=== Log opened UTC 2021-12-31 00:16:28 2021-12-31 00:16:28.305 INFO APP: Command line: "D:\games\DCS World\bin\DCS.exe" --force_enable_VR 2021-12-31 00:16:28.305 INFO APP: DCS/2.7.9.18080 (x86_64; Windows NT 10.0.19044) 2021-12-31 00:16:28.305 INFO APP: Application revision: 198061 2021-12-31 00:16:28.305 INFO APP: Renderer revision: 22490 2021-12-31 00:16:28.305 INFO APP: Terrain revision: 22613 2021-12-31 00:16:28.305 INFO APP: Build number: 18 2021-12-31 00:16:28.305 INFO APP: CPU cores: 8, threads: 16, System RAM: 32633 MB, Pagefile: 32768 MB 2021-12-31 00:16:28.454 INFO EDCORE: (dDispatcher)enterToState_:0 2021-12-31 00:16:28.503 INFO Dispatcher: 2021/12/31 01:16 V1803061700 2021-12-31 00:16:28.551 INFO NET: ProtocolVersion: 274 2021-12-31 00:16:28.556 INFO SOUND: Using driver: wasapi 2021-12-31 00:16:28.558 INFO SOUND: Found 3 available audio device(s): 2021-12-31 00:16:28.558 INFO SOUND: 0: ID: "{0.0.0.00000000}.{7a905840-b97e-4ca6-9512-a3b91c815137}", Name: "Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset)" 2021-12-31 00:16:28.558 INFO SOUND: 1: ID: "{0.0.0.00000000}.{843a0eec-e5d4-453f-a379-f3ffa44f9a8d}", Name: "Głośniki (HTC Vive)" 2021-12-31 00:16:28.558 INFO SOUND: 2: ID: "{0.0.0.00000000}.{8b2b85c9-4221-4a2e-930c-34b1835ae6db}", Name: "DELL U2717D (NVIDIA High Definition Audio)" 2021-12-31 00:16:32.033 INFO SOUND: Added sound path: Sounds 2021-12-31 00:16:32.064 INFO SOUNDER: Loaded 209 packed sounders. 2021-12-31 00:16:32.064 INFO Dispatcher: InitLow 2021-12-31 00:16:32.182 INFO EDCORE: Loaded D:/games/DCS World/bin/CockpitBase.dll 2021-12-31 00:16:32.554 INFO NET: Login success. 2021-12-31 00:16:33.287 INFO NET: Got auth data. 2021-12-31 00:16:33.306 INFO APP: Successfully got authorization data. 2021-12-31 00:16:33.312 INFO Dispatcher: Loading installed modules... 2021-12-31 00:16:34.628 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2021-12-31 00:16:40.311 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-12-31 00:16:40.707 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-12-31 00:16:40.835 INFO Scripting: PLUGINS START------------------------------------------------- 2021-12-31 00:16:40.902 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-12-31 00:16:40.943 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-12-31 00:16:40.951 INFO SOUNDER: Loaded 48 packed sounders. 2021-12-31 00:16:41.205 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-12-31 00:16:41.208 INFO SOUNDER: Loaded 1 packed sounders. 2021-12-31 00:16:41.214 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-12-31 00:16:41.217 INFO SOUNDER: Loaded 5 packed sounders. 2021-12-31 00:16:41.437 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-12-31 00:16:41.513 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-12-31 00:16:41.559 INFO SOUNDER: Loaded 1 sounders. 2021-12-31 00:16:41.561 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-12-31 00:16:41.583 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-12-31 00:16:41.675 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-12-31 00:16:41.761 INFO SOUNDER: Loaded 12 sounders. 2021-12-31 00:16:41.767 WARNING EDCORE: Source ./CoreMods/aircraft/ChinaAssetPack/Textures/Vehicles/hq7 is already mounted to the same mount /textures/. 2021-12-31 00:16:41.786 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-12-31 00:16:42.087 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-12-31 00:16:42.163 INFO SOUNDER: Loaded 1 sounders. 2021-12-31 00:16:42.640 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-12-31 00:16:42.743 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-12-31 00:16:42.814 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-12-31 00:16:43.091 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-12-31 00:16:43.163 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2021-12-31 00:16:43.206 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2021-12-31 00:16:43.214 INFO SOUNDER: Loaded 78 packed sounders. 2021-12-31 00:16:43.458 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2021-12-31 00:16:43.678 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2021-12-31 00:16:43.756 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-12-31 00:16:53.106 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2021-12-31 00:16:53.110 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2021-12-31 00:16:53.272 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-24P/Sounds 2021-12-31 00:16:53.364 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2021-12-31 00:16:53.410 INFO SOUND: Added sound path: ./Mods/aircraft/MosquitoFBMkVI/Sounds 2021-12-31 00:16:53.421 INFO SOUND: Added sound path: ./Mods/aircraft/NS430/Sounds 2021-12-31 00:16:53.434 INFO SOUND: Added sound path: ./Mods/aircraft/SA342/Sounds 2021-12-31 00:16:53.677 INFO SOUNDER: Loaded 1 sounders. 2021-12-31 00:16:53.712 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2021-12-31 00:16:53.717 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-12-31 00:16:53.728 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-12-31 00:16:53.734 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2021-12-31 00:16:53.739 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-12-31 00:16:53.745 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2021-12-31 00:16:53.782 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-12-31 00:16:53.788 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-12-31 00:16:53.799 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-12-31 00:16:53.802 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-12-31 00:16:53.802 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-12-31 00:16:53.813 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-12-31 00:16:57.303 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-12-31 00:16:57.307 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-12-31 00:16:57.311 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-12-31 00:16:57.314 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-12-31 00:16:57.317 INFO CE2_AI: Loading CE AI 2021-12-31 00:16:57.317 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-12-31 00:16:57.322 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-12-31 00:16:57.327 INFO MiG21_AI: Loading Mig21 AI 2021-12-31 00:16:57.327 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-12-31 00:16:57.336 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-12-31 00:16:57.350 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2021-12-31 00:16:57.358 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-12-31 00:16:57.371 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-12-31 00:16:57.447 INFO EDCORE: Loaded D:/games/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-12-31 00:16:57.908 INFO EDCORE: Loaded D:/games/DCS World/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2021-12-31 00:16:58.200 INFO EDCORE: Loaded D:/games/DCS World/Mods/tech/CombinedArms/bin/CombinedArms.dll 2021-12-31 00:16:58.632 INFO EDCORE: Loaded D:/games/DCS World/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2021-12-31 00:16:59.110 INFO EDCORE: Loaded D:/games/DCS World/Mods/aircraft/NS430/bin/NS430.dll 2021-12-31 00:16:59.119 INFO EDCORE: Loaded C:/Users/kryst/Saved Games/DCS/Mods/services/DCS-SRS/bin/srs.dll 2021-12-31 00:16:59.127 INFO EDCORE: Loaded C:/Users/kryst/Saved Games/DCS/Mods/services/LotAtc/bin/Qt5Corelotatc.dll 2021-12-31 00:16:59.130 INFO EDCORE: Loaded C:/Users/kryst/Saved Games/DCS/Mods/services/LotAtc/bin/Qt5Sqllotatc.dll 2021-12-31 00:16:59.133 INFO EDCORE: Loaded C:/Users/kryst/Saved Games/DCS/Mods/services/LotAtc/bin/Qt5Positioninglotatc.dll 2021-12-31 00:16:59.136 INFO EDCORE: Loaded C:/Users/kryst/Saved Games/DCS/Mods/services/LotAtc/bin/Qt5Networklotatc.dll 2021-12-31 00:16:59.142 INFO EDCORE: Loaded C:/Users/kryst/Saved Games/DCS/Mods/services/LotAtc/bin/lotatc.dll 2021-12-31 00:16:59.243 INFO APP: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = false; ['LensEffects'] = 0; ['box_mouse_cursor'] = false; ['anisotropy'] = 0; ['water'] = 0; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['aspect'] = 1.3333333333333; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 500; ['cockpitGI'] = 0; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 5; ['fullScreen'] = false; ['forestDistanceFactor'] = 0.5; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['visibRange'] = 'High'; ['flatTerrainShadows'] = 1; ['width'] = 2560; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 2; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1440; ['heatBlr'] = 0; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-12-31 00:17:01.166 INFO VISUALIZER: LAUNCH IN VR : OpenVR : Vive. MV 2021-12-31 00:17:01.172 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-12-31 00:17:01.300 INFO DX11BACKEND: DX11Renderer initialization (w:1261 h:1400 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-12-31 00:17:01.394 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-12-31 00:17:01.394 INFO DX11BACKEND: Driver Command Lists - 1 2021-12-31 00:17:01.409 INFO DX11BACKEND: NVIDIA API init OK 2021-12-31 00:17:01.410 INFO DX11BACKEND: NVIDIA Display Driver Version 49729.r497_25 2021-12-31 00:17:01.410 INFO DX11BACKEND: GPU count:1 2021-12-31 00:17:01.641 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-12-31 00:17:01.641 INFO DX11BACKEND: samplerPool: 5-16 2021-12-31 00:17:01.652 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-12-31 00:17:05.613 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1761/1761. 2021-12-31 00:17:05.625 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\kryst\Saved Games\DCS\fxo 2021-12-31 00:17:05.626 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-12-31 00:17:05.650 INFO VISUALIZER: SceneManager initialization 2021-12-31 00:17:06.282 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-12-31 00:17:06.373 INFO INPUT: Device [Keyboard] created. 2021-12-31 00:17:06.379 INFO INPUT: Device [ VKBsim T-Rudder {578D3000-E333-11eb-800D-444553540000}] created. 2021-12-31 00:17:06.379 INFO INPUT: Joystick created[ VKBsim T-Rudder {578D3000-E333-11eb-800D-444553540000}], ForceFeedBack: no 2021-12-31 00:17:06.385 INFO INPUT: Device [TWCS Throttle {787B1210-E337-11eb-8001-444553540000}] created. 2021-12-31 00:17:06.385 INFO INPUT: Joystick created[TWCS Throttle {787B1210-E337-11eb-8001-444553540000}], ForceFeedBack: no 2021-12-31 00:17:06.387 INFO INPUT: Device [ VKBsim Gunfighter MCG Ultimate Twist {D01E3450-E33E-11eb-800C-444553540000}] created. 2021-12-31 00:17:06.387 INFO INPUT: Joystick created[ VKBsim Gunfighter MCG Ultimate Twist {D01E3450-E33E-11eb-800C-444553540000}], ForceFeedBack: no 2021-12-31 00:17:06.431 INFO INPUT: Device [Mouse] created. 2021-12-31 00:17:06.432 INFO INPUT: Device [TrackIR] created. 2021-12-31 00:17:06.438 INFO SOUND: Opening default audio device. 2021-12-31 00:17:06.439 INFO SOUND: Speaker layout: auto 2021-12-31 00:17:06.441 INFO SOUND: Driver reports 8 channels with mask 0x63F 2021-12-31 00:17:06.441 INFO SOUND: Using 8 channels at 48000 Hz 2021-12-31 00:17:06.441 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2021-12-31 00:17:06.492 INFO SOUND: Opening default audio device. 2021-12-31 00:17:06.492 INFO SOUND: Speaker layout: forced_stereo 2021-12-31 00:17:06.493 INFO SOUND: Driver reports 8 channels with mask 0x63F 2021-12-31 00:17:06.493 INFO SOUND: Using 2 channels at 48000 Hz 2021-12-31 00:17:06.493 INFO SOUND: Channel layout: Headphones/Stereo 2021-12-31 00:17:06.570 INFO APP: gDescription: "NVIDIA GeForce RTX 3080" gVendorId: 4318 gDeviceId: 8710 gMemory: 10077 MB 2021-12-31 00:17:06.582 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-12-31 00:17:06.582 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-12-31 00:17:06.582 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-12-31 00:17:06.585 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-12-31 00:17:06.585 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-12-31 00:17:06.585 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-12-31 00:17:06.585 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-12-31 00:17:06.585 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-12-31 00:17:06.585 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2021-12-31 00:17:06.862 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-12-31 00:17:08.644 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-31 00:17:08.644 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-12-31 00:17:08.645 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-12-31 00:17:08.813 INFO EDCORE: (dDispatcher)enterToState_:1 2021-12-31 00:17:08.825 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:08.825 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1; 2021-12-31 00:17:08.923 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:08.923 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.016 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.016 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.105 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.105 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=514;SIZE_X=463;SIZE_Y=514;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.209 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.209 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.258 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.258 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.302 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.302 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.348 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.348 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=257;SIZE_X=231;SIZE_Y=257;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.397 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.397 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.423 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.423 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.451 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.451 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.481 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.481 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=128;SIZE_X=115;SIZE_Y=128;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.517 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.517 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.537 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.537 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.557 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.557 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.578 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.578 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=64;SIZE_X=57;SIZE_Y=64;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.600 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.600 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.615 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.615 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.633 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.633 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.656 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.656 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=32;SIZE_X=28;SIZE_Y=32;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.675 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.675 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.688 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.688 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.702 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.702 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-31 00:17:09.721 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1;. 2021-12-31 00:17:09.721 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=16;SIZE_X=14;SIZE_Y=16;USE_DCS_DEFERRED=1; 2021-12-31 00:17:17.375 INFO UIBASERENDERER: Cannot load font [D:\games\DCS World\dxgui\skins\fonts\]! 2021-12-31 00:17:17.375 INFO UIBASERENDERER: Cannot create font [D:\games\DCS World\dxgui\skins\fonts\] size 0! 2021-12-31 00:17:20.073 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.9.0 2021-12-31 00:17:20.083 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.9.0 2021-12-31 00:17:20.085 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.9.0 2021-12-31 00:17:20.087 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.9.0 2021-12-31 00:17:20.089 INFO LuaNET: [LOTATC] GameGUI loading... 2021-12-31 00:17:20.089 INFO LuaNET: [LOTATC] LotAtc Mod found, load it 2021-12-31 00:17:20.093 INFO LuaNET: [LOTATC] [1/5] LotAtc core loading... 2021-12-31 00:17:20.094 INFO LuaNET: [LOTATC] [2/5] LotAtc config loading... 2021-12-31 00:17:20.094 INFO LuaNET: [LOTATC] --> LFS C:\Users\kryst\Saved Games\DCS\Mods\services\LotAtc\ 2021-12-31 00:17:20.097 INFO LuaNET: [LOTATC] [3/5] LotAtc glue loading... 2021-12-31 00:17:20.112 INFO LuaNET: [LOTATC] [4/5] LotAtc User Db loading... 2021-12-31 00:17:20.113 INFO LuaNET: [LOTATC] [5/5] LotAtc instance loading... 2021-12-31 00:17:20.116 INFO LuaNET: [LOTATC] ---- LotAtc is ready and correctly LOADED ---- 2021-12-31 00:17:20.116 INFO LuaNET: [LOTATC] ---- Version is 2.2.2-7-9e7aadd9f 2021-12-31 00:17:20.116 INFO LuaNET: [LOTATC] ---- Common directory is C:/Users/kryst/LotAtc Data/Server 2021-12-31 00:17:20.117 INFO LuaNET: [LOTATC] -> LotAtc custom config file loading... 2021-12-31 00:17:20.117 INFO LuaNET: [LOTATC] -> C:\Users\kryst\Saved Games\DCS\Mods\services\LotAtc\config.custom.lua 2021-12-31 00:17:20.119 INFO LuaNET: [LOTATC] -> LotAtc custom config file loaded 2021-12-31 00:17:20.119 INFO LuaNET: [LOTATC] -> LotAtc custom config applied 2021-12-31 00:17:20.121 INFO LuaNET: [LOTATC] Load callbacks 2021-12-31 00:17:20.121 INFO LuaNET: Register callbacks 2021-12-31 00:17:20.212 INFO Dispatcher: //=== END OF INIT ======================================// 2021-12-31 00:17:20.213 INFO EDCORE: (dDispatcher)enterToState_:2 2021-12-31 00:17:20.228 INFO EDCORE: (dDispatcher)enterToState_:3 2021-12-31 00:17:20.228 INFO LUA: Lua CPU usage: metric: average game loading: 66.2244 % 2021-12-31 00:17:20.234 INFO APP: Screen: MainMenu 2021-12-31 00:17:36.606 INFO SOUND: Using SSSE3 for peak calc. 2021-12-31 00:17:36.612 INFO NET: client has started 2021-12-31 00:17:36.613 INFO NET: Using LEDBAT for UDP congestion control. 2021-12-31 00:17:36.965 INFO NET: got 1304 servers from the master. 2021-12-31 00:17:45.907 INFO APP: Screen: Client 2021-12-31 00:17:46.058 INFO NET: connected to server 2021-12-31 00:17:46.059 INFO NET: Current ping: 0.0ms 2021-12-31 00:17:46.059 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:17:46.059 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:17:46.192 INFO LuaNET: Trying to Launch SRS @ C:\Program Files\DCS-SimpleRadio-Standalone 2021-12-31 00:17:46.801 INFO Dispatcher: loadMission C:\Users\kryst\Saved Games\DCS\Tracks\Multiplayer\4YA_SYR_PVE-INC_v39ClearWeather_[01_DEC_SCT]-20211231-011746.trk 2021-12-31 00:17:46.805 INFO WORLDGENERAL: loading mission from: "C:\Users\kryst\Saved Games\DCS\Tracks\Multiplayer\4YA_SYR_PVE-INC_v39ClearWeather_[01_DEC_SCT]-20211231-011746.trk" 2021-12-31 00:17:46.933 INFO APP: use_xRay: yes 2021-12-31 00:17:46.933 INFO APP: netfm_enable_coeff_switching: yes 2021-12-31 00:17:47.683 INFO EDCORE: (dDispatcher)enterToState_:4 2021-12-31 00:17:47.683 INFO Dispatcher: Start 2021-12-31 00:17:47.691 INFO APP: Screen: MainMenu 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] LotAtc Init with update time of 2 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] Debug is false 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] Perfs tests is 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] -> LotAtc custom config file loading... 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] -> C:\Users\kryst\Saved Games\DCS\Mods\services\LotAtc\config.custom.lua 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] -> LotAtc custom config file loaded 2021-12-31 00:17:47.691 INFO LuaNET: [LOTATC] -> LotAtc custom config applied 2021-12-31 00:17:47.954 INFO Dispatcher: Terrain theatre Syria 2021-12-31 00:17:47.954 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2021-12-31 00:17:47.965 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2021-12-31 00:17:47.966 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2021-12-31 00:17:47.966 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2021-12-31 00:17:47.966 INFO TERRAIN: lSystem::exit() 2021-12-31 00:17:47.966 INFO VISUALIZER: TerrainRenderer::release 2021-12-31 00:17:47.966 INFO TERRAIN: lSystem::CleanScenes() 2021-12-31 00:17:47.966 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2021-12-31 00:17:48.443 INFO EDTERRAIN4: TERRAIN_REVISION = 4534 2021-12-31 00:17:48.476 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Syria\terrain.cfg.lua" 2021-12-31 00:17:48.476 INFO EDTERRAIN4: Build date: 2021-12-31 00:17:48.476 INFO EDTERRAIN4: Texture quality: "min" 2021-12-31 00:17:48.476 INFO EDTERRAIN4: Language: "en" 2021-12-31 00:17:48.773 INFO EDCORE: 0.295 s terrain references 2021-12-31 00:17:48.774 INFO EDCORE: 0.000 s terrain models 2021-12-31 00:17:48.784 INFO EDCORE: 0.000 s terrain assets 2021-12-31 00:17:49.084 INFO EDCORE: 0.289 s terrain assets2 2021-12-31 00:17:49.775 INFO EDCORE: 0.689 s terrain landfile 2021-12-31 00:17:49.782 INFO EDCORE: 0.006 s terrain surfaceTile 2021-12-31 00:17:49.783 INFO EDTERRAIN4: switchTextures (season=0, minTexture=true) 2021-12-31 00:17:49.974 INFO EDCORE: 0.192 s terrain vfstextures 2021-12-31 00:17:50.049 INFO EDCORE: 0.073 s terrain scene 2021-12-31 00:17:50.050 INFO EDCORE: 0.000 s terrain roaddetails 2021-12-31 00:17:50.055 INFO EDCORE: 0.000 s terrain forest 2021-12-31 00:17:51.464 INFO EDCORE: 1.384 s terrain routes 2021-12-31 00:17:51.466 INFO EDCORE: 0.000 s terrain surfacedetails 2021-12-31 00:17:51.474 INFO EDCORE: 0.000 s terrain blocks 2021-12-31 00:17:51.546 INFO EDCORE: 0.061 s terrain superficials 2021-12-31 00:17:51.562 INFO EDCORE: 0.015 s terrain lma 2021-12-31 00:17:51.563 INFO EDCORE: 0.000 s terrain vectordatasettings 2021-12-31 00:17:53.736 INFO EDCORE: 2.161 s terrain navgraph 2021-12-31 00:17:53.737 INFO EDCORE: 0.000 s terrain vti 2021-12-31 00:17:55.983 INFO EDTERRAIN4: terrain time: 7.507354 s 2021-12-31 00:17:56.073 INFO TERRAIN: lSystem::InitScenes() 2021-12-31 00:17:56.073 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2021-12-31 00:17:56.074 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=25, month=12) 2021-12-31 00:17:56.074 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=25, month=12) 2021-12-31 00:17:56.074 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2021-12-31 00:17:56.079 INFO Dispatcher: load terrain done 2021-12-31 00:17:56.082 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2021-12-31 00:17:56.083 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2021-12-31 00:17:56.084 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Syria/shadingOptions.lua 2021-12-31 00:17:56.090 INFO METASHADER: MetaShaderCache2: [88] from ./Mods/terrains/Syria/misc/metacache/base.lua 2021-12-31 00:17:56.596 INFO METASHADER: loaded [88/88] 2021-12-31 00:17:56.618 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2021-12-31 00:17:56.624 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2021-12-31 00:17:56.762 INFO EDTERRAINGRAPHICS41: 0.143710s Loaded reference file "aircrafts" buffers: 7 2021-12-31 00:17:56.762 INFO EDCORE: 0.144 s landscape4::lReferenceFile 2021-12-31 00:17:56.767 INFO EDTERRAINGRAPHICS41: materialParams[116]*1536 2021-12-31 00:17:56.799 INFO EDTERRAINGRAPHICS41: 0.033794s Loaded reference file "airfieldsbuilding" buffers: 14 2021-12-31 00:17:56.799 INFO EDCORE: 0.034 s landscape4::lReferenceFile 2021-12-31 00:17:56.801 INFO EDTERRAINGRAPHICS41: materialParams[112]*1536 2021-12-31 00:17:56.806 ERROR_ONCE DX11BACKEND: texture 'defaultVaryhouseAO.png' not found. Asked from '' 2021-12-31 00:17:56.811 INFO EDTERRAINGRAPHICS41: 0.010662s Loaded reference file "airfieldsbuilding_crash" buffers: 15 2021-12-31 00:17:56.811 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2021-12-31 00:17:56.812 INFO EDTERRAINGRAPHICS41: materialParams[6]*1536 2021-12-31 00:17:56.813 INFO EDTERRAINGRAPHICS41: 0.000645s Loaded reference file "airfieldslights" buffers: 6 2021-12-31 00:17:56.813 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-12-31 00:17:56.820 INFO EDTERRAINGRAPHICS41: 0.005981s Loaded reference file "airfieldslightseffects" buffers: 0 2021-12-31 00:17:56.820 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-12-31 00:17:56.824 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-31 00:17:56.824 INFO EDTERRAINGRAPHICS41: 0.000473s Loaded reference file "airfieldstabs" buffers: 1 2021-12-31 00:17:56.824 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:56.853 INFO EDTERRAINGRAPHICS41: materialParams[67]*1536 2021-12-31 00:17:56.860 INFO EDTERRAINGRAPHICS41: 0.007607s Loaded reference file "blockobjects" buffers: 10 2021-12-31 00:17:56.860 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-12-31 00:17:56.887 INFO EDTERRAINGRAPHICS41: materialParams[36]*1536 2021-12-31 00:17:56.899 INFO EDTERRAINGRAPHICS41: 0.013080s Loaded reference file "blocksyria" buffers: 16 2021-12-31 00:17:56.899 INFO EDCORE: 0.013 s landscape4::lReferenceFile 2021-12-31 00:17:56.920 INFO EDTERRAINGRAPHICS41: materialParams[40]*1536 2021-12-31 00:17:56.926 INFO EDTERRAINGRAPHICS41: 0.006559s Loaded reference file "bridges" buffers: 13 2021-12-31 00:17:56.926 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-12-31 00:17:56.928 INFO EDTERRAINGRAPHICS41: materialParams[34]*1536 2021-12-31 00:17:56.932 INFO EDTERRAINGRAPHICS41: 0.004802s Loaded reference file "communication" buffers: 11 2021-12-31 00:17:56.932 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-31 00:17:56.937 INFO EDTERRAINGRAPHICS41: materialParams[85]*1536 2021-12-31 00:17:56.945 INFO EDTERRAINGRAPHICS41: 0.009331s Loaded reference file "crash" buffers: 17 2021-12-31 00:17:56.945 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2021-12-31 00:17:56.948 INFO EDTERRAINGRAPHICS41: materialParams[14]*1536 2021-12-31 00:17:56.951 INFO EDTERRAINGRAPHICS41: 0.004518s Loaded reference file "crashdetails" buffers: 6 2021-12-31 00:17:56.951 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-31 00:17:56.959 INFO EDTERRAINGRAPHICS41: materialParams[26]*1536 2021-12-31 00:17:56.961 INFO EDTERRAINGRAPHICS41: 0.003224s Loaded reference file "destructiondetails" buffers: 5 2021-12-31 00:17:56.961 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2021-12-31 00:17:56.970 INFO EDTERRAINGRAPHICS41: materialParams[29]*1536 2021-12-31 00:17:56.975 INFO EDTERRAINGRAPHICS41: 0.005714s Loaded reference file "destructionmodels" buffers: 11 2021-12-31 00:17:56.975 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2021-12-31 00:17:56.981 INFO EDTERRAINGRAPHICS41: materialParams[170]*1536 2021-12-31 00:17:57.002 INFO EDTERRAINGRAPHICS41: 0.021587s Loaded reference file "environment" buffers: 26 2021-12-31 00:17:57.002 INFO EDCORE: 0.022 s landscape4::lReferenceFile 2021-12-31 00:17:57.004 INFO EDTERRAINGRAPHICS41: materialParams[23]*1536 2021-12-31 00:17:57.007 INFO EDTERRAINGRAPHICS41: 0.003409s Loaded reference file "fortification" buffers: 6 2021-12-31 00:17:57.007 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2021-12-31 00:17:57.015 INFO EDTERRAINGRAPHICS41: materialParams[41]*1536 2021-12-31 00:17:57.021 INFO EDTERRAINGRAPHICS41: 0.007201s Loaded reference file "housedetails" buffers: 12 2021-12-31 00:17:57.021 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-12-31 00:17:57.026 INFO EDTERRAINGRAPHICS41: materialParams[138]*1536 2021-12-31 00:17:57.042 INFO EDTERRAINGRAPHICS41: 0.017206s Loaded reference file "industrial" buffers: 24 2021-12-31 00:17:57.042 INFO EDCORE: 0.017 s landscape4::lReferenceFile 2021-12-31 00:17:57.045 INFO EDTERRAINGRAPHICS41: materialParams[51]*1536 2021-12-31 00:17:57.048 INFO EDTERRAINGRAPHICS41: 0.004533s Loaded reference file "industrial_crash" buffers: 7 2021-12-31 00:17:57.048 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-31 00:17:57.050 INFO EDTERRAINGRAPHICS41: materialParams[207]*1536 2021-12-31 00:17:57.084 INFO EDTERRAINGRAPHICS41: 0.034784s Loaded reference file "misc" buffers: 33 2021-12-31 00:17:57.084 INFO EDCORE: 0.035 s landscape4::lReferenceFile 2021-12-31 00:17:57.086 INFO EDTERRAINGRAPHICS41: materialParams[174]*1536 2021-12-31 00:17:57.095 INFO EDTERRAINGRAPHICS41: 0.009616s Loaded reference file "original" buffers: 17 2021-12-31 00:17:57.095 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2021-12-31 00:17:57.097 INFO EDTERRAINGRAPHICS41: materialParams[229]*1536 2021-12-31 00:17:57.119 INFO EDTERRAINGRAPHICS41: 0.023099s Loaded reference file "originalcyprus" buffers: 25 2021-12-31 00:17:57.119 INFO EDCORE: 0.023 s landscape4::lReferenceFile 2021-12-31 00:17:57.121 INFO EDTERRAINGRAPHICS41: materialParams[139]*1536 2021-12-31 00:17:57.134 INFO EDTERRAINGRAPHICS41: 0.013868s Loaded reference file "originalisrael" buffers: 13 2021-12-31 00:17:57.134 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2021-12-31 00:17:57.136 INFO EDTERRAINGRAPHICS41: materialParams[149]*1536 2021-12-31 00:17:57.145 INFO EDTERRAINGRAPHICS41: 0.009884s Loaded reference file "originallebanon" buffers: 14 2021-12-31 00:17:57.145 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2021-12-31 00:17:57.147 INFO EDTERRAINGRAPHICS41: materialParams[176]*1536 2021-12-31 00:17:57.160 INFO EDTERRAINGRAPHICS41: 0.013856s Loaded reference file "originalturkey" buffers: 16 2021-12-31 00:17:57.160 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2021-12-31 00:17:57.161 INFO EDTERRAINGRAPHICS41: materialParams[17]*1536 2021-12-31 00:17:57.165 INFO EDTERRAINGRAPHICS41: 0.004252s Loaded reference file "roadsideobjects" buffers: 7 2021-12-31 00:17:57.165 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-12-31 00:17:57.171 INFO EDTERRAINGRAPHICS41: materialParams[24]*1536 2021-12-31 00:17:57.177 INFO EDTERRAINGRAPHICS41: 0.006538s Loaded reference file "ruins" buffers: 11 2021-12-31 00:17:57.177 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2021-12-31 00:17:57.181 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-31 00:17:57.182 INFO EDTERRAINGRAPHICS41: 0.000474s Loaded reference file "surfacedetails" buffers: 2 2021-12-31 00:17:57.182 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.193 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2021-12-31 00:17:57.195 INFO EDTERRAINGRAPHICS41: 0.002861s Loaded reference file "vehicles" buffers: 11 2021-12-31 00:17:57.195 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2021-12-31 00:17:57.205 INFO EDTERRAINGRAPHICS41: materialParams[45]*1536 2021-12-31 00:17:57.209 INFO EDTERRAINGRAPHICS41: 0.005475s Loaded reference file "vessels" buffers: 10 2021-12-31 00:17:57.209 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-31 00:17:57.216 INFO EDTERRAINGRAPHICS41: materialParams[31]*1536 2021-12-31 00:17:57.220 INFO EDTERRAINGRAPHICS41: 0.004946s Loaded reference file "walls" buffers: 10 2021-12-31 00:17:57.220 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2021-12-31 00:17:57.226 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2021-12-31 00:17:57.238 INFO EDTERRAINGRAPHICS41: 0.011946s Loaded reference file "anabasis_setifera" buffers: 0 2021-12-31 00:17:57.238 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2021-12-31 00:17:57.239 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-12-31 00:17:57.239 INFO EDTERRAINGRAPHICS41: 0.000310s Loaded reference file "italiancypress" buffers: 0 2021-12-31 00:17:57.239 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.249 INFO EDTERRAINGRAPHICS41: materialParams[4]*1536 2021-12-31 00:17:57.249 INFO EDTERRAINGRAPHICS41: 0.000366s Loaded reference file "juniperus" buffers: 0 2021-12-31 00:17:57.249 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.260 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-12-31 00:17:57.260 INFO EDTERRAINGRAPHICS41: 0.000443s Loaded reference file "mandal2" buffers: 0 2021-12-31 00:17:57.260 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.271 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-12-31 00:17:57.272 INFO EDTERRAINGRAPHICS41: 0.000439s Loaded reference file "orange" buffers: 0 2021-12-31 00:17:57.272 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.282 INFO EDTERRAINGRAPHICS41: materialParams[9]*1536 2021-12-31 00:17:57.283 INFO EDTERRAINGRAPHICS41: 0.000535s Loaded reference file "palm1" buffers: 0 2021-12-31 00:17:57.283 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2021-12-31 00:17:57.293 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2021-12-31 00:17:57.294 INFO EDTERRAINGRAPHICS41: 0.000379s Loaded reference file "pineitalian2" buffers: 0 2021-12-31 00:17:57.294 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.304 INFO EDTERRAINGRAPHICS41: materialParams[7]*1536 2021-12-31 00:17:57.305 INFO EDTERRAINGRAPHICS41: 0.000391s Loaded reference file "platan" buffers: 0 2021-12-31 00:17:57.305 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.315 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-31 00:17:57.319 INFO EDTERRAINGRAPHICS41: 0.003578s Loaded reference file "roughgrass" buffers: 0 2021-12-31 00:17:57.319 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2021-12-31 00:17:57.327 INFO EDTERRAINGRAPHICS41: materialParams[4]*1536 2021-12-31 00:17:57.327 INFO EDTERRAINGRAPHICS41: 0.000349s Loaded reference file "salsola" buffers: 0 2021-12-31 00:17:57.327 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.338 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-31 00:17:57.338 INFO EDTERRAINGRAPHICS41: 0.000101s Loaded reference file "thickgrass" buffers: 0 2021-12-31 00:17:57.338 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2021-12-31 00:17:57.338 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2021-12-31 00:17:57.346 ERROR EDTERRAINGRAPHICS41: missing object declaration: solar_panel 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: objects: 912 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: subObjects: 13536 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: objectLods: 3870 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 187 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 12 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 1018 2021-12-31 00:17:57.348 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 376 2021-12-31 00:17:57.353 INFO EDCORE: 0.000 s landscape5::OceanFile 2021-12-31 00:17:57.406 INFO EDCORE: 0.046 s landscape5::GrassFile 2021-12-31 00:17:57.411 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2021-12-31 00:17:57.509 INFO EDTERRAINGRAPHICS41: materialParams[87975]*1536 2021-12-31 00:17:57.516 INFO EDCORE: 0.109 s landscape5::Surface5File 2021-12-31 00:17:57.542 INFO EDTERRAINGRAPHICS41: materialParams[3902]*1536 2021-12-31 00:17:57.542 INFO EDCORE: 0.006 s landscape5::SurfaceTile 2021-12-31 00:17:57.545 INFO EDCORE: 0.002 s landscape5::Scene5File 2021-12-31 00:17:57.597 INFO EDCORE: 0.047 s landscape4::lRoutesFile 2021-12-31 00:17:57.608 INFO EDCORE: 0.010 s landscape4::SurfaceDetails5File 2021-12-31 00:17:57.610 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2021-12-31 00:17:57.610 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2021-12-31 00:17:57.617 INFO EDCORE: Loaded D:/games/DCS World/bin/dxgui_edge_render.dll 2021-12-31 00:17:57.617 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2021-12-31 00:17:57.629 INFO EDCORE: 0.000 s landscape5::sup5File 2021-12-31 00:17:57.651 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-31 00:17:57.651 INFO EDCORE: 0.000 s landscape5::navGraph5File 2021-12-31 00:17:57.651 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 1.568294 s 2021-12-31 00:17:57.651 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2021-12-31 00:17:57.651 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2021-12-31 00:17:57.651 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2021-12-31 00:17:57.663 WARNING GRAPHICSCORE: already registered Renderer callback 2021-12-31 00:18:00.037 INFO VISUALIZER: StartSimulation 2021-12-31 00:18:00.638 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2021-12-31 00:18:00.644 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:00.644 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-12-31 00:18:00.755 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:00.755 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-12-31 00:18:01.776 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:01.776 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-31 00:18:02.552 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:02.552 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-31 00:18:03.268 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:03.268 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-31 00:18:03.887 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:03.887 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2021-12-31 00:18:03.949 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:03.949 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2021-12-31 00:18:04.865 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:04.865 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-12-31 00:18:05.614 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:05.614 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2021-12-31 00:18:05.696 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:05.696 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2021-12-31 00:18:06.253 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:06.253 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2021-12-31 00:18:06.804 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:06.804 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-31 00:18:06.862 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:06.862 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-12-31 00:18:07.081 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:07.081 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-12-31 00:18:07.261 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:07.261 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2021-12-31 00:18:08.020 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:08.020 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2021-12-31 00:18:08.659 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:08.659 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2021-12-31 00:18:09.189 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:09.189 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2021-12-31 00:18:09.559 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:09.559 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-31 00:18:09.617 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:09.617 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2021-12-31 00:18:10.126 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:10.126 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-12-31 00:18:10.484 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:10.484 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2021-12-31 00:18:10.570 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:10.570 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-31 00:18:10.628 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:10.628 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-31 00:18:10.883 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:10.883 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-12-31 00:18:11.110 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:11.110 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2021-12-31 00:18:11.395 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:11.395 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-31 00:18:11.460 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:11.460 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-31 00:18:11.665 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:11.665 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2021-12-31 00:18:11.829 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:11.829 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-31 00:18:11.906 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:11.906 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-12-31 00:18:12.442 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:12.442 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2021-12-31 00:18:12.860 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:12.860 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2021-12-31 00:18:12.924 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-12-31 00:18:12.924 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-12-31 00:18:13.207 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2021-12-31 00:18:13.207 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2021-12-31 00:18:13.427 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2021-12-31 00:18:13.427 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2021-12-31 00:18:13.443 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2021-12-31 00:18:13.445 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2021-12-31 00:18:13.561 INFO Dispatcher: initial random seed = 9893767 2021-12-31 00:18:13.561 INFO Dispatcher: apply random seed = 9893767 2021-12-31 00:18:13.566 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2021-12-31 00:18:13.841 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:13.841 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2021-12-31 00:18:14.750 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:14.750 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2021-12-31 00:18:15.389 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:15.389 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2021-12-31 00:18:16.024 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:16.024 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2021-12-31 00:18:16.499 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2021-12-31 00:18:16.499 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2021-12-31 00:18:16.499 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2021-12-31 00:18:16.728 INFO Config: netview started 2021-12-31 00:18:16.731 INFO NET: Current ping: 44.3ms 2021-12-31 00:18:16.863 INFO NET: ready to start, waiting for sync 2021-12-31 00:18:16.875 INFO VISUALIZER: CameraIndependedPreload() 2021-12-31 00:18:17.038 INFO VISUALIZER: CameraIndependedPreload() finished 2021-12-31 00:18:17.039 INFO VISUALIZER: Preload() camera=0.000000, 2000.000000, 0.000000 radius=150000.000000 2021-12-31 00:18:17.039 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(0, 2000, 0), radius=150000 2021-12-31 00:18:17.519 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2021-12-31 00:18:17.556 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2021-12-31 00:18:17.738 ERROR_ONCE DX11BACKEND: texture 'pointAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2021-12-31 00:18:17.743 ERROR_ONCE DX11BACKEND: texture 'splineAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2021-12-31 00:18:17.775 ERROR_ONCE DX11BACKEND: texture 'closeuptextures.default.mr.tif' not found. Asked from '' 2021-12-31 00:18:17.808 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 9 released 0 2021-12-31 00:18:17.808 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 28 released 0 2021-12-31 00:18:17.808 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.150700 ms 2021-12-31 00:18:18.304 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2021-12-31 00:18:18.324 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2021-12-31 00:18:18.334 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2021-12-31 00:18:18.799 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-12-31 00:18:18.799 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-12-31 00:18:18.799 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-12-31 00:18:18.799 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.500000 2021-12-31 00:18:18.799 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-12-31 00:18:18.810 ERROR_ONCE DX11BACKEND: texture 'noise4.png' not found. Asked from '' 2021-12-31 00:18:19.995 INFO VISUALIZER: Preload() finished 2021-12-31 00:18:20.006 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-12-31 00:18:20.006 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-12-31 00:18:20.006 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-12-31 00:18:20.006 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2021-12-31 00:18:20.006 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-12-31 00:18:20.030 INFO LuaNET: [LOTATC] LotAtc Load mission: 2021-12-31 00:18:20.030 INFO LuaNET: [LOTATC] -> LotAtc custom config file loading... 2021-12-31 00:18:20.030 INFO LuaNET: [LOTATC] -> C:\Users\kryst\Saved Games\DCS\Mods\services\LotAtc\config.custom.lua 2021-12-31 00:18:20.030 INFO LuaNET: [LOTATC] -> LotAtc custom config file loaded 2021-12-31 00:18:20.030 INFO LuaNET: [LOTATC] -> LotAtc custom config applied 2021-12-31 00:18:20.030 INFO LuaNET: [LOTATC] Check DCS options 2021-12-31 00:18:20.032 INFO LuaNET: [LOTATC] No options found in DCS 2021-12-31 00:18:20.032 INFO LuaNET: [LOTATC] Options found in DCS 2021-12-31 00:18:20.032 INFO LuaNET: [LOTATC] -> Cannot get DCS Options, if you are using DCS IN dedicated mode, set dedicated_mode=true in config.lua 2021-12-31 00:18:20.032 INFO LuaNET: [LOTATC] -> ___ FROM NOW LotAtc will use a FALLBACK PROFILE __ 2021-12-31 00:18:20.032 INFO LuaNET: [LOTATC] --------------- LotAtc enable, check server status 2021-12-31 00:18:20.032 INFO LuaNET: [LOTATC] LotAtc Deinit 2021-12-31 00:18:20.282 INFO LuaNET: [LOTATC] --------------- LotAtc OFF 2021-12-31 00:18:20.282 INFO LuaNET: [LOTATC] LotAtc Load mission DONE 2021-12-31 00:18:20.282 INFO APP: Screen: mission_online 2021-12-31 00:18:20.283 INFO Dispatcher: precache units resources in slots 2021-12-31 00:18:27.660 INFO LUA: Lua CPU usage: metric: average mission loading: 2.2721 % 2021-12-31 00:18:27.660 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-12-31 00:18:27.661 INFO NET: sync seems good, telling server we are ready 2021-12-31 00:18:27.841 INFO NET: MsgClientInit(serverTime=5644.548122, modelTime=5570.267615) 2021-12-31 00:18:27.841 INFO NET: local time=122.841604, offset=5521.854142, error=0.000493, samples=38 2021-12-31 00:18:27.841 INFO NET: scheduled start at 122.694171 2021-12-31 00:18:27.841 INFO NET: MsgClientRun 2021-12-31 00:18:33.958 ERROR FLIGHT: Unknown runway side 17R of beacon IBA at airdrome Latakia 2021-12-31 00:18:34.286 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-31 00:18:34.286 INFO APP: MissionSpawn:initScript 2021-12-31 00:18:34.343 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 16 squares 2021-12-31 00:18:34.343 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 47 squares 2021-12-31 00:18:34.344 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 171 squares 2021-12-31 00:18:34.344 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 81 squares 2021-12-31 00:18:34.344 INFO EDTERRAINGRAPHICS41: surface5 gc() 2.418000 ms 2021-12-31 00:18:34.372 INFO HELIOS.EXPORT: initializing Helios Export script 2021-12-31 00:18:34.372 INFO HELIOS.EXPORT: Helios registering DCS Lua callbacks 2021-12-31 00:18:34.381 INFO HELIOS.EXPORT: Helios Export Script will send to 127.0.0.1 on port 9089 2021-12-31 00:18:34.411 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.411 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.458 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.458 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.458 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.458 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.459 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.459 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.459 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.459 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.459 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.459 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.460 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.460 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.460 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.460 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:34.460 INFO LuaNET: [LOTATC] Player connect: 2021-12-31 00:18:34.460 INFO LuaNET: [LOTATC] Player connect done 2021-12-31 00:18:35.222 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:35.222 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-12-31 00:18:39.018 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-12-31 00:18:39.043 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:39.043 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-12-31 00:18:43.614 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-12-31 00:18:44.026 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.075 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.100 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.101 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.102 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.102 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.106 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.106 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.229 WARNING LOG: 12 duplicate message(s) skipped. 2021-12-31 00:18:44.229 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.230 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.231 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.231 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.232 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:44.232 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:44.381 WARNING LOG: 4 duplicate message(s) skipped. 2021-12-31 00:18:44.381 INFO ANIMATOR: load_basic() started 2021-12-31 00:18:45.680 ERROR ANIMATOR: animation '' not found 2021-12-31 00:18:45.799 INFO ANIMATOR: Loading graphs: 2021-12-31 00:18:45.804 ERROR ANIMATOR: animation '' not found 2021-12-31 00:18:45.805 INFO ANIMATOR: load_basic() ended 2021-12-31 00:18:45.805 INFO ANIMATOR: load_main() started 2021-12-31 00:18:45.910 INFO ANIMATOR: load_main() ended 2021-12-31 00:18:45.910 WARNING FLIGHT: carrier technician [1: shooter] created, id 0 2021-12-31 00:18:45.910 INFO ANIMATOR: load_basic() started 2021-12-31 00:18:45.975 INFO ANIMATOR: load_basic() ended 2021-12-31 00:18:45.975 INFO ANIMATOR: load_main() started 2021-12-31 00:18:46.062 INFO ANIMATOR: load_main() ended 2021-12-31 00:18:46.062 WARNING FLIGHT: carrier technician [1: director] created, id 0 2021-12-31 00:18:46.062 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2021-12-31 00:18:46.062 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2021-12-31 00:18:46.062 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2021-12-31 00:18:46.070 WARNING FLIGHT: carrier technician [1: green_nw] created, id 1 2021-12-31 00:18:46.079 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2021-12-31 00:18:46.079 WARNING FLIGHT: carrier technician [2: director] created, id 2 2021-12-31 00:18:46.145 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2021-12-31 00:18:46.176 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2021-12-31 00:18:46.176 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2021-12-31 00:18:46.176 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2021-12-31 00:18:46.180 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2021-12-31 00:18:46.180 WARNING FLIGHT: carrier technician [3: director] created, id 4 2021-12-31 00:18:46.180 WARNING FLIGHT: carrier technician [3: white1] created, id 5 2021-12-31 00:18:46.180 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2021-12-31 00:18:46.180 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 6 2021-12-31 00:18:46.180 WARNING FLIGHT: carrier technician [3: green_nw] created, id 7 2021-12-31 00:18:46.184 WARNING FLIGHT: carrier technician [4: shooter] created, id 8 2021-12-31 00:18:46.184 WARNING FLIGHT: carrier technician [4: director] created, id 9 2021-12-31 00:18:46.184 WARNING FLIGHT: carrier technician [4: white1] created, id 10 2021-12-31 00:18:46.184 WARNING FLIGHT: carrier technician [4: white2] created, id 11 2021-12-31 00:18:46.184 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2021-12-31 00:18:46.184 WARNING FLIGHT: carrier technician [4: green_nw] created, id 12 2021-12-31 00:18:46.364 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:46.386 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-31 00:18:46.386 ERROR WEAPONS: Invalid connector name (Gun_Point_lha_02): unit type = LHA_Tarawa, ws id=4, ln id=1, br id=1 2021-12-31 00:18:46.386 ERROR wWeaponSystem: invalid connector Gun_Point_lha_02 for unit LHA_Tarawa 2021-12-31 00:18:46.387 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2021-12-31 00:18:46.387 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_01. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_02. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_01. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_02. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_R. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_01. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_02. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_01. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_02. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_L. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_NOSE. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_01. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_02. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_01. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_02. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_RUBKA. Unit type: Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystem: invalid connector CENTER_RADAR_10 for unit Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystem: invalid connector CENTER_RADAR_11 for unit Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystem: invalid connector CENTER_RADAR_12 for unit Forrestal 2021-12-31 00:18:46.436 ERROR wWeaponSystem: invalid connector CENTER_RADAR_13 for unit Forrestal 2021-12-31 00:18:46.448 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shipTrail.lua 2021-12-31 00:18:47.713 WARNING LOG: 3 duplicate message(s) skipped. 2021-12-31 00:18:47.713 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2021-12-31 00:18:47.713 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2021-12-31 00:18:52.411 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-12-31 00:18:53.884 WARNING Mission: register_unit(1000001,16948993) : db.units['1000001'] table is missing 2021-12-31 00:18:53.914 WARNING Mission: register_unit(1000003,16949249) : db.units['1000003'] table is missing 2021-12-31 00:18:53.946 WARNING Mission: register_unit(1000009,16950017) : db.units['1000009'] table is missing 2021-12-31 00:18:54.002 WARNING Mission: register_unit(1000019,16951297) : db.units['1000019'] table is missing 2021-12-31 00:18:54.157 WARNING Mission: register_unit(1000038,17045249) : db.units['1000038'] table is missing 2021-12-31 00:18:54.284 WARNING Mission: register_unit(1000048,17091329) : db.units['1000048'] table is missing 2021-12-31 00:18:54.350 WARNING Mission: register_unit(1000050,17100801) : db.units['1000050'] table is missing 2021-12-31 00:18:54.390 WARNING Mission: register_unit(1000052,17107457) : db.units['1000052'] table is missing 2021-12-31 00:18:54.507 WARNING Mission: register_unit(1000061,17146113) : db.units['1000061'] table is missing 2021-12-31 00:18:54.511 WARNING Mission: register_unit(1000063,17158657) : db.units['1000063'] table is missing 2021-12-31 00:18:54.677 INFO NET: Current ping: 44.2ms 2021-12-31 00:18:56.256 ERROR_ONCE DX11BACKEND: texture 'chromic_blur' not found. Asked from '' 2021-12-31 00:18:56.259 ERROR_ONCE DX11BACKEND: texture 'bd3-usk-a_spec' not found. Asked from '' 2021-12-31 00:18:56.288 ERROR_ONCE DX11BACKEND: texture 'bd4-ask-b_spec' not found. Asked from '' 2021-12-31 00:18:58.387 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2021-12-31 00:18:58.387 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2021-12-31 00:18:58.387 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2021-12-31 00:18:58.387 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.500000 2021-12-31 00:18:58.387 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2021-12-31 00:18:58.495 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2021-12-31 00:19:17.568 INFO EDCORE: Loaded D:/games/DCS World/Mods/aircraft/Mi-24P/bin/Mi24.dll 2021-12-31 00:19:17.936 INFO EDCORE: Loaded D:/games/DCS World/Mods/aircraft/Mi-24P/bin/CockpitMi24.dll 2021-12-31 00:19:18.363 INFO LuaNET: Trying to Launch SRS @ C:\Program Files\DCS-SimpleRadio-Standalone 2021-12-31 00:19:23.072 INFO APP: MissionSpawn:spawnLocalPlayer 1892,Mi-24P 2021-12-31 00:19:23.131 INFO VISUALIZER: get cockpit shading params from /models/Cockpit_Mi-24P.edm.lua 2021-12-31 00:19:23.236 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/cockpit_mi-24p/english/Cockpit_Mi_24P_dash_2_ENG_nm' not found. Asked from '' 2021-12-31 00:19:23.236 ERROR_ONCE DX11BACKEND: texture '/textures//liveries/cockpit_mi-24p/english/Cockpit_Mi_24P_dash_2_ENG_RoughMet' not found. Asked from '' 2021-12-31 00:19:23.271 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "ARC_15" with id - 0 2021-12-31 00:19:23.286 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "R_863" with id - 1 2021-12-31 00:19:23.286 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio R_863 2021-12-31 00:19:23.286 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "R-863 Guard Receiver" with id - 2 2021-12-31 00:19:23.286 INFO COCKPITBASE: WebRTC VOIP init: added guard receiver - R-863 Guard Receiver 2021-12-31 00:19:23.294 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "JADRO_1I" with id - 3 2021-12-31 00:19:23.294 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio JADRO_1I 2021-12-31 00:19:23.296 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "EUCALYPT_M24" with id - 4 2021-12-31 00:19:23.296 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio EUCALYPT_M24 2021-12-31 00:19:23.300 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "R_852" with id - 5 2021-12-31 00:19:23.300 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio R_852 2021-12-31 00:19:23.301 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "ARC_U2" with id - 6 2021-12-31 00:19:23.510 INFO JSAVIONICS: Shaders preparing... 2021-12-31 00:19:23.510 INFO JSAVIONICS: Vertex shader prepared 2021-12-31 00:19:23.510 INFO JSAVIONICS: Pixel shader(col) prepared 2021-12-31 00:19:23.511 INFO JSAVIONICS: Pixel shader(tex) prepared 2021-12-31 00:19:23.512 INFO JSAVIONICS: initState OK 2021-12-31 00:19:23.515 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "GNS430_Radio" with id - 7 2021-12-31 00:19:23.761 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_J] device = [Keyboard] modifiers[key = [KEY_LSHIFT] device = [Keyboard]] switches[] action[down = 299, ]. Combo already mapped to action [down = 3021, down value = 3.250000] 2021-12-31 00:19:23.762 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_W] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 3003, up = 3003down value = 13.375000up value = 13.250000]. Combo already mapped to action [pressed = 3020pressed value = 55.275000] 2021-12-31 00:19:23.762 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_W] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LSHIFT] device = [Keyboard]] switches[] action[down = 3010, down value = 1.125000]. Combo already mapped to action [pressed = 3020pressed value = 55.225000] 2021-12-31 00:19:23.762 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_Z] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 3010, down value = 29.375000]. Combo already mapped to action [down = 3022, down value = 55.375000] 2021-12-31 00:19:23.762 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_Q] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 3001, up = 3001down value = 13.375000up value = 13.250000]. Combo already mapped to action [pressed = 3019pressed value = 55.275000] 2021-12-31 00:19:23.762 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_X] device = [Keyboard] modifiers[key = [KEY_LSHIFT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 124, ]. Combo already mapped to action [down = 27, pressed = 27up = 27down value = 1.000000up value = 0.000000] 2021-12-31 00:19:23.891 INFO COCKPITBASE: lua state still active ASP_17V, 16 (status undefined) 2021-12-31 00:19:23.891 INFO COCKPITBASE: lua state still active PKV, 17 (status undefined) 2021-12-31 00:19:23.891 INFO COCKPITBASE: lua state still active SPUU_52, 19 (status undefined) 2021-12-31 00:19:23.897 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_J] device = [Keyboard] modifiers[key = [KEY_LSHIFT] device = [Keyboard]] switches[] action[down = 299, ]. Combo already mapped to action [down = 3021, down value = 3.250000] 2021-12-31 00:19:23.898 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_W] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 3003, up = 3003down value = 13.375000up value = 13.250000]. Combo already mapped to action [pressed = 3020pressed value = 55.275000] 2021-12-31 00:19:23.899 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_W] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LSHIFT] device = [Keyboard]] switches[] action[down = 3010, down value = 1.125000]. Combo already mapped to action [pressed = 3020pressed value = 55.225000] 2021-12-31 00:19:23.899 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_Z] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 3010, down value = 29.375000]. Combo already mapped to action [down = 3022, down value = 55.375000] 2021-12-31 00:19:23.899 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_Q] device = [Keyboard] modifiers[key = [KEY_LALT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 3001, up = 3001down value = 13.375000up value = 13.250000]. Combo already mapped to action [pressed = 3019pressed value = 55.275000] 2021-12-31 00:19:23.899 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2021-12-31 00:19:23.900 INFO INPUT: Key combo skipped. Layer[Unit Mi-24P_pilot] key = [KEY_X] device = [Keyboard] modifiers[key = [KEY_LSHIFT] device = [Keyboard]; key = [KEY_LCONTROL] device = [Keyboard]] switches[] action[down = 124, ]. Combo already mapped to action [down = 27, pressed = 27up = 27down value = 1.000000up value = 0.000000] 2021-12-31 00:19:23.904 INFO COCKPITBASE: lua state still active R_863, 49 (status undefined) 2021-12-31 00:19:23.904 INFO COCKPITBASE: lua state still active JADRO_1I, 50 2021-12-31 00:19:23.904 INFO COCKPITBASE: lua state still active EUCALYPT_M24, 51 2021-12-31 00:19:23.905 INFO COCKPITBASE: lua state still active R_852, 52 2021-12-31 00:19:23.905 INFO COCKPITBASE: lua state still active G_Meter, 53 (status undefined) 2021-12-31 00:19:23.905 INFO COCKPITBASE: lua state still active SPU_8, 55 (status undefined) 2021-12-31 00:19:23.905 INFO COCKPITBASE: lua state still active RS_Proxy, 56 (status undefined) 2021-12-31 00:19:23.906 INFO COCKPITBASE: lua state still active MACROS, 65 (status undefined) 2021-12-31 00:19:23.942 INFO COCKPITBASE: lua state still active GNS430, 1 (status undefined) 2021-12-31 00:19:23.942 INFO COCKPITBASE: lua state still active SNS, 2 (status undefined) 2021-12-31 00:19:23.942 INFO COCKPITBASE: lua state still active GNS430_Radio, 3 2021-12-31 00:19:23.942 INFO JSAVIONICS: Shaders preparing... 2021-12-31 00:19:23.942 INFO JSAVIONICS: Vertex shader prepared 2021-12-31 00:19:23.942 INFO JSAVIONICS: Pixel shader(col) prepared 2021-12-31 00:19:23.943 INFO JSAVIONICS: Pixel shader(tex) prepared 2021-12-31 00:19:23.943 INFO JSAVIONICS: initState OK 2021-12-31 00:19:24.854 INFO JSAVIONICS: loaded 129562 nav aids 2021-12-31 00:19:26.054 INFO JSAVIONICS: loaded 146684 cities 2021-12-31 00:19:26.063 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-12-31 00:19:26.064 INFO APP: dbox not found , skip 2021-12-31 00:19:26.270 ERROR DX11BACKEND: Can't find precompiled shader enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-12-31 00:19:26.270 INFO DX11BACKEND: Compile shader: enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-12-31 00:19:26.317 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2021-12-31 00:19:26.672 INFO NET: Current ping: 45.7ms 2021-12-31 00:19:26.685 INFO HELIOS.EXPORT: changed vehicle from '' to 'Mi-24P' 2021-12-31 00:19:26.692 INFO HELIOS.EXPORT: loaded driver 'HeliosDriver16' for 'Mi-24P' 2021-12-31 00:19:26.692 INFO HELIOS.EXPORT: sent 19 updates and received 0 commands since last reporting 2021-12-31 00:19:26.692 INFO HELIOS.EXPORT: notifying Helios of active vehicle 'Mi-24P' 2021-12-31 00:19:26.694 INFO HELIOS.EXPORT: notifying Helios of active driver 'HeliosDriver16' 2021-12-31 00:19:38.392 INFO APP: Device unplugged: \\?\HDAUDIO#FUNC_01&VEN_10DE&DEV_009A&SUBSYS_14584089&REV_1001#5&1a6e4fa7&0&0001#{6994ad04-93ef-11d0-a3cc-00a0c9223196}\Wave0A 2021-12-31 00:19:38.402 INFO APP: Device unplugged: \\?\HDAUDIO#FUNC_01&VEN_10DE&DEV_009A&SUBSYS_14584089&REV_1001#5&1a6e4fa7&0&0001#{65e8773e-8f56-11d0-a3b9-00a0c9223196}\Wave0A 2021-12-31 00:19:38.402 INFO APP: Device unplugged: \\?\HDAUDIO#FUNC_01&VEN_10DE&DEV_009A&SUBSYS_14584089&REV_1001#5&1a6e4fa7&0&0001#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\Wave0A 2021-12-31 00:19:39.035 INFO APP: Device unplugged: \\?\HDAUDIO#FUNC_01&VEN_10DE&DEV_009A&SUBSYS_14584089&REV_1001#5&1a6e4fa7&0&0001#{eb115ffc-10c8-4964-831d-6dcb02e6f23f}\Wave0A 2021-12-31 00:19:39.036 INFO APP: Device unplugged: \\?\SWD#MMDEVAPI#{0.0.0.00000000}.{bf7b6fab-8818-46e2-a536-f20fbec9591a}#{e6327cad-dcec-4949-ae8a-991e976a79d2} 2021-12-31 00:19:56.731 INFO NET: Current ping: 44.0ms 2021-12-31 00:20:57.054 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-31 00:20:57.054 INFO NET: Current ping: 44.5ms 2021-12-31 00:21:27.242 INFO NET: Current ping: 44.3ms 2021-12-31 00:21:57.318 INFO NET: Current ping: 44.4ms 2021-12-31 00:22:57.407 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-31 00:22:57.407 INFO NET: Current ping: 45.8ms 2021-12-31 00:23:27.497 INFO NET: Current ping: 46.1ms