=== Log opened UTC 2023-03-10 19:46:23 2023-03-10 19:46:24.726 INFO APP (Main): Command line: "G:\Eagle Dynamics\DCS World\bin-mt\DCS.exe" Dynamics\DCS World OpenBeta\bin-mt\DCS.exe 2023-03-10 19:46:24.726 INFO APP (Main): DCS/2.8.3.37556 (x86_64; MT; Windows NT 10.0.22621) 2023-03-10 19:46:24.726 INFO APP (Main): Application revision: 217556 2023-03-10 19:46:24.726 INFO APP (Main): Renderer revision: 23869 2023-03-10 19:46:24.726 INFO APP (Main): Terrain revision: 23938 2023-03-10 19:46:24.726 INFO APP (Main): Build number: 319 2023-03-10 19:46:24.726 INFO APP (Main): CPU cores: 4, threads: 8, System RAM: 32706 MB, Pagefile: 4864 MB 2023-03-10 19:46:25.145 INFO EDCORE (Main): (dDispatcher)enterToState_:0 2023-03-10 19:46:25.145 INFO Dispatcher (Main): 2023/3/10 21:46 V1803061700 2023-03-10 19:46:25.203 INFO ASYNCNET (Main): ProtocolVersion: 318 2023-03-10 19:46:25.211 INFO ED_SOUND (Main): Using driver: wasapi 2023-03-10 19:46:25.214 INFO ED_SOUND (Main): Found 3 available audio device(s): 2023-03-10 19:46:25.214 INFO ED_SOUND (Main): 0: ID: "{0.0.0.00000000}.{2d96c1c9-432d-4f50-ac84-b159717ff2b5}", Name: "Headphones (Arctis 5 Game)" 2023-03-10 19:46:25.214 INFO ED_SOUND (Main): 1: ID: "{0.0.0.00000000}.{b0d0b8aa-a349-4a23-86c8-a658d56c36dd}", Name: "Headset Earphone (Arctis 5 Chat)" 2023-03-10 19:46:25.214 INFO ED_SOUND (Main): 2: ID: "{0.0.0.00000000}.{bac7474e-313b-4703-bd00-8223c1e53713}", Name: "Digital Audio (S/PDIF) (High Definition Audio Device)" 2023-03-10 19:46:33.604 INFO SOUND (Main): Added sound path: Sounds 2023-03-10 19:46:33.668 INFO SOUNDER (Main): Loaded 215 packed sounders. 2023-03-10 19:46:33.668 INFO Dispatcher (Main): InitLow 2023-03-10 19:46:33.920 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/bin-mt/CockpitBase.dll 2023-03-10 19:46:34.504 INFO ASYNCNET (7164): Login success. 2023-03-10 19:46:35.840 INFO ASYNCNET (7164): Got auth data. 2023-03-10 19:46:36.054 INFO APP (Main): Successfully got authorization data. 2023-03-10 19:46:36.064 INFO Dispatcher (Main): Loading installed modules... 2023-03-10 19:46:37.033 INFO SECURITYCONTROL (Main): Loaded mods/tech/wwii units/dcs_module.pak.crypt 2023-03-10 19:46:47.720 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2023-03-10 19:46:50.014 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2023-03-10 19:46:50.175 INFO Scripting (Main): plugin 2023-03-10 19:46:50.633 INFO Scripting (Main): PLUGINS START------------------------------------------------- 2023-03-10 19:46:50.775 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Animals/Sounds 2023-03-10 19:46:50.800 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2023-03-10 19:46:50.804 INFO SOUNDER (Main): Loaded 1 packed sounders. 2023-03-10 19:46:50.847 INFO SOUND (Main): Added sound path: ./CoreMods/tech/SouthAtlanticAssets/Sounds 2023-03-10 19:46:50.860 INFO SOUNDER (Main): Loaded 14 packed sounders. 2023-03-10 19:46:50.964 INFO SOUND (Main): Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2023-03-10 19:46:50.979 INFO SOUNDER (Main): Loaded 74 packed sounders. 2023-03-10 19:46:51.634 INFO SOUND (Main): Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2023-03-10 19:46:51.639 INFO SOUNDER (Main): Loaded 6 packed sounders. 2023-03-10 19:46:52.463 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2023-03-10 19:46:52.625 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2023-03-10 19:46:52.720 INFO SOUNDER (Main): Loaded 1 sounders. 2023-03-10 19:46:52.723 WARNING EDCORE (Main): Source coremods/aircraft/av8bna/shapes is already mounted to the same mount /models/. 2023-03-10 19:46:52.822 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/C-101/Sounds 2023-03-10 19:46:53.035 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2023-03-10 19:46:53.218 INFO SOUNDER (Main): Loaded 14 sounders. 2023-03-10 19:46:53.245 WARNING EDCORE (Main): Source coremods/aircraft/chinaassetpack/textures/vehicles/hq7 is already mounted to the same mount /textures/. 2023-03-10 19:46:53.308 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2023-03-10 19:46:53.939 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/F14/Sounds 2023-03-10 19:46:54.111 INFO SOUNDER (Main): Loaded 1 sounders. 2023-03-10 19:46:55.279 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/I-16/Sounds 2023-03-10 19:46:55.642 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2023-03-10 19:46:55.920 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MB-339/Sounds 2023-03-10 19:46:56.019 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2023-03-10 19:46:56.599 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Mirage-F1/Sounds 2023-03-10 19:46:56.750 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/SA342/Sounds 2023-03-10 19:46:56.818 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-03-10 19:46:56.818 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-03-10 19:46:56.856 INFO SOUND (Main): Added sound path: ./CoreMods/services/VoiceChat/Sounds 2023-03-10 19:46:56.859 INFO Scripting (Main): plugin: SKIPPED 'Combined Arms by Eagle Dynamics': disabled by user 2023-03-10 19:46:56.947 INFO SOUND (Main): Added sound path: ./Mods/tech/WWII Units/Sounds 2023-03-10 19:46:56.961 INFO SOUNDER (Main): Loaded 79 packed sounders. 2023-03-10 19:46:57.365 WARNING EDCORE (Main): Source mods/tech/wwii units/textures/ju-88 is already mounted to the same mount /textures/. 2023-03-10 19:46:57.491 INFO Scripting (Main): plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by user 2023-03-10 19:46:57.526 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C/Sounds 2023-03-10 19:46:57.580 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2023-03-10 19:46:57.880 INFO SOUND (Main): Added sound path: ./Mods/aircraft/AH-64D/Sounds 2023-03-10 19:46:57.972 INFO SOUND (Main): Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2023-03-10 19:46:57.983 INFO Scripting (Main): plugin: SKIPPED 'F-15C': disabled by user 2023-03-10 19:46:58.056 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-16C/Sounds 2023-03-10 19:46:58.142 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-5E/Sounds 2023-03-10 19:46:58.209 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-86/Sounds 2023-03-10 19:46:58.497 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F14/Sounds 2023-03-10 19:47:49.344 INFO SOUND (Main): Added sound path: ./Mods/aircraft/FA-18C/Sounds 2023-03-10 19:47:49.439 INFO SOUND (Main): Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2023-03-10 19:47:49.451 INFO Scripting (Main): plugin: SKIPPED 'Flaming Cliffs by Eagle Dynamics': disabled by user 2023-03-10 19:47:49.544 INFO SOUND (Main): Added sound path: ./Mods/aircraft/L-39C/Sounds 2023-03-10 19:47:49.585 INFO SOUND (Main): Added sound path: ./Mods/aircraft/M-2000C/Sounds 2023-03-10 19:47:50.295 INFO Scripting (Main): plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by user 2023-03-10 19:47:50.421 INFO SOUND (Main): Added sound path: ./Mods/aircraft/Mirage-F1/Sounds 2023-03-10 19:47:50.459 INFO Scripting (Main): plugin: SKIPPED './Mods/aircraft/NS430': not supported 2023-03-10 19:47:50.462 INFO Scripting (Main): plugin: SKIPPED 'NS430_L-39C': requirement 'NS430' not found 2023-03-10 19:47:50.545 INFO SOUND (Main): Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2023-03-10 19:47:50.556 INFO Scripting (Main): plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by user 2023-03-10 19:47:50.556 INFO Scripting (Main): plugin: SKIPPED 'Su-25T by Eagle Dynamics': disabled by user 2023-03-10 19:47:50.556 INFO Scripting (Main): plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by user 2023-03-10 19:47:50.556 INFO Scripting (Main): plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by user 2023-03-10 19:47:50.590 INFO SOUND (Main): Added sound path: ./Mods/terrains/Nevada/Sounds 2023-03-10 19:47:50.711 INFO Scripting (Main): PLUGINS DONE-------------------------------------------------- 2023-03-10 19:47:55.881 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/tech/SouthAtlanticAssets/bin/SouthAtlantic.dll 2023-03-10 19:47:55.910 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2023-03-10 19:47:55.940 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/C-101/bin/C101Core.dll 2023-03-10 19:47:55.969 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2023-03-10 19:47:56.002 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2023-03-10 19:47:56.029 INFO CE2_AI (Main): Loading CE AI 2023-03-10 19:47:56.029 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2023-03-10 19:47:56.055 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/F14/bin/F14-AI.dll 2023-03-10 19:47:56.084 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2023-03-10 19:47:56.110 INFO MiG21_AI (Main): Loading Mig21 AI 2023-03-10 19:47:56.110 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2023-03-10 19:47:56.136 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/aircraft/Mirage-F1/bin/MirageF1Core.dll 2023-03-10 19:47:56.167 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2023-03-10 19:47:56.257 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2023-03-10 19:47:56.323 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2023-03-10 19:47:56.405 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2023-03-10 19:47:56.704 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2023-03-10 19:47:57.166 INFO EDCORE (Main): Loaded G:/Eagle Dynamics/DCS World/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2023-03-10 19:47:57.450 INFO APP (Main): options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 0.5; ['rainDroplets'] = false; ['LensEffects'] = 2; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 1; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 0; ['outputGamma'] = 2.2; ['aspect'] = 1.3333333333333; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 1; ['SSAA'] = 0; ['ScreenshotExt'] = 'png'; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['defaultFOV'] = 90; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['preloadRadius'] = 150000; ['width'] = 1920; ['visibRange'] = 'High'; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['useDeferredShading'] = 1; ['flatTerrainShadows'] = 0; ['textures'] = 2; ['secondaryShadows'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['scaleGui'] = 1; ['sync'] = false; ['motionBlur'] = 0; ['height'] = 1080; ['heatBlr'] = 1; ['forestDistanceFactor'] = 0.7; ['civTraffic'] = 'high'; }; 2023-03-10 19:47:57.453 INFO VISUALIZER (Main): render thread initialization... 2023-03-10 19:47:57.456 INFO GRAPHICSVISTA (9492): renderer: 'dx11backend.dll' 2023-03-10 19:47:58.445 INFO DX11BACKEND (9492): DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2023-03-10 19:47:58.555 INFO DX11BACKEND (9492): Driver Concurrent Creates - 1 2023-03-10 19:47:58.555 INFO DX11BACKEND (9492): Driver Command Lists - 0 2023-03-10 19:47:58.565 INFO DX11BACKEND (9492): NvAPI_Initialize Error: 2023-03-10 19:47:58.579 INFO DX11BACKEND (9492): ATI Adapter Radeon (TM) RX 480 Graphics 2023-03-10 19:47:58.579 INFO DX11BACKEND (9492): ATI Driver Version 22.40.37.01-230305a-389089C-AMD-Software-Adrenalin-Edition 2023-03-10 19:47:58.579 INFO DX11BACKEND (9492): AGS Version 3.2.0 2023-03-10 19:47:58.580 INFO DX11BACKEND (9492): GPU count:1 2023-03-10 19:47:59.056 INFO DX11BACKEND (9492): commonPool: 48-128, cbPool: 4-14 2023-03-10 19:47:59.056 INFO DX11BACKEND (9492): samplerPool: 5-16 2023-03-10 19:47:59.058 INFO METASHADER (9492): Init filesystem: G 2023-03-10 19:47:59.076 INFO DX11BACKEND (9492): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2023-03-10 19:48:04.846 INFO DX11BACKEND (9492): DX11ShaderBinaries::loadCache done. Loaded 1901/1902. 2023-03-10 19:48:04.864 INFO DX11BACKEND (9492): DX11ShaderBinaries::loadCache C:\Users\darin\Saved Games\DCS\fxo 2023-03-10 19:48:04.867 INFO DX11BACKEND (9492): DX11ShaderBinaries::loadCache done. Loaded 0/0. 2023-03-10 19:48:05.074 INFO VISUALIZER (9492): SceneManager initialization 2023-03-10 19:48:05.328 INFO DX11BACKEND (9492): Compile shader: precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:06.803 ALERT DX11BACKEND (9492): Error: Can't find precompiled shader for effect precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-03-10 19:48:06.815 INFO VISUALIZER (9492): DCSScene initialized 2023-03-10 19:48:06.995 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-03-10 19:48:07.208 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-03-10 19:48:07.428 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-03-10 19:48:07.672 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=480;SIZE_X=480;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-03-10 19:48:07.910 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-03-10 19:48:08.025 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-03-10 19:48:08.155 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-03-10 19:48:08.657 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=240;SIZE_X=240;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-03-10 19:48:08.800 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-03-10 19:48:08.878 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-03-10 19:48:08.960 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.037 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=120;SIZE_X=120;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.104 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.142 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.182 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.222 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=60;SIZE_X=60;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.264 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.299 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.330 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.362 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=30;SIZE_X=30;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.404 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.428 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.474 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.515 INFO DX11BACKEND (9492): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=15;SIZE_X=15;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-03-10 19:48:09.892 ERROR_ONCE DX11BACKEND (9492): render target 'mainDepthBuffer' not found 2023-03-10 19:48:10.003 ERROR_ONCE DX11BACKEND (9492): render target 'uiTargetColor' not found 2023-03-10 19:48:10.003 ERROR_ONCE DX11BACKEND (9492): render target 'uiTargetDepth' not found 2023-03-10 19:48:10.003 INFO VISUALIZER (9492): DCSSceneRenderer initialized 2023-03-10 19:48:10.004 INFO VISUALIZER (9492): SceneManager: render pool size:2 2023-03-10 19:48:10.065 INFO VISUALIZER (Main): render thread is initialized 2023-03-10 19:48:10.124 INFO INPUT (Main): Device [Keyboard] created. 2023-03-10 19:48:10.181 ERROR_ONCE DX11BACKEND (11384): texture 'lightning.dds' not found. Asked from '' 2023-03-10 19:48:10.208 INFO INPUT (Main): Device [T-Rudder {84B65E20-8F3B-11ed-8001-444553540000}] created. 2023-03-10 19:48:10.208 INFO INPUT (Main): Joystick created[T-Rudder {84B65E20-8F3B-11ed-8001-444553540000}], ForceFeedBack: no 2023-03-10 19:48:10.270 INFO INPUT (Main): Device [Logitech Extreme 3D {84B65E20-8F3B-11ed-8002-444553540000}] created. 2023-03-10 19:48:10.270 INFO INPUT (Main): Joystick created[Logitech Extreme 3D {84B65E20-8F3B-11ed-8002-444553540000}], ForceFeedBack: no 2023-03-10 19:48:10.270 INFO INPUT (Main): Device [Mouse] created. 2023-03-10 19:48:10.274 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-03-10 19:48:10.300 INFO ED_SOUND (Main): Opening default audio device. 2023-03-10 19:48:10.303 INFO ED_SOUND (Main): Speaker layout: auto 2023-03-10 19:48:10.306 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-03-10 19:48:10.306 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-03-10 19:48:10.306 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-03-10 19:48:10.411 INFO ED_SOUND (Main): Opening default audio device. 2023-03-10 19:48:10.414 INFO ED_SOUND (Main): Speaker layout: forced_stereo 2023-03-10 19:48:10.415 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-03-10 19:48:10.415 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-03-10 19:48:10.415 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-03-10 19:48:10.520 INFO APP (Main): gDescription: "Radeon (TM) RX 480 Graphics" gVendorId: 4098 gDeviceId: 26591 gMemory: 8135 MB 2023-03-10 19:48:10.540 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-03-10 19:48:10.572 WARNING EDGRPC (Main): GRPC channel IDLE, trying ping server! 2023-03-10 19:48:10.572 INFO EDGRPC (Main): GRPC server is responding, channel operable! 2023-03-10 19:48:11.088 ERROR WEAPONSBASE (Main): invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2023-03-10 19:48:12.754 WARNING LOG (5972): 1 duplicate message(s) skipped. 2023-03-10 19:48:12.754 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 19:48:14.480 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 19:48:16.259 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 19:48:17.771 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2023-03-10 19:48:17.989 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2023-03-10 19:48:20.145 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-03-10 19:48:21.994 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-03-10 19:48:22.269 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2023-03-10 19:48:23.479 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2023-03-10 19:48:24.646 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:24.833 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-03-10 19:48:25.298 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-03-10 19:48:25.698 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-03-10 19:48:25.929 ERROR WORLDGENERAL (Main): AJS37 AI by Heatblur Simulations: Unexpected fires_pos index 12 2023-03-10 19:48:25.931 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "COCKPIT" is linked to self. 2023-03-10 19:48:25.931 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" link to cell "COCKPIT" produces a link loop. 2023-03-10 19:48:25.931 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" is linked to self. 2023-03-10 19:48:25.931 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_LEFT_SIDE" is linked to self. 2023-03-10 19:48:25.931 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" link to cell "CABIN_LEFT_SIDE" produces a link loop. 2023-03-10 19:48:25.931 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" is linked to self. 2023-03-10 19:48:27.553 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-03-10 19:48:29.169 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2023-03-10 19:48:29.172 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache done. Loaded 0/0. 2023-03-10 19:48:29.219 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2023-03-10 19:48:29.303 INFO EDCORE (Main): (dDispatcher)enterToState_:1 2023-03-10 19:48:30.071 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2023-03-10 19:48:30.675 INFO DX11BACKEND (9492): Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:30.826 INFO DX11BACKEND (9492): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2023-03-10 19:48:31.614 INFO DX11BACKEND (9492): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2023-03-10 19:48:32.220 INFO DX11BACKEND (9492): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2023-03-10 19:48:32.453 INFO DX11BACKEND (9492): Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:32.606 INFO DX11BACKEND (9492): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 19:48:33.071 INFO DX11BACKEND (9492): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-03-10 19:48:33.513 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2023-03-10 19:48:34.087 INFO DX11BACKEND (9492): Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:34.281 INFO DX11BACKEND (9492): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 19:48:34.642 INFO DX11BACKEND (9492): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-03-10 19:48:34.944 INFO DX11BACKEND (9492): Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:35.168 INFO DX11BACKEND (9492): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-03-10 19:48:36.057 INFO DX11BACKEND (9492): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-03-10 19:48:36.797 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-03-10 19:48:36.991 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-03-10 19:48:37.472 INFO DX11BACKEND (9492): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-03-10 19:48:37.876 ERROR_ONCE DX11BACKEND (11384): texture 'LiquidAnimationNormals' not found. Asked from '' 2023-03-10 19:48:37.877 ERROR_ONCE DX11BACKEND (12072): texture 'LiquidAnimationAlphas' not found. Asked from '' 2023-03-10 19:48:45.518 INFO APP (Main): Loaded G:\Eagle Dynamics\DCS World\Scripts\Hooks\common.lua 2023-03-10 19:48:45.525 INFO APP (Main): Loaded G:\Eagle Dynamics\DCS World\Scripts\Hooks\multislot.lua 2023-03-10 19:48:45.532 INFO APP (Main): Loaded G:\Eagle Dynamics\DCS World\Scripts\Hooks\voicechat.lua 2023-03-10 19:48:45.540 INFO APP (Main): Loaded G:\Eagle Dynamics\DCS World\Scripts\Hooks\webGUI.lua 2023-03-10 19:48:51.787 INFO Dispatcher (Main): //=== END OF INIT ======================================// 2023-03-10 19:48:51.787 INFO EDCORE (Main): (dDispatcher)enterToState_:2 2023-03-10 19:48:51.922 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2023-03-10 19:48:51.922 INFO LUA (Main): Lua CPU usage: metric: average game loading: 62.7489 % 2023-03-10 19:48:51.943 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2023-03-10 19:48:51.957 INFO APP (Main): application shutdown 2023-03-10 19:48:52.156 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 0 2023-03-10 19:48:52.159 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 1 2023-03-10 19:48:52.159 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 2 2023-03-10 19:48:52.256 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 3 2023-03-10 19:48:52.337 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 4 2023-03-10 19:48:52.348 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 5 2023-03-10 19:48:52.350 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 6 2023-03-10 19:48:52.352 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 7 2023-03-10 19:48:52.352 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 8 2023-03-10 19:48:52.353 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 9 2023-03-10 19:48:52.353 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 10 2023-03-10 19:48:52.354 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 11 2023-03-10 19:48:52.354 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 12 2023-03-10 19:48:52.602 INFO TERRAIN (Main): lSystem::exit() 2023-03-10 19:48:52.611 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-03-10 19:48:52.633 WARNING SCENE (9492): Scene was removed with 4 alive objects 2023-03-10 19:48:52.660 INFO DX11BACKEND (9492): DX11Renderer::shutdown() 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): textures_count: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): textures_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): buffers_count: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): buffers_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): CB_count: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): CB_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): SB_count: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): SB_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): IB_count: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): IB_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): VB_count: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): VB_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): total_buffers_size: 0 2023-03-10 19:48:52.895 INFO DX11BACKEND (9492): total_size: 0 2023-03-10 19:48:52.902 INFO VISUALIZER (9492): render thread has stopped === Log closed.