=== Log opened UTC 2022-05-20 17:39:36 2022-05-20 17:39:36.094 INFO APP: Command line: "D:\DCS World OpenBeta\bin/DCS.exe" 2022-05-20 17:39:36.094 INFO APP: DCS/2.7.14.23966 (x86_64; Windows NT 10.0.19043) 2022-05-20 17:39:36.094 INFO APP: Application revision: 203966 2022-05-20 17:39:36.094 INFO APP: Renderer revision: 22994 2022-05-20 17:39:36.094 INFO APP: Terrain revision: 23075 2022-05-20 17:39:36.094 INFO APP: Build number: 94 2022-05-20 17:39:36.094 INFO APP: CPU cores: 8, threads: 16, System RAM: 65462 MB, Pagefile: 9728 MB 2022-05-20 17:39:36.242 INFO EDCORE: (dDispatcher)enterToState_:0 2022-05-20 17:39:36.298 INFO Dispatcher: 2022/5/20 19:39 V1803061700 2022-05-20 17:39:36.330 INFO NET: ProtocolVersion: 288 2022-05-20 17:39:36.335 INFO SOUND: Using driver: wasapi 2022-05-20 17:39:36.336 INFO SOUND: Found 2 available audio device(s): 2022-05-20 17:39:36.336 INFO SOUND: 0: ID: "{0.0.0.00000000}.{b8cc63f6-0db9-4fa8-b768-86ac7d0a3831}", Name: "Headphones (High Definition Audio Device)" 2022-05-20 17:39:36.336 INFO SOUND: 1: ID: "{0.0.0.00000000}.{ba19f614-63d8-4883-adb9-acfa1e078a1f}", Name: "PL3466WQ (NVIDIA High Definition Audio)" 2022-05-20 17:39:39.139 INFO SOUND: Added sound path: Sounds 2022-05-20 17:39:39.168 INFO SOUNDER: Loaded 212 packed sounders. 2022-05-20 17:39:39.168 INFO Dispatcher: InitLow 2022-05-20 17:39:39.287 INFO EDCORE: Loaded D:/DCS World OpenBeta/bin/CockpitBase.dll 2022-05-20 17:39:39.573 INFO NET: Login success. 2022-05-20 17:39:40.268 INFO NET: Got auth data. 2022-05-20 17:39:40.358 INFO APP: Successfully got authorization data. 2022-05-20 17:39:40.365 INFO Dispatcher: Loading installed modules... 2022-05-20 17:39:41.685 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2022-05-20 17:39:47.802 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2022-05-20 17:39:48.187 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2022-05-20 17:39:48.266 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in C:\Users\Soul\Saved Games\DCS.openbeta\Mods/aircraft/A-4E-C/entry.lua 2022-05-20 17:39:48.398 INFO Scripting: PLUGINS START------------------------------------------------- 2022-05-20 17:39:48.469 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2022-05-20 17:39:48.479 INFO SOUND: Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2022-05-20 17:39:48.487 INFO SOUNDER: Loaded 1 packed sounders. 2022-05-20 17:39:48.516 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2022-05-20 17:39:48.522 INFO SOUNDER: Loaded 68 packed sounders. 2022-05-20 17:39:48.811 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2022-05-20 17:39:48.814 INFO SOUNDER: Loaded 1 packed sounders. 2022-05-20 17:39:48.818 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2022-05-20 17:39:48.821 INFO SOUNDER: Loaded 5 packed sounders. 2022-05-20 17:39:49.080 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2022-05-20 17:39:49.142 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2022-05-20 17:39:49.178 INFO SOUNDER: Loaded 1 sounders. 2022-05-20 17:39:49.180 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2022-05-20 17:39:49.224 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2022-05-20 17:39:49.310 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2022-05-20 17:39:49.377 INFO SOUNDER: Loaded 12 sounders. 2022-05-20 17:39:49.390 WARNING EDCORE: Source ./CoreMods/aircraft/ChinaAssetPack/Textures/Vehicles/hq7 is already mounted to the same mount /textures/. 2022-05-20 17:39:49.421 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2022-05-20 17:39:49.697 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2022-05-20 17:39:49.755 INFO SOUNDER: Loaded 1 sounders. 2022-05-20 17:39:50.188 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2022-05-20 17:39:50.271 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2022-05-20 17:39:50.346 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2022-05-20 17:39:50.572 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2022-05-20 17:39:50.601 ERROR Scripting: declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2022-05-20 17:39:50.601 ERROR Scripting: declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2022-05-20 17:39:50.647 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2022-05-20 17:39:50.686 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2022-05-20 17:39:50.693 INFO SOUNDER: Loaded 79 packed sounders. 2022-05-20 17:39:50.933 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2022-05-20 17:39:51.024 INFO SOUND: Added sound path: ./Mods/aircraft/AH-64D/Sounds 2022-05-20 17:39:51.061 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2022-05-20 17:39:51.092 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2022-05-20 17:39:51.125 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2022-05-20 17:39:51.150 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2022-05-20 17:39:51.269 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2022-05-20 17:40:10.690 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2022-05-20 17:40:10.726 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2022-05-20 17:40:10.755 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190D9/Sounds 2022-05-20 17:40:10.795 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2022-05-20 17:40:10.830 INFO SOUND: Added sound path: ./Mods/aircraft/L-39C/Sounds 2022-05-20 17:40:10.850 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2022-05-20 17:40:11.148 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2022-05-20 17:40:11.402 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-24P/Sounds 2022-05-20 17:40:11.431 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2022-05-20 17:40:11.468 INFO SOUND: Added sound path: ./Mods/aircraft/P-47D-30/Sounds 2022-05-20 17:40:11.481 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-05-20 17:40:11.493 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2022-05-20 17:40:11.505 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2022-05-20 17:40:11.513 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2022-05-20 17:40:11.521 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2022-05-20 17:40:11.530 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2022-05-20 17:40:11.548 INFO SOUND: Added sound path: C:\Users\Soul\Saved Games\DCS.openbeta\Mods/aircraft/A-4E-C/Sounds 2022-05-20 17:40:11.840 INFO SOUNDER: Loaded 9 sounders. 2022-05-20 17:40:11.912 INFO SOUND: Added sound path: C:\Users\Soul\Saved Games\DCS.openbeta\Mods/aircraft/Su-30MK_SFM v2.0B/Sounds 2022-05-20 17:40:11.999 INFO SOUND: Added sound path: C:\Users\Soul\Saved Games\DCS.openbeta\Mods/aircraft/UH-60L/Sounds 2022-05-20 17:40:12.163 INFO SOUNDER: Loaded 6 sounders. 2022-05-20 17:40:12.199 INFO SOUND: Added sound path: C:\Users\Soul\Saved Games\DCS.openbeta\Mods/resource/ECHO19_CORE/Sounds 2022-05-20 17:40:13.051 ERROR SOUND: can't load proto file "/sounds/44/sdef/aircrafts/engines/su25inenginer.sdef": [string "/sounds/44/sdef/aircrafts/engines/su25inenginer.sdef"]:1: unfinished string near '"Effects/Aircrafts/Engines/Su25InEngineR''' 2022-05-20 17:40:13.112 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-05-20 17:40:13.116 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-05-20 17:40:13.121 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-05-20 17:40:13.124 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-05-20 17:40:13.125 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2022-05-20 17:40:13.137 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2022-05-20 17:40:16.266 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2022-05-20 17:40:16.269 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2022-05-20 17:40:16.273 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2022-05-20 17:40:16.276 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2022-05-20 17:40:16.279 INFO CE2_AI: Loading CE AI 2022-05-20 17:40:16.279 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2022-05-20 17:40:16.283 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2022-05-20 17:40:16.286 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2022-05-20 17:40:16.290 INFO MiG21_AI: Loading Mig21 AI 2022-05-20 17:40:16.290 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2022-05-20 17:40:16.295 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2022-05-20 17:40:16.325 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2022-05-20 17:40:16.346 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2022-05-20 17:40:16.383 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2022-05-20 17:40:16.404 WARNING VOICECHAT: turn sever has not added, [uri, username, password] should not be empty!!! 2022-05-20 17:40:16.477 INFO EDCORE: Loaded D:/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2022-05-20 17:40:16.744 INFO EDCORE: Loaded D:/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2022-05-20 17:40:17.156 INFO EDCORE: Loaded D:/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2022-05-20 17:40:17.554 INFO EDCORE: Loaded D:/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2022-05-20 17:40:17.575 INFO EDCORE: Loaded C:/Users/Soul/Saved Games/DCS.openbeta/Mods/services/DCS-SRS/bin/srs.dll 2022-05-20 17:40:17.812 INFO APP: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 3; ['box_mouse_cursor'] = true; ['anisotropy'] = 4; ['water'] = 1; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['aspect'] = 1.6666666666667; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 0; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 0; ['fullScreen'] = false; ['forestDistanceFactor'] = 1; ['useDeferredShading'] = 1; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['width'] = 1280; ['flatTerrainShadows'] = 2; ['visibRange'] = 'Medium'; ['textures'] = 2; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['secondaryShadows'] = 0; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 65000; ['height'] = 768; ['heatBlr'] = 2; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2022-05-20 17:40:18.487 INFO VISUALIZER: LAUNCH IN VR : OpenVR : Oculus Quest2 2022-05-20 17:40:18.488 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2022-05-20 17:40:18.939 INFO DX11BACKEND: DX11Renderer initialization (w:1280 h:768 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2022-05-20 17:40:25.042 INFO DX11BACKEND: Driver Concurrent Creates - 1 2022-05-20 17:40:25.042 INFO DX11BACKEND: Driver Command Lists - 1 2022-05-20 17:40:25.045 INFO DX11BACKEND: NVIDIA API init OK 2022-05-20 17:40:25.062 INFO DX11BACKEND: NVIDIA Display Driver Version 51179.r511_75 2022-05-20 17:40:25.062 INFO DX11BACKEND: GPU count:1 2022-05-20 17:40:25.277 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2022-05-20 17:40:25.277 INFO DX11BACKEND: samplerPool: 5-16 2022-05-20 17:40:25.286 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2022-05-20 17:40:28.825 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1771/1771. 2022-05-20 17:40:28.835 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Soul\Saved Games\DCS.openbeta\fxo 2022-05-20 17:40:28.837 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2022-05-20 17:40:28.902 INFO VISUALIZER: SceneManager initialization 2022-05-20 17:40:28.933 ERROR DX11BACKEND: Can't find precompiled shader deferred/histogramcomputefast.fx:DIRECTX11=true;STAGES_COUNT=3;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:28.933 INFO DX11BACKEND: Compile shader: deferred/histogramcomputefast.fx:DIRECTX11=true;STAGES_COUNT=3;USE_DCS_DEFERRED=1; 2022-05-20 17:40:29.054 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect deferred/histogramcomputefast.fx:DIRECTX11=true;STAGES_COUNT=3;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:40:29.196 ERROR DX11BACKEND: Can't find precompiled shader model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:29.196 INFO DX11BACKEND: Compile shader: model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:40:34.719 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/building_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:40:34.988 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2022-05-20 17:40:35.127 INFO INPUT: Device [Keyboard] created. 2022-05-20 17:40:35.128 INFO INPUT: Device [Joystick - HOTAS Warthog {B38831B0-342E-11ec-8009-444553540000}] created. 2022-05-20 17:40:35.128 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {B38831B0-342E-11ec-8009-444553540000}], ForceFeedBack: no 2022-05-20 17:40:35.205 INFO INPUT: Device [WINWING THROTTLE BASE2 + TGRIP-F16 {BD4CF430-89D1-11ec-8001-444553540000}] created. 2022-05-20 17:40:35.205 INFO INPUT: Joystick created[WINWING THROTTLE BASE2 + TGRIP-F16 {BD4CF430-89D1-11ec-8001-444553540000}], ForceFeedBack: no 2022-05-20 17:40:35.206 INFO INPUT: Device [T-Pendular-Rudder {B3879570-342E-11ec-8001-444553540000}] created. 2022-05-20 17:40:35.206 INFO INPUT: Joystick created[T-Pendular-Rudder {B3879570-342E-11ec-8001-444553540000}], ForceFeedBack: no 2022-05-20 17:40:35.227 INFO INPUT: Device [Mouse] created. 2022-05-20 17:40:35.232 INFO SOUND: Opening audio device "{0.0.0.00000000}.{748ad546-021f-4ae0-8967-8fade3390a23}" 2022-05-20 17:40:35.233 ERROR SOUND: Failed to open device "{0.0.0.00000000}.{748ad546-021f-4ae0-8967-8fade3390a23}": 0x80070490 (?) 2022-05-20 17:40:35.233 INFO SOUND: Opening default audio device. 2022-05-20 17:40:35.233 INFO SOUND: Speaker layout: auto 2022-05-20 17:40:35.235 INFO SOUND: Driver reports 2 channels with mask 0x3 2022-05-20 17:40:35.235 INFO SOUND: Using 2 channels at 48000 Hz 2022-05-20 17:40:35.235 INFO SOUND: Channel layout: Headphones/Stereo 2022-05-20 17:40:35.240 INFO SOUND: Opening audio device "{0.0.0.00000000}.{748ad546-021f-4ae0-8967-8fade3390a23}" 2022-05-20 17:40:35.240 ERROR SOUND: Failed to open device "{0.0.0.00000000}.{748ad546-021f-4ae0-8967-8fade3390a23}": 0x80070490 (?) 2022-05-20 17:40:35.240 INFO SOUND: Opening default audio device. 2022-05-20 17:40:35.241 INFO SOUND: Speaker layout: forced_stereo 2022-05-20 17:40:35.241 INFO SOUND: Driver reports 2 channels with mask 0x3 2022-05-20 17:40:35.241 INFO SOUND: Using 2 channels at 48000 Hz 2022-05-20 17:40:35.241 INFO SOUND: Channel layout: Headphones/Stereo 2022-05-20 17:40:35.287 INFO APP: gDescription: "NVIDIA GeForce RTX 3080" gVendorId: 4318 gDeviceId: 8726 gMemory: 10078 MB 2022-05-20 17:40:35.298 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2022-05-20 17:40:35.298 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2022-05-20 17:40:35.299 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object DURANDAL with id=62 already declared in table BombTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object DFT_150_GAL_A4E_EMPTY with id=1312 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object DFT_300_GAL_A4E_EMPTY with id=1310 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object DFT_300_GAL_A4E_LR_EMPTY with id=1311 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object DFT_400_GAL_A4E_EMPTY with id=1309 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object AIM-9 with id=22 already declared in table MissileTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object AIM-9P with id=135 already declared in table MissileTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object AIM-9X with id=136 already declared in table MissileTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object AIM_7 with id=21 already declared in table MissileTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2022-05-20 17:40:35.305 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2022-05-20 17:40:35.619 ERROR WEAPONSBASE: invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2022-05-20 17:40:37.530 WARNING LOG: 1 duplicate message(s) skipped. 2022-05-20 17:40:37.530 ERROR wInfo: negative weight of payload "{6_x_AGM_86C_MER}" 2022-05-20 17:40:37.532 ERROR wInfo: negative weight of payload "{TER,LAU-61*3}" 2022-05-20 17:40:37.534 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2022-05-20 17:40:37.536 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2022-05-20 17:40:37.562 INFO APP: Device plugged: \\?\SWD#VirtualDisplayAdapter#VirtualDisplayDevice_0000#{5b45201d-f2f2-4f3b-85bb-30ff1f953599} 2022-05-20 17:40:37.726 INFO APP: Device plugged: \\?\SWD#VirtualDisplayAdapter#VirtualDisplayDevice_0000#{1ca05180-a699-450a-9a0c-de4fbe3ddd89} 2022-05-20 17:40:37.891 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID256#{866519b5-3f07-4c97-b7df-24c5d8a8ccb8} 2022-05-20 17:40:37.999 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID256#{10910c20-0c64-4172-9409-add3064c0cad}\color 2022-05-20 17:40:38.101 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID256#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 2022-05-20 17:40:38.202 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID257#{866519b5-3f07-4c97-b7df-24c5d8a8ccb8} 2022-05-20 17:40:38.302 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID257#{10910c20-0c64-4172-9409-add3064c0cad}\color 2022-05-20 17:40:38.403 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID257#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 2022-05-20 17:40:38.509 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID258#{866519b5-3f07-4c97-b7df-24c5d8a8ccb8} 2022-05-20 17:40:38.612 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID258#{10910c20-0c64-4172-9409-add3064c0cad}\color 2022-05-20 17:40:38.720 INFO APP: Device plugged: \\?\DISPLAY#Default_Monitor#1&31ff3cbc&0&UID258#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 2022-05-20 17:40:38.822 INFO APP: Device plugged: \\?\SWD#MMDEVAPI#{0.0.1.00000000}.{6d07fafd-18e4-40a4-91f6-83295767d529}#{2eef81be-33fa-4800-9670-1cd474972c3f} 2022-05-20 17:40:38.926 INFO APP: Device plugged: \\?\SWD#MMDEVAPI#{0.0.0.00000000}.{75053d7a-0241-4519-9c49-5464061afb18}#{e6327cad-dcec-4949-ae8a-991e976a79d2} 2022-05-20 17:40:39.516 INFO EDCORE: (dDispatcher)enterToState_:1 2022-05-20 17:40:39.535 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:39.535 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1; 2022-05-20 17:40:39.647 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:39.647 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1; 2022-05-20 17:40:39.751 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:39.751 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1; 2022-05-20 17:40:39.862 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:39.862 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=828;SIZE_X=828;SIZE_Y=809;USE_DCS_DEFERRED=1; 2022-05-20 17:40:39.979 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:39.979 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.036 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.036 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.093 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.093 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.155 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.155 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=414;SIZE_X=414;SIZE_Y=404;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.221 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.221 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.257 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.257 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.292 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.292 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.332 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.332 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=207;SIZE_X=207;SIZE_Y=202;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.375 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.375 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.400 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.400 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.424 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.424 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.449 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.449 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=103;SIZE_X=103;SIZE_Y=101;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.478 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.478 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.495 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.495 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.513 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.513 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.533 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.533 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=51;SIZE_X=51;SIZE_Y=50;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.555 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.555 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.570 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.570 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.586 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.586 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1; 2022-05-20 17:40:40.602 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1;. 2022-05-20 17:40:40.602 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=25;SIZE_X=25;SIZE_Y=25;USE_DCS_DEFERRED=1; 2022-05-20 17:40:47.835 INFO UIBASERENDERER: Cannot load font [D:\DCS World OpenBeta\dxgui\skins\fonts\]! 2022-05-20 17:40:47.835 INFO UIBASERENDERER: Cannot create font [D:\DCS World OpenBeta\dxgui\skins\fonts\] size 0! 2022-05-20 17:40:50.422 INFO LuaNET: Loading - DCS-SRS GameGUI - Ciribob: 1.9.9.0 2022-05-20 17:40:50.432 INFO LuaNET: Loaded - DCS-SRS GameGUI - Ciribob: 1.9.9.0 2022-05-20 17:40:50.437 INFO LuaNET: Loading - DCS-SRS Overlay GameGUI - Ciribob: 1.9.9.0 2022-05-20 17:40:50.439 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob: 1.9.9.0 2022-05-20 17:40:50.442 INFO LuaNET: LOTTAF loaded 2022-05-20 17:40:50.446 INFO TACVIEW.GUI.LUA: Loading C++ flight data recorder from [C:\Users\Soul\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\] 2022-05-20 17:40:50.474 INFO TACVIEW.GUI.LUA: Tacview 1.8.7.200 C++ flight data recorder successfully loaded. 2022-05-20 17:40:50.593 INFO Dispatcher: //=== END OF INIT ======================================// 2022-05-20 17:40:50.593 INFO EDCORE: (dDispatcher)enterToState_:2 2022-05-20 17:40:50.618 INFO EDCORE: (dDispatcher)enterToState_:3 2022-05-20 17:40:50.618 INFO LUA: Lua CPU usage: metric: average game loading: 61.4118 % 2022-05-20 17:40:50.629 INFO APP: Screen: MainMenu 2022-05-20 17:40:54.662 INFO SOUND: Using SSSE3 for peak calc. 2022-05-20 17:40:54.671 INFO NET: client has started 2022-05-20 17:40:54.672 INFO NET: Using LEDBAT for UDP congestion control. 2022-05-20 17:40:57.011 INFO NET: got 1494 servers from the master. 2022-05-20 17:41:06.070 INFO APP: Screen: Client 2022-05-20 17:41:06.454 INFO NET: connected to server 2022-05-20 17:41:06.455 INFO NET: Current ping: 0.0ms 2022-05-20 17:41:06.456 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.8.7.200 Loaded. 2022-05-20 17:41:06.456 INFO TACVIEW.DLL: Config={tacviewModuleEnabled=1, tacviewFlightDataRecordingEnabled=1, tacviewSinglePlayerFlights=2, tacviewMultiplayerFlightsAsClient=2, tacviewMultiplayerFlightsAsHost=2, tacviewBookmarkShortcut=0, tacviewAutoDiscardFlights=10, tacviewDebugMode=0, tacviewTerrainExport=0, tacviewRealTimeTelemetryEnabled=1, tacviewRealTimeTelemetryPort=42674, tacviewRealTimeTelemetryPassword="", tacviewRemoteControlEnabled=0, tacviewRemoteControlPort=42675, tacviewRemoteControlPassword="", tacviewExportPath=""} 2022-05-20 17:41:06.456 INFO TACVIEW.DLL: Running as a client in a multiplayer session. 2022-05-20 17:41:06.456 INFO TACVIEW.DLL: Tacview is set to [Record All Available Data] 2022-05-20 17:41:06.456 INFO TACVIEW.DLL: Export path: [C:\Users\Soul\Documents\Tacview\] 2022-05-20 17:41:07.876 INFO Dispatcher: loadMission C:\Users\Soul\Saved Games\DCS.openbeta\Tracks\Multiplayer\Aerobatics Online Caucasus OpenBeta-20220520-194106.trk 2022-05-20 17:41:07.880 INFO WORLDGENERAL: loading mission from: "C:\Users\Soul\Saved Games\DCS.openbeta\Tracks\Multiplayer\Aerobatics Online Caucasus OpenBeta-20220520-194106.trk" 2022-05-20 17:41:07.922 INFO APP: use_xRay: yes 2022-05-20 17:41:07.922 INFO APP: netfm_enable_coeff_switching: yes 2022-05-20 17:41:08.219 INFO EDCORE: (dDispatcher)enterToState_:4 2022-05-20 17:41:08.219 INFO Dispatcher: Start 2022-05-20 17:41:08.243 INFO APP: Screen: MainMenu 2022-05-20 17:41:08.268 INFO Dispatcher: Terrain theatre Caucasus 2022-05-20 17:41:08.268 INFO Dispatcher: load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2022-05-20 17:41:08.270 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2022-05-20 17:41:08.270 INFO TERRAIN: lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2022-05-20 17:41:08.270 INFO TERRAIN: lSystem::exit() 2022-05-20 17:41:08.270 INFO VISUALIZER: TerrainRenderer::release 2022-05-20 17:41:08.270 INFO TERRAIN: lSystem::CleanScenes() 2022-05-20 17:41:08.270 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2022-05-20 17:41:08.724 INFO EDTERRAIN4: TERRAIN_REVISION = 4664 2022-05-20 17:41:08.733 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2022-05-20 17:41:08.733 INFO EDTERRAIN4: Build date: 2022-05-20 17:41:08.733 INFO EDTERRAIN4: Texture quality: "min" 2022-05-20 17:41:08.733 INFO EDTERRAIN4: Language: "en" 2022-05-20 17:41:08.904 INFO EDCORE: 0.161 s terrain references 2022-05-20 17:41:08.909 INFO EDCORE: 0.000 s terrain models 2022-05-20 17:41:08.931 INFO EDCORE: 0.000 s terrain assets 2022-05-20 17:41:09.032 INFO EDCORE: 0.079 s terrain assets2 2022-05-20 17:41:09.203 INFO EDCORE: 0.161 s terrain landfile 2022-05-20 17:41:09.214 INFO EDCORE: 0.006 s terrain surfaceTile 2022-05-20 17:41:09.231 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2022-05-20 17:41:09.634 INFO EDCORE: 0.404 s terrain vfstextures 2022-05-20 17:41:09.680 INFO EDCORE: 0.038 s terrain scene 2022-05-20 17:41:09.686 INFO EDCORE: 0.000 s terrain roaddetails 2022-05-20 17:41:09.709 INFO EDCORE: 0.000 s terrain forest 2022-05-20 17:41:11.293 INFO EDCORE: 1.562 s terrain routes 2022-05-20 17:41:11.300 INFO EDCORE: 0.002 s terrain surfacedetails 2022-05-20 17:41:11.320 INFO EDCORE: 0.000 s terrain blocks 2022-05-20 17:41:11.352 INFO EDCORE: 0.000 s terrain references 2022-05-20 17:41:11.500 INFO EDCORE: 0.158 s terrain superficials 2022-05-20 17:41:11.523 INFO EDCORE: 0.014 s terrain lma 2022-05-20 17:41:11.531 INFO EDCORE: 0.000 s terrain vectordatasettings 2022-05-20 17:41:12.225 INFO EDCORE: 0.672 s terrain navgraph 2022-05-20 17:41:12.242 INFO EDCORE: 0.008 s terrain vti 2022-05-20 17:41:12.498 INFO EDTERRAIN4: terrain time: 3.765120 s 2022-05-20 17:41:12.540 INFO TERRAIN: lSystem::InitScenes() 2022-05-20 17:41:12.540 INFO EDTERRAIN4: ITerrainContextImpl4::setTrafficDecimation(0) 2022-05-20 17:41:12.540 INFO EDTERRAIN4: ITerrainContextImpl4::setDate( day=18, month=3) 2022-05-20 17:41:12.540 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=18, month=3) 2022-05-20 17:41:12.540 INFO EDTERRAIN4: switch to season = spring 2022-05-20 17:41:12.540 INFO EDTERRAIN4: switchTextures (season=0, minTexture=true) 2022-05-20 17:41:12.604 INFO EDTERRAIN4: ITerrainContextImpl4::setTextureMode(full=0) 2022-05-20 17:41:12.819 INFO DX11BACKEND: Reloading textures ... 2022-05-20 17:41:13.263 INFO Dispatcher: load terrain done 2022-05-20 17:41:13.277 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2022-05-20 17:41:13.277 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2022-05-20 17:41:13.283 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2022-05-20 17:41:13.290 INFO METASHADER: MetaShaderCache2: [117] from ./Mods/terrains/Caucasus/misc/metacache/base.lua 2022-05-20 17:41:13.999 INFO METASHADER: loaded [117/117] 2022-05-20 17:41:14.179 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2022-05-20 17:41:14.187 INFO EDTERRAINGRAPHICS41: 0.000004s Loaded reference file "caucasus" buffers: 0 2022-05-20 17:41:14.187 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-05-20 17:41:14.231 INFO EDTERRAINGRAPHICS41: 0.022373s Loaded reference file "airfieldslights" buffers: 7 2022-05-20 17:41:14.231 INFO EDCORE: 0.022 s landscape4::lReferenceFile 2022-05-20 17:41:14.310 INFO EDTERRAINGRAPHICS41: 0.067389s Loaded reference file "blockbuildings" buffers: 9 2022-05-20 17:41:14.310 INFO EDCORE: 0.067 s landscape4::lReferenceFile 2022-05-20 17:41:14.327 INFO EDTERRAINGRAPHICS41: 0.007358s Loaded reference file "blocktrees" buffers: 0 2022-05-20 17:41:14.327 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2022-05-20 17:41:14.452 INFO EDTERRAINGRAPHICS41: 0.107727s Loaded reference file "caucasusafbbuildings_new" buffers: 30 2022-05-20 17:41:14.452 INFO EDCORE: 0.108 s landscape4::lReferenceFile 2022-05-20 17:41:14.464 INFO EDTERRAINGRAPHICS41: 0.009360s Loaded reference file "caucasusbridges" buffers: 11 2022-05-20 17:41:14.464 INFO EDCORE: 0.009 s landscape4::lReferenceFile 2022-05-20 17:41:14.525 INFO EDTERRAINGRAPHICS41: 0.048350s Loaded reference file "caucasusobjects" buffers: 0 2022-05-20 17:41:14.525 INFO EDCORE: 0.048 s landscape4::lReferenceFile 2022-05-20 17:41:14.539 INFO EDTERRAINGRAPHICS41: 0.007968s Loaded reference file "communication" buffers: 7 2022-05-20 17:41:14.539 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2022-05-20 17:41:14.555 INFO EDTERRAINGRAPHICS41: 0.001215s Loaded reference file "crashmodels" buffers: 3 2022-05-20 17:41:14.555 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-05-20 17:41:14.638 INFO EDTERRAINGRAPHICS41: 0.061762s Loaded reference file "crashmodelsfromedm" buffers: 22 2022-05-20 17:41:14.638 INFO EDCORE: 0.062 s landscape4::lReferenceFile 2022-05-20 17:41:14.649 INFO EDTERRAINGRAPHICS41: 0.006922s Loaded reference file "housedetails" buffers: 9 2022-05-20 17:41:14.649 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2022-05-20 17:41:14.667 INFO EDTERRAINGRAPHICS41: 0.003190s Loaded reference file "industrial" buffers: 8 2022-05-20 17:41:14.667 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2022-05-20 17:41:14.687 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-05-20 17:41:14.710 INFO EDTERRAINGRAPHICS41: 0.022564s Loaded reference file "misc" buffers: 3 2022-05-20 17:41:14.710 INFO EDCORE: 0.023 s landscape4::lReferenceFile 2022-05-20 17:41:14.724 INFO EDTERRAINGRAPHICS41: 0.003946s Loaded reference file "oilplatforms" buffers: 7 2022-05-20 17:41:14.724 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2022-05-20 17:41:14.747 INFO EDTERRAINGRAPHICS41: 0.004306s Loaded reference file "tuapserefinery" buffers: 6 2022-05-20 17:41:14.747 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2022-05-20 17:41:14.768 INFO EDTERRAINGRAPHICS41: 0.004026s Loaded reference file "vehicles" buffers: 12 2022-05-20 17:41:14.768 INFO EDCORE: 0.004 s landscape4::lReferenceFile 2022-05-20 17:41:14.790 INFO EDTERRAINGRAPHICS41: 0.003117s Loaded reference file "vessels" buffers: 7 2022-05-20 17:41:14.790 INFO EDCORE: 0.003 s landscape4::lReferenceFile 2022-05-20 17:41:14.815 INFO EDTERRAINGRAPHICS41: 0.006927s Loaded reference file "walls" buffers: 2 2022-05-20 17:41:14.815 INFO EDCORE: 0.007 s landscape4::lReferenceFile 2022-05-20 17:41:14.841 INFO EDTERRAINGRAPHICS41: 0.009534s Loaded reference file "americanbeech" buffers: 0 2022-05-20 17:41:14.841 INFO EDCORE: 0.010 s landscape4::lReferenceFile 2022-05-20 17:41:14.854 INFO EDTERRAINGRAPHICS41: 0.000518s Loaded reference file "caucasus_fir" buffers: 0 2022-05-20 17:41:14.854 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-05-20 17:41:14.877 INFO EDTERRAINGRAPHICS41: 0.000492s Loaded reference file "cypress_oak" buffers: 0 2022-05-20 17:41:14.877 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-05-20 17:41:14.898 INFO EDTERRAINGRAPHICS41: 0.000538s Loaded reference file "european_beech" buffers: 0 2022-05-20 17:41:14.898 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-05-20 17:41:14.921 INFO EDTERRAINGRAPHICS41: 0.000452s Loaded reference file "green_ash" buffers: 0 2022-05-20 17:41:14.921 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-05-20 17:41:14.942 INFO EDTERRAINGRAPHICS41: 0.000562s Loaded reference file "honey_mesquite" buffers: 0 2022-05-20 17:41:14.942 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-05-20 17:41:14.964 INFO EDTERRAINGRAPHICS41: 0.000559s Loaded reference file "italiancypress" buffers: 0 2022-05-20 17:41:14.964 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-05-20 17:41:14.988 INFO EDTERRAINGRAPHICS41: 0.000460s Loaded reference file "lombardypoplar" buffers: 0 2022-05-20 17:41:14.988 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-05-20 17:41:15.010 INFO EDTERRAINGRAPHICS41: 0.000548s Loaded reference file "mountain_maple" buffers: 0 2022-05-20 17:41:15.010 INFO EDCORE: 0.001 s landscape4::lReferenceFile 2022-05-20 17:41:15.031 INFO EDTERRAINGRAPHICS41: 0.000474s Loaded reference file "norwayspruce" buffers: 0 2022-05-20 17:41:15.031 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-05-20 17:41:15.053 INFO EDTERRAINGRAPHICS41: 0.000355s Loaded reference file "shrub" buffers: 0 2022-05-20 17:41:15.053 INFO EDCORE: 0.000 s landscape4::lReferenceFile 2022-05-20 17:41:15.053 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: objects: 669 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: subObjects: 493 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: objectLods: 2893 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 331 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2022-05-20 17:41:15.058 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 143 2022-05-20 17:41:15.076 INFO EDCORE: 0.000 s landscape5::OceanFile 2022-05-20 17:41:15.137 INFO EDCORE: 0.039 s landscape5::GrassFile 2022-05-20 17:41:15.143 INFO EDCORE: 0.000 s landscape5::lModels5File 2022-05-20 17:41:15.521 WARNING LOG: 16 duplicate message(s) skipped. 2022-05-20 17:41:15.521 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2022-05-20 17:41:15.580 INFO EDTERRAINGRAPHICS41: materialParams[37388]*1536 2022-05-20 17:41:15.581 INFO EDCORE: 0.061 s landscape5::Surface5File 2022-05-20 17:41:15.590 INFO EDTERRAINGRAPHICS41: materialParams[1040]*1536 2022-05-20 17:41:15.590 INFO EDCORE: 0.003 s landscape5::SurfaceTile 2022-05-20 17:41:15.610 INFO EDCORE: 0.001 s landscape5::Scene5File 2022-05-20 17:41:15.636 INFO EDCORE: 0.004 s landscape4::lRoutesFile 2022-05-20 17:41:15.654 INFO EDCORE: 0.000 s landscape4::lSurfaceDetails2File 2022-05-20 17:41:15.676 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536 2022-05-20 17:41:15.676 INFO EDCORE: 0.000 s landscape4::lSuperficialFile 2022-05-20 17:41:15.698 INFO EDCORE: Loaded D:/DCS World OpenBeta/bin/dxgui_edge_render.dll 2022-05-20 17:41:15.698 INFO EDCORE: 0.000 s landscape4::lGeoNamesFile 2022-05-20 17:41:15.720 INFO EDCORE: 0.000 s landscape5::sup5File 2022-05-20 17:41:15.764 WARNING LOG: 1 duplicate message(s) skipped. 2022-05-20 17:41:15.764 INFO EDCORE: 0.000 s landscape5::navGraph5File 2022-05-20 17:41:15.764 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 2.486775 s 2022-05-20 17:41:15.764 ERROR_ONCE DX11BACKEND: render target 'cloudShadows' not found 2022-05-20 17:41:15.764 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found 2022-05-20 17:41:15.764 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found 2022-05-20 17:41:15.788 WARNING GRAPHICSCORE: already registered Renderer callback 2022-05-20 17:41:16.276 INFO VISUALIZER: StartSimulation 2022-05-20 17:41:16.535 ERROR DX11BACKEND: Can't find precompiled shader enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:16.535 INFO DX11BACKEND: Compile shader: enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2022-05-20 17:41:16.618 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/radar.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:41:16.958 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from '' 2022-05-20 17:41:16.967 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:16.967 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2022-05-20 17:41:17.110 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:17.110 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-05-20 17:41:18.131 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:18.131 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-05-20 17:41:18.951 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:18.951 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-05-20 17:41:19.731 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:19.731 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-05-20 17:41:20.413 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:20.413 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2022-05-20 17:41:20.515 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:20.515 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2022-05-20 17:41:21.454 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:21.454 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-05-20 17:41:22.251 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:22.251 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2022-05-20 17:41:22.371 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:22.371 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2022-05-20 17:41:22.858 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:22.858 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2022-05-20 17:41:23.359 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:23.359 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-05-20 17:41:23.451 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:23.451 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2022-05-20 17:41:23.676 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:23.676 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:23.867 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:23.867 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2022-05-20 17:41:24.654 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:24.654 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:25.347 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:25.347 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2022-05-20 17:41:25.788 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:25.788 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2022-05-20 17:41:26.122 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:26.122 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-05-20 17:41:26.205 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:26.205 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2022-05-20 17:41:26.661 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:26.661 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-05-20 17:41:26.996 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:26.996 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:27.108 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:27.108 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-05-20 17:41:27.193 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:27.193 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-05-20 17:41:27.465 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:27.465 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-05-20 17:41:27.713 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:27.713 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2022-05-20 17:41:27.986 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:27.986 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-05-20 17:41:28.087 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:28.087 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-05-20 17:41:28.297 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:28.297 INFO DX11BACKEND: Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2022-05-20 17:41:28.472 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:28.472 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-05-20 17:41:28.586 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:28.586 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-05-20 17:41:29.097 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:29.097 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2022-05-20 17:41:29.521 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:29.521 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2022-05-20 17:41:29.627 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2022-05-20 17:41:29.627 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2022-05-20 17:41:29.902 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX;. 2022-05-20 17:41:29.902 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2022-05-20 17:41:30.128 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from '' 2022-05-20 17:41:30.128 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from '' 2022-05-20 17:41:30.148 ERROR_ONCE DX11BACKEND: render target 'CascadeShadowMap' not found 2022-05-20 17:41:30.150 INFO VISUALIZER: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2022-05-20 17:41:30.397 INFO Dispatcher: initial random seed = 8490488 2022-05-20 17:41:30.397 INFO Dispatcher: apply random seed = 8490488 2022-05-20 17:41:30.461 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:30.461 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:35.817 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:41:35.845 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:35.845 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:41.060 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:41:41.089 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:41.089 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:45.387 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:41:45.413 ERROR DX11BACKEND: Can't find precompiled shader model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:45.413 INFO DX11BACKEND: Compile shader: model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:50.697 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:41:50.726 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:50.726 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:54.898 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:41:55.311 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:41:55.311 INFO DX11BACKEND: Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:41:55.350 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2022-05-20 17:42:00.504 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;SPECULAR_UV=tc0;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:42:00.834 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:00.834 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2022-05-20 17:42:01.557 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:01.557 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2022-05-20 17:42:02.165 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:02.165 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-05-20 17:42:02.728 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:02.728 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2022-05-20 17:42:03.199 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=20;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:03.199 INFO DX11BACKEND: Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=20;USE_DCS_DEFERRED=1; 2022-05-20 17:42:03.854 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2022-05-20 17:42:03.857 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2022-05-20 17:42:03.859 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2022-05-20 17:42:04.133 INFO NET: Current ping: 158.3ms 2022-05-20 17:42:04.271 INFO NET: ready to start, waiting for sync 2022-05-20 17:42:04.293 INFO VISUALIZER: CameraIndependedPreload() 2022-05-20 17:42:04.381 INFO VISUALIZER: CameraIndependedPreload() finished 2022-05-20 17:42:04.393 INFO VISUALIZER: Preload() camera=0.000000, 2000.000000, 0.000000 radius=65000.000000 2022-05-20 17:42:04.393 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(0, 2000, 0), radius=65000 2022-05-20 17:42:05.110 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0 2022-05-20 17:42:05.110 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0 2022-05-20 17:42:05.110 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.024100 ms 2022-05-20 17:42:05.548 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2022-05-20 17:42:05.548 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2022-05-20 17:42:05.548 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2022-05-20 17:42:05.548 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2022-05-20 17:42:05.548 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2022-05-20 17:42:06.944 INFO VISUALIZER: Preload() finished 2022-05-20 17:42:06.988 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2022-05-20 17:42:06.988 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2022-05-20 17:42:06.988 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2022-05-20 17:42:06.988 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2022-05-20 17:42:06.988 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2022-05-20 17:42:07.047 INFO APP: Screen: mission_online 2022-05-20 17:42:07.048 INFO Dispatcher: precache units resources in slots 2022-05-20 17:42:12.917 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:12.917 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:42:17.190 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:42:21.135 INFO LUA: Lua CPU usage: metric: average mission loading: 0.8449 % 2022-05-20 17:42:21.135 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2022-05-20 17:42:21.145 INFO NET: sync seems good, telling server we are ready 2022-05-20 17:42:21.488 INFO NET: MsgClientInit(serverTime=13278.905049, modelTime=13219.188553) 2022-05-20 17:42:21.488 INFO NET: local time=168.488807, offset=13110.639518, error=0.000457, samples=71 2022-05-20 17:42:21.488 INFO NET: scheduled start at 168.265818 2022-05-20 17:42:21.488 INFO NET: MsgClientRun 2022-05-20 17:42:21.968 ERROR NGMODEL: Can't load lod //models/invisiblefarp.edm of model invisiblefarp. Reason: Model has invalid bounding box. 2022-05-20 17:42:22.302 INFO APP: MissionSpawn:initScript 2022-05-20 17:42:22.366 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 4 squares 2022-05-20 17:42:22.367 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 12 squares 2022-05-20 17:42:22.367 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 15 squares 2022-05-20 17:42:22.367 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 60 squares 2022-05-20 17:42:22.367 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.937100 ms 2022-05-20 17:42:22.423 INFO TACVIEW.EXPORT.LUA: Loading C++ flight data recorder from [C:\Users\Soul\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\] 2022-05-20 17:42:22.423 INFO TACVIEW.EXPORT.LUA: Tacview 1.8.7.200 C++ flight data recorder successfully loaded. 2022-05-20 17:42:23.372 ERROR Lua::Config: Call error MarkPanel.show:[string "./dxgui/bind/Widget.lua"]:69: Invalid arguments!. 2022-05-20 17:42:23.529 WARNING LOG: 1 duplicate message(s) skipped. 2022-05-20 17:42:23.529 INFO ANIMATOR: load_basic() started 2022-05-20 17:42:24.744 INFO ANIMATOR: animation '' not found 2022-05-20 17:42:24.884 INFO ANIMATOR: Loading graphs: 2022-05-20 17:42:24.896 INFO ANIMATOR: animation 'Night_Sign_OK_R' not found 2022-05-20 17:42:24.896 INFO ANIMATOR: animation 'Night_Sign_OK2_R' not found 2022-05-20 17:42:24.896 INFO ANIMATOR: animation 'Night_Sign_Salut' not found 2022-05-20 17:42:24.897 INFO ANIMATOR: animation '' not found 2022-05-20 17:42:24.897 INFO ANIMATOR: animation 'Night_Sign_OK2_L' not found 2022-05-20 17:42:24.897 INFO ANIMATOR: animation 'Night_Sign_OK_L' not found 2022-05-20 17:42:24.897 INFO ANIMATOR: load_basic() ended 2022-05-20 17:42:24.897 INFO ANIMATOR: load_main() started 2022-05-20 17:42:25.009 INFO ANIMATOR: load_main() ended 2022-05-20 17:42:25.012 INFO ANIMATOR: load_basic() started 2022-05-20 17:42:25.089 INFO ANIMATOR: load_basic() ended 2022-05-20 17:42:25.089 INFO ANIMATOR: load_main() started 2022-05-20 17:42:25.271 INFO ANIMATOR: load_main() ended 2022-05-20 17:42:25.271 INFO ANIMATOR: load_basic() started 2022-05-20 17:42:25.360 INFO ANIMATOR: load_basic() ended 2022-05-20 17:42:25.360 INFO ANIMATOR: load_main() started 2022-05-20 17:42:25.501 INFO ANIMATOR: load_main() ended 2022-05-20 17:42:25.723 WARNING FLIGHT: carrier technician [1: shooter] created, id 1 2022-05-20 17:42:25.745 INFO ANIMATOR: load_basic() started 2022-05-20 17:42:25.813 INFO ANIMATOR: load_basic() ended 2022-05-20 17:42:25.813 INFO ANIMATOR: load_main() started 2022-05-20 17:42:25.896 INFO ANIMATOR: load_main() ended 2022-05-20 17:42:25.896 WARNING FLIGHT: carrier technician [1: director] created, id 0 2022-05-20 17:42:25.896 WARNING FLIGHT: carrier technician [1: white1] created, id 1 2022-05-20 17:42:25.896 WARNING FLIGHT: carrier technician [1: white2] created, id 2 2022-05-20 17:42:25.896 WARNING FLIGHT: carrier technician [1: green_hbb] created, id 3 2022-05-20 17:42:25.904 WARNING FLIGHT: carrier technician [1: green_nw] created, id 2 2022-05-20 17:42:25.916 WARNING FLIGHT: carrier technician [2: shooter] created, id 4 2022-05-20 17:42:25.916 WARNING FLIGHT: carrier technician [2: director] created, id 3 2022-05-20 17:42:25.997 WARNING FLIGHT: carrier technician [2: white1] created, id 4 2022-05-20 17:42:26.027 WARNING FLIGHT: carrier technician [2: white2] created, id 5 2022-05-20 17:42:26.027 WARNING FLIGHT: carrier technician [2: green_hbb] created, id 6 2022-05-20 17:42:26.027 WARNING FLIGHT: carrier technician [2: green_nw] created, id 7 2022-05-20 17:42:26.032 WARNING FLIGHT: carrier technician [3: shooter] created, id 8 2022-05-20 17:42:26.032 WARNING FLIGHT: carrier technician [3: director] created, id 5 2022-05-20 17:42:26.032 WARNING FLIGHT: carrier technician [3: white1] created, id 6 2022-05-20 17:42:26.032 WARNING FLIGHT: carrier technician [3: white2] created, id 9 2022-05-20 17:42:26.032 WARNING FLIGHT: carrier technician [3: green_hbb] created, id 7 2022-05-20 17:42:26.032 WARNING FLIGHT: carrier technician [3: green_nw] created, id 8 2022-05-20 17:42:26.037 WARNING FLIGHT: carrier technician [4: shooter] created, id 9 2022-05-20 17:42:26.037 WARNING FLIGHT: carrier technician [4: director] created, id 10 2022-05-20 17:42:26.037 WARNING FLIGHT: carrier technician [4: white1] created, id 11 2022-05-20 17:42:26.037 WARNING FLIGHT: carrier technician [4: white2] created, id 12 2022-05-20 17:42:26.037 WARNING FLIGHT: carrier technician [4: green_hbb] created, id 10 2022-05-20 17:42:26.037 WARNING FLIGHT: carrier technician [4: green_nw] created, id 13 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_01. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_R_02. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_01. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_R_02. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_R. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_01. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_NOSE_L_02. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_01. Unit type: Forrestal 2022-05-20 17:42:26.425 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_CENTER_L_02. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_BACK_L. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_NOSE. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_01. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_MIDLE_02. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_01. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_PALUBA_BACK_02. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystemManager: Can't get the fire position connector FIRE_RUBKA. Unit type: Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystem: invalid connector CENTER_RADAR_10 for unit Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystem: invalid connector CENTER_RADAR_11 for unit Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystem: invalid connector CENTER_RADAR_12 for unit Forrestal 2022-05-20 17:42:26.426 ERROR wWeaponSystem: invalid connector CENTER_RADAR_13 for unit Forrestal 2022-05-20 17:42:26.457 ERROR WEAPONS: Invalid connector name (Gun_Point_lha_02): unit type = LHA_Tarawa, ws id=4, ln id=1, br id=1 2022-05-20 17:42:26.625 WARNING EFFECTS2: OParticleSystem: preset '' not found in 'shipTrail.lua', using default 2022-05-20 17:42:27.583 WARNING LOG: 1 duplicate message(s) skipped. 2022-05-20 17:42:27.583 ERROR DX11BACKEND: Can't find precompiled shader model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:27.583 INFO DX11BACKEND: Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:42:31.967 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:42:31.994 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:31.994 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:42:37.448 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:42:37.479 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:37.479 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:42:41.854 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:42:42.151 ERROR DX11BACKEND: Can't find precompiled shader enlight/helicopterrotor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2022-05-20 17:42:42.151 INFO DX11BACKEND: Compile shader: enlight/helicopterrotor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2022-05-20 17:42:42.735 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/helicopterrotor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:42:42.746 ERROR_ONCE DX11BACKEND: texture '.' not found. Asked from '' 2022-05-20 17:42:43.178 INFO NET: Current ping: 160.2ms 2022-05-20 17:42:44.510 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2022-05-20 17:42:44.510 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2022-05-20 17:42:44.510 INFO EDTERRAINGRAPHICS41: instancerDetailsFactor = 1.000000 2022-05-20 17:42:44.510 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2022-05-20 17:42:44.510 INFO EDTERRAINGRAPHICS41: forestDetailsFactor = 1.000000 2022-05-20 17:42:44.662 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2022-05-20 17:42:44.885 ERROR_ONCE DX11BACKEND: texture 'p51D_DIF_Fuz_Front_flir' not found. Asked from '' 2022-05-20 17:42:45.447 INFO TACVIEW.DLL: Recording flight data in [C:\Users\Soul\Documents\Tacview\Tacview-20220520-194245-DCS-Aerobatics Online Caucasus OpenBeta.zip.acmi] 2022-05-20 17:42:45.462 INFO TACVIEW.DLL: Export rights granted by the host: PlayerPlane=[1] PlayerSensors=[1] OtherObjects=[1] 2022-05-20 17:42:46.077 ERROR_ONCE DX11BACKEND: texture 'SpitfireIX_DIF_flir' not found. Asked from '' 2022-05-20 17:42:46.707 ERROR_ONCE DX11BACKEND: texture 'Fw190_Fuselage_D_flir' not found. Asked from '' 2022-05-20 17:42:55.211 ERROR SOUND: can't load wave: "effects\aircrafts\mi-8mtv2\cockpit\pump2" 2022-05-20 17:42:55.212 ERROR SOUND: can't load wave: "effects\aircrafts\mi-8mtv2\cockpit\pump1" 2022-05-20 17:42:55.212 ERROR SOUND: can't load wave: "effects\aircrafts\mi-8mtv2\cockpit\pump2_end" 2022-05-20 17:42:55.212 ERROR SOUND: can't load wave: "effects\aircrafts\mi-8mtv2\cockpit\pump1_end" 2022-05-20 17:43:02.376 ERROR SOUND: can't load wave: "effects\aircrafts\engines\bmw-801d\exr4" 2022-05-20 17:43:05.604 INFO EDCORE: Loaded D:/DCS World OpenBeta/Mods/aircraft/F-16C/bin/F16C.dll 2022-05-20 17:43:08.410 INFO APP: MissionSpawn:spawnLocalPlayer 12019,F-16C_50 2022-05-20 17:43:08.444 WARNING EDCORE: Source ./Mods/aircraft/F-16C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/. 2022-05-20 17:43:08.506 INFO VISUALIZER: cockpit ILV loaded 2022-05-20 17:43:08.607 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "UHF_RADIO" with id - 0 2022-05-20 17:43:08.607 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio UHF_RADIO 2022-05-20 17:43:08.607 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "ARC-164 Guard Receiver" with id - 1 2022-05-20 17:43:08.607 INFO COCKPITBASE: WebRTC VOIP init: added guard receiver - ARC-164 Guard Receiver 2022-05-20 17:43:08.611 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver/transmitter "VHF_RADIO" with id - 2 2022-05-20 17:43:08.611 INFO COCKPITBASE: WebRTC VOIP init: enabled VOIP capability for radio VHF_RADIO 2022-05-20 17:43:08.617 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "Base ILS localizer receiver" with id - 3 2022-05-20 17:43:11.771 ERROR DX11BACKEND: Can't find precompiled shader model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. 2022-05-20 17:43:11.771 INFO DX11BACKEND: Compile shader: model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2022-05-20 17:43:11.775 INFO COCKPITBASE: lua state still active DED, 26 (status undefined) 2022-05-20 17:43:11.775 INFO COCKPITBASE: lua state still active EHSI, 28 (status undefined) 2022-05-20 17:43:11.776 INFO COCKPITBASE: lua state still active UHF_RADIO, 36 2022-05-20 17:43:11.776 INFO COCKPITBASE: lua state still active VHF_RADIO, 38 2022-05-20 17:43:11.776 INFO COCKPITBASE: lua state still active INTERCOM, 39 (status undefined) 2022-05-20 17:43:11.776 INFO COCKPITBASE: WebRTC VOIP init: registered radio receiver "Base TACAN receiver" with id - 4 2022-05-20 17:43:11.777 INFO COCKPITBASE: lua state still active MACROS, 52 (status undefined) 2022-05-20 17:43:11.777 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 58 (status undefined) 2022-05-20 17:43:11.777 INFO COCKPITBASE: lua state still active DTE, 65 (status undefined) 2022-05-20 17:43:11.784 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2022-05-20 17:43:11.784 INFO APP: dbox not found , skip 2022-05-20 17:43:17.735 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SELF_ILLUMINATION_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:43:17.838 ERROR DX11BACKEND: Can't find precompiled shader enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2022-05-20 17:43:17.838 INFO DX11BACKEND: Compile shader: enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2022-05-20 17:43:17.867 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2022-05-20 17:43:17.882 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 6 squares 2022-05-20 17:43:17.883 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 15 squares 2022-05-20 17:43:17.883 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 2 18 squares 2022-05-20 17:43:17.883 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 3 25 squares 2022-05-20 17:43:17.883 INFO EDTERRAINGRAPHICS41: surface5 gc() 2.620700 ms 2022-05-20 17:43:17.946 INFO NET: Current ping: 160.8ms 2022-05-20 17:43:24.448 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2022-05-20 17:43:47.949 INFO NET: Current ping: 160.1ms 2022-05-20 17:44:17.957 INFO NET: Current ping: 161.1ms 2022-05-20 17:44:26.504 ERROR_ONCE DX11BACKEND: texture 'Mosquito_blade_D_flir' not found. Asked from '' 2022-05-20 17:44:47.963 INFO NET: Current ping: 159.6ms 2022-05-20 17:45:17.977 INFO NET: Current ping: 160.5ms 2022-05-20 17:45:47.984 INFO NET: Current ping: 160.8ms 2022-05-20 17:45:53.732 INFO APP: Invalid pilotid, initiator pilotid: 0, target pilotid: 2102523 2022-05-20 17:46:01.606 ERROR SOUND: invalid source_params(woLA-16836899:aircrafts/f-16/f110ge129_rpm3_front): gain 2022-05-20 17:46:01.606 ERROR SOUND: invalid source_params(woLA-16836899:aircrafts/f-16/f110ge129_rpm3_side): gain 2022-05-20 17:46:17.987 INFO NET: Current ping: 161.1ms 2022-05-20 17:46:24.959 INFO NET: disconnected: 0 2022-05-20 17:46:24.963 INFO NET: disconnected from server 2022-05-20 17:46:24.979 INFO NET: client has stopped 2022-05-20 17:46:26.091 INFO Dispatcher: Stop 2022-05-20 17:46:26.095 INFO TACVIEW.DLL: Closing current flight data recording... 2022-05-20 17:46:26.102 INFO TACVIEW.DLL: Successfully saved [C:\Users\Soul\Documents\Tacview\Tacview-20220520-194245-DCS-Aerobatics Online Caucasus OpenBeta.zip.acmi] 2022-05-20 17:46:26.102 INFO TACVIEW.DLL: End of flight data recorder. 2022-05-20 17:46:26.886 ERROR VFS: VFS_open_write: CreateFile(): The system cannot find the path specified. 2022-05-20 17:46:26.886 ERROR APP: can't open file 2022-05-20 17:46:26.957 INFO TERRAIN: lSystem::CleanScenes() 2022-05-20 17:46:26.960 INFO VISUALIZER: StopSimulation 2022-05-20 17:46:26.961 INFO VISUALIZER: Stopped collection of statistic. 2022-05-20 17:46:27.043 INFO EDCORE: (dDispatcher)enterToState_:3 2022-05-20 17:46:27.088 INFO NET: client has started 2022-05-20 17:46:27.088 INFO NET: Using LEDBAT for UDP congestion control. 2022-05-20 17:46:27.589 INFO NET: got 1496 servers from the master. 2022-05-20 17:46:31.565 INFO NET: client has stopped 2022-05-20 17:46:31.565 INFO APP: Screen: MainMenu 2022-05-20 17:46:37.103 INFO EDCORE: (dDispatcher)enterToState_:5 2022-05-20 17:46:37.191 INFO APP: application shutdown 2022-05-20 17:46:37.527 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2022-05-20 17:46:37.529 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2022-05-20 17:46:37.529 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2022-05-20 17:46:37.617 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2022-05-20 17:46:37.693 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2022-05-20 17:46:37.702 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2022-05-20 17:46:37.704 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2022-05-20 17:46:37.706 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2022-05-20 17:46:37.706 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2022-05-20 17:46:37.709 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2022-05-20 17:46:37.709 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2022-05-20 17:46:37.710 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2022-05-20 17:46:37.710 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2022-05-20 17:46:37.710 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2022-05-20 17:46:38.127 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2022-05-20 17:46:38.128 INFO VISUALIZER: TerrainRenderer::release 2022-05-20 17:46:38.317 WARNING LOG: 1 duplicate message(s) skipped. 2022-05-20 17:46:38.317 INFO TERRAIN: lSystem::exit() 2022-05-20 17:46:38.317 INFO TERRAIN: lSystem::CleanScenes() 2022-05-20 17:46:40.602 INFO DX11BACKEND: DX11Renderer::shutdown() 2022-05-20 17:46:42.117 INFO DX11BACKEND: NVIDIA API exit OK 2022-05-20 17:46:42.117 INFO DX11BACKEND: textures_count: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: textures_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: buffers_count: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: buffers_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: CB_count: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: CB_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: SB_count: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: SB_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: IB_count: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: IB_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: VB_count: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: VB_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: total_buffers_size: 0 2022-05-20 17:46:42.117 INFO DX11BACKEND: total_size: 0 2022-05-20 17:46:42.117 WARNING DX11BACKEND: alive vertex buffers: 1 2022-05-20 17:46:42.117 ERROR DX11BACKEND: Failed assert `DX11VertexBuffer::buffersCount() == 0` at Projects\render\dx11backend_win8\Source\DX11Renderer.cpp:122 2022-05-20 17:46:42.117 WARNING DX11BACKEND: alive index buffers: 1 2022-05-20 17:46:42.117 ERROR DX11BACKEND: Failed assert `DX11IndexBuffer::buffersCount() == 0` at Projects\render\dx11backend_win8\Source\DX11Renderer.cpp:123