=4;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:01.953 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsupsampling.fx.' from fs 2021-05-07 23:38:01.953 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsupsampling.fx is modified. 2021-05-07 23:38:01.953 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-05-07 23:38:01.953 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-05-07 23:38:01.953 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-05-07 23:38:01.953 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-05-07 23:38:01.953 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:01.953 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:01.953 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-05-07 23:38:01.953 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-05-07 23:38:01.953 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-05-07 23:38:01.953 WARNING DX11BACKEND: Shader enlight/cloudsupsampling.fx:DIRECTX11=true;MSAA=2;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-05-07 23:38:02.029 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:02.029 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;RAYMARCH_BY_DOWNSAMPLED_NEARFAR_1_4;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:02.224 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:02.224 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;MSAA=2;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:02.237 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudspreprocess.fx.' from fs 2021-05-07 23:38:02.238 WARNING DX11BACKEND: Shader enlight/cloudspreprocess.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudspreprocess.fx is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscompute.fx.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscompute.fx is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/clouds.hlsl.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/clouds.hlsl is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudscommon.hlsl.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudscommon.hlsl is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsfunctions.hlsl.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsfunctions.hlsl is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudsraymarch.hlsl.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudsraymarch.hlsl is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssampling.hlsl.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssampling.hlsl is modified. 2021-05-07 23:38:02.242 ERROR EDCORE: Can't open file 'bazar/shaders/enlight/cloudssdf.hlsl.' from fs 2021-05-07 23:38:02.242 WARNING DX11BACKEND: Shader enlight/cloudscompute.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazar/shaders/enlight/cloudssdf.hlsl is modified. 2021-05-07 23:38:02.254 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1183/1183. 2021-05-07 23:38:02.264 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Dino\Saved Games\DCS\fxo 2021-05-07 23:38:02.265 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-05-07 23:38:02.277 INFO VISUALIZER: SceneManager initialization 2021-05-07 23:38:02.283 ERROR DX11BACKEND: Can't find precompiled shader deferred/ssao.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:02.283 INFO DX11BACKEND: Compile shader: deferred/ssao.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-05-07 23:38:02.421 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect deferred/ssao.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-07 23:38:02.439 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:02.439 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2021-05-07 23:38:02.640 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:02.640 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2021-05-07 23:38:02.815 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:02.815 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2021-05-07 23:38:02.986 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:02.986 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=720;SIZE_X=720;SIZE_Y=405;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.174 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.174 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.266 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.266 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.351 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.351 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.437 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.437 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=360;SIZE_X=360;SIZE_Y=202;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.523 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.523 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.568 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.568 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.635 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.635 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.697 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.697 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=180;SIZE_X=180;SIZE_Y=101;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.751 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.751 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.783 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.783 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.818 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.818 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.852 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.852 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=90;SIZE_X=90;SIZE_Y=50;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.889 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.889 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.911 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.911 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.936 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.936 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.963 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.963 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=25;USE_DCS_DEFERRED=1; 2021-05-07 23:38:03.991 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:03.991 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-05-07 23:38:04.008 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:04.008 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-05-07 23:38:04.031 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:04.031 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-05-07 23:38:04.054 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1;. 2021-05-07 23:38:04.054 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=12;USE_DCS_DEFERRED=1; 2021-05-07 23:38:04.458 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-05-07 23:38:04.538 INFO INPUT: Device [Keyboard] created. 2021-05-07 23:38:04.577 INFO INPUT: Device [Joystick - HOTAS Warthog {680E33B0-9FAA-11eb-8005-444553540000}] created. 2021-05-07 23:38:04.577 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {680E33B0-9FAA-11eb-8005-444553540000}], ForceFeedBack: no 2021-05-07 23:38:04.581 INFO INPUT: Device [Throttle - HOTAS Warthog {680E5AC0-9FAA-11eb-8007-444553540000}] created. 2021-05-07 23:38:04.581 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {680E5AC0-9FAA-11eb-8007-444553540000}], ForceFeedBack: no 2021-05-07 23:38:04.582 INFO INPUT: Device [MFG Crosswind V2 {680E5AC0-9FAA-11eb-8008-444553540000}] created. 2021-05-07 23:38:04.582 INFO INPUT: Joystick created[MFG Crosswind V2 {680E5AC0-9FAA-11eb-8008-444553540000}], ForceFeedBack: no 2021-05-07 23:38:04.607 INFO INPUT: Device [Mouse] created. 2021-05-07 23:38:04.612 INFO INPUT: Device [TrackIR] created. 2021-05-07 23:38:04.617 INFO SOUND: Opening default audio device. 2021-05-07 23:38:04.618 INFO SOUND: Speaker layout: auto 2021-05-07 23:38:04.619 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-05-07 23:38:04.619 INFO SOUND: Using 2 channels at 48000 Hz 2021-05-07 23:38:04.619 INFO SOUND: Channel layout: Headphones/Stereo 2021-05-07 23:38:04.637 INFO SOUND: Opening default audio device. 2021-05-07 23:38:04.638 INFO SOUND: Speaker layout: forced_stereo 2021-05-07 23:38:04.639 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-05-07 23:38:04.639 INFO SOUND: Using 2 channels at 48000 Hz 2021-05-07 23:38:04.639 INFO SOUND: Channel layout: Headphones/Stereo 2021-05-07 23:38:04.669 INFO DCS: gDescription: "NVIDIA GeForce RTX 2080 Ti" gVendorId: 4318 gDeviceId: 7687 gMemory: 11048 MB 2021-05-07 23:38:04.683 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-05-07 23:38:04.683 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-05-07 23:38:04.683 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-05-07 23:38:04.687 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-05-07 23:38:04.687 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-05-07 23:38:04.687 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-05-07 23:38:04.687 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-05-07 23:38:04.688 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-05-07 23:38:05.006 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-05-07 23:38:06.567 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-07 23:38:06.567 ERROR wInfo: negative weight of payload "{0B9ABA77-93B8-45FC-9C63-82AFB2CB50A4}" 2021-05-07 23:38:06.567 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}" 2021-05-07 23:38:06.567 ERROR wInfo: negative weight of payload "{57232979-8B0F-4db7-8D9A-55197E06B0F5}" 2021-05-07 23:38:06.567 ERROR wInfo: negative weight of payload "{RB75}" 2021-05-07 23:38:06.567 ERROR wInfo: negative weight of payload "{07BE2D19-0E48-4B0B-91DA-5F6C8F9E3C75}" 2021-05-07 23:38:06.567 ERROR wInfo: negative weight of payload "{RB75B}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{D5D51E24-348C-4702-96AF-97A714E72697}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_RIGHT}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{C535596E-F7D2-4301-8BB4-B1658BB87ED7}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_LEFT}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_LEFT}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{18617C93-78E7-4359-A8CE-D754103EDF63}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-16}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_RIGHT}" 2021-05-07 23:38:06.568 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-12}" 2021-05-07 23:38:06.569 ERROR wInfo: negative weight of payload "{RB75T}" 2021-05-07 23:38:06.569 ERROR wInfo: negative weight of payload "{02B81892-7E24-4795-84F9-B8110C641AF0}" 2021-05-07 23:38:06.571 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-05-07 23:38:06.572 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-05-07 23:38:06.824 INFO EDCORE: (dDispatcher)enterToState_:1 2021-05-07 23:38:11.513 INFO UIBASERENDERER: Cannot load font [C:\PROGRAMS\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 2021-05-07 23:38:13.868 INFO Dispatcher: //=== END OF INIT ======================================// 2021-05-07 23:38:13.868 INFO EDCORE: (dDispatcher)enterToState_:2 2021-05-07 23:38:13.894 INFO EDCORE: (dDispatcher)enterToState_:3 2021-05-07 23:38:13.894 INFO Lua: Lua CPU usage: metric: average game loading: 56.6183 % 2021-05-07 23:38:13.913 INFO DCS: Screen: MainMenu 2021-05-07 23:43:41.649 INFO SOUND: Using SSSE3 for peak calc. 2021-05-07 23:44:48.028 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-07 23:44:48.039 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-07 23:44:48.039 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-07 23:44:48.039 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-07 23:44:48.039 INFO TERRAIN: lSystem::exit() 2021-05-07 23:44:48.039 INFO VISUALIZER: TerrainRenderer::release 2021-05-07 23:44:48.039 INFO TERRAIN: lSystem::CleanScenes() 2021-05-07 23:44:48.039 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-05-07 23:44:48.393 INFO EDTERRAIN4: TERRAIN_REVISION = 4269 2021-05-07 23:44:48.393 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Syria\terrain.cfg.lua" 2021-05-07 23:44:48.393 INFO EDTERRAIN4: Build date: 2021-05-07 23:44:48.393 INFO EDTERRAIN4: Texture quality: "max" 2021-05-07 23:44:48.393 INFO EDTERRAIN4: Language: "en" 2021-05-07 23:44:48.460 INFO EDCORE: 0.052 s terrain references 2021-05-07 23:44:48.475 INFO EDCORE: 0.000 s terrain models 2021-05-07 23:44:48.490 INFO EDCORE: 0.000 s terrain assets 2021-05-07 23:44:48.717 ERROR GRAPHICSVISTA: Can't open model israel_city_house_03. 2021-05-07 23:44:48.719 INFO EDCORE: 0.215 s terrain assets2 2021-05-07 23:44:49.269 INFO EDCORE: 0.536 s terrain landfile 2021-05-07 23:44:49.290 INFO EDCORE: 0.007 s terrain surfaceTile 2021-05-07 23:44:49.304 INFO EDTERRAIN4: switchTextures (season=0, minTexture=false) 2021-05-07 23:44:49.321 INFO EDCORE: 0.017 s terrain vfstextures 2021-05-07 23:44:49.404 INFO EDCORE: 0.070 s terrain scene 2021-05-07 23:44:49.419 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-07 23:44:49.432 INFO EDCORE: 0.000 s terrain forest 2021-05-07 23:44:50.639 INFO EDCORE: 1.193 s terrain routes 2021-05-07 23:44:50.655 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-07 23:44:50.671 INFO EDCORE: 0.000 s terrain blocks 2021-05-07 23:44:50.761 INFO EDCORE: 0.075 s terrain superficials 2021-05-07 23:44:50.781 INFO EDCORE: 0.004 s terrain lma 2021-05-07 23:44:50.796 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-07 23:44:53.006 INFO EDCORE: 2.193 s terrain navgraph 2021-05-07 23:44:53.020 INFO EDCORE: 0.000 s terrain vti 2021-05-07 23:44:54.281 INFO EDTERRAIN4: terrain time: 5.888273 s 2021-05-07 23:44:54.288 INFO TERRAIN: lSystem::InitScenes() 2021-05-07 23:44:54.288 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-05-07 23:44:54.288 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-07 23:44:54.288 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=6) 2021-05-07 23:44:54.288 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-07 23:44:54.290 INFO Dispatcher: load terrain done 2021-05-07 23:44:54.290 INFO LUA-TERRAIN: Init done 2021-05-07 23:44:54.291 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-05-07 23:44:54.291 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-05-07 23:44:54.291 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Syria/shadingOptions.lua 2021-05-07 23:44:54.292 INFO METASHADER: MetaShaderCache2: [85] from ./Mods/terrains/Syria/misc/metacache/dcs.lua 2021-05-07 23:44:54.327 INFO METASHADER: loaded [85/85] 2021-05-07 23:44:54.376 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2021-05-07 23:44:54.382 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2021-05-07 23:44:54.414 INFO EDTERRAINGRAPHICS41: 0.038511s Loaded reference file "aircrafts" buffers: 4 2021-05-07 23:44:54.414 INFO EDCORE: 0.039 s landscape4::lReferenceFile 2021-05-07 23:44:54.466 INFO EDTERRAINGRAPHICS41: materialParams[106]*1536 2021-05-07 23:44:54.497 INFO EDTERRAINGRAPHICS41: 0.067289s Loaded reference file "airfieldsbuilding" buffers: 12 2021-05-07 23:44:54.497 INFO EDCORE: 0.067 s landscape4::lReferenceFile 2021-05-07 23:44:54.513 INFO EDTERRAINGRAPHICS41: materialParams[54]*1536 2021-05-07 23:44:54.549 INFO EDTERRAINGRAPHICS41: 0.037756s Loaded reference file "airfieldsbuilding_crash" buffers: 9 2021-05-07 23:44:54.549 INFO EDCORE: 0.038 s landscape4::lReferenceFile 2021-05-07 23:44:54.586 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2021-05-07 23:44:54.586 INFO EDTERRAINGRAPHICS41: 0.000807s Loaded reference file "airfieldslights" buffers: 6 2021-05-07 23:44:54.586 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-05-07 23:44:54.612 INFO EDTERRAINGRAPHICS41: 0.009606s Loaded reference file "airfieldslightseffects" buffers: 0 2021-05-07 23:44:54.612 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2021-05-07 23:44:54.641 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-05-07 23:44:54.645 INFO EDTERRAINGRAPHICS41: 0.004005s Loaded reference file "airfieldstabs" buffers: 1 2021-05-07 23:44:54.645 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-05-07 23:44:54.665 INFO EDTERRAINGRAPHICS41: materialParams[64]*1536 2021-05-07 23:44:54.674 INFO EDTERRAINGRAPHICS41: 0.010908s Loaded reference file "blockobjects" buffers: 10 2021-05-07 23:44:54.674 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2021-05-07 23:44:54.691 INFO EDTERRAINGRAPHICS41: materialParams[36]*1536 2021-05-07 23:44:54.746 INFO EDTERRAINGRAPHICS41: 0.056386s Loaded reference file "blocksyria" buffers: 16 2021-05-07 23:44:54.746 INFO EDCORE: 0.056 s landscape4::lReferenceFile 2021-05-07 23:44:54.755 ERROR_ONCE DX11BACKEND: texture 'defaultVaryhouseAO.png' not found. Asked from 'EDTERRAINGRAPHICS41' 2021-05-07 23:44:54.763 INFO EDTERRAINGRAPHICS41: materialParams[33]*1536 2021-05-07 23:44:54.769 INFO EDTERRAINGRAPHICS41: 0.006295s Loaded reference file "bridges" buffers: 9 2021-05-07 23:44:54.769 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-05-07 23:44:54.784 INFO EDTERRAINGRAPHICS41: materialParams[33]*1536 2021-05-07 23:44:54.792 INFO EDTERRAINGRAPHICS41: 0.008933s Loaded reference file "communication" buffers: 11 2021-05-07 23:44:54.792 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-05-07 23:44:54.809 INFO EDTERRAINGRAPHICS41: materialParams[73]*1536 2021-05-07 23:44:54.820 INFO EDTERRAINGRAPHICS41: 0.011826s Loaded reference file "crash" buffers: 17 2021-05-07 23:44:54.820 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2021-05-07 23:44:54.837 INFO EDTERRAINGRAPHICS41: materialParams[14]*1536 2021-05-07 23:44:54.842 INFO EDTERRAINGRAPHICS41: 0.005907s Loaded reference file "crashdetails" buffers: 6 2021-05-07 23:44:54.842 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-05-07 23:44:54.860 INFO EDTERRAINGRAPHICS41: materialParams[23]*1536 2021-05-07 23:44:54.867 INFO EDTERRAINGRAPHICS41: 0.007961s Loaded reference file "destructionmodels" buffers: 10 2021-05-07 23:44:54.867 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-05-07 23:44:54.885 INFO EDTERRAINGRAPHICS41: materialParams[162]*1536 2021-05-07 23:44:54.923 INFO EDTERRAINGRAPHICS41: 0.039450s Loaded reference file "environment" buffers: 26 2021-05-07 23:44:54.923 INFO EDCORE: 0.039 s landscape4::lReferenceFile 2021-05-07 23:44:54.940 INFO EDTERRAINGRAPHICS41: materialParams[23]*1536 2021-05-07 23:44:54.945 INFO EDTERRAINGRAPHICS41: 0.005747s Loaded reference file "fortification" buffers: 6 2021-05-07 23:44:54.945 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-05-07 23:44:54.961 INFO EDTERRAINGRAPHICS41: materialParams[41]*1536 2021-05-07 23:44:54.972 INFO EDTERRAINGRAPHICS41: 0.011604s Loaded reference file "housedetails" buffers: 12 2021-05-07 23:44:54.972 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2021-05-07 23:44:54.989 INFO EDTERRAINGRAPHICS41: materialParams[132]*1536 2021-05-07 23:44:55.012 INFO EDTERRAINGRAPHICS41: 0.023963s Loaded reference file "industrial" buffers: 24 2021-05-07 23:44:55.012 INFO EDCORE: 0.024 s landscape4::lReferenceFile 2021-05-07 23:44:55.028 INFO EDTERRAINGRAPHICS41: materialParams[50]*1536 2021-05-07 23:44:55.033 INFO EDTERRAINGRAPHICS41: 0.005773s Loaded reference file "industrial_crash" buffers: 7 2021-05-07 23:44:55.033 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-05-07 23:44:55.048 INFO EDTERRAINGRAPHICS41: materialParams[99]*1536 2021-05-07 23:44:55.083 INFO EDTERRAINGRAPHICS41: 0.036033s Loaded reference file "misc" buffers: 24 2021-05-07 23:44:55.083 INFO EDCORE: 0.036 s landscape4::lReferenceFile 2021-05-07 23:44:55.098 INFO EDTERRAINGRAPHICS41: materialParams[173]*1536 2021-05-07 23:44:55.115 INFO EDTERRAINGRAPHICS41: 0.017874s Loaded reference file "original" buffers: 17 2021-05-07 23:44:55.115 INFO EDCORE: 0.018 s landscape4::lReferenceFile 2021-05-07 23:44:55.132 INFO EDTERRAINGRAPHICS41: materialParams[139]*1536 2021-05-07 23:44:55.150 INFO EDTERRAINGRAPHICS41: 0.019222s Loaded reference file "originalisrael" buffers: 13 2021-05-07 23:44:55.150 INFO EDCORE: 0.019 s landscape4::lReferenceFile 2021-05-07 23:44:55.167 INFO EDTERRAINGRAPHICS41: materialParams[149]*1536 2021-05-07 23:44:55.180 INFO EDTERRAINGRAPHICS41: 0.013364s Loaded reference file "originallebanon" buffers: 16 2021-05-07 23:44:55.180 INFO EDCORE: 0.013 s landscape4::lReferenceFile 2021-05-07 23:44:55.197 INFO EDTERRAINGRAPHICS41: materialParams[176]*1536 2021-05-07 23:44:55.215 INFO EDTERRAINGRAPHICS41: 0.019203s Loaded reference file "originalturkey" buffers: 16 2021-05-07 23:44:55.215 INFO EDCORE: 0.019 s landscape4::lReferenceFile 2021-05-07 23:44:55.232 INFO EDTERRAINGRAPHICS41: materialParams[17]*1536 2021-05-07 23:44:55.239 INFO EDTERRAINGRAPHICS41: 0.008733s Loaded reference file "roadsideobjects" buffers: 7 2021-05-07 23:44:55.239 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-05-07 23:44:55.255 INFO EDTERRAINGRAPHICS41: materialParams[24]*1536 2021-05-07 23:44:55.263 INFO EDTERRAINGRAPHICS41: 0.008940s Loaded reference file "ruins" buffers: 11 2021-05-07 23:44:55.263 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-05-07 23:44:55.279 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-05-07 23:44:55.281 INFO EDTERRAINGRAPHICS41: 0.002373s Loaded reference file "surfacedetails" buffers: 2 2021-05-07 23:44:55.281 INFO EDCORE: 0.002 s landscape4::lReferenceFile 2021-05-07 23:44:55.297 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2021-05-07 23:44:55.302 INFO EDTERRAINGRAPHICS41: 0.005621s Loaded reference file "vehicles" buffers: 10 2021-05-07 23:44:55.302 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-05-07 23:44:55.327 INFO EDTERRAINGRAPHICS41: materialParams[44]*1536 2021-05-07 23:44:55.343 INFO EDTERRAINGRAPHICS41: 0.026538s Loaded reference file "vessels" buffers: 10 2021-05-07 23:44:55.343 INFO EDCORE: 0.027 s landscape4::lReferenceFile 2021-05-07 23:44:55.359 INFO EDTERRAINGRAPHICS41: materialParams[31]*1536 2021-05-07 23:44:55.365 INFO EDTERRAINGRAPHICS41: 0.006947s Loaded reference file "walls" buffers: 10 2021-05-07 23:44:55.365 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-05-07 23:44:55.381 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2021-05-07 23:44:55.386 INFO EDTERRAINGRAPHICS41: 0.005193s Loaded reference file "anabasis_setifera" buffers: 0 2021-05-07 23:44:55.386 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-05-07 23:44:55.404 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-05-07 23:44:55.405 INFO EDTERRAINGRAPHICS41: 0.001252s Loaded reference file "italiancypress" buffers: 0 2021-05-07 23:44:55.405 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-05-07 23:44:55.421 INFO EDTERRAINGRAPHICS41: materialParams[4]*1536 2021-05-07 23:44:55.421 INFO EDTERRAINGRAPHICS41: 0.000265s Loaded reference file "juniperus" buffers: 0 2021-05-07 23:44:55.421 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-05-07 23:44:55.436 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-05-07 23:44:55.437 INFO EDTERRAINGRAPHICS41: 0.000478s Loaded reference file "mandal2" buffers: 0 2021-05-07 23:44:55.437 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-05-07 23:44:55.461 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-05-07 23:44:55.461 INFO EDTERRAINGRAPHICS41: 0.000562s Loaded reference file "orange" buffers: 0 2021-05-07 23:44:55.461 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-05-07 23:44:55.477 INFO EDTERRAINGRAPHICS41: materialParams[11]*1536 2021-05-07 23:44:55.477 INFO EDTERRAINGRAPHICS41: 0.000498s Loaded reference file "palm1" buffers: 0 2021-05-07 23:44:55.477 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-05-07 23:44:55.492 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-05-07 23:44:55.493 INFO EDTERRAINGRAPHICS41: 0.000320s Loaded reference file "pineitalian2" buffers: 0 2021-05-07 23:44:55.493 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-05-07 23:44:55.508 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-05-07 23:44:55.508 INFO EDTERRAINGRAPHICS41: 0.000527s Loaded reference file "platan" buffers: 0 2021-05-07 23:44:55.508 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-05-07 23:44:55.535 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-05-07 23:44:55.539 INFO EDTERRAINGRAPHICS41: 0.003915s Loaded reference file "roughgrass" buffers: 0 2021-05-07 23:44:55.539 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-05-07 23:44:55.555 INFO EDTERRAINGRAPHICS41: materialParams[4]*1536 2021-05-07 23:44:55.555 INFO EDTERRAINGRAPHICS41: 0.000470s Loaded reference file "salsola" buffers: 0 2021-05-07 23:44:55.555 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-05-07 23:44:55.572 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-05-07 23:44:55.572 INFO EDTERRAINGRAPHICS41: 0.000240s Loaded reference file "thickgrass" buffers: 0 2021-05-07 23:44:55.572 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-05-07 23:44:55.572 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: objects: 780 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: subObjects: 9757 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: objectLods: 3336 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 183 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 12 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 3645 2021-05-07 23:44:55.581 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 322 2021-05-07 23:44:55.601 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-05-07 23:44:55.685 INFO EDCORE: 0.065 s landscape5::GrassFile 2021-05-07 23:44:55.711 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-05-07 23:44:55.992 INFO EDTERRAINGRAPHICS41: materialParams[77862]*1536 2021-05-07 23:44:55.996 INFO EDCORE: 0.291 s landscape5::Surface5File 2021-05-07 23:44:56.027 INFO EDTERRAINGRAPHICS41: materialParams[3810]*1536 2021-05-07 23:44:56.028 INFO EDCORE: 0.009 s landscape5::SurfaceTile 2021-05-07 23:44:56.047 INFO EDCORE: 0.001 s landscape5::Scene5File 2021-05-07 23:44:56.129 INFO EDCORE: 0.063 s landscape4::lRoutesFile 2021-05-07 23:44:56.173 INFO EDCORE: 0.015 s landscape4::SurfaceDetails5File 2021-05-07 23:44:56.193 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-05-07 23:44:56.193 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-05-07 23:44:56.213 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/bin/dxgui_edge_render.dll 2021-05-07 23:44:56.213 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-05-07 23:44:56.238 INFO EDCORE: 0.001 s landscape5::sup5File 2021-05-07 23:44:56.258 INFO EDCORE: 0.000 s landscape5::sup5File 2021-05-07 23:44:56.278 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-05-07 23:44:56.278 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 1.987353 s 2021-05-07 23:44:56.279 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-05-07 23:44:56.279 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-05-07 23:44:56.279 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-05-07 23:44:56.319 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-07 23:44:57.211 INFO DCS: Screen: MissionEditor 2021-05-07 23:44:57.276 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-07 23:44:57.276 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-07 23:44:57.276 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-07 23:44:57.276 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-07 23:44:57.276 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-07 23:44:57.300 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2021-05-07 23:44:57.320 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2021-05-07 23:44:57.513 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-07 23:44:57.710 WARNING LOG: 24 duplicate message(s) skipped. 2021-05-07 23:44:57.710 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-07 23:44:57.710 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-07 23:44:57.710 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-07 23:44:57.710 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-07 23:44:57.710 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-07 23:49:11.189 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-07 23:49:12.673 WARNING LOG: 45 duplicate message(s) skipped. 2021-05-07 23:49:12.673 ERROR_ONCE DX11BACKEND: texture 'noise4.png' not found. Asked from 'METASHADER' 2021-05-07 23:49:12.690 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-07 23:49:12.957 WARNING LOG: 14 duplicate message(s) skipped. 2021-05-07 23:49:12.957 ERROR_ONCE DX11BACKEND: texture 'pointAtlas.Splatmap5.1.roof.tif' not found. Asked from 'EDTERRAINGRAPHICS41' 2021-05-07 23:49:13.024 ERROR_ONCE DX11BACKEND: texture 'splineAtlas.Splatmap5.1.roof.tif' not found. Asked from 'EDTERRAINGRAPHICS41' 2021-05-07 23:49:13.355 INFO LUA-GUI_MAP: levelformap=0 2021-05-07 23:49:18.483 INFO LUA-GUI_MAP: levelformap=1 2021-05-07 23:49:18.652 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-07 23:52:34.468 WARNING LOG: 51 duplicate message(s) skipped. 2021-05-07 23:52:34.468 INFO LUA-GUI_MAP: levelformap=0 2021-05-07 23:52:38.790 INFO LUA-GUI_MAP: levelformap=1 2021-05-07 23:52:43.461 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-07 23:53:23.084 WARNING LOG: 25 duplicate message(s) skipped. 2021-05-07 23:53:23.084 ERROR_ONCE DX11BACKEND: texture 'closeuptextures.default.mr.tif' not found. Asked from 'EDTERRAINGRAPHICS41' 2021-05-07 23:53:23.342 INFO LUA-GUI_MAP: levelformap=0 2021-05-07 23:54:45.109 INFO ANIMATOR: load_basic() started 2021-05-07 23:54:45.157 INFO ANIMATOR: Loading graphs: 2021-05-07 23:54:45.157 INFO ANIMATOR: load_basic() ended 2021-05-07 23:54:45.157 INFO ANIMATOR: load_main() started 2021-05-07 23:54:45.199 INFO ANIMATOR: load_main() ended 2021-05-07 23:54:45.236 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.236 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.263 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.263 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.291 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.291 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.323 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.323 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=89;SIZE_X=89;SIZE_Y=62;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.356 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.356 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.377 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.377 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.399 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.399 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.423 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.423 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=44;SIZE_X=44;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.449 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.449 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.466 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.466 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.484 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.484 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.503 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.503 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.523 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.523 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.539 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.539 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.554 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.554 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.572 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.572 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.590 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.590 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.604 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.604 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.620 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.620 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.636 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.636 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=5;SIZE_X=5;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.653 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.653 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.667 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.667 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.681 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.681 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1; 2021-05-07 23:54:45.697 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1;. 2021-05-07 23:54:45.697 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=2;SIZE_X=2;SIZE_Y=1;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.079 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.079 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.207 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.207 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.278 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.278 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.351 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.351 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=364;SIZE_X=364;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.427 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.427 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.465 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.465 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.504 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.504 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.547 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.547 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=182;SIZE_X=182;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.591 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.591 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.615 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.615 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.641 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.641 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.669 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.669 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=91;SIZE_X=91;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.698 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.698 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.717 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.717 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.737 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.737 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.758 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.758 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=45;SIZE_X=45;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.780 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.780 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.795 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.795 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.812 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.812 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.830 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.830 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=22;SIZE_X=22;SIZE_Y=7;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.849 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.849 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.863 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.863 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.879 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.879 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:57:46.895 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1;. 2021-05-07 23:57:46.895 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=11;SIZE_X=11;SIZE_Y=3;USE_DCS_DEFERRED=1; 2021-05-07 23:58:02.856 ERROR_ONCE DX11BACKEND: texture 'minigun' not found. Asked from 'NGMODEL' 2021-05-08 00:00:11.901 ERROR LUA-GUI_MAP: Map already has user object having id[307] class key[DetectionRangeBorder]! 2021-05-08 00:00:11.901 ERROR LUA-GUI_MAP: Map already has user object having id[308] class key[ThreatRangeBorder]! 2021-05-08 00:00:55.923 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:00:55.923 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:00.768 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:00.787 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:00.787 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:05.170 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:05.189 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:05.189 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:10.206 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:10.224 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:10.224 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.369 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:15.448 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.448 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.536 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.536 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.650 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.650 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.766 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.766 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=370;SIZE_X=370;SIZE_Y=252;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.849 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.849 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.889 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.889 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.937 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.937 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-08 00:01:15.991 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:15.991 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=185;SIZE_X=185;SIZE_Y=126;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.049 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.049 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.088 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.088 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.127 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.127 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.160 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.160 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=92;SIZE_X=92;SIZE_Y=63;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.194 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.194 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.214 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.214 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.235 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.235 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.258 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.258 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=46;SIZE_X=46;SIZE_Y=31;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.282 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.282 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.299 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.299 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.316 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.316 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-08 00:01:16.334 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:16.334 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=23;SIZE_X=23;SIZE_Y=15;USE_DCS_DEFERRED=1; 2021-05-08 00:01:33.918 ERROR LUA-GUI_MAP: Map already has user object having id[497] class key[DetectionRangeBorder]! 2021-05-08 00:01:33.918 ERROR LUA-GUI_MAP: Map already has user object having id[498] class key[ThreatRangeBorder]! 2021-05-08 00:01:40.114 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:40.114 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:46.276 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:46.295 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:46.295 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:51.957 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:51.977 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:51.977 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:01:57.327 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:01:57.345 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:01:57.346 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-05-08 00:02:03.156 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:03:22.666 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:03:22.667 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:03:22.677 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:03:22.678 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:03:22.678 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:03:22.685 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:03:22.685 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 00:03:22.685 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 00:03:22.685 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:03:22.685 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 00:03:22.702 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:03:22.716 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:03:22.725 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:03:22.735 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:03:22.746 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:03:22.756 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:03:22.773 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:03:22.788 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:03:22.807 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:03:22.822 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:03:22.838 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:03:22.855 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:03:22.873 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:03:22.888 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:03:22.907 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:03:22.921 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:03:22.940 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:03:22.955 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:03:22.955 INFO EDTERRAIN4: terrain time: 0.276873 s 2021-05-08 00:03:22.961 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:03:22.969 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-05-08 00:03:22.969 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:03:22.969 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:03:22.971 INFO Dispatcher: load terrain done 2021-05-08 00:03:22.971 INFO LUA-TERRAIN: Init done 2021-05-08 00:03:22.971 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:03:22.979 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-08 00:03:22.979 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:03:23.344 INFO DCS: Screen: MissionEditor 2021-05-08 00:03:24.042 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:03:24.490 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-08 00:03:28.839 WARNING LOG: 6 duplicate message(s) skipped. 2021-05-08 00:03:28.839 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:03:30.456 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:03:30.779 ERROR EDTERRAINGRAPHICS41: metashaders/terrain/5.1/lake5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|BALANCE_SURFACE_NOISE_DISABLE=;CLIPMAP_NORMAL_MAP=;COLORCLIPMAP_ALPHA_IS_AO=;COLOR_CLIPMAP=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LAKE_COLORCLIPMAP=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SPLATMAP=;SURFACE5=;USE_DCS_DEFERRED=1|: no subgeometry current 2021-05-08 00:03:41.325 WARNING LOG: 2 duplicate message(s) skipped. 2021-05-08 00:03:41.325 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:04:11.677 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:05:46.995 ERROR_ONCE DX11BACKEND: texture 'wet_map_map' not found. Asked from 'NGMODEL' 2021-05-08 00:06:10.514 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:08:28.621 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:12:39.816 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:14:26.475 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:15:35.310 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:15:40.277 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:16:08.411 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:18:47.658 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:18:47.659 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:18:47.670 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:18:47.670 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:18:47.670 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:18:47.679 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:18:47.688 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:18:47.696 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:18:47.704 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:18:47.713 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:18:47.723 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:18:47.734 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:18:47.751 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:18:47.768 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:18:47.785 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:18:47.801 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:18:47.818 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:18:47.835 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:18:47.851 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:18:47.869 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:18:47.884 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:18:47.902 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:18:47.917 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:18:47.917 INFO EDTERRAIN4: terrain time: 0.247369 s 2021-05-08 00:18:47.923 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:18:47.923 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-05-08 00:18:47.923 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:18:47.923 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:18:47.925 INFO Dispatcher: load terrain done 2021-05-08 00:18:47.925 INFO LUA-TERRAIN: Init done 2021-05-08 00:18:47.925 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:18:47.933 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-08 00:18:47.933 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:18:48.318 INFO DCS: Screen: MissionEditor 2021-05-08 00:18:52.387 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:19:48.172 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:20:14.992 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:20:29.206 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:20:59.841 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-14b/VF-103 Last Ride/F776_VIG_FUSELAGE_L' not found. Asked from 'GRAPHICSCORE' 2021-05-08 00:20:59.841 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-14b/VF-103 Last Ride/F776_VIG_FUSELAGE_T' not found. Asked from 'GRAPHICSCORE' 2021-05-08 00:20:59.841 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-14b/VF-103 Last Ride/F776_VIG_FUSELAGE_R' not found. Asked from 'GRAPHICSCORE' 2021-05-08 00:22:04.589 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-14b/VF-101 Red/HB_F14_LOD3_3in1' not found. Asked from 'GRAPHICSCORE' 2021-05-08 00:22:07.132 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-14b/VF-101 Grim Reapers Low Vis/HB_F14_LOD3_3in1' not found. Asked from 'GRAPHICSCORE' 2021-05-08 00:22:10.074 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/f-14b/VF-101 Dark/HB_F14_LOD3_3in1' not found. Asked from 'GRAPHICSCORE' 2021-05-08 00:24:13.617 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:24:17.081 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:24:17.081 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:24:17.092 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:24:17.093 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:24:17.093 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:24:17.105 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:24:17.115 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:24:17.126 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:24:17.136 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:24:17.147 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:24:17.158 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:24:17.170 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:24:17.184 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:24:17.202 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:24:17.218 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:24:17.235 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:24:17.251 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:24:17.269 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:24:17.285 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:24:17.303 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:24:17.318 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:24:17.336 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:24:17.352 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:24:17.352 INFO EDTERRAIN4: terrain time: 0.259087 s 2021-05-08 00:24:17.358 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:24:17.358 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-05-08 00:24:17.358 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:24:17.358 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:24:17.359 INFO Dispatcher: load terrain done 2021-05-08 00:24:17.359 INFO LUA-TERRAIN: Init done 2021-05-08 00:24:17.360 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:24:17.370 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-08 00:24:17.370 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:24:17.789 INFO DCS: Screen: MissionEditor 2021-05-08 00:24:18.135 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:24:18.554 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:24:20.502 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:24:42.397 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:24:42.398 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:24:42.409 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:24:42.409 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:24:42.409 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:24:42.417 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:24:42.427 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:24:42.436 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:24:42.444 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:24:42.453 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:24:42.470 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:24:42.486 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:24:42.503 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:24:42.520 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:24:42.536 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:24:42.553 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:24:42.570 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:24:42.586 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:24:42.603 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:24:42.619 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:24:42.637 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:24:42.653 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:24:42.670 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:24:42.670 INFO EDTERRAIN4: terrain time: 0.260689 s 2021-05-08 00:24:42.676 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:24:42.676 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-05-08 00:24:42.677 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:24:42.677 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:24:42.678 INFO Dispatcher: load terrain done 2021-05-08 00:24:42.678 INFO LUA-TERRAIN: Init done 2021-05-08 00:24:42.679 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:24:42.688 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-08 00:24:42.688 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:24:43.091 INFO DCS: Screen: MissionEditor 2021-05-08 00:25:08.434 INFO Dispatcher: loadMission C:\Users\Dino\AppData\Local\Temp\DCS\tempMission.miz 2021-05-08 00:25:08.436 INFO WORLDGENERAL: loading mission from: "C:\Users\Dino\AppData\Local\Temp\DCS\tempMission.miz" 2021-05-08 00:25:08.445 INFO DCS: use_xRay: yes 2021-05-08 00:25:08.445 INFO DCS: netfm_enable_coeff_switching: yes 2021-05-08 00:25:08.482 INFO EDCORE: (dDispatcher)enterToState_:4 2021-05-08 00:25:08.482 INFO Dispatcher: Start 2021-05-08 00:25:08.557 INFO Dispatcher: Terrain theatre Syria 2021-05-08 00:25:08.558 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:25:08.569 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:25:08.569 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:25:08.569 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:25:08.573 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:25:08.576 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:25:08.580 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:25:08.586 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:25:08.605 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:25:08.621 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:25:08.638 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:25:08.654 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:25:08.671 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:25:08.688 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:25:08.704 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:25:08.721 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:25:08.739 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:25:08.754 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:25:08.771 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:25:08.788 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:25:08.804 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:25:08.820 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:25:08.820 INFO EDTERRAIN4: terrain time: 0.250889 s 2021-05-08 00:25:08.826 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:25:08.826 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(1) 2021-05-08 00:25:08.826 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:25:08.826 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:25:08.828 INFO Dispatcher: load terrain done 2021-05-08 00:25:08.839 WARNING GRAPHICSCORE: already registered Renderer callback 2021-05-08 00:25:08.854 INFO VISUALIZER: StartSimulation 2021-05-08 00:25:09.227 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:09.227 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-05-08 00:25:09.317 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-05-08 00:25:09.730 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2021-05-08 00:25:09.751 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:09.751 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-05-08 00:25:09.860 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:09.860 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-05-08 00:25:11.142 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:11.142 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-05-08 00:25:12.156 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:12.156 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-05-08 00:25:13.098 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:13.098 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-05-08 00:25:13.917 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:13.917 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-05-08 00:25:14.002 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:14.002 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-05-08 00:25:15.186 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:15.186 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-05-08 00:25:16.180 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:16.180 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-05-08 00:25:16.291 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:16.291 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-05-08 00:25:17.010 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:17.010 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-05-08 00:25:17.530 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:17.530 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-05-08 00:25:17.615 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:17.615 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-05-08 00:25:17.896 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:17.896 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-05-08 00:25:18.131 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:18.131 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-05-08 00:25:19.111 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:19.111 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-05-08 00:25:19.964 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:19.964 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-05-08 00:25:20.649 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:20.649 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-05-08 00:25:21.121 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:21.121 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-05-08 00:25:21.198 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:21.198 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-05-08 00:25:21.846 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:21.846 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-05-08 00:25:22.294 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:22.294 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-05-08 00:25:22.411 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:22.411 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-05-08 00:25:22.484 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:22.484 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-05-08 00:25:22.817 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:22.817 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-05-08 00:25:23.109 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:23.109 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-05-08 00:25:23.473 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:23.473 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-05-08 00:25:23.569 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:23.569 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-05-08 00:25:23.833 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:23.833 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-05-08 00:25:24.048 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:24.048 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-05-08 00:25:24.147 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:24.147 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-05-08 00:25:24.833 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:24.833 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-05-08 00:25:25.350 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:25.350 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-05-08 00:25:25.439 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-05-08 00:25:25.439 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-05-08 00:25:25.800 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-05-08 00:25:25.800 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-05-08 00:25:26.093 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2021-05-08 00:25:26.093 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2021-05-08 00:25:26.114 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-05-08 00:25:26.118 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-05-08 00:25:26.829 INFO Dispatcher: initial random seed = 3527005 2021-05-08 00:25:26.829 INFO Dispatcher: apply random seed = 3527005 2021-05-08 00:25:26.842 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-05-08 00:25:27.132 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:27.132 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-05-08 00:25:28.305 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:28.305 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-05-08 00:25:29.113 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:29.113 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-05-08 00:25:29.941 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-05-08 00:25:29.941 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-05-08 00:25:30.564 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-05-08 00:25:30.565 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-05-08 00:25:30.565 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-05-08 00:25:30.762 INFO Config: netview started 2021-05-08 00:25:30.893 INFO VISUALIZER: CameraIndependedPreload() 2021-05-08 00:25:33.636 INFO VISUALIZER: CameraIndependedPreload() finished 2021-05-08 00:25:35.420 INFO DCS: MissionSpawn:spawnShips 2 2021-05-08 00:25:35.492 INFO ANIMATOR: load_basic() started 2021-05-08 00:25:35.884 ERROR ANIMATOR: animation '' not found 2021-05-08 00:25:36.285 INFO ANIMATOR: Loading graphs: 2021-05-08 00:25:36.286 ERROR ANIMATOR: animation '' not found 2021-05-08 00:25:36.287 INFO ANIMATOR: load_basic() ended 2021-05-08 00:25:36.287 INFO ANIMATOR: load_main() started 2021-05-08 00:25:36.446 INFO ANIMATOR: load_main() ended 2021-05-08 00:25:36.446 WARNING FLIGHT: carrier technician [1: shooter] created, id 0 2021-05-08 00:25:36.446 INFO ANIMATOR: load_basic() started 2021-05-08 00:25:36.500 INFO ANIMATOR: load_basic() ended 2021-05-08 00:25:36.500 INFO ANIMATOR: load_main() started 2021-05-08 00:25:36.581 INFO ANIMATOR: load_main() ended 2021-05-08 00:25:36.582 WARNING FLIGHT: carrier technician [1: director] created, id 0 2021-05-08 00:25:36.582 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2021-05-08 00:25:36.582 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2021-05-08 00:25:36.582 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2021-05-08 00:25:36.589 WARNING FLIGHT: carrier technician [1: green_nw] created, id 1 2021-05-08 00:25:36.594 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2021-05-08 00:25:36.594 WARNING FLIGHT: carrier technician [2: director] created, id 2 2021-05-08 00:25:36.682 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2021-05-08 00:25:36.682 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2021-05-08 00:25:36.682 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2021-05-08 00:25:36.682 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2021-05-08 00:25:36.687 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2021-05-08 00:25:36.687 WARNING FLIGHT: carrier technician [3: director] created, id 4 2021-05-08 00:25:36.687 WARNING FLIGHT: carrier technician [3: white1] created, id 5 2021-05-08 00:25:36.687 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2021-05-08 00:25:36.687 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 6 2021-05-08 00:25:36.687 WARNING FLIGHT: carrier technician [3: green_nw] created, id 7 2021-05-08 00:25:36.691 WARNING FLIGHT: carrier technician [4: shooter] created, id 8 2021-05-08 00:25:36.691 WARNING FLIGHT: carrier technician [4: director] created, id 9 2021-05-08 00:25:36.691 WARNING FLIGHT: carrier technician [4: white1] created, id 10 2021-05-08 00:25:36.691 WARNING FLIGHT: carrier technician [4: white2] created, id 11 2021-05-08 00:25:36.691 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2021-05-08 00:25:36.691 WARNING FLIGHT: carrier technician [4: green_nw] created, id 12 2021-05-08 00:25:37.183 INFO DCS: MissionSpawn:initScript 2021-05-08 00:25:37.183 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-05-08 00:25:37.183 INFO DCS: MissionSpawn:spawnCoalition red 2021-05-08 00:25:37.183 INFO DCS: MissionSpawn:spawnHelicopters 47 2021-05-08 00:25:37.191 INFO DCS: MissionSpawn:spawnVehicles 47 2021-05-08 00:25:37.217 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-05-08 00:25:37.379 INFO DCS: MissionSpawn:spawnCoalition blue 2021-05-08 00:25:37.379 INFO DCS: MissionSpawn:spawnPlanes 2 2021-05-08 00:25:37.386 ERROR NGMODEL: Can't load lod //models/f-14b_damageparts_stabilizer.edm of model f-14b_damageparts_stabilizer. Reason: Model has invalid bounding box. 2021-05-08 00:25:37.417 INFO DCS: MissionSpawn:spawnLocalPlayer 40,FA-18C_hornet 2021-05-08 00:25:38.104 INFO EDCORE: Loaded C:/PROGRAMS/Eagle Dynamics/DCS World/Mods/aircraft/FA-18C/bin/FA18C.dll 2021-05-08 00:25:38.120 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-05-08 00:25:38.196 INFO VISUALIZER: cockpit ILV loaded 2021-05-08 00:25:41.741 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2021-05-08 00:25:41.742 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2021-05-08 00:25:41.751 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-05-08 00:25:41.752 INFO DCS: dbox not found , skip 2021-05-08 00:25:41.788 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 358 squares 2021-05-08 00:25:41.800 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 1170 squares 2021-05-08 00:25:41.803 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 688 squares 2021-05-08 00:25:41.805 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 456 squares 2021-05-08 00:25:41.805 INFO EDTERRAINGRAPHICS41: surface5 gc() 31.629900 ms 2021-05-08 00:25:42.657 INFO VISUALIZER: Preload() camera=60988.580369, 23.096077, -60625.288112 radius=150000.000000 2021-05-08 00:25:42.657 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(60988.6, 23.0961, -60625.3), radius=150000 2021-05-08 00:25:43.375 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 16 released 102 2021-05-08 00:25:43.375 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 49 released 96 2021-05-08 00:25:43.375 INFO EDTERRAINGRAPHICS41: surface5 clean up 1.099800 ms 2021-05-08 00:25:45.755 INFO VISUALIZER: Preload() finished 2021-05-08 00:25:45.805 INFO DCS: Screen: mission_offline 2021-05-08 00:25:45.806 INFO Dispatcher: precache units resources in slots 2021-05-08 00:25:45.852 INFO Lua: Lua CPU usage: metric: average mission loading: 10.1691 % 2021-05-08 00:25:45.852 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-05-08 00:28:08.066 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:28:08.066 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 00:28:08.066 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 00:28:08.066 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:28:08.066 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 00:28:36.852 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:28:36.852 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 00:28:36.852 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 00:28:36.852 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:28:36.852 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 00:28:36.869 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 285 squares 2021-05-08 00:28:36.874 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 461 squares 2021-05-08 00:28:36.875 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 358 squares 2021-05-08 00:28:36.876 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 137 squares 2021-05-08 00:28:36.876 INFO EDTERRAINGRAPHICS41: surface5 gc() 11.976500 ms 2021-05-08 00:29:59.403 INFO Lua: Lua CPU usage: metric: average mission execution: 0.4546 % 2021-05-08 00:30:00.419 INFO Dispatcher: Stop 2021-05-08 00:30:00.550 INFO Config: netview stopped 2021-05-08 00:30:00.589 INFO TERRAIN: lSystem::CleanScenes() 2021-05-08 00:30:00.591 INFO VISUALIZER: StopSimulation 2021-05-08 00:30:00.592 INFO VISUALIZER: Stopped collection of statistic. 2021-05-08 00:30:00.606 INFO EDCORE: (dDispatcher)enterToState_:3 2021-05-08 00:30:00.612 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:30:00.612 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:30:00.623 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:30:00.623 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:00.623 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:00.639 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:30:00.640 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:30:00.642 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:30:00.651 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:30:00.668 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:30:00.684 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:30:00.701 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:30:00.718 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:30:00.734 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:30:00.751 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:30:00.768 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:30:00.784 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:30:00.801 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:30:00.818 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:30:00.834 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:30:00.851 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:30:00.868 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:30:00.884 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:30:00.884 INFO EDTERRAIN4: terrain time: 0.260934 s 2021-05-08 00:30:00.890 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:30:00.890 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(1) 2021-05-08 00:30:00.890 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:30:00.890 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:30:00.891 INFO Dispatcher: load terrain done 2021-05-08 00:30:00.892 INFO LUA-TERRAIN: Init done 2021-05-08 00:30:00.892 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:30:00.900 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-08 00:30:00.900 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:30:03.357 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:30:03.368 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:30:03.368 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:03.368 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:03.369 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:30:03.384 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:30:03.401 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:30:03.418 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:30:03.434 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:30:03.451 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:30:03.468 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:30:03.484 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:30:03.501 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:30:03.518 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:30:03.534 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:30:03.551 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:30:03.568 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:30:03.584 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:30:03.601 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:30:03.618 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:30:03.634 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:30:03.651 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:30:03.651 INFO EDTERRAIN4: terrain time: 0.282597 s 2021-05-08 00:30:03.657 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:30:03.657 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(1) 2021-05-08 00:30:03.657 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:30:03.658 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:30:03.659 INFO Dispatcher: load terrain done 2021-05-08 00:30:03.659 INFO LUA-TERRAIN: Init done 2021-05-08 00:30:03.666 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:30:04.041 INFO DCS: Screen: MissionEditor 2021-05-08 00:30:10.436 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:30:13.069 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:30:28.337 INFO LUA-GUI_MAP: levelformap=1 2021-05-08 00:30:31.520 INFO LUA-GUI_MAP: levelformap=0 2021-05-08 00:30:42.079 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:30:42.079 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:30:42.090 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:30:42.091 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:42.091 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:42.099 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:30:42.107 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:30:42.116 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:30:42.124 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:30:42.137 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:30:42.153 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:30:42.170 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:30:42.187 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:30:42.203 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:30:42.220 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:30:42.237 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:30:42.253 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:30:42.270 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:30:42.287 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:30:42.303 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:30:42.320 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:30:42.337 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:30:42.353 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:30:42.353 INFO EDTERRAIN4: terrain time: 0.262585 s 2021-05-08 00:30:42.359 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:30:42.359 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(1) 2021-05-08 00:30:42.359 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:30:42.359 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:30:42.360 INFO Dispatcher: load terrain done 2021-05-08 00:30:42.360 INFO LUA-TERRAIN: Init done 2021-05-08 00:30:42.361 INFO VISUALIZER: TerrainRenderer::release 2021-05-08 00:30:42.369 WARNING LOG: 1 duplicate message(s) skipped. 2021-05-08 00:30:42.369 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2021-05-08 00:30:42.746 INFO DCS: Screen: MissionEditor 2021-05-08 00:30:46.476 INFO Dispatcher: loadMission C:\Users\Dino\AppData\Local\Temp\DCS\tempMission.miz 2021-05-08 00:30:46.479 INFO WORLDGENERAL: loading mission from: "C:\Users\Dino\AppData\Local\Temp\DCS\tempMission.miz" 2021-05-08 00:30:46.487 INFO DCS: use_xRay: yes 2021-05-08 00:30:46.487 INFO DCS: netfm_enable_coeff_switching: yes 2021-05-08 00:30:46.508 INFO EDCORE: (dDispatcher)enterToState_:4 2021-05-08 00:30:46.508 INFO Dispatcher: Start 2021-05-08 00:30:46.519 INFO Dispatcher: Terrain theatre Syria 2021-05-08 00:30:46.519 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-05-08 00:30:46.530 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-05-08 00:30:46.530 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:46.530 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-05-08 00:30:46.534 INFO EDCORE: 0.000 s terrain references 2021-05-08 00:30:46.537 INFO EDCORE: 0.000 s terrain models 2021-05-08 00:30:46.553 INFO EDCORE: 0.000 s terrain assets 2021-05-08 00:30:46.570 INFO EDCORE: 0.000 s terrain assets2 2021-05-08 00:30:46.587 INFO EDCORE: 0.000 s terrain landfile 2021-05-08 00:30:46.603 INFO EDCORE: 0.000 s terrain surfaceTile 2021-05-08 00:30:46.620 INFO EDCORE: 0.000 s terrain vfstextures 2021-05-08 00:30:46.636 INFO EDCORE: 0.000 s terrain scene 2021-05-08 00:30:46.653 INFO EDCORE: 0.000 s terrain roaddetails 2021-05-08 00:30:46.670 INFO EDCORE: 0.000 s terrain forest 2021-05-08 00:30:46.686 INFO EDCORE: 0.000 s terrain routes 2021-05-08 00:30:46.703 INFO EDCORE: 0.000 s terrain surfacedetails 2021-05-08 00:30:46.720 INFO EDCORE: 0.000 s terrain blocks 2021-05-08 00:30:46.737 INFO EDCORE: 0.000 s terrain superficials 2021-05-08 00:30:46.753 INFO EDCORE: 0.000 s terrain lma 2021-05-08 00:30:46.770 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-05-08 00:30:46.787 INFO EDCORE: 0.000 s terrain navgraph 2021-05-08 00:30:46.803 INFO EDCORE: 0.000 s terrain vti 2021-05-08 00:30:46.803 INFO EDTERRAIN4: terrain time: 0.272705 s 2021-05-08 00:30:46.809 INFO TERRAIN: lSystem::InitScenes() 2021-05-08 00:30:46.809 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(1) 2021-05-08 00:30:46.809 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-05-08 00:30:46.809 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-05-08 00:30:46.811 INFO Dispatcher: load terrain done 2021-05-08 00:30:46.824 WARNING GRAPHICSCORE: already registered Renderer callback 2021-05-08 00:30:46.837 INFO VISUALIZER: StartSimulation 2021-05-08 00:30:47.489 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-05-08 00:30:47.489 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-05-08 00:30:47.489 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-05-08 00:30:47.489 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-05-08 00:30:47.493 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-05-08 00:30:47.496 INFO Dispatcher: initial random seed = 3848380 2021-05-08 00:30:47.496 INFO Dispatcher: apply random seed = 3848380 2021-05-08 00:30:47.499 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-05-08 00:30:47.749 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-05-08 00:30:47.749 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-05-08 00:30:47.749 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-05-08 00:30:47.863 INFO Config: netview started 2021-05-08 00:30:48.020 INFO VISUALIZER: CameraIndependedPreload() 2021-05-08 00:30:48.020 INFO VISUALIZER: CameraIndependedPreload() finished 2021-05-08 00:30:49.608 INFO DCS: MissionSpawn:spawnShips 2 2021-05-08 00:30:49.620 WARNING FLIGHT: carrier technician [1: shooter] created, id 0 2021-05-08 00:30:49.620 WARNING FLIGHT: carrier technician [1: director] created, id 0 2021-05-08 00:30:49.620 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2021-05-08 00:30:49.620 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2021-05-08 00:30:49.620 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2021-05-08 00:30:49.620 WARNING FLIGHT: carrier technician [1: green_nw] created, id 1 2021-05-08 00:30:49.624 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2021-05-08 00:30:49.624 WARNING FLIGHT: carrier technician [2: director] created, id 2 2021-05-08 00:30:49.624 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2021-05-08 00:30:49.624 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2021-05-08 00:30:49.624 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2021-05-08 00:30:49.624 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2021-05-08 00:30:49.628 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2021-05-08 00:30:49.628 WARNING FLIGHT: carrier technician [3: director] created, id 4 2021-05-08 00:30:49.628 WARNING FLIGHT: carrier technician [3: white1] created, id 5 2021-05-08 00:30:49.629 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2021-05-08 00:30:49.629 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 6 2021-05-08 00:30:49.629 WARNING FLIGHT: carrier technician [3: green_nw] created, id 7 2021-05-08 00:30:49.633 WARNING FLIGHT: carrier technician [4: shooter] created, id 8 2021-05-08 00:30:49.633 WARNING FLIGHT: carrier technician [4: director] created, id 9 2021-05-08 00:30:49.633 WARNING FLIGHT: carrier technician [4: white1] created, id 10 2021-05-08 00:30:49.633 WARNING FLIGHT: carrier technician [4: white2] created, id 11 2021-05-08 00:30:49.633 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2021-05-08 00:30:49.633 WARNING FLIGHT: carrier technician [4: green_nw] created, id 12 2021-05-08 00:30:49.839 INFO DCS: MissionSpawn:initScript 2021-05-08 00:30:49.839 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-05-08 00:30:49.839 INFO DCS: MissionSpawn:spawnCoalition red 2021-05-08 00:30:49.839 INFO DCS: MissionSpawn:spawnHelicopters 47 2021-05-08 00:30:49.842 INFO DCS: MissionSpawn:spawnVehicles 47 2021-05-08 00:30:49.957 INFO DCS: MissionSpawn:spawnCoalition blue 2021-05-08 00:30:49.957 INFO DCS: MissionSpawn:spawnPlanes 2 2021-05-08 00:30:49.986 INFO DCS: MissionSpawn:spawnLocalPlayer 40,FA-18C_hornet 2021-05-08 00:30:49.996 WARNING EDCORE: Source ./Mods/aircraft/FA-18C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2021-05-08 00:30:50.011 INFO VISUALIZER: cockpit ILV loaded 2021-05-08 00:30:53.348 INFO COCKPITBASE: lua state still active MACROS, 55 (status undefined) 2021-05-08 00:30:53.348 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 62 (status undefined) 2021-05-08 00:30:53.356 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-05-08 00:30:53.404 INFO VISUALIZER: Preload() camera=60988.515637, 23.091384, -60625.378213 radius=150000.000000 2021-05-08 00:30:53.404 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(60988.5, 23.0914, -60625.4), radius=150000 2021-05-08 00:30:54.094 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 16 released 275 2021-05-08 00:30:54.100 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 49 released 485 2021-05-08 00:30:54.100 INFO EDTERRAINGRAPHICS41: surface5 clean up 9.579400 ms 2021-05-08 00:30:55.342 ERROR_ONCE DX11BACKEND: texture 'noise4.png' not found. Asked from 'METASHADER' 2021-05-08 00:30:55.657 INFO VISUALIZER: Preload() finished 2021-05-08 00:30:55.672 INFO DCS: Screen: mission_offline 2021-05-08 00:30:55.757 INFO Dispatcher: precache units resources in slots 2021-05-08 00:30:55.789 INFO Lua: Lua CPU usage: metric: average mission loading: 37.9079 % 2021-05-08 00:30:55.789 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-05-08 00:34:53.184 WARNING FLIGHT: assigning aircraft Aerial-3-1 on runway 2, runway start: 0 2021-05-08 00:34:53.184 WARNING FLIGHT: wCarrierCrew::set_LA() assigned aircraft Aerial-3-1 on runway 2 2021-05-08 00:34:53.233 WARNING FLIGHT: crew 2 wCarrierCrew::reset_LA() 2021-05-08 00:34:53.233 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2021-05-08 00:34:53.233 WARNING FLIGHT: carrier technician [2: director] created, id 2 2021-05-08 00:34:53.233 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2021-05-08 00:34:53.233 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2021-05-08 00:34:53.233 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2021-05-08 00:34:53.233 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2021-05-08 00:34:54.184 WARNING FLIGHT: assigning aircraft Aerial-3-1 on runway 2, runway start: 0 2021-05-08 00:34:54.184 WARNING FLIGHT: wCarrierCrew::set_LA() assigned aircraft Aerial-3-1 on runway 2 2021-05-08 00:34:54.234 WARNING FLIGHT: crew 2 wCarrierCrew::reset_LA() 2021-05-08 00:34:54.234 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2021-05-08 00:34:54.234 WARNING FLIGHT: carrier technician [2: director] created, id 2 2021-05-08 00:34:54.234 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2021-05-08 00:34:54.234 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2021-05-08 00:34:54.234 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2021-05-08 00:34:54.234 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2021-05-08 00:34:55.184 WARNING FLIGHT: assigning aircraft Aerial-3-1 on runway 2, runway start: 0 2021-05-08 00:34:55.184 WARNING FLIGHT: wCarrierCrew::set_LA() assigned aircraft Aerial-3-1 on runway 2 2021-05-08 00:36:07.093 INFO EDCORE: (wcTanker)enterToState_:0 2021-05-08 00:36:07.093 INFO DCS: wcTanker::onEvent:4 2021-05-08 00:36:07.093 INFO EDCORE: (wcTanker)enterToState_:1 2021-05-08 00:36:07.093 INFO EDCORE: (wcTanker::Channel)enterToState_:0 2021-05-08 00:36:07.093 INFO EDCORE: (wcTanker::Channel)enterToState_:1 2021-05-08 00:36:40.322 WARNING FLIGHT: crew 2 wCarrierCrew::reset_LA() 2021-05-08 00:38:25.178 WARNING FLIGHT: assigning aircraft Aerial-1-1 on runway 1, runway start: 0 2021-05-08 00:38:25.178 WARNING FLIGHT: wCarrierCrew::set_LA() assigned aircraft Aerial-1-1 on runway 1 2021-05-08 00:38:39.347 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:38:39.347 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 00:38:39.347 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 00:38:39.347 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:38:39.347 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 00:38:40.647 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:38:40.647 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 00:38:40.647 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 00:38:40.647 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:38:40.647 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 00:38:43.848 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:38:43.848 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 00:38:43.848 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 00:38:43.848 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:38:43.848 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 00:38:51.199 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:38:51.199 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 00:38:51.199 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 00:38:51.199 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:38:51.199 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 00:40:07.332 WARNING FLIGHT: crew 1 wCarrierCrew::reset_LA() 2021-05-08 00:42:03.155 INFO Lua: Lua CPU usage: metric: average mission execution: 0.3887 % 2021-05-08 00:43:55.079 WARNING FLIGHT: assigning aircraft Aerial-2-1 on runway 1, runway start: 0 2021-05-08 00:43:55.079 WARNING FLIGHT: wCarrierCrew::set_LA() assigned aircraft Aerial-2-1 on runway 1 2021-05-08 00:45:39.899 WARNING FLIGHT: crew 1 wCarrierCrew::reset_LA() 2021-05-08 00:46:35.940 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:46:35.940 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 00:46:35.940 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 00:46:35.940 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:46:35.940 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 00:46:46.293 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:46:46.293 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 00:46:46.293 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 00:46:46.293 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:46:46.293 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 00:47:09.804 INFO COCKPITBASE: altitude - 609.515198, answer - false, aspect - 2, point - x - 125830.937500, y - 609.515198, z - 124207.835938 2021-05-08 00:48:41.547 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:48:41.547 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 00:48:41.547 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 00:48:41.547 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:48:41.547 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 00:48:51.830 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 00:48:51.830 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 00:48:51.830 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 00:48:51.830 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 00:48:51.830 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 00:49:02.244 INFO Lua: Lua CPU usage: metric: average mission execution: 0.3623 % 2021-05-08 00:59:25.956 INFO COCKPITBASE: altitude - 609.481934, answer - false, aspect - 2, point - x - 126003.312500, y - 609.481934, z - 119163.554688 2021-05-08 01:00:21.413 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:00:21.413 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 01:00:21.413 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 01:00:21.413 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:00:21.413 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 01:00:31.399 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:00:31.399 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 01:00:31.399 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 01:00:31.399 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:00:31.399 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 01:01:11.503 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:01:11.503 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 01:01:11.503 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 01:01:11.503 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:01:11.503 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 01:01:13.785 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:01:13.785 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 01:01:13.785 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 01:01:13.785 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:01:13.785 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 01:01:39.020 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:01:39.021 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 01:01:39.021 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 01:01:39.021 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:01:39.021 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 01:01:40.986 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:01:40.986 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 01:01:40.986 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 01:01:40.986 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:01:40.986 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 01:01:56.206 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:01:56.206 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 01:01:56.206 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 01:01:56.206 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:01:56.206 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 01:01:57.940 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:01:57.940 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 01:01:57.940 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 01:01:57.940 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:01:57.940 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 01:02:05.949 INFO COCKPITBASE: altitude - 609.131897, answer - false, aspect - 1, point - x - 121788.328125, y - 609.131897, z - 118335.226563 2021-05-08 01:02:30.190 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:02:30.190 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 01:02:30.190 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 01:02:30.190 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:02:30.190 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 01:02:31.743 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:02:31.743 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 01:02:31.743 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 01:02:31.743 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:02:31.743 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 01:02:45.023 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:02:45.023 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-05-08 01:02:45.023 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-05-08 01:02:45.023 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:02:45.023 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-05-08 01:02:48.723 INFO DCS: Invalid pilotid, initiator pilotid: 2129381, target pilotid: 0 2021-05-08 01:02:55.389 WARNING LOG: 14 duplicate message(s) skipped. 2021-05-08 01:02:55.389 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-05-08 01:02:55.389 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2021-05-08 01:02:55.389 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2021-05-08 01:02:55.389 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-05-08 01:02:55.389 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2021-05-08 01:04:06.654 INFO COCKPITBASE: altitude - 609.535034, answer - false, aspect - 1, point - x - 121462.554688, y - 609.535034, z - 123420.648438