Greetings! Enclosed you should have found six different missions. A right and left crosswind blowing at 10, 20 and 40 mph. As I mentioned in the SimHq posting, I set up an allied tank to destroy several hostile fuel trucks so the smoke would be a great representation of the prevailing winds. Place them in the /Missions folder anywhere you'll be able to find them. My suggestions for successful cross-wind landings; -keep a little extra speed (except when approaching short runways). Somewhere in the 5 to 10 knot extra range. As you flare, the slight extra speed will help in the control authority (and of course IRL, we keep extra speed for the possibility of windshear). -try to nail the crab angle BEFORE you're on short final. 5 miles out (or what we used to call the "outer marker") is a good place to have it figured out. Certainly by the 3 mile range. -try transitioning from the "crab" to the "slip" at varying HATs (height above touch down) and see what feels right for you. As I mentioned, some folks do it at 100' AGL, I prefer lower. -attempt to be as smooth as you can when you transition. Lower the wing into the wind as you're adding opposite rudder. Too much, too quickly is as bad as too little, too late. Remember, the objective is to be ON THE RUNWAY CENTERLINE, nose parrellel to said centerline, and touching down on the "upwind" main landing gear first. -if you're not liking what you see, go full thrust, flaps 1/2, gear up (at a positive rate of climb) and miss the approach. The first student I soloed when I was a brand new Flight Instructor back in 1977, went missed approach on her first THREE landing attempts! Needless to say I was a bit concerned, and when I asked her on the radio if everything was "OK", her response was just that..."you always told me to miss the approach and try it again if I wasn't satisfied with the way things were looking... so I did." Her next 3 landings were superb. Good luck and HAVE FUN! Bill