=== Log opened UTC 2022-03-21 19:29:25 2022-03-21 19:29:24.918 INFO APP: Command line: "F:\DCS World\bin/DCS.exe" 2022-03-21 19:29:24.918 INFO APP: DCS/2.7.11.21408 (x86_64; Windows NT 10.0.19043) 2022-03-21 19:29:24.918 INFO APP: Application revision: 201408 2022-03-21 19:29:24.918 INFO APP: Renderer revision: 22994 2022-03-21 19:29:24.918 INFO APP: Terrain revision: 23075 2022-03-21 19:29:24.918 INFO APP: Build number: 69 2022-03-21 19:29:24.918 INFO APP: CPU cores: 8, threads: 8, System RAM: 32683 MB, Pagefile: 12459 MB 2022-03-21 19:29:25.102 INFO EDCORE: (dDispatcher)enterToState_:0 2022-03-21 19:29:25.191 INFO Dispatcher: 2022/3/21 15:29 V1803061700 2022-03-21 19:29:25.267 INFO NET: ProtocolVersion: 282 2022-03-21 19:29:25.273 INFO SOUND: Using driver: wasapi 2022-03-21 19:29:25.276 INFO SOUND: Found 4 available audio device(s): 2022-03-21 19:29:25.276 INFO SOUND: 0: ID: "{0.0.0.00000000}.{0725c82e-5fbb-4b89-8f80-c3faf209d9a8}", Name: "ROG PG279Q (NVIDIA High Definition Audio)" 2022-03-21 19:29:25.276 INFO SOUND: 1: ID: "{0.0.0.00000000}.{2e7a0fa9-3890-405f-b26c-76823b75df0f}", Name: "Digital Audio (S/PDIF) (High Definition Audio Device)" 2022-03-21 19:29:25.276 INFO SOUND: 2: ID: "{0.0.0.00000000}.{a61e2908-9beb-4ce3-ba5a-8b9f9d749183}", Name: "Headset Earphone (HyperX Virtual Surround Sound)" 2022-03-21 19:29:25.276 INFO SOUND: 3: ID: "{0.0.0.00000000}.{d148c0b1-ee3b-42a7-9cfd-559a7ee60810}", Name: "Speakers (High Definition Audio Device)" 2022-03-21 19:29:30.154 INFO SOUND: Added sound path: Sounds 2022-03-21 19:29:30.194 INFO SOUNDER: Loaded 212 packed sounders. 2022-03-21 19:29:30.194 INFO Dispatcher: InitLow 2022-03-21 19:29:30.344 INFO EDCORE: Loaded F:/DCS World/bin/CockpitBase.dll 2022-03-21 19:29:30.789 INFO NET: Login success. 2022-03-21 19:29:31.576 INFO NET: Got auth data. 2022-03-21 19:29:31.952 INFO APP: Successfully got authorization data. 2022-03-21 19:29:31.961 INFO Dispatcher: Loading installed modules... 2022-03-21 19:29:34.329 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2022-03-21 19:29:43.809 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2022-03-21 19:29:44.389 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 2022-03-21 19:29:44.407 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2022-03-21 19:29:44.616 INFO Scripting: PLUGINS START------------------------------------------------- 2022-03-21 19:29:44.699 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2022-03-21 19:29:44.752 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2022-03-21 19:29:44.762 INFO SOUNDER: Loaded 49 packed sounders. 2022-03-21 19:29:45.058 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2022-03-21 19:29:45.061 INFO SOUNDER: Loaded 1 packed sounders. 2022-03-21 19:29:45.069 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2022-03-21 19:29:45.073 INFO SOUNDER: Loaded 5 packed sounders. 2022-03-21 19:29:45.379 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2022-03-21 19:29:45.477 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2022-03-21 19:29:45.533 INFO SOUNDER: Loaded 1 sounders. 2022-03-21 19:29:45.535 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2022-03-21 19:29:45.573 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2022-03-21 19:29:45.690 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2022-03-21 19:29:45.801 INFO SOUNDER: Loaded 12 sounders. 2022-03-21 19:29:45.809 WARNING EDCORE: Source ./CoreMods/aircraft/ChinaAssetPack/Textures/Vehicles/hq7 is already mounted to the same mount /textures/. 2022-03-21 19:29:45.831 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2022-03-21 19:29:46.252 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2022-03-21 19:29:46.372 INFO SOUNDER: Loaded 1 sounders. 2022-03-21 19:29:47.088 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2022-03-21 19:29:47.211 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2022-03-21 19:29:47.310 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2022-03-21 19:29:47.723 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2022-03-21 19:29:47.830 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2022-03-21 19:29:47.890 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2022-03-21 19:29:47.901 INFO SOUNDER: Loaded 79 packed sounders. 2022-03-21 19:29:48.244 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2022-03-21 19:29:48.397 INFO SOUND: Added sound path: ./Mods/aircraft/AH-64D/Sounds 2022-03-21 19:29:48.415 INFO SOUND: Added sound path: ./Mods/aircraft/AJS37/Sounds 2022-03-21 19:29:48.910 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2022-03-21 19:29:49.183 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2022-03-21 19:29:49.243 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2022-03-21 19:29:49.399 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2022-03-21 19:30:22.736 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2022-03-21 19:30:22.780 INFO Scripting: plugin: SKIPPED 'JF-17 by Deka Ironwork Simulations': disabled by user 2022-03-21 19:30:22.804 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2022-03-21 19:30:22.816 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2022-03-21 19:30:23.494 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-24P/Sounds 2022-03-21 19:30:23.633 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2022-03-21 19:30:23.642 INFO Scripting: plugin: SKIPPED 'DH.98 Mosquito FB Mk. VI by Eagle Dynamics': disabled by user 2022-03-21 19:30:23.654 INFO SOUND: Added sound path: ./Mods/aircraft/NS430/Sounds 2022-03-21 19:30:23.720 INFO SOUND: Added sound path: ./Mods/aircraft/P-47D-30/Sounds 2022-03-21 19:30:23.731 INFO SOUND: Added sound path: ./Mods/aircraft/SA342/Sounds 2022-03-21 19:30:24.005 INFO SOUNDER: Loaded 1 sounders. 2022-03-21 19:30:24.059 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2022-03-21 19:30:24.073 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-03-21 19:30:24.091 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2022-03-21 19:30:24.110 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2022-03-21 19:30:24.124 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2022-03-21 19:30:24.136 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2022-03-21 19:30:24.163 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2022-03-21 19:30:24.177 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2022-03-21 19:30:24.256 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-03-21 19:30:24.259 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by user 2022-03-21 19:30:24.259 INFO Scripting: plugin: SKIPPED 'F-5E by Belsimtek': disabled by user 2022-03-21 19:30:24.259 INFO Scripting: plugin: SKIPPED 'F-86F Sabre by Belsimtek': disabled by user 2022-03-21 19:30:24.259 INFO Scripting: plugin: SKIPPED 'Fw 190 A-8 by Eagle Dynamics': disabled by user 2022-03-21 19:30:24.259 INFO Scripting: plugin: SKIPPED 'FW-190D9 Dora by Eagle Dynamics': disabled by user 2022-03-21 19:30:24.259 INFO Scripting: plugin: SKIPPED 'I-16 by OctopusG': disabled by user 2022-03-21 19:30:24.261 INFO Scripting: plugin: SKIPPED 'MiG-15bis by Belsimtek': disabled by user 2022-03-21 19:30:24.261 INFO Scripting: plugin: SKIPPED 'MiG-19P by RAZBAM': disabled by user 2022-03-21 19:30:24.261 INFO Scripting: plugin: SKIPPED 'MiG-21Bis by Magnitude 3 LLC': disabled by user 2022-03-21 19:30:24.262 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-03-21 19:30:24.264 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-03-21 19:30:24.264 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by user 2022-03-21 19:30:24.279 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2022-03-21 19:30:28.277 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2022-03-21 19:30:28.282 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2022-03-21 19:30:28.288 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2022-03-21 19:30:28.293 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2022-03-21 19:30:28.298 INFO CE2_AI: Loading CE AI 2022-03-21 19:30:28.298 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2022-03-21 19:30:28.304 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2022-03-21 19:30:28.310 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2022-03-21 19:30:28.315 INFO MiG21_AI: Loading Mig21 AI 2022-03-21 19:30:28.315 INFO EDCORE: Loaded F:/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2022-03-21 19:30:28.324 INFO EDCORE: Loaded F:/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2022-03-21 19:30:28.368 INFO EDCORE: Loaded F:/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2022-03-21 19:30:28.397 INFO EDCORE: Loaded F:/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2022-03-21 19:30:28.471 INFO EDCORE: Loaded F:/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2022-03-21 19:30:28.614 WARNING VOICECHAT: turn sever has not added, [uri, username, password] should not be empty!!! 2022-03-21 19:30:28.715 INFO EDCORE: Loaded F:/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2022-03-21 19:30:29.483 INFO EDCORE: Loaded F:/DCS World/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2022-03-21 19:30:29.935 INFO EDCORE: Loaded F:/DCS World/Mods/tech/CombinedArms/bin/CombinedArms.dll 2022-03-21 19:30:30.646 INFO EDCORE: Loaded F:/DCS World/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2022-03-21 19:30:31.401 INFO EDCORE: Loaded F:/DCS World/Mods/aircraft/NS430/bin/NS430.dll 2022-03-21 19:30:31.556 INFO APP: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 2; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 3; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 1500; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = true; ['chimneySmokeDensity'] = 5; ['fullScreen'] = true; ['forestDistanceFactor'] = 1; ['DOF'] = 0; ['clouds'] = 3; ['sceneryDetailsFactor'] = 1; ['visibRange'] = 'High'; ['flatTerrainShadows'] = 1; ['width'] = 2560; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 2; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1440; ['heatBlr'] = 2; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2022-03-21 19:30:31.557 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2022-03-21 19:30:32.208 INFO DX11BACKEND: DX11Renderer initialization (w:2560 h:1440 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2022-03-21 19:30:32.650 INFO DX11BACKEND: Driver Concurrent Creates - 1 2022-03-21 19:30:32.650 INFO DX11BACKEND: Driver Command Lists - 1 2022-03-21 19:30:32.779 INFO DX11BACKEND: NVIDIA API init OK 2022-03-21 19:30:32.813 INFO DX11BACKEND: NVIDIA Display Driver Version 51179.r511_75 2022-03-21 19:30:32.815 INFO DX11BACKEND: GPU count:1 2022-03-21 19:30:33.138 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2022-03-21 19:30:33.138 INFO DX11BACKEND: samplerPool: 5-16 2022-03-21 19:30:33.187 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2022-03-21 19:30:38.547 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1768/1768. 2022-03-21 19:30:38.571 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Home\Saved Games\DCS\fxo 2022-03-21 19:30:38.574 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2022-03-21 19:30:38.696 INFO VISUALIZER: SceneManager initialization 2022-03-21 19:30:38.793 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:38.793 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.095 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.095 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.276 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.276 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.459 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.459 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.646 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.646 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.735 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.735 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.828 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.828 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2022-03-21 19:30:39.925 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:39.925 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.026 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.026 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.077 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.077 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.130 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.130 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.188 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.188 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.248 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.248 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.283 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.283 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.332 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.332 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.371 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.371 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.413 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.413 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.440 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.440 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.469 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.469 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.499 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.499 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.532 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.532 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.554 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.554 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.579 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.579 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.606 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.606 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.636 ERROR DX11BACKEND: Can't find precompiled shader deferred/histogramcomputefast.fx:DIRECTX11=true;MSAA=4;STAGES_COUNT=3;USE_DCS_DEFERRED=1;. 2022-03-21 19:30:40.636 INFO DX11BACKEND: Compile shader: deferred/histogramcomputefast.fx:DIRECTX11=true;MSAA=4;STAGES_COUNT=3;USE_DCS_DEFERRED=1; 2022-03-21 19:30:40.698 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect deferred/histogramcomputefast.fx:DIRECTX11=true;MSAA=4;STAGES_COUNT=3;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:30:41.161 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2022-03-21 19:30:41.471 INFO INPUT: Device [Keyboard] created. 2022-03-21 19:30:41.601 INFO INPUT: Device [VPC Throttle MT-50CM2 {16BE4490-0FB8-11ec-800C-444553540000}] created. 2022-03-21 19:30:41.601 INFO INPUT: Joystick created[VPC Throttle MT-50CM2 {16BE4490-0FB8-11ec-800C-444553540000}], ForceFeedBack: no 2022-03-21 19:30:41.637 INFO INPUT: Device [TPR T.Pendular Rudder {1F7F6D40-CA2B-11e9-8001-444553540000}] created. 2022-03-21 19:30:41.637 INFO INPUT: Joystick created[TPR T.Pendular Rudder {1F7F6D40-CA2B-11e9-8001-444553540000}], ForceFeedBack: no 2022-03-21 19:30:41.678 INFO INPUT: Device [VPC Stick WarBRD {98AA4450-0FB7-11ec-8006-444553540000}] created. 2022-03-21 19:30:41.678 INFO INPUT: Joystick created[VPC Stick WarBRD {98AA4450-0FB7-11ec-8006-444553540000}], ForceFeedBack: no 2022-03-21 19:30:41.786 INFO INPUT: Device [Mouse] created. 2022-03-21 19:30:41.910 INFO INPUT: Device [TrackIR] created. 2022-03-21 19:30:41.990 INFO SOUND: Opening default audio device. 2022-03-21 19:30:41.992 INFO SOUND: Speaker layout: auto 2022-03-21 19:30:42.035 INFO SOUND: Driver reports 2 channels with mask 0x3 2022-03-21 19:30:42.035 INFO SOUND: Using 2 channels at 48000 Hz 2022-03-21 19:30:42.035 INFO SOUND: Channel layout: Headphones/Stereo 2022-03-21 19:30:42.512 INFO SOUND: Opening default audio device. 2022-03-21 19:30:42.513 INFO SOUND: Speaker layout: forced_stereo 2022-03-21 19:30:42.514 INFO SOUND: Driver reports 2 channels with mask 0x3 2022-03-21 19:30:42.514 INFO SOUND: Using 2 channels at 48000 Hz 2022-03-21 19:30:42.514 INFO SOUND: Channel layout: Headphones/Stereo 2022-03-21 19:30:42.626 INFO APP: gDescription: "NVIDIA GeForce RTX 2080 Ti" gVendorId: 4318 gDeviceId: 7687 gMemory: 11049 MB 2022-03-21 19:30:42.647 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2022-03-21 19:30:42.647 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2022-03-21 19:30:42.647 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object DURANDAL with id=62 already declared in table BombTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object AIM-9 with id=22 already declared in table MissileTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object AIM-9P with id=135 already declared in table MissileTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object AIM-9X with id=136 already declared in table MissileTable 2022-03-21 19:30:42.654 ERROR EDOBJECTS: Object AIM_7 with id=21 already declared in table MissileTable 2022-03-21 19:30:42.655 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2022-03-21 19:30:42.655 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2022-03-21 19:30:43.076 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2022-03-21 19:30:45.633 WARNING LOG: 1 duplicate message(s) skipped. 2022-03-21 19:30:45.633 ERROR wInfo: negative weight of payload "{6_x_AGM_86C_MER}" 2022-03-21 19:30:45.638 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2022-03-21 19:30:45.640 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2022-03-21 19:30:45.863 INFO EDCORE: (dDispatcher)enterToState_:1 2022-03-21 19:30:55.842 INFO UIBASERENDERER: Cannot load font [F:\DCS World\dxgui\skins\fonts\]! 2022-03-21 19:30:55.842 INFO UIBASERENDERER: Cannot create font [F:\DCS World\dxgui\skins\fonts\] size 0! 2022-03-21 19:30:59.763 INFO Dispatcher: //=== END OF INIT ======================================// 2022-03-21 19:30:59.764 INFO EDCORE: (dDispatcher)enterToState_:2 2022-03-21 19:30:59.781 INFO EDCORE: (dDispatcher)enterToState_:3 2022-03-21 19:30:59.781 INFO LUA: Lua CPU usage: metric: average game loading: 73.6816 % 2022-03-21 19:30:59.794 INFO APP: Screen: MainMenu 2022-03-21 19:32:35.243 INFO APP: Screen: InstantAction 2022-03-21 19:32:35.247 INFO SOUND: Using SSSE3 for peak calc. 2022-03-21 19:32:45.739 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2022-03-21 19:32:45.754 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2022-03-21 19:32:45.754 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2022-03-21 19:32:45.754 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2022-03-21 19:32:45.754 INFO TERRAIN: lSystem::exit() 2022-03-21 19:32:45.754 INFO VISUALIZER: TerrainRenderer::release 2022-03-21 19:32:45.754 INFO TERRAIN: lSystem::CleanScenes() 2022-03-21 19:32:45.754 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2022-03-21 19:32:46.563 INFO EDTERRAIN4: TERRAIN_REVISION = 4699 2022-03-21 19:32:46.651 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Syria\terrain.cfg.lua" 2022-03-21 19:32:46.651 INFO EDTERRAIN4: Build date: 2022-03-21 19:32:46.651 INFO EDTERRAIN4: Texture quality: "max" 2022-03-21 19:32:46.651 INFO EDTERRAIN4: Language: "en" 2022-03-21 19:32:47.103 INFO EDCORE: 0.447 s terrain references 2022-03-21 19:32:47.106 INFO EDCORE: 0.000 s terrain models 2022-03-21 19:32:47.108 INFO EDCORE: 0.000 s terrain assets 2022-03-21 19:32:47.508 INFO EDCORE: 0.398 s terrain assets2 2022-03-21 19:32:48.580 INFO EDCORE: 1.070 s terrain landfile 2022-03-21 19:32:48.605 INFO EDCORE: 0.023 s terrain surfaceTile 2022-03-21 19:32:48.607 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2022-03-21 19:32:48.827 ERROR EDCORE: No suitable driver found to mount mods/terrains/syria/assets/assetstextures.zip 2022-03-21 19:32:49.027 INFO EDCORE: 0.420 s terrain vfstextures 2022-03-21 19:32:49.204 INFO EDCORE: 0.175 s terrain scene 2022-03-21 19:32:49.206 INFO EDCORE: 0.000 s terrain roaddetails 2022-03-21 19:32:49.208 INFO EDCORE: 0.000 s terrain forest 2022-03-21 19:32:52.770 INFO EDCORE: 3.560 s terrain routes 2022-03-21 19:32:52.791 INFO EDCORE: 0.018 s terrain surfacedetails 2022-03-21 19:32:52.793 INFO EDCORE: 0.000 s terrain blocks 2022-03-21 19:32:52.923 INFO EDCORE: 0.129 s terrain superficials 2022-03-21 19:32:52.945 INFO EDCORE: 0.020 s terrain lma 2022-03-21 19:32:52.947 INFO EDCORE: 0.000 s terrain vectordatasettings 2022-03-21 19:32:57.131 INFO EDCORE: 4.181 s terrain navgraph 2022-03-21 19:32:57.133 INFO EDCORE: 0.000 s terrain vti 2022-03-21 19:33:00.461 INFO EDTERRAIN4: terrain time: 13.809428 s 2022-03-21 19:33:00.474 INFO TERRAIN: lSystem::InitScenes() 2022-03-21 19:33:00.474 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2022-03-21 19:33:00.474 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=4) 2022-03-21 19:33:00.474 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=21, month=4) 2022-03-21 19:33:00.474 INFO EDTERRAIN4: switch to season = spring 2022-03-21 19:33:00.474 INFO EDTERRAIN4: switchTextures (season=0, minTexture=false) 2022-03-21 19:33:00.474 ERROR EDCORE: No suitable driver found to mount mods/terrains/syria/assets/assetstextures.zip 2022-03-21 19:33:00.474 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2022-03-21 19:33:00.727 INFO DX11BACKEND: Reloading textures ... 2022-03-21 19:33:01.369 INFO Dispatcher: load terrain done 2022-03-21 19:33:01.369 INFO LUA-TERRAIN: Init done 2022-03-21 19:33:01.411 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2022-03-21 19:33:01.411 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2022-03-21 19:33:01.416 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Syria/shadingOptions.lua 2022-03-21 19:33:01.423 INFO METASHADER: MetaShaderCache2: [111] from ./Mods/terrains/Syria/misc/metacache/base.lua 2022-03-21 19:33:02.657 INFO METASHADER: loaded [111/111] 2022-03-21 19:33:02.952 INFO EDTERRAINGRAPHICS41: materialParams[12]*1536 2022-03-21 19:33:02.960 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2022-03-21 19:33:05.257 INFO EDTERRAINGRAPHICS41: 2.305429s Loaded reference file "aircrafts" buffers: 16 2022-03-21 19:33:05.257 INFO EDCORE: 2.305 s landscape4::lReferenceFile 2022-03-21 19:33:05.274 INFO EDTERRAINGRAPHICS41: materialParams[116]*1536 2022-03-21 19:33:05.339 INFO EDTERRAINGRAPHICS41: 0.079846s Loaded reference file "airfieldsbuilding" buffers: 14 2022-03-21 19:33:05.339 INFO EDCORE: 0.080 s landscape4::lReferenceFile 2022-03-21 19:33:05.344 INFO EDTERRAINGRAPHICS41: materialParams[112]*1536 2022-03-21 19:33:05.369 INFO EDTERRAINGRAPHICS41: 0.026305s Loaded reference file "airfieldsbuilding_crash" buffers: 15 2022-03-21 19:33:05.369 INFO EDCORE: 0.026 s landscape4::lReferenceFile 2022-03-21 19:33:05.372 INFO EDTERRAINGRAPHICS41: materialParams[6]*1536 2022-03-21 19:33:05.372 INFO EDTERRAINGRAPHICS41: 0.001009s Loaded reference file "airfieldslights" buffers: 6 2022-03-21 19:33:05.372 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-03-21 19:33:05.382 INFO EDTERRAINGRAPHICS41: 0.007088s Loaded reference file "airfieldslightseffects" buffers: 0 2022-03-21 19:33:05.382 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2022-03-21 19:33:05.385 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-03-21 19:33:05.385 INFO EDTERRAINGRAPHICS41: 0.000633s Loaded reference file "airfieldstabs" buffers: 1 2022-03-21 19:33:05.385 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-03-21 19:33:05.389 INFO EDTERRAINGRAPHICS41: materialParams[67]*1536 2022-03-21 19:33:05.405 INFO EDTERRAINGRAPHICS41: 0.017531s Loaded reference file "blockobjects" buffers: 10 2022-03-21 19:33:05.405 INFO EDCORE: 0.018 s landscape4::lReferenceFile 2022-03-21 19:33:05.411 INFO EDTERRAINGRAPHICS41: materialParams[36]*1536 2022-03-21 19:33:05.444 INFO EDTERRAINGRAPHICS41: 0.034566s Loaded reference file "blocksyria" buffers: 16 2022-03-21 19:33:05.444 INFO EDCORE: 0.035 s landscape4::lReferenceFile 2022-03-21 19:33:05.448 INFO EDTERRAINGRAPHICS41: materialParams[52]*1536 2022-03-21 19:33:05.460 INFO EDTERRAINGRAPHICS41: 0.013606s Loaded reference file "bridges" buffers: 13 2022-03-21 19:33:05.460 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2022-03-21 19:33:05.464 INFO EDTERRAINGRAPHICS41: materialParams[34]*1536 2022-03-21 19:33:05.472 INFO EDTERRAINGRAPHICS41: 0.009691s Loaded reference file "communication" buffers: 11 2022-03-21 19:33:05.472 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2022-03-21 19:33:05.476 INFO EDTERRAINGRAPHICS41: materialParams[87]*1536 2022-03-21 19:33:05.482 ERROR_ONCE DX11BACKEND: texture 'defaultVaryhouseAO.png' not found. Asked from '' 2022-03-21 19:33:05.496 INFO EDTERRAINGRAPHICS41: 0.020705s Loaded reference file "crash" buffers: 17 2022-03-21 19:33:05.496 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2022-03-21 19:33:05.499 INFO EDTERRAINGRAPHICS41: materialParams[14]*1536 2022-03-21 19:33:05.509 INFO EDTERRAINGRAPHICS41: 0.010795s Loaded reference file "crashdetails" buffers: 6 2022-03-21 19:33:05.509 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2022-03-21 19:33:05.514 INFO EDTERRAINGRAPHICS41: materialParams[26]*1536 2022-03-21 19:33:05.520 INFO EDTERRAINGRAPHICS41: 0.007872s Loaded reference file "destructiondetails" buffers: 5 2022-03-21 19:33:05.520 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2022-03-21 19:33:05.524 INFO EDTERRAINGRAPHICS41: materialParams[92]*1536 2022-03-21 19:33:05.538 INFO EDTERRAINGRAPHICS41: 0.015024s Loaded reference file "destructionmodels" buffers: 13 2022-03-21 19:33:05.538 INFO EDCORE: 0.015 s landscape4::lReferenceFile 2022-03-21 19:33:05.542 INFO EDTERRAINGRAPHICS41: materialParams[170]*1536 2022-03-21 19:33:05.590 INFO EDTERRAINGRAPHICS41: 0.049109s Loaded reference file "environment" buffers: 26 2022-03-21 19:33:05.590 INFO EDCORE: 0.049 s landscape4::lReferenceFile 2022-03-21 19:33:05.595 INFO EDTERRAINGRAPHICS41: materialParams[23]*1536 2022-03-21 19:33:05.601 INFO EDTERRAINGRAPHICS41: 0.007717s Loaded reference file "fortification" buffers: 6 2022-03-21 19:33:05.601 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2022-03-21 19:33:05.605 INFO EDTERRAINGRAPHICS41: materialParams[47]*1536 2022-03-21 19:33:05.620 INFO EDTERRAINGRAPHICS41: 0.016232s Loaded reference file "housedetails" buffers: 12 2022-03-21 19:33:05.620 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2022-03-21 19:33:05.624 INFO EDTERRAINGRAPHICS41: materialParams[158]*1536 2022-03-21 19:33:05.674 INFO EDTERRAINGRAPHICS41: 0.050869s Loaded reference file "industrial" buffers: 28 2022-03-21 19:33:05.674 INFO EDCORE: 0.051 s landscape4::lReferenceFile 2022-03-21 19:33:05.677 INFO EDTERRAINGRAPHICS41: materialParams[51]*1536 2022-03-21 19:33:05.685 INFO EDTERRAINGRAPHICS41: 0.009121s Loaded reference file "industrial_crash" buffers: 7 2022-03-21 19:33:05.685 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2022-03-21 19:33:05.689 INFO EDTERRAINGRAPHICS41: materialParams[208]*1536 2022-03-21 19:33:05.764 INFO EDTERRAINGRAPHICS41: 0.075923s Loaded reference file "misc" buffers: 33 2022-03-21 19:33:05.764 INFO EDCORE: 0.076 s landscape4::lReferenceFile 2022-03-21 19:33:05.768 INFO EDTERRAINGRAPHICS41: materialParams[178]*1536 2022-03-21 19:33:05.793 INFO EDTERRAINGRAPHICS41: 0.026504s Loaded reference file "original" buffers: 19 2022-03-21 19:33:05.793 INFO EDCORE: 0.027 s landscape4::lReferenceFile 2022-03-21 19:33:05.797 INFO EDTERRAINGRAPHICS41: materialParams[229]*1536 2022-03-21 19:33:05.851 INFO EDTERRAINGRAPHICS41: 0.055560s Loaded reference file "originalcyprus" buffers: 25 2022-03-21 19:33:05.851 INFO EDCORE: 0.056 s landscape4::lReferenceFile 2022-03-21 19:33:05.855 INFO EDTERRAINGRAPHICS41: materialParams[139]*1536 2022-03-21 19:33:05.884 INFO EDTERRAINGRAPHICS41: 0.029356s Loaded reference file "originalisrael" buffers: 13 2022-03-21 19:33:05.884 INFO EDCORE: 0.029 s landscape4::lReferenceFile 2022-03-21 19:33:05.887 INFO EDTERRAINGRAPHICS41: materialParams[149]*1536 2022-03-21 19:33:05.910 INFO EDTERRAINGRAPHICS41: 0.023671s Loaded reference file "originallebanon" buffers: 14 2022-03-21 19:33:05.910 INFO EDCORE: 0.024 s landscape4::lReferenceFile 2022-03-21 19:33:05.914 INFO EDTERRAINGRAPHICS41: materialParams[180]*1536 2022-03-21 19:33:05.945 INFO EDTERRAINGRAPHICS41: 0.032355s Loaded reference file "originalturkey" buffers: 16 2022-03-21 19:33:05.945 INFO EDCORE: 0.032 s landscape4::lReferenceFile 2022-03-21 19:33:05.949 INFO EDTERRAINGRAPHICS41: materialParams[17]*1536 2022-03-21 19:33:05.956 INFO EDTERRAINGRAPHICS41: 0.008831s Loaded reference file "roadsideobjects" buffers: 7 2022-03-21 19:33:05.956 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2022-03-21 19:33:05.960 INFO EDTERRAINGRAPHICS41: materialParams[24]*1536 2022-03-21 19:33:05.973 INFO EDTERRAINGRAPHICS41: 0.014281s Loaded reference file "ruins" buffers: 11 2022-03-21 19:33:05.973 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2022-03-21 19:33:05.976 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-03-21 19:33:05.976 INFO EDTERRAINGRAPHICS41: 0.000647s Loaded reference file "surfacedetails" buffers: 2 2022-03-21 19:33:05.976 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-03-21 19:33:05.980 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2022-03-21 19:33:06.012 INFO EDTERRAINGRAPHICS41: 0.033138s Loaded reference file "vehicles" buffers: 14 2022-03-21 19:33:06.012 INFO EDCORE: 0.033 s landscape4::lReferenceFile 2022-03-21 19:33:06.016 INFO EDTERRAINGRAPHICS41: materialParams[46]*1536 2022-03-21 19:33:06.026 INFO EDTERRAINGRAPHICS41: 0.010969s Loaded reference file "vessels" buffers: 10 2022-03-21 19:33:06.026 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2022-03-21 19:33:06.029 INFO EDTERRAINGRAPHICS41: materialParams[31]*1536 2022-03-21 19:33:06.039 INFO EDTERRAINGRAPHICS41: 0.010930s Loaded reference file "walls" buffers: 10 2022-03-21 19:33:06.039 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2022-03-21 19:33:06.042 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2022-03-21 19:33:06.056 INFO EDTERRAINGRAPHICS41: 0.014201s Loaded reference file "anabasis_setifera" buffers: 0 2022-03-21 19:33:06.056 INFO EDCORE: 0.014 s landscape4::lReferenceFile 2022-03-21 19:33:06.059 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-03-21 19:33:06.059 INFO EDTERRAINGRAPHICS41: 0.000448s Loaded reference file "italiancypress" buffers: 0 2022-03-21 19:33:06.059 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-03-21 19:33:06.062 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2022-03-21 19:33:06.062 INFO EDTERRAINGRAPHICS41: 0.000323s Loaded reference file "juniperus" buffers: 0 2022-03-21 19:33:06.062 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-03-21 19:33:06.065 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2022-03-21 19:33:06.065 INFO EDTERRAINGRAPHICS41: 0.000400s Loaded reference file "mandal2" buffers: 0 2022-03-21 19:33:06.065 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-03-21 19:33:06.068 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-03-21 19:33:06.068 INFO EDTERRAINGRAPHICS41: 0.000393s Loaded reference file "orange" buffers: 0 2022-03-21 19:33:06.068 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-03-21 19:33:06.071 INFO EDTERRAINGRAPHICS41: materialParams[11]*1536 2022-03-21 19:33:06.072 INFO EDTERRAINGRAPHICS41: 0.001183s Loaded reference file "palm1" buffers: 0 2022-03-21 19:33:06.072 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-03-21 19:33:06.075 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-03-21 19:33:06.076 INFO EDTERRAINGRAPHICS41: 0.000636s Loaded reference file "pineitalian2" buffers: 0 2022-03-21 19:33:06.076 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-03-21 19:33:06.078 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-03-21 19:33:06.079 INFO EDTERRAINGRAPHICS41: 0.000515s Loaded reference file "platan" buffers: 0 2022-03-21 19:33:06.079 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-03-21 19:33:06.081 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-03-21 19:33:06.087 INFO EDTERRAINGRAPHICS41: 0.005362s Loaded reference file "roughgrass" buffers: 0 2022-03-21 19:33:06.087 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2022-03-21 19:33:06.090 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2022-03-21 19:33:06.090 INFO EDTERRAINGRAPHICS41: 0.000386s Loaded reference file "salsola" buffers: 0 2022-03-21 19:33:06.090 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-03-21 19:33:06.092 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-03-21 19:33:06.093 INFO EDTERRAINGRAPHICS41: 0.000124s Loaded reference file "thickgrass" buffers: 0 2022-03-21 19:33:06.093 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-03-21 19:33:06.093 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2022-03-21 19:33:06.105 ERROR EDTERRAINGRAPHICS41: missing object declaration: solar_panel 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: objects: 949 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: subObjects: 13655 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: objectLods: 4050 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 189 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 12 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 1018 2022-03-21 19:33:06.108 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 396 2022-03-21 19:33:06.118 INFO EDCORE: 0.000 s landscape5::OceanFile 2022-03-21 19:33:06.191 INFO EDCORE: 0.071 s landscape5::GrassFile 2022-03-21 19:33:06.202 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2022-03-21 19:33:06.411 INFO EDTERRAINGRAPHICS41: materialParams[100777]*1536 2022-03-21 19:33:06.418 INFO EDCORE: 0.224 s landscape5::Surface5File 2022-03-21 19:33:06.430 INFO EDTERRAINGRAPHICS41: materialParams[5080]*1536 2022-03-21 19:33:06.430 INFO EDCORE: 0.010 s landscape5::SurfaceTile 2022-03-21 19:33:06.446 INFO EDCORE: 0.002 s landscape5::Scene5File 2022-03-21 19:33:06.534 INFO EDCORE: 0.086 s landscape4::lRoutesFile 2022-03-21 19:33:06.554 INFO EDCORE: 0.018 s landscape4::SurfaceDetails5File 2022-03-21 19:33:06.557 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-03-21 19:33:06.557 INFO EDCORE: 0.001 s landscape4::lSuperficialFile 2022-03-21 19:33:06.560 INFO EDCORE: Loaded F:/DCS World/bin/dxgui_edge_render.dll 2022-03-21 19:33:06.560 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2022-03-21 19:33:06.563 INFO EDCORE: 0.001 s landscape5::sup5File 2022-03-21 19:33:06.565 INFO EDCORE: 0.000 s landscape5::sup5File 2022-03-21 19:33:06.568 INFO EDCORE: 0.000 s landscape5::navGraph5File 2022-03-21 19:33:06.568 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 5.156634 s 2022-03-21 19:33:06.568 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2022-03-21 19:33:06.568 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2022-03-21 19:33:06.568 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2022-03-21 19:33:07.302 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2022-03-21 19:33:07.377 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Kharab_Ishk.rn4' airdrome 2022-03-21 19:33:07.395 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/At_Tanf.rn4' airdrome 2022-03-21 19:33:07.896 INFO Dispatcher: loadMission C:\Users\Home\AppData\Local\Temp\DCS\tempMission.miz 2022-03-21 19:33:07.896 INFO WORLDGENERAL: loading mission from: "C:\Users\Home\AppData\Local\Temp\DCS\tempMission.miz" 2022-03-21 19:33:07.932 INFO APP: use_xRay: yes 2022-03-21 19:33:07.932 INFO APP: netfm_enable_coeff_switching: yes 2022-03-21 19:33:08.051 INFO EDCORE: (dDispatcher)enterToState_:4 2022-03-21 19:33:08.051 INFO Dispatcher: Start 2022-03-21 19:33:11.174 INFO Dispatcher: Terrain theatre Syria 2022-03-21 19:33:11.175 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2022-03-21 19:33:11.190 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2022-03-21 19:33:11.191 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2022-03-21 19:33:11.191 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2022-03-21 19:33:11.192 INFO EDCORE: 0.000 s terrain references 2022-03-21 19:33:11.192 INFO EDCORE: 0.000 s terrain models 2022-03-21 19:33:11.193 INFO EDCORE: 0.000 s terrain assets 2022-03-21 19:33:11.194 INFO EDCORE: 0.000 s terrain assets2 2022-03-21 19:33:11.195 INFO EDCORE: 0.000 s terrain landfile 2022-03-21 19:33:11.196 INFO EDCORE: 0.000 s terrain surfaceTile 2022-03-21 19:33:11.196 INFO EDCORE: 0.000 s terrain vfstextures 2022-03-21 19:33:11.231 INFO EDCORE: 0.000 s terrain scene 2022-03-21 19:33:11.232 INFO EDCORE: 0.000 s terrain roaddetails 2022-03-21 19:33:11.232 INFO EDCORE: 0.000 s terrain forest 2022-03-21 19:33:11.233 INFO EDCORE: 0.000 s terrain routes 2022-03-21 19:33:11.234 INFO EDCORE: 0.000 s terrain surfacedetails 2022-03-21 19:33:11.234 INFO EDCORE: 0.000 s terrain blocks 2022-03-21 19:33:11.235 INFO EDCORE: 0.000 s terrain superficials 2022-03-21 19:33:11.236 INFO EDCORE: 0.000 s terrain lma 2022-03-21 19:33:11.236 INFO EDCORE: 0.000 s terrain vectordatasettings 2022-03-21 19:33:11.237 INFO EDCORE: 0.000 s terrain navgraph 2022-03-21 19:33:11.238 INFO EDCORE: 0.000 s terrain vti 2022-03-21 19:33:11.238 INFO EDTERRAIN4: terrain time: 0.046870 s 2022-03-21 19:33:11.246 INFO TERRAIN: lSystem::InitScenes() 2022-03-21 19:33:11.246 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(4) 2022-03-21 19:33:11.247 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=4) 2022-03-21 19:33:11.247 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2022-03-21 19:33:11.248 INFO Dispatcher: load terrain done 2022-03-21 19:33:11.251 WARNING GRAPHICSCORE: already registered Renderer callback 2022-03-21 19:33:11.260 INFO VISUALIZER: StartSimulation 2022-03-21 19:33:11.588 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:11.588 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2022-03-21 19:33:11.706 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:33:12.274 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2022-03-21 19:33:12.294 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:12.294 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2022-03-21 19:33:12.469 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:12.469 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-03-21 19:33:13.925 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:13.925 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-03-21 19:33:15.021 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:15.021 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-03-21 19:33:15.994 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:15.994 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-03-21 19:33:16.901 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:16.901 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2022-03-21 19:33:17.044 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:17.044 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2022-03-21 19:33:18.323 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:18.323 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-03-21 19:33:19.451 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:19.451 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2022-03-21 19:33:19.626 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:19.626 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2022-03-21 19:33:20.384 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:20.384 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2022-03-21 19:33:20.976 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:20.976 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-03-21 19:33:21.090 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:21.090 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2022-03-21 19:33:21.415 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:21.415 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2022-03-21 19:33:21.706 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:21.706 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2022-03-21 19:33:22.798 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:22.798 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2022-03-21 19:33:23.757 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:23.757 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2022-03-21 19:33:24.481 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:24.481 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2022-03-21 19:33:24.964 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:24.964 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-03-21 19:33:25.069 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:25.069 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2022-03-21 19:33:25.739 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:25.739 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-03-21 19:33:26.250 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:26.250 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2022-03-21 19:33:26.420 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:26.420 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-03-21 19:33:26.544 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:26.544 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-03-21 19:33:26.929 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:26.929 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-03-21 19:33:27.257 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:27.257 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2022-03-21 19:33:27.663 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:27.663 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-03-21 19:33:27.795 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:27.795 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-03-21 19:33:28.089 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:28.089 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-03-21 19:33:28.350 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:28.350 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-03-21 19:33:28.520 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:28.520 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-03-21 19:33:29.250 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:29.250 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-03-21 19:33:29.802 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:29.802 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-03-21 19:33:29.960 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2022-03-21 19:33:29.960 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2022-03-21 19:33:30.341 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2022-03-21 19:33:30.341 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2022-03-21 19:33:30.657 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2022-03-21 19:33:30.657 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2022-03-21 19:33:30.673 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2022-03-21 19:33:30.676 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2022-03-21 19:33:30.877 INFO Dispatcher: initial random seed = 1211059 2022-03-21 19:33:30.877 INFO Dispatcher: apply random seed = 1211059 2022-03-21 19:33:30.886 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:30.886 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:33:30.916 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2022-03-21 19:33:37.337 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:33:37.945 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:37.945 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:33:44.482 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:33:44.521 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:44.521 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:33:49.706 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:33:53.570 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:53.570 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2022-03-21 19:33:54.824 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:54.824 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2022-03-21 19:33:55.718 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:55.718 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-03-21 19:33:56.647 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-03-21 19:33:56.647 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-03-21 19:33:57.328 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2022-03-21 19:33:57.328 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2022-03-21 19:33:57.329 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2022-03-21 19:34:03.944 INFO VISUALIZER: CameraIndependedPreload() 2022-03-21 19:34:04.491 INFO VISUALIZER: CameraIndependedPreload() finished 2022-03-21 19:34:10.538 ERROR FLIGHT: Unknown runway side 17R of beacon IBA at airdrome Latakia 2022-03-21 19:34:10.590 WARNING LOG: 1 duplicate message(s) skipped. 2022-03-21 19:34:10.590 INFO APP: MissionSpawn:spawnShips 3 2022-03-21 19:34:12.255 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:34:12.255 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:34:19.090 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:34:19.148 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:34:19.148 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:34:24.428 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:34:24.480 ERROR DX11BACKEND: Can't find precompiled shader model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:34:24.480 INFO DX11BACKEND: Compile shader: model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:34:30.991 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:34:40.948 ERROR NGMODEL: Can't load lod LD_1.edm of model mi-24w-oblomok. Reason: More distant lod must not have more arguments than closer! 0 < 1 in LD_1.edm mi-24w-oblomok 2022-03-21 19:34:45.459 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:34:45.459 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:34:50.686 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:34:51.432 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:34:51.432 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:34:57.816 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:34:59.489 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:34:59.489 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:35:04.758 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:35:21.406 INFO APP: MissionSpawn:initScript 2022-03-21 19:35:21.406 INFO APP: MissionSpawn:spawnCoalition neutrals 2022-03-21 19:35:21.406 INFO APP: MissionSpawn:spawnCoalition red 2022-03-21 19:35:21.406 INFO APP: MissionSpawn:spawnVehicles 81 2022-03-21 19:35:23.926 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2022-03-21 19:35:23.926 INFO APP: MissionSpawn:spawnVehicles 47 2022-03-21 19:35:24.228 INFO APP: MissionSpawn:spawnCoalition blue 2022-03-21 19:35:24.228 INFO APP: MissionSpawn:spawnVehicles 3 2022-03-21 19:35:24.623 INFO APP: MissionSpawn:spawnPlanes 2 2022-03-21 19:35:24.996 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:35:24.996 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:35:30.233 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:35:30.270 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:35:30.270 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:35:36.749 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:35:37.513 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:35:37.513 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:35:43.071 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:35:43.378 INFO APP: MissionSpawn:spawnHelicopters 2 2022-03-21 19:35:43.378 INFO APP: MissionSpawn:spawnVehicles 2 2022-03-21 19:35:43.528 INFO APP: MissionSpawn:spawnLocalPlayer 557,AH-64D_BLK_II 2022-03-21 19:35:44.473 INFO EDCORE: Loaded F:/DCS World/Mods/aircraft/AH-64D/bin/AH64D.dll 2022-03-21 19:35:44.665 ERROR DX11BACKEND: Can't find precompiled shader enlight/helicopterrotor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2022-03-21 19:35:44.665 INFO DX11BACKEND: Compile shader: enlight/helicopterrotor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2022-03-21 19:35:45.445 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/helicopterrotor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:35:45.585 ERROR_ONCE DX11BACKEND: texture '.' not found. Asked from '' 2022-03-21 19:35:45.970 WARNING EDCORE: Source ./Mods/aircraft/AH-64D/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2022-03-21 19:35:46.043 INFO VISUALIZER: cockpit ILV loaded 2022-03-21 19:35:46.044 INFO VISUALIZER: get cockpit shading params from /models/Cockpit_AH-64D.edm.lua 2022-03-21 19:35:46.116 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2022-03-21 19:35:46.313 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "ADF_ARN_149" with id - 0 2022-03-21 19:35:46.316 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "UHF_RADIO" with id - 1 2022-03-21 19:35:46.316 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio UHF_RADIO 2022-03-21 19:35:46.316 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "ARC-164 Guard Receiver" with id - 2 2022-03-21 19:35:46.316 INFO COCKPITBASE: WebRTC VOIP init: added guard receiver - ARC-164 Guard Receiver 2022-03-21 19:35:46.317 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "VHF_AM_RADIO" with id - 3 2022-03-21 19:35:46.317 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio VHF_AM_RADIO 2022-03-21 19:35:46.319 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "FM1" with id - 4 2022-03-21 19:35:46.319 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio FM1 2022-03-21 19:35:46.322 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "FM2" with id - 5 2022-03-21 19:35:46.322 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio FM2 2022-03-21 19:35:46.324 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "HF_RADIO" with id - 6 2022-03-21 19:35:46.324 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio HF_RADIO 2022-03-21 19:35:57.398 INFO COCKPITBASE: lua state still active HMD, 40 (status undefined) 2022-03-21 19:35:57.399 INFO COCKPITBASE: lua state still active UHF_RADIO, 57 2022-03-21 19:35:57.399 INFO COCKPITBASE: lua state still active VHF_AM_RADIO, 58 2022-03-21 19:35:57.399 INFO COCKPITBASE: lua state still active HF_RADIO, 61 2022-03-21 19:35:57.399 INFO COCKPITBASE: lua state still active CIU, 65 (status undefined) 2022-03-21 19:35:57.399 INFO COCKPITBASE: lua state still active INTERCOM, 67 (status undefined) 2022-03-21 19:35:57.401 INFO COCKPITBASE: lua state still active MACROS, 83 (status undefined) 2022-03-21 19:35:57.438 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2022-03-21 19:35:57.438 INFO APP: dbox not found , skip 2022-03-21 19:35:57.443 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:35:57.443 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:36:04.635 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:36:04.681 ERROR DX11BACKEND: Can't find precompiled shader model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-03-21 19:36:04.681 INFO DX11BACKEND: Compile shader: model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-03-21 19:36:11.834 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-03-21 19:36:12.749 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares 2022-03-21 19:36:12.749 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares 2022-03-21 19:36:12.749 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 0 squares 2022-03-21 19:36:12.749 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 0 squares 2022-03-21 19:36:12.749 INFO EDTERRAINGRAPHICS41: surface5 gc() 1.169000 ms 2022-03-21 19:36:13.076 INFO VISUALIZER: Preload() camera=221417.521482, 61.685434, -34333.892893 radius=150000.000000 2022-03-21 19:36:13.076 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(221418, 61.6854, -34333.9), radius=150000 2022-03-21 19:36:13.316 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2022-03-21 19:36:16.028 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2022-03-21 19:36:17.643 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2022-03-21 19:36:17.643 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2022-03-21 19:36:17.643 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.301800 ms 2022-03-21 19:36:19.941 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2022-03-21 19:36:19.988 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2022-03-21 19:36:20.037 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2022-03-21 19:36:39.851 ERROR_ONCE DX11BACKEND: texture 'pointAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2022-03-21 19:36:39.950 ERROR_ONCE DX11BACKEND: texture 'splineAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2022-03-21 19:36:42.300 ERROR_ONCE DX11BACKEND: texture 'ce2_cp_fuel_level' not found. Asked from '' 2022-03-21 19:36:42.301 ERROR_ONCE DX11BACKEND: texture 'ce2_cp_fuel' not found. Asked from '' 2022-03-21 19:36:42.515 ERROR_ONCE DX11BACKEND: texture 'mi_8_tex_spec' not found. Asked from '' 2022-03-21 19:36:46.411 INFO VISUALIZER: Preload() finished 2022-03-21 19:36:47.213 INFO APP: Screen: mission_offline 2022-03-21 19:36:48.052 INFO Dispatcher: precache units resources in slots 2022-03-21 19:36:52.629 INFO LUA: Lua CPU usage: metric: average mission loading: 7.1602 % 2022-03-21 19:36:52.629 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2022-03-21 19:37:29.641 ERROR SOUND: render time = 0.010066s exceeded allowed slice of 0.010000s 2022-03-21 19:37:30.024 ERROR SOUND: render time = 0.013735s exceeded allowed slice of 0.010000s 2022-03-21 19:37:31.116 WARNING FLIGHT: NO ATC COMM HELIPAD + Latikia NB Heliport:127500000 2022-03-21 19:37:32.123 ERROR SOUND: render time = 0.023034s exceeded allowed slice of 0.010000s 2022-03-21 19:37:33.067 ERROR SOUND: render time = 0.016866s exceeded allowed slice of 0.010000s 2022-03-21 19:37:36.113 ERROR SOUND: render time = 0.022935s exceeded allowed slice of 0.010000s 2022-03-21 19:37:41.555 ERROR SOUND: render time = 0.015139s exceeded allowed slice of 0.010000s 2022-03-21 19:37:42.837 ERROR SOUND: render time = 0.017151s exceeded allowed slice of 0.010000s 2022-03-21 19:37:43.580 ERROR SOUND: render time = 0.019567s exceeded allowed slice of 0.010000s 2022-03-21 19:37:45.796 ERROR SOUND: render time = 0.026237s exceeded allowed slice of 0.010000s 2022-03-21 19:37:46.531 ERROR SOUND: render time = 0.020451s exceeded allowed slice of 0.010000s 2022-03-21 19:37:47.280 ERROR SOUND: render time = 0.019908s exceeded allowed slice of 0.010000s 2022-03-21 19:37:47.641 ERROR SOUND: render time = 0.020652s exceeded allowed slice of 0.010000s 2022-03-21 19:39:25.512 ERROR SOUND: can't load wave: "speech\eng\common\wingman\1\effects\aircrafts\cockpits\radioclickbefore.wav" 2022-03-21 19:39:25.641 ERROR SOUND: can't load wave: "speech\eng\common\wingman\1\effects\aircrafts\cockpits\radioclickafter.wav" 2022-03-21 19:40:21.353 ERROR SOUND: can't load wave: "speech\eng\common\wingman\1\effects\aircrafts\cockpits\radioclickbefore.wav" 2022-03-21 19:40:21.364 ERROR SOUND: can't load wave: "speech\eng\common\wingman\1\effects\aircrafts\cockpits\radioclickafter.wav" 2022-03-21 19:40:28.650 INFO LUA: Lua CPU usage: metric: average mission execution: 2.3216 % 2022-03-21 19:40:32.178 INFO Dispatcher: Stop 2022-03-21 19:40:36.439 ERROR VFS: VFS_open_write: CreateFile(): The system cannot find the path specified. 2022-03-21 19:40:36.573 ERROR APP: can't open file 2022-03-21 19:40:39.404 INFO TERRAIN: lSystem::CleanScenes() 2022-03-21 19:40:39.813 INFO VISUALIZER: StopSimulation 2022-03-21 19:40:41.448 INFO VISUALIZER: Stopped collection of statistic. 2022-03-21 19:40:45.666 INFO EDCORE: (dDispatcher)enterToState_:3 2022-03-21 19:40:47.313 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2022-03-21 19:40:47.582 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2022-03-21 19:40:47.642 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2022-03-21 19:40:47.642 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2022-03-21 19:40:47.717 INFO EDCORE: 0.000 s terrain references 2022-03-21 19:40:47.737 INFO EDCORE: 0.000 s terrain models 2022-03-21 19:40:47.738 INFO EDCORE: 0.000 s terrain assets 2022-03-21 19:40:47.739 INFO EDCORE: 0.000 s terrain assets2 2022-03-21 19:40:47.739 INFO EDCORE: 0.000 s terrain landfile 2022-03-21 19:40:47.740 INFO EDCORE: 0.000 s terrain surfaceTile 2022-03-21 19:40:47.741 INFO EDCORE: 0.000 s terrain vfstextures 2022-03-21 19:40:47.741 INFO EDCORE: 0.000 s terrain scene 2022-03-21 19:40:47.742 INFO EDCORE: 0.000 s terrain roaddetails 2022-03-21 19:40:47.742 INFO EDCORE: 0.000 s terrain forest 2022-03-21 19:40:47.781 INFO EDCORE: 0.000 s terrain routes 2022-03-21 19:40:47.805 INFO EDCORE: 0.000 s terrain surfacedetails 2022-03-21 19:40:47.805 INFO EDCORE: 0.000 s terrain blocks 2022-03-21 19:40:47.806 INFO EDCORE: 0.000 s terrain superficials 2022-03-21 19:40:47.806 INFO EDCORE: 0.000 s terrain lma 2022-03-21 19:40:47.807 INFO EDCORE: 0.000 s terrain vectordatasettings 2022-03-21 19:40:47.807 INFO EDCORE: 0.000 s terrain navgraph 2022-03-21 19:40:47.808 INFO EDCORE: 0.000 s terrain vti 2022-03-21 19:40:47.808 INFO EDTERRAIN4: terrain time: 0.165501 s 2022-03-21 19:40:47.965 INFO TERRAIN: lSystem::InitScenes() 2022-03-21 19:40:47.965 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(4) 2022-03-21 19:40:47.970 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=21, month=4) 2022-03-21 19:40:47.971 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2022-03-21 19:40:47.991 INFO Dispatcher: load terrain done 2022-03-21 19:40:47.991 INFO LUA-TERRAIN: Init done 2022-03-21 19:40:48.448 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2022-03-21 19:40:48.448 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Kharab_Ishk.rn4' airdrome 2022-03-21 19:40:48.448 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/At_Tanf.rn4' airdrome 2022-03-21 19:40:54.411 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Naqoura.rn4' airdrome 2022-03-21 19:40:54.411 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/Kharab_Ishk.rn4' airdrome 2022-03-21 19:40:54.411 ERROR LUA-TERRAIN: getRunwayHeading: not found runways for './Mods/terrains/Syria/AirfieldsTaxiways/At_Tanf.rn4' airdrome 2022-03-21 19:40:54.420 INFO APP: Screen: MainMenu 2022-03-21 19:40:57.772 INFO APP: Screen: InstantAction 2022-03-21 19:41:05.721 INFO APP: Screen: MainMenu 2022-03-21 19:41:07.377 INFO EDCORE: (dDispatcher)enterToState_:5 2022-03-21 19:41:07.382 INFO APP: application shutdown 2022-03-21 19:41:14.217 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2022-03-21 19:41:14.221 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2022-03-21 19:41:14.221 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2022-03-21 19:41:14.395 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2022-03-21 19:41:14.541 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2022-03-21 19:41:14.587 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2022-03-21 19:41:14.591 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2022-03-21 19:41:14.595 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2022-03-21 19:41:14.596 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2022-03-21 19:41:14.600 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2022-03-21 19:41:14.600 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2022-03-21 19:41:14.610 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2022-03-21 19:41:14.610 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2022-03-21 19:41:14.611 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2022-03-21 19:41:15.932 INFO TERRAIN: lSystem::exit() 2022-03-21 19:41:15.932 INFO VISUALIZER: TerrainRenderer::release 2022-03-21 19:41:15.932 INFO TERRAIN: lSystem::CleanScenes() 2022-03-21 19:42:21.135 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2022-03-21 19:42:21.165 INFO VISUALIZER: TerrainRenderer::release 2022-03-21 19:42:21.559 WARNING LOG: 1 duplicate message(s) skipped. 2022-03-21 19:42:21.559 INFO TERRAIN: lSystem::exit() 2022-03-21 19:42:21.559 INFO TERRAIN: lSystem::CleanScenes() 2022-03-21 19:42:22.778 INFO DX11BACKEND: DX11Renderer::shutdown() 2022-03-21 19:42:50.822 INFO DX11BACKEND: NVIDIA API exit OK 2022-03-21 19:42:50.822 INFO DX11BACKEND: textures_count: 0 2022-03-21 19:42:50.822 INFO DX11BACKEND: textures_size: 0 2022-03-21 19:42:50.822 INFO DX11BACKEND: buffers_count: 0 2022-03-21 19:42:50.822 INFO DX11BACKEND: buffers_size: 0 2022-03-21 19:42:50.822 INFO DX11BACKEND: CB_count: 0 2022-03-21 19:42:50.822 INFO DX11BACKEND: CB_size: 0 2022-03-21 19:42:50.822 INFO DX11BACKEND: SB_count: 0 2022-03-21 19:42:50.861 INFO DX11BACKEND: SB_size: 0 2022-03-21 19:42:50.861 INFO DX11BACKEND: IB_count: 0 2022-03-21 19:42:50.861 INFO DX11BACKEND: IB_size: 0 2022-03-21 19:42:50.861 INFO DX11BACKEND: VB_count: 0 2022-03-21 19:42:50.861 INFO DX11BACKEND: VB_size: 0 2022-03-21 19:42:50.861 INFO DX11BACKEND: total_buffers_size: 0 2022-03-21 19:42:50.873 INFO DX11BACKEND: total_size: 0 === Log closed.