=== Log opened UTC 2021-07-21 18:29:51 2021-07-21 18:29:51.284 INFO DCS: Command line: "D:\DCS World\bin/DCS.exe" 2021-07-21 18:29:51.284 INFO DCS: DCS/2.7.3.8494 (x86_64; Windows NT 10.0.19043) 2021-07-21 18:29:51.284 INFO DCS: DCS revision: 188493 2021-07-21 18:29:51.284 INFO DCS: Renderer revision: 22022 2021-07-21 18:29:51.284 INFO DCS: Terrain revision: 21869 2021-07-21 18:29:51.284 INFO DCS: Build number: 605 2021-07-21 18:29:51.284 INFO DCS: CPU cores: 8, threads: 16, System RAM: 32694 MB, Pagefile: 5120 MB 2021-07-21 18:29:51.486 INFO EDCORE: (dDispatcher)enterToState_:0 2021-07-21 18:29:51.506 INFO Dispatcher: 2021/7/21 20:29 V1803061700 2021-07-21 18:29:51.537 INFO NET: ProtocolVersion: 263 2021-07-21 18:29:51.587 INFO SOUND: Using driver: wasapi 2021-07-21 18:29:51.588 INFO SOUND: Found 3 available audio device(s): 2021-07-21 18:29:51.588 INFO SOUND: 0: ID: "{0.0.0.00000000}.{abfa3dfd-96c2-4a21-9927-5f1be4219397}", Name: "Lautsprecher (USB Audio Device)" 2021-07-21 18:29:51.588 INFO SOUND: 1: ID: "{0.0.0.00000000}.{f67e7756-c161-49c9-8246-9b4100a3077d}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2021-07-21 18:29:51.588 INFO SOUND: 2: ID: "{0.0.0.00000000}.{fe6e48ec-7dc7-46e5-9741-37854ddf0634}", Name: "BenQ GL2450H (NVIDIA High Definition Audio)" 2021-07-21 18:29:54.342 INFO SOUND: Added sound path: Sounds 2021-07-21 18:29:54.412 INFO SOUNDER: Loaded 209 packed sounders. 2021-07-21 18:29:54.412 INFO Dispatcher: InitLow 2021-07-21 18:29:54.549 INFO EDCORE: Loaded D:/DCS World/bin/CockpitBase.dll 2021-07-21 18:29:54.876 INFO NET: Login success. 2021-07-21 18:29:55.513 INFO NET: Got auth data. 2021-07-21 18:29:55.606 INFO DCS: Successfully got authorization data. 2021-07-21 18:29:55.609 INFO Dispatcher: Loading installed modules... 2021-07-21 18:30:00.660 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-07-21 18:30:00.967 INFO Scripting: PLUGINS START------------------------------------------------- 2021-07-21 18:30:01.023 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-07-21 18:30:01.054 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-07-21 18:30:01.057 INFO SOUNDER: Loaded 48 packed sounders. 2021-07-21 18:30:01.277 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-07-21 18:30:01.278 INFO SOUNDER: Loaded 1 packed sounders. 2021-07-21 18:30:01.282 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-07-21 18:30:01.283 INFO SOUNDER: Loaded 5 packed sounders. 2021-07-21 18:30:01.482 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-07-21 18:30:01.498 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-07-21 18:30:01.502 INFO SOUNDER: Loaded 1 sounders. 2021-07-21 18:30:01.504 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-07-21 18:30:01.531 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-07-21 18:30:01.560 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-07-21 18:30:01.569 INFO SOUNDER: Loaded 12 sounders. 2021-07-21 18:30:01.602 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-07-21 18:30:01.758 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-07-21 18:30:01.767 INFO SOUNDER: Loaded 1 sounders. 2021-07-21 18:30:01.991 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-07-21 18:30:02.021 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-07-21 18:30:02.060 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-07-21 18:30:02.240 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-07-21 18:30:02.309 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-21 18:30:02.316 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-21 18:30:02.330 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-21 18:30:02.335 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-21 18:30:02.336 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-21 18:30:02.336 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-07-21 18:30:02.351 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-07-21 18:30:05.680 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-07-21 18:30:05.687 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-07-21 18:30:05.693 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-07-21 18:30:05.699 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-07-21 18:30:05.706 INFO CE2_AI: Loading CE AI 2021-07-21 18:30:05.706 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-07-21 18:30:05.714 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-07-21 18:30:05.721 INFO MiG21_AI: Loading Mig21 AI 2021-07-21 18:30:05.721 INFO EDCORE: Loaded D:/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-07-21 18:30:05.732 INFO EDCORE: Loaded D:/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-07-21 18:30:05.764 INFO EDCORE: Loaded D:/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2021-07-21 18:30:05.784 INFO EDCORE: Loaded D:/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-07-21 18:30:05.809 INFO EDCORE: Loaded D:/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-07-21 18:30:05.901 INFO EDCORE: Loaded D:/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-07-21 18:30:05.969 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 0.5; ['rainDroplets'] = false; ['LensEffects'] = 0; ['box_mouse_cursor'] = false; ['anisotropy'] = 1; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2; ['aspect'] = 1.3333333333333; ['lights'] = 2; ['shadows'] = 1; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 500; ['cockpitGI'] = 0; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 3; ['fullScreen'] = false; ['forestDistanceFactor'] = 0.7; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 0.5; ['visibRange'] = 'Medium'; ['flatTerrainShadows'] = 1; ['width'] = 1920; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 2; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 30000; ['height'] = 1080; ['heatBlr'] = 1; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-07-21 18:30:05.970 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-07-21 18:30:06.263 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-07-21 18:30:06.335 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-07-21 18:30:06.335 INFO DX11BACKEND: Driver Command Lists - 1 2021-07-21 18:30:06.346 INFO DX11BACKEND: NVIDIA API init OK 2021-07-21 18:30:06.348 INFO DX11BACKEND: NVIDIA Display Driver Version 47141.r471_34 2021-07-21 18:30:06.348 INFO DX11BACKEND: GPU count:1 2021-07-21 18:30:06.393 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-07-21 18:30:06.393 INFO DX11BACKEND: samplerPool: 5-16 2021-07-21 18:30:06.402 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-07-21 18:30:09.301 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1659/1659. 2021-07-21 18:30:09.311 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\dschm\Saved Games\DCS\fxo 2021-07-21 18:30:09.312 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-07-21 18:30:09.344 INFO VISUALIZER: SceneManager initialization 2021-07-21 18:30:09.368 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.368 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.470 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.470 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.555 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.555 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.645 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.645 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.740 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.740 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.786 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.786 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.836 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.836 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.888 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.888 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.943 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.943 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-21 18:30:09.973 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:09.973 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.006 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.006 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.040 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.040 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.076 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.076 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.098 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.098 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.121 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.121 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.146 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.146 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.172 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.172 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.190 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.190 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.209 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.209 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.230 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.230 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.252 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.252 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.268 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.268 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.285 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.285 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-21 18:30:10.303 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-07-21 18:30:10.303 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-07-21 18:30:11.025 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-07-21 18:30:11.156 INFO INPUT: Device [Keyboard] created. 2021-07-21 18:30:11.158 INFO INPUT: Device [Saitek X52 Pro Flight Control System {58C1D3C0-E9A7-11eb-8003-444553540000}] created. 2021-07-21 18:30:11.158 INFO INPUT: Joystick created[Saitek X52 Pro Flight Control System {58C1D3C0-E9A7-11eb-8003-444553540000}], ForceFeedBack: no 2021-07-21 18:30:11.224 INFO INPUT: Device [T-Rudder {58C1D3C0-E9A7-11eb-8002-444553540000}] created. 2021-07-21 18:30:11.224 INFO INPUT: Joystick created[T-Rudder {58C1D3C0-E9A7-11eb-8002-444553540000}], ForceFeedBack: no 2021-07-21 18:30:11.244 INFO INPUT: Device [Mouse] created. 2021-07-21 18:30:11.249 INFO SOUND: Opening default audio device. 2021-07-21 18:30:11.250 INFO SOUND: Speaker layout: stereo (Stereo) 2021-07-21 18:30:11.329 INFO SOUND: Driver reports 8 channels with mask 0x63F 2021-07-21 18:30:11.329 INFO SOUND: Using 2 channels at 48000 Hz 2021-07-21 18:30:11.329 INFO SOUND: Channel layout: Headphones/Stereo 2021-07-21 18:30:11.370 INFO SOUND: Opening default audio device. 2021-07-21 18:30:11.371 INFO SOUND: Speaker layout: forced_stereo 2021-07-21 18:30:11.372 INFO SOUND: Driver reports 8 channels with mask 0x63F 2021-07-21 18:30:11.372 INFO SOUND: Using 2 channels at 48000 Hz 2021-07-21 18:30:11.372 INFO SOUND: Channel layout: Headphones/Stereo 2021-07-21 18:30:11.415 INFO DCS: gDescription: "NVIDIA GeForce GTX 970" gVendorId: 4318 gDeviceId: 5058 gMemory: 4043 MB 2021-07-21 18:30:11.426 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-07-21 18:30:11.426 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-07-21 18:30:11.427 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-07-21 18:30:11.429 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-07-21 18:30:11.429 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-07-21 18:30:11.429 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-07-21 18:30:11.429 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-07-21 18:30:11.429 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-07-21 18:30:11.597 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-07-21 18:30:12.764 WARNING LOG: 1 duplicate message(s) skipped. 2021-07-21 18:30:12.764 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_LEFT}" 2021-07-21 18:30:12.764 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-16}" 2021-07-21 18:30:12.764 ERROR wInfo: negative weight of payload "{RB75}" 2021-07-21 18:30:12.764 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_R}" 2021-07-21 18:30:12.764 ERROR wInfo: negative weight of payload "{57232979-8B0F-4db7-8D9A-55197E06B0F5}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{07BE2D19-0E48-4B0B-91DA-5F6C8F9E3C75}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{D5D51E24-348C-4702-96AF-97A714E72697}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{RBK_500_PTAB105_DUAL_L}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{C535596E-F7D2-4301-8BB4-B1658BB87ED7}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{BRU-42A_3*GBU-12}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-16_RIGHT}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{0B9ABA77-93B8-45FC-9C63-82AFB2CB50A4}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{18617C93-78E7-4359-A8CE-D754103EDF63}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{RB75T}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_LEFT}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{RB75B}" 2021-07-21 18:30:12.765 ERROR wInfo: negative weight of payload "{BRU-42_2*GBU-12_RIGHT}" 2021-07-21 18:30:12.766 ERROR wInfo: negative weight of payload "{02B81892-7E24-4795-84F9-B8110C641AF0}" 2021-07-21 18:30:12.868 INFO EDCORE: (dDispatcher)enterToState_:1 2021-07-21 18:30:16.622 INFO DCS: Device plugged: \\?\{5d624f94-8850-40c3-a3fa-a4fd2080baf3}#vwifimp_wfd#7&1697735b&0&12#{ad498944-762f-11d0-8dcb-00c04fc3358c}\{9686C491-F44E-4A66-AAC5-BD03D3A04E69} 2021-07-21 18:30:16.725 INFO DCS: Device plugged: \\?\{5d624f94-8850-40c3-a3fa-a4fd2080baf3}#vwifimp_wfd#7&1697735b&0&12#{cac88484-7515-4c03-82e6-71a87abac361} 2021-07-21 18:30:18.057 INFO UIBASERENDERER: Cannot load font [D:\DCS World\dxgui\skins\fonts\]! 2021-07-21 18:30:19.840 INFO Dispatcher: //=== END OF INIT ======================================// 2021-07-21 18:30:19.841 INFO EDCORE: (dDispatcher)enterToState_:2 2021-07-21 18:30:19.851 INFO EDCORE: (dDispatcher)enterToState_:3 2021-07-21 18:30:19.851 INFO Lua: Lua CPU usage: metric: average game loading: 58.9254 % 2021-07-21 18:30:19.859 INFO DCS: Screen: MainMenu 2021-07-21 18:31:19.184 INFO DCS: Screen: Settings 2021-07-21 18:32:25.257 INFO DCS: Screen: MainMenu 2021-07-21 18:32:27.116 INFO SOUND: Using SSSE3 for peak calc. 2021-07-21 18:32:31.677 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-07-21 18:32:31.678 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-07-21 18:32:31.678 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-07-21 18:32:31.678 INFO TERRAIN: lSystem::exit() 2021-07-21 18:32:31.678 INFO VISUALIZER: TerrainRenderer::release 2021-07-21 18:32:31.678 INFO TERRAIN: lSystem::CleanScenes() 2021-07-21 18:32:31.678 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-07-21 18:32:32.121 INFO EDTERRAIN4: TERRAIN_REVISION = 4349 2021-07-21 18:32:32.121 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2021-07-21 18:32:32.121 INFO EDTERRAIN4: Build date: 2021-07-21 18:32:32.121 INFO EDTERRAIN4: Texture quality: "min" 2021-07-21 18:32:32.121 INFO EDTERRAIN4: Language: "de" 2021-07-21 18:32:32.204 INFO EDCORE: 0.081 s terrain references 2021-07-21 18:32:32.205 INFO EDCORE: 0.000 s terrain models 2021-07-21 18:32:32.206 INFO EDCORE: 0.000 s terrain assets 2021-07-21 18:32:32.308 INFO EDCORE: 0.102 s terrain assets2 2021-07-21 18:32:32.542 INFO EDCORE: 0.231 s terrain landfile 2021-07-21 18:32:32.547 INFO EDCORE: 0.004 s terrain surfaceTile 2021-07-21 18:32:32.547 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2021-07-21 18:32:32.834 INFO EDCORE: 0.287 s terrain vfstextures 2021-07-21 18:32:32.880 INFO EDCORE: 0.044 s terrain scene 2021-07-21 18:32:32.881 INFO EDCORE: 0.000 s terrain roaddetails 2021-07-21 18:32:32.882 INFO EDCORE: 0.000 s terrain forest 2021-07-21 18:32:34.602 INFO EDCORE: 1.719 s terrain routes 2021-07-21 18:32:34.603 INFO EDCORE: 0.000 s terrain surfacedetails 2021-07-21 18:32:34.604 INFO EDCORE: 0.000 s terrain blocks 2021-07-21 18:32:34.612 INFO EDCORE: 0.000 s terrain references 2021-07-21 18:32:34.797 INFO EDCORE: 0.193 s terrain superficials 2021-07-21 18:32:34.804 INFO EDCORE: 0.006 s terrain lma 2021-07-21 18:32:34.805 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-07-21 18:32:35.792 INFO EDCORE: 0.986 s terrain navgraph 2021-07-21 18:32:35.798 INFO EDCORE: 0.006 s terrain vti 2021-07-21 18:32:36.217 INFO EDTERRAIN4: terrain time: 4.095643 s 2021-07-21 18:32:36.232 INFO TERRAIN: lSystem::InitScenes() 2021-07-21 18:32:36.232 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-07-21 18:32:36.233 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-07-21 18:32:36.233 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=6) 2021-07-21 18:32:36.233 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-07-21 18:32:36.234 INFO Dispatcher: load terrain done 2021-07-21 18:32:36.234 INFO LUA-TERRAIN: Init done 2021-07-21 18:32:36.245 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-07-21 18:32:36.245 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-07-21 18:32:36.246 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2021-07-21 18:32:36.249 INFO METASHADER: MetaShaderCache2: [112] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2021-07-21 18:32:36.431 INFO METASHADER: loaded [112/112] 2021-07-21 18:32:36.463 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2021-07-21 18:32:36.468 INFO EDTERRAINGRAPHICS41: 0.000007s Loaded reference file "caucasus" buffers: 0 2021-07-21 18:32:36.468 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:36.492 INFO EDTERRAINGRAPHICS41: 0.023954s Loaded reference file "airfieldslights" buffers: 7 2021-07-21 18:32:36.492 INFO EDCORE: 0.024 s landscape4::lReferenceFile 2021-07-21 18:32:36.568 INFO EDTERRAINGRAPHICS41: 0.074506s Loaded reference file "blockbuildings" buffers: 7 2021-07-21 18:32:36.568 INFO EDCORE: 0.075 s landscape4::lReferenceFile 2021-07-21 18:32:36.577 INFO EDTERRAINGRAPHICS41: 0.008135s Loaded reference file "blocktrees" buffers: 0 2021-07-21 18:32:36.577 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-07-21 18:32:36.737 INFO EDTERRAINGRAPHICS41: 0.158044s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2021-07-21 18:32:36.737 INFO EDCORE: 0.158 s landscape4::lReferenceFile 2021-07-21 18:32:36.750 INFO EDTERRAINGRAPHICS41: 0.012010s Loaded reference file "caucasusbridges" buffers: 11 2021-07-21 18:32:36.750 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2021-07-21 18:32:36.835 INFO EDTERRAINGRAPHICS41: 0.083544s Loaded reference file "caucasusobjects" buffers: 0 2021-07-21 18:32:36.835 INFO EDCORE: 0.084 s landscape4::lReferenceFile 2021-07-21 18:32:36.845 INFO EDTERRAINGRAPHICS41: 0.008654s Loaded reference file "communication" buffers: 7 2021-07-21 18:32:36.845 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-07-21 18:32:36.846 INFO EDTERRAINGRAPHICS41: 0.000246s Loaded reference file "crashmodels" buffers: 1 2021-07-21 18:32:36.846 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:36.920 INFO EDTERRAINGRAPHICS41: 0.073393s Loaded reference file "crashmodelsfromedm" buffers: 22 2021-07-21 18:32:36.920 INFO EDCORE: 0.073 s landscape4::lReferenceFile 2021-07-21 18:32:36.945 INFO EDTERRAINGRAPHICS41: 0.023462s Loaded reference file "housedetails" buffers: 9 2021-07-21 18:32:36.945 INFO EDCORE: 0.023 s landscape4::lReferenceFile 2021-07-21 18:32:36.950 INFO EDTERRAINGRAPHICS41: 0.003860s Loaded reference file "industrial" buffers: 8 2021-07-21 18:32:36.950 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-07-21 18:32:36.977 INFO EDTERRAINGRAPHICS41: 0.026482s Loaded reference file "misc" buffers: 3 2021-07-21 18:32:36.977 INFO EDCORE: 0.026 s landscape4::lReferenceFile 2021-07-21 18:32:36.984 INFO EDTERRAINGRAPHICS41: 0.005133s Loaded reference file "oilplatforms" buffers: 7 2021-07-21 18:32:36.984 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-07-21 18:32:36.990 INFO EDTERRAINGRAPHICS41: 0.005160s Loaded reference file "tuapserefinery" buffers: 6 2021-07-21 18:32:36.990 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-07-21 18:32:36.995 INFO EDTERRAINGRAPHICS41: 0.004223s Loaded reference file "vehicles" buffers: 9 2021-07-21 18:32:36.995 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-07-21 18:32:36.999 INFO EDTERRAINGRAPHICS41: 0.003422s Loaded reference file "vessels" buffers: 7 2021-07-21 18:32:36.999 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2021-07-21 18:32:37.007 INFO EDTERRAINGRAPHICS41: 0.007259s Loaded reference file "walls" buffers: 2 2021-07-21 18:32:37.007 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-07-21 18:32:37.018 INFO EDTERRAINGRAPHICS41: 0.009442s Loaded reference file "americanbeech" buffers: 0 2021-07-21 18:32:37.018 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-07-21 18:32:37.020 INFO EDTERRAINGRAPHICS41: 0.000580s Loaded reference file "caucasus_fir" buffers: 0 2021-07-21 18:32:37.020 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-07-21 18:32:37.021 INFO EDTERRAINGRAPHICS41: 0.000457s Loaded reference file "cypress_oak" buffers: 0 2021-07-21 18:32:37.021 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.022 INFO EDTERRAINGRAPHICS41: 0.000474s Loaded reference file "european_beech" buffers: 0 2021-07-21 18:32:37.022 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.023 INFO EDTERRAINGRAPHICS41: 0.000473s Loaded reference file "green_ash" buffers: 0 2021-07-21 18:32:37.023 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.024 INFO EDTERRAINGRAPHICS41: 0.000509s Loaded reference file "honey_mesquite" buffers: 0 2021-07-21 18:32:37.024 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-07-21 18:32:37.026 INFO EDTERRAINGRAPHICS41: 0.000469s Loaded reference file "italiancypress" buffers: 0 2021-07-21 18:32:37.026 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.027 INFO EDTERRAINGRAPHICS41: 0.000474s Loaded reference file "lombardypoplar" buffers: 0 2021-07-21 18:32:37.027 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.028 INFO EDTERRAINGRAPHICS41: 0.000535s Loaded reference file "mountain_maple" buffers: 0 2021-07-21 18:32:37.028 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-07-21 18:32:37.029 INFO EDTERRAINGRAPHICS41: 0.000486s Loaded reference file "norwayspruce" buffers: 0 2021-07-21 18:32:37.029 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.030 INFO EDTERRAINGRAPHICS41: 0.000335s Loaded reference file "shrub" buffers: 0 2021-07-21 18:32:37.030 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-07-21 18:32:37.030 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: objects: 667 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: subObjects: 493 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: objectLods: 2889 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2021-07-21 18:32:37.036 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 133 2021-07-21 18:32:37.042 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-07-21 18:32:37.097 INFO EDCORE: 0.054 s landscape5::GrassFile 2021-07-21 18:32:37.098 INFO EDCORE: 0.000 s landscape5::lModels5File 2021-07-21 18:32:37.111 WARNING LOG: 16 duplicate message(s) skipped. 2021-07-21 18:32:37.111 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-07-21 18:32:37.180 INFO EDTERRAINGRAPHICS41: materialParams[37385]*1536 2021-07-21 18:32:37.181 INFO EDCORE: 0.071 s landscape5::Surface5File 2021-07-21 18:32:37.185 INFO EDTERRAINGRAPHICS41: materialParams[1037]*1536 2021-07-21 18:32:37.185 INFO EDCORE: 0.002 s landscape5::SurfaceTile 2021-07-21 18:32:37.187 INFO EDCORE: 0.001 s landscape5::Scene5File 2021-07-21 18:32:37.198 INFO EDCORE: 0.010 s landscape4::lRoutesFile 2021-07-21 18:32:37.201 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2021-07-21 18:32:37.202 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-07-21 18:32:37.202 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-07-21 18:32:37.203 INFO EDCORE: Loaded D:/DCS World/bin/dxgui_edge_render.dll 2021-07-21 18:32:37.203 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-07-21 18:32:37.204 INFO EDCORE: 0.001 s landscape5::sup5File 2021-07-21 18:32:37.205 INFO EDCORE: 0.000 s landscape5::sup5File 2021-07-21 18:32:37.206 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-07-21 18:32:37.206 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 0.961078 s 2021-07-21 18:32:37.206 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-07-21 18:32:37.206 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-07-21 18:32:37.206 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-07-21 18:32:37.719 INFO DCS: Screen: MissionEditor 2021-07-21 18:32:37.745 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-07-21 18:32:37.745 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2021-07-21 18:32:37.745 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.500000 2021-07-21 18:32:37.745 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.700000 2021-07-21 18:32:37.745 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.500000 2021-07-21 18:32:37.996 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-07-21 18:32:37.996 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-07-21 18:32:37.996 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-07-21 18:32:37.996 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-07-21 18:32:37.996 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-07-21 18:32:41.762 INFO LUA-GUI_MAP: levelformap=1 2021-07-21 18:32:52.443 ERROR DX11BACKEND: Can't find precompiled shader bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-07-21 18:32:52.443 INFO DX11BACKEND: Compile shader: bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-07-21 18:32:52.447 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect bazar/shaders/missioneditor/guishowmsg.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-07-21 18:32:54.244 INFO VISUALIZER: TerrainRenderer::release 2021-07-21 18:32:54.245 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-07-21 18:32:54.246 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-07-21 18:32:54.246 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-07-21 18:32:54.247 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-07-21 18:32:54.247 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2021-07-21 18:32:54.247 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.500000 2021-07-21 18:32:54.247 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.700000 2021-07-21 18:32:54.247 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.500000 2021-07-21 18:32:54.250 INFO EDCORE: 0.000 s terrain references 2021-07-21 18:32:54.252 INFO EDCORE: 0.000 s terrain models 2021-07-21 18:32:54.258 INFO EDCORE: 0.000 s terrain assets 2021-07-21 18:32:54.260 INFO EDCORE: 0.000 s terrain assets2 2021-07-21 18:32:54.263 INFO EDCORE: 0.000 s terrain landfile 2021-07-21 18:32:54.269 INFO EDCORE: 0.000 s terrain surfaceTile 2021-07-21 18:32:54.277 INFO EDCORE: 0.000 s terrain vfstextures 2021-07-21 18:32:54.280 INFO EDCORE: 0.000 s terrain scene 2021-07-21 18:32:54.282 INFO EDCORE: 0.000 s terrain roaddetails 2021-07-21 18:32:54.285 INFO EDCORE: 0.000 s terrain forest 2021-07-21 18:32:54.287 INFO EDCORE: 0.000 s terrain routes 2021-07-21 18:32:54.290 INFO EDCORE: 0.000 s terrain surfacedetails 2021-07-21 18:32:54.293 INFO EDCORE: 0.000 s terrain blocks 2021-07-21 18:32:54.298 INFO EDCORE: 0.000 s terrain superficials 2021-07-21 18:32:54.302 INFO EDCORE: 0.000 s terrain lma 2021-07-21 18:32:54.306 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-07-21 18:32:54.310 INFO EDCORE: 0.000 s terrain navgraph 2021-07-21 18:32:54.313 INFO EDCORE: 0.000 s terrain vti 2021-07-21 18:32:54.313 INFO EDTERRAIN4: terrain time: 0.067317 s 2021-07-21 18:32:54.318 INFO TERRAIN: lSystem::InitScenes() 2021-07-21 18:32:54.318 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-07-21 18:32:54.318 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-07-21 18:32:54.319 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-07-21 18:32:54.320 INFO Dispatcher: load terrain done 2021-07-21 18:32:54.320 INFO LUA-TERRAIN: Init done 2021-07-21 18:32:54.320 INFO VISUALIZER: TerrainRenderer::release 2021-07-21 18:32:54.532 WARNING LOG: 1 duplicate message(s) skipped. 2021-07-21 18:32:54.532 INFO DCS: Screen: MissionEditor 2021-07-21 18:32:56.212 INFO Dispatcher: loadMission C:\Users\dschm\AppData\Local\Temp\DCS\tempMission.miz 2021-07-21 18:32:56.213 INFO WORLDGENERAL: loading mission from: "C:\Users\dschm\AppData\Local\Temp\DCS\tempMission.miz" 2021-07-21 18:32:56.218 INFO DCS: use_xRay: yes 2021-07-21 18:32:56.218 INFO DCS: netfm_enable_coeff_switching: yes 2021-07-21 18:32:56.254 INFO EDCORE: (dDispatcher)enterToState_:4 2021-07-21 18:32:56.254 INFO Dispatcher: Start 2021-07-21 18:32:56.302 INFO Dispatcher: Terrain theatre Caucasus 2021-07-21 18:32:56.302 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2021-07-21 18:32:56.303 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-07-21 18:32:56.303 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2021-07-21 18:32:56.304 INFO EDCORE: 0.000 s terrain references 2021-07-21 18:32:56.304 INFO EDCORE: 0.000 s terrain models 2021-07-21 18:32:56.305 INFO EDCORE: 0.000 s terrain assets 2021-07-21 18:32:56.305 INFO EDCORE: 0.000 s terrain assets2 2021-07-21 18:32:56.305 INFO EDCORE: 0.000 s terrain landfile 2021-07-21 18:32:56.305 INFO EDCORE: 0.000 s terrain surfaceTile 2021-07-21 18:32:56.306 INFO EDCORE: 0.000 s terrain vfstextures 2021-07-21 18:32:56.306 INFO EDCORE: 0.000 s terrain scene 2021-07-21 18:32:56.306 INFO EDCORE: 0.000 s terrain roaddetails 2021-07-21 18:32:56.306 INFO EDCORE: 0.000 s terrain forest 2021-07-21 18:32:56.307 INFO EDCORE: 0.000 s terrain routes 2021-07-21 18:32:56.307 INFO EDCORE: 0.000 s terrain surfacedetails 2021-07-21 18:32:56.307 INFO EDCORE: 0.000 s terrain blocks 2021-07-21 18:32:56.308 INFO EDCORE: 0.000 s terrain superficials 2021-07-21 18:32:56.308 INFO EDCORE: 0.000 s terrain lma 2021-07-21 18:32:56.308 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-07-21 18:32:56.309 INFO EDCORE: 0.000 s terrain navgraph 2021-07-21 18:32:56.309 INFO EDCORE: 0.000 s terrain vti 2021-07-21 18:32:56.309 INFO EDTERRAIN4: terrain time: 0.005732 s 2021-07-21 18:32:56.313 INFO TERRAIN: lSystem::InitScenes() 2021-07-21 18:32:56.313 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-07-21 18:32:56.314 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-07-21 18:32:56.314 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-07-21 18:32:56.315 INFO Dispatcher: load terrain done 2021-07-21 18:32:56.317 WARNING GRAPHICSCORE: already registered Renderer callback 2021-07-21 18:32:56.322 INFO VISUALIZER: StartSimulation 2021-07-21 18:32:56.322 INFO DX11BACKEND: Reloading textures ... 2021-07-21 18:32:59.619 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2' 2021-07-21 18:32:59.649 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-07-21 18:32:59.649 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-07-21 18:32:59.746 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-07-21 18:32:59.746 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-07-21 18:33:00.949 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:00.949 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-07-21 18:33:01.928 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:01.928 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-07-21 18:33:02.806 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:02.806 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-07-21 18:33:03.608 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:03.608 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-07-21 18:33:03.685 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:03.685 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-07-21 18:33:04.811 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:04.811 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-07-21 18:33:05.726 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:05.726 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-07-21 18:33:05.825 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:05.825 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-07-21 18:33:06.457 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:06.457 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-07-21 18:33:06.918 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:06.918 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-07-21 18:33:06.989 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:06.989 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-07-21 18:33:07.291 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:07.291 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-07-21 18:33:07.521 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:07.521 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-07-21 18:33:08.429 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:08.429 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-07-21 18:33:09.255 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:09.255 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-07-21 18:33:09.834 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:09.834 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-07-21 18:33:10.285 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:10.285 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-07-21 18:33:10.359 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:10.359 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-07-21 18:33:10.952 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:10.952 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-07-21 18:33:11.395 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:11.395 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-07-21 18:33:11.499 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:11.499 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-07-21 18:33:11.566 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:11.566 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-07-21 18:33:11.880 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:11.880 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-07-21 18:33:12.158 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:12.158 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-07-21 18:33:12.489 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:12.489 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-07-21 18:33:12.569 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:12.569 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-07-21 18:33:12.851 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:12.851 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-07-21 18:33:13.054 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:13.054 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-07-21 18:33:13.143 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:13.143 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-07-21 18:33:13.762 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:13.762 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-07-21 18:33:14.282 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:14.282 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-07-21 18:33:14.364 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-07-21 18:33:14.364 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-07-21 18:33:14.731 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-07-21 18:33:14.731 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-07-21 18:33:15.036 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2' 2021-07-21 18:33:15.036 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2' 2021-07-21 18:33:15.052 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-07-21 18:33:15.055 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-07-21 18:33:15.099 INFO Dispatcher: initial random seed = 2395676 2021-07-21 18:33:15.099 INFO Dispatcher: apply random seed = 2395676 2021-07-21 18:33:15.333 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-07-21 18:33:15.674 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:15.674 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-07-21 18:33:16.693 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:16.693 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-07-21 18:33:17.425 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:17.425 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-07-21 18:33:18.181 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-07-21 18:33:18.181 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-07-21 18:33:18.775 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-07-21 18:33:18.776 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-07-21 18:33:18.777 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-07-21 18:33:18.833 INFO Config: netview started 2021-07-21 18:33:18.845 INFO VISUALIZER: CameraIndependedPreload() 2021-07-21 18:33:18.845 INFO VISUALIZER: CameraIndependedPreload() finished 2021-07-21 18:33:19.710 INFO DCS: MissionSpawn:initScript 2021-07-21 18:33:19.710 INFO DCS: MissionSpawn:spawnCoalition neutrals 2021-07-21 18:33:19.710 INFO DCS: MissionSpawn:spawnCoalition red 2021-07-21 18:33:19.710 INFO DCS: MissionSpawn:spawnVehicles 0 2021-07-21 18:33:19.738 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-07-21 18:33:19.741 INFO DCS: MissionSpawn:spawnCoalition blue 2021-07-21 18:33:19.741 INFO DCS: MissionSpawn:spawnPlanes 2 2021-07-21 18:33:19.743 INFO DCS: MissionSpawn:spawnLocalPlayer 1,A-10A 2021-07-21 18:33:20.086 INFO EDCORE: Loaded D:/DCS World/Mods/aircraft/Flaming Cliffs/bin/FC3.dll 2021-07-21 18:33:20.404 INFO EDCORE: Loaded D:/DCS World/Mods/aircraft/Flaming Cliffs/bin/A10A.dll 2021-07-21 18:33:20.829 INFO EDCORE: Loaded D:/DCS World/Mods/aircraft/Flaming Cliffs/bin/F15.dll 2021-07-21 18:33:21.161 INFO EDCORE: Loaded D:/DCS World/Mods/aircraft/Flaming Cliffs/bin/Su27.dll 2021-07-21 18:33:21.659 INFO EDCORE: Loaded D:/DCS World/Mods/aircraft/Flaming Cliffs/bin/Su33.dll 2021-07-21 18:33:21.967 INFO EDCORE: Loaded D:/DCS World/Mods/aircraft/Flaming Cliffs/bin/MiG29.dll 2021-07-21 18:33:22.194 INFO VISUALIZER: get cockpit shading params from /models/Cockpit_A-10A.edm.lua 2021-07-21 18:33:22.348 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-07-21 18:33:22.349 INFO DCS: dbox not found , skip 2021-07-21 18:33:22.368 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2021-07-21 18:33:22.368 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2021-07-21 18:33:22.368 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 0 squares 2021-07-21 18:33:22.368 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 0 squares 2021-07-21 18:33:22.368 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.042000 ms 2021-07-21 18:33:22.371 INFO VISUALIZER: Preload() camera=-362656.157148, 2000.261075, 628006.983657 radius=30000.000000 2021-07-21 18:33:22.371 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-362656, 2000.26, 628007), radius=30000 2021-07-21 18:33:22.441 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 6 2021-07-21 18:33:22.441 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 10 released 5 2021-07-21 18:33:22.441 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.295100 ms 2021-07-21 18:33:23.315 ERROR_ONCE DX11BACKEND: texture 'a10c_cpt_fn_20_gray_color' not found. Asked from 'NGMODEL' 2021-07-21 18:33:24.453 INFO VISUALIZER: Preload() finished 2021-07-21 18:33:24.455 INFO DCS: Screen: mission_offline 2021-07-21 18:33:24.456 INFO Dispatcher: precache units resources in slots 2021-07-21 18:33:24.507 INFO Lua: Lua CPU usage: metric: average mission loading: 1.2189 % 2021-07-21 18:33:24.507 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-07-21 18:34:34.115 INFO DCS: Invalid pilotid, initiator pilotid: 2176358, target pilotid: 0 2021-07-21 18:36:36.671 ERROR SOUND: bufferEvent has timed out.