=== Log opened UTC 2023-03-10 18:52:45 2023-03-10 18:52:46.588 INFO APP (Main): Command line: "F:\DCS World\bin-mt\DCS.exe" 2023-03-10 18:52:46.588 INFO APP (Main): DCS/2.8.3.37556 (x86_64; MT; Windows NT 10.0.22621) 2023-03-10 18:52:46.588 INFO APP (Main): Application revision: 217556 2023-03-10 18:52:46.588 INFO APP (Main): Renderer revision: 23869 2023-03-10 18:52:46.588 INFO APP (Main): Terrain revision: 23938 2023-03-10 18:52:46.588 INFO APP (Main): Build number: 319 2023-03-10 18:52:46.588 INFO APP (Main): CPU cores: 8, threads: 16, System RAM: 32689 MB, Pagefile: 2048 MB 2023-03-10 18:52:46.803 INFO EDCORE (Main): (dDispatcher)enterToState_:0 2023-03-10 18:52:46.803 INFO Dispatcher (Main): 2023/3/10 13:52 V1803061700 2023-03-10 18:52:46.827 INFO ASYNCNET (Main): ProtocolVersion: 318 2023-03-10 18:52:46.832 INFO ED_SOUND (Main): Using driver: wasapi 2023-03-10 18:52:46.833 INFO ED_SOUND (Main): Found 3 available audio device(s): 2023-03-10 18:52:46.833 INFO ED_SOUND (Main): 0: ID: "{0.0.0.00000000}.{1561c8a4-d86a-427a-98ca-0026455efae4}", Name: "Speakers (USB2.0 Device)" 2023-03-10 18:52:46.833 INFO ED_SOUND (Main): 1: ID: "{0.0.0.00000000}.{29cd770e-8b84-49cd-8db8-b238f79325a5}", Name: "Dell AW3418DW (NVIDIA High Definition Audio)" 2023-03-10 18:52:46.833 INFO ED_SOUND (Main): 2: ID: "{0.0.0.00000000}.{6a4e0e2e-b417-4af2-a2d9-e37fa94f192f}", Name: "Realtek Digital Output (2- Realtek(R) Audio)" 2023-03-10 18:52:51.843 INFO SOUND (Main): Added sound path: Sounds 2023-03-10 18:52:51.879 INFO SOUNDER (Main): Loaded 215 packed sounders. 2023-03-10 18:52:51.879 INFO Dispatcher (Main): InitLow 2023-03-10 18:52:52.044 INFO EDCORE (Main): Loaded F:/DCS World/bin-mt/CockpitBase.dll 2023-03-10 18:52:52.455 INFO ASYNCNET (8620): Login success. 2023-03-10 18:52:53.177 INFO ASYNCNET (8620): Got auth data. 2023-03-10 18:52:53.630 INFO APP (Main): Successfully got authorization data. 2023-03-10 18:52:53.635 INFO Dispatcher (Main): Loading installed modules... 2023-03-10 18:52:53.974 INFO SECURITYCONTROL (Main): Loaded mods/tech/wwii units/dcs_module.pak.crypt 2023-03-10 18:52:57.875 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2023-03-10 18:52:58.276 INFO Scripting (Main): plugin 2023-03-10 18:52:58.327 INFO Scripting (Main): PLUGINS START------------------------------------------------- 2023-03-10 18:52:58.355 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Animals/Sounds 2023-03-10 18:52:58.359 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2023-03-10 18:52:58.359 INFO SOUNDER (Main): Loaded 1 packed sounders. 2023-03-10 18:52:58.368 INFO SOUND (Main): Added sound path: ./CoreMods/tech/SouthAtlanticAssets/Sounds 2023-03-10 18:52:58.369 INFO SOUNDER (Main): Loaded 14 packed sounders. 2023-03-10 18:52:58.404 INFO SOUND (Main): Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2023-03-10 18:52:58.405 INFO SOUNDER (Main): Loaded 74 packed sounders. 2023-03-10 18:52:58.478 INFO SOUND (Main): Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2023-03-10 18:52:58.478 INFO SOUNDER (Main): Loaded 6 packed sounders. 2023-03-10 18:52:58.764 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2023-03-10 18:52:58.776 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2023-03-10 18:52:58.778 INFO SOUNDER (Main): Loaded 1 sounders. 2023-03-10 18:52:58.779 WARNING EDCORE (Main): Source coremods/aircraft/av8bna/shapes is already mounted to the same mount /models/. 2023-03-10 18:52:58.802 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/C-101/Sounds 2023-03-10 18:52:58.817 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2023-03-10 18:52:58.823 INFO SOUNDER (Main): Loaded 14 sounders. 2023-03-10 18:52:58.829 WARNING EDCORE (Main): Source coremods/aircraft/chinaassetpack/textures/vehicles/hq7 is already mounted to the same mount /textures/. 2023-03-10 18:52:58.853 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2023-03-10 18:52:58.895 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/F14/Sounds 2023-03-10 18:52:58.899 INFO SOUNDER (Main): Loaded 1 sounders. 2023-03-10 18:52:58.951 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/I-16/Sounds 2023-03-10 18:52:58.985 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2023-03-10 18:52:59.020 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MB-339/Sounds 2023-03-10 18:52:59.045 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2023-03-10 18:52:59.079 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Mirage-F1/Sounds 2023-03-10 18:52:59.114 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/SA342/Sounds 2023-03-10 18:52:59.132 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-03-10 18:52:59.132 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-03-10 18:52:59.146 INFO SOUND (Main): Added sound path: ./CoreMods/services/VoiceChat/Sounds 2023-03-10 18:52:59.197 INFO SOUND (Main): Added sound path: ./Mods/tech/CombinedArms/Sounds 2023-03-10 18:52:59.242 INFO SOUND (Main): Added sound path: ./Mods/tech/WWII Units/Sounds 2023-03-10 18:52:59.244 INFO SOUNDER (Main): Loaded 79 packed sounders. 2023-03-10 18:52:59.260 WARNING EDCORE (Main): Source mods/tech/wwii units/textures/ju-88 is already mounted to the same mount /textures/. 2023-03-10 18:52:59.317 INFO Scripting (Main): plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-03-10 18:52:59.335 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C/Sounds 2023-03-10 18:52:59.359 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2023-03-10 18:52:59.363 INFO SOUND (Main): Added sound path: ./Mods/aircraft/C-101/Sounds 2023-03-10 18:52:59.380 INFO SOUND (Main): Added sound path: ./Mods/aircraft/Christen Eagle II/Sounds 2023-03-10 18:52:59.422 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-5E/Sounds 2023-03-10 18:52:59.449 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-86/Sounds 2023-03-10 18:52:59.501 INFO SOUND (Main): Added sound path: ./Mods/aircraft/L-39C/Sounds 2023-03-10 18:52:59.564 INFO SOUND (Main): Added sound path: ./Mods/aircraft/MosquitoFBMkVI/Sounds 2023-03-10 18:52:59.566 INFO Scripting (Main): plugin: SKIPPED './Mods/aircraft/NS430': not supported 2023-03-10 18:52:59.568 INFO Scripting (Main): plugin: SKIPPED 'NS430_C-101CC': requirement 'NS430' not found 2023-03-10 18:52:59.570 INFO Scripting (Main): plugin: SKIPPED 'NS430_C-101EB': requirement 'NS430' not found 2023-03-10 18:52:59.571 INFO Scripting (Main): plugin: SKIPPED 'NS430_L-39C': requirement 'NS430' not found 2023-03-10 18:52:59.621 INFO SOUND (Main): Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2023-03-10 18:52:59.640 INFO SOUND (Main): Added sound path: ./Mods/terrains/Nevada/Sounds 2023-03-10 18:52:59.645 INFO SOUND (Main): Added sound path: ./Mods/terrains/PersianGulf/Sounds 2023-03-10 18:52:59.677 INFO Scripting (Main): plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-03-10 18:52:59.705 INFO Scripting (Main): plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-03-10 18:52:59.711 INFO Scripting (Main): plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-03-10 18:52:59.712 INFO Scripting (Main): plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-03-10 18:52:59.714 INFO Scripting (Main): plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-03-10 18:52:59.733 INFO Scripting (Main): PLUGINS DONE-------------------------------------------------- 2023-03-10 18:53:02.961 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/tech/SouthAtlanticAssets/bin/SouthAtlantic.dll 2023-03-10 18:53:02.966 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2023-03-10 18:53:02.971 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2023-03-10 18:53:02.976 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2023-03-10 18:53:02.980 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2023-03-10 18:53:02.985 INFO CE2_AI (Main): Loading CE AI 2023-03-10 18:53:02.985 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2023-03-10 18:53:02.989 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2023-03-10 18:53:02.994 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2023-03-10 18:53:02.999 INFO MiG21_AI (Main): Loading Mig21 AI 2023-03-10 18:53:02.999 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2023-03-10 18:53:03.004 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/aircraft/Mirage-F1/bin/MirageF1Core.dll 2023-03-10 18:53:03.010 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2023-03-10 18:53:03.017 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2023-03-10 18:53:03.026 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2023-03-10 18:53:03.032 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2023-03-10 18:53:03.068 INFO EDCORE (Main): Loaded F:/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2023-03-10 18:53:03.345 INFO EDCORE (Main): Loaded F:/DCS World/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2023-03-10 18:53:03.590 INFO EDCORE (Main): Loaded F:/DCS World/Mods/tech/CombinedArms/bin/CombinedArms.dll 2023-03-10 18:53:03.668 INFO APP (Main): options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = false; ['LensEffects'] = 0; ['box_mouse_cursor'] = false; ['anisotropy'] = 3; ['water'] = 2; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 1; ['outputGamma'] = 2.2; ['aspect'] = 2.3888888888889; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 1; ['SSAA'] = 0; ['ScreenshotExt'] = 'jpg'; ['clutterMaxDistance'] = 1000; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['defaultFOV'] = 78; ['shadowTree'] = false; ['chimneySmokeDensity'] = 5; ['fullScreen'] = true; ['preloadRadius'] = 60000; ['width'] = 3440; ['visibRange'] = 'High'; ['DOF'] = 0; ['clouds'] = 2; ['sceneryDetailsFactor'] = 1; ['useDeferredShading'] = 1; ['flatTerrainShadows'] = 0; ['textures'] = 2; ['secondaryShadows'] = 0; ['SSLR'] = 1; ['effects'] = 3; ['SSAO'] = 1; ['scaleGui'] = 1.5; ['sync'] = false; ['motionBlur'] = 0; ['height'] = 1440; ['heatBlr'] = 1; ['forestDistanceFactor'] = 1; ['civTraffic'] = 'high'; }; 2023-03-10 18:53:03.669 INFO VISUALIZER (Main): render thread initialization... 2023-03-10 18:53:03.672 INFO GRAPHICSVISTA (14292): renderer: 'dx11backend.dll' 2023-03-10 18:53:03.731 INFO DX11BACKEND (14292): DX11Renderer initialization (w:3440 h:1440 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2023-03-10 18:53:03.814 INFO DX11BACKEND (14292): Driver Concurrent Creates - 1 2023-03-10 18:53:03.814 INFO DX11BACKEND (14292): Driver Command Lists - 1 2023-03-10 18:53:03.826 INFO DX11BACKEND (14292): NVIDIA API init OK 2023-03-10 18:53:03.827 INFO DX11BACKEND (14292): NVIDIA Display Driver Version 52824.r528_10 2023-03-10 18:53:03.827 INFO DX11BACKEND (14292): GPU count:1 2023-03-10 18:53:04.072 INFO DX11BACKEND (14292): commonPool: 48-128, cbPool: 4-14 2023-03-10 18:53:04.072 INFO DX11BACKEND (14292): samplerPool: 5-16 2023-03-10 18:53:04.073 INFO METASHADER (14292): Init filesystem: F 2023-03-10 18:53:04.078 INFO DX11BACKEND (14292): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2023-03-10 18:53:05.334 INFO DX11BACKEND (14292): DX11ShaderBinaries::loadCache done. Loaded 1901/1902. 2023-03-10 18:53:05.346 INFO DX11BACKEND (14292): DX11ShaderBinaries::loadCache C:\Users\jimat\Saved Games\DCS\fxo 2023-03-10 18:53:05.349 INFO DX11BACKEND (14292): DX11ShaderBinaries::loadCache done. Loaded 24/24. 2023-03-10 18:53:05.379 INFO VISUALIZER (14292): SceneManager initialization 2023-03-10 18:53:05.516 INFO DX11BACKEND (14292): Compile shader: precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:06.415 ALERT DX11BACKEND (14292): Error: Can't find precompiled shader for effect precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-03-10 18:53:06.421 INFO VISUALIZER (14292): DCSScene initialized 2023-03-10 18:53:06.856 ERROR_ONCE DX11BACKEND (14292): render target 'mainDepthBuffer' not found 2023-03-10 18:53:06.903 ERROR_ONCE DX11BACKEND (14292): render target 'uiTargetColor' not found 2023-03-10 18:53:06.903 ERROR_ONCE DX11BACKEND (14292): render target 'uiTargetDepth' not found 2023-03-10 18:53:06.903 INFO VISUALIZER (14292): DCSSceneRenderer initialized 2023-03-10 18:53:06.903 INFO VISUALIZER (14292): SceneManager: render pool size:6 2023-03-10 18:53:06.956 INFO VISUALIZER (Main): render thread is initialized 2023-03-10 18:53:07.004 ERROR_ONCE DX11BACKEND (2676): texture 'lightning.dds' not found. Asked from '' 2023-03-10 18:53:07.036 INFO INPUT (Main): Device [Keyboard] created. 2023-03-10 18:53:07.053 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-03-10 18:53:07.077 INFO INPUT (Main): Device [Mouse] created. 2023-03-10 18:53:07.077 INFO ED_SOUND (Main): Opening default audio device. 2023-03-10 18:53:07.078 INFO ED_SOUND (Main): Speaker layout: auto 2023-03-10 18:53:07.081 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-03-10 18:53:07.081 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-03-10 18:53:07.081 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-03-10 18:53:07.099 INFO ED_SOUND (Main): Opening default audio device. 2023-03-10 18:53:07.100 INFO ED_SOUND (Main): Speaker layout: forced_stereo 2023-03-10 18:53:07.101 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-03-10 18:53:07.101 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-03-10 18:53:07.101 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-03-10 18:53:07.122 INFO APP (Main): gDescription: "NVIDIA GeForce RTX 2070" gVendorId: 4318 gDeviceId: 7938 gMemory: 8019 MB 2023-03-10 18:53:07.125 WARNING EDGRPC (Main): GRPC channel IDLE, trying ping server! 2023-03-10 18:53:07.125 INFO EDGRPC (Main): GRPC server is responding, channel operable! 2023-03-10 18:53:07.204 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-03-10 18:53:07.275 ERROR WEAPONSBASE (Main): invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2023-03-10 18:53:08.451 WARNING LOG (7792): 1 duplicate message(s) skipped. 2023-03-10 18:53:08.451 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 18:53:09.453 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 18:53:10.410 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 18:53:11.250 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2023-03-10 18:53:11.373 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2023-03-10 18:53:12.527 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-03-10 18:53:13.380 ERROR WORLDGENERAL (Main): AJS37 AI by Heatblur Simulations: Unexpected fires_pos index 12 2023-03-10 18:53:13.382 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "COCKPIT" is linked to self. 2023-03-10 18:53:13.382 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" link to cell "COCKPIT" produces a link loop. 2023-03-10 18:53:13.382 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" is linked to self. 2023-03-10 18:53:13.382 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_LEFT_SIDE" is linked to self. 2023-03-10 18:53:13.382 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" link to cell "CABIN_LEFT_SIDE" produces a link loop. 2023-03-10 18:53:13.382 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" is linked to self. 2023-03-10 18:53:13.508 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-03-10 18:53:13.666 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2023-03-10 18:53:13.719 INFO EDCORE (Main): (dDispatcher)enterToState_:1 2023-03-10 18:53:14.200 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2023-03-10 18:53:14.750 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:14.854 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-03-10 18:53:15.096 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-03-10 18:53:15.302 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-03-10 18:53:16.206 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-03-10 18:53:17.012 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2023-03-10 18:53:17.491 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2023-03-10 18:53:17.861 INFO DX11BACKEND (14292): Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:17.959 INFO DX11BACKEND (14292): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2023-03-10 18:53:18.432 INFO DX11BACKEND (14292): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2023-03-10 18:53:18.820 INFO DX11BACKEND (14292): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2023-03-10 18:53:18.963 INFO DX11BACKEND (14292): Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:19.057 INFO DX11BACKEND (14292): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 18:53:19.354 INFO DX11BACKEND (14292): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-03-10 18:53:19.637 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2023-03-10 18:53:19.951 INFO DX11BACKEND (14292): Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:20.073 INFO DX11BACKEND (14292): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 18:53:20.297 INFO DX11BACKEND (14292): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-03-10 18:53:20.489 INFO DX11BACKEND (14292): Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:20.625 INFO DX11BACKEND (14292): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-03-10 18:53:21.181 INFO DX11BACKEND (14292): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 18:53:21.667 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 18:53:21.798 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-03-10 18:53:22.098 INFO DX11BACKEND (14292): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-03-10 18:53:22.349 ERROR_ONCE DX11BACKEND (2676): texture 'LiquidAnimationAlphas' not found. Asked from '' 2023-03-10 18:53:22.349 ERROR_ONCE DX11BACKEND (11708): texture 'LiquidAnimationNormals' not found. Asked from '' 2023-03-10 18:53:22.392 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3440, 1440] 2023-03-10 18:53:27.298 INFO UIBASERENDERER (Main): Cannot load font [F:\DCS World\dxgui\skins\fonts\]! 2023-03-10 18:53:27.298 INFO UIBASERENDERER (Main): Cannot create font [F:\DCS World\dxgui\skins\fonts\] size 0! 2023-03-10 18:53:28.667 INFO APP (Main): Loaded F:\DCS World\Scripts\Hooks\common.lua 2023-03-10 18:53:28.668 INFO APP (Main): Loaded F:\DCS World\Scripts\Hooks\multislot.lua 2023-03-10 18:53:28.669 INFO APP (Main): Loaded F:\DCS World\Scripts\Hooks\voicechat.lua 2023-03-10 18:53:28.671 INFO APP (Main): Loaded F:\DCS World\Scripts\Hooks\webGUI.lua 2023-03-10 18:53:32.425 INFO Dispatcher (Main): //=== END OF INIT ======================================// 2023-03-10 18:53:32.426 INFO EDCORE (Main): (dDispatcher)enterToState_:2 2023-03-10 18:53:32.446 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2023-03-10 18:53:32.446 INFO LUA (Main): Lua CPU usage: metric: average game loading: 40.5146 % 2023-03-10 18:53:32.455 INFO APP (Main): Screen: MainMenu 2023-03-10 18:53:37.495 INFO ED_SOUND (5672): Using SSSE3 for peak calc. 2023-03-10 18:53:37.613 INFO APP (Main): Screen: Mission 2023-03-10 18:53:46.474 INFO Dispatcher (Main): load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2023-03-10 18:53:46.485 INFO SECURITYCONTROL (Main): Loaded mods/terrains/caucasus/terrain.cfg.lua.pak.crypt 2023-03-10 18:53:46.485 INFO TERRAIN (Main): lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2023-03-10 18:53:46.485 INFO TERRAIN (Main): lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2023-03-10 18:53:46.485 INFO TERRAIN (Main): lSystem::exit() 2023-03-10 18:53:46.485 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-03-10 18:53:46.485 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 13 2023-03-10 18:53:51.603 INFO EDTERRAIN4 (Main): TERRAIN_REVISION = 5124 2023-03-10 18:53:51.636 INFO EDTERRAIN4 (Main): Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2023-03-10 18:53:51.636 INFO EDTERRAIN4 (Main): Build date: 2023-03-10 18:53:51.636 INFO EDTERRAIN4 (Main): Texture quality: "max" 2023-03-10 18:53:51.636 INFO EDTERRAIN4 (Main): Language: "en" 2023-03-10 18:53:51.780 INFO EDCORE (Main): 0.144 s terrain references 2023-03-10 18:53:51.781 INFO EDCORE (Main): 0.000 s terrain models 2023-03-10 18:53:51.781 INFO EDCORE (Main): 0.000 s terrain assets 2023-03-10 18:53:51.847 INFO EDCORE (Main): 0.063 s terrain assets2 2023-03-10 18:53:52.008 INFO EDCORE (Main): 0.160 s terrain landfile 2023-03-10 18:53:52.014 INFO EDCORE (Main): 0.005 s terrain surfaceTile 2023-03-10 18:53:52.014 INFO EDTERRAIN4 (Main): switchTextures (season=1, minTexture=false) 2023-03-10 18:53:52.535 INFO EDCORE (Main): 0.521 s terrain vfstextures 2023-03-10 18:53:52.562 INFO EDCORE (Main): 0.027 s terrain scene 2023-03-10 18:53:52.563 INFO EDCORE (Main): 0.000 s terrain roaddetails 2023-03-10 18:53:52.563 INFO EDCORE (Main): 0.000 s terrain forest 2023-03-10 18:53:53.578 INFO EDCORE (Main): 1.014 s terrain routes 2023-03-10 18:53:53.582 INFO EDCORE (Main): 0.003 s terrain surfacedetails 2023-03-10 18:53:53.582 INFO EDCORE (Main): 0.000 s terrain blocks 2023-03-10 18:53:53.592 INFO EDCORE (Main): 0.000 s terrain references 2023-03-10 18:53:55.947 INFO EDCORE (Main): 2.363 s terrain superficials 2023-03-10 18:53:55.952 INFO EDCORE (Main): 0.005 s terrain lma 2023-03-10 18:53:55.952 INFO EDCORE (Main): 0.000 s terrain vectordatasettings 2023-03-10 18:53:56.742 INFO EDCORE (Main): 0.789 s terrain navgraph 2023-03-10 18:53:56.750 INFO EDCORE (Main): 0.008 s terrain vti 2023-03-10 18:53:57.064 INFO EDTERRAIN4 (Main): terrain time: 5.428013 s 2023-03-10 18:53:57.110 INFO TERRAIN (Main): lSystem::InitScenes() 2023-03-10 18:53:57.110 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setTrafficDecimation(0) 2023-03-10 18:53:57.111 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setDate( day=16, month=2) 2023-03-10 18:53:57.111 INFO EDTERRAIN4 (Main): lTerraDispatchImpl::setDate( day=16, month=2) 2023-03-10 18:53:57.111 INFO EDTERRAIN4 (Main): switch to season = winter 2023-03-10 18:53:57.111 INFO EDTERRAIN4 (Main): switchTextures (season=3, minTexture=false) 2023-03-10 18:53:57.194 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setTextureMode(full=1) 2023-03-10 18:53:57.347 INFO DX11BACKEND (14292): Reloading textures ... 2023-03-10 18:53:59.189 INFO Dispatcher (Main): load terrain done 2023-03-10 18:53:59.190 INFO LUA-TERRAIN (Main): Init done 2023-03-10 18:53:59.193 INFO EDTERRAINGRAPHICS41 (14292): ITerrainGraphicsImpl4::openTerrain() START 2023-03-10 18:53:59.193 INFO EDTERRAINGRAPHICS41 (14292): loading terrain options: Config/terrain/terrainoptions41.lua 2023-03-10 18:53:59.198 INFO EDTERRAINGRAPHICS41 (14292): loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2023-03-10 18:53:59.202 INFO METASHADER (14292): MetaShaderCache2: [117] from ./Mods/terrains/Caucasus/misc/metacache/base.lua 2023-03-10 18:53:59.738 INFO METASHADER (14292): loaded [117/117] 2023-03-10 18:53:59.964 WARNING EDTERRAINGRAPHICS41 (14292): failed to open "surfaceDetailsHints" section in terrain config 2023-03-10 18:53:59.966 ERROR_ONCE DX11BACKEND (2676): texture 'lightPalette.tif' not found. Asked from '' 2023-03-10 18:54:04.954 INFO EDCORE (14292): 4.980 s Precompile metashaders 2023-03-10 18:54:04.954 INFO EDTERRAINGRAPHICS41 (14292): 0.000101s Loaded reference file "caucasus" buffers: 0 2023-03-10 18:54:04.954 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:04.964 INFO EDTERRAINGRAPHICS41 (14292): 0.005427s Loaded reference file "airfieldslights" buffers: 7 2023-03-10 18:54:04.964 INFO EDCORE (14292): 0.005 s landscape4::lReferenceFile 2023-03-10 18:54:04.996 INFO EDTERRAINGRAPHICS41 (14292): 0.032260s Loaded reference file "blockbuildings" buffers: 9 2023-03-10 18:54:04.996 INFO EDCORE (14292): 0.032 s landscape4::lReferenceFile 2023-03-10 18:54:04.998 INFO EDTERRAINGRAPHICS41 (14292): 0.001593s Loaded reference file "blocktrees" buffers: 0 2023-03-10 18:54:04.998 INFO EDCORE (14292): 0.002 s landscape4::lReferenceFile 2023-03-10 18:54:05.057 INFO EDTERRAINGRAPHICS41 (14292): 0.056836s Loaded reference file "caucasusafbbuildings_new" buffers: 30 2023-03-10 18:54:05.057 INFO EDCORE (14292): 0.057 s landscape4::lReferenceFile 2023-03-10 18:54:05.065 INFO EDTERRAINGRAPHICS41 (14292): 0.007051s Loaded reference file "caucasusbridges" buffers: 11 2023-03-10 18:54:05.065 INFO EDCORE (14292): 0.007 s landscape4::lReferenceFile 2023-03-10 18:54:05.072 ERROR EDTERRAINGRAPHICS41 (14292): metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_instanser.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|: geometry->getStructured(P,occlusionTexCoord,selfillumTexCoord) failed 2023-03-10 18:54:05.084 WARNING LOG (7792): 2 duplicate message(s) skipped. 2023-03-10 18:54:05.084 ERROR EDTERRAINGRAPHICS41 (14292): metashaders/terrain/varyhouselight.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;LIGHT_TEXTURE=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE=;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|: geometry->getStructured(P,occlusionTexCoord,selfillumTexCoord) failed 2023-03-10 18:54:05.088 WARNING LOG (7792): 2 duplicate message(s) skipped. 2023-03-10 18:54:05.088 INFO EDTERRAINGRAPHICS41 (14292): 0.022915s Loaded reference file "caucasusobjects" buffers: 0 2023-03-10 18:54:05.088 INFO EDCORE (14292): 0.023 s landscape4::lReferenceFile 2023-03-10 18:54:05.091 INFO EDTERRAINGRAPHICS41 (14292): 0.003210s Loaded reference file "communication" buffers: 7 2023-03-10 18:54:05.091 INFO EDCORE (14292): 0.003 s landscape4::lReferenceFile 2023-03-10 18:54:05.093 INFO EDTERRAINGRAPHICS41 (14292): 0.000962s Loaded reference file "crashmodels" buffers: 3 2023-03-10 18:54:05.093 INFO EDCORE (14292): 0.001 s landscape4::lReferenceFile 2023-03-10 18:54:05.146 INFO EDTERRAINGRAPHICS41 (14292): 0.050005s Loaded reference file "crashmodelsfromedm" buffers: 22 2023-03-10 18:54:05.146 INFO EDCORE (14292): 0.050 s landscape4::lReferenceFile 2023-03-10 18:54:05.152 INFO EDTERRAINGRAPHICS41 (14292): 0.005653s Loaded reference file "housedetails" buffers: 9 2023-03-10 18:54:05.152 INFO EDCORE (14292): 0.006 s landscape4::lReferenceFile 2023-03-10 18:54:05.155 INFO EDTERRAINGRAPHICS41 (14292): 0.002391s Loaded reference file "industrial" buffers: 8 2023-03-10 18:54:05.155 INFO EDCORE (14292): 0.002 s landscape4::lReferenceFile 2023-03-10 18:54:05.157 INFO EDTERRAINGRAPHICS41 (14292): materialParams[1]*1536 2023-03-10 18:54:05.162 INFO EDTERRAINGRAPHICS41 (14292): 0.005733s Loaded reference file "misc" buffers: 3 2023-03-10 18:54:05.162 INFO EDCORE (14292): 0.006 s landscape4::lReferenceFile 2023-03-10 18:54:05.166 INFO EDTERRAINGRAPHICS41 (14292): 0.003405s Loaded reference file "oilplatforms" buffers: 7 2023-03-10 18:54:05.166 INFO EDCORE (14292): 0.003 s landscape4::lReferenceFile 2023-03-10 18:54:05.170 INFO EDTERRAINGRAPHICS41 (14292): 0.003473s Loaded reference file "tuapserefinery" buffers: 6 2023-03-10 18:54:05.170 INFO EDCORE (14292): 0.003 s landscape4::lReferenceFile 2023-03-10 18:54:05.174 INFO EDTERRAINGRAPHICS41 (14292): 0.003440s Loaded reference file "vehicles" buffers: 12 2023-03-10 18:54:05.174 INFO EDCORE (14292): 0.003 s landscape4::lReferenceFile 2023-03-10 18:54:05.177 INFO EDTERRAINGRAPHICS41 (14292): 0.002422s Loaded reference file "vessels" buffers: 7 2023-03-10 18:54:05.177 INFO EDCORE (14292): 0.002 s landscape4::lReferenceFile 2023-03-10 18:54:05.180 INFO EDTERRAINGRAPHICS41 (14292): 0.001323s Loaded reference file "walls" buffers: 2 2023-03-10 18:54:05.180 INFO EDCORE (14292): 0.001 s landscape4::lReferenceFile 2023-03-10 18:54:05.184 INFO EDTERRAINGRAPHICS41 (14292): 0.001858s Loaded reference file "americanbeech" buffers: 0 2023-03-10 18:54:05.184 INFO EDCORE (14292): 0.002 s landscape4::lReferenceFile 2023-03-10 18:54:05.187 INFO EDTERRAINGRAPHICS41 (14292): 0.000361s Loaded reference file "caucasus_fir" buffers: 0 2023-03-10 18:54:05.187 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.191 INFO EDTERRAINGRAPHICS41 (14292): 0.000377s Loaded reference file "cypress_oak" buffers: 0 2023-03-10 18:54:05.191 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.195 INFO EDTERRAINGRAPHICS41 (14292): 0.000366s Loaded reference file "european_beech" buffers: 0 2023-03-10 18:54:05.195 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.199 INFO EDTERRAINGRAPHICS41 (14292): 0.000385s Loaded reference file "green_ash" buffers: 0 2023-03-10 18:54:05.199 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.206 INFO EDTERRAINGRAPHICS41 (14292): 0.003432s Loaded reference file "honey_mesquite" buffers: 0 2023-03-10 18:54:05.206 INFO EDCORE (14292): 0.003 s landscape4::lReferenceFile 2023-03-10 18:54:05.209 INFO EDTERRAINGRAPHICS41 (14292): 0.002704s Loaded reference file "italiancypress" buffers: 0 2023-03-10 18:54:05.209 INFO EDCORE (14292): 0.003 s landscape4::lReferenceFile 2023-03-10 18:54:05.211 INFO EDTERRAINGRAPHICS41 (14292): 0.000370s Loaded reference file "lombardypoplar" buffers: 0 2023-03-10 18:54:05.211 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.215 INFO EDTERRAINGRAPHICS41 (14292): 0.000379s Loaded reference file "mountain_maple" buffers: 0 2023-03-10 18:54:05.215 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.219 INFO EDTERRAINGRAPHICS41 (14292): 0.000357s Loaded reference file "norwayspruce" buffers: 0 2023-03-10 18:54:05.219 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.223 INFO EDTERRAINGRAPHICS41 (14292): 0.000296s Loaded reference file "shrub" buffers: 0 2023-03-10 18:54:05.223 INFO EDCORE (14292): 0.000 s landscape4::lReferenceFile 2023-03-10 18:54:05.223 INFO EDTERRAINGRAPHICS41 (14292): InstanceManager2 is completing initialization... 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): InstanceManager2 complete initialization: 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): objects: 669 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): subObjects: 493 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): objectLods: 2894 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): objectLodRenderItems: 354 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): MAX_LODS_IN_OBJECT: 10 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): MAX_SUBOBJECTS_IN_OBJECT: 74 2023-03-10 18:54:05.227 INFO EDTERRAINGRAPHICS41 (14292): GEOMETRY BUFFERS: 143 2023-03-10 18:54:05.229 INFO EDCORE (14292): 0.000 s landscape5::OceanFile 2023-03-10 18:54:05.282 INFO EDCORE (14292): 0.050 s landscape5::GrassFile 2023-03-10 18:54:05.282 INFO EDCORE (14292): 0.000 s landscape5::lModels5File 2023-03-10 18:54:05.351 WARNING LOG (7792): 16 duplicate message(s) skipped. 2023-03-10 18:54:05.351 INFO EDTERRAINGRAPHICS41 (14292): remapper.deformers is not empty 2023-03-10 18:54:05.407 INFO EDTERRAINGRAPHICS41 (14292): materialParams[37388]*1536 2023-03-10 18:54:05.409 INFO EDCORE (14292): 0.059 s landscape5::Surface5File 2023-03-10 18:54:05.412 INFO EDTERRAINGRAPHICS41 (14292): materialParams[1040]*1536 2023-03-10 18:54:05.412 INFO EDCORE (14292): 0.003 s landscape5::SurfaceTile 2023-03-10 18:54:05.414 INFO EDCORE (14292): 0.001 s landscape5::Scene5File 2023-03-10 18:54:05.422 INFO EDCORE (14292): 0.005 s landscape4::lRoutesFile 2023-03-10 18:54:05.422 INFO EDCORE (14292): 0.000 s landscape4::lSurfaceDetails2File 2023-03-10 18:54:05.426 INFO EDTERRAINGRAPHICS41 (14292): materialParams[1]*1536 2023-03-10 18:54:05.426 INFO EDCORE (14292): 0.000 s landscape4::lSuperficialFile 2023-03-10 18:54:05.430 INFO EDCORE (14292): Loaded F:/DCS World/bin-mt/dxgui_edge_render.dll 2023-03-10 18:54:05.430 INFO EDCORE (14292): 0.000 s landscape4::lGeoNamesFile 2023-03-10 18:54:05.435 INFO EDCORE (14292): 0.000 s landscape5::sup5File 2023-03-10 18:54:05.442 WARNING LOG (7792): 1 duplicate message(s) skipped. 2023-03-10 18:54:05.442 INFO EDCORE (14292): 0.000 s landscape5::navGraph5File 2023-03-10 18:54:05.442 INFO EDTERRAINGRAPHICS41 (14292): ITerrainGraphicsImpl4::openTerrain() END 6.249515 s 2023-03-10 18:54:05.818 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3440, 1440] 2023-03-10 18:54:08.625 INFO Dispatcher (Main): loadMission C:\Users\jimat\AppData\Local\Temp\DCS\tempMission.miz 2023-03-10 18:54:08.625 INFO WORLDGENERAL (Main): loading mission from: "C:\Users\jimat\AppData\Local\Temp\DCS\tempMission.miz" 2023-03-10 18:54:08.627 INFO APP (Main): use_xRay: yes 2023-03-10 18:54:08.627 INFO APP (Main): netfm_enable_coeff_switching: yes 2023-03-10 18:54:08.641 INFO Dispatcher (Main): Terrain theatre Caucasus 2023-03-10 18:54:08.643 INFO EDCORE (Main): (dDispatcher)enterToState_:4 2023-03-10 18:54:08.643 INFO Dispatcher (Main): Start 2023-03-10 18:54:08.653 INFO Dispatcher (Main): Terrain theatre Caucasus 2023-03-10 18:54:08.654 INFO Dispatcher (Main): load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2023-03-10 18:54:08.664 INFO SECURITYCONTROL (Main): Loaded mods/terrains/caucasus/terrain.cfg.lua.pak.crypt 2023-03-10 18:54:08.664 INFO TERRAIN (Main): lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2023-03-10 18:54:08.664 INFO TERRAIN (Main): lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2023-03-10 18:54:08.668 INFO EDCORE (Main): 0.000 s terrain references 2023-03-10 18:54:08.674 INFO EDCORE (Main): 0.000 s terrain models 2023-03-10 18:54:08.679 INFO EDCORE (Main): 0.000 s terrain assets 2023-03-10 18:54:08.685 INFO EDCORE (Main): 0.000 s terrain assets2 2023-03-10 18:54:08.690 INFO EDCORE (Main): 0.000 s terrain landfile 2023-03-10 18:54:08.696 INFO EDCORE (Main): 0.000 s terrain surfaceTile 2023-03-10 18:54:08.702 INFO EDCORE (Main): 0.000 s terrain vfstextures 2023-03-10 18:54:08.708 INFO EDCORE (Main): 0.000 s terrain scene 2023-03-10 18:54:08.714 INFO EDCORE (Main): 0.000 s terrain roaddetails 2023-03-10 18:54:08.719 INFO EDCORE (Main): 0.000 s terrain forest 2023-03-10 18:54:08.725 INFO EDCORE (Main): 0.000 s terrain routes 2023-03-10 18:54:08.731 INFO EDCORE (Main): 0.000 s terrain surfacedetails 2023-03-10 18:54:08.736 INFO EDCORE (Main): 0.000 s terrain blocks 2023-03-10 18:54:08.742 INFO EDCORE (Main): 0.000 s terrain superficials 2023-03-10 18:54:08.747 INFO EDCORE (Main): 0.000 s terrain lma 2023-03-10 18:54:08.753 INFO EDCORE (Main): 0.000 s terrain vectordatasettings 2023-03-10 18:54:08.759 INFO EDCORE (Main): 0.000 s terrain navgraph 2023-03-10 18:54:08.764 INFO EDCORE (Main): 0.000 s terrain vti 2023-03-10 18:54:08.764 INFO EDTERRAIN4 (Main): terrain time: 0.099455 s 2023-03-10 18:54:08.768 INFO TERRAIN (Main): lSystem::InitScenes() 2023-03-10 18:54:08.770 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setTrafficDecimation(1) 2023-03-10 18:54:08.770 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setDate( day=16, month=2) 2023-03-10 18:54:08.771 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setTextureMode(full=1) 2023-03-10 18:54:08.771 INFO Dispatcher (Main): load terrain done 2023-03-10 18:54:08.775 WARNING GRAPHICSCORE (Main): already registered Renderer callback 2023-03-10 18:54:08.776 INFO EDTERRAIN4 (14292): ITerrainContextImpl4::setTrafficDecimation(1) 2023-03-10 18:54:08.776 INFO EDTERRAIN4 (14292): ITerrainContextImpl4::setDate( day=16, month=2) 2023-03-10 18:54:08.776 INFO EDTERRAIN4 (14292): ITerrainContextImpl4::setTextureMode(full=1) 2023-03-10 18:54:08.792 INFO VISUALIZER (14292): DCSSceneRenderer initialized 2023-03-10 18:54:08.924 INFO Dispatcher (Main): initial random seed = 4449616 2023-03-10 18:54:08.924 INFO Dispatcher (Main): apply random seed = 4449616 2023-03-10 18:54:11.513 INFO WORLDGENERAL (Main): loaded from mission Scripts/World/GPS_GNSS.lua 2023-03-10 18:54:12.406 INFO DX11BACKEND (Main): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=30;USE_DCS_DEFERRED=1; 2023-03-10 18:54:13.221 INFO DX11BACKEND (Main): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=15;USE_DCS_DEFERRED=1; 2023-03-10 18:54:13.886 INFO DX11BACKEND (Main): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=20;USE_DCS_DEFERRED=1; 2023-03-10 18:54:14.683 INFO DX11BACKEND (Main): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2023-03-10 18:54:15.327 INFO DX11BACKEND (Main): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-03-10 18:54:15.892 INFO WORLDGENERAL (Main): loaded from mission Config/View/SnapViewsDefault.lua 2023-03-10 18:54:15.895 INFO WORLDGENERAL (Main): loaded from mission Config/View/View.lua 2023-03-10 18:54:15.898 INFO WORLDGENERAL (Main): loaded from mission Config/View/Server.lua 2023-03-10 18:54:16.925 WARNING FLIGHT (Main): No taxiroad found on Batumi from 2 to 1 2023-03-10 18:54:16.925 WARNING FLIGHT (Main): No taxiroad found on Batumi from 3 to 1 2023-03-10 18:54:16.926 WARNING FLIGHT (Main): No taxiroad found on Batumi from 4 to 1 2023-03-10 18:54:16.926 WARNING FLIGHT (Main): No taxiroad found on Batumi from 5 to 1 2023-03-10 18:54:16.926 WARNING FLIGHT (Main): No taxiroad found on Batumi from 6 to 1 2023-03-10 18:54:16.926 WARNING FLIGHT (Main): No taxiroad found on Batumi from 7 to 1 2023-03-10 18:54:16.927 WARNING FLIGHT (Main): No taxiroad found on Batumi from 8 to 1 2023-03-10 18:54:16.927 WARNING FLIGHT (Main): No taxiroad found on Batumi from 9 to 1 2023-03-10 18:54:16.927 WARNING FLIGHT (Main): No taxiroad found on Batumi from 10 to 1 2023-03-10 18:54:16.927 WARNING FLIGHT (Main): No taxiroad found on Batumi from 11 to 1 2023-03-10 18:54:16.958 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 1 to 16 2023-03-10 18:54:16.958 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 2 to 16 2023-03-10 18:54:16.958 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 3 to 16 2023-03-10 18:54:16.958 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 4 to 16 2023-03-10 18:54:16.958 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 5 to 16 2023-03-10 18:54:16.959 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 6 to 16 2023-03-10 18:54:16.959 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 7 to 16 2023-03-10 18:54:16.959 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 8 to 16 2023-03-10 18:54:16.960 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 9 to 16 2023-03-10 18:54:16.960 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 10 to 16 2023-03-10 18:54:16.961 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 11 to 16 2023-03-10 18:54:16.961 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 12 to 16 2023-03-10 18:54:16.961 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 13 to 16 2023-03-10 18:54:16.961 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 14 to 16 2023-03-10 18:54:16.961 WARNING FLIGHT (Main): No taxiroad found on Nalchik from 15 to 16 2023-03-10 18:54:16.983 WARNING FLIGHT (Main): No taxiroad found on Tbilisi-Lochini from 62 to 74 2023-03-10 18:54:16.983 WARNING FLIGHT (Main): No taxiroad found on Tbilisi-Lochini from 63 to 74 2023-03-10 18:54:16.983 WARNING FLIGHT (Main): No taxiroad found on Tbilisi-Lochini from 64 to 74 2023-03-10 18:54:16.983 WARNING FLIGHT (Main): No taxiroad found on Tbilisi-Lochini from 65 to 74 2023-03-10 18:54:17.263 INFO APP (Main): MissionSpawn:initScript 2023-03-10 18:54:17.263 INFO APP (Main): MissionSpawn:spawnCoalition neutrals 2023-03-10 18:54:17.263 INFO APP (Main): MissionSpawn:spawnCoalition red 2023-03-10 18:54:17.263 INFO APP (Main): MissionSpawn:spawnVehicles 0 2023-03-10 18:54:17.307 INFO GRAPHICSVISTA (Main): Creating Resource "Unicode" of type 1 2023-03-10 18:54:17.341 INFO APP (Main): MissionSpawn:spawnCoalition blue 2023-03-10 18:54:17.341 INFO APP (Main): MissionSpawn:spawnPlanes 2 2023-03-10 18:54:17.361 ERROR WORLDGENERAL (Main): Error: Unit [MQ-9 Reaper]: No property record for segment "NOSE_BOTTOM". 2023-03-10 18:54:17.361 ERROR APP (Main): Error: Unit [MQ-9 Reaper]: Corrupt damage model. 2023-03-10 18:54:17.426 INFO APP (Main): MissionSpawn:spawnVehicles 2 2023-03-10 18:54:18.366 INFO DX11BACKEND (9352): Compile shader: model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2023-03-10 18:54:20.296 ALERT DX11BACKEND (9352): Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=0;BONES_WEIGHTS_SIZE=4;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_SKELETAL_ANIMATION;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-03-10 18:54:20.362 INFO EDTERRAINGRAPHICS41 (14292): surface5 gc() LOD 0 0 squares 2023-03-10 18:54:20.362 INFO EDTERRAINGRAPHICS41 (14292): surface5 gc() LOD 1 0 squares 2023-03-10 18:54:20.362 INFO EDTERRAINGRAPHICS41 (14292): surface5 gc() LOD 2 0 squares 2023-03-10 18:54:20.362 INFO EDTERRAINGRAPHICS41 (14292): surface5 gc() LOD 3 0 squares 2023-03-10 18:54:20.362 INFO EDTERRAINGRAPHICS41 (14292): surface5 gc() 0.035200 ms 2023-03-10 18:54:20.373 INFO VISUALIZER (Main): Preload() radius: 60000.000000 2023-03-10 18:54:20.663 INFO EDTERRAINGRAPHICS41 (Main): ITerrainGraphicsImpl4::forceLoading(): pos=(26318.6, 2606.77, 343151), radius=60000 2023-03-10 18:54:20.806 INFO EDTERRAINGRAPHICS41 (14292): surface5 clean up LOD 0: left 0 released 0 2023-03-10 18:54:20.806 INFO EDTERRAINGRAPHICS41 (14292): surface5 clean up LOD 1: left 0 released 0 2023-03-10 18:54:20.806 INFO EDTERRAINGRAPHICS41 (14292): surface5 clean up 0.022500 ms 2023-03-10 18:54:22.332 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=0 2023-03-10 18:54:22.459 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=1 2023-03-10 18:54:22.601 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=2 2023-03-10 18:54:22.758 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=3 2023-03-10 18:54:22.930 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=4 2023-03-10 18:54:23.124 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=5 2023-03-10 18:54:23.338 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=6 2023-03-10 18:54:23.590 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=7 2023-03-10 18:54:23.908 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=8 2023-03-10 18:54:24.189 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=9 2023-03-10 18:54:24.498 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=10 2023-03-10 18:54:24.839 INFO RENDERER (14292): Compile shader metashaders/terrain/compute/hwinstancer5.2.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|CAUCASUS_NOISE=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;GROUPSIZE=128;HACK_ASSETS_NORMALS=;NODEFINITIONS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;VARYHOUSELOD_SELFILLUM_FLIR=|LOD_COUNT=0;1;2;3;4;5;6;7;8;9;10;11; LOD_COUNT=11 2023-03-10 18:54:28.372 INFO VISUALIZER (Main): Preload() finished 2023-03-10 18:54:28.396 INFO APP (Main): Screen: mission_offline 2023-03-10 18:54:28.474 INFO Dispatcher (Main): precache units resources in slots 2023-03-10 18:54:28.531 INFO LUA (Main): Lua CPU usage: metric: average mission loading: 2.2214 % 2023-03-10 18:54:28.531 INFO Dispatcher (Main): loadMission Done: Сontrol passed to the player 2023-03-10 18:54:28.542 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3440, 1440] 2023-03-10 18:54:33.357 INFO APP (Main): MissionSpawn:spawnLocalPlayer artillery_commander_blue_1,artillery_commander 2023-03-10 18:54:33.514 INFO LUA (Main): Lua CPU usage: metric: average mission execution: 19.4776 % 2023-03-10 18:54:36.458 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=859;SIZE_X=859;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-03-10 18:54:36.590 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=859;SIZE_X=859;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-03-10 18:54:36.709 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=859;SIZE_X=859;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-03-10 18:54:36.836 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=859;SIZE_X=859;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-03-10 18:54:36.969 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=429;SIZE_X=429;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.039 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=429;SIZE_X=429;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.108 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=429;SIZE_X=429;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.182 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=429;SIZE_X=429;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.261 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=214;SIZE_X=214;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.307 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=214;SIZE_X=214;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.351 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=214;SIZE_X=214;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-03-10 18:54:37.399 INFO DX11BACKEND (14292): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=214;SIZE_X=214;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-03-10 19:01:07.124 INFO LUA (Main): Lua CPU usage: metric: average mission execution: 2.1369 % 2023-03-10 19:01:08.678 INFO Dispatcher (Main): Stop 2023-03-10 19:01:08.981 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-03-10 19:01:08.999 INFO VISUALIZER (14292): Stopped collection of statistic. 2023-03-10 19:01:09.000 WARNING SCENE (Main): Scene was removed with 9381 alive objects 2023-03-10 19:01:09.021 WARNING SCENE (Main): Scene was removed with 97 alive lights 2023-03-10 19:01:09.023 INFO VISUALIZER (Main): DCSScene initialized 2023-03-10 18:52:41.000 ERROR_ONCE (): 2023-03-10 19:01:09.082 ERROR_ONCE DX11BACKEND (14292): render target 'uiTargetColor' not found 2023-03-10 19:01:09.082 ERROR_ONCE DX11BACKEND (14292): render target 'uiTargetDepth' not found 2023-03-10 19:01:09.082 INFO VISUALIZER (14292): DCSSceneRenderer initialized 2023-03-10 19:01:09.082 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2023-03-10 19:01:09.085 INFO Dispatcher (Main): load terrain from ./Mods/terrains/Caucasus\terrain.cfg.lua 2023-03-10 19:01:09.095 INFO SECURITYCONTROL (Main): Loaded mods/terrains/caucasus/terrain.cfg.lua.pak.crypt 2023-03-10 19:01:09.096 INFO TERRAIN (Main): lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2023-03-10 19:01:09.096 INFO TERRAIN (Main): lSystem::openSession(./Mods/terrains/Caucasus\terrain.cfg.lua) 2023-03-10 19:01:09.127 INFO EDCORE (Main): 0.000 s terrain references 2023-03-10 19:01:09.133 INFO EDCORE (Main): 0.000 s terrain models 2023-03-10 19:01:09.134 INFO EDCORE (Main): 0.000 s terrain assets 2023-03-10 19:01:09.139 INFO EDCORE (Main): 0.000 s terrain assets2 2023-03-10 19:01:09.145 INFO EDCORE (Main): 0.000 s terrain landfile 2023-03-10 19:01:09.150 INFO EDCORE (Main): 0.000 s terrain surfaceTile 2023-03-10 19:01:09.156 INFO EDCORE (Main): 0.000 s terrain vfstextures 2023-03-10 19:01:09.161 INFO EDCORE (Main): 0.000 s terrain scene 2023-03-10 19:01:09.167 INFO EDCORE (Main): 0.000 s terrain roaddetails 2023-03-10 19:01:09.172 INFO EDCORE (Main): 0.000 s terrain forest 2023-03-10 19:01:09.178 INFO EDCORE (Main): 0.000 s terrain routes 2023-03-10 19:01:09.184 INFO EDCORE (Main): 0.000 s terrain surfacedetails 2023-03-10 19:01:09.188 INFO EDCORE (Main): 0.000 s terrain blocks 2023-03-10 19:01:09.194 INFO EDCORE (Main): 0.000 s terrain superficials 2023-03-10 19:01:09.200 INFO EDCORE (Main): 0.000 s terrain lma 2023-03-10 19:01:09.205 INFO EDCORE (Main): 0.000 s terrain vectordatasettings 2023-03-10 19:01:09.211 INFO EDCORE (Main): 0.000 s terrain navgraph 2023-03-10 19:01:09.216 INFO EDCORE (Main): 0.000 s terrain vti 2023-03-10 19:01:09.216 INFO EDTERRAIN4 (Main): terrain time: 0.105112 s 2023-03-10 19:01:09.220 INFO TERRAIN (Main): lSystem::InitScenes() 2023-03-10 19:01:09.223 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setTrafficDecimation(1) 2023-03-10 19:01:09.223 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setDate( day=16, month=2) 2023-03-10 19:01:09.223 INFO EDTERRAIN4 (Main): ITerrainContextImpl4::setTextureMode(full=1) 2023-03-10 19:01:09.224 INFO Dispatcher (Main): load terrain done 2023-03-10 19:01:09.224 INFO LUA-TERRAIN (Main): Init done 2023-03-10 19:01:09.228 INFO EDTERRAIN4 (14292): ITerrainContextImpl4::setTrafficDecimation(1) 2023-03-10 19:01:09.228 INFO EDTERRAIN4 (14292): ITerrainContextImpl4::setDate( day=16, month=2) 2023-03-10 19:01:09.228 INFO EDTERRAIN4 (14292): ITerrainContextImpl4::setTextureMode(full=1) 2023-03-10 19:01:49.323 INFO APP (Main): Screen: Mission 2023-03-10 19:01:50.069 INFO APP (Main): Screen: MainMenu 2023-03-10 19:01:51.709 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2023-03-10 19:01:51.713 INFO APP (Main): application shutdown 2023-03-10 19:01:52.445 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 0 2023-03-10 19:01:52.446 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 1 2023-03-10 19:01:52.447 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 2 2023-03-10 19:01:52.532 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 3 2023-03-10 19:01:52.608 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 4 2023-03-10 19:01:52.619 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 5 2023-03-10 19:01:52.621 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 6 2023-03-10 19:01:52.623 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 7 2023-03-10 19:01:52.623 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 8 2023-03-10 19:01:52.626 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 9 2023-03-10 19:01:52.626 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 10 2023-03-10 19:01:52.627 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 11 2023-03-10 19:01:52.627 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 12 2023-03-10 19:01:52.627 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 13 2023-03-10 19:01:52.971 INFO TERRAIN (Main): lSystem::exit() 2023-03-10 19:01:52.979 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-03-10 19:01:54.842 WARNING SCENE (14292): Scene was removed with 4 alive objects 2023-03-10 19:01:54.933 INFO DX11BACKEND (14292): DX11Renderer::shutdown() 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): NVIDIA API exit OK 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): textures_count: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): textures_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): buffers_count: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): buffers_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): CB_count: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): CB_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): SB_count: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): SB_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): IB_count: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): IB_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): VB_count: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): VB_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): total_buffers_size: 0 2023-03-10 19:01:55.739 INFO DX11BACKEND (14292): total_size: 0 2023-03-10 19:01:55.748 INFO VISUALIZER (14292): render thread has stopped === Log closed.