RAM 64 GB Scythe Ninja 5 15.50cm MOTHER BOARD Gigabyte X570 I Aorus Pro WIFI AM4, AMD X570, Mini ITX PROCESSOR AMD Ryzen 5 5600X AM4, 3.70GHz, 6-Core ACC Gigabyte P850GM 850W Memory Kingston NV1 2000GB, M.2 2280 CASE Cooler Master MasterBoX MB520 Torre Midi GPU NDIVIA GETFORCE RTX 3080 TI 12GB MONITOR AOC AG273QCX 27" Headset RAZER KRAKEN X VR HP REVERB G2 V.2 === Log opened UTC 2022-04-06 17:10:40 2022-04-06 17:10:40.764 INFO APP: Command line: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin/DCS.exe" 2022-04-06 17:10:40.765 INFO APP: DCS/2.7.11.22211 (x86_64; Windows NT 10.0.19044) 2022-04-06 17:10:40.765 INFO APP: Application revision: 202211 2022-04-06 17:10:40.765 INFO APP: Renderer revision: 22994 2022-04-06 17:10:40.765 INFO APP: Terrain revision: 23075 2022-04-06 17:10:40.765 INFO APP: Build number: 76 2022-04-06 17:10:40.765 INFO APP: CPU cores: 6, threads: 12, System RAM: 65482 MB, Pagefile: 29696 MB 2022-04-06 17:10:40.898 INFO EDCORE: (dDispatcher)enterToState_:0 2022-04-06 17:10:40.903 INFO Dispatcher: 2022/4/6 19:10 V1803061700 2022-04-06 17:10:40.930 INFO NET: ProtocolVersion: 283 2022-04-06 17:10:40.935 INFO SOUND: Using driver: wasapi 2022-04-06 17:10:40.936 INFO SOUND: Found 3 available audio device(s): 2022-04-06 17:10:40.936 INFO SOUND: 0: ID: "{0.0.0.00000000}.{03313d5e-4f62-4b33-a322-4bfb3f4e9805}", Name: "AG273QS4R4 (NVIDIA High Definition Audio)" 2022-04-06 17:10:40.936 INFO SOUND: 1: ID: "{0.0.0.00000000}.{3f4e599d-30b6-4b7a-99ad-3a1be0a23fb7}", Name: "Altoparlanti (Realtek USB2.0 Audio)" 2022-04-06 17:10:40.936 INFO SOUND: 2: ID: "{0.0.0.00000000}.{d58eb238-9c4b-40a4-be7d-2969d2eca931}", Name: "Lautsprecher (Razer Kraken X USB)" 2022-04-06 17:10:44.192 INFO SOUND: Added sound path: Sounds 2022-04-06 17:10:44.217 INFO SOUNDER: Loaded 212 packed sounders. 2022-04-06 17:10:44.217 INFO Dispatcher: InitLow 2022-04-06 17:10:44.348 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin/CockpitBase.dll 2022-04-06 17:10:44.607 INFO NET: Login success. 2022-04-06 17:10:45.372 INFO NET: Got auth data. 2022-04-06 17:10:45.410 INFO APP: Successfully got authorization data. 2022-04-06 17:10:45.422 INFO Dispatcher: Loading installed modules... 2022-04-06 17:10:46.006 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2022-04-06 17:10:51.097 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2022-04-06 17:10:51.627 INFO Scripting: PLUGINS START------------------------------------------------- 2022-04-06 17:10:51.660 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2022-04-06 17:10:51.664 INFO SOUND: Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2022-04-06 17:10:51.664 INFO SOUNDER: Loaded 1 packed sounders. 2022-04-06 17:10:51.687 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2022-04-06 17:10:51.688 INFO SOUNDER: Loaded 49 packed sounders. 2022-04-06 17:10:51.788 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2022-04-06 17:10:51.788 INFO SOUNDER: Loaded 1 packed sounders. 2022-04-06 17:10:51.792 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2022-04-06 17:10:51.792 INFO SOUNDER: Loaded 5 packed sounders. 2022-04-06 17:10:51.990 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2022-04-06 17:10:52.005 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2022-04-06 17:10:52.009 INFO SOUNDER: Loaded 1 sounders. 2022-04-06 17:10:52.010 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2022-04-06 17:10:52.036 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2022-04-06 17:10:52.055 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2022-04-06 17:10:52.063 INFO SOUNDER: Loaded 12 sounders. 2022-04-06 17:10:52.071 WARNING EDCORE: Source ./CoreMods/aircraft/ChinaAssetPack/Textures/Vehicles/hq7 is already mounted to the same mount /textures/. 2022-04-06 17:10:52.095 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2022-04-06 17:10:52.145 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2022-04-06 17:10:52.152 INFO SOUNDER: Loaded 1 sounders. 2022-04-06 17:10:52.198 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2022-04-06 17:10:52.218 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2022-04-06 17:10:52.253 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2022-04-06 17:10:52.283 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2022-04-06 17:10:52.353 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2022-04-06 17:10:52.385 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2022-04-06 17:10:52.387 INFO SOUNDER: Loaded 79 packed sounders. 2022-04-06 17:10:52.503 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2022-04-06 17:10:52.519 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2022-04-06 17:10:52.528 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2022-04-06 17:10:52.532 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2022-04-06 17:10:52.537 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2022-04-06 17:10:52.650 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Mods/tech/AMVI_Skin/Sounds 2022-04-06 17:10:52.652 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Mods/tech/ECHO19_FA18/Sounds 2022-04-06 17:10:52.663 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Mods/aircraft/Civil Aircraft Mod/Sounds 2022-04-06 17:10:52.718 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Mods/aircraft/Hercules ver 6.7/Sounds 2022-04-06 17:10:52.733 INFO SOUNDER: Loaded 1 sounders. 2022-04-06 17:10:52.760 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Mods/aircraft/UH-60L/Sounds 2022-04-06 17:10:52.773 INFO SOUNDER: Loaded 6 sounders. 2022-04-06 17:10:52.780 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Mods/aircraft/VNAO_T45/Sounds 2022-04-06 17:10:52.844 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2022-04-06 17:10:56.161 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2022-04-06 17:10:56.164 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2022-04-06 17:10:56.169 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2022-04-06 17:10:56.172 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2022-04-06 17:10:56.175 INFO CE2_AI: Loading CE AI 2022-04-06 17:10:56.175 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2022-04-06 17:10:56.180 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2022-04-06 17:10:56.183 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2022-04-06 17:10:56.188 INFO MiG21_AI: Loading Mig21 AI 2022-04-06 17:10:56.188 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2022-04-06 17:10:56.195 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2022-04-06 17:10:56.200 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2022-04-06 17:10:56.207 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2022-04-06 17:10:56.213 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2022-04-06 17:10:56.262 WARNING VOICECHAT: turn sever has not added, [uri, username, password] should not be empty!!! 2022-04-06 17:10:56.271 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2022-04-06 17:10:56.766 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2022-04-06 17:10:57.101 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2022-04-06 17:10:57.592 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2022-04-06 17:10:57.604 INFO EDCORE: Loaded C:/Users/marco/Saved Games/DCS.openbeta/Mods/services/LotAtc/bin/Qt5Corelotatc.dll 2022-04-06 17:10:57.607 INFO EDCORE: Loaded C:/Users/marco/Saved Games/DCS.openbeta/Mods/services/LotAtc/bin/Qt5Sqllotatc.dll 2022-04-06 17:10:57.610 INFO EDCORE: Loaded C:/Users/marco/Saved Games/DCS.openbeta/Mods/services/LotAtc/bin/Qt5Positioninglotatc.dll 2022-04-06 17:10:57.614 INFO EDCORE: Loaded C:/Users/marco/Saved Games/DCS.openbeta/Mods/services/LotAtc/bin/Qt5Networklotatc.dll 2022-04-06 17:10:57.619 INFO EDCORE: Loaded C:/Users/marco/Saved Games/DCS.openbeta/Mods/services/LotAtc/bin/lotatc.dll 2022-04-06 17:10:57.625 INFO SOUND: Added sound path: C:\Users\marco\Saved Games\DCS.openbeta\Sounds 2022-04-06 17:10:57.863 INFO APP: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 0; ['box_mouse_cursor'] = true; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 670; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = true; ['forestDistanceFactor'] = 0.62; ['DOF'] = 0; ['clouds'] = 2; ['sceneryDetailsFactor'] = 1; ['visibRange'] = 'Extreme'; ['flatTerrainShadows'] = 0; ['width'] = 2560; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 2; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 150000; ['height'] = 1440; ['heatBlr'] = 1; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2022-04-06 17:10:58.659 INFO VISUALIZER: LAUNCH IN VR : OpenVR : HP Reverb Virtual Reality Headset G20 2022-04-06 17:10:58.661 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2022-04-06 17:10:58.701 INFO DX11BACKEND: DX11Renderer initialization (w:1431 h:1400 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2022-04-06 17:10:58.809 INFO DX11BACKEND: Driver Concurrent Creates - 1 2022-04-06 17:10:58.809 INFO DX11BACKEND: Driver Command Lists - 1 2022-04-06 17:10:58.825 INFO DX11BACKEND: NVIDIA API init OK 2022-04-06 17:10:58.825 INFO DX11BACKEND: NVIDIA Display Driver Version 47212.r470_00 2022-04-06 17:10:58.825 INFO DX11BACKEND: GPU count:1 2022-04-06 17:10:59.009 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2022-04-06 17:10:59.009 INFO DX11BACKEND: samplerPool: 5-16 2022-04-06 17:10:59.013 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2022-04-06 17:11:00.853 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1769/1769. 2022-04-06 17:11:00.865 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\marco\Saved Games\DCS.openbeta\fxo 2022-04-06 17:11:00.866 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2022-04-06 17:11:00.880 INFO VISUALIZER: SceneManager initialization 2022-04-06 17:11:00.905 ERROR DX11BACKEND: Can't find precompiled shader deferred/histogramcomputefast.fx:DIRECTX11=true;STAGES_COUNT=3;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:00.905 INFO DX11BACKEND: Compile shader: deferred/histogramcomputefast.fx:DIRECTX11=true;STAGES_COUNT=3;USE_DCS_DEFERRED=1; 2022-04-06 17:11:00.963 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect deferred/histogramcomputefast.fx:DIRECTX11=true;STAGES_COUNT=3;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:11:01.097 ERROR DX11BACKEND: Can't find precompiled shader model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:01.097 INFO DX11BACKEND: Compile shader: model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:11:05.971 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:11:06.334 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2022-04-06 17:11:06.484 INFO INPUT: Device [Keyboard] created. 2022-04-06 17:11:06.491 INFO INPUT: Device [LEFT VPC Throttle MT-50CM3 {F64F18E0-C6F8-11eb-8001-444553540000}] created. 2022-04-06 17:11:06.491 INFO INPUT: Joystick created[LEFT VPC Throttle MT-50CM3 {F64F18E0-C6F8-11eb-8001-444553540000}], ForceFeedBack: no 2022-04-06 17:11:06.533 INFO INPUT: Device [T-Rudder {35697980-C645-11eb-8001-444553540000}] created. 2022-04-06 17:11:06.533 INFO INPUT: Joystick created[T-Rudder {35697980-C645-11eb-8001-444553540000}], ForceFeedBack: no 2022-04-06 17:11:06.557 INFO INPUT: Device [Controller (Razer Xbox 360 Controller) {6193FCE0-ACFB-11ec-8006-444553540000}] created. 2022-04-06 17:11:06.557 INFO INPUT: Joystick created[Controller (Razer Xbox 360 Controller) {6193FCE0-ACFB-11ec-8006-444553540000}], ForceFeedBack: no 2022-04-06 17:11:06.582 INFO INPUT: Device [Joystick (Razer Tartarus Pro) {6279C900-ACFB-11ec-8007-444553540000}] created. 2022-04-06 17:11:06.582 INFO INPUT: Joystick created[Joystick (Razer Tartarus Pro) {6279C900-ACFB-11ec-8007-444553540000}], ForceFeedBack: no 2022-04-06 17:11:06.588 INFO INPUT: Device [Mouse] created. 2022-04-06 17:11:06.594 INFO SOUND: Opening default audio device. 2022-04-06 17:11:06.596 INFO SOUND: Speaker layout: suround_7_1 (7.1 Surround) 2022-04-06 17:11:06.598 INFO SOUND: Driver reports 2 channels with mask 0x3 2022-04-06 17:11:06.598 INFO SOUND: Using 8 channels at 48000 Hz 2022-04-06 17:11:06.598 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2022-04-06 17:11:06.605 INFO SOUND: Opening default audio device. 2022-04-06 17:11:06.606 INFO SOUND: Speaker layout: forced_stereo 2022-04-06 17:11:06.607 INFO SOUND: Driver reports 2 channels with mask 0x3 2022-04-06 17:11:06.607 INFO SOUND: Using 2 channels at 48000 Hz 2022-04-06 17:11:06.607 INFO SOUND: Channel layout: Headphones/Stereo 2022-04-06 17:11:06.623 INFO APP: gDescription: "NVIDIA GeForce RTX 3080 Ti" gVendorId: 4318 gDeviceId: 8712 gMemory: 12108 MB 2022-04-06 17:11:06.636 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2022-04-06 17:11:06.636 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2022-04-06 17:11:06.636 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object DURANDAL with id=62 already declared in table BombTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object AIM-9 with id=22 already declared in table MissileTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object AIM-9P with id=135 already declared in table MissileTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object AIM-9X with id=136 already declared in table MissileTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object AIM_7 with id=21 already declared in table MissileTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2022-04-06 17:11:06.640 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2022-04-06 17:11:06.803 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2022-04-06 17:11:08.438 WARNING LOG: 1 duplicate message(s) skipped. 2022-04-06 17:11:08.438 ERROR wInfo: negative weight of payload "Herc_Ammo_RBK500255PTAB105_bombs" 2022-04-06 17:11:08.439 ERROR wInfo: negative weight of payload "{6_x_AGM_86C_MER}" 2022-04-06 17:11:08.439 ERROR wInfo: negative weight of payload "Herc_Ammo_KMGU296AO25RT_bombs" 2022-04-06 17:11:08.439 ERROR wInfo: negative weight of payload "Herc_Ammo_BETAB500_bombs" 2022-04-06 17:11:08.439 ERROR wInfo: negative weight of payload "Herc_Ammo_Mk_82Snake_bombs" 2022-04-06 17:11:08.440 ERROR wInfo: negative weight of payload "Herc_Ammo_KMGU296AO25KO_bombs" 2022-04-06 17:11:08.440 ERROR wInfo: negative weight of payload "Herc_Ammo_S24B_missiles" 2022-04-06 17:11:08.554 INFO EDCORE: (dDispatcher)enterToState_:1 2022-04-06 17:11:08.568 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:08.568 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1; 2022-04-06 17:11:08.744 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:08.744 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1; 2022-04-06 17:11:08.890 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:08.890 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.037 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.037 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=969;SIZE_X=969;SIZE_Y=948;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.188 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.188 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.259 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.259 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.333 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.333 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.410 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.410 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=484;SIZE_X=484;SIZE_Y=474;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.491 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.491 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.531 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.531 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.573 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.573 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.618 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.618 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=242;SIZE_X=242;SIZE_Y=237;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.672 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.672 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.697 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.697 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.724 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.724 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.752 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.752 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=121;SIZE_X=121;SIZE_Y=118;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.782 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.782 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.800 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.800 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.819 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.819 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.839 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.839 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=59;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.860 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.860 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.874 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.874 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.889 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.889 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1; 2022-04-06 17:11:09.906 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1;. 2022-04-06 17:11:09.906 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=29;USE_DCS_DEFERRED=1; 2022-04-06 17:11:15.149 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2022-04-06 17:11:15.149 INFO UIBASERENDERER: Cannot create font [C:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\] size 0! 2022-04-06 17:11:18.304 INFO LuaNET: [LOTATC] GameGUI loading... 2022-04-06 17:11:18.304 INFO LuaNET: [LOTATC] LotAtc Mod found, load it 2022-04-06 17:11:18.306 INFO LuaNET: [LOTATC] [1/5] LotAtc core loading... 2022-04-06 17:11:18.310 INFO LuaNET: [LOTATC] [2/5] LotAtc config loading... 2022-04-06 17:11:18.310 INFO LuaNET: [LOTATC] --> LFS C:\Users\marco\Saved Games\DCS.openbeta\Mods\services\LotAtc\ 2022-04-06 17:11:18.315 INFO LuaNET: [LOTATC] [3/5] LotAtc glue loading... 2022-04-06 17:11:18.315 INFO LuaNET: [LOTATC] [4/5] LotAtc User Db loading... 2022-04-06 17:11:18.316 INFO LuaNET: [LOTATC] [5/5] LotAtc instance loading... 2022-04-06 17:11:18.320 INFO LuaNET: [LOTATC] ---- LotAtc is ready and correctly LOADED ---- 2022-04-06 17:11:18.320 INFO LuaNET: [LOTATC] ---- Version is 2.2.4.400-77fc394e1 2022-04-06 17:11:18.320 INFO LuaNET: [LOTATC] ---- Common directory is C:/Users/marco/LotAtc Data/Server 2022-04-06 17:11:18.320 INFO LuaNET: [LOTATC] Load callbacks 2022-04-06 17:11:18.320 INFO LuaNET: [LOTATC] Register callbacks 2022-04-06 17:11:18.324 INFO LuaNET: [Scratchpad] Loaded ... 2022-04-06 17:11:18.325 INFO TACVIEW.GUI.LUA: Loading C++ flight data recorder from [C:\Users\marco\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\] 2022-04-06 17:11:18.328 INFO TACVIEW.GUI.LUA: Tacview 1.8.6.201 C++ flight data recorder successfully loaded. 2022-04-06 17:11:18.426 INFO Dispatcher: //=== END OF INIT ======================================// 2022-04-06 17:11:18.427 INFO EDCORE: (dDispatcher)enterToState_:2 2022-04-06 17:11:18.581 INFO EDCORE: (dDispatcher)enterToState_:3 2022-04-06 17:11:18.581 INFO LUA: Lua CPU usage: metric: average game loading: 50.6873 % 2022-04-06 17:11:18.603 INFO APP: Screen: MainMenu 2022-04-06 17:12:30.690 INFO APP: Device plugged: \\?\HID#VID_045E&PID_066A&MI_01#d&b676a5c&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 2022-04-06 17:12:43.662 INFO SOUND: Using SSSE3 for peak calc. 2022-04-06 17:12:43.671 INFO NET: client has started 2022-04-06 17:12:43.671 INFO NET: Using LEDBAT for UDP congestion control. 2022-04-06 17:12:44.256 INFO NET: got 1546 servers from the master. 2022-04-06 17:13:01.697 ERROR NET: dropped serverinfo(88.212.181.140:10308): unknown request id 2022-04-06 17:14:08.872 INFO APP: Screen: Client 2022-04-06 17:14:09.098 INFO NET: connected to server 2022-04-06 17:14:09.100 INFO NET: Current ping: 0.0ms 2022-04-06 17:14:09.100 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.8.6.201 Loaded. 2022-04-06 17:14:09.100 INFO TACVIEW.DLL: Config={tacviewModuleEnabled=1, tacviewFlightDataRecordingEnabled=1, tacviewSinglePlayerFlights=2, tacviewMultiplayerFlightsAsClient=2, tacviewMultiplayerFlightsAsHost=2, tacviewBookmarkShortcut=0, tacviewAutoDiscardFlights=10, tacviewDebugMode=0, tacviewTerrainExport=0, tacviewRealTimeTelemetryEnabled=1, tacviewRealTimeTelemetryPort=42674, tacviewRealTimeTelemetryPassword="", tacviewRemoteControlEnabled=0, tacviewRemoteControlPort=42675, tacviewRemoteControlPassword=""} 2022-04-06 17:14:09.100 INFO TACVIEW.DLL: Running as a client in a multiplayer session. 2022-04-06 17:14:09.100 INFO TACVIEW.DLL: Tacview is set to [Record All Available Data] 2022-04-06 17:14:09.100 INFO LuaNET: [LOTATC] Player 22 2022-04-06 17:14:10.363 INFO Dispatcher: loadMission C:\Users\marco\Saved Games\DCS.openbeta\Tracks\Multiplayer\4YA_SYR_PVE-KING_v49ClearDay_[01_JAN_OVC]-20220406-191409.trk 2022-04-06 17:14:10.368 INFO WORLDGENERAL: loading mission from: "C:\Users\marco\Saved Games\DCS.openbeta\Tracks\Multiplayer\4YA_SYR_PVE-KING_v49ClearDay_[01_JAN_OVC]-20220406-191409.trk" 2022-04-06 17:14:11.449 INFO APP: use_xRay: yes 2022-04-06 17:14:11.449 INFO APP: netfm_enable_coeff_switching: yes 2022-04-06 17:14:11.916 INFO EDCORE: (dDispatcher)enterToState_:4 2022-04-06 17:14:11.916 INFO Dispatcher: Start 2022-04-06 17:14:11.918 INFO APP: Screen: MainMenu 2022-04-06 17:14:11.919 INFO LuaNET: [LOTATC] LotAtc Init with update time of 2 2022-04-06 17:14:11.919 INFO LuaNET: [LOTATC] Debug is false 2022-04-06 17:14:11.919 INFO LuaNET: [LOTATC] Perfs tests is 2022-04-06 17:14:12.182 INFO Dispatcher: Terrain theatre Syria 2022-04-06 17:14:12.182 INFO Dispatcher: load terrain from ./Mods/terrains/Syria\terrain.cfg.lua 2022-04-06 17:14:12.193 INFO SECURITYCONTROL: Loaded mods/terrains/syria/terrain.cfg.lua.pak.crypt 2022-04-06 17:14:12.193 INFO TERRAIN: lSystem::load(./Mods/terrains/Syria\terrain.cfg.lua) 2022-04-06 17:14:12.193 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Syria\terrain.cfg.lua) 2022-04-06 17:14:12.193 INFO TERRAIN: lSystem::exit() 2022-04-06 17:14:12.193 INFO VISUALIZER: TerrainRenderer::release 2022-04-06 17:14:12.193 INFO TERRAIN: lSystem::CleanScenes() 2022-04-06 17:14:12.193 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2022-04-06 17:14:12.633 INFO EDTERRAIN4: TERRAIN_REVISION = 4699 2022-04-06 17:14:12.684 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Syria\terrain.cfg.lua" 2022-04-06 17:14:12.684 INFO EDTERRAIN4: Build date: 2022-04-06 17:14:12.684 INFO EDTERRAIN4: Texture quality: "max" 2022-04-06 17:14:12.684 INFO EDTERRAIN4: Language: "en" 2022-04-06 17:14:12.826 INFO EDCORE: 0.141 s terrain references 2022-04-06 17:14:12.828 INFO EDCORE: 0.000 s terrain models 2022-04-06 17:14:12.849 INFO EDCORE: 0.000 s terrain assets 2022-04-06 17:14:13.306 INFO EDCORE: 0.445 s terrain assets2 2022-04-06 17:14:14.293 INFO EDCORE: 0.985 s terrain landfile 2022-04-06 17:14:14.305 INFO EDCORE: 0.011 s terrain surfaceTile 2022-04-06 17:14:14.306 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 2022-04-06 17:14:14.346 ERROR EDCORE: No suitable driver found to mount mods/terrains/syria/assets/assetstextures.zip 2022-04-06 17:14:14.388 INFO EDCORE: 0.083 s terrain vfstextures 2022-04-06 17:14:14.565 INFO EDCORE: 0.176 s terrain scene 2022-04-06 17:14:14.566 INFO EDCORE: 0.000 s terrain roaddetails 2022-04-06 17:14:14.569 INFO EDCORE: 0.000 s terrain forest 2022-04-06 17:14:17.807 INFO EDCORE: 3.234 s terrain routes 2022-04-06 17:14:17.812 INFO EDCORE: 0.001 s terrain surfacedetails 2022-04-06 17:14:17.816 INFO EDCORE: 0.000 s terrain blocks 2022-04-06 17:14:17.912 INFO EDCORE: 0.085 s terrain superficials 2022-04-06 17:14:17.919 INFO EDCORE: 0.006 s terrain lma 2022-04-06 17:14:17.927 INFO EDCORE: 0.000 s terrain vectordatasettings 2022-04-06 17:14:21.077 INFO EDCORE: 3.125 s terrain navgraph 2022-04-06 17:14:21.078 INFO EDCORE: 0.000 s terrain vti 2022-04-06 17:14:23.848 INFO EDTERRAIN4: terrain time: 11.163845 s 2022-04-06 17:14:23.864 INFO TERRAIN: lSystem::InitScenes() 2022-04-06 17:14:23.864 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2022-04-06 17:14:23.864 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=31, month=1) 2022-04-06 17:14:23.864 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=31, month=1) 2022-04-06 17:14:23.864 INFO EDTERRAIN4: switch to season = winter 2022-04-06 17:14:23.864 INFO EDTERRAIN4: switchTextures (season=3, minTexture=false) 2022-04-06 17:14:23.864 ERROR EDCORE: No suitable driver found to mount mods/terrains/syria/assets/assetstextures.zip 2022-04-06 17:14:23.864 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=1) 2022-04-06 17:14:24.037 INFO DX11BACKEND: Reloading textures ... 2022-04-06 17:14:24.525 INFO Dispatcher: load terrain done 2022-04-06 17:14:24.527 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2022-04-06 17:14:24.527 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2022-04-06 17:14:24.527 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Syria/shadingOptions.lua 2022-04-06 17:14:24.528 INFO METASHADER: MetaShaderCache2: [111] from ./Mods/terrains/Syria/misc/metacache/base.lua 2022-04-06 17:14:24.712 INFO METASHADER: loaded [111/111] 2022-04-06 17:14:24.730 INFO EDTERRAINGRAPHICS41: materialParams[12]*1536 2022-04-06 17:14:24.735 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2022-04-06 17:14:25.024 INFO EDTERRAINGRAPHICS41: 0.294122s Loaded reference file "aircrafts" buffers: 16 2022-04-06 17:14:25.024 INFO EDCORE: 0.294 s landscape4::lReferenceFile 2022-04-06 17:14:25.096 INFO EDTERRAINGRAPHICS41: materialParams[116]*1536 2022-04-06 17:14:25.134 INFO EDTERRAINGRAPHICS41: 0.044870s Loaded reference file "airfieldsbuilding" buffers: 14 2022-04-06 17:14:25.134 INFO EDCORE: 0.045 s landscape4::lReferenceFile 2022-04-06 17:14:25.136 INFO EDTERRAINGRAPHICS41: materialParams[112]*1536 2022-04-06 17:14:25.150 INFO EDTERRAINGRAPHICS41: 0.014591s Loaded reference file "airfieldsbuilding_crash" buffers: 15 2022-04-06 17:14:25.150 INFO EDCORE: 0.015 s landscape4::lReferenceFile 2022-04-06 17:14:25.151 INFO EDTERRAINGRAPHICS41: materialParams[6]*1536 2022-04-06 17:14:25.152 INFO EDTERRAINGRAPHICS41: 0.001132s Loaded reference file "airfieldslights" buffers: 6 2022-04-06 17:14:25.152 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.168 INFO EDTERRAINGRAPHICS41: 0.004801s Loaded reference file "airfieldslightseffects" buffers: 0 2022-04-06 17:14:25.168 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2022-04-06 17:14:25.205 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-04-06 17:14:25.205 INFO EDTERRAINGRAPHICS41: 0.000630s Loaded reference file "airfieldstabs" buffers: 1 2022-04-06 17:14:25.205 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.256 INFO EDTERRAINGRAPHICS41: materialParams[67]*1536 2022-04-06 17:14:25.269 INFO EDTERRAINGRAPHICS41: 0.014922s Loaded reference file "blockobjects" buffers: 10 2022-04-06 17:14:25.269 INFO EDCORE: 0.015 s landscape4::lReferenceFile 2022-04-06 17:14:25.298 INFO EDTERRAINGRAPHICS41: materialParams[36]*1536 2022-04-06 17:14:25.319 INFO EDTERRAINGRAPHICS41: 0.022838s Loaded reference file "blocksyria" buffers: 16 2022-04-06 17:14:25.319 INFO EDCORE: 0.023 s landscape4::lReferenceFile 2022-04-06 17:14:25.322 INFO EDTERRAINGRAPHICS41: materialParams[52]*1536 2022-04-06 17:14:25.332 INFO EDTERRAINGRAPHICS41: 0.010825s Loaded reference file "bridges" buffers: 13 2022-04-06 17:14:25.332 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2022-04-06 17:14:25.342 INFO EDTERRAINGRAPHICS41: materialParams[34]*1536 2022-04-06 17:14:25.347 INFO EDTERRAINGRAPHICS41: 0.006215s Loaded reference file "communication" buffers: 11 2022-04-06 17:14:25.347 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2022-04-06 17:14:25.353 INFO EDTERRAINGRAPHICS41: materialParams[87]*1536 2022-04-06 17:14:25.368 INFO EDTERRAINGRAPHICS41: 0.015794s Loaded reference file "crash" buffers: 17 2022-04-06 17:14:25.368 INFO EDCORE: 0.016 s landscape4::lReferenceFile 2022-04-06 17:14:25.376 INFO EDTERRAINGRAPHICS41: materialParams[14]*1536 2022-04-06 17:14:25.383 INFO EDTERRAINGRAPHICS41: 0.009056s Loaded reference file "crashdetails" buffers: 6 2022-04-06 17:14:25.383 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2022-04-06 17:14:25.387 INFO EDTERRAINGRAPHICS41: materialParams[26]*1536 2022-04-06 17:14:25.391 INFO EDTERRAINGRAPHICS41: 0.005103s Loaded reference file "destructiondetails" buffers: 5 2022-04-06 17:14:25.391 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2022-04-06 17:14:25.398 INFO EDTERRAINGRAPHICS41: materialParams[92]*1536 2022-04-06 17:14:25.409 INFO EDTERRAINGRAPHICS41: 0.011841s Loaded reference file "destructionmodels" buffers: 13 2022-04-06 17:14:25.409 INFO EDCORE: 0.012 s landscape4::lReferenceFile 2022-04-06 17:14:25.412 ERROR_ONCE DX11BACKEND: texture 'defaultVaryhouseAO.png' not found. Asked from '' 2022-04-06 17:14:25.412 INFO EDTERRAINGRAPHICS41: materialParams[170]*1536 2022-04-06 17:14:25.445 INFO EDTERRAINGRAPHICS41: 0.033240s Loaded reference file "environment" buffers: 26 2022-04-06 17:14:25.445 INFO EDCORE: 0.033 s landscape4::lReferenceFile 2022-04-06 17:14:25.449 INFO EDTERRAINGRAPHICS41: materialParams[23]*1536 2022-04-06 17:14:25.453 INFO EDTERRAINGRAPHICS41: 0.005612s Loaded reference file "fortification" buffers: 6 2022-04-06 17:14:25.453 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2022-04-06 17:14:25.464 INFO EDTERRAINGRAPHICS41: materialParams[47]*1536 2022-04-06 17:14:25.473 INFO EDTERRAINGRAPHICS41: 0.010599s Loaded reference file "housedetails" buffers: 12 2022-04-06 17:14:25.473 INFO EDCORE: 0.011 s landscape4::lReferenceFile 2022-04-06 17:14:25.488 INFO EDTERRAINGRAPHICS41: materialParams[158]*1536 2022-04-06 17:14:25.519 INFO EDTERRAINGRAPHICS41: 0.033430s Loaded reference file "industrial" buffers: 28 2022-04-06 17:14:25.519 INFO EDCORE: 0.033 s landscape4::lReferenceFile 2022-04-06 17:14:25.522 INFO EDTERRAINGRAPHICS41: materialParams[51]*1536 2022-04-06 17:14:25.528 INFO EDTERRAINGRAPHICS41: 0.006403s Loaded reference file "industrial_crash" buffers: 7 2022-04-06 17:14:25.528 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2022-04-06 17:14:25.542 INFO EDTERRAINGRAPHICS41: materialParams[208]*1536 2022-04-06 17:14:25.590 INFO EDTERRAINGRAPHICS41: 0.048809s Loaded reference file "misc" buffers: 33 2022-04-06 17:14:25.590 INFO EDCORE: 0.049 s landscape4::lReferenceFile 2022-04-06 17:14:25.593 INFO EDTERRAINGRAPHICS41: materialParams[178]*1536 2022-04-06 17:14:25.613 INFO EDTERRAINGRAPHICS41: 0.020781s Loaded reference file "original" buffers: 19 2022-04-06 17:14:25.613 INFO EDCORE: 0.021 s landscape4::lReferenceFile 2022-04-06 17:14:25.620 INFO EDTERRAINGRAPHICS41: materialParams[229]*1536 2022-04-06 17:14:25.656 INFO EDTERRAINGRAPHICS41: 0.036794s Loaded reference file "originalcyprus" buffers: 25 2022-04-06 17:14:25.656 INFO EDCORE: 0.037 s landscape4::lReferenceFile 2022-04-06 17:14:25.659 INFO EDTERRAINGRAPHICS41: materialParams[139]*1536 2022-04-06 17:14:25.677 INFO EDTERRAINGRAPHICS41: 0.019468s Loaded reference file "originalisrael" buffers: 13 2022-04-06 17:14:25.677 INFO EDCORE: 0.019 s landscape4::lReferenceFile 2022-04-06 17:14:25.687 INFO EDTERRAINGRAPHICS41: materialParams[149]*1536 2022-04-06 17:14:25.702 INFO EDTERRAINGRAPHICS41: 0.016752s Loaded reference file "originallebanon" buffers: 14 2022-04-06 17:14:25.702 INFO EDCORE: 0.017 s landscape4::lReferenceFile 2022-04-06 17:14:25.709 INFO EDTERRAINGRAPHICS41: materialParams[180]*1536 2022-04-06 17:14:25.732 INFO EDTERRAINGRAPHICS41: 0.024537s Loaded reference file "originalturkey" buffers: 16 2022-04-06 17:14:25.732 INFO EDCORE: 0.025 s landscape4::lReferenceFile 2022-04-06 17:14:25.735 INFO EDTERRAINGRAPHICS41: materialParams[17]*1536 2022-04-06 17:14:25.740 INFO EDTERRAINGRAPHICS41: 0.005937s Loaded reference file "roadsideobjects" buffers: 7 2022-04-06 17:14:25.740 INFO EDCORE: 0.006 s landscape4::lReferenceFile 2022-04-06 17:14:25.753 INFO EDTERRAINGRAPHICS41: materialParams[24]*1536 2022-04-06 17:14:25.763 INFO EDTERRAINGRAPHICS41: 0.010371s Loaded reference file "ruins" buffers: 11 2022-04-06 17:14:25.763 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2022-04-06 17:14:25.774 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-04-06 17:14:25.775 INFO EDTERRAINGRAPHICS41: 0.000803s Loaded reference file "surfacedetails" buffers: 2 2022-04-06 17:14:25.775 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.786 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2022-04-06 17:14:25.810 INFO EDTERRAINGRAPHICS41: 0.024881s Loaded reference file "vehicles" buffers: 14 2022-04-06 17:14:25.810 INFO EDCORE: 0.025 s landscape4::lReferenceFile 2022-04-06 17:14:25.813 INFO EDTERRAINGRAPHICS41: materialParams[46]*1536 2022-04-06 17:14:25.820 INFO EDTERRAINGRAPHICS41: 0.008355s Loaded reference file "vessels" buffers: 10 2022-04-06 17:14:25.820 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2022-04-06 17:14:25.830 INFO EDTERRAINGRAPHICS41: materialParams[31]*1536 2022-04-06 17:14:25.836 INFO EDTERRAINGRAPHICS41: 0.007005s Loaded reference file "walls" buffers: 10 2022-04-06 17:14:25.836 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2022-04-06 17:14:25.840 INFO EDTERRAINGRAPHICS41: materialParams[2]*1536 2022-04-06 17:14:25.846 INFO EDTERRAINGRAPHICS41: 0.005351s Loaded reference file "anabasis_setifera" buffers: 0 2022-04-06 17:14:25.846 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2022-04-06 17:14:25.852 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-04-06 17:14:25.853 INFO EDTERRAINGRAPHICS41: 0.000335s Loaded reference file "italiancypress" buffers: 0 2022-04-06 17:14:25.853 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-04-06 17:14:25.863 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2022-04-06 17:14:25.864 INFO EDTERRAINGRAPHICS41: 0.000410s Loaded reference file "juniperus" buffers: 0 2022-04-06 17:14:25.864 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-04-06 17:14:25.874 INFO EDTERRAINGRAPHICS41: materialParams[10]*1536 2022-04-06 17:14:25.875 INFO EDTERRAINGRAPHICS41: 0.000414s Loaded reference file "mandal2" buffers: 0 2022-04-06 17:14:25.875 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-04-06 17:14:25.885 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-04-06 17:14:25.886 INFO EDTERRAINGRAPHICS41: 0.000611s Loaded reference file "orange" buffers: 0 2022-04-06 17:14:25.886 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.896 INFO EDTERRAINGRAPHICS41: materialParams[11]*1536 2022-04-06 17:14:25.897 INFO EDTERRAINGRAPHICS41: 0.001137s Loaded reference file "palm1" buffers: 0 2022-04-06 17:14:25.897 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.908 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-04-06 17:14:25.908 INFO EDTERRAINGRAPHICS41: 0.000606s Loaded reference file "pineitalian2" buffers: 0 2022-04-06 17:14:25.908 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.919 INFO EDTERRAINGRAPHICS41: materialParams[8]*1536 2022-04-06 17:14:25.919 INFO EDTERRAINGRAPHICS41: 0.000466s Loaded reference file "platan" buffers: 0 2022-04-06 17:14:25.919 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-04-06 17:14:25.930 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-04-06 17:14:25.934 INFO EDTERRAINGRAPHICS41: 0.004531s Loaded reference file "roughgrass" buffers: 0 2022-04-06 17:14:25.934 INFO EDCORE: 0.005 s landscape4::lReferenceFile 2022-04-06 17:14:25.941 INFO EDTERRAINGRAPHICS41: materialParams[5]*1536 2022-04-06 17:14:25.942 INFO EDTERRAINGRAPHICS41: 0.000624s Loaded reference file "salsola" buffers: 0 2022-04-06 17:14:25.942 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-04-06 17:14:25.952 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-04-06 17:14:25.952 INFO EDTERRAINGRAPHICS41: 0.000361s Loaded reference file "thickgrass" buffers: 0 2022-04-06 17:14:25.952 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-04-06 17:14:25.952 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2022-04-06 17:14:25.961 ERROR EDTERRAINGRAPHICS41: missing object declaration: solar_panel 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: objects: 949 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: subObjects: 13655 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: objectLods: 4050 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 189 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 12 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 1018 2022-04-06 17:14:25.963 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 396 2022-04-06 17:14:25.974 INFO EDCORE: 0.000 s landscape5::OceanFile 2022-04-06 17:14:26.042 INFO EDCORE: 0.057 s landscape5::GrassFile 2022-04-06 17:14:26.048 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2022-04-06 17:14:26.248 INFO EDTERRAINGRAPHICS41: materialParams[100777]*1536 2022-04-06 17:14:26.251 INFO EDCORE: 0.207 s landscape5::Surface5File 2022-04-06 17:14:26.276 INFO EDTERRAINGRAPHICS41: materialParams[5080]*1536 2022-04-06 17:14:26.276 INFO EDCORE: 0.008 s landscape5::SurfaceTile 2022-04-06 17:14:26.279 INFO EDCORE: 0.002 s landscape5::Scene5File 2022-04-06 17:14:26.353 INFO EDCORE: 0.068 s landscape4::lRoutesFile 2022-04-06 17:14:26.369 INFO EDCORE: 0.015 s landscape4::SurfaceDetails5File 2022-04-06 17:14:26.374 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-04-06 17:14:26.374 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2022-04-06 17:14:26.385 INFO EDCORE: Loaded C:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin/dxgui_edge_render.dll 2022-04-06 17:14:26.385 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2022-04-06 17:14:26.396 INFO EDCORE: 0.000 s landscape5::sup5File 2022-04-06 17:14:26.422 WARNING LOG: 1 duplicate message(s) skipped. 2022-04-06 17:14:26.422 INFO EDCORE: 0.000 s landscape5::navGraph5File 2022-04-06 17:14:26.422 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 1.895309 s 2022-04-06 17:14:26.422 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2022-04-06 17:14:26.422 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2022-04-06 17:14:26.422 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2022-04-06 17:14:26.474 WARNING GRAPHICSCORE: already registered Renderer callback 2022-04-06 17:14:29.373 INFO VISUALIZER: StartSimulation 2022-04-06 17:14:29.671 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:29.671 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2022-04-06 17:14:29.741 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:14:30.087 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2022-04-06 17:14:30.103 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:30.103 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2022-04-06 17:14:30.242 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:30.242 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-04-06 17:14:31.257 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:31.257 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-04-06 17:14:32.053 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:32.053 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-04-06 17:14:32.804 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:32.804 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-04-06 17:14:33.456 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:33.456 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2022-04-06 17:14:33.541 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:33.541 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2022-04-06 17:14:34.472 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:34.472 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-04-06 17:14:35.240 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:35.240 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2022-04-06 17:14:35.344 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:35.344 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2022-04-06 17:14:35.871 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:35.871 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2022-04-06 17:14:36.262 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:36.262 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-04-06 17:14:36.343 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:36.343 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2022-04-06 17:14:36.564 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:36.564 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2022-04-06 17:14:36.749 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:36.749 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2022-04-06 17:14:37.519 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:37.519 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2022-04-06 17:14:38.184 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:38.184 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2022-04-06 17:14:38.678 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:38.678 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2022-04-06 17:14:39.033 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:39.033 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-04-06 17:14:39.110 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:39.110 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2022-04-06 17:14:39.592 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:39.592 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-04-06 17:14:39.945 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:39.945 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2022-04-06 17:14:40.047 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:40.047 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-04-06 17:14:40.122 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:40.122 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-04-06 17:14:40.386 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:40.386 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-04-06 17:14:40.613 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:40.613 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2022-04-06 17:14:40.891 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:40.891 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-04-06 17:14:40.982 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:40.982 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-04-06 17:14:41.188 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:41.188 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-04-06 17:14:41.356 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:41.356 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-04-06 17:14:41.456 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:41.456 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-04-06 17:14:41.989 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:41.989 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-04-06 17:14:42.403 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:42.403 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-04-06 17:14:42.496 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2022-04-06 17:14:42.496 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2022-04-06 17:14:42.775 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2022-04-06 17:14:42.775 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2022-04-06 17:14:42.995 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2022-04-06 17:14:42.995 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2022-04-06 17:14:43.008 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2022-04-06 17:14:43.011 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2022-04-06 17:14:43.109 INFO Dispatcher: initial random seed = 5283047 2022-04-06 17:14:43.109 INFO Dispatcher: apply random seed = 5283047 2022-04-06 17:14:43.117 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:43.117 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:14:43.163 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2022-04-06 17:14:47.796 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:14:47.821 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:47.821 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:14:52.316 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:14:52.343 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:52.343 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:14:56.060 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:14:56.358 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:56.358 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2022-04-06 17:14:57.207 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:57.207 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2022-04-06 17:14:57.816 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:57.816 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-04-06 17:14:58.439 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-04-06 17:14:58.439 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-04-06 17:14:58.919 ERROR EFFECTS2: OverwingVaporEmitter: file /models/Rafale_A_S_vapor.owv is not exist 2022-04-06 17:14:58.920 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2022-04-06 17:14:58.920 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2022-04-06 17:14:58.920 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2022-04-06 17:14:59.057 INFO NET: Current ping: 30.2ms 2022-04-06 17:14:59.155 INFO NET: ready to start, waiting for sync 2022-04-06 17:14:59.165 INFO VISUALIZER: CameraIndependedPreload() 2022-04-06 17:14:59.311 INFO VISUALIZER: CameraIndependedPreload() finished 2022-04-06 17:14:59.312 INFO VISUALIZER: Preload() camera=0.000000, 2000.000000, 0.000000 radius=150000.000000 2022-04-06 17:14:59.312 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(0, 2000, 0), radius=150000 2022-04-06 17:14:59.828 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2022-04-06 17:15:00.096 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2022-04-06 17:15:00.457 ERROR_ONCE DX11BACKEND: texture 'pointAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2022-04-06 17:15:00.517 ERROR_ONCE DX11BACKEND: texture 'splineAtlas.Splatmap5.1.roof.tif' not found. Asked from '' 2022-04-06 17:15:00.757 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 9 released 0 2022-04-06 17:15:00.757 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 29 released 0 2022-04-06 17:15:00.757 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.332300 ms 2022-04-06 17:15:02.244 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("colortexture") 2022-04-06 17:15:02.292 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("normalmap") 2022-04-06 17:15:02.328 INFO EDTERRAINGRAPHICS41: ClipmapGraphics::init("splatmap") 2022-04-06 17:15:07.357 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2022-04-06 17:15:07.357 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.500000 2022-04-06 17:15:07.357 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 0.666667 2022-04-06 17:15:07.357 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.620000 2022-04-06 17:15:07.357 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 0.666667 2022-04-06 17:15:07.383 ERROR_ONCE DX11BACKEND: texture 'noise4.png' not found. Asked from '' 2022-04-06 17:15:12.070 INFO VISUALIZER: Preload() finished 2022-04-06 17:15:12.079 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2022-04-06 17:15:12.079 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2022-04-06 17:15:12.079 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2022-04-06 17:15:12.079 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2022-04-06 17:15:12.079 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2022-04-06 17:15:12.114 INFO LuaNET: [LOTATC] LotAtc Load mission 2022-04-06 17:15:12.114 INFO LuaNET: [LOTATC] -> 2022-04-06 17:15:12.114 INFO LuaNET: [LOTATC] Check DCS options 2022-04-06 17:15:12.116 INFO LuaNET: [LOTATC] No options found in DCS 2022-04-06 17:15:12.116 INFO LuaNET: [LOTATC] Options found in DCS 2022-04-06 17:15:12.116 INFO LuaNET: [LOTATC] -> Cannot get DCS Options, if you are using DCS IN dedicated mode, set dedicated_mode=true in config.lua 2022-04-06 17:15:12.116 INFO LuaNET: [LOTATC] -> ___ FROM NOW LotAtc will use a FALLBACK PROFILE __ 2022-04-06 17:15:12.116 INFO LuaNET: [LOTATC] --------------- LotAtc enable, check server status 2022-04-06 17:15:12.116 INFO LuaNET: [LOTATC] LotAtc Deinit 2022-04-06 17:15:12.369 INFO LuaNET: [LOTATC] --------------- LotAtc OFF 2022-04-06 17:15:12.369 INFO LuaNET: [LOTATC] LotAtc Load mission DONE 2022-04-06 17:15:12.369 INFO APP: Screen: mission_online 2022-04-06 17:15:12.370 INFO Dispatcher: precache units resources in slots 2022-04-06 17:15:14.150 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:14.150 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:17.896 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:21.867 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:21.867 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:25.475 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:26.913 INFO LUA: Lua CPU usage: metric: average mission loading: 1.1660 % 2022-04-06 17:15:26.913 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2022-04-06 17:15:26.914 INFO NET: sync seems good, telling server we are ready 2022-04-06 17:15:27.104 INFO NET: MsgClientInit(serverTime=6540.970491, modelTime=5115.968484) 2022-04-06 17:15:27.104 INFO NET: local time=289.104873, offset=6252.057698, error=0.000555, samples=74 2022-04-06 17:15:27.104 INFO NET: scheduled start at 288.911897 2022-04-06 17:15:27.104 INFO NET: MsgClientRun 2022-04-06 17:15:32.358 ERROR FLIGHT: Unknown runway side 17R of beacon IBA at airdrome Latakia 2022-04-06 17:15:32.364 WARNING LOG: 1 duplicate message(s) skipped. 2022-04-06 17:15:32.364 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:32.364 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:32.493 INFO NET: Current ping: 29.5ms 2022-04-06 17:15:32.708 INFO APP: MissionSpawn:initScript 2022-04-06 17:15:32.740 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 32 squares 2022-04-06 17:15:32.741 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 88 squares 2022-04-06 17:15:32.742 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 230 squares 2022-04-06 17:15:32.743 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 91 squares 2022-04-06 17:15:32.743 INFO EDTERRAINGRAPHICS41: surface5 gc() 4.440300 ms 2022-04-06 17:15:32.825 INFO LuaNET: [LOTATC] Player 1 2022-04-06 17:15:32.826 INFO LuaNET: [LOTATC] Player 1 change slot, pilot? false 2022-04-06 17:15:32.868 INFO LuaNET: [LOTATC] Player 4 2022-04-06 17:15:32.869 INFO LuaNET: [LOTATC] Player 4 change slot, pilot? true 2022-04-06 17:15:32.869 INFO LuaNET: [LOTATC] Player 2 2022-04-06 17:15:32.869 INFO LuaNET: [LOTATC] Player 2 change slot, pilot? true 2022-04-06 17:15:32.869 INFO LuaNET: [LOTATC] Player 7 2022-04-06 17:15:32.870 INFO LuaNET: [LOTATC] Player 7 change slot, pilot? true 2022-04-06 17:15:32.870 INFO LuaNET: [LOTATC] Player 8 2022-04-06 17:15:32.870 INFO LuaNET: [LOTATC] Player 8 change slot, pilot? true 2022-04-06 17:15:32.870 INFO LuaNET: [LOTATC] Player 10 2022-04-06 17:15:32.871 INFO LuaNET: [LOTATC] Player 10 change slot, pilot? true 2022-04-06 17:15:32.871 INFO LuaNET: [LOTATC] Player 11 2022-04-06 17:15:32.871 INFO LuaNET: [LOTATC] Player 11 change slot, pilot? true 2022-04-06 17:15:32.871 INFO LuaNET: [LOTATC] Player 15 2022-04-06 17:15:32.871 INFO LuaNET: [LOTATC] Player 15 change slot, pilot? true 2022-04-06 17:15:32.871 INFO LuaNET: [LOTATC] Player 14 2022-04-06 17:15:32.872 INFO LuaNET: [LOTATC] Player 14 change slot, pilot? true 2022-04-06 17:15:32.872 INFO LuaNET: [LOTATC] Player 17 2022-04-06 17:15:32.872 INFO LuaNET: [LOTATC] Player 17 change slot, pilot? true 2022-04-06 17:15:32.872 INFO LuaNET: [LOTATC] Player 3 2022-04-06 17:15:32.873 INFO LuaNET: [LOTATC] Player 3 change slot, pilot? true 2022-04-06 17:15:32.873 INFO LuaNET: [LOTATC] Player 18 2022-04-06 17:15:32.873 INFO LuaNET: [LOTATC] Player 18 change slot, pilot? true 2022-04-06 17:15:32.873 INFO LuaNET: [LOTATC] Player 20 2022-04-06 17:15:32.873 INFO LuaNET: [LOTATC] Player 20 change slot, pilot? true 2022-04-06 17:15:32.873 INFO LuaNET: [LOTATC] Player 5 2022-04-06 17:15:32.874 INFO LuaNET: [LOTATC] Player 5 change slot, pilot? true 2022-04-06 17:15:32.874 INFO LuaNET: [LOTATC] Player 9 2022-04-06 17:15:32.874 INFO LuaNET: [LOTATC] Player 9 change slot, pilot? true 2022-04-06 17:15:32.874 INFO LuaNET: [LOTATC] Player 6 2022-04-06 17:15:32.875 INFO LuaNET: [LOTATC] Player 6 change slot, pilot? true 2022-04-06 17:15:32.875 INFO LuaNET: [LOTATC] Player 12 2022-04-06 17:15:32.875 INFO LuaNET: [LOTATC] Player 12 change slot, pilot? true 2022-04-06 17:15:32.875 INFO LuaNET: [LOTATC] Player 16 2022-04-06 17:15:32.875 INFO LuaNET: [LOTATC] Player 16 change slot, pilot? true 2022-04-06 17:15:32.875 INFO LuaNET: [LOTATC] Player 19 2022-04-06 17:15:32.876 INFO LuaNET: [LOTATC] Player 19 change slot, pilot? false 2022-04-06 17:15:32.876 INFO LuaNET: [LOTATC] Player 21 2022-04-06 17:15:32.876 INFO LuaNET: [LOTATC] Player 21 change slot, pilot? true 2022-04-06 17:15:37.131 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:37.195 ERROR NGMODEL: Can't load lod LD_1.edm of model mi-24w-oblomok. Reason: More distant lod must not have more arguments than closer! 0 < 1 in LD_1.edm mi-24w-oblomok 2022-04-06 17:15:37.967 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2022-04-06 17:15:38.235 WARNING LOG: 6 duplicate message(s) skipped. 2022-04-06 17:15:38.235 INFO ANIMATOR: load_basic() started 2022-04-06 17:15:38.655 ERROR ANIMATOR: animation '' not found 2022-04-06 17:15:38.765 INFO ANIMATOR: Loading graphs: 2022-04-06 17:15:38.766 ERROR ANIMATOR: animation '' not found 2022-04-06 17:15:38.766 INFO ANIMATOR: load_basic() ended 2022-04-06 17:15:38.766 INFO ANIMATOR: load_main() started 2022-04-06 17:15:38.848 INFO ANIMATOR: load_main() ended 2022-04-06 17:15:38.848 WARNING FLIGHT: carrier technician [1: shooter] created, id 0 2022-04-06 17:15:38.848 INFO ANIMATOR: load_basic() started 2022-04-06 17:15:38.909 INFO ANIMATOR: load_basic() ended 2022-04-06 17:15:38.909 INFO ANIMATOR: load_main() started 2022-04-06 17:15:38.977 INFO ANIMATOR: load_main() ended 2022-04-06 17:15:38.978 WARNING FLIGHT: carrier technician [1: director] created, id 0 2022-04-06 17:15:38.978 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2022-04-06 17:15:38.978 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2022-04-06 17:15:38.978 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2022-04-06 17:15:38.989 WARNING FLIGHT: carrier technician [1: green_nw] created, id 1 2022-04-06 17:15:38.996 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2022-04-06 17:15:38.996 WARNING FLIGHT: carrier technician [2: director] created, id 2 2022-04-06 17:15:39.084 WARNING FLIGHT: carrier technician [2: white1] created, id 3 2022-04-06 17:15:39.100 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2022-04-06 17:15:39.100 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2022-04-06 17:15:39.101 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2022-04-06 17:15:39.105 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2022-04-06 17:15:39.105 WARNING FLIGHT: carrier technician [3: director] created, id 4 2022-04-06 17:15:39.105 WARNING FLIGHT: carrier technician [3: white1] created, id 5 2022-04-06 17:15:39.105 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2022-04-06 17:15:39.105 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 6 2022-04-06 17:15:39.105 WARNING FLIGHT: carrier technician [3: green_nw] created, id 7 2022-04-06 17:15:39.109 WARNING FLIGHT: carrier technician [4: shooter] created, id 8 2022-04-06 17:15:39.109 WARNING FLIGHT: carrier technician [4: director] created, id 9 2022-04-06 17:15:39.109 WARNING FLIGHT: carrier technician [4: white1] created, id 10 2022-04-06 17:15:39.109 WARNING FLIGHT: carrier technician [4: white2] created, id 11 2022-04-06 17:15:39.109 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2022-04-06 17:15:39.109 WARNING FLIGHT: carrier technician [4: green_nw] created, id 12 2022-04-06 17:15:39.257 ERROR WEAPONS: Invalid connector name (Gun_Point_lha_02): unit type = LHA_Tarawa, ws id=4, ln id=1, br id=1 2022-04-06 17:15:39.258 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_01. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_02. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_01. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_02. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_R. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_01. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_02. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_01. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_02. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_L. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_NOSE. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_01. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_02. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_01. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_02. Unit type: Forrestal 2022-04-06 17:15:39.304 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_RUBKA. Unit type: Forrestal 2022-04-06 17:15:39.305 ERROR wWeaponSystem: invalid connector CENTER_RADAR_10 for unit Forrestal 2022-04-06 17:15:39.305 ERROR wWeaponSystem: invalid connector CENTER_RADAR_11 for unit Forrestal 2022-04-06 17:15:39.305 ERROR wWeaponSystem: invalid connector CENTER_RADAR_12 for unit Forrestal 2022-04-06 17:15:39.305 ERROR wWeaponSystem: invalid connector CENTER_RADAR_13 for unit Forrestal 2022-04-06 17:15:39.981 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:39.981 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:44.616 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:44.700 ERROR DX11BACKEND: Can't find precompiled shader model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:44.700 INFO DX11BACKEND: Compile shader: model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:49.261 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:49.545 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:49.545 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:54.300 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:54.436 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:54.436 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:15:58.066 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:15:58.088 ERROR DX11BACKEND: Can't find precompiled shader model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:15:58.089 INFO DX11BACKEND: Compile shader: model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:16:02.620 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:16:02.739 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:16:02.739 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:16:06.445 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:16:07.130 ERROR DX11BACKEND: Can't find precompiled shader model/lines_material.fx:BLEND_MODE=0;DIRECTX11=true;FLIR_MAP;USE_DCS_DEFERRED=1;. 2022-04-06 17:16:07.130 INFO DX11BACKEND: Compile shader: model/lines_material.fx:BLEND_MODE=0;DIRECTX11=true;FLIR_MAP;USE_DCS_DEFERRED=1; 2022-04-06 17:16:07.232 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/lines_material.fx:BLEND_MODE=0;DIRECTX11=true;FLIR_MAP;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:16:07.295 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:16:07.295 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:16:12.039 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:16:12.066 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:16:12.066 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-04-06 17:16:12.952 ERROR SOUND: bufferEvent has timed out. 2022-04-06 17:16:13.938 WARNING LOG: 21 duplicate message(s) skipped. 2022-04-06 17:16:13.938 ERROR SOUND: IAudioClient::GetCurrentPadding failed: 0x88890004 (AUDCLNT_E_DEVICE_INVALIDATED) 2022-04-06 17:16:16.793 WARNING LOG: 1 duplicate message(s) skipped. 2022-04-06 17:16:16.793 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-04-06 17:16:16.817 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-04-06 17:16:16.817 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;