=== Log opened UTC 2021-12-27 00:08:18 2021-12-27 00:08:17.407 WARNING SECURITYCONTROL: IC fail: config/effects/shadows.lua 2021-12-27 00:08:17.445 INFO APP: Command line: "E:\DCS\DCS World OpenBeta\bin/DCS.exe" 2021-12-27 00:08:17.445 INFO APP: DCS/2.7.9.17830 (x86_64; Windows NT 10.0.19044) 2021-12-27 00:08:17.445 INFO APP: Application revision: 197815 2021-12-27 00:08:17.445 INFO APP: Renderer revision: 22490 2021-12-27 00:08:17.445 INFO APP: Terrain revision: 22613 2021-12-27 00:08:17.445 INFO APP: Build number: 14 2021-12-27 00:08:17.445 INFO APP: CPU cores: 6, threads: 12, System RAM: 32693 MB, Pagefile: 16384 MB 2021-12-27 00:08:17.572 INFO EDCORE: (dDispatcher)enterToState_:0 2021-12-27 00:08:17.577 INFO APP: Device hotplug disabled! 2021-12-27 00:08:17.577 INFO Dispatcher: 2021/12/27 00:08 V1803061700 2021-12-27 00:08:17.623 INFO NET: ProtocolVersion: 274 2021-12-27 00:08:17.626 INFO SOUND: Using driver: wasapi 2021-12-27 00:08:17.627 INFO SOUND: Found 2 available audio device(s): 2021-12-27 00:08:17.627 INFO SOUND: 0: ID: "{0.0.0.00000000}.{291160f7-fea0-4c08-92d2-6434143c2594}", Name: "SAMSUNG (NVIDIA High Definition Audio)" 2021-12-27 00:08:17.627 INFO SOUND: 1: ID: "{0.0.0.00000000}.{c6778bfe-3b54-4751-a8c3-87425ce5bf30}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2021-12-27 00:08:20.366 INFO SOUND: Added sound path: Sounds 2021-12-27 00:08:20.386 INFO SOUNDER: Loaded 209 packed sounders. 2021-12-27 00:08:20.386 INFO Dispatcher: InitLow 2021-12-27 00:08:20.499 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/bin/CockpitBase.dll 2021-12-27 00:08:20.763 INFO NET: Login success. 2021-12-27 00:08:21.488 INFO NET: Got auth data. 2021-12-27 00:08:21.541 INFO APP: Successfully got authorization data. 2021-12-27 00:08:21.546 INFO Dispatcher: Loading installed modules... 2021-12-27 00:08:21.959 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2021-12-27 00:08:23.430 DEBUG Scripting: Scanning usermods... 2021-12-27 00:08:25.295 DEBUG Scripting: WARNING: task 36 is missing 2021-12-27 00:08:26.366 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:26.366 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:26.484 WARNING LOG: 62 duplicate message(s) skipped. 2021-12-27 00:08:26.484 DEBUG Scripting: ---db_years.lua loaded!!--- 2021-12-27 00:08:26.550 DEBUG Scripting: ./CoreMods/WWII Units/entry.lua 2021-12-27 00:08:26.553 DEBUG Scripting: ./CoreMods/WWII Units/Weapons/Weapons.lua 2021-12-27 00:08:26.554 DEBUG Scripting: ./CoreMods/WWII Units/Views.lua 2021-12-27 00:08:26.555 DEBUG Scripting: ./CoreMods/WWII Units/FW-190D-9/FW-190D-9.lua 2021-12-27 00:08:26.556 DEBUG Scripting: ./CoreMods/WWII Units/FW-190A-8/FW-190A-8.lua 2021-12-27 00:08:26.557 DEBUG Scripting: ./CoreMods/WWII Units/Bf-109K-4/Bf-109K-4.lua 2021-12-27 00:08:26.558 DEBUG Scripting: ./CoreMods/WWII Units/SpitfireLFMkIX/SpitfireLFMkIX.lua 2021-12-27 00:08:26.560 DEBUG Scripting: ./CoreMods/WWII Units/P-51D/P-51D.lua 2021-12-27 00:08:26.562 DEBUG Scripting: ./CoreMods/WWII Units/P-47D-30/P-47D-30.lua 2021-12-27 00:08:26.565 DEBUG Scripting: ./CoreMods/WWII Units/MosquitoFBMkVI/MosquitoFBMkVI.lua 2021-12-27 00:08:26.567 DEBUG Scripting: ./CoreMods/WWII Units/A-20G/A-20G.lua 2021-12-27 00:08:26.568 DEBUG Scripting: ./CoreMods/characters/entry.lua 2021-12-27 00:08:26.569 DEBUG Scripting: ./CoreMods/tech/Animals/entry.lua 2021-12-27 00:08:26.570 DEBUG Scripting: ./CoreMods/tech/Animals/Database/db_ground_objects.lua 2021-12-27 00:08:26.570 DEBUG Scripting: ./CoreMods/tech/Kuznecow/entry.lua 2021-12-27 00:08:26.571 DEBUG Scripting: ./CoreMods/tech/Kuznecow/Database/db_units_ships.lua 2021-12-27 00:08:26.572 DEBUG Scripting: ./CoreMods/tech/Kuznecow/Database/Navy/CV_1143_5.lua 2021-12-27 00:08:26.573 DEBUG Scripting: ./CoreMods/tech/Kuznecow/Database/Navy/CV_1143_5_RunwaysAndRoutes.lua 2021-12-27 00:08:26.574 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/entry.lua 2021-12-27 00:08:26.575 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/db_units_cars.lua 2021-12-27 00:08:26.576 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/VL80T.lua 2021-12-27 00:08:26.576 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CHME3T.lua 2021-12-27 00:08:26.577 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachCargo.lua 2021-12-27 00:08:26.578 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachCargoOpen.lua 2021-12-27 00:08:26.578 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachTankBlue.lua 2021-12-27 00:08:26.579 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachTankYellow.lua 2021-12-27 00:08:26.580 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachPassenger.lua 2021-12-27 00:08:26.581 DEBUG Scripting: ./CoreMods/tech/RailwayObjectsPack/Database/RailwayObjects/CoachPlatform.lua 2021-12-27 00:08:26.581 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/entry.lua 2021-12-27 00:08:26.582 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/db_sensors.lua 2021-12-27 00:08:26.583 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/ammunition.lua 2021-12-27 00:08:26.584 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/automaticgun.lua 2021-12-27 00:08:26.585 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/cannon.lua 2021-12-27 00:08:26.586 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/ammunition_missiles.lua 2021-12-27 00:08:26.586 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/Weapons/missile.lua 2021-12-27 00:08:26.587 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/db_units_cars.lua 2021-12-27 00:08:26.588 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/MissilesSS/ScudLauncher.lua 2021-12-27 00:08:26.589 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Sherman.lua 2021-12-27 00:08:26.589 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/M2A1_halftrack.lua 2021-12-27 00:08:26.590 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Radar/NASAMS_SR.lua 2021-12-27 00:08:26.591 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/NASAMS_CP.lua 2021-12-27 00:08:26.592 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/NASAMS_LN_B.lua 2021-12-27 00:08:26.592 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/NASAMS_LN_C.lua 2021-12-27 00:08:26.593 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/M4_Sherman.lua 2021-12-27 00:08:26.594 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/IFV/M2A1_halftrack.lua 2021-12-27 00:08:26.595 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/T-72B3.lua 2021-12-27 00:08:26.596 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/URAL4320.lua 2021-12-27 00:08:26.596 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/PT-76.lua 2021-12-27 00:08:26.597 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/ATZ-60_Maz.lua 2021-12-27 00:08:26.598 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/KrAZ_258B1.lua 2021-12-27 00:08:26.599 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/S75_Launcher.lua 2021-12-27 00:08:26.599 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Radar/S75_TR.lua 2021-12-27 00:08:26.600 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Radar/19J6.lua 2021-12-27 00:08:26.601 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Radar/S200_RPC_5N62V.lua 2021-12-27 00:08:26.602 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/S200_Launcher_P99.lua 2021-12-27 00:08:26.603 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/ZSU_57_2.lua 2021-12-27 00:08:26.604 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/S-60.lua 2021-12-27 00:08:26.604 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/Generator_5I57A.lua 2021-12-27 00:08:26.605 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/T-72B3.lua 2021-12-27 00:08:26.606 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/PT-76.lua 2021-12-27 00:08:26.607 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/IFV/BTR-82A.lua 2021-12-27 00:08:26.608 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/ATZ-5_URAL-375.lua 2021-12-27 00:08:26.608 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/AA-7_2_60.lua 2021-12-27 00:08:26.609 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/ATZ-60_Maz.lua 2021-12-27 00:08:26.610 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/ZIL-135.lua 2021-12-27 00:08:26.611 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/TZ-22_KrAZ.lua 2021-12-27 00:08:26.611 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Bedford.lua 2021-12-27 00:08:26.612 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Chieftain_mk3.lua 2021-12-27 00:08:26.613 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Rapier_FSA_Launcher.lua 2021-12-27 00:08:26.614 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Rapier_FSA_OpticalTracker.lua 2021-12-27 00:08:26.614 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/SAM/Rapier_FSA_BlindfireTracker.lua 2021-12-27 00:08:26.615 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/Bofors40.lua 2021-12-27 00:08:26.616 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/Chieftain_mk3.lua 2021-12-27 00:08:26.617 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/unarmed/Bedford_MWD.lua 2021-12-27 00:08:26.618 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/Land_Rover_101_FC.lua 2021-12-27 00:08:26.618 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Unarmed/Land_Rover_109_S3.lua 2021-12-27 00:08:26.619 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/MissilesSS/HY-2_Launcher.lua 2021-12-27 00:08:26.620 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/MissilesSS/Mys-m1.lua 2021-12-27 00:08:26.621 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/ES44AH.lua 2021-12-27 00:08:26.622 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/boxcartrinity.lua 2021-12-27 00:08:26.622 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/tankcartrinity.lua 2021-12-27 00:08:26.623 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/RailwayObjects/wellcarnsc.lua 2021-12-27 00:08:26.624 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Pz_IV_H.lua 2021-12-27 00:08:26.624 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/SdKfz_251.lua 2021-12-27 00:08:26.625 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Blitz_36-6700A.lua 2021-12-27 00:08:26.626 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/chassis/Leopard-2A5.lua 2021-12-27 00:08:26.627 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/AirDefence/Flak18.lua 2021-12-27 00:08:26.627 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/Pz_IV_H.lua 2021-12-27 00:08:26.628 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/Leopard-2A5.lua 2021-12-27 00:08:26.629 DEBUG Scripting: ./CoreMods/tech/TechWeaponPack/Database/vehicles/Tanks/Leopard-2.lua 2021-12-27 00:08:26.630 DEBUG Scripting: 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./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-12-27 00:08:26.647 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_72.lua 2021-12-27 00:08:26.648 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-12-27 00:08:26.650 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_73.lua 2021-12-27 00:08:26.651 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-12-27 00:08:26.652 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/USS_CVN_75.lua 2021-12-27 00:08:26.653 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/scripts/USS_Nimitz_RunwaysAndRoutes.lua 2021-12-27 00:08:26.654 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/Arleigh_Burke_IIa.lua 2021-12-27 00:08:26.655 DEBUG Scripting: ./CoreMods/tech/USS_Nimitz/Database/db_ground_objects.lua 2021-12-27 00:08:26.656 DEBUG Scripting: ./CoreMods/aircraft/A-10/entry.lua 2021-12-27 00:08:26.657 DEBUG Scripting: ./CoreMods/aircraft/A-10/A-10A.lua 2021-12-27 00:08:26.659 DEBUG Scripting: ./CoreMods/aircraft/A-10/A-10C.lua 2021-12-27 00:08:26.660 DEBUG Scripting: ./CoreMods/aircraft/A-10/A-10C_2.lua 2021-12-27 00:08:26.661 DEBUG Scripting: ./CoreMods/aircraft/AJS37/entry.lua 2021-12-27 00:08:26.661 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-12-27 00:08:26.662 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/AJS37.lua 2021-12-27 00:08:26.666 DEBUG Scripting: ./Scripts/Database/db_countries.lua 2021-12-27 00:08:26.682 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/Weapons.lua 2021-12-27 00:08:26.684 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/Sensors.lua 2021-12-27 00:08:26.685 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/HBFARP.lua 2021-12-27 00:08:26.685 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/entry.lua 2021-12-27 00:08:26.687 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/AV8BNA.lua 2021-12-27 00:08:26.688 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/WEAPONS/AV8BNA_Weapons.lua 2021-12-27 00:08:26.689 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/KC130.lua 2021-12-27 00:08:26.690 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/KC135MPRS.lua 2021-12-27 00:08:26.691 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/LHA_Tarawa.lua 2021-12-27 00:08:26.692 DEBUG Scripting: ./CoreMods/aircraft/AV8BNA/TarawaRunwaysAndRoutes.lua 2021-12-27 00:08:26.693 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/entry.lua 2021-12-27 00:08:26.693 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/common_definitions.lua 2021-12-27 00:08:26.695 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim9_family.lua 2021-12-27 00:08:26.696 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim7_family.lua 2021-12-27 00:08:26.697 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim120_family.lua 2021-12-27 00:08:26.698 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/agm65_family.lua 2021-12-27 00:08:26.698 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/FFAR.lua 2021-12-27 00:08:26.699 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/KABs.lua 2021-12-27 00:08:26.700 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/paveway.lua 2021-12-27 00:08:26.702 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/JDAM.lua 2021-12-27 00:08:26.704 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/cluster_bombs.lua 2021-12-27 00:08:26.705 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/cruise_missiles.lua 2021-12-27 00:08:26.706 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/HOT.lua 2021-12-27 00:08:26.708 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/glide_bombs.lua 2021-12-27 00:08:26.710 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/common_bombs.lua 2021-12-27 00:08:26.711 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/rockets.lua 2021-12-27 00:08:26.712 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/anti-radiation missiles.lua 2021-12-27 00:08:26.713 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/tactical_decoys.lua 2021-12-27 00:08:26.714 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/AA_Missiles.lua 2021-12-27 00:08:26.715 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/AS_Missiles.lua 2021-12-27 00:08:26.716 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/Datalink.lua 2021-12-27 00:08:26.717 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/targeting_pods.lua 2021-12-27 00:08:26.717 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/FuelTanks.lua 2021-12-27 00:08:26.719 DEBUG Scripting: ./CoreMods/aircraft/C-101/entry.lua 2021-12-27 00:08:26.720 DEBUG Scripting: ./CoreMods/aircraft/C-101/Weapons.lua 2021-12-27 00:08:26.721 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101.lua 2021-12-27 00:08:26.723 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101CC.lua 2021-12-27 00:08:26.724 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101CC.lua 2021-12-27 00:08:26.725 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101EB.lua 2021-12-27 00:08:26.726 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/entry.lua 2021-12-27 00:08:26.726 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Payload.lua 2021-12-27 00:08:26.739 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-12-27 00:08:26.740 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/tools.lua 2021-12-27 00:08:26.741 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/bomb_type200.lua 2021-12-27 00:08:26.742 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/bomb_misc.lua 2021-12-27 00:08:26.743 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/jsow_ls6.lua 2021-12-27 00:08:26.744 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/jsow_gb6.lua 2021-12-27 00:08:26.745 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/rkt_brm1.lua 2021-12-27 00:08:26.746 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/rkt_misc.lua 2021-12-27 00:08:26.759 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-12-27 00:08:26.760 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_c701.lua 2021-12-27 00:08:26.761 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_c802ak.lua 2021-12-27 00:08:26.762 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_cm802akg.lua 2021-12-27 00:08:26.763 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_ld10.lua 2021-12-27 00:08:26.764 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_pl5eii.lua 2021-12-27 00:08:26.765 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_sd10.lua 2021-12-27 00:08:26.766 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_pl8.lua 2021-12-27 00:08:26.779 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-12-27 00:08:26.780 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_akd.lua 2021-12-27 00:08:26.781 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_yj12.lua 2021-12-27 00:08:26.782 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_kd63.lua 2021-12-27 00:08:26.783 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/mils_kd20.lua 2021-12-27 00:08:26.784 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_dlink.lua 2021-12-27 00:08:26.785 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_spj.lua 2021-12-27 00:08:26.785 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_wmd7.lua 2021-12-27 00:08:26.786 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/pod_misc.lua 2021-12-27 00:08:26.787 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/fuel_800.lua 2021-12-27 00:08:26.788 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Loadouts/fuel_1100.lua 2021-12-27 00:08:26.788 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts.lua 2021-12-27 00:08:26.789 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/J-11A.lua 2021-12-27 00:08:26.790 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/Views/J-11A.lua 2021-12-27 00:08:26.792 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/JF-17.lua 2021-12-27 00:08:26.793 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/KJ-2000.lua 2021-12-27 00:08:26.794 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/WingLoong.lua 2021-12-27 00:08:26.796 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Aircrafts/H-6J.lua 2021-12-27 00:08:26.796 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech.lua 2021-12-27 00:08:26.797 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/sensors.lua 2021-12-27 00:08:26.798 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/unit.lua 2021-12-27 00:08:26.799 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/ammo.lua 2021-12-27 00:08:26.800 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/weapons.lua 2021-12-27 00:08:26.813 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-12-27 00:08:26.815 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/052B.lua 2021-12-27 00:08:26.816 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/054A.lua 2021-12-27 00:08:26.817 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/052C.lua 2021-12-27 00:08:26.819 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/093.lua 2021-12-27 00:08:26.820 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/071.lua 2021-12-27 00:08:26.821 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/ztz96b.lua 2021-12-27 00:08:26.822 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/zbd04.lua 2021-12-27 00:08:26.823 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/hq7_ln.lua 2021-12-27 00:08:26.823 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/hq7_str.lua 2021-12-27 00:08:26.824 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/plz05.lua 2021-12-27 00:08:26.825 DEBUG Scripting: ./CoreMods/aircraft/ChinaAssetPack/Entries/Tech/warning_boards.lua 2021-12-27 00:08:26.826 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/entry.lua 2021-12-27 00:08:26.826 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/Eagle_payload.lua 2021-12-27 00:08:26.828 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/Eagle_II.lua 2021-12-27 00:08:26.828 DEBUG Scripting: ./CoreMods/aircraft/Christen Eagle II/Eagle_II_Damage.lua 2021-12-27 00:08:26.829 DEBUG Scripting: ./CoreMods/aircraft/F-16C/entry.lua 2021-12-27 00:08:26.830 DEBUG Scripting: ./CoreMods/aircraft/F-16C/F-16C.lua 2021-12-27 00:08:26.831 DEBUG Scripting: ./CoreMods/aircraft/F-5E/entry.lua 2021-12-27 00:08:26.833 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E.lua 2021-12-27 00:08:26.834 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E-3.lua 2021-12-27 00:08:26.836 DEBUG Scripting: ./CoreMods/aircraft/F-86/entry.lua 2021-12-27 00:08:26.837 DEBUG Scripting: ./CoreMods/aircraft/F-86/F-86.lua 2021-12-27 00:08:26.839 DEBUG Scripting: ./CoreMods/aircraft/F14/entry.lua 2021-12-27 00:08:26.843 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/F-14B.lua 2021-12-27 00:08:26.848 DEBUG Scripting: ./Scripts/Database/db_countries.lua 2021-12-27 00:08:26.859 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/F-14A.lua 2021-12-27 00:08:26.861 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/Weapons.lua 2021-12-27 00:08:26.874 DEBUG Scripting: Scripts/Database/Weapons/warheads.lua 2021-12-27 00:08:26.875 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/CV-59-Equipment.lua 2021-12-27 00:08:26.876 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/CV-59-Forrestal.lua 2021-12-27 00:08:26.877 DEBUG Scripting: ./CoreMods/aircraft/F14/Entry/CV-59-Forrestal_RunwaysAndRoutes.lua 2021-12-27 00:08:26.878 DEBUG Scripting: ./CoreMods/aircraft/FA-18C/entry.lua 2021-12-27 00:08:26.879 DEBUG Scripting: ./CoreMods/aircraft/FA-18C/FA-18C.lua 2021-12-27 00:08:26.880 DEBUG Scripting: ./CoreMods/aircraft/Hawk/entry.lua 2021-12-27 00:08:26.881 DEBUG Scripting: ./CoreMods/aircraft/Hawk/Hawk.lua 2021-12-27 00:08:26.882 DEBUG Scripting: ./CoreMods/aircraft/I-16/entry.lua 2021-12-27 00:08:26.883 DEBUG Scripting: ./CoreMods/aircraft/L-39/entry.lua 2021-12-27 00:08:26.884 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39C.lua 2021-12-27 00:08:26.885 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39ZA.lua 2021-12-27 00:08:26.886 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/entry.lua 2021-12-27 00:08:26.887 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/M-2000C.lua 2021-12-27 00:08:26.888 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_BLG66.lua 2021-12-27 00:08:26.889 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_BAP100.lua 2021-12-27 00:08:26.889 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_FACTICE.lua 2021-12-27 00:08:26.890 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_Weapons.luac 2021-12-27 00:08:26.891 DEBUG Scripting: ./CoreMods/aircraft/MQ-9 Reaper/entry.lua 2021-12-27 00:08:26.892 DEBUG Scripting: ./CoreMods/aircraft/Mi-24P/entry.lua 2021-12-27 00:08:26.893 DEBUG Scripting: ./CoreMods/aircraft/Mi-24P/Mi-24P.lua 2021-12-27 00:08:26.894 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/entry.lua 2021-12-27 00:08:26.895 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/MiG-15bis.lua 2021-12-27 00:08:26.896 DEBUG Scripting: ./CoreMods/aircraft/MiG-19P/entry.lua 2021-12-27 00:08:26.897 DEBUG Scripting: ./CoreMods/aircraft/MiG-19P/MiG-19P.lua 2021-12-27 00:08:26.898 DEBUG Scripting: ./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-12-27 00:08:26.899 DEBUG Scripting: ./CoreMods/aircraft/MiG-21bis/entry.lua 2021-12-27 00:08:26.900 DEBUG Scripting: ./CoreMods/aircraft/MiG-21bis/Entry/Aw 2021-12-27 00:08:26.901 DEBUG Scripting: ./CoreMods/aircraft/MiG-21bis/Entry/MiG-21bis.lua 2021-12-27 00:08:26.903 DEBUG Scripting: ./CoreMods/aircraft/SA342/entry.lua 2021-12-27 00:08:26.903 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342.lua 2021-12-27 00:08:26.904 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342_Weapons.lua 2021-12-27 00:08:26.905 DEBUG Scripting: ./CoreMods/aircraft/Su-34/entry.lua 2021-12-27 00:08:26.906 DEBUG Scripting: ./CoreMods/aircraft/Su-34/Su-34.lua 2021-12-27 00:08:26.907 DEBUG Scripting: ./CoreMods/aircraft/Yak-52/entry.lua 2021-12-27 00:08:26.908 DEBUG Scripting: ./CoreMods/aircraft/Yak-52/Yak-52.lua 2021-12-27 00:08:26.909 DEBUG Scripting: ./CoreMods/services/CaptoGlove/entry.lua 2021-12-27 00:08:26.910 DEBUG Scripting: ./CoreMods/services/LeapMotion/entry.lua 2021-12-27 00:08:26.910 DEBUG Scripting: ./CoreMods/services/SensoryxVRFree/entry.lua 2021-12-27 00:08:26.911 DEBUG Scripting: ./CoreMods/services/VoiceChat/entry.lua 2021-12-27 00:08:26.912 DEBUG Scripting: ./CoreMods/services/jsAvionics/entry.lua 2021-12-27 00:08:26.913 DEBUG Scripting: ./Mods/tech/CombinedArms/entry.lua 2021-12-27 00:08:26.914 DEBUG Scripting: ./Mods/tech/Supercarrier/entry.lua 2021-12-27 00:08:26.914 DEBUG Scripting: ./Mods/tech/WWII Units/entry.lua 2021-12-27 00:08:26.915 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_sensors.lua 2021-12-27 00:08:26.915 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/ammunition.lua 2021-12-27 00:08:26.916 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/automaticgun.lua 2021-12-27 00:08:26.917 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/cannon.lua 2021-12-27 00:08:26.917 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/torpedoes.lua 2021-12-27 00:08:26.918 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_cars.lua 2021-12-27 00:08:26.918 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/CCKW_353.lua 2021-12-27 00:08:26.919 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Willys_MB.lua 2021-12-27 00:08:26.919 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Kubelwagen_82.lua 2021-12-27 00:08:26.920 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_I.lua 2021-12-27 00:08:26.920 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_II.lua 2021-12-27 00:08:26.921 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_V_G.lua 2021-12-27 00:08:26.921 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Cromwell_IV.lua 2021-12-27 00:08:26.922 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Sherman.lua 2021-12-27 00:08:26.922 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/SdKfz_234_2_Puma.lua 2021-12-27 00:08:26.923 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/SdKfz_2.lua 2021-12-27 00:08:26.923 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/SdKfz_7.lua 2021-12-27 00:08:26.924 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Horch_901_typ_40.lua 2021-12-27 00:08:26.924 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Churchill_VII.lua 2021-12-27 00:08:26.925 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/M10_GMC.lua 2021-12-27 00:08:26.925 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_III.lua 2021-12-27 00:08:26.926 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Elefant.lua 2021-12-27 00:08:26.926 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/M8_Greyhound.lua 2021-12-27 00:08:26.927 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Daimler_AC.lua 2021-12-27 00:08:26.927 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tetrarch.lua 2021-12-27 00:08:26.928 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/M4_Tractor.lua 2021-12-27 00:08:26.928 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_II.lua 2021-12-27 00:08:26.929 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/FieldArtillery.lua 2021-12-27 00:08:26.929 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Kubelwagen_82.lua 2021-12-27 00:08:26.930 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/SdKfz2.lua 2021-12-27 00:08:26.930 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/SdKfz7.lua 2021-12-27 00:08:26.931 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Horch_901_typ_40.lua 2021-12-27 00:08:26.931 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_I.lua 2021-12-27 00:08:26.932 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_II_H.lua 2021-12-27 00:08:26.933 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Pz_V_Panther_G.lua 2021-12-27 00:08:26.933 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanther_G1.lua 2021-12-27 00:08:26.934 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanzer_IV.lua 2021-12-27 00:08:26.934 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Stug_IV.lua 2021-12-27 00:08:26.935 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/Brummbar.lua 2021-12-27 00:08:26.936 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/Wespe124.lua 2021-12-27 00:08:26.936 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/SdKfz234_2_Puma.lua 2021-12-27 00:08:26.937 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak30.lua 2021-12-27 00:08:26.937 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak36.lua 2021-12-27 00:08:26.938 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak37.lua 2021-12-27 00:08:26.938 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flakvierling38.lua 2021-12-27 00:08:26.939 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/KdoG40.lua 2021-12-27 00:08:26.939 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flakscheinwerfer_37.lua 2021-12-27 00:08:26.940 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Maschinensatz_33.lua 2021-12-27 00:08:26.940 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Infantry/soldier_mauser98.lua 2021-12-27 00:08:26.941 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Structures/Coastal150mm_gun.lua 2021-12-27 00:08:26.942 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Structures/Fire_Control_Bunker.lua 2021-12-27 00:08:26.942 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Stug_III_G.lua 2021-12-27 00:08:26.943 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/SdKfz184_Elefant.lua 2021-12-27 00:08:26.943 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/Flak41.lua 2021-12-27 00:08:26.944 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/MissilesSS/V-1_Launcher.lua 2021-12-27 00:08:26.944 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/FuMG-401.lua 2021-12-27 00:08:26.945 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/FuSe-65 Wurzburg-Riese.lua 2021-12-27 00:08:26.945 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/Pak-40.lua 2021-12-27 00:08:26.946 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/LeFH_18-40-105.lua 2021-12-27 00:08:26.947 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Cromwell_IV.lua 2021-12-27 00:08:26.947 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M4A4_Sherman_FF.lua 2021-12-27 00:08:26.948 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Infantry/soldier_wwii_br_01.lua 2021-12-27 00:08:26.948 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Centaur_IV.lua 2021-12-27 00:08:26.949 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Churchill_VII.lua 2021-12-27 00:08:26.949 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/Daimler_AC.lua 2021-12-27 00:08:26.950 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/Tetrarch.lua 2021-12-27 00:08:26.951 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/QF_37_AA.lua 2021-12-27 00:08:26.951 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/CCKW_353.lua 2021-12-27 00:08:26.952 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Willys_MB.lua 2021-12-27 00:08:26.952 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/M12_GMC.lua 2021-12-27 00:08:26.953 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/M30_CC.lua 2021-12-27 00:08:26.953 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Infantry/soldier_wwii_us_01.lua 2021-12-27 00:08:26.954 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M10_GMC.lua 2021-12-27 00:08:26.954 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/M8_Greyhound.lua 2021-12-27 00:08:26.955 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/M2A1-105.lua 2021-12-27 00:08:26.956 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/IFV/M4_Tractor.lua 2021-12-27 00:08:26.956 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/M45_Quadmount.lua 2021-12-27 00:08:26.957 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/AirDefence/M1_37mm.lua 2021-12-27 00:08:26.957 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DR_50Ton_Flat_Wagon.lua 2021-12-27 00:08:26.958 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DRG_Class_86.lua 2021-12-27 00:08:26.959 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_covered_wagon_G10.lua 2021-12-27 00:08:26.959 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_tank_wagon.lua 2021-12-27 00:08:26.960 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_ships.lua 2021-12-27 00:08:26.960 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/LST_Mk2.lua 2021-12-27 00:08:26.961 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/USS_Samuel_Chase.lua 2021-12-27 00:08:26.961 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/LCVP.lua 2021-12-27 00:08:26.962 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/Uboat_typeVIIC.lua 2021-12-27 00:08:26.963 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/Eboat_S_130.lua 2021-12-27 00:08:26.963 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_ground_objects.lua 2021-12-27 00:08:26.964 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/init.lua 2021-12-27 00:08:26.964 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/B-17G.lua 2021-12-27 00:08:26.965 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/Ju-88A4.lua 2021-12-27 00:08:26.966 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/C-47.lua 2021-12-27 00:08:26.966 DEBUG Scripting: WARNING: task 36 is missing 2021-12-27 00:08:26.967 DEBUG Scripting: ./Mods/aircraft/A-10C/entry.lua 2021-12-27 00:08:26.968 DEBUG Scripting: ./Mods/aircraft/A-10C/Views.lua 2021-12-27 00:08:26.969 DEBUG Scripting: ./Mods/aircraft/A-10C_2/entry.lua 2021-12-27 00:08:26.969 DEBUG Scripting: ./Mods/aircraft/A-10C_2/Views.lua 2021-12-27 00:08:26.970 DEBUG Scripting: ./Mods/aircraft/AJS37/entry.lua 2021-12-27 00:08:26.970 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 2021-12-27 00:08:26.971 DEBUG Scripting: ./Mods/aircraft/AJS37/Entry/Suspension.lua 2021-12-27 00:08:26.971 DEBUG Scripting: ./Mods/aircraft/AJS37/Entry/Views.lua 2021-12-27 00:08:26.972 DEBUG Scripting: ./Mods/aircraft/AV8BNA/entry.lua 2021-12-27 00:08:26.973 DEBUG Scripting: ./Mods/aircraft/AV8BNA/Views.lua 2021-12-27 00:08:26.974 DEBUG Scripting: ./Mods/aircraft/AV8BNA/FM/config.lua 2021-12-27 00:08:26.974 DEBUG Scripting: ./Mods/aircraft/Bf-109K-4/entry.lua 2021-12-27 00:08:26.975 DEBUG Scripting: ./Mods/aircraft/Bf-109K-4/Views.lua 2021-12-27 00:08:26.976 DEBUG Scripting: ./Mods/aircraft/F-16C/entry.lua 2021-12-27 00:08:26.977 DEBUG Scripting: ./Mods/aircraft/F-16C/FM/config.lua 2021-12-27 00:08:26.977 DEBUG Scripting: ./Mods/aircraft/F-16C/Views.lua 2021-12-27 00:08:26.978 DEBUG Scripting: ./Mods/aircraft/F14/entry.lua 2021-12-27 00:08:26.978 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-12-27 00:08:26.979 DEBUG Scripting: ./Mods/aircraft/F14/Entry/ConfigA.lua 2021-12-27 00:08:26.980 DEBUG Scripting: ./Mods/aircraft/F14/Entry/Config.lua 2021-12-27 00:08:26.980 DEBUG Scripting: ./Mods/aircraft/F14/Entry/Views.lua 2021-12-27 00:08:26.981 DEBUG Scripting: ./Mods/aircraft/F14/Entry/ConfigB.lua 2021-12-27 00:08:26.982 DEBUG Scripting: ./Mods/aircraft/F14/Entry/Config.lua 2021-12-27 00:08:26.983 DEBUG Scripting: ./Mods/aircraft/FA-18C/entry.lua 2021-12-27 00:08:26.983 DEBUG Scripting: ./Mods/aircraft/FA-18C/FM/config.lua 2021-12-27 00:08:26.984 DEBUG Scripting: ./Mods/aircraft/FA-18C/Views.lua 2021-12-27 00:08:26.985 DEBUG Scripting: ./Mods/aircraft/Ka-50/entry.lua 2021-12-27 00:08:26.986 DEBUG Scripting: ./Mods/aircraft/Ka-50/Views.lua 2021-12-27 00:08:26.986 DEBUG Scripting: ./Mods/aircraft/M-2000C/entry.lua 2021-12-27 00:08:26.987 DEBUG Scripting: ./Mods/aircraft/M-2000C/Views.lua 2021-12-27 00:08:26.988 DEBUG Scripting: ./Mods/aircraft/M-2000C/FM/config.luac 2021-12-27 00:08:26.988 DEBUG Scripting: ./Mods/aircraft/MIG-21bis/entry.lua 2021-12-27 00:08:26.989 DEBUG Scripting: ./Mods/aircraft/MIG-21bis/Entry/01_Suspension.lua 2021-12-27 00:08:26.990 DEBUG Scripting: ./Mods/aircraft/MIG-21bis/Entry/03_Views.lua 2021-12-27 00:08:26.991 DEBUG Scripting: ./Mods/aircraft/Mi-24P/entry.lua 2021-12-27 00:08:26.991 DEBUG Scripting: ./Mods/aircraft/Mi-24P/Views.lua 2021-12-27 00:08:26.992 DEBUG Scripting: ./Mods/aircraft/Mi-8MTV2/entry.lua 2021-12-27 00:08:26.993 DEBUG Scripting: ./Mods/aircraft/Mi-8MTV2/Views.lua 2021-12-27 00:08:26.994 DEBUG Scripting: ./Mods/aircraft/NS430/entry.lua 2021-12-27 00:08:26.995 DEBUG Scripting: ./Mods/aircraft/NS430_Mi-8MT/entry.lua 2021-12-27 00:08:26.996 DEBUG Scripting: ./Mods/aircraft/P-51D/entry.lua 2021-12-27 00:08:26.997 DEBUG Scripting: ./Mods/aircraft/SpitfireLFMkIX/entry.lua 2021-12-27 00:08:26.997 DEBUG Scripting: ./Mods/aircraft/SpitfireLFMkIX/views.lua 2021-12-27 00:08:26.998 DEBUG Scripting: ./Mods/aircraft/Su-25A/entry.lua 2021-12-27 00:08:26.999 DEBUG Scripting: ./Mods/aircraft/Su-25T/entry.lua 2021-12-27 00:08:27.000 DEBUG Scripting: ./Mods/aircraft/Su-33/entry.lua 2021-12-27 00:08:27.001 DEBUG Scripting: ./Mods/aircraft/TF-51D/entry.lua 2021-12-27 00:08:27.002 DEBUG Scripting: ./Mods/aircraft/TF-51D/TF-51D.lua 2021-12-27 00:08:27.003 DEBUG Scripting: ./Mods/aircraft/TF-51D/Views.lua 2021-12-27 00:08:27.004 DEBUG Scripting: ./Mods/aircraft/Uh-1H/entry.lua 2021-12-27 00:08:27.005 DEBUG Scripting: ./Mods/aircraft/Uh-1H/Views.lua 2021-12-27 00:08:27.006 DEBUG Scripting: ./Mods/terrains/Caucasus/entry.lua 2021-12-27 00:08:27.007 DEBUG Scripting: ./Mods/terrains/MarianaIslands/entry.lua 2021-12-27 00:08:27.007 DEBUG Scripting: ./Mods/terrains/Nevada/entry.lua 2021-12-27 00:08:27.008 DEBUG Scripting: ./Mods/terrains/Normandy/entry.lua 2021-12-27 00:08:27.009 DEBUG Scripting: ./Mods/terrains/PersianGulf/entry.lua 2021-12-27 00:08:27.010 DEBUG Scripting: ./Mods/terrains/Syria/entry.lua 2021-12-27 00:08:27.011 DEBUG Scripting: ./Mods/terrains/Syria/MissionGenerator/nodesMap.lua 2021-12-27 00:08:27.011 DEBUG Scripting: ./Mods/terrains/TheChannel/entry.lua 2021-12-27 00:08:27.012 DEBUG Scripting: ./Mods/terrains/TheChannel/MissionGenerator/nodesMap.lua 2021-12-27 00:08:27.013 DEBUG Scripting: ./Mods/campaigns/A-10C - Basic Flight Training Qualification/entry.lua 2021-12-27 00:08:27.014 DEBUG Scripting: ./Mods/campaigns/A-10C AAT/entry.lua 2021-12-27 00:08:27.014 DEBUG Scripting: ./Mods/campaigns/A-10C Piercing Fury/entry.lua 2021-12-27 00:08:27.015 DEBUG Scripting: ./Mods/campaigns/A-10C Stone Shield/entry.lua 2021-12-27 00:08:27.016 DEBUG Scripting: ./Mods/campaigns/A-10C TTQ/entry.lua 2021-12-27 00:08:27.016 DEBUG Scripting: ./Mods/campaigns/A-10C The Enemy Within 3/entry.lua 2021-12-27 00:08:27.017 DEBUG Scripting: ./Mods/campaigns/FA-18C Raven One/entry.lua 2021-12-27 00:08:27.018 DEBUG Scripting: ./Mods/campaigns/Memory of the Hero Campaign/entry.lua 2021-12-27 00:08:27.018 DEBUG Scripting: ./Mods/campaigns/Mi-8MTV2 Crew Part 1/entry.lua 2021-12-27 00:08:27.019 DEBUG Scripting: ./Mods/campaigns/Mi-8MTV2 Oilfield/entry.lua 2021-12-27 00:08:27.020 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/entry.lua 2021-12-27 00:08:27.021 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/db_cap_ships.lua 2021-12-27 00:08:27.022 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/ievoli_ivory.lua 2021-12-27 00:08:27.023 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/container_ship.lua 2021-12-27 00:08:27.024 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/yacht_ship.lua 2021-12-27 00:08:27.024 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/yacht_helipad.lua 2021-12-27 00:08:27.025 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/life_raft_yellow.lua 2021-12-27 00:08:27.026 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/sinking_tanker_1.lua 2021-12-27 00:08:27.027 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/sinking_tanker_2.lua 2021-12-27 00:08:27.028 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/sinking_tanker_3.lua 2021-12-27 00:08:27.029 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/fishing_vessel.lua 2021-12-27 00:08:27.029 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/fishing_vessel_sinking.lua 2021-12-27 00:08:27.030 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/old_vessel.lua 2021-12-27 00:08:27.031 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/old_vessel_sinking.lua 2021-12-27 00:08:27.032 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/trawler_ship.lua 2021-12-27 00:08:27.033 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/trawler_sinking.lua 2021-12-27 00:08:27.034 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/gas_carrier.lua 2021-12-27 00:08:27.034 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/buoy_weather_data.lua 2021-12-27 00:08:27.035 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/buoy_navigation.lua 2021-12-27 00:08:27.036 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/CAP Ships/buoy_mooring.lua 2021-12-27 00:08:27.037 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/tech/Civilian Assets Pack - Navy v1.0/Database/db_ground_objects.lua 2021-12-27 00:08:27.038 DEBUG Scripting: C:\Users\MIC\Saved Games\DCS.openbeta\Mods/services/DCS-SRS/entry.lua 2021-12-27 00:08:27.038 DEBUG Scripting: ./DemoMods/tech/CombinedArms/entry.lua 2021-12-27 00:08:27.039 DEBUG Scripting: ./DemoMods/tech/WWII Units/entry.lua 2021-12-27 00:08:27.040 DEBUG Scripting: ./DemoMods/aircraft/A-10A/entry.lua 2021-12-27 00:08:27.041 DEBUG Scripting: ./DemoMods/aircraft/A-10C/entry.lua 2021-12-27 00:08:27.041 DEBUG Scripting: ./DemoMods/aircraft/A-10C_2/entry.lua 2021-12-27 00:08:27.042 DEBUG Scripting: ./DemoMods/aircraft/AJS37/entry.lua 2021-12-27 00:08:27.043 DEBUG Scripting: ./DemoMods/aircraft/AV8BNA/entry.lua 2021-12-27 00:08:27.043 DEBUG Scripting: ./DemoMods/aircraft/Bf-109K-4/entry.lua 2021-12-27 00:08:27.044 DEBUG Scripting: ./DemoMods/aircraft/C-101/entry.lua 2021-12-27 00:08:27.045 DEBUG Scripting: ./DemoMods/aircraft/Christen Eagle II/entry.lua 2021-12-27 00:08:27.045 DEBUG Scripting: ./DemoMods/aircraft/F-15C/entry.lua 2021-12-27 00:08:27.046 DEBUG Scripting: ./DemoMods/aircraft/F-16C/entry.lua 2021-12-27 00:08:27.047 DEBUG Scripting: ./DemoMods/aircraft/F-5E/entry.lua 2021-12-27 00:08:27.047 DEBUG Scripting: ./DemoMods/aircraft/F-86/entry.lua 2021-12-27 00:08:27.048 DEBUG Scripting: ./DemoMods/aircraft/F14/entry.lua 2021-12-27 00:08:27.049 DEBUG Scripting: ./DemoMods/aircraft/FA-18C/entry.lua 2021-12-27 00:08:27.050 DEBUG Scripting: ./DemoMods/aircraft/FW-190A8/entry.lua 2021-12-27 00:08:27.050 DEBUG Scripting: ./DemoMods/aircraft/FW-190D9/entry.lua 2021-12-27 00:08:27.051 DEBUG Scripting: ./DemoMods/aircraft/Flaming Cliffs/entry.lua 2021-12-27 00:08:27.052 DEBUG Scripting: ./DemoMods/aircraft/I-16/entry.lua 2021-12-27 00:08:27.052 DEBUG Scripting: ./DemoMods/aircraft/JF-17/entry.lua 2021-12-27 00:08:27.053 DEBUG Scripting: ./DemoMods/aircraft/Ka-50/entry.lua 2021-12-27 00:08:27.054 DEBUG Scripting: ./DemoMods/aircraft/L-39C/entry.lua 2021-12-27 00:08:27.054 DEBUG Scripting: ./DemoMods/aircraft/M-2000C/entry.lua 2021-12-27 00:08:27.055 DEBUG Scripting: ./DemoMods/aircraft/Mi-24P/entry.lua 2021-12-27 00:08:27.056 DEBUG Scripting: ./DemoMods/aircraft/Mi-8MTV2/entry.lua 2021-12-27 00:08:27.056 DEBUG Scripting: ./DemoMods/aircraft/MiG-15bis/entry.lua 2021-12-27 00:08:27.057 DEBUG Scripting: ./DemoMods/aircraft/MiG-19P/entry.lua 2021-12-27 00:08:27.058 DEBUG Scripting: ./DemoMods/aircraft/MiG-21bis/entry.lua 2021-12-27 00:08:27.058 DEBUG Scripting: ./DemoMods/aircraft/MiG-29/entry.lua 2021-12-27 00:08:27.059 DEBUG Scripting: ./DemoMods/aircraft/MosquitoFBMkVI/entry.lua 2021-12-27 00:08:27.060 DEBUG Scripting: ./DemoMods/aircraft/P-47D-30/entry.lua 2021-12-27 00:08:27.060 DEBUG Scripting: ./DemoMods/aircraft/P-51D/entry.lua 2021-12-27 00:08:27.061 DEBUG Scripting: ./DemoMods/aircraft/SA342/entry.lua 2021-12-27 00:08:27.062 DEBUG Scripting: ./DemoMods/aircraft/SpitfireLFMkIX/entry.lua 2021-12-27 00:08:27.062 DEBUG Scripting: ./DemoMods/aircraft/Su-25A/entry.lua 2021-12-27 00:08:27.063 DEBUG Scripting: ./DemoMods/aircraft/Su-27/entry.lua 2021-12-27 00:08:27.064 DEBUG Scripting: ./DemoMods/aircraft/Su-33/entry.lua 2021-12-27 00:08:27.064 DEBUG Scripting: ./DemoMods/aircraft/Uh-1H/entry.lua 2021-12-27 00:08:27.065 DEBUG Scripting: ./DemoMods/aircraft/Yak-52/entry.lua 2021-12-27 00:08:27.066 DEBUG Scripting: ./DemoMods/terrains/Nevada/entry.lua 2021-12-27 00:08:27.066 DEBUG Scripting: ./DemoMods/terrains/Normandy/entry.lua 2021-12-27 00:08:27.067 DEBUG Scripting: ./DemoMods/terrains/PersianGulf/entry.lua 2021-12-27 00:08:27.068 DEBUG Scripting: ./DemoMods/terrains/TheChannel/entry.lua 2021-12-27 00:08:27.068 INFO Scripting: PLUGINS START------------------------------------------------- 2021-12-27 00:08:27.069 DEBUG Scripting: plugin: APPLIED 'World War II AI Units by Eagle Dynamics' 2021-12-27 00:08:27.085 DEBUG Scripting: plugin: APPLIED 'Characters' 2021-12-27 00:08:27.087 DEBUG Scripting: plugin: APPLIED 'Animals' 2021-12-27 00:08:27.091 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-12-27 00:08:27.093 DEBUG Scripting: plugin: APPLIED 'TAVKR 1143 High Detail' 2021-12-27 00:08:27.094 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.095 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:27.095 DEBUG Scripting: plugin: APPLIED 'RailwayObjectsPack' 2021-12-27 00:08:27.099 DEBUG Scripting: plugin: APPLIED 'TechWeaponPack' 2021-12-27 00:08:27.111 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-12-27 00:08:27.112 INFO SOUNDER: Loaded 48 packed sounders. 2021-12-27 00:08:27.165 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.166 WARNING LOG: 7 duplicate message(s) skipped. 2021-12-27 00:08:27.166 DEBUG Scripting: plugin: APPLIED 'USS John C Stennis' 2021-12-27 00:08:27.167 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-12-27 00:08:27.167 INFO SOUNDER: Loaded 1 packed sounders. 2021-12-27 00:08:27.168 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.169 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:27.169 DEBUG Scripting: plugin: APPLIED 'USS_Nimitz' 2021-12-27 00:08:27.170 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-12-27 00:08:27.170 INFO SOUNDER: Loaded 5 packed sounders. 2021-12-27 00:08:27.304 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.305 WARNING LOG: 19 duplicate message(s) skipped. 2021-12-27 00:08:27.305 DEBUG Scripting: plugin: APPLIED 'A-10 Warthog' 2021-12-27 00:08:27.318 DEBUG Scripting: plugin: APPLIED 'AJS37 AI by Heatblur Simulations' 2021-12-27 00:08:27.319 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-12-27 00:08:27.328 DEBUG Scripting: plugin: APPLIED 'AV-8B N/A AI by RAZBAM Sims' 2021-12-27 00:08:27.329 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-12-27 00:08:27.332 INFO SOUNDER: Loaded 1 sounders. 2021-12-27 00:08:27.333 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-12-27 00:08:27.337 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.338 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:27.338 DEBUG Scripting: plugin: APPLIED 'AircraftWeaponPack' 2021-12-27 00:08:27.348 DEBUG Scripting: plugin: APPLIED 'C-101 Aviojet by AvioDev' 2021-12-27 00:08:27.349 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-12-27 00:08:27.360 DEBUG Scripting: plugin: APPLIED 'China Asset Pack by Deka Ironwork Simulations and Eagle Dynamics' 2021-12-27 00:08:27.361 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-12-27 00:08:27.368 INFO SOUNDER: Loaded 12 sounders. 2021-12-27 00:08:27.373 WARNING EDCORE: Source ./CoreMods/aircraft/ChinaAssetPack/Textures/Vehicles/hq7 is already mounted to the same mount /textures/. 2021-12-27 00:08:27.385 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.386 WARNING LOG: 19 duplicate message(s) skipped. 2021-12-27 00:08:27.386 DEBUG Scripting: plugin: APPLIED 'Christen Eagle II AI by Magnitude 3 LLC' 2021-12-27 00:08:27.387 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-12-27 00:08:27.398 DEBUG Scripting: plugin: APPLIED 'F-16C bl.50 AI' 2021-12-27 00:08:27.411 DEBUG Scripting: plugin: APPLIED 'F-5E/E-3 by Belsimtek' 2021-12-27 00:08:27.421 DEBUG Scripting: plugin: APPLIED 'F-86F Sabre AI by Eagle Dynamics' 2021-12-27 00:08:27.424 DEBUG Scripting: plugin: APPLIED 'F-14B AI by Heatblur Simulations' 2021-12-27 00:08:27.425 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-12-27 00:08:27.431 INFO SOUNDER: Loaded 1 sounders. 2021-12-27 00:08:27.448 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.449 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:27.449 DEBUG Scripting: plugin: APPLIED 'F/A-18C AI' 2021-12-27 00:08:27.467 DEBUG Scripting: plugin: APPLIED 'Hawk T.1A AI by VEAO Simulations' 2021-12-27 00:08:27.473 DEBUG Scripting: plugin: APPLIED 'I-16 AI by OctopusG' 2021-12-27 00:08:27.473 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-12-27 00:08:27.480 DEBUG Scripting: plugin: APPLIED 'L-39C/ZA by Eagle Dynamics' 2021-12-27 00:08:27.485 DEBUG Scripting: plugin: APPLIED 'M-2000C AI by RAZBAM Sims' 2021-12-27 00:08:27.486 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-12-27 00:08:27.493 DEBUG Scripting: plugin: APPLIED 'MQ-9 Reaper AI' 2021-12-27 00:08:27.494 DEBUG Scripting: plugin: APPLIED 'Mi-24P AI by Eagle Dynamics' 2021-12-27 00:08:27.496 DEBUG Scripting: plugin: APPLIED 'MiG-15bis AI by Eagle Dynamics' 2021-12-27 00:08:27.499 DEBUG Scripting: plugin: APPLIED 'MiG-19P AI by RAZBAM' 2021-12-27 00:08:27.504 DEBUG Scripting: plugin: APPLIED 'MiG-21Bis AI by Magnitude 3 LLC' 2021-12-27 00:08:27.504 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-12-27 00:08:27.534 DEBUG Scripting: plugin: APPLIED 'SA342 AI by Polychop-Simulations' 2021-12-27 00:08:27.534 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-12-27 00:08:27.544 DEBUG Scripting: plugin: APPLIED 'Su-34 AI' 2021-12-27 00:08:27.546 DEBUG Scripting: plugin: APPLIED 'Yak-52 AI by Eagle Dynamics' 2021-12-27 00:08:27.548 DEBUG Scripting: plugin: APPLIED 'CaptoGloveSupport' 2021-12-27 00:08:27.549 DEBUG Scripting: plugin: APPLIED 'LeapMotionSupport' 2021-12-27 00:08:27.550 DEBUG Scripting: plugin: APPLIED 'SensoryxVRFreeSupport' 2021-12-27 00:08:27.551 DEBUG Scripting: plugin: APPLIED 'VoiceChat' 2021-12-27 00:08:27.552 DEBUG Scripting: plugin: APPLIED 'jsAvionics' 2021-12-27 00:08:27.553 DEBUG Scripting: plugin: APPLIED 'Combined Arms by Eagle Dynamics' 2021-12-27 00:08:27.581 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2021-12-27 00:08:27.583 DEBUG Scripting: plugin: APPLIED 'Supercarrier' 2021-12-27 00:08:27.586 DEBUG Scripting: plugin: APPLIED 'WWII Armour and Technics' 2021-12-27 00:08:27.604 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2021-12-27 00:08:27.605 INFO SOUNDER: Loaded 78 packed sounders. 2021-12-27 00:08:27.649 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:27.653 WARNING LOG: 15 duplicate message(s) skipped. 2021-12-27 00:08:27.653 DEBUG Scripting: plugin: APPLIED 'A-10C Warthog by Eagle Dynamics' 2021-12-27 00:08:27.655 DEBUG Scripting: plugin: APPLIED 'A-10C II Warthog by Eagle Dynamics' 2021-12-27 00:08:27.658 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2021-12-27 00:08:27.659 DEBUG Scripting: plugin: APPLIED 'AJS37 Viggen by Heatblur Simulations' 2021-12-27 00:08:27.662 INFO SOUND: Added sound path: ./Mods/aircraft/AJS37/Sounds 2021-12-27 00:08:27.682 DEBUG Scripting: plugin: APPLIED 'AV-8B N/A by RAZBAM Sims' 2021-12-27 00:08:27.684 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2021-12-27 00:08:27.696 DEBUG Scripting: plugin: APPLIED 'Bf 109 K-4 by Eagle Dynamics' 2021-12-27 00:08:27.717 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2021-12-27 00:08:27.719 DEBUG Scripting: plugin: APPLIED 'F-16C bl.50' 2021-12-27 00:08:27.742 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2021-12-27 00:08:27.744 DEBUG Scripting: plugin: APPLIED 'F-14B by Heatblur Simulations' 2021-12-27 00:08:27.831 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-12-27 00:08:28.566 DEBUG Scripting: plugin: APPLIED 'F/A-18C' 2021-12-27 00:08:28.599 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2021-12-27 00:08:28.602 DEBUG Scripting: plugin: APPLIED 'Ka-50 Black Shark by Eagle Dynamics' 2021-12-27 00:08:28.612 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2021-12-27 00:08:28.614 DEBUG Scripting: plugin: APPLIED 'M-2000C by RAZBAM Sims' 2021-12-27 00:08:28.621 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2021-12-27 00:08:28.644 DEBUG Scripting: plugin: APPLIED 'MiG-21Bis by Magnitude 3 LLC' 2021-12-27 00:08:28.646 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2021-12-27 00:08:28.659 DEBUG Scripting: plugin: APPLIED 'Mi-24P by Eagle Dynamics' 2021-12-27 00:08:28.769 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-24P/Sounds 2021-12-27 00:08:28.772 DEBUG Scripting: plugin: APPLIED 'Mi-8MTV2 Hip by Belsimtek' 2021-12-27 00:08:28.845 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2021-12-27 00:08:28.848 DEBUG Scripting: plugin: APPLIED 'NS430' 2021-12-27 00:08:28.852 INFO SOUND: Added sound path: ./Mods/aircraft/NS430/Sounds 2021-12-27 00:08:28.853 DEBUG Scripting: plugin: APPLIED 'NS430_Mi-8MT' 2021-12-27 00:08:28.854 DEBUG Scripting: plugin: APPLIED 'P-51D Mustang by Eagle Dynamics' 2021-12-27 00:08:28.855 DEBUG Scripting: plugin: APPLIED 'Spitfire LF Mk. IX by Eagle Dynamics' 2021-12-27 00:08:28.883 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2021-12-27 00:08:28.886 DEBUG Scripting: plugin: APPLIED 'Flaming Cliffs by Eagle Dynamics' 2021-12-27 00:08:28.886 DEBUG Scripting: plugin: APPLIED 'Su-25A by Eagle Dynamics' 2021-12-27 00:08:28.887 DEBUG Scripting: plugin: APPLIED 'Su-25T by Eagle Dynamics' 2021-12-27 00:08:28.889 DEBUG Scripting: plugin: APPLIED 'Su-33 Flanker by Eagle Dynamics' 2021-12-27 00:08:28.890 DEBUG Scripting: plugin: APPLIED 'TF-51D Mustang by Eagle Dynamics' 2021-12-27 00:08:28.892 DEBUG Scripting: plugin: APPLIED 'UH-1H Huey by Belsimtek' 2021-12-27 00:08:28.898 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-12-27 00:08:28.900 DEBUG Scripting: plugin: APPLIED 'Caucasus' 2021-12-27 00:08:28.901 DEBUG Scripting: plugin: APPLIED 'MarianaIslands' 2021-12-27 00:08:28.902 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2021-12-27 00:08:28.903 DEBUG Scripting: plugin: APPLIED 'Nevada' 2021-12-27 00:08:28.909 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2021-12-27 00:08:28.910 DEBUG Scripting: plugin: APPLIED 'Normandy' 2021-12-27 00:08:28.912 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2021-12-27 00:08:28.913 DEBUG Scripting: plugin: APPLIED 'PersianGulf' 2021-12-27 00:08:28.916 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-12-27 00:08:28.917 DEBUG Scripting: plugin: APPLIED 'Syria' 2021-12-27 00:08:28.918 DEBUG Scripting: plugin: APPLIED 'TheChannel' 2021-12-27 00:08:28.920 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2021-12-27 00:08:28.921 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/A-10C - Basic Flight Training Qualification' 2021-12-27 00:08:28.922 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/A-10C AAT' 2021-12-27 00:08:28.922 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/A-10C Piercing Fury' 2021-12-27 00:08:28.923 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/A-10C Stone Shield' 2021-12-27 00:08:28.924 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/A-10C TTQ' 2021-12-27 00:08:28.925 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/A-10C The Enemy Within 3' 2021-12-27 00:08:28.926 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/FA-18C Raven One' 2021-12-27 00:08:28.931 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/Memory of the Hero Campaign' 2021-12-27 00:08:28.932 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/Mi-8MTV2 Crew Part 1' 2021-12-27 00:08:28.933 DEBUG Scripting: plugin: APPLIED './Mods/campaigns/Mi-8MTV2 Oilfield' 2021-12-27 00:08:28.933 DEBUG Scripting: plugin: APPLIED 'Civilian Assets Pack - Navy' 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace ievoli_ivory not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace container_ship not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace yacht_ship not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace yacht_helipad not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace life_raft_yellow not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace sinking_tanker_1 not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.938 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.938 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace sinking_tanker_2 not allowed 2021-12-27 00:08:28.938 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace sinking_tanker_3 not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace fishing_vessel not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace fishing_vessel_sinking not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace old_vessel not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace old_vessel_sinking not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace trawler_ship not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace trawler_sinking not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: generated "lng_tanker" = 321 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 5 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace buoy_weather_data not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace buoy_navigation not allowed 2021-12-27 00:08:28.939 DEBUG Scripting: type ~= table Naval nil nil Naval 2021-12-27 00:08:28.939 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:28.939 ERROR Scripting: plugin: Civilian Assets Pack - Navy unit replace buoy_mooring not allowed 2021-12-27 00:08:28.940 DEBUG Scripting: plugin: APPLIED 'DCS-SRS' 2021-12-27 00:08:28.941 DEBUG Scripting: plugin: APPLIED 'A-10A by Eagle Dynamics' 2021-12-27 00:08:28.942 DEBUG Scripting: plugin: APPLIED 'C-101 Aviojet' 2021-12-27 00:08:28.942 DEBUG Scripting: plugin: APPLIED 'Christen Eagle II by Magnitude 3 LLC' 2021-12-27 00:08:28.943 DEBUG Scripting: plugin: APPLIED 'F-15C' 2021-12-27 00:08:28.944 DEBUG Scripting: plugin: APPLIED 'F-5E by Belsimtek' 2021-12-27 00:08:28.945 DEBUG Scripting: plugin: APPLIED 'F-86F Sabre by Belsimtek' 2021-12-27 00:08:28.946 DEBUG Scripting: plugin: APPLIED 'Fw 190 A-8 by Eagle Dynamics' 2021-12-27 00:08:28.947 DEBUG Scripting: plugin: APPLIED 'FW-190D9 Dora by Eagle Dynamics' 2021-12-27 00:08:28.948 DEBUG Scripting: plugin: APPLIED 'I-16 by OctopusG' 2021-12-27 00:08:28.949 DEBUG Scripting: plugin: APPLIED 'JF-17 by Deka Ironwork Simulations' 2021-12-27 00:08:28.950 DEBUG Scripting: plugin: APPLIED 'L-39C' 2021-12-27 00:08:28.951 DEBUG Scripting: plugin: APPLIED 'MiG-15bis by Belsimtek' 2021-12-27 00:08:28.952 DEBUG Scripting: plugin: APPLIED 'MiG-19P by RAZBAM' 2021-12-27 00:08:28.953 DEBUG Scripting: plugin: APPLIED 'MiG-29 Fulcrum by Eagle Dynamics' 2021-12-27 00:08:28.954 DEBUG Scripting: plugin: APPLIED 'DH.98 Mosquito FB Mk. VI by Eagle Dynamics' 2021-12-27 00:08:28.955 DEBUG Scripting: plugin: APPLIED 'P-47D-30 by Eagle Dynamics' 2021-12-27 00:08:28.956 DEBUG Scripting: plugin: APPLIED 'SA342 Gazelle by Polychop-Simulations' 2021-12-27 00:08:28.957 DEBUG Scripting: plugin: APPLIED 'Su-27 Flanker by Eagle Dynamics' 2021-12-27 00:08:28.957 DEBUG Scripting: plugin: APPLIED 'Yak-52 by Eagle Dynamics' 2021-12-27 00:08:28.967 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-12-27 00:08:28.967 DEBUG Scripting: Duplicate launcher: FAB_50./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-12-27 00:08:28.967 DEBUG Scripting: Duplicate launcher: FAB_100M./CoreMods/aircraft/MiG-19P/WEAPONS/MiG-19P_Weapons.lua 2021-12-27 00:08:30.201 DEBUG Database: WARNING: task 36 is missing 2021-12-27 00:08:31.271 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:31.271 DEBUG Database: type ~= table Naval nil nil Naval 2021-12-27 00:08:31.391 WARNING LOG: 62 duplicate message(s) skipped. 2021-12-27 00:08:31.391 DEBUG Database: ---db_years.lua loaded!!--- 2021-12-27 00:08:31.872 DEBUG Database: WARNING: task 36 is missing 2021-12-27 00:08:31.970 DEBUG Database: type ~= table Naval nil nil Naval 2021-12-27 00:08:32.008 WARNING LOG: 135 duplicate message(s) skipped. 2021-12-27 00:08:32.008 DEBUG Database: generated "lng_tanker" = 321 2021-12-27 00:08:32.008 DEBUG Database: type ~= table Naval nil nil Naval 2021-12-27 00:08:32.049 WARNING LOG: 13 duplicate message(s) skipped. 2021-12-27 00:08:32.049 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-12-27 00:08:32.052 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-12-27 00:08:32.055 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-12-27 00:08:32.058 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-12-27 00:08:32.061 INFO CE2_AI: Loading CE AI 2021-12-27 00:08:32.061 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-12-27 00:08:32.064 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-12-27 00:08:32.068 INFO MiG21_AI: Loading Mig21 AI 2021-12-27 00:08:32.068 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-12-27 00:08:32.074 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-12-27 00:08:32.078 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2021-12-27 00:08:32.087 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-12-27 00:08:32.092 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-12-27 00:08:32.118 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-12-27 00:08:32.376 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2021-12-27 00:08:32.795 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2021-12-27 00:08:33.166 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2021-12-27 00:08:33.558 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/Mods/aircraft/NS430/bin/NS430.dll 2021-12-27 00:08:33.564 INFO EDCORE: Loaded C:/Users/MIC/Saved Games/DCS.openbeta/Mods/services/DCS-SRS/bin/srs.dll 2021-12-27 00:08:33.670 INFO APP: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = false; ['LensEffects'] = 0; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 1.9; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 1; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 1000; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 1; ['fullScreen'] = true; ['forestDistanceFactor'] = 0.85; ['DOF'] = 0; ['clouds'] = 2; ['sceneryDetailsFactor'] = 1; ['visibRange'] = 'Ultra'; ['flatTerrainShadows'] = 0; ['width'] = 1920; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 2; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 60000; ['height'] = 1080; ['heatBlr'] = 1; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-12-27 00:08:33.671 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-12-27 00:08:33.715 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-12-27 00:08:33.779 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-12-27 00:08:33.779 INFO DX11BACKEND: Driver Command Lists - 1 2021-12-27 00:08:34.093 INFO DX11BACKEND: NVIDIA API init OK 2021-12-27 00:08:34.093 INFO DX11BACKEND: NVIDIA Display Driver Version 49729.r497_25 2021-12-27 00:08:34.093 INFO DX11BACKEND: GPU count:1 2021-12-27 00:08:34.250 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-12-27 00:08:34.250 INFO DX11BACKEND: samplerPool: 5-16 2021-12-27 00:08:34.255 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-12-27 00:08:36.540 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1761/1761. 2021-12-27 00:08:36.550 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\MIC\Saved Games\DCS.openbeta\fxo 2021-12-27 00:08:36.552 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-12-27 00:08:36.562 INFO VISUALIZER: SceneManager initialization 2021-12-27 00:08:36.577 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.577 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-12-27 00:08:36.671 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.671 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-12-27 00:08:36.746 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.746 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-12-27 00:08:36.819 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.819 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2021-12-27 00:08:36.892 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.892 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-12-27 00:08:36.929 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.929 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-12-27 00:08:36.968 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:36.968 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.009 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.009 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.051 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.051 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.075 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.075 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.099 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.099 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.125 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.125 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.152 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.152 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.169 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.169 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.187 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.187 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.205 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.205 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.225 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.225 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.239 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.239 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.253 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.253 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.268 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.268 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.284 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.284 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.296 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.296 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.309 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.309 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.322 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1;. 2021-12-27 00:08:37.322 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2021-12-27 00:08:37.601 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:08:37.602 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:08:37.701 INFO INPUT: Device [Keyboard] created. 2021-12-27 00:08:37.726 INFO INPUT: Device [Mouse] created. 2021-12-27 00:08:37.731 INFO SOUND: Opening default audio device. 2021-12-27 00:08:37.732 INFO SOUND: Speaker layout: auto 2021-12-27 00:08:37.733 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-12-27 00:08:37.733 INFO SOUND: Using 2 channels at 48000 Hz 2021-12-27 00:08:37.733 INFO SOUND: Channel layout: Headphones/Stereo 2021-12-27 00:08:37.748 INFO SOUND: Opening default audio device. 2021-12-27 00:08:37.748 INFO SOUND: Speaker layout: forced_stereo 2021-12-27 00:08:37.749 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-12-27 00:08:37.749 INFO SOUND: Using 2 channels at 48000 Hz 2021-12-27 00:08:37.749 INFO SOUND: Channel layout: Headphones/Stereo 2021-12-27 00:08:37.762 INFO APP: gDescription: "NVIDIA GeForce RTX 3080" gVendorId: 4318 gDeviceId: 8710 gMemory: 10078 MB 2021-12-27 00:08:37.771 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-12-27 00:08:37.771 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-12-27 00:08:37.771 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-12-27 00:08:37.774 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-12-27 00:08:37.774 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-12-27 00:08:37.774 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-12-27 00:08:37.774 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-12-27 00:08:37.774 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-12-27 00:08:37.774 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2021-12-27 00:08:37.894 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-12-27 00:08:39.393 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:08:39.393 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-12-27 00:08:39.395 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-12-27 00:08:39.422 INFO EDCORE: (dDispatcher)enterToState_:1 2021-12-27 00:08:39.427 DEBUG Scripting: DCS started 2021-12-27 00:08:39.484 DEBUG Scripting: Speech.phrase module loaded 2021-12-27 00:08:39.498 DEBUG Scripting: Speech.NATO module loaded 2021-12-27 00:08:39.499 DEBUG Scripting: Speech.USSR module loaded 2021-12-27 00:08:39.499 DEBUG Scripting: Speech module loaded 2021-12-27 00:08:39.562 DEBUG LuaGUI: locale: en EN 2021-12-27 00:08:39.633 DEBUG LuaGUI: me_db_api creation started 2021-12-27 00:08:40.861 DEBUG LuaGUI: WARNING: task 36 is missing 2021-12-27 00:08:41.961 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-27 00:08:41.961 DEBUG LuaGUI: type ~= table Naval nil nil Naval 2021-12-27 00:08:42.082 WARNING LOG: 62 duplicate message(s) skipped. 2021-12-27 00:08:42.082 DEBUG LuaGUI: ---db_years.lua loaded!!--- 2021-12-27 00:08:42.682 DEBUG LuaGUI: WARNING: task 36 is missing 2021-12-27 00:08:42.856 DEBUG LuaGUI: type ~= table Naval nil nil Naval 2021-12-27 00:08:42.896 WARNING LOG: 135 duplicate message(s) skipped. 2021-12-27 00:08:42.896 DEBUG LuaGUI: generated "lng_tanker" = 321 2021-12-27 00:08:42.896 DEBUG LuaGUI: type ~= table Naval nil nil Naval 2021-12-27 00:08:42.942 WARNING LOG: 13 duplicate message(s) skipped. 2021-12-27 00:08:42.942 DEBUG LuaGUI: me_db_api creation complete 2021-12-27 00:08:43.861 DEBUG LuaGUI: Select TheatreOfWar: MarianaIslands 2021-12-27 00:08:43.862 DEBUG LuaGUI: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\MissionEditor/default_coalitions.lua' 2021-12-27 00:08:44.073 INFO UIBASERENDERER: Cannot load font [E:\DCS\DCS World OpenBeta\dxgui\skins\fonts\]! 2021-12-27 00:08:44.073 INFO UIBASERENDERER: Cannot create font [E:\DCS\DCS World OpenBeta\dxgui\skins\fonts\] size 0! 2021-12-27 00:08:45.072 DEBUG LuaGUI: Cannot load skin[scrollPaneSkinDefault2021] from file [nil] 2021-12-27 00:08:45.190 DEBUG LuaGUI: removing C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:08:45.213 DEBUG LuaGUI: Input: can't open './Config/Input/UiLayer/keyboard/Keyboard.lua' 2021-12-27 00:08:45.214 DEBUG LuaGUI: Input: File[./Config/Input/UiLayer/keyboard/default.lua] opened successfully! 2021-12-27 00:08:45.216 DEBUG LuaGUI: Input: File[C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/UiLayer/keyboard/Keyboard.diff.lua] opened successfully! 2021-12-27 00:08:45.217 DEBUG LuaGUI: Input: can't open './Config/Input/UiLayer/keyboard/Keyboard.diff.lua' 2021-12-27 00:08:45.219 DEBUG LuaGUI: Input: can't open './Config/Input/UiLayer/mouse/Mouse.lua' 2021-12-27 00:08:45.220 DEBUG LuaGUI: Input: File[./Config/Input/UiLayer/mouse/default.lua] opened successfully! 2021-12-27 00:08:45.221 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/UiLayer/mouse/Mouse.diff.lua' 2021-12-27 00:08:45.222 DEBUG LuaGUI: Input: can't open './Config/Input/UiLayer/mouse/Mouse.diff.lua' 2021-12-27 00:08:45.224 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/UiLayer//modifiers.lua' 2021-12-27 00:08:45.225 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:08:45.226 DEBUG LuaGUI: Input: File[./Config/Input/UiLayer/modifiers.lua] opened successfully! 2021-12-27 00:08:45.227 DEBUG LuaGUI: Input: can't open './Config/Input/UiLayer/keyboard/Keyboard.lua' 2021-12-27 00:08:45.228 DEBUG LuaGUI: Input: File[./Config/Input/UiLayer/keyboard/default.lua] opened successfully! 2021-12-27 00:08:45.229 DEBUG LuaGUI: Input: can't open './Config/Input/UiLayer/mouse/Mouse.lua' 2021-12-27 00:08:45.231 DEBUG LuaGUI: Input: File[./Config/Input/UiLayer/mouse/default.lua] opened successfully! 2021-12-27 00:08:45.246 DEBUG LuaGUI: Loading system hook scripts... 2021-12-27 00:08:45.247 DEBUG LuaGUI: Hooked onNetMissionEnd 2021-12-27 00:08:45.247 DEBUG LuaGUI: Loaded system script common.lua 2021-12-27 00:08:45.248 DEBUG LuaGUI: Hooked onSimulationStart 2021-12-27 00:08:45.248 DEBUG LuaGUI: Hooked onPlayerTryChangeSlot 2021-12-27 00:08:45.248 DEBUG LuaGUI: Loaded system script multislot.lua 2021-12-27 00:08:45.250 DEBUG LuaGUI: Hooked onPlayerChangeSlot 2021-12-27 00:08:45.250 DEBUG LuaGUI: Loaded system script voicechat.lua 2021-12-27 00:08:45.251 DEBUG LuaGUI: Hooked onWebServerRequest 2021-12-27 00:08:45.251 DEBUG LuaGUI: Loaded system script webGUI.lua 2021-12-27 00:08:45.251 DEBUG LuaGUI: Loading user hook scripts... 2021-12-27 00:08:45.254 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.9.0 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected logFile 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected sendCommand 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected CLIENT_ACCEPT_AUTO_CONNECT 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected UDPSendSocket 2021-12-27 00:08:45.259 DEBUG LuaGUI: Hooked onPlayerChangeSlot 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected sendUpdate 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected handleRadio 2021-12-27 00:08:45.259 DEBUG LuaGUI: Hooked onChatMessage 2021-12-27 00:08:45.259 DEBUG LuaGUI: Hooked onSimulationFrame 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected findCommandValue 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected JSON 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected MESSAGE_PREFIX_OLD 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected log 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected dbg 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected sendConnect 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected MESSAGE_PREFIX 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected isAutoConnectMessage 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected handleTransponder 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected unicast 2021-12-27 00:08:45.259 DEBUG LuaGUI: Rejected getHostFromMessage 2021-12-27 00:08:45.259 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.9.0 2021-12-27 00:08:45.261 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.9.0 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected setMode 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected logFile 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected module_specific 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected createWindow 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected isReceiving 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected saveConfiguration 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected resize 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected loadConfiguration 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected positionCallback 2021-12-27 00:08:45.262 DEBUG LuaGUI: Hooked onSimulationFrame 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected initListener 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected paintRadio 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected log 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected getMode 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected listen 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected onHotkey 2021-12-27 00:08:45.262 DEBUG LuaGUI: Rejected updateRadio 2021-12-27 00:08:45.262 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.9.0 2021-12-27 00:08:45.262 DEBUG LuaGUI: Loaded user script DCS-SRS-hook.lua 2021-12-27 00:08:45.333 INFO Dispatcher: //=== END OF INIT ======================================// 2021-12-27 00:08:45.334 INFO EDCORE: (dDispatcher)enterToState_:2 2021-12-27 00:08:45.341 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:08:45.341 INFO LUA: Lua CPU usage: metric: average game loading: 58.3079 % 2021-12-27 00:08:45.341 DEBUG LuaGUI: removing C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:08:45.348 DEBUG LuaGUI: ---- openReturnScreen= 2021-12-27 00:08:45.348 INFO APP: Screen: MainMenu 2021-12-27 00:08:47.721 INFO SOUND: Using SSSE3 for peak calc. 2021-12-27 00:08:47.874 INFO APP: Screen: Mission 2021-12-27 00:08:53.718 DEBUG LuaGUI: Loading mission C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:08:53.720 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:08:53.722 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:08:53.723 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:08:53.730 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:08:53.730 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:08:53.730 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:08:53.730 INFO TERRAIN: lSystem::exit() 2021-12-27 00:08:53.730 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:08:53.730 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:08:53.730 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-12-27 00:08:54.035 INFO EDTERRAIN4: TERRAIN_REVISION = 5052 2021-12-27 00:08:54.062 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/MarianaIslands\terrain.cfg.lua" 2021-12-27 00:08:54.062 INFO EDTERRAIN4: Build date: 2021-12-27 00:08:54.062 INFO EDTERRAIN4: Texture quality: "max" 2021-12-27 00:08:54.062 INFO EDTERRAIN4: Language: "en" 2021-12-27 00:08:54.089 INFO EDCORE: 0.026 s terrain references 2021-12-27 00:08:54.090 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:08:54.090 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:08:54.188 INFO EDCORE: 0.097 s terrain assets2 2021-12-27 00:08:54.265 INFO EDCORE: 0.077 s terrain landfile 2021-12-27 00:08:54.270 INFO EDCORE: 0.004 s terrain surfaceTile 2021-12-27 00:08:54.270 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2021-12-27 00:08:54.276 ERROR EDCORE: No suitable driver found to mount mods/terrains/marianaislands/assets/assetstextures.zip 2021-12-27 00:08:54.289 INFO EDCORE: 0.019 s terrain vfstextures 2021-12-27 00:08:54.297 INFO EDCORE: 0.007 s terrain scene 2021-12-27 00:08:54.297 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:08:54.297 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:08:54.382 INFO EDCORE: 0.084 s terrain routes 2021-12-27 00:08:54.382 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:08:54.382 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:08:54.386 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:08:54.933 INFO EDCORE: 0.550 s terrain superficials 2021-12-27 00:08:54.936 INFO EDCORE: 0.003 s terrain lma 2021-12-27 00:08:54.937 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:08:55.742 INFO EDCORE: 0.805 s terrain navgraph 2021-12-27 00:08:55.743 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:08:55.898 INFO EDTERRAIN4: terrain time: 1.835425 s 2021-12-27 00:08:55.901 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:08:55.901 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:08:55.901 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:08:55.901 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:08:55.901 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=6) 2021-12-27 00:08:55.901 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:08:55.902 INFO Dispatcher: load terrain done 2021-12-27 00:08:55.902 INFO LUA-TERRAIN: Init done 2021-12-27 00:08:55.903 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-12-27 00:08:55.903 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-12-27 00:08:55.903 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/MarianaIslands/shadingOptions.lua 2021-12-27 00:08:55.904 INFO METASHADER: MetaShaderCache2: [87] from ./Mods/terrains/MarianaIslands/misc/metacache/base.lua 2021-12-27 00:08:55.944 INFO METASHADER: loaded [87/87] 2021-12-27 00:08:55.955 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2021-12-27 00:08:55.957 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2021-12-27 00:08:55.961 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2021-12-27 00:08:56.019 INFO EDTERRAINGRAPHICS41: 0.061672s Loaded reference file "airfieldslights" buffers: 6 2021-12-27 00:08:56.019 INFO EDCORE: 0.062 s landscape4::lReferenceFile 2021-12-27 00:08:56.034 INFO EDTERRAINGRAPHICS41: 0.014785s Loaded reference file "airfieldslightseffects" buffers: 0 2021-12-27 00:08:56.034 INFO EDCORE: 0.015 s landscape4::lReferenceFile 2021-12-27 00:08:56.035 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-27 00:08:56.035 INFO EDTERRAINGRAPHICS41: 0.000505s Loaded reference file "airfieldstabs" buffers: 1 2021-12-27 00:08:56.035 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-12-27 00:08:56.037 INFO EDTERRAINGRAPHICS41: materialParams[182]*1536 2021-12-27 00:08:56.066 INFO EDTERRAINGRAPHICS41: 0.030057s Loaded reference file "blockobjects" buffers: 11 2021-12-27 00:08:56.066 INFO EDCORE: 0.030 s landscape4::lReferenceFile 2021-12-27 00:08:56.068 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-12-27 00:08:56.070 INFO EDTERRAINGRAPHICS41: 0.003366s Loaded reference file "bridges" buffers: 3 2021-12-27 00:08:56.070 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2021-12-27 00:08:56.072 INFO EDTERRAINGRAPHICS41: materialParams[30]*1536 2021-12-27 00:08:56.075 INFO EDTERRAINGRAPHICS41: 0.005135s Loaded reference file "communication" buffers: 6 2021-12-27 00:08:56.075 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-27 00:08:56.077 INFO EDTERRAINGRAPHICS41: materialParams[40]*1536 2021-12-27 00:08:56.081 INFO EDTERRAINGRAPHICS41: 0.005624s Loaded reference file "destructiondetails" buffers: 5 2021-12-27 00:08:56.081 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-12-27 00:08:56.083 INFO EDTERRAINGRAPHICS41: materialParams[152]*1536 2021-12-27 00:08:56.095 INFO EDTERRAINGRAPHICS41: 0.012968s Loaded reference file "destructionmodels" buffers: 13 2021-12-27 00:08:56.095 INFO EDCORE: 0.013 s landscape4::lReferenceFile 2021-12-27 00:08:56.097 INFO EDTERRAINGRAPHICS41: materialParams[85]*1536 2021-12-27 00:08:56.111 INFO EDTERRAINGRAPHICS41: 0.015549s Loaded reference file "environment" buffers: 11 2021-12-27 00:08:56.111 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2021-12-27 00:08:56.113 INFO EDTERRAINGRAPHICS41: materialParams[38]*1536 2021-12-27 00:08:56.113 ERROR_ONCE DX11BACKEND: texture 'terrainPalette.tif' not found. Asked from '' 2021-12-27 00:08:56.127 INFO EDTERRAINGRAPHICS41: 0.015457s Loaded reference file "housedetails" buffers: 14 2021-12-27 00:08:56.127 INFO EDCORE: 0.015 s landscape4::lReferenceFile 2021-12-27 00:08:56.129 INFO EDTERRAINGRAPHICS41: materialParams[22]*1536 2021-12-27 00:08:56.140 INFO EDTERRAINGRAPHICS41: 0.011948s Loaded reference file "illumination" buffers: 9 2021-12-27 00:08:56.140 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2021-12-27 00:08:56.141 INFO EDTERRAINGRAPHICS41: materialParams[157]*1536 2021-12-27 00:08:56.146 INFO EDTERRAINGRAPHICS41: 0.005540s Loaded reference file "industrial" buffers: 8 2021-12-27 00:08:56.146 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-12-27 00:08:56.153 INFO EDTERRAINGRAPHICS41: 0.006540s Loaded reference file "misc" buffers: 0 2021-12-27 00:08:56.153 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-12-27 00:08:56.154 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2021-12-27 00:08:56.156 INFO EDTERRAINGRAPHICS41: 0.002402s Loaded reference file "roadsideobjects" buffers: 2 2021-12-27 00:08:56.156 INFO EDCORE: 0.002 s landscape4::lReferenceFile 2021-12-27 00:08:56.157 INFO EDTERRAINGRAPHICS41: materialParams[13]*1536 2021-12-27 00:08:56.160 INFO EDTERRAINGRAPHICS41: 0.003936s Loaded reference file "stones" buffers: 7 2021-12-27 00:08:56.160 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-12-27 00:08:56.162 INFO EDTERRAINGRAPHICS41: materialParams[179]*1536 2021-12-27 00:08:56.170 INFO EDTERRAINGRAPHICS41: 0.009100s Loaded reference file "unique_guam" buffers: 14 2021-12-27 00:08:56.170 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-12-27 00:08:56.172 INFO EDTERRAINGRAPHICS41: materialParams[33]*1536 2021-12-27 00:08:56.174 INFO EDTERRAINGRAPHICS41: 0.003699s Loaded reference file "unique_rota" buffers: 7 2021-12-27 00:08:56.174 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-12-27 00:08:56.176 INFO EDTERRAINGRAPHICS41: materialParams[52]*1536 2021-12-27 00:08:56.182 INFO EDTERRAINGRAPHICS41: 0.007806s Loaded reference file "unique_saipan" buffers: 10 2021-12-27 00:08:56.182 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-12-27 00:08:56.184 INFO EDTERRAINGRAPHICS41: materialParams[13]*1536 2021-12-27 00:08:56.188 INFO EDTERRAINGRAPHICS41: 0.005282s Loaded reference file "unique_tinian" buffers: 7 2021-12-27 00:08:56.188 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-27 00:08:56.190 INFO EDTERRAINGRAPHICS41: materialParams[25]*1536 2021-12-27 00:08:56.195 INFO EDTERRAINGRAPHICS41: 0.006025s Loaded reference file "vehicles" buffers: 10 2021-12-27 00:08:56.195 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-12-27 00:08:56.197 INFO EDTERRAINGRAPHICS41: materialParams[40]*1536 2021-12-27 00:08:56.203 INFO EDTERRAINGRAPHICS41: 0.007576s Loaded reference file "vessels" buffers: 9 2021-12-27 00:08:56.203 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-12-27 00:08:56.204 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2021-12-27 00:08:56.211 INFO EDTERRAINGRAPHICS41: 0.006358s Loaded reference file "banyan" buffers: 0 2021-12-27 00:08:56.211 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-12-27 00:08:56.211 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-12-27 00:08:56.212 INFO EDTERRAINGRAPHICS41: 0.000391s Loaded reference file "burfordholly_shrubsingle" buffers: 0 2021-12-27 00:08:56.212 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.212 INFO EDTERRAINGRAPHICS41: materialParams[12]*1536 2021-12-27 00:08:56.212 INFO EDTERRAINGRAPHICS41: 0.000314s Loaded reference file "coconutpalm" buffers: 0 2021-12-27 00:08:56.212 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.213 INFO EDTERRAINGRAPHICS41: materialParams[12]*1536 2021-12-27 00:08:56.213 INFO EDTERRAINGRAPHICS41: 0.000429s Loaded reference file "cynometra" buffers: 0 2021-12-27 00:08:56.213 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.214 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-12-27 00:08:56.214 INFO EDTERRAINGRAPHICS41: 0.000389s Loaded reference file "datepalm" buffers: 0 2021-12-27 00:08:56.214 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.215 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2021-12-27 00:08:56.215 INFO EDTERRAINGRAPHICS41: 0.000326s Loaded reference file "guaiacum" buffers: 0 2021-12-27 00:08:56.215 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.215 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2021-12-27 00:08:56.216 INFO EDTERRAINGRAPHICS41: 0.000653s Loaded reference file "hibiscus" buffers: 0 2021-12-27 00:08:56.216 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-12-27 00:08:56.216 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2021-12-27 00:08:56.217 INFO EDTERRAINGRAPHICS41: 0.000285s Loaded reference file "leucaena" buffers: 0 2021-12-27 00:08:56.217 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.218 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-12-27 00:08:56.218 INFO EDTERRAINGRAPHICS41: 0.000235s Loaded reference file "pisonia" buffers: 0 2021-12-27 00:08:56.218 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.218 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-12-27 00:08:56.219 INFO EDTERRAINGRAPHICS41: 0.000566s Loaded reference file "plumeria" buffers: 0 2021-12-27 00:08:56.219 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-12-27 00:08:56.219 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-27 00:08:56.219 INFO EDTERRAINGRAPHICS41: 0.000073s Loaded reference file "shrubs" buffers: 0 2021-12-27 00:08:56.219 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.220 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2021-12-27 00:08:56.220 INFO EDTERRAINGRAPHICS41: 0.000189s Loaded reference file "tallgrass" buffers: 0 2021-12-27 00:08:56.220 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-27 00:08:56.220 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2021-12-27 00:08:56.225 INFO EDTERRAINGRAPHICS41: 0.004272s Loaded reference file "tallgrasslod" buffers: 0 2021-12-27 00:08:56.225 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-12-27 00:08:56.225 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: objects: 430 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: subObjects: 5472 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: objectLods: 1539 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 235 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 942 2021-12-27 00:08:56.231 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 153 2021-12-27 00:08:56.235 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-12-27 00:08:56.277 INFO EDCORE: 0.041 s landscape5::GrassFile 2021-12-27 00:08:56.277 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-12-27 00:08:56.326 INFO EDTERRAINGRAPHICS41: materialParams[31184]*1536 2021-12-27 00:08:56.331 INFO EDCORE: 0.054 s landscape5::Surface5File 2021-12-27 00:08:56.332 ERROR EDTERRAINGRAPHICS41: cant init lDataFileGraphics for type of file = landscape5::SurfaceTile 2021-12-27 00:08:56.332 INFO EDCORE: 0.000 s landscape5::SurfaceTile 2021-12-27 00:08:56.334 INFO EDCORE: 0.001 s landscape5::Scene5File 2021-12-27 00:08:56.341 INFO EDCORE: 0.006 s landscape4::lRoutesFile 2021-12-27 00:08:56.342 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-27 00:08:56.342 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-12-27 00:08:56.343 INFO EDCORE: Loaded E:/DCS/DCS World OpenBeta/bin/dxgui_edge_render.dll 2021-12-27 00:08:56.343 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-12-27 00:08:56.345 INFO EDCORE: 0.002 s landscape5::sup5File 2021-12-27 00:08:56.346 INFO EDCORE: 0.000 s landscape5::sup5File 2021-12-27 00:08:56.346 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-12-27 00:08:56.346 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 0.443110 s 2021-12-27 00:08:56.346 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-27 00:08:56.346 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-27 00:08:56.346 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-27 00:08:56.348 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:08:56.348 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:08:56.348 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:08:56.348 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:08:56.349 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:08:56.349 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:08:56.360 DEBUG LuaGUI: Mission C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz loaded 2021-12-27 00:09:08.953 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:09:08.953 DEBUG LuaGUI: checking introduction C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:09:08.954 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:09:09.018 DEBUG LuaGUI: save_mission 2021-12-27 00:09:09.047 DEBUG LuaGUI: C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz saved 2021-12-27 00:09:09.062 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:09:09.062 DEBUG LuaGUI: ---base.START_PARAMS.DCM -- false 2021-12-27 00:09:09.062 DEBUG LuaGUI: ---command= --mission 2021-12-27 00:09:09.062 DEBUG LuaGUI: ---missionPath= "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:09:09.062 DEBUG LuaGUI: ---returnScreen= openmission 2021-12-27 00:09:09.062 DEBUG LuaGUI: ---realMissionPath= C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:09:09.062 DEBUG LuaGUI: ---trackPath= C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:09:09.063 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:09:09.063 INFO Dispatcher: loadMission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:09:09.065 INFO WORLDGENERAL: loading mission from: "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:09:09.070 INFO APP: use_xRay: yes 2021-12-27 00:09:09.070 INFO APP: netfm_enable_coeff_switching: yes 2021-12-27 00:09:09.098 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-27 00:09:09.098 INFO Dispatcher: Start 2021-12-27 00:09:09.104 INFO Dispatcher: Terrain theatre MarianaIslands 2021-12-27 00:09:09.104 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:09:09.111 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:09:09.112 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:09:09.112 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:09:09.112 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:09:09.113 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:09:09.113 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:09:09.113 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:09:09.113 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:09:09.114 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:09:09.114 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:09:09.114 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:09:09.115 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:09:09.115 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:09:09.115 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:09:09.116 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:09:09.116 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:09:09.116 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:09:09.116 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:09:09.117 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:09:09.117 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:09:09.117 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:09:09.117 INFO EDTERRAIN4: terrain time: 0.005560 s 2021-12-27 00:09:09.120 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:09:09.120 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:09:09.120 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:09:09.120 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:09:09.120 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:09:09.121 INFO Dispatcher: load terrain done 2021-12-27 00:09:09.123 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-27 00:09:09.127 INFO VISUALIZER: StartSimulation 2021-12-27 00:09:09.673 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-27 00:09:09.688 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:09.688 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-12-27 00:09:09.771 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:09.771 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-12-27 00:09:10.708 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:10.708 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-27 00:09:11.451 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:11.451 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-27 00:09:12.141 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:12.141 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-27 00:09:12.744 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:12.744 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-12-27 00:09:12.802 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:12.802 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-12-27 00:09:13.672 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:13.672 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-12-27 00:09:14.390 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:14.390 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-12-27 00:09:14.467 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:14.467 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-12-27 00:09:14.960 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:14.960 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-12-27 00:09:15.323 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:15.323 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-27 00:09:15.378 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:15.378 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-12-27 00:09:15.585 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:15.585 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-12-27 00:09:15.759 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:15.759 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-12-27 00:09:16.477 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:16.477 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-12-27 00:09:17.097 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:17.097 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-12-27 00:09:17.562 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:17.562 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-12-27 00:09:17.898 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:17.898 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-27 00:09:17.951 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:17.951 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-12-27 00:09:18.396 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:18.396 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-12-27 00:09:18.719 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:18.719 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-12-27 00:09:18.797 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:18.797 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-27 00:09:18.848 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:18.848 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-27 00:09:19.093 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:19.093 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-12-27 00:09:19.302 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:19.302 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-12-27 00:09:19.569 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:19.569 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-27 00:09:19.630 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:19.630 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-27 00:09:19.822 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:19.822 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-12-27 00:09:19.978 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:19.978 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-27 00:09:20.047 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:20.047 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-12-27 00:09:20.540 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:20.540 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-27 00:09:20.924 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:20.924 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-27 00:09:20.985 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-12-27 00:09:20.985 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-12-27 00:09:21.247 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-12-27 00:09:21.247 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-12-27 00:09:21.457 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-27 00:09:21.457 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-27 00:09:21.465 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-27 00:09:21.466 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:09:21.467 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:09:21.468 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/keyboard/Keyboard.lua' 2021-12-27 00:09:21.468 DEBUG LuaGUI: Input: File[./Config/Input/Explorations/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.469 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.469 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/mouse/Mouse.lua' 2021-12-27 00:09:21.469 DEBUG LuaGUI: Input: File[./Config/Input/Explorations/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.469 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.469 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/Explorations//modifiers.lua' 2021-12-27 00:09:21.470 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.470 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/modifiers.lua' 2021-12-27 00:09:21.470 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.470 DEBUG LuaGUI: Input: Profile [Explorations] command [Exploration cancel] contains combo [Esc] equal to combo in [UI Layer] 2021-12-27 00:09:21.470 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/keyboard/Keyboard.lua' 2021-12-27 00:09:21.470 DEBUG LuaGUI: Input: File[./Config/Input/Explorations/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: can't open './Config/Input/Explorations/mouse/Mouse.lua' 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: File[./Config/Input/Explorations/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: Profile [Explorations] command [Exploration cancel] contains combo [Esc] equal to combo in [UI Layer] 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: Command Exploration target selection has no category in profile Explorations 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: Command Exploration cancel has no category in profile Explorations 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: Command Exploration start has no category in profile Explorations 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/keyboard/Keyboard.lua' 2021-12-27 00:09:21.471 DEBUG LuaGUI: Input: File[./Config/Input/CommandMenu/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.472 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.472 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/mouse/Mouse.lua' 2021-12-27 00:09:21.472 DEBUG LuaGUI: Input: File[./Config/Input/CommandMenu/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/CommandMenu//modifiers.lua' 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/modifiers.lua' 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: Profile [Command menu] command [Command switch dialog] contains combo [LShift + Tab] equal to combo in [UI Layer] 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/keyboard/Keyboard.lua' 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: File[./Config/Input/CommandMenu/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: can't open './Config/Input/CommandMenu/mouse/Mouse.lua' 2021-12-27 00:09:21.473 DEBUG LuaGUI: Input: File[./Config/Input/CommandMenu/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Profile [Command menu] command [Command switch dialog] contains combo [LShift + Tab] equal to combo in [UI Layer] 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 8 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 7 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 1 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 2 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command switch dialog has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 12 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 11 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 5 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 6 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 10 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 9 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 3 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: Command Command menu item 4 has no category in profile Command menu 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/keyboard/Keyboard.lua' 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: File[./Config/Input/JFT/binocular/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.474 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/mouse/Mouse.lua' 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: File[./Config/Input/JFT/binocular/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/JFT binocular//modifiers.lua' 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/modifiers.lua' 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/keyboard/Keyboard.lua' 2021-12-27 00:09:21.475 DEBUG LuaGUI: Input: File[./Config/Input/JFT/binocular/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/binocular/mouse/Mouse.lua' 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: File[./Config/Input/JFT/binocular/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View smoke 1 has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View nightvision on/off has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View laser on/off has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View smoke 2 has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View smoke 3 has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View laser change code has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: Command View IR has no category in profile JFT.binocular 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/keyboard/Keyboard.lua' 2021-12-27 00:09:21.476 DEBUG LuaGUI: Input: File[./Config/Input/JFT/camera/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/mouse/Mouse.lua' 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: File[./Config/Input/JFT/camera/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/JFT camera//modifiers.lua' 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/modifiers.lua' 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.477 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/keyboard/Keyboard.lua' 2021-12-27 00:09:21.478 DEBUG LuaGUI: Input: File[./Config/Input/JFT/camera/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.478 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/camera/mouse/Mouse.lua' 2021-12-27 00:09:21.478 DEBUG LuaGUI: Input: File[./Config/Input/JFT/camera/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.478 DEBUG LuaGUI: Input: Command View IR pointer on/off has no category in profile JFT.camera 2021-12-27 00:09:21.478 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/keyboard/Keyboard.lua' 2021-12-27 00:09:21.478 DEBUG LuaGUI: Input: File[./Config/Input/JFT/global/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.479 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.479 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/mouse/Mouse.lua' 2021-12-27 00:09:21.479 DEBUG LuaGUI: Input: File[./Config/Input/JFT/global/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.479 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/JFT global//modifiers.lua' 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/modifiers.lua' 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/keyboard/Keyboard.lua' 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: File[./Config/Input/JFT/global/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: can't open './Config/Input/JFT/global/mouse/Mouse.lua' 2021-12-27 00:09:21.480 DEBUG LuaGUI: Input: File[./Config/Input/JFT/global/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.481 DEBUG LuaGUI: Input: Command View NVG on/off has no category in profile JFT.global 2021-12-27 00:09:21.481 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/keyboard/Keyboard.lua' 2021-12-27 00:09:21.481 DEBUG LuaGUI: Input: File[./Config/Input/TrainingWaitForUser/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.481 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.481 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/mouse/Mouse.lua' 2021-12-27 00:09:21.481 DEBUG LuaGUI: Input: File[./Config/Input/TrainingWaitForUser/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/TrainingWaitForUser//modifiers.lua' 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/modifiers.lua' 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/keyboard/Keyboard.lua' 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: File[./Config/Input/TrainingWaitForUser/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: can't open './Config/Input/TrainingWaitForUser/mouse/Mouse.lua' 2021-12-27 00:09:21.482 DEBUG LuaGUI: Input: File[./Config/Input/TrainingWaitForUser/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.483 DEBUG LuaGUI: Input: Command Training user responded back has no category in profile Training wait for user 2021-12-27 00:09:21.483 DEBUG LuaGUI: Input: Command Training user responded has no category in profile Training wait for user 2021-12-27 00:09:21.483 DEBUG LuaGUI: Input: can't open './Config/Input/CameraFree/keyboard/Keyboard.lua' 2021-12-27 00:09:21.483 DEBUG LuaGUI: Input: File[./Config/Input/CameraFree/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: can't open './Config/Input/CameraFree/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: can't open './Config/Input/CameraFree/mouse/Mouse.lua' 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: File[./Config/Input/CameraFree/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: can't open './Config/Input/CameraFree/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/CameraFree//modifiers.lua' 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: File[./Config/Input/CameraFree/modifiers.lua] opened successfully! 2021-12-27 00:09:21.484 DEBUG LuaGUI: Input: can't open './Config/Input/CameraFree/keyboard/Keyboard.lua' 2021-12-27 00:09:21.485 DEBUG LuaGUI: Input: File[./Config/Input/CameraFree/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.485 DEBUG LuaGUI: Input: can't open './Config/Input/CameraFree/mouse/Mouse.lua' 2021-12-27 00:09:21.485 DEBUG LuaGUI: Input: File[./Config/Input/CameraFree/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.486 DEBUG LuaGUI: Input: can't open './Config/Input/CameraLocal/keyboard/Keyboard.lua' 2021-12-27 00:09:21.486 DEBUG LuaGUI: Input: File[./Config/Input/CameraLocal/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.486 DEBUG LuaGUI: Input: can't open './Config/Input/CameraLocal/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.486 DEBUG LuaGUI: Input: can't open './Config/Input/CameraLocal/mouse/Mouse.lua' 2021-12-27 00:09:21.486 DEBUG LuaGUI: Input: File[./Config/Input/CameraLocal/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.487 DEBUG LuaGUI: Input: can't open './Config/Input/CameraLocal/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.487 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/CameraLocal//modifiers.lua' 2021-12-27 00:09:21.487 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.487 DEBUG LuaGUI: Input: File[./Config/Input/CameraLocal/modifiers.lua] opened successfully! 2021-12-27 00:09:21.487 DEBUG LuaGUI: Input: can't open './Config/Input/CameraLocal/keyboard/Keyboard.lua' 2021-12-27 00:09:21.487 DEBUG LuaGUI: Input: File[./Config/Input/CameraLocal/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.488 DEBUG LuaGUI: Input: can't open './Config/Input/CameraLocal/mouse/Mouse.lua' 2021-12-27 00:09:21.488 DEBUG LuaGUI: Input: File[./Config/Input/CameraLocal/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.488 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/keyboard/Keyboard.lua' 2021-12-27 00:09:21.489 DEBUG LuaGUI: Input: File[./Config/Input/RadioVoIP/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.489 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.489 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/mouse/Mouse.lua' 2021-12-27 00:09:21.489 DEBUG LuaGUI: Input: File[./Config/Input/RadioVoIP/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.490 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.490 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/RadioVoIP//modifiers.lua' 2021-12-27 00:09:21.490 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.490 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/modifiers.lua' 2021-12-27 00:09:21.490 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts//modifiers.lua] opened successfully! 2021-12-27 00:09:21.490 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/keyboard/Keyboard.lua' 2021-12-27 00:09:21.491 DEBUG LuaGUI: Input: File[./Config/Input/RadioVoIP/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.491 DEBUG LuaGUI: Input: can't open './Config/Input/RadioVoIP/mouse/Mouse.lua' 2021-12-27 00:09:21.491 DEBUG LuaGUI: Input: File[./Config/Input/RadioVoIP/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.492 DEBUG LuaGUI: Input: can't open './Config/Input/Aircrafts/Default/keyboard/Keyboard.lua' 2021-12-27 00:09:21.493 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts/Default/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.493 DEBUG LuaGUI: Input: File[C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/Default/keyboard/Keyboard.diff.lua] opened successfully! 2021-12-27 00:09:21.494 DEBUG LuaGUI: Input: can't open './Config/Input/Aircrafts/Default/keyboard/Keyboard.diff.lua' 2021-12-27 00:09:21.494 DEBUG LuaGUI: Input: can't open './Config/Input/Aircrafts/Default/mouse/Mouse.lua' 2021-12-27 00:09:21.494 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts/Default/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/Default/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: can't open './Config/Input/Aircrafts/Default/mouse/Mouse.diff.lua' 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input/Default//modifiers.lua' 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\Config/Input//modifiers.lua' 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts/Default/modifiers.lua] opened successfully! 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: Profile [General] command [BDA show/hide] contains combo [RAlt + '] equal to combo in [UI Layer] 2021-12-27 00:09:21.495 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:09:21.495 DEBUG LuaGUI: Input: Profile [General] command [Chat show/hide] contains combo [LCtrl + LShift + Y] equal to combo in [UI Layer] 2021-12-27 00:09:21.496 DEBUG LuaGUI: Input: can't open './Config/Input/Aircrafts/Default/keyboard/Keyboard.lua' 2021-12-27 00:09:21.496 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts/Default/keyboard/default.lua] opened successfully! 2021-12-27 00:09:21.496 DEBUG LuaGUI: Input: can't open './Config/Input/Aircrafts/Default/mouse/Mouse.lua' 2021-12-27 00:09:21.496 DEBUG LuaGUI: Input: File[./Config/Input/Aircrafts/Default/mouse/default.lua] opened successfully! 2021-12-27 00:09:21.497 DEBUG LuaGUI: Input: Profile [General] command [BDA show/hide] contains combo [RAlt + '] equal to combo in [UI Layer] 2021-12-27 00:09:21.497 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:09:21.497 DEBUG LuaGUI: Input: Profile [General] command [Chat show/hide] contains combo [LCtrl + LShift + Y] equal to combo in [UI Layer] 2021-12-27 00:09:21.498 INFO Dispatcher: initial random seed = 3762088 2021-12-27 00:09:21.498 INFO Dispatcher: apply random seed = 3762088 2021-12-27 00:09:21.499 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-27 00:09:21.687 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:21.687 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-12-27 00:09:22.489 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:22.489 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-12-27 00:09:23.047 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:23.047 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-12-27 00:09:23.624 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-12-27 00:09:23.624 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-12-27 00:09:24.065 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-27 00:09:24.066 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-12-27 00:09:24.067 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-27 00:09:24.067 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-27 00:09:24.128 DEBUG Scripting: altitude: 32808 2021-12-27 00:09:24.188 INFO Config: netview started 2021-12-27 00:09:24.254 INFO VISUALIZER: CameraIndependedPreload() 2021-12-27 00:09:24.425 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-27 00:09:24.593 INFO APP: MissionSpawn:initScript 2021-12-27 00:09:24.593 INFO APP: MissionSpawn:spawnCoalition neutrals 2021-12-27 00:09:24.593 INFO APP: MissionSpawn:spawnCoalition red 2021-12-27 00:09:24.593 INFO APP: MissionSpawn:spawnCoalition blue 2021-12-27 00:09:24.593 INFO APP: MissionSpawn:spawnPlanes 2 2021-12-27 00:09:25.563 INFO VISUALIZER: Preload() camera=-6649.646033, 113.572039, -2835.807688 radius=60000.000000 2021-12-27 00:09:25.563 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-6649.65, 113.572, -2835.81), radius=60000 2021-12-27 00:09:26.028 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 0 2021-12-27 00:09:26.028 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 31 released 0 2021-12-27 00:09:26.028 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.013300 ms 2021-12-27 00:09:26.034 ERROR_ONCE DX11BACKEND: texture 'pointAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2021-12-27 00:09:26.057 ERROR_ONCE DX11BACKEND: texture 'splineAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2021-12-27 00:09:26.131 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2021-12-27 00:09:26.790 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-12-27 00:09:26.790 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.200000 2021-12-27 00:09:26.790 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.833333 2021-12-27 00:09:26.790 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2021-12-27 00:09:26.790 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.833333 2021-12-27 00:09:27.538 INFO VISUALIZER: Preload() finished 2021-12-27 00:09:27.540 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true false 2021-12-27 00:09:27.540 INFO APP: Screen: mission_offline 2021-12-27 00:09:27.541 INFO Dispatcher: precache units resources in slots 2021-12-27 00:09:27.541 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-12-27 00:09:27.541 DEBUG LuaGUI: ------- onSimulationStart------ true false false 2021-12-27 00:09:27.547 DEBUG LuaGUI: ---onBdaShowHide()--- 2021-12-27 00:09:27.547 DEBUG LuaGUI: ---onCreateBda()--- 2021-12-27 00:09:27.547 DEBUG LuaGUI: --- BDA create() --- 2021-12-27 00:09:27.560 DEBUG LuaGUI: BDA setMode: a_mode, bBdaIsOnOff = min true 2021-12-27 00:09:27.572 INFO LUA: Lua CPU usage: metric: average mission loading: 1.4584 % 2021-12-27 00:09:27.572 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-27 00:09:27.581 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-12-27 00:09:30.111 DEBUG LuaGUI: ----onSimulationResume--- 2021-12-27 00:10:50.587 INFO LUA: Lua CPU usage: metric: average mission execution: 1.0688 % 2021-12-27 00:10:50.587 DEBUG LuaGUI: ----onSimulationPause--- 2021-12-27 00:10:52.537 INFO Dispatcher: Stop 2021-12-27 00:10:52.560 DEBUG LuaGUI: ----onSimulationStop--- false nil nil 2021-12-27 00:10:52.560 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2021-12-27 00:10:52.578 INFO Config: netview stopped 2021-12-27 00:10:52.582 ERROR VFS: VFS_open_write: CreateFile(): The system cannot find the path specified. 2021-12-27 00:10:52.582 ERROR APP: can't open file 2021-12-27 00:10:52.587 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:10:52.589 INFO VISUALIZER: StopSimulation 2021-12-27 00:10:52.590 INFO VISUALIZER: Stopped collection of statistic. 2021-12-27 00:10:52.600 DEBUG LuaGUI: --- onChatMessage--- Mission is over. nil 2021-12-27 00:10:52.604 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:10:52.606 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:10:52.606 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:10:52.607 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:10:52.614 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:10:52.614 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:10:52.614 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:10:52.618 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:10:52.619 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:10:52.619 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:10:52.619 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:10:52.619 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:10:52.620 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:10:52.620 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:10:52.620 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:10:52.620 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:10:52.620 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:10:52.621 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:10:52.621 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:10:52.621 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:10:52.621 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:10:52.621 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:10:52.621 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:10:52.622 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:10:52.622 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:10:52.622 INFO EDTERRAIN4: terrain time: 0.007591 s 2021-12-27 00:10:52.624 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:10:52.625 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:10:52.625 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:10:52.625 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:10:52.625 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:10:52.626 INFO Dispatcher: load terrain done 2021-12-27 00:10:52.626 INFO LUA-TERRAIN: Init done 2021-12-27 00:10:52.628 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:10:52.628 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:10:52.628 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:10:52.628 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:10:52.628 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:10:52.628 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:10:52.631 DEBUG LuaGUI: Mission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz loaded 2021-12-27 00:10:52.645 DEBUG LuaGUI: ---- openReturnScreen= openmission 2021-12-27 00:10:52.665 DEBUG LuaGUI: checking introduction C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:10:52.666 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:10:52.666 DEBUG LuaGUI: --missionScore---= 0 2021-12-27 00:10:54.424 INFO APP: Screen: Mission 2021-12-27 00:11:04.457 INFO APP: Screen: MainMenu 2021-12-27 00:11:06.259 DEBUG LuaGUI: ---me_startEditor--- 50 40 1870 1011 2021-12-27 00:11:06.260 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:11:12.607 DEBUG LuaGUI: Loading mission C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz 2021-12-27 00:11:12.609 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:11:12.609 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:11:12.610 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:11:12.617 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:11:12.617 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:11:12.617 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:11:12.618 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:11:12.619 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:11:12.619 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:11:12.620 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:11:12.620 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:11:12.621 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:11:12.622 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:11:12.622 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:11:12.623 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:11:12.623 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:11:12.624 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:11:12.625 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:11:12.625 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:11:12.626 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:11:12.626 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:11:12.627 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:11:12.628 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:11:12.628 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:11:12.628 INFO EDTERRAIN4: terrain time: 0.011185 s 2021-12-27 00:11:12.631 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:11:12.631 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:11:12.631 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:11:12.631 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:11:12.631 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:11:12.632 INFO Dispatcher: load terrain done 2021-12-27 00:11:12.632 INFO LUA-TERRAIN: Init done 2021-12-27 00:11:12.633 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:11:12.633 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:11:12.634 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:11:12.634 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:11:12.634 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:11:12.634 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:11:12.636 DEBUG LuaGUI: Mission C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz loaded 2021-12-27 00:11:12.694 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:11:12.793 INFO APP: Screen: MissionEditor 2021-12-27 00:11:12.821 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-12-27 00:11:12.821 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-12-27 00:11:12.821 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-12-27 00:11:12.821 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-12-27 00:11:12.821 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-12-27 00:11:16.865 DEBUG LuaGUI: displaying table: table: 000001AEC30293A0 nil 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["key"] = 'CAP' 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["id"] = 'EngageTargets' 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["number"] = 1 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["params"]--[[000001AEC3028C70--]] = { 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["targetTypes"]--[[000001AEC3028950--]] = { 2021-12-27 00:11:16.865 DEBUG LuaGUI: [1] = 'Air' 2021-12-27 00:11:16.865 DEBUG LuaGUI: } 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["priority"] = 0 2021-12-27 00:11:16.865 DEBUG LuaGUI: } 2021-12-27 00:11:16.865 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:16.865 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC30293A0 2021-12-27 00:11:16.865 DEBUG LuaGUI: displaying table: table: 000001AEC30299E0 nil 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["id"] = 'WrappedAction' 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["number"] = 2 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["params"]--[[000001AEC30293F0--]] = { 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["action"]--[[000001AEC3028F90--]] = { 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["id"] = 'Option' 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["params"]--[[000001AEC3028EA0--]] = { 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["value"] = true 2021-12-27 00:11:16.865 DEBUG LuaGUI: ["name"] = 17 2021-12-27 00:11:16.865 DEBUG LuaGUI: } 2021-12-27 00:11:16.865 DEBUG LuaGUI: } 2021-12-27 00:11:16.865 DEBUG LuaGUI: } 2021-12-27 00:11:16.865 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:16.865 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC30299E0 2021-12-27 00:11:16.866 DEBUG LuaGUI: displaying table: table: 000001AEC3029990 nil 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'WrappedAction' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["number"] = 3 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3029530--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["action"]--[[000001AEC3029670--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'Option' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3029080--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["value"] = 4 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["name"] = 18 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:16.866 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC3029990 2021-12-27 00:11:16.866 DEBUG LuaGUI: displaying table: table: 000001AEC30294E0 nil 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'WrappedAction' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["number"] = 4 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3028EF0--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["action"]--[[000001AEC30289A0--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'Option' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3029210--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["value"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["name"] = 19 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:16.866 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC30294E0 2021-12-27 00:11:16.866 DEBUG LuaGUI: displaying table: table: 000001AEC3029B20 nil 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'WrappedAction' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["number"] = 5 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3029580--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["action"]--[[000001AEC3029260--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'Option' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3028A40--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["targetTypes"]--[[000001AEC3029B70--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["name"] = 21 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["value"] = 'none;' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["noTargetTypes"]--[[000001AEC30296C0--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: [1] = 'Fighters' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [2] = 'Multirole fighters' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [4] = 'Helicopters' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [8] = 'IFV' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [16] = 'Aircraft Carriers' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [17] = 'Cruisers' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [9] = 'APC' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [18] = 'Destroyers' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [5] = 'Infantry' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [10] = 'Artillery' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [20] = 'Corvettes' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [21] = 'Light armed ships' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [11] = 'Unarmed vehicles' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [22] = 'Unarmed ships' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [3] = 'Bombers' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [6] = 'Fortifications' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [12] = 'AAA' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [24] = 'Cruise missiles' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [25] = 'Antiship Missiles' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [13] = 'SR SAM' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [26] = 'AA Missiles' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [27] = 'AG Missiles' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [7] = 'Tanks' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [14] = 'MR SAM' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [28] = 'SA Missiles' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [23] = 'Submarines' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [19] = 'Frigates' 2021-12-27 00:11:16.866 DEBUG LuaGUI: [15] = 'LR SAM' 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:16.866 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC3029B20 2021-12-27 00:11:16.866 DEBUG LuaGUI: displaying table: table: 000001AEC3029CB0 nil 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'WrappedAction' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["number"] = 6 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC3029620--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["action"]--[[000001AEC3028DB0--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["id"] = 'EPLRS' 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["params"]--[[000001AEC30295D0--]] = { 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["value"] = true 2021-12-27 00:11:16.866 DEBUG LuaGUI: ["groupId"] = 1 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: } 2021-12-27 00:11:16.866 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:16.866 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC3029CB0 2021-12-27 00:11:26.212 DEBUG LuaGUI: displaying table: table: 000001AEC30293A0 nil 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["key"] = 'CAP' 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["id"] = 'EngageTargets' 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["number"] = 1 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["params"]--[[000001AEC3028C70--]] = { 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["targetTypes"]--[[000001AEC3028950--]] = { 2021-12-27 00:11:26.212 DEBUG LuaGUI: [1] = 'Air' 2021-12-27 00:11:26.212 DEBUG LuaGUI: } 2021-12-27 00:11:26.212 DEBUG LuaGUI: ["priority"] = 0 2021-12-27 00:11:26.212 DEBUG LuaGUI: } 2021-12-27 00:11:26.212 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:26.212 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC30293A0 2021-12-27 00:11:32.597 DEBUG LuaGUI: displaying table: table: 000001AEC30293A0 nil 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["enabled"] = true 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["key"] = 'CAP' 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["id"] = 'EngageTargets' 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["number"] = 1 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["auto"] = true 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["params"]--[[000001AEC3028C70--]] = { 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["targetTypes"]--[[000001AEC3028950--]] = { 2021-12-27 00:11:32.597 DEBUG LuaGUI: [1] = 'Air' 2021-12-27 00:11:32.597 DEBUG LuaGUI: } 2021-12-27 00:11:32.597 DEBUG LuaGUI: ["priority"] = 0 2021-12-27 00:11:32.597 DEBUG LuaGUI: } 2021-12-27 00:11:32.597 DEBUG LuaGUI: traverseTable done 2021-12-27 00:11:32.597 DEBUG LuaGUI: --getTaskDescription-- table: 000001AEC3028590 table: 000001AEC3028720 table: 000001AEC30293A0 2021-12-27 00:11:42.009 DEBUG LuaGUI: alt numbers differ 76.2 609.6 2021-12-27 00:11:43.184 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:11:43.184 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:11:43.184 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:11:43.185 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:11:43.191 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:11:43.192 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:11:43.192 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:11:43.193 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-12-27 00:11:43.193 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.200000 2021-12-27 00:11:43.193 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.833333 2021-12-27 00:11:43.193 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2021-12-27 00:11:43.193 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.833333 2021-12-27 00:11:43.195 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:11:43.197 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:11:43.198 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:11:43.200 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:11:43.202 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:11:43.203 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:11:43.206 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:11:43.208 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:11:43.211 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:11:43.213 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:11:43.216 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:11:43.219 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:11:43.221 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:11:43.224 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:11:43.226 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:11:43.229 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:11:43.232 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:11:43.234 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:11:43.234 INFO EDTERRAIN4: terrain time: 0.042013 s 2021-12-27 00:11:43.237 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:11:43.237 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:11:43.237 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:11:43.237 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:11:43.237 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:11:43.238 INFO Dispatcher: load terrain done 2021-12-27 00:11:43.238 INFO LUA-TERRAIN: Init done 2021-12-27 00:11:43.238 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:11:43.239 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:11:43.239 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:11:43.240 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:11:43.240 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:11:43.240 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:11:43.240 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:11:43.240 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:11:43.243 DEBUG LuaGUI: Mission C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz loaded 2021-12-27 00:11:43.244 DEBUG LuaGUI: C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz saved 2021-12-27 00:11:43.264 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:11:43.335 INFO APP: Screen: MissionEditor 2021-12-27 00:11:44.497 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:11:44.497 DEBUG LuaGUI: checking introduction C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz 2021-12-27 00:11:44.498 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:11:44.533 DEBUG LuaGUI: save_mission 2021-12-27 00:11:44.569 DEBUG LuaGUI: C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz saved 2021-12-27 00:11:44.583 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:11:44.583 DEBUG LuaGUI: ---base.START_PARAMS.DCM -- false 2021-12-27 00:11:44.583 DEBUG LuaGUI: ---command= --mission 2021-12-27 00:11:44.583 DEBUG LuaGUI: ---missionPath= "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:11:44.583 DEBUG LuaGUI: ---returnScreen= editor 2021-12-27 00:11:44.583 DEBUG LuaGUI: ---realMissionPath= C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz 2021-12-27 00:11:44.583 DEBUG LuaGUI: ---trackPath= C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:11:44.583 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:11:44.588 INFO Dispatcher: loadMission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:11:44.589 INFO WORLDGENERAL: loading mission from: "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:11:44.594 INFO APP: use_xRay: yes 2021-12-27 00:11:44.594 INFO APP: netfm_enable_coeff_switching: yes 2021-12-27 00:11:44.612 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-27 00:11:44.612 INFO Dispatcher: Start 2021-12-27 00:11:44.616 INFO Dispatcher: Terrain theatre MarianaIslands 2021-12-27 00:11:44.616 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:11:44.623 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:11:44.624 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:11:44.624 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:11:44.624 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:11:44.625 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:11:44.625 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:11:44.625 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:11:44.626 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:11:44.626 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:11:44.626 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:11:44.627 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:11:44.627 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:11:44.627 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:11:44.628 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:11:44.628 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:11:44.628 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:11:44.629 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:11:44.629 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:11:44.629 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:11:44.630 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:11:44.630 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:11:44.630 INFO EDTERRAIN4: terrain time: 0.005959 s 2021-12-27 00:11:44.632 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:11:44.633 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:11:44.633 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:11:44.633 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:11:44.633 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:11:44.634 INFO Dispatcher: load terrain done 2021-12-27 00:11:44.637 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-27 00:11:44.641 INFO VISUALIZER: StartSimulation 2021-12-27 00:11:45.013 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-27 00:11:45.052 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-27 00:11:45.052 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-27 00:11:45.052 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-27 00:11:45.052 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-27 00:11:45.054 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:11:45.054 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:11:45.056 INFO Dispatcher: initial random seed = 3905675 2021-12-27 00:11:45.056 INFO Dispatcher: apply random seed = 3905675 2021-12-27 00:11:45.058 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-27 00:11:45.073 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-27 00:11:45.073 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-27 00:11:45.257 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-27 00:11:45.259 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-12-27 00:11:45.259 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-27 00:11:45.259 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-27 00:11:45.307 DEBUG Scripting: altitude: 32808 2021-12-27 00:11:45.357 INFO Config: netview started 2021-12-27 00:11:45.364 INFO VISUALIZER: CameraIndependedPreload() 2021-12-27 00:11:45.944 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-27 00:11:46.087 INFO APP: MissionSpawn:initScript 2021-12-27 00:11:46.087 INFO APP: MissionSpawn:spawnCoalition neutrals 2021-12-27 00:11:46.087 INFO APP: MissionSpawn:spawnCoalition red 2021-12-27 00:11:46.087 INFO APP: MissionSpawn:spawnCoalition blue 2021-12-27 00:11:46.087 INFO APP: MissionSpawn:spawnPlanes 2 2021-12-27 00:11:46.109 INFO VISUALIZER: Preload() camera=-6649.646033, 646.972048, -2835.807688 radius=60000.000000 2021-12-27 00:11:46.109 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-6649.65, 646.972, -2835.81), radius=60000 2021-12-27 00:11:46.176 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 4 2021-12-27 00:11:46.176 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 31 released 23 2021-12-27 00:11:46.176 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.741700 ms 2021-12-27 00:11:46.672 INFO VISUALIZER: Preload() finished 2021-12-27 00:11:46.674 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true false 2021-12-27 00:11:46.674 INFO APP: Screen: mission_offline 2021-12-27 00:11:46.674 INFO Dispatcher: precache units resources in slots 2021-12-27 00:11:46.675 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-12-27 00:11:46.675 DEBUG LuaGUI: ------- onSimulationStart------ true false false 2021-12-27 00:11:46.678 DEBUG LuaGUI: ---onBdaShowHide()--- 2021-12-27 00:11:46.678 DEBUG LuaGUI: ---onCreateBda()--- 2021-12-27 00:11:46.678 DEBUG LuaGUI: BDA setMode: a_mode, bBdaIsOnOff = min true 2021-12-27 00:11:46.684 INFO LUA: Lua CPU usage: metric: average mission loading: 9.7102 % 2021-12-27 00:11:46.684 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-27 00:11:47.662 DEBUG LuaGUI: ----onSimulationResume--- 2021-12-27 00:12:56.932 INFO LUA: Lua CPU usage: metric: average mission execution: 0.8122 % 2021-12-27 00:12:56.932 DEBUG LuaGUI: ----onSimulationPause--- 2021-12-27 00:12:59.113 INFO Dispatcher: Stop 2021-12-27 00:12:59.114 DEBUG LuaGUI: ----onSimulationStop--- false nil nil 2021-12-27 00:12:59.114 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2021-12-27 00:12:59.134 INFO Config: netview stopped 2021-12-27 00:12:59.143 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:12:59.197 INFO VISUALIZER: StopSimulation 2021-12-27 00:12:59.197 INFO VISUALIZER: Stopped collection of statistic. 2021-12-27 00:12:59.207 DEBUG LuaGUI: --- onChatMessage--- Mission is over. nil 2021-12-27 00:12:59.209 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:12:59.212 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:12:59.212 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:12:59.212 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:12:59.212 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:12:59.219 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:12:59.219 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:12:59.219 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:12:59.221 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:12:59.221 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:12:59.221 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:12:59.222 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:12:59.222 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:12:59.222 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:12:59.222 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:12:59.222 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:12:59.222 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:12:59.223 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:12:59.223 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:12:59.223 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:12:59.223 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:12:59.223 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:12:59.223 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:12:59.224 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:12:59.224 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:12:59.224 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:12:59.224 INFO EDTERRAIN4: terrain time: 0.004663 s 2021-12-27 00:12:59.227 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:12:59.227 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:12:59.227 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:12:59.227 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:12:59.227 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:12:59.228 INFO Dispatcher: load terrain done 2021-12-27 00:12:59.228 INFO LUA-TERRAIN: Init done 2021-12-27 00:12:59.228 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:12:59.230 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:12:59.230 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:12:59.230 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:12:59.230 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:12:59.230 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:12:59.231 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:12:59.231 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:12:59.234 DEBUG LuaGUI: Mission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz loaded 2021-12-27 00:12:59.247 DEBUG LuaGUI: ---- openReturnScreen= editor 2021-12-27 00:12:59.249 DEBUG LuaGUI: checking introduction C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:12:59.249 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:12:59.250 DEBUG LuaGUI: --missionScore---= 0 2021-12-27 00:13:22.889 DEBUG LuaGUI: trackPath C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:13:22.890 DEBUG LuaGUI: saving C:\Users\MIC\Saved Games\DCS.openbeta\Tracks\frame drop AC underside.trk 2021-12-27 00:13:29.599 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:13:29.599 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:13:29.599 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:13:29.606 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:13:29.606 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:13:29.606 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:13:29.607 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:13:29.607 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:13:29.607 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:13:29.608 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:13:29.608 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:13:29.608 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:13:29.609 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:13:29.609 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:13:29.609 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:13:29.610 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:13:29.610 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:13:29.610 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:13:29.611 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:13:29.611 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:13:29.611 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:13:29.611 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:13:29.612 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:13:29.612 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:13:29.612 INFO EDTERRAIN4: terrain time: 0.005704 s 2021-12-27 00:13:29.615 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:13:29.615 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:13:29.615 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:13:29.615 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:13:29.615 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:13:29.616 INFO Dispatcher: load terrain done 2021-12-27 00:13:29.616 INFO LUA-TERRAIN: Init done 2021-12-27 00:13:29.617 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:13:29.617 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:13:29.617 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:13:29.618 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:13:29.618 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:13:29.618 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:13:29.621 DEBUG LuaGUI: Mission C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz loaded 2021-12-27 00:13:29.643 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:13:29.713 INFO APP: Screen: MissionEditor 2021-12-27 00:13:52.166 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:13:52.166 DEBUG LuaGUI: checking introduction C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz 2021-12-27 00:13:52.167 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:13:52.169 DEBUG LuaGUI: save_mission 2021-12-27 00:13:52.205 DEBUG LuaGUI: C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz saved 2021-12-27 00:13:52.218 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:13:52.219 DEBUG LuaGUI: ---base.START_PARAMS.DCM -- false 2021-12-27 00:13:52.219 DEBUG LuaGUI: ---command= --mission 2021-12-27 00:13:52.219 DEBUG LuaGUI: ---missionPath= "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:13:52.219 DEBUG LuaGUI: ---returnScreen= editor 2021-12-27 00:13:52.219 DEBUG LuaGUI: ---realMissionPath= C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz 2021-12-27 00:13:52.219 DEBUG LuaGUI: ---trackPath= C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:13:52.219 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:13:52.224 INFO Dispatcher: loadMission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:13:52.224 INFO WORLDGENERAL: loading mission from: "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:13:52.229 INFO APP: use_xRay: yes 2021-12-27 00:13:52.229 INFO APP: netfm_enable_coeff_switching: yes 2021-12-27 00:13:52.246 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-27 00:13:52.246 INFO Dispatcher: Start 2021-12-27 00:13:52.250 INFO Dispatcher: Terrain theatre MarianaIslands 2021-12-27 00:13:52.250 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:13:52.257 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:13:52.258 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:13:52.258 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:13:52.258 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:13:52.259 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:13:52.259 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:13:52.259 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:13:52.259 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:13:52.260 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:13:52.260 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:13:52.260 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:13:52.261 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:13:52.261 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:13:52.261 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:13:52.261 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:13:52.262 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:13:52.262 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:13:52.262 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:13:52.263 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:13:52.263 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:13:52.263 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:13:52.263 INFO EDTERRAIN4: terrain time: 0.005209 s 2021-12-27 00:13:52.266 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:13:52.266 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:13:52.266 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:13:52.266 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:13:52.266 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:13:52.267 INFO Dispatcher: load terrain done 2021-12-27 00:13:52.270 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-27 00:13:52.274 INFO VISUALIZER: StartSimulation 2021-12-27 00:13:52.641 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-27 00:13:52.681 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-27 00:13:52.681 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-27 00:13:52.681 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-27 00:13:52.681 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-27 00:13:52.683 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:13:52.684 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:13:52.686 INFO Dispatcher: initial random seed = 4033305 2021-12-27 00:13:52.686 INFO Dispatcher: apply random seed = 4033305 2021-12-27 00:13:52.687 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-27 00:13:52.693 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-27 00:13:52.693 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-27 00:13:52.870 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-27 00:13:52.872 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-12-27 00:13:52.872 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-27 00:13:52.872 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-27 00:13:52.919 DEBUG Scripting: altitude: 32808 2021-12-27 00:13:52.961 INFO Config: netview started 2021-12-27 00:13:52.966 INFO VISUALIZER: CameraIndependedPreload() 2021-12-27 00:13:53.571 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-27 00:13:53.712 INFO APP: MissionSpawn:initScript 2021-12-27 00:13:53.712 INFO APP: MissionSpawn:spawnCoalition neutrals 2021-12-27 00:13:53.712 INFO APP: MissionSpawn:spawnCoalition red 2021-12-27 00:13:53.712 INFO APP: MissionSpawn:spawnCoalition blue 2021-12-27 00:13:53.712 INFO APP: MissionSpawn:spawnPlanes 2 2021-12-27 00:13:53.733 INFO VISUALIZER: Preload() camera=-6649.646033, 646.972048, -2835.807688 radius=60000.000000 2021-12-27 00:13:53.733 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-6649.65, 646.972, -2835.81), radius=60000 2021-12-27 00:13:53.787 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 4 2021-12-27 00:13:53.788 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 31 released 23 2021-12-27 00:13:53.788 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.808400 ms 2021-12-27 00:13:54.257 INFO VISUALIZER: Preload() finished 2021-12-27 00:13:54.258 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true false 2021-12-27 00:13:54.258 INFO APP: Screen: mission_offline 2021-12-27 00:13:54.259 INFO Dispatcher: precache units resources in slots 2021-12-27 00:13:54.259 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-12-27 00:13:54.259 DEBUG LuaGUI: ------- onSimulationStart------ true false false 2021-12-27 00:13:54.262 DEBUG LuaGUI: ---onBdaShowHide()--- 2021-12-27 00:13:54.262 DEBUG LuaGUI: ---onCreateBda()--- 2021-12-27 00:13:54.262 DEBUG LuaGUI: BDA setMode: a_mode, bBdaIsOnOff = min true 2021-12-27 00:13:54.269 INFO LUA: Lua CPU usage: metric: average mission loading: 9.4567 % 2021-12-27 00:13:54.269 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-27 00:13:58.736 DEBUG LuaGUI: ----onSimulationResume--- 2021-12-27 00:14:34.140 INFO LUA: Lua CPU usage: metric: average mission execution: 0.9634 % 2021-12-27 00:14:34.140 DEBUG LuaGUI: ----onSimulationPause--- 2021-12-27 00:14:36.221 INFO Dispatcher: Stop 2021-12-27 00:14:36.221 DEBUG LuaGUI: ----onSimulationStop--- false nil nil 2021-12-27 00:14:36.221 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2021-12-27 00:14:36.239 INFO Config: netview stopped 2021-12-27 00:14:36.248 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:14:36.250 INFO VISUALIZER: StopSimulation 2021-12-27 00:14:36.251 INFO VISUALIZER: Stopped collection of statistic. 2021-12-27 00:14:36.263 DEBUG LuaGUI: --- onChatMessage--- Mission is over. nil 2021-12-27 00:14:36.265 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:14:36.267 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:14:36.267 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:14:36.267 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:36.268 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:36.275 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:14:36.275 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:36.275 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:36.277 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:14:36.277 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:14:36.278 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:14:36.278 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:14:36.278 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:14:36.278 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:14:36.279 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:14:36.279 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:14:36.279 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:14:36.279 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:14:36.279 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:14:36.280 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:14:36.280 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:14:36.280 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:14:36.280 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:14:36.281 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:14:36.281 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:14:36.281 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:14:36.281 INFO EDTERRAIN4: terrain time: 0.005751 s 2021-12-27 00:14:36.284 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:14:36.284 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:14:36.284 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:14:36.284 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:14:36.284 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:14:36.285 INFO Dispatcher: load terrain done 2021-12-27 00:14:36.285 INFO LUA-TERRAIN: Init done 2021-12-27 00:14:36.285 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:14:36.287 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:14:36.287 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:14:36.287 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:14:36.287 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:14:36.287 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:14:36.288 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:14:36.288 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:14:36.291 DEBUG LuaGUI: Mission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz loaded 2021-12-27 00:14:36.304 DEBUG LuaGUI: ---- openReturnScreen= editor 2021-12-27 00:14:36.305 DEBUG LuaGUI: checking introduction C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:14:36.306 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:14:36.306 DEBUG LuaGUI: --missionScore---= 0 2021-12-27 00:14:40.608 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:14:40.608 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:40.609 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:40.616 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:14:40.616 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:40.616 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:40.617 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:14:40.617 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:14:40.617 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:14:40.617 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:14:40.618 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:14:40.618 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:14:40.618 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:14:40.619 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:14:40.619 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:14:40.619 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:14:40.620 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:14:40.620 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:14:40.620 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:14:40.620 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:14:40.621 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:14:40.621 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:14:40.621 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:14:40.622 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:14:40.622 INFO EDTERRAIN4: terrain time: 0.005585 s 2021-12-27 00:14:40.624 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:14:40.625 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:14:40.625 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:14:40.625 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:14:40.625 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:14:40.626 INFO Dispatcher: load terrain done 2021-12-27 00:14:40.626 INFO LUA-TERRAIN: Init done 2021-12-27 00:14:40.627 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:14:40.627 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:14:40.627 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:14:40.627 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:14:40.627 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:14:40.627 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:14:40.630 DEBUG LuaGUI: Mission C:\Users\MIC\Saved Games\DCS.openbeta\Missions\marinars test.miz loaded 2021-12-27 00:14:40.651 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:14:40.721 INFO APP: Screen: MissionEditor 2021-12-27 00:14:42.324 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:14:42.341 DEBUG LuaGUI: can't open 'C:\Users\MIC\Saved Games\DCS.openbeta\MissionEditor/default_coalitions.lua' 2021-12-27 00:14:42.354 INFO APP: Screen: MainMenu 2021-12-27 00:14:51.316 DEBUG LuaGUI: playing track C:/Users/MIC/Saved Games/DCS.openbeta/Tracks//frame drop AC underside.trk 2021-12-27 00:14:51.321 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:14:51.321 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:14:51.321 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:51.321 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:51.328 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:14:51.328 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:51.328 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:51.329 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:14:51.329 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:14:51.329 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:14:51.330 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:14:51.330 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:14:51.330 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:14:51.331 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:14:51.331 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:14:51.331 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:14:51.332 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:14:51.332 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:14:51.332 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:14:51.332 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:14:51.333 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:14:51.333 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:14:51.333 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:14:51.334 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:14:51.334 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:14:51.334 INFO EDTERRAIN4: terrain time: 0.005550 s 2021-12-27 00:14:51.337 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:14:51.337 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:14:51.337 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:14:51.337 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:14:51.337 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:14:51.338 INFO Dispatcher: load terrain done 2021-12-27 00:14:51.338 INFO LUA-TERRAIN: Init done 2021-12-27 00:14:51.338 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:14:51.339 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:14:51.339 DEBUG LuaGUI: ----- filename = Config/View/Server.lua Server.lua 2021-12-27 00:14:51.340 DEBUG LuaGUI: ----- filename = Config/View/SnapViews.lua SnapViews.lua 2021-12-27 00:14:51.341 DEBUG LuaGUI: ----- filename = Config/View/SnapViewsDefault.lua SnapViewsDefault.lua 2021-12-27 00:14:51.341 DEBUG LuaGUI: ----- filename = Config/View/View.lua View.lua 2021-12-27 00:14:51.342 DEBUG LuaGUI: ----- filename = Scripts/World/GPS_GNSS.lua GPS_GNSS.lua 2021-12-27 00:14:51.343 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:14:51.343 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:14:51.343 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:14:51.343 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:14:51.343 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:14:51.343 DEBUG LuaGUI: ----- filename = track_data/options.lua options.lua 2021-12-27 00:14:51.344 DEBUG LuaGUI: ----- filename = track_data/seed seed 2021-12-27 00:14:51.345 DEBUG LuaGUI: ----- filename = track_data/times times 2021-12-27 00:14:51.345 DEBUG LuaGUI: ----- filename = track_data/version version 2021-12-27 00:14:51.345 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:14:51.345 DEBUG LuaGUI: ----- filename = track/net net 2021-12-27 00:14:51.346 DEBUG LuaGUI: ----- filename = track/action action 2021-12-27 00:14:51.347 DEBUG LuaGUI: ----- filename = track/world world 2021-12-27 00:14:51.348 DEBUG LuaGUI: ----- filename = track/subtitle subtitle 2021-12-27 00:14:51.348 DEBUG LuaGUI: ----- filename = track/sound sound 2021-12-27 00:14:51.353 DEBUG LuaGUI: Mission C:/Users/MIC/Saved Games/DCS.openbeta/Tracks//frame drop AC underside.trk loaded 2021-12-27 00:14:51.354 DEBUG LuaGUI: copyMission 2021-12-27 00:14:51.355 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:14:51.355 DEBUG LuaGUI: ---base.START_PARAMS.DCM -- false 2021-12-27 00:14:51.355 DEBUG LuaGUI: ---command= --track 2021-12-27 00:14:51.355 DEBUG LuaGUI: ---missionPath= "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:14:51.355 DEBUG LuaGUI: ---returnScreen= track 2021-12-27 00:14:51.355 DEBUG LuaGUI: ---realMissionPath= C:/Users/MIC/Saved Games/DCS.openbeta/Tracks//frame drop AC underside.trk 2021-12-27 00:14:51.355 DEBUG LuaGUI: ---trackPath= C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:14:51.355 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:14:51.360 INFO Dispatcher: loadMission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:14:51.360 INFO WORLDGENERAL: loading mission from: "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:14:51.395 INFO APP: use_xRay: yes 2021-12-27 00:14:51.395 INFO APP: netfm_enable_coeff_switching: yes 2021-12-27 00:14:51.416 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-27 00:14:51.416 INFO Dispatcher: Start 2021-12-27 00:14:51.430 INFO NET: Network: failed to read track headers: Chunk is not present: track_data/network_header 2021-12-27 00:14:51.432 INFO Dispatcher: Terrain theatre MarianaIslands 2021-12-27 00:14:51.433 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:14:51.440 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:14:51.440 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:51.440 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:14:51.440 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:14:51.441 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:14:51.441 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:14:51.441 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:14:51.442 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:14:51.442 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:14:51.442 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:14:51.443 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:14:51.443 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:14:51.443 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:14:51.443 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:14:51.444 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:14:51.444 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:14:51.444 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:14:51.445 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:14:51.445 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:14:51.445 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:14:51.445 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:14:51.445 INFO EDTERRAIN4: terrain time: 0.005349 s 2021-12-27 00:14:51.448 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:14:51.448 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:14:51.448 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:14:51.448 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:14:51.449 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:14:51.449 INFO Dispatcher: load terrain done 2021-12-27 00:14:51.453 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-27 00:14:51.457 INFO VISUALIZER: StartSimulation 2021-12-27 00:14:51.824 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-27 00:14:51.860 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-27 00:14:51.860 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-27 00:14:51.860 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-27 00:14:51.860 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-27 00:14:51.862 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:14:51.863 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:14:51.865 INFO Dispatcher: initial random seed = 4092484 2021-12-27 00:14:51.878 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-27 00:14:51.878 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-27 00:14:51.880 INFO Dispatcher: reading track, last event at 69.271000 2021-12-27 00:14:51.880 INFO Dispatcher: read seed = 3905675 2021-12-27 00:14:51.880 INFO Dispatcher: read version = 1803061700 2021-12-27 00:14:51.880 INFO Dispatcher: apply random seed = 3905675 2021-12-27 00:14:51.881 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-27 00:14:52.076 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-27 00:14:52.078 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-12-27 00:14:52.078 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-27 00:14:52.078 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-27 00:14:52.138 DEBUG Scripting: altitude: 32808 2021-12-27 00:14:52.195 INFO Config: netview started 2021-12-27 00:14:52.202 INFO VISUALIZER: CameraIndependedPreload() 2021-12-27 00:14:52.760 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-27 00:14:52.902 INFO APP: MissionSpawn:initScript 2021-12-27 00:14:52.902 INFO APP: MissionSpawn:spawnCoalition neutrals 2021-12-27 00:14:52.902 INFO APP: MissionSpawn:spawnCoalition red 2021-12-27 00:14:52.902 INFO APP: MissionSpawn:spawnCoalition blue 2021-12-27 00:14:52.902 INFO APP: MissionSpawn:spawnPlanes 2 2021-12-27 00:14:52.924 INFO VISUALIZER: Preload() camera=-6649.646033, 646.972048, -2835.807688 radius=60000.000000 2021-12-27 00:14:52.924 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-6649.65, 646.972, -2835.81), radius=60000 2021-12-27 00:14:52.978 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 2 2021-12-27 00:14:52.979 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 31 released 21 2021-12-27 00:14:52.979 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.600400 ms 2021-12-27 00:14:53.516 INFO VISUALIZER: Preload() finished 2021-12-27 00:14:53.518 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true false 2021-12-27 00:14:53.518 INFO APP: Screen: mission_offline 2021-12-27 00:14:53.519 INFO Dispatcher: precache units resources in slots 2021-12-27 00:14:53.519 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-12-27 00:14:53.519 DEBUG LuaGUI: ------- onSimulationStart------ true false true 2021-12-27 00:14:53.522 DEBUG LuaGUI: ---onBdaShowHide()--- 2021-12-27 00:14:53.522 DEBUG LuaGUI: ---onCreateBda()--- 2021-12-27 00:14:53.522 DEBUG LuaGUI: BDA setMode: a_mode, bBdaIsOnOff = min true 2021-12-27 00:14:53.530 INFO LUA: Lua CPU usage: metric: average mission loading: 10.6573 % 2021-12-27 00:14:53.530 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-27 00:15:05.212 DEBUG LuaGUI: ----onSimulationResume--- 2021-12-27 00:15:44.776 INFO LUA: Lua CPU usage: metric: average mission execution: 0.7006 % 2021-12-27 00:15:44.776 DEBUG LuaGUI: ----onSimulationPause--- 2021-12-27 00:15:46.163 INFO Dispatcher: Stop 2021-12-27 00:15:46.163 DEBUG LuaGUI: ----onSimulationStop--- false nil nil 2021-12-27 00:15:46.163 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2021-12-27 00:15:46.182 INFO Config: netview stopped 2021-12-27 00:15:46.191 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:15:46.203 INFO VISUALIZER: StopSimulation 2021-12-27 00:15:46.204 INFO VISUALIZER: Stopped collection of statistic. 2021-12-27 00:15:46.214 DEBUG LuaGUI: --- onChatMessage--- Mission is over. nil 2021-12-27 00:15:46.216 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:15:46.221 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:15:46.221 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:15:46.221 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:15:46.228 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:15:46.229 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:15:46.229 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:15:46.230 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:15:46.231 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:15:46.231 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:15:46.231 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:15:46.231 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:15:46.232 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:15:46.232 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:15:46.232 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:15:46.232 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:15:46.232 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:15:46.233 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:15:46.233 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:15:46.233 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:15:46.233 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:15:46.233 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:15:46.234 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:15:46.234 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:15:46.234 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:15:46.234 INFO EDTERRAIN4: terrain time: 0.005095 s 2021-12-27 00:15:46.237 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:15:46.237 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:15:46.237 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:15:46.237 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:15:46.237 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:15:46.238 INFO Dispatcher: load terrain done 2021-12-27 00:15:46.238 INFO LUA-TERRAIN: Init done 2021-12-27 00:15:46.242 DEBUG LuaGUI: ----- filename = Config/View/Server.lua Server.lua 2021-12-27 00:15:46.243 DEBUG LuaGUI: ----- filename = Config/View/SnapViews.lua SnapViews.lua 2021-12-27 00:15:46.243 DEBUG LuaGUI: ----- filename = Config/View/SnapViewsDefault.lua SnapViewsDefault.lua 2021-12-27 00:15:46.244 DEBUG LuaGUI: ----- filename = Config/View/View.lua View.lua 2021-12-27 00:15:46.244 DEBUG LuaGUI: ----- filename = Scripts/World/GPS_GNSS.lua GPS_GNSS.lua 2021-12-27 00:15:46.245 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:15:46.245 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:15:46.246 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:15:46.246 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:15:46.246 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:15:46.246 DEBUG LuaGUI: ----- filename = track_data/options.lua options.lua 2021-12-27 00:15:46.247 DEBUG LuaGUI: ----- filename = track_data/seed seed 2021-12-27 00:15:46.247 DEBUG LuaGUI: ----- filename = track_data/times times 2021-12-27 00:15:46.247 DEBUG LuaGUI: ----- filename = track_data/version version 2021-12-27 00:15:46.248 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:15:46.248 DEBUG LuaGUI: ----- filename = track/net net 2021-12-27 00:15:46.249 DEBUG LuaGUI: ----- filename = track/action action 2021-12-27 00:15:46.249 DEBUG LuaGUI: ----- filename = track/world world 2021-12-27 00:15:46.250 DEBUG LuaGUI: ----- filename = track/subtitle subtitle 2021-12-27 00:15:46.250 DEBUG LuaGUI: ----- filename = track/sound sound 2021-12-27 00:15:46.255 DEBUG LuaGUI: Mission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz loaded 2021-12-27 00:15:46.269 DEBUG LuaGUI: ---- openReturnScreen= track 2021-12-27 00:15:46.271 DEBUG LuaGUI: checking introduction C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:15:46.273 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:15:52.776 INFO APP: Screen: MainMenu 2021-12-27 00:15:55.299 INFO APP: Screen: Mission 2021-12-27 00:15:57.171 DEBUG LuaGUI: Loading mission C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:15:57.173 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:15:57.173 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:15:57.173 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:15:57.180 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:15:57.181 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:15:57.181 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:15:57.181 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:15:57.181 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:15:57.182 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:15:57.182 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:15:57.182 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:15:57.182 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:15:57.183 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:15:57.183 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:15:57.183 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:15:57.184 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:15:57.184 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:15:57.184 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:15:57.185 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:15:57.185 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:15:57.185 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:15:57.185 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:15:57.186 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:15:57.186 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:15:57.186 INFO EDTERRAIN4: terrain time: 0.005435 s 2021-12-27 00:15:57.189 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:15:57.189 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:15:57.189 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:15:57.189 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:15:57.189 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:15:57.190 INFO Dispatcher: load terrain done 2021-12-27 00:15:57.190 INFO LUA-TERRAIN: Init done 2021-12-27 00:15:57.191 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:15:57.191 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:15:57.191 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:15:57.191 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:15:57.192 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:15:57.192 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:15:57.195 DEBUG LuaGUI: Mission C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz loaded 2021-12-27 00:16:01.336 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:16:01.336 DEBUG LuaGUI: checking introduction C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:16:01.337 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:16:01.456 DEBUG LuaGUI: save_mission 2021-12-27 00:16:01.483 DEBUG LuaGUI: C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz saved 2021-12-27 00:16:01.498 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:16:01.498 DEBUG LuaGUI: ---base.START_PARAMS.DCM -- false 2021-12-27 00:16:01.498 DEBUG LuaGUI: ---command= --mission 2021-12-27 00:16:01.498 DEBUG LuaGUI: ---missionPath= "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:16:01.498 DEBUG LuaGUI: ---returnScreen= openmission 2021-12-27 00:16:01.498 DEBUG LuaGUI: ---realMissionPath= C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:16:01.498 DEBUG LuaGUI: ---trackPath= C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:16:01.498 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:16:01.504 INFO Dispatcher: loadMission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:16:01.504 INFO WORLDGENERAL: loading mission from: "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:16:01.509 INFO APP: use_xRay: yes 2021-12-27 00:16:01.509 INFO APP: netfm_enable_coeff_switching: yes 2021-12-27 00:16:01.536 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-27 00:16:01.536 INFO Dispatcher: Start 2021-12-27 00:16:01.540 INFO Dispatcher: Terrain theatre MarianaIslands 2021-12-27 00:16:01.540 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:16:01.547 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:16:01.547 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:16:01.547 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:16:01.548 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:16:01.548 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:16:01.548 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:16:01.549 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:16:01.549 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:16:01.549 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:16:01.550 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:16:01.550 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:16:01.550 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:16:01.551 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:16:01.551 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:16:01.551 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:16:01.551 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:16:01.552 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:16:01.552 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:16:01.552 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:16:01.553 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:16:01.553 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:16:01.553 INFO EDTERRAIN4: terrain time: 0.005362 s 2021-12-27 00:16:01.556 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:16:01.556 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:16:01.556 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:16:01.556 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:16:01.556 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:16:01.557 INFO Dispatcher: load terrain done 2021-12-27 00:16:01.560 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-27 00:16:01.564 INFO VISUALIZER: StartSimulation 2021-12-27 00:16:01.937 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-27 00:16:01.970 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-27 00:16:01.970 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-27 00:16:01.970 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-27 00:16:01.970 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-27 00:16:01.973 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:16:01.973 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:16:01.977 INFO Dispatcher: initial random seed = 4162595 2021-12-27 00:16:01.977 INFO Dispatcher: apply random seed = 4162595 2021-12-27 00:16:01.978 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-27 00:16:01.992 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-27 00:16:01.992 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-27 00:16:02.177 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-27 00:16:02.179 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-12-27 00:16:02.180 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-27 00:16:02.180 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-27 00:16:02.221 DEBUG Scripting: altitude: 32808 2021-12-27 00:16:02.256 INFO Config: netview started 2021-12-27 00:16:02.261 INFO VISUALIZER: CameraIndependedPreload() 2021-12-27 00:16:02.880 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-27 00:16:03.022 INFO APP: MissionSpawn:initScript 2021-12-27 00:16:03.022 INFO APP: MissionSpawn:spawnCoalition neutrals 2021-12-27 00:16:03.022 INFO APP: MissionSpawn:spawnCoalition red 2021-12-27 00:16:03.022 INFO APP: MissionSpawn:spawnCoalition blue 2021-12-27 00:16:03.022 INFO APP: MissionSpawn:spawnPlanes 2 2021-12-27 00:16:03.044 INFO VISUALIZER: Preload() camera=-6649.646033, 646.972048, -2835.807688 radius=60000.000000 2021-12-27 00:16:03.044 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-6649.65, 646.972, -2835.81), radius=60000 2021-12-27 00:16:03.098 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 2 2021-12-27 00:16:03.098 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 31 released 21 2021-12-27 00:16:03.098 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.632500 ms 2021-12-27 00:16:03.700 INFO VISUALIZER: Preload() finished 2021-12-27 00:16:03.702 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true false 2021-12-27 00:16:03.702 INFO APP: Screen: mission_offline 2021-12-27 00:16:03.703 INFO Dispatcher: precache units resources in slots 2021-12-27 00:16:03.703 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-12-27 00:16:03.703 DEBUG LuaGUI: ------- onSimulationStart------ true false false 2021-12-27 00:16:03.706 DEBUG LuaGUI: ---onBdaShowHide()--- 2021-12-27 00:16:03.706 DEBUG LuaGUI: ---onCreateBda()--- 2021-12-27 00:16:03.706 DEBUG LuaGUI: BDA setMode: a_mode, bBdaIsOnOff = min true 2021-12-27 00:16:03.712 INFO LUA: Lua CPU usage: metric: average mission loading: 8.3416 % 2021-12-27 00:16:03.712 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-27 00:16:05.211 DEBUG LuaGUI: ----onSimulationResume--- 2021-12-27 00:19:19.454 INFO LUA: Lua CPU usage: metric: average mission execution: 0.7692 % 2021-12-27 00:19:19.454 DEBUG LuaGUI: ----onSimulationPause--- 2021-12-27 00:19:22.294 INFO Dispatcher: Stop 2021-12-27 00:19:22.295 DEBUG LuaGUI: ----onSimulationStop--- false nil nil 2021-12-27 00:19:22.295 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2021-12-27 00:19:22.319 INFO Config: netview stopped 2021-12-27 00:19:22.327 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:19:22.367 INFO VISUALIZER: StopSimulation 2021-12-27 00:19:22.368 INFO VISUALIZER: Stopped collection of statistic. 2021-12-27 00:19:22.379 DEBUG LuaGUI: --- onChatMessage--- Mission is over. nil 2021-12-27 00:19:22.381 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:19:22.383 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:19:22.383 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:19:22.384 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:19:22.391 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:19:22.391 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:19:22.391 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:19:22.393 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:19:22.393 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:19:22.393 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:19:22.394 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:19:22.394 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:19:22.394 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:19:22.394 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:19:22.394 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:19:22.395 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:19:22.395 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:19:22.395 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:19:22.395 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:19:22.396 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:19:22.396 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:19:22.396 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:19:22.396 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:19:22.396 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:19:22.396 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:19:22.396 INFO EDTERRAIN4: terrain time: 0.005343 s 2021-12-27 00:19:22.399 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:19:22.399 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:19:22.399 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:19:22.400 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:19:22.400 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:19:22.400 INFO Dispatcher: load terrain done 2021-12-27 00:19:22.400 INFO LUA-TERRAIN: Init done 2021-12-27 00:19:22.402 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:19:22.403 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:19:22.403 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:19:22.403 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:19:22.403 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:19:22.403 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:19:22.406 DEBUG LuaGUI: Mission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz loaded 2021-12-27 00:19:22.420 DEBUG LuaGUI: ---- openReturnScreen= openmission 2021-12-27 00:19:22.421 DEBUG LuaGUI: checking introduction C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:19:22.422 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:19:22.422 DEBUG LuaGUI: --missionScore---= 0 2021-12-27 00:19:28.150 INFO APP: Screen: Mission 2021-12-27 00:19:29.525 INFO APP: Screen: MainMenu 2021-12-27 00:19:55.369 INFO APP: Screen: Mission 2021-12-27 00:19:57.404 DEBUG LuaGUI: Loading mission C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:19:57.406 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:19:57.406 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:19:57.407 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:19:57.414 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:19:57.414 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:19:57.414 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:19:57.415 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:19:57.415 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:19:57.415 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:19:57.416 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:19:57.416 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:19:57.416 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:19:57.416 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:19:57.417 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:19:57.417 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:19:57.417 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:19:57.418 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:19:57.418 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:19:57.418 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:19:57.419 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:19:57.419 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:19:57.419 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:19:57.419 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:19:57.420 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:19:57.420 INFO EDTERRAIN4: terrain time: 0.005494 s 2021-12-27 00:19:57.422 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:19:57.423 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:19:57.423 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:19:57.423 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:19:57.423 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:19:57.424 INFO Dispatcher: load terrain done 2021-12-27 00:19:57.424 INFO LUA-TERRAIN: Init done 2021-12-27 00:19:57.425 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:19:57.425 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:19:57.425 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:19:57.425 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:19:57.425 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:19:57.425 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:19:57.428 DEBUG LuaGUI: Mission C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz loaded 2021-12-27 00:20:01.464 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:20:01.464 DEBUG LuaGUI: checking introduction C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:20:01.465 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:20:01.605 DEBUG LuaGUI: save_mission 2021-12-27 00:20:01.633 DEBUG LuaGUI: C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz saved 2021-12-27 00:20:01.646 DEBUG LuaGUI: --setViewMenu-- imperial 2021-12-27 00:20:01.646 DEBUG LuaGUI: ---base.START_PARAMS.DCM -- false 2021-12-27 00:20:01.646 DEBUG LuaGUI: ---command= --mission 2021-12-27 00:20:01.646 DEBUG LuaGUI: ---missionPath= "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:20:01.646 DEBUG LuaGUI: ---returnScreen= openmission 2021-12-27 00:20:01.646 DEBUG LuaGUI: ---realMissionPath= C:/Users/MIC/Saved Games/DCS.openbeta/Missions//marinars test.miz 2021-12-27 00:20:01.646 DEBUG LuaGUI: ---trackPath= C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:20:01.646 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:20:01.651 INFO Dispatcher: loadMission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:20:01.651 INFO WORLDGENERAL: loading mission from: "C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2021-12-27 00:20:01.657 INFO APP: use_xRay: yes 2021-12-27 00:20:01.657 INFO APP: netfm_enable_coeff_switching: yes 2021-12-27 00:20:01.685 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-27 00:20:01.685 INFO Dispatcher: Start 2021-12-27 00:20:01.689 INFO Dispatcher: Terrain theatre MarianaIslands 2021-12-27 00:20:01.689 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:20:01.696 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:20:01.696 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:20:01.696 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:20:01.697 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:20:01.697 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:20:01.697 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:20:01.698 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:20:01.698 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:20:01.698 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:20:01.698 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:20:01.699 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:20:01.699 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:20:01.699 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:20:01.700 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:20:01.700 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:20:01.700 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:20:01.701 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:20:01.701 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:20:01.701 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:20:01.701 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:20:01.702 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:20:01.702 INFO EDTERRAIN4: terrain time: 0.005361 s 2021-12-27 00:20:01.704 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:20:01.704 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:20:01.705 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:20:01.705 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:20:01.705 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:20:01.706 INFO Dispatcher: load terrain done 2021-12-27 00:20:01.709 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-27 00:20:01.713 INFO VISUALIZER: StartSimulation 2021-12-27 00:20:02.084 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-27 00:20:02.125 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-27 00:20:02.125 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-27 00:20:02.125 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-27 00:20:02.125 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-27 00:20:02.127 ERROR SECURITYCONTROL: Manifest check failed for file 'Config/Effects/shadows.lua' 2021-12-27 00:20:02.128 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2021-12-27 00:20:02.131 INFO Dispatcher: initial random seed = 4402749 2021-12-27 00:20:02.131 INFO Dispatcher: apply random seed = 4402749 2021-12-27 00:20:02.132 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-27 00:20:02.141 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-27 00:20:02.141 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-27 00:20:02.323 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-27 00:20:02.325 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 2021-12-27 00:20:02.325 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-27 00:20:02.326 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-27 00:20:02.367 DEBUG Scripting: altitude: 32808 2021-12-27 00:20:02.409 INFO Config: netview started 2021-12-27 00:20:02.415 INFO VISUALIZER: CameraIndependedPreload() 2021-12-27 00:20:03.017 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-27 00:20:03.159 INFO APP: MissionSpawn:initScript 2021-12-27 00:20:03.159 INFO APP: MissionSpawn:spawnCoalition neutrals 2021-12-27 00:20:03.159 INFO APP: MissionSpawn:spawnCoalition red 2021-12-27 00:20:03.159 INFO APP: MissionSpawn:spawnCoalition blue 2021-12-27 00:20:03.159 INFO APP: MissionSpawn:spawnPlanes 2 2021-12-27 00:20:03.181 INFO VISUALIZER: Preload() camera=-6649.646033, 646.972048, -2835.807688 radius=60000.000000 2021-12-27 00:20:03.181 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-6649.65, 646.972, -2835.81), radius=60000 2021-12-27 00:20:03.247 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 3 released 10 2021-12-27 00:20:03.247 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 31 released 25 2021-12-27 00:20:03.247 INFO EDTERRAINGRAPHICS41: surface5 clean up 1.417900 ms 2021-12-27 00:20:03.998 INFO VISUALIZER: Preload() finished 2021-12-27 00:20:04.001 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true false 2021-12-27 00:20:04.001 INFO APP: Screen: mission_offline 2021-12-27 00:20:04.001 INFO Dispatcher: precache units resources in slots 2021-12-27 00:20:04.002 DEBUG LuaGUI: ------- onSimulationStart--ссс---- 2021-12-27 00:20:04.002 DEBUG LuaGUI: ------- onSimulationStart------ true false false 2021-12-27 00:20:04.005 DEBUG LuaGUI: ---onBdaShowHide()--- 2021-12-27 00:20:04.005 DEBUG LuaGUI: ---onCreateBda()--- 2021-12-27 00:20:04.005 DEBUG LuaGUI: BDA setMode: a_mode, bBdaIsOnOff = min true 2021-12-27 00:20:04.012 INFO LUA: Lua CPU usage: metric: average mission loading: 8.1102 % 2021-12-27 00:20:04.012 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-27 00:20:08.589 DEBUG LuaGUI: ----onSimulationResume--- 2021-12-27 00:21:03.246 INFO LUA: Lua CPU usage: metric: average mission execution: 0.9662 % 2021-12-27 00:21:03.246 DEBUG LuaGUI: ----onSimulationPause--- 2021-12-27 00:21:05.131 INFO Dispatcher: Stop 2021-12-27 00:21:05.131 DEBUG LuaGUI: ----onSimulationStop--- false nil nil 2021-12-27 00:21:05.131 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2021-12-27 00:21:05.150 INFO Config: netview stopped 2021-12-27 00:21:05.160 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:21:05.212 INFO VISUALIZER: StopSimulation 2021-12-27 00:21:05.212 INFO VISUALIZER: Stopped collection of statistic. 2021-12-27 00:21:05.223 DEBUG LuaGUI: --- onChatMessage--- Mission is over. nil 2021-12-27 00:21:05.225 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-27 00:21:05.227 DEBUG LuaGUI: ---initTerrain--- false false beforeMissionRun 2021-12-27 00:21:05.227 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:21:05.228 INFO Dispatcher: load terrain from ./Mods/terrains/MarianaIslands\terrain.cfg.lua 2021-12-27 00:21:05.235 INFO SECURITYCONTROL: Loaded mods/terrains/marianaislands/terrain.cfg.lua.pak.crypt 2021-12-27 00:21:05.235 INFO TERRAIN: lSystem::load(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:21:05.235 INFO TERRAIN: lSystem::openSession(./Mods/terrains/MarianaIslands\terrain.cfg.lua) 2021-12-27 00:21:05.237 INFO EDCORE: 0.000 s terrain references 2021-12-27 00:21:05.238 INFO EDCORE: 0.000 s terrain models 2021-12-27 00:21:05.238 INFO EDCORE: 0.000 s terrain assets 2021-12-27 00:21:05.238 INFO EDCORE: 0.000 s terrain assets2 2021-12-27 00:21:05.238 INFO EDCORE: 0.000 s terrain landfile 2021-12-27 00:21:05.238 INFO EDCORE: 0.000 s terrain surfaceTile 2021-12-27 00:21:05.239 INFO EDCORE: 0.000 s terrain vfstextures 2021-12-27 00:21:05.239 INFO EDCORE: 0.000 s terrain scene 2021-12-27 00:21:05.239 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-27 00:21:05.239 INFO EDCORE: 0.000 s terrain forest 2021-12-27 00:21:05.239 INFO EDCORE: 0.000 s terrain routes 2021-12-27 00:21:05.240 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-27 00:21:05.240 INFO EDCORE: 0.000 s terrain blocks 2021-12-27 00:21:05.240 INFO EDCORE: 0.000 s terrain superficials 2021-12-27 00:21:05.240 INFO EDCORE: 0.000 s terrain lma 2021-12-27 00:21:05.240 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-27 00:21:05.241 INFO EDCORE: 0.000 s terrain navgraph 2021-12-27 00:21:05.241 INFO EDCORE: 0.000 s terrain vti 2021-12-27 00:21:05.241 INFO EDTERRAIN4: terrain time: 0.005590 s 2021-12-27 00:21:05.243 ERROR EDOBJECTS: Destruction shape not found HOUSEHOLD_BUILDING_CRASH 2021-12-27 00:21:05.244 INFO TERRAIN: lSystem::InitScenes() 2021-12-27 00:21:05.244 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-27 00:21:05.244 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=6) 2021-12-27 00:21:05.244 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2021-12-27 00:21:05.245 INFO Dispatcher: load terrain done 2021-12-27 00:21:05.245 INFO LUA-TERRAIN: Init done 2021-12-27 00:21:05.247 DEBUG LuaGUI: ----- filename = options options 2021-12-27 00:21:05.247 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/dictionary dictionary 2021-12-27 00:21:05.247 DEBUG LuaGUI: ----- filename = l10n/DEFAULT/mapResource mapResource 2021-12-27 00:21:05.247 DEBUG LuaGUI: ----- filename = warehouses warehouses 2021-12-27 00:21:05.247 DEBUG LuaGUI: ----- filename = theatre theatre 2021-12-27 00:21:05.248 DEBUG LuaGUI: ----- filename = mission mission 2021-12-27 00:21:05.251 DEBUG LuaGUI: Mission C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz loaded 2021-12-27 00:21:05.264 DEBUG LuaGUI: ---- openReturnScreen= openmission 2021-12-27 00:21:05.266 DEBUG LuaGUI: checking introduction C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2021-12-27 00:21:05.267 DEBUG LuaGUI: introduction NOT found 2021-12-27 00:21:05.267 DEBUG LuaGUI: --missionScore---= 0 2021-12-27 00:21:11.727 DEBUG LuaGUI: trackPath C:\Users\MIC\AppData\Local\Temp\DCS.openbeta\LastMissionTrack.trk 2021-12-27 00:21:11.727 DEBUG LuaGUI: saving C:\Users\MIC\Saved Games\DCS.openbeta\Tracks\frame drop AC underside.trk 2021-12-27 00:21:14.389 INFO APP: Screen: Mission 2021-12-27 00:21:20.674 INFO APP: Screen: MainMenu 2021-12-27 00:21:24.874 DEBUG LuaGUI: ~~~Gui.doQuit() 2021-12-27 00:21:24.880 INFO EDCORE: (dDispatcher)enterToState_:5 2021-12-27 00:21:24.894 INFO APP: application shutdown 2021-12-27 00:21:25.168 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2021-12-27 00:21:25.170 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2021-12-27 00:21:25.170 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2021-12-27 00:21:25.246 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2021-12-27 00:21:25.312 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2021-12-27 00:21:25.317 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2021-12-27 00:21:25.319 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2021-12-27 00:21:25.321 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2021-12-27 00:21:25.321 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2021-12-27 00:21:25.323 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2021-12-27 00:21:25.323 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2021-12-27 00:21:25.323 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2021-12-27 00:21:25.323 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2021-12-27 00:21:25.324 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-12-27 00:21:25.355 INFO TERRAIN: lSystem::exit() 2021-12-27 00:21:25.355 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:21:25.355 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:21:26.710 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2021-12-27 00:21:26.711 INFO VISUALIZER: TerrainRenderer::release 2021-12-27 00:21:26.727 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-27 00:21:26.727 INFO TERRAIN: lSystem::exit() 2021-12-27 00:21:26.727 INFO TERRAIN: lSystem::CleanScenes() 2021-12-27 00:21:26.758 INFO DX11BACKEND: DX11Renderer::shutdown() 2021-12-27 00:21:26.974 INFO DX11BACKEND: NVIDIA API exit OK 2021-12-27 00:21:26.974 INFO DX11BACKEND: textures_count: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: textures_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: buffers_count: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: buffers_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: CB_count: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: CB_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: SB_count: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: SB_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: IB_count: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: IB_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: VB_count: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: VB_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: total_buffers_size: 0 2021-12-27 00:21:26.974 INFO DX11BACKEND: total_size: 0 === Log closed.