=== Log opened UTC 2023-04-26 08:42:40 2023-04-26 08:42:39.462 INFO EDCORE (Main): system affinity mask: 1111111111111111 2023-04-26 08:42:39.462 INFO EDCORE (Main): process affinity mask: 1111111111111111 2023-04-26 08:42:39.465 INFO EDCORE (Main): CPU: AMD Ryzen 7 5800X3D 8-Core Processor [1x L3 caches] 2023-04-26 08:42:39.465 INFO EDCORE (Main): CPU has uniform cache size 100663296 (per cache) 2023-04-26 08:42:39.465 INFO EDCORE (Main): all CPU cores have the same efficiency class 0 2023-04-26 08:42:39.465 INFO EDCORE (Main): CPU cores have different performance classes: [0-6] 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 6: {0, 1} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 6: {6, 7} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 5: {4, 5} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 4: {2, 3} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 3: {10, 11} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 2: {12, 13} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 1: {8, 9} 2023-04-26 08:42:39.465 INFO EDCORE (Main): logical cores with performance class 0: {14, 15} 2023-04-26 08:42:39.465 INFO EDCORE (Main): common cores: {10, 11, 12, 13, 8, 9, 14, 15} 2023-04-26 08:42:39.465 INFO EDCORE (Main): render cores: {0, 1, 6, 7, 4, 5, 2, 3} 2023-04-26 08:42:39.465 INFO EDCORE (Main): IO cores: {} 2023-04-26 08:42:40.944 INFO EDCORE (Main): Create boot pool. 2023-04-26 08:42:40.945 INFO EDCORE (Main): Created boot pool: n:16 2023-04-26 08:42:40.945 INFO APP (Main): Command line: "D:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" --force_disable_VR 2023-04-26 08:42:40.945 INFO APP (Main): DCS/2.8.4.39313 (x86_64; MT; Windows NT 10.0.19045) 2023-04-26 08:42:40.945 INFO APP (Main): Application revision: 219313 2023-04-26 08:42:40.945 INFO APP (Main): Renderer revision: 24000 2023-04-26 08:42:40.945 INFO APP (Main): Terrain revision: 23938 2023-04-26 08:42:40.945 INFO APP (Main): Build number: 357 2023-04-26 08:42:40.945 INFO APP (Main): CPU cores: 8, threads: 16, System RAM: 65450 MB, Pagefile: 73728 MB 2023-04-26 08:42:41.153 INFO EDCORE (Main): (dDispatcher)enterToState_:0 2023-04-26 08:42:41.153 INFO Dispatcher (Main): 2023/4/26 10:42 V1803061700 2023-04-26 08:42:41.160 INFO ASYNCNET (Main): ProtocolVersion: 321 2023-04-26 08:42:41.163 INFO ED_SOUND (Main): Using driver: wasapi 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): Found 6 available audio device(s): 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): 0: ID: "{0.0.0.00000000}.{1427a0f7-68ce-403e-b49c-9cdaac8544a9}", Name: "LG ULTRAWIDE (NVIDIA High Definition Audio)" 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): 1: ID: "{0.0.0.00000000}.{55cdff5c-7e00-4423-b115-92ff3c10cd8b}", Name: "Altoparlanti (Steam Streaming Microphone)" 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): 2: ID: "{0.0.0.00000000}.{646914e6-de2c-45f1-b8da-8b741bbb77e8}", Name: "Auricolare e microtelefono (CORSAIR HS80 RGB Wireless Gaming Headset)" 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): 3: ID: "{0.0.0.00000000}.{a1590761-cc58-4616-b2cc-f84db705b64c}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): 4: ID: "{0.0.0.00000000}.{d7a3df7c-6619-4a2b-ac6c-4193d2a32613}", Name: "Altoparlanti (Steam Streaming Speakers)" 2023-04-26 08:42:41.165 INFO ED_SOUND (Main): 5: ID: "{0.0.0.00000000}.{d911aa3e-9acc-416f-ba3f-0f42094c6f0c}", Name: "CABLE Input (VB-Audio Virtual Cable)" 2023-04-26 08:42:46.616 INFO SOUND (Main): Added sound path: Sounds 2023-04-26 08:42:46.642 INFO SOUNDER (Main): Loaded 215 packed sounders. 2023-04-26 08:42:46.642 INFO Dispatcher (Main): InitLow 2023-04-26 08:42:46.809 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/bin-mt/CockpitBase.dll 2023-04-26 08:43:46.764 INFO ASYNCNET (5212): Login success. 2023-04-26 08:43:47.509 INFO ASYNCNET (5212): Got auth data. 2023-04-26 08:43:47.528 INFO APP (Main): Successfully got authorization data. 2023-04-26 08:43:47.532 INFO Dispatcher (Main): Loading installed modules... 2023-04-26 08:43:51.649 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2023-04-26 08:43:51.958 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2023-04-26 08:43:52.001 INFO Scripting (Main): PLUGINS START------------------------------------------------- 2023-04-26 08:43:52.032 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Animals/Sounds 2023-04-26 08:43:52.036 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2023-04-26 08:43:52.036 INFO SOUNDER (Main): Loaded 1 packed sounders. 2023-04-26 08:43:52.046 INFO SOUND (Main): Added sound path: ./CoreMods/tech/SouthAtlanticAssets/Sounds 2023-04-26 08:43:52.046 INFO SOUNDER (Main): Loaded 14 packed sounders. 2023-04-26 08:43:52.084 INFO SOUND (Main): Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2023-04-26 08:43:52.085 INFO SOUNDER (Main): Loaded 74 packed sounders. 2023-04-26 08:43:52.172 INFO SOUND (Main): Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2023-04-26 08:43:52.172 INFO SOUNDER (Main): Loaded 6 packed sounders. 2023-04-26 08:43:52.478 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2023-04-26 08:43:52.490 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2023-04-26 08:43:52.493 INFO SOUNDER (Main): Loaded 1 sounders. 2023-04-26 08:43:52.494 WARNING EDCORE (Main): Source coremods/aircraft/av8bna/shapes is already mounted to the same mount /models/. 2023-04-26 08:43:52.519 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/C-101/Sounds 2023-04-26 08:43:52.536 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2023-04-26 08:43:52.543 INFO SOUNDER (Main): Loaded 14 sounders. 2023-04-26 08:43:52.549 WARNING EDCORE (Main): Source coremods/aircraft/chinaassetpack/textures/vehicles/hq7 is already mounted to the same mount /textures/. 2023-04-26 08:43:52.579 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2023-04-26 08:43:52.626 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/F14/Sounds 2023-04-26 08:43:52.631 INFO SOUNDER (Main): Loaded 1 sounders. 2023-04-26 08:43:52.687 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/I-16/Sounds 2023-04-26 08:43:52.701 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Ka-50/Sounds 2023-04-26 08:43:52.731 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2023-04-26 08:43:52.768 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MB-339/Sounds 2023-04-26 08:43:52.795 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2023-04-26 08:43:52.831 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Mirage-F1/Sounds 2023-04-26 08:43:52.873 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/SA342/Sounds 2023-04-26 08:43:52.894 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-04-26 08:43:52.894 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-04-26 08:43:52.908 INFO SOUND (Main): Added sound path: ./CoreMods/services/VoiceChat/Sounds 2023-04-26 08:43:53.009 INFO SOUND (Main): Added sound path: ./Mods/tech/CombinedArms/Sounds 2023-04-26 08:43:53.050 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2023-04-26 08:43:53.228 INFO SOUND (Main): Added sound path: ./Mods/aircraft/AH-64D/Sounds 2023-04-26 08:43:53.237 INFO SOUND (Main): Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2023-04-26 08:43:53.292 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-16C/Sounds 2023-04-26 08:43:53.396 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F14/Sounds 2023-04-26 08:43:54.364 INFO SOUND (Main): Added sound path: ./Mods/aircraft/FA-18C/Sounds 2023-04-26 08:43:54.394 INFO SOUND (Main): Added sound path: ./Mods/aircraft/MB-339/Sounds 2023-04-26 08:43:54.423 INFO SOUND (Main): Added sound path: ./Mods/terrains/Nevada/Sounds 2023-04-26 08:43:54.428 INFO SOUND (Main): Added sound path: ./Mods/terrains/PersianGulf/Sounds 2023-04-26 08:43:54.504 INFO Scripting (Main): PLUGINS DONE-------------------------------------------------- 2023-04-26 08:43:57.679 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/tech/SouthAtlanticAssets/bin/SouthAtlantic.dll 2023-04-26 08:43:57.685 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2023-04-26 08:43:57.689 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2023-04-26 08:43:57.694 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2023-04-26 08:43:57.698 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2023-04-26 08:43:57.703 INFO CE2_AI (Main): Loading CE AI 2023-04-26 08:43:57.703 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2023-04-26 08:43:57.708 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2023-04-26 08:43:57.713 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2023-04-26 08:43:57.718 INFO MiG21_AI (Main): Loading Mig21 AI 2023-04-26 08:43:57.718 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2023-04-26 08:43:57.722 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/aircraft/Mirage-F1/bin/MirageF1Core.dll 2023-04-26 08:43:57.728 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2023-04-26 08:43:57.734 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2023-04-26 08:43:57.742 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2023-04-26 08:43:57.747 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2023-04-26 08:43:57.857 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2023-04-26 08:43:58.174 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2023-04-26 08:43:58.479 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2023-04-26 08:43:58.771 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2023-04-26 08:43:58.861 INFO APP (Main): options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 0; ['visibRange'] = 'High'; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['SSAA'] = 0; ['ScreenshotExt'] = 'jpg'; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['defaultFOV'] = 78; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['outputGamma'] = 2.2; ['flatTerrainShadows'] = 0; ['scaleGui'] = 1; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['motionBlur'] = 0; ['sync'] = false; ['forestDistanceFactor'] = 0.5; ['textures'] = 0; ['secondaryShadows'] = 0; ['preloadRadius'] = 150000; ['civTraffic'] = ''; }; 2023-04-26 08:43:58.863 INFO VISUALIZER (Main): render thread initialization... 2023-04-26 08:43:58.866 INFO GRAPHICSVISTA (10412): renderer: 'dx11backend.dll' 2023-04-26 08:43:58.916 INFO DX11BACKEND (10412): DX11Renderer initialization (w:2560 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2023-04-26 08:43:59.149 INFO DX11BACKEND (10412): Driver Concurrent Creates - 1 2023-04-26 08:43:59.149 INFO DX11BACKEND (10412): Driver Command Lists - 1 2023-04-26 08:43:59.163 INFO DX11BACKEND (10412): NVIDIA API init OK 2023-04-26 08:43:59.163 INFO DX11BACKEND (10412): NVIDIA Display Driver Version 53141.r531_37 2023-04-26 08:43:59.163 INFO DX11BACKEND (10412): GPU count:1 2023-04-26 08:43:59.440 INFO DX11BACKEND (10412): commonPool: 48-128, cbPool: 4-14 2023-04-26 08:43:59.440 INFO DX11BACKEND (10412): samplerPool: 5-16 2023-04-26 08:43:59.440 INFO METASHADER (10412): Init filesystem: D 2023-04-26 08:43:59.446 INFO DX11BACKEND (10412): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2023-04-26 08:44:00.785 INFO DX11BACKEND (10412): DX11ShaderBinaries::loadCache done. Loaded 1906/1907. 2023-04-26 08:44:00.792 INFO DX11BACKEND (10412): DX11ShaderBinaries::loadCache C:\Users\Utente\Saved Games\DCS.openbeta\fxo 2023-04-26 08:44:00.794 INFO DX11BACKEND (10412): DX11ShaderBinaries::loadCache done. Loaded 0/0. 2023-04-26 08:44:00.820 INFO VISUALIZER (10412): SceneManager initialization 2023-04-26 08:44:00.986 INFO DX11BACKEND (10412): Compile shader: precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:01.973 ALERT DX11BACKEND (10412): Error: Can't find precompiled shader for effect precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-04-26 08:44:01.979 INFO VISUALIZER (10412): DCSScene initialized 2023-04-26 08:44:02.019 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.100 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.183 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.272 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=270;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.373 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.418 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.466 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.524 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=135;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.578 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.607 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.636 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.669 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=67;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.704 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.725 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.747 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.774 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=33;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.799 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.817 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.835 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.855 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=16;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.876 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.890 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.907 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-04-26 08:44:02.924 INFO DX11BACKEND (10412): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=8;USE_DCS_DEFERRED=1; 2023-04-26 08:44:03.187 ERROR_ONCE DX11BACKEND (10412): render target 'mainDepthBuffer' not found 2023-04-26 08:44:03.232 ERROR_ONCE DX11BACKEND (10412): render target 'uiTargetColor' not found 2023-04-26 08:44:03.232 ERROR_ONCE DX11BACKEND (10412): render target 'uiTargetDepth' not found 2023-04-26 08:44:03.232 INFO VISUALIZER (10412): DCSSceneRenderer initialized 2023-04-26 08:44:03.232 INFO VISUALIZER (10412): SceneManager: render pool size:6 2023-04-26 08:44:03.268 ERROR_ONCE DX11BACKEND (11932): texture 'lightning.dds' not found. Asked from '' 2023-04-26 08:44:03.285 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-04-26 08:44:03.319 INFO VISUALIZER (Main): render thread is initialized 2023-04-26 08:44:03.343 INFO INPUT (Main): Device [Keyboard] created. 2023-04-26 08:44:03.344 INFO INPUT (Main): Device [FSSB R3L MJF SGRH {1BDA1B30-1A83-11ed-8003-444553540000}] created. 2023-04-26 08:44:03.344 INFO INPUT (Main): Joystick created[FSSB R3L MJF SGRH {1BDA1B30-1A83-11ed-8003-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.345 INFO INPUT (Main): Device [TPR T.Pendular Rudder {6CD83040-7559-11ed-8001-444553540000}] created. 2023-04-26 08:44:03.345 INFO INPUT (Main): Joystick created[TPR T.Pendular Rudder {6CD83040-7559-11ed-8001-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.361 INFO INPUT (Main): Device [WINWING F18 COMBAT READY PANEL {6AD5AE20-1A83-11ed-8007-444553540000}] created. 2023-04-26 08:44:03.361 INFO INPUT (Main): Joystick created[WINWING F18 COMBAT READY PANEL {6AD5AE20-1A83-11ed-8007-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.363 INFO INPUT (Main): Device [WINWING F18 TAKEOFF PANEL {6FE80CF0-1A83-11ed-8008-444553540000}] created. 2023-04-26 08:44:03.363 INFO INPUT (Main): Joystick created[WINWING F18 TAKEOFF PANEL {6FE80CF0-1A83-11ed-8008-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.430 INFO INPUT (Main): Device [F16 MFD 1 {66F69F30-1A83-11ed-8005-444553540000}] created. 2023-04-26 08:44:03.430 INFO INPUT (Main): Joystick created[F16 MFD 1 {66F69F30-1A83-11ed-8005-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.439 INFO INPUT (Main): Device [WINWING THROTTLE BASE2 + TGRIP-F16 {97546C60-1C05-11ed-8001-444553540000}] created. 2023-04-26 08:44:03.439 INFO INPUT (Main): Joystick created[WINWING THROTTLE BASE2 + TGRIP-F16 {97546C60-1C05-11ed-8001-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.442 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-04-26 08:44:03.444 INFO INPUT (Main): Device [F16 MFD 2 {66F69F30-1A83-11ed-8006-444553540000}] created. 2023-04-26 08:44:03.444 INFO INPUT (Main): Joystick created[F16 MFD 2 {66F69F30-1A83-11ed-8006-444553540000}], ForceFeedBack: no 2023-04-26 08:44:03.444 INFO INPUT (Main): Device [Mouse] created. 2023-04-26 08:44:03.452 INFO ED_SOUND (Main): Opening default audio device. 2023-04-26 08:44:03.454 INFO ED_SOUND (Main): Speaker layout: auto 2023-04-26 08:44:03.456 INFO ED_SOUND (Main): Driver reports 8 channels with mask 0x63F 2023-04-26 08:44:03.456 INFO ED_SOUND (Main): Using 8 channels at 48000 Hz 2023-04-26 08:44:03.456 INFO ED_SOUND (Main): Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2023-04-26 08:44:03.602 INFO ED_SOUND (Main): Opening default audio device. 2023-04-26 08:44:03.604 INFO ED_SOUND (Main): Speaker layout: forced_stereo 2023-04-26 08:44:03.604 INFO ED_SOUND (Main): Driver reports 8 channels with mask 0x63F 2023-04-26 08:44:03.604 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-04-26 08:44:03.604 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-04-26 08:44:03.673 INFO APP (Main): gDescription: "NVIDIA GeForce RTX 3090" gVendorId: 4318 gDeviceId: 8708 gMemory: 24340 MB 2023-04-26 08:44:03.823 ERROR WEAPONSBASE (Main): invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2023-04-26 08:44:04.635 WARNING LOG (11496): 1 duplicate message(s) skipped. 2023-04-26 08:44:04.635 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-04-26 08:44:04.839 ERROR WORLDGENERAL (Main): AJS37 AI by Heatblur Simulations: Unexpected fires_pos index 12 2023-04-26 08:44:04.840 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "COCKPIT" is linked to self. 2023-04-26 08:44:04.840 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" link to cell "COCKPIT" produces a link loop. 2023-04-26 08:44:04.840 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" is linked to self. 2023-04-26 08:44:04.840 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_LEFT_SIDE" is linked to self. 2023-04-26 08:44:04.840 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" link to cell "CABIN_LEFT_SIDE" produces a link loop. 2023-04-26 08:44:04.840 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" is linked to self. 2023-04-26 08:44:05.525 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2023-04-26 08:44:05.527 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache done. Loaded 0/0. 2023-04-26 08:44:05.539 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-04-26 08:44:05.565 INFO EDCORE (Main): (dDispatcher)enterToState_:1 2023-04-26 08:44:06.354 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-04-26 08:44:07.072 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2023-04-26 08:44:07.179 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2023-04-26 08:44:08.161 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-04-26 08:44:08.994 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-04-26 08:44:09.122 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2023-04-26 08:44:09.623 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2023-04-26 08:44:10.022 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:10.119 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-04-26 08:44:10.356 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-04-26 08:44:10.555 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-04-26 08:44:11.386 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-04-26 08:44:12.112 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2023-04-26 08:44:12.579 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2023-04-26 08:44:12.936 INFO DX11BACKEND (10412): Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:13.029 INFO DX11BACKEND (10412): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2023-04-26 08:44:13.479 INFO DX11BACKEND (10412): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2023-04-26 08:44:13.831 INFO DX11BACKEND (10412): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2023-04-26 08:44:13.954 INFO DX11BACKEND (10412): Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:14.042 INFO DX11BACKEND (10412): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-04-26 08:44:14.331 INFO DX11BACKEND (10412): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-04-26 08:44:14.580 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2023-04-26 08:44:14.877 INFO DX11BACKEND (10412): Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:14.989 INFO DX11BACKEND (10412): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-04-26 08:44:15.210 INFO DX11BACKEND (10412): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-04-26 08:44:15.395 INFO DX11BACKEND (10412): Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:15.519 INFO DX11BACKEND (10412): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-04-26 08:44:16.055 INFO DX11BACKEND (10412): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-04-26 08:44:16.490 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-04-26 08:44:16.608 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-04-26 08:44:16.900 INFO DX11BACKEND (10412): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-04-26 08:44:17.139 ERROR_ONCE DX11BACKEND (11932): texture 'LiquidAnimationNormals' not found. Asked from '' 2023-04-26 08:44:17.139 ERROR_ONCE DX11BACKEND (5356): texture 'LiquidAnimationAlphas' not found. Asked from '' 2023-04-26 08:44:22.354 INFO UIBASERENDERER (Main): Cannot load font [D:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2023-04-26 08:44:22.354 INFO UIBASERENDERER (Main): Cannot create font [D:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\] size 0! 2023-04-26 08:44:24.580 INFO APP (Main): Loaded D:\Program Files\Eagle Dynamics\DCS World OpenBeta\Scripts\Hooks\common.lua 2023-04-26 08:44:24.581 INFO APP (Main): Loaded D:\Program Files\Eagle Dynamics\DCS World OpenBeta\Scripts\Hooks\multislot.lua 2023-04-26 08:44:24.583 INFO APP (Main): Loaded D:\Program Files\Eagle Dynamics\DCS World OpenBeta\Scripts\Hooks\voicechat.lua 2023-04-26 08:44:24.584 INFO APP (Main): Loaded D:\Program Files\Eagle Dynamics\DCS World OpenBeta\Scripts\Hooks\webGUI.lua 2023-04-26 08:44:28.310 INFO Dispatcher (Main): //=== END OF INIT ======================================// 2023-04-26 08:44:28.310 INFO EDCORE (Main): (dDispatcher)enterToState_:2 2023-04-26 08:44:28.333 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2023-04-26 08:44:28.333 INFO LUA (Main): Lua CPU usage: metric: average game loading: 19.4487 % 2023-04-26 08:44:28.341 INFO APP (Main): Screen: MainMenu 2023-04-26 08:44:47.104 INFO ASYNCNET (Main): client has started 2023-04-26 08:44:47.104 INFO ASYNCNET (Main): Using LEDBAT for UDP congestion control. 2023-04-26 08:44:47.105 INFO ED_SOUND (14628): Using SSSE3 for peak calc. 2023-04-26 08:44:49.299 INFO ASYNCNET (Main): got 1483 servers from the master. 2023-04-26 08:44:53.206 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/mul_server_list.lua"]:1356: bad argument #1 to 'pairs' (table expected, got string) GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'pairs' [string "./MissionEditor/modules/mul_server_list.lua"]:1356: in function 'getRequiredModules' [string "./MissionEditor/modules/mul_server_list.lua"]:1473: in function 'update' [string "./MissionEditor/modules/mul_server_list.lua"]:832: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40> 2023-04-26 08:45:05.012 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/mul_server_list.lua"]:1356: bad argument #1 to 'pairs' (table expected, got string) GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'pairs' [string "./MissionEditor/modules/mul_server_list.lua"]:1356: in function 'getRequiredModules' [string "./MissionEditor/modules/mul_server_list.lua"]:1473: in function 'update' [string "./MissionEditor/modules/mul_server_list.lua"]:777: in function 'endUpdate' [string "./MissionEditor/modules/mul_server_list.lua"]:1949: in function 'onChange' [string "./dxgui/bind/Button.lua"]:22: in function 'callback' [string "./dxgui/bind/Widget.lua"]:368: in function <[string "./dxgui/bind/Widget.lua"]:363> 2023-04-26 08:45:06.478 WARNING LOG (11496): 3 duplicate message(s) skipped. 2023-04-26 08:45:06.478 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/mul_server_list.lua"]:1356: bad argument #1 to 'pairs' (table expected, got string) GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'pairs' [string "./MissionEditor/modules/mul_server_list.lua"]:1356: in function 'getRequiredModules' [string "./MissionEditor/modules/mul_server_list.lua"]:1473: in function 'update' [string "./MissionEditor/modules/mul_server_list.lua"]:777: in function 'endUpdate' [string "./MissionEditor/modules/mul_server_list.lua"]:1899: in function 'onChange' [string "./dxgui/bind/Button.lua"]:22: in function 'callback' [string "./dxgui/bind/Widget.lua"]:368: in function <[string "./dxgui/bind/Widget.lua"]:363>