# -------------- 20211008-204020 --------------
DCS/2.7.6.13436 (x86_64; Windows NT 10.0.19041)
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_19c79fb6254e3b11\nvwgf2umx.dll
# C0000005 ACCESS_VIOLATION at 5272296D 00:00000000
SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\DCSWorld;C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'User'
OS-Version: 10.0.19041 () 0x100-0x1
0x000000000020296D (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1BB94D
0x00000000001F9A67 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1B2A47
0x00000000001FE80F (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1B77EF
0x000000000021CFB9 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1D5F99
0x000000000006F67D (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x2865D
0x000000000021E73B (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1D771B
0x0000000000073762 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x2C742
0x0000000000BF10DF (nvwgf2umx): cask::SafeEnum<cask::TableSize_ENUMCLASS_SCOPEWRAPPER>::operator= + 0x9ED2F
0x000000000002B224 (d3d11): D3D11CoreCreateDevice + 0xAB64
0x000000000001686B (d3d11): (function-name not available) + 0x0
0x0000000000016634 (d3d11): (function-name not available) + 0x0
0x0000000000038036 (d3d11): D3D11CoreCreateDevice + 0x17976
0x0000000000028FDD (d3d11): D3D11CoreCreateDevice + 0x891D
0x000000000002978C (d3d11): D3D11CoreCreateDevice + 0x90CC
0x0000000000019250 (d3d11): (function-name not available) + 0x0
0x00000000000191B7 (d3d11): (function-name not available) + 0x0
0x0000000000018F88 (d3d11): (function-name not available) + 0x0
0x0000000000052322 (dx11backend): createRenderer + 0x3AB02
0x0000000000043ECA (dx11backend): createRenderer + 0x2C6AA
0x000000000002C853 (dx11backend): createRenderer + 0x15033
0x0000000000027B04 (dx11backend): createRenderer + 0x102E4
0x000000000000941F (renderer): RenderAPI::openShader + 0xDF
0x00000000000318E0 (NGModel): model::ModelMaterial::draw + 0x1190
0x000000000003A324 (NGModel): model::ModelMaterial::draw + 0x9BD4
0x000000000003F349 (NGModel): model::GRootNode::loadMaterials + 0xB9
0x0000000000049A0F (NGModel): model::NGModelLods::applyMults + 0x11F
0x0000000000047965 (NGModel): model::NGModelLods::~NGModelLods + 0xC55
0x00000000000DB280 (edCore): ed::this_thread::yield + 0x30C0
0x00000000000D77E8 (edCore): ed::thread::_get_current_thread_id + 0x58
0x0000000000021BB2 (ucrtbase): _configthreadlocale + 0x92
0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14
0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21
