=== Log opened UTC 2023-05-28 14:48:37 2023-05-28 14:48:36.791 INFO EDCORE (Main): system affinity mask: 1111111111111111 2023-05-28 14:48:36.791 INFO EDCORE (Main): process affinity mask: 1111111111111111 2023-05-28 14:48:36.791 INFO EDCORE (Main): CPU: AMD Ryzen 7 3800X 8-Core Processor [2x L3 caches] 2023-05-28 14:48:36.791 INFO EDCORE (Main): CPU has uniform cache size 16777216 (per cache) 2023-05-28 14:48:36.791 INFO EDCORE (Main): all CPU cores have the same efficiency class 0 2023-05-28 14:48:36.791 INFO EDCORE (Main): CPU cores have different performance classes: [0-6] 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 6: {2, 3} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 6: {4, 5} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 5: {6, 7} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 4: {0, 1} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 3: {8, 9} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 2: {12, 13} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 1: {10, 11} 2023-05-28 14:48:36.791 INFO EDCORE (Main): logical cores with performance class 0: {14, 15} 2023-05-28 14:48:36.791 INFO EDCORE (Main): common cores: {8, 9, 12, 13, 10, 11, 14, 15} 2023-05-28 14:48:36.791 INFO EDCORE (Main): render cores: {2, 3, 4, 5, 6, 7, 0, 1} 2023-05-28 14:48:36.791 INFO EDCORE (Main): IO cores: {} 2023-05-28 14:48:38.273 INFO EDCORE (Main): Create boot pool. 2023-05-28 14:48:38.274 INFO EDCORE (Main): Created boot pool: n:16 2023-05-28 14:48:38.274 INFO APP (Main): Command line: "D:\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR 2023-05-28 14:48:38.274 INFO APP (Main): DCS/2.8.5.40170 (x86_64; MT; Windows NT 10.0.19045) 2023-05-28 14:48:38.274 INFO APP (Main): Application revision: 220170 2023-05-28 14:48:38.274 INFO APP (Main): Renderer revision: 24089 2023-05-28 14:48:38.274 INFO APP (Main): Terrain revision: 24104 2023-05-28 14:48:38.274 INFO APP (Main): Build number: 368 2023-05-28 14:48:38.275 INFO APP (Main): CPU cores: 8, threads: 16, System RAM: 32689 MB, Pagefile: 29696 MB 2023-05-28 14:48:38.518 INFO EDCORE (Main): (dDispatcher)enterToState_:0 2023-05-28 14:48:38.518 INFO Dispatcher (Main): 2023/5/28 10:48 V1803061700 2023-05-28 14:48:38.549 INFO ASYNCNET (Main): ProtocolVersion: 324 2023-05-28 14:48:38.553 INFO ED_SOUND (Main): Using driver: wasapi 2023-05-28 14:48:38.555 INFO ED_SOUND (Main): Found 5 available audio device(s): 2023-05-28 14:48:38.555 INFO ED_SOUND (Main): 0: ID: "{0.0.0.00000000}.{2936c4ea-2bf4-4261-9380-2478324825ff}", Name: "Headphones (5- Astro MixAmp Pro Game)" 2023-05-28 14:48:38.555 INFO ED_SOUND (Main): 1: ID: "{0.0.0.00000000}.{3dbe3c9d-46a9-410a-a73f-1d48a430a8aa}", Name: "Headphones (Oculus Virtual Audio Device)" 2023-05-28 14:48:38.555 INFO ED_SOUND (Main): 2: ID: "{0.0.0.00000000}.{d02be4b5-8d76-4528-b10e-a2e9faa37e71}", Name: "Headset Earphone (5- Astro MixAmp Pro Voice)" 2023-05-28 14:48:38.555 INFO ED_SOUND (Main): 3: ID: "{0.0.0.00000000}.{de0d1fcb-7ca5-40eb-b96d-edaf20dbf227}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2023-05-28 14:48:38.555 INFO ED_SOUND (Main): 4: ID: "{0.0.0.00000000}.{ed33394a-687b-4943-9103-240ba7b4b334}", Name: "VIOTEK GN27DB (NVIDIA High Definition Audio)" 2023-05-28 14:48:43.598 INFO SOUND (Main): Added sound path: Sounds 2023-05-28 14:48:43.639 INFO SOUNDER (Main): Loaded 215 packed sounders. 2023-05-28 14:48:43.640 INFO Dispatcher (Main): InitLow 2023-05-28 14:48:43.838 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/bin-mt/CockpitBase.dll 2023-05-28 14:48:44.182 INFO ASYNCNET (16480): Login success. 2023-05-28 14:48:44.952 INFO ASYNCNET (16480): Got auth data. 2023-05-28 14:48:45.408 INFO APP (Main): Successfully got authorization data. 2023-05-28 14:48:45.416 INFO Dispatcher (Main): Loading installed modules... 2023-05-28 14:48:45.845 INFO SECURITYCONTROL (Main): Loaded mods/tech/wwii units/dcs_module.pak.crypt 2023-05-28 14:48:51.312 ERROR Scripting (Main): bad argument #1 to 'pairs' (table expected, got nil) 2023-05-28 14:48:51.460 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2023-05-28 14:48:51.982 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2023-05-28 14:48:52.109 ALERT Scripting (Main): loadfile: can't open 'C:\Users\micha\Saved Games\DCS.openbeta\Mods/tech/Massun92-Asset Pack/Massun92-Assetpack.lua' 2023-05-28 14:48:52.120 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in C:\Users\micha\Saved Games\DCS.openbeta\Mods/aircraft/A-4E-C/entry.lua 2023-05-28 14:48:52.219 INFO Scripting (Main): PLUGINS START------------------------------------------------- 2023-05-28 14:48:52.276 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Animals/Sounds 2023-05-28 14:48:52.283 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2023-05-28 14:48:52.283 INFO SOUNDER (Main): Loaded 1 packed sounders. 2023-05-28 14:48:52.294 INFO SOUND (Main): Added sound path: ./CoreMods/tech/SouthAtlanticAssets/Sounds 2023-05-28 14:48:52.295 INFO SOUNDER (Main): Loaded 14 packed sounders. 2023-05-28 14:48:52.306 WARNING EDCORE (Main): Source coremods/tech/southatlanticassets/textures/navy/ara_vdm/ara_vdm.zip is already mounted to the same mount /textures/. 2023-05-28 14:48:52.343 INFO SOUND (Main): Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2023-05-28 14:48:52.345 INFO SOUNDER (Main): Loaded 74 packed sounders. 2023-05-28 14:48:52.544 INFO SOUND (Main): Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2023-05-28 14:48:52.544 INFO SOUNDER (Main): Loaded 6 packed sounders. 2023-05-28 14:48:52.890 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2023-05-28 14:48:52.910 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2023-05-28 14:48:52.916 INFO SOUNDER (Main): Loaded 1 sounders. 2023-05-28 14:48:52.918 WARNING EDCORE (Main): Source coremods/aircraft/av8bna/shapes is already mounted to the same mount /models/. 2023-05-28 14:48:52.960 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/C-101/Sounds 2023-05-28 14:48:53.019 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2023-05-28 14:48:53.035 INFO SOUNDER (Main): Loaded 14 sounders. 2023-05-28 14:48:53.050 WARNING EDCORE (Main): Source coremods/aircraft/chinaassetpack/textures/vehicles/hq7 is already mounted to the same mount /textures/. 2023-05-28 14:48:53.107 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2023-05-28 14:48:53.196 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/F14/Sounds 2023-05-28 14:48:53.211 INFO SOUNDER (Main): Loaded 1 sounders. 2023-05-28 14:48:53.309 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/I-16/Sounds 2023-05-28 14:48:53.347 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Ka-50/Sounds 2023-05-28 14:48:53.400 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2023-05-28 14:48:53.447 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MB-339/Sounds 2023-05-28 14:48:53.491 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2023-05-28 14:48:53.548 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Mirage-F1/Sounds 2023-05-28 14:48:53.619 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "BR_250" from "./CoreMods/aircraft/Mirage-F1/Weapons.lua", original located here "./CoreMods/aircraft/C-101/Weapons.lua" 2023-05-28 14:48:53.619 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "BR_500" from "./CoreMods/aircraft/Mirage-F1/Weapons.lua", original located here "./CoreMods/aircraft/C-101/Weapons.lua" 2023-05-28 14:48:53.623 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/SA342/Sounds 2023-05-28 14:48:53.659 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-05-28 14:48:53.659 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-05-28 14:48:53.677 INFO SOUND (Main): Added sound path: ./CoreMods/services/VoiceChat/Sounds 2023-05-28 14:48:53.729 INFO SOUND (Main): Added sound path: ./Mods/tech/CombinedArms/Sounds 2023-05-28 14:48:53.781 INFO SOUND (Main): Added sound path: ./Mods/tech/WWII Units/Sounds 2023-05-28 14:48:53.783 INFO SOUNDER (Main): Loaded 79 packed sounders. 2023-05-28 14:48:53.814 WARNING EDCORE (Main): Source mods/tech/wwii units/textures/ju-88 is already mounted to the same mount /textures/. 2023-05-28 14:48:53.933 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C/Sounds 2023-05-28 14:48:53.959 INFO SOUND (Main): Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2023-05-28 14:48:54.130 INFO SOUND (Main): Added sound path: ./Mods/aircraft/AH-64D/Sounds 2023-05-28 14:48:54.178 INFO SOUND (Main): Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2023-05-28 14:48:54.195 INFO Scripting (Main): plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-05-28 14:48:54.238 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-16C/Sounds 2023-05-28 14:48:54.282 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F-5E/Sounds 2023-05-28 14:48:54.432 INFO SOUND (Main): Added sound path: ./Mods/aircraft/F14/Sounds 2023-05-28 14:48:58.647 INFO SOUND (Main): Added sound path: ./Mods/aircraft/FA-18C/Sounds 2023-05-28 14:48:58.695 INFO SOUND (Main): Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2023-05-28 14:48:58.703 INFO SOUND (Main): Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2023-05-28 14:48:59.106 INFO SOUND (Main): Added sound path: ./Mods/aircraft/Mi-24P/Sounds 2023-05-28 14:48:59.183 INFO SOUND (Main): Added sound path: ./Mods/aircraft/MosquitoFBMkVI/Sounds 2023-05-28 14:48:59.195 INFO SOUND (Main): Added sound path: ./Mods/aircraft/NS430/Sounds 2023-05-28 14:48:59.206 INFO SOUND (Main): Added sound path: ./Mods/aircraft/SA342/Sounds 2023-05-28 14:48:59.233 INFO SOUNDER (Main): Loaded 1 sounders. 2023-05-28 14:48:59.244 INFO Scripting (Main): plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-05-28 14:48:59.260 INFO SOUND (Main): Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2023-05-28 14:48:59.271 INFO SOUND (Main): Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2023-05-28 14:48:59.282 INFO SOUND (Main): Added sound path: ./Mods/terrains/Nevada/Sounds 2023-05-28 14:48:59.287 INFO SOUND (Main): Added sound path: ./Mods/terrains/Normandy/Sounds 2023-05-28 14:48:59.292 INFO SOUND (Main): Added sound path: ./Mods/terrains/PersianGulf/Sounds 2023-05-28 14:48:59.299 INFO SOUND (Main): Added sound path: ./Mods/terrains/TheChannel/Sounds 2023-05-28 14:48:59.364 ERROR Scripting (Main): plugin: HighDigitSAMs unit replace S-300PS 30N6 TRAILER tr not allowed 2023-05-28 14:48:59.365 ERROR Scripting (Main): plugin: HighDigitSAMs unit replace S-300PS SA-10B 40B6M MAST tr not allowed 2023-05-28 14:48:59.365 ERROR Scripting (Main): plugin: HighDigitSAMs unit replace S-300PS SA-10B 40B6MD MAST sr not allowed 2023-05-28 14:48:59.366 ERROR Scripting (Main): plugin: HighDigitSAMs unit replace S-300PS 64H6E TRAILER sr not allowed 2023-05-28 14:48:59.372 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/tech/M142 HIMARS 1.2.0/Sounds 2023-05-28 14:48:59.377 INFO SOUNDER (Main): Loaded 3 sounders. 2023-05-28 14:48:59.414 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/tech/Pantsir SPAAGM 1.2.0/Sounds 2023-05-28 14:48:59.420 INFO SOUNDER (Main): Loaded 2 sounders. 2023-05-28 14:48:59.425 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/aircraft/A-4E-C/Sounds 2023-05-28 14:48:59.481 INFO SOUNDER (Main): Loaded 9 sounders. 2023-05-28 14:48:59.523 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/aircraft/Extra330SR/Sounds 2023-05-28 14:48:59.564 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/aircraft/Hercules ver 6.8.2/Sounds 2023-05-28 14:48:59.596 INFO SOUNDER (Main): Loaded 1 sounders. 2023-05-28 14:48:59.608 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/aircraft/UH-60L/Sounds 2023-05-28 14:48:59.610 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterengine.sdef" 2023-05-28 14:48:59.610 ERROR ED_SOUND (Main): failed to load sdef HelicopterEngine referenced in /sounds/48/sdef/ac_power.sdef 2023-05-28 14:48:59.612 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterengine.sdef" 2023-05-28 14:48:59.612 ERROR ED_SOUND (Main): failed to load sdef HelicopterEngine referenced in /sounds/48/sdef/dc_power.sdef 2023-05-28 14:48:59.616 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.616 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/inttransmissionidle.sdef 2023-05-28 14:48:59.616 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.616 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/apuinshutdown.sdef 2023-05-28 14:48:59.616 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.616 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/apuinstart.sdef 2023-05-28 14:48:59.617 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.617 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/intengstarter.sdef 2023-05-28 14:48:59.618 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.618 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/rotorexterior.sdef 2023-05-28 14:48:59.618 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.618 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/apu.sdef 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/rotor.sdef 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/apuin.sdef 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/apustart.sdef 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.619 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/intengstartercont.sdef 2023-05-28 14:48:59.620 ERROR ED_SOUND (Main): can't open proto file "/sounds/48/sdef/helicopterfan.sdef" 2023-05-28 14:48:59.620 ERROR ED_SOUND (Main): failed to load sdef HelicopterFan referenced in /sounds/48/sdef/aircrafts/engines/uh-60l/intengcombustion.sdef 2023-05-28 14:48:59.637 INFO SOUNDER (Main): Loaded 6 sounders. 2023-05-28 14:48:59.647 INFO SOUND (Main): Added sound path: C:\Users\micha\Saved Games\DCS.openbeta\Mods/aircraft/VSN_YF12A/Sounds 2023-05-28 14:48:59.651 INFO Scripting (Main): plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-05-28 14:48:59.680 INFO Scripting (Main): plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-05-28 14:48:59.687 INFO Scripting (Main): plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-05-28 14:48:59.688 INFO Scripting (Main): plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2023-05-28 14:48:59.707 INFO Scripting (Main): PLUGINS DONE-------------------------------------------------- 2023-05-28 14:49:04.212 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/tech/SouthAtlanticAssets/bin/SouthAtlantic.dll 2023-05-28 14:49:04.219 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2023-05-28 14:49:04.225 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2023-05-28 14:49:04.231 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2023-05-28 14:49:04.236 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2023-05-28 14:49:04.242 INFO CE2_AI (Main): Loading CE AI 2023-05-28 14:49:04.242 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2023-05-28 14:49:04.248 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2023-05-28 14:49:04.253 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2023-05-28 14:49:04.259 INFO MiG21_AI (Main): Loading Mig21 AI 2023-05-28 14:49:04.259 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2023-05-28 14:49:04.265 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/aircraft/Mirage-F1/bin/MirageF1Core.dll 2023-05-28 14:49:04.272 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2023-05-28 14:49:04.285 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2023-05-28 14:49:04.295 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2023-05-28 14:49:04.303 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2023-05-28 14:49:04.382 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2023-05-28 14:49:04.709 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2023-05-28 14:49:05.026 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2023-05-28 14:49:05.368 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2023-05-28 14:49:05.731 INFO EDCORE (Main): Loaded D:/DCS World OpenBeta/Mods/aircraft/NS430/bin/NS430.dll 2023-05-28 14:49:05.745 INFO EDCORE (Main): Loaded C:/Users/micha/Saved Games/DCS.openbeta/Mods/services/DCS-SRS/bin/srs.dll 2023-05-28 14:49:05.965 INFO APP (Main): options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 0.5; ['rainDroplets'] = true; ['LensEffects'] = 3; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 2; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 1; ['outputGamma'] = 2.2; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 0; ['SSAA'] = 0; ['ScreenshotExt'] = 'jpg'; ['clutterMaxDistance'] = 1500; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['defaultFOV'] = 90; ['shadowTree'] = false; ['chimneySmokeDensity'] = 1; ['fullScreen'] = true; ['preloadRadius'] = 150000; ['width'] = 2560; ['visibRange'] = 'High'; ['DOF'] = 2; ['clouds'] = 2; ['sceneryDetailsFactor'] = 0.5; ['useDeferredShading'] = 1; ['flatTerrainShadows'] = 2; ['textures'] = 2; ['secondaryShadows'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['scaleGui'] = 1; ['sync'] = true; ['motionBlur'] = 0; ['height'] = 1440; ['heatBlr'] = 1; ['forestDistanceFactor'] = 0.5; ['civTraffic'] = ''; }; 2023-05-28 14:49:16.337 ERROR VISUALIZER (Main): OpenXR exception: XrResult failure [XR_ERROR_FORM_FACTOR_UNAVAILABLE] Origin: xr Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:447 2023-05-28 14:49:16.403 INFO VISUALIZER (Main): render thread initialization... 2023-05-28 14:49:16.408 INFO GRAPHICSVISTA (13096): renderer: 'dx11backend.dll' 2023-05-28 14:49:16.516 INFO DX11BACKEND (13096): DX11Renderer initialization (w:2560 h:1440 fullscrn:1 vsync:0 adapter:0 monitor:1 shaderErrors:1) 2023-05-28 14:49:16.958 INFO DX11BACKEND (13096): Driver Concurrent Creates - 1 2023-05-28 14:49:16.958 INFO DX11BACKEND (13096): Driver Command Lists - 1 2023-05-28 14:49:16.969 INFO DX11BACKEND (13096): NVIDIA API init OK 2023-05-28 14:49:16.971 INFO DX11BACKEND (13096): NVIDIA Display Driver Version 53203.r531_79 2023-05-28 14:49:16.971 INFO DX11BACKEND (13096): GPU count:1 2023-05-28 14:49:17.257 INFO DX11BACKEND (13096): commonPool: 48-128, cbPool: 4-14 2023-05-28 14:49:17.257 INFO DX11BACKEND (13096): samplerPool: 5-16 2023-05-28 14:49:17.258 INFO METASHADER (13096): Init filesystem: D 2023-05-28 14:49:17.265 INFO DX11BACKEND (13096): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2023-05-28 14:49:19.348 INFO DX11BACKEND (13096): DX11ShaderBinaries::loadCache done. Loaded 1910/1911. 2023-05-28 14:49:19.359 INFO DX11BACKEND (13096): DX11ShaderBinaries::loadCache C:\Users\micha\Saved Games\DCS.openbeta\fxo 2023-05-28 14:49:19.361 INFO DX11BACKEND (13096): DX11ShaderBinaries::loadCache done. Loaded 0/0. 2023-05-28 14:49:19.402 INFO VISUALIZER (13096): SceneManager initialization 2023-05-28 14:49:19.581 INFO DX11BACKEND (13096): Compile shader: precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:20.553 ALERT DX11BACKEND (13096): Error: Can't find precompiled shader for effect precipitation/precipitation.fx:DIRECTX11=true;PRECIPITATION_TILED_LIGHTING=1;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-05-28 14:49:20.560 INFO VISUALIZER (13096): DCSScene initialized 2023-05-28 14:49:20.620 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-05-28 14:49:20.710 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-05-28 14:49:20.801 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-05-28 14:49:20.896 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-05-28 14:49:20.995 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.043 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.094 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.148 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.207 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.238 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.271 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.306 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.346 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.368 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.393 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.418 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.446 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.465 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.485 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.506 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.529 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.545 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.562 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.582 INFO DX11BACKEND (13096): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-05-28 14:49:21.870 ERROR_ONCE DX11BACKEND (13096): render target 'mainDepthBuffer' not found 2023-05-28 14:49:21.929 ERROR_ONCE DX11BACKEND (13096): render target 'uiTargetColor' not found 2023-05-28 14:49:21.929 ERROR_ONCE DX11BACKEND (13096): render target 'uiTargetDepth' not found 2023-05-28 14:49:21.929 INFO VISUALIZER (13096): DCSSceneRenderer initialized 2023-05-28 14:49:21.929 INFO VISUALIZER (13096): SceneManager: render pool size:6 2023-05-28 14:49:21.939 INFO VISUALIZER (Main): render thread is initialized 2023-05-28 14:49:21.964 INFO INPUT (Main): Device [Keyboard] created. 2023-05-28 14:49:21.966 INFO INPUT (Main): Device [RIGHT VPC Stick WarBRD {4851F480-B7A9-11ed-8001-444553540000}] created. 2023-05-28 14:49:21.966 INFO INPUT (Main): Joystick created[RIGHT VPC Stick WarBRD {4851F480-B7A9-11ed-8001-444553540000}], ForceFeedBack: no 2023-05-28 14:49:21.979 ERROR_ONCE DX11BACKEND (10068): texture 'lightning.dds' not found. Asked from '' 2023-05-28 14:49:21.983 INFO INPUT (Main): Device [L-VPC Throttle MT-50CM3 {48629650-B7A9-11ed-8004-444553540000}] created. 2023-05-28 14:49:21.983 INFO INPUT (Main): Joystick created[L-VPC Throttle MT-50CM3 {48629650-B7A9-11ed-8004-444553540000}], ForceFeedBack: no 2023-05-28 14:49:21.999 INFO INPUT (Main): Device [F16 MFD 3 {55BF17A0-B7AF-11ed-8001-444553540000}] created. 2023-05-28 14:49:21.999 INFO INPUT (Main): Joystick created[F16 MFD 3 {55BF17A0-B7AF-11ed-8001-444553540000}], ForceFeedBack: no 2023-05-28 14:49:22.003 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-05-28 14:49:22.009 INFO INPUT (Main): Device [Buddy-Fox A-10C UFC {8BDDAB80-C286-11ed-8001-444553540000}] created. 2023-05-28 14:49:22.009 INFO INPUT (Main): Joystick created[Buddy-Fox A-10C UFC {8BDDAB80-C286-11ed-8001-444553540000}], ForceFeedBack: no 2023-05-28 14:49:22.021 INFO INPUT (Main): Device [F16 MFD 1 {486E0800-B7A9-11ed-8015-444553540000}] created. 2023-05-28 14:49:22.021 INFO INPUT (Main): Joystick created[F16 MFD 1 {486E0800-B7A9-11ed-8015-444553540000}], ForceFeedBack: no 2023-05-28 14:49:22.027 INFO INPUT (Main): Device [MFG Crosswind V2_3 {486E0800-B7A9-11ed-800F-444553540000}] created. 2023-05-28 14:49:22.027 INFO INPUT (Main): Joystick created[MFG Crosswind V2_3 {486E0800-B7A9-11ed-800F-444553540000}], ForceFeedBack: no 2023-05-28 14:49:22.050 INFO INPUT (Main): Device [F16 MFD 2 {486DE0F0-B7A9-11ed-800E-444553540000}] created. 2023-05-28 14:49:22.050 INFO INPUT (Main): Joystick created[F16 MFD 2 {486DE0F0-B7A9-11ed-800E-444553540000}], ForceFeedBack: no 2023-05-28 14:49:22.056 INFO INPUT (Main): Device [Mouse] created. 2023-05-28 14:49:22.065 INFO ED_SOUND (Main): Opening default audio device. 2023-05-28 14:49:22.066 INFO ED_SOUND (Main): Speaker layout: suround_7_1 (7.1 Surround) 2023-05-28 14:49:22.068 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-05-28 14:49:22.068 INFO ED_SOUND (Main): Using 8 channels at 48000 Hz 2023-05-28 14:49:22.068 INFO ED_SOUND (Main): Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2023-05-28 14:49:22.088 INFO ED_SOUND (Main): Opening default audio device. 2023-05-28 14:49:22.089 INFO ED_SOUND (Main): Speaker layout: forced_stereo 2023-05-28 14:49:22.089 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-05-28 14:49:22.089 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-05-28 14:49:22.089 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-05-28 14:49:22.114 INFO APP (Main): gDescription: "NVIDIA GeForce RTX 2080 SUPER" gVendorId: 4318 gDeviceId: 7809 gMemory: 8001 MB 2023-05-28 14:49:22.133 ERROR EDOBJECTS (Main): 9S19M2_D already declared in shapes.txt 2023-05-28 14:49:22.133 ERROR EDOBJECTS (Main): Object DFT_150_GAL_A4E_EMPTY with id=1744 already declared in table ContainerTable 2023-05-28 14:49:22.133 ERROR EDOBJECTS (Main): Object DFT_300_GAL_A4E_EMPTY with id=1742 already declared in table ContainerTable 2023-05-28 14:49:22.133 ERROR EDOBJECTS (Main): Object DFT_300_GAL_A4E_LR_EMPTY with id=1743 already declared in table ContainerTable 2023-05-28 14:49:22.133 ERROR EDOBJECTS (Main): Object DFT_400_GAL_A4E_EMPTY with id=1741 already declared in table ContainerTable 2023-05-28 14:49:22.154 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-05-28 14:49:22.320 ERROR WEAPONSBASE (Main): invalid cx data <./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2023-05-28 14:49:23.456 WARNING LOG (18356): 1 duplicate message(s) skipped. 2023-05-28 14:49:23.456 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-05-28 14:49:24.097 ERROR WORLDGENERAL (Main): Error: Unit [Extra330SR]: Effect presets records are defined but empty. 2023-05-28 14:49:24.100 ERROR WORLDGENERAL (Main): AJS37 AI by Heatblur Simulations: Unexpected fires_pos index 12 2023-05-28 14:49:24.101 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "COCKPIT" is linked to self. 2023-05-28 14:49:24.101 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" link to cell "COCKPIT" produces a link loop. 2023-05-28 14:49:24.101 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" is linked to self. 2023-05-28 14:49:24.101 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_LEFT_SIDE" is linked to self. 2023-05-28 14:49:24.101 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" link to cell "CABIN_LEFT_SIDE" produces a link loop. 2023-05-28 14:49:24.101 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" is linked to self. 2023-05-28 14:49:24.118 ERROR WORLDGENERAL (Main): Sensor "AN/ASG-18" info NOT FOUND !!! 2023-05-28 14:49:24.348 ERROR wInfo (Main): negative weight of payload "Herc_Ammo_KMGU296AO25RT_bombs" 2023-05-28 14:49:24.348 ERROR wInfo (Main): negative weight of payload "Herc_Ammo_RBK500255PTAB105_bombs" 2023-05-28 14:49:24.348 ERROR wInfo (Main): negative weight of payload "Herc_Ammo_BETAB500_bombs" 2023-05-28 14:49:24.348 ERROR wInfo (Main): negative weight of payload "Herc_Ammo_Mk_82Snake_bombs" 2023-05-28 14:49:24.349 ERROR wInfo (Main): negative weight of payload "Herc_Ammo_S24B_missiles" 2023-05-28 14:49:24.349 ERROR wInfo (Main): negative weight of payload "Herc_Ammo_KMGU296AO25KO_bombs" 2023-05-28 14:49:24.350 ERROR wInfo (Main): negative weight of payload "{TER,LAU-61*3}" 2023-05-28 14:49:24.475 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-05-28 14:49:25.414 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=7;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-05-28 14:49:26.255 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2023-05-28 14:49:26.258 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache done. Loaded 0/0. 2023-05-28 14:49:26.280 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;PUFF_SOFT_PARTICLES;USE_DCS_DEFERRED=1; 2023-05-28 14:49:26.410 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=6;USE_DCS_DEFERRED=1; 2023-05-28 14:49:26.415 INFO EDCORE (Main): (dDispatcher)enterToState_:1 2023-05-28 14:49:27.516 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-05-28 14:49:28.432 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2023-05-28 14:49:28.572 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2023-05-28 14:49:29.114 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_AXIS;USE_DCS_DEFERRED=1; 2023-05-28 14:49:29.560 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:29.679 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-05-28 14:49:29.940 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-05-28 14:49:30.163 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=4;USE_DCS_DEFERRED=1; 2023-05-28 14:49:31.073 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=2;USE_DCS_DEFERRED=1; 2023-05-28 14:49:31.881 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_DCS_DEFERRED=1; 2023-05-28 14:49:32.383 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=16;USE_DCS_DEFERRED=1; 2023-05-28 14:49:32.779 INFO DX11BACKEND (13096): Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:32.881 INFO DX11BACKEND (13096): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2023-05-28 14:49:33.372 INFO DX11BACKEND (13096): Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=20;USE_DCS_DEFERRED=1; 2023-05-28 14:49:33.772 INFO DX11BACKEND (13096): Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=2;USE_DCS_DEFERRED=1; 2023-05-28 14:49:33.912 INFO DX11BACKEND (13096): Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:34.013 INFO DX11BACKEND (13096): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-05-28 14:49:34.331 INFO DX11BACKEND (13096): Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-05-28 14:49:34.611 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1; 2023-05-28 14:49:34.939 INFO DX11BACKEND (13096): Compile shader: particlesystem2/steamcatapult.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:35.064 INFO DX11BACKEND (13096): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-05-28 14:49:35.305 INFO DX11BACKEND (13096): Compile shader: particlesystem2/steamcatapultcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=3;USE_DCS_DEFERRED=1; 2023-05-28 14:49:35.515 INFO DX11BACKEND (13096): Compile shader: particlesystem2/overwingvapor.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:35.656 INFO DX11BACKEND (13096): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=10;USE_DCS_DEFERRED=1; 2023-05-28 14:49:36.240 INFO DX11BACKEND (13096): Compile shader: particlesystem2/overwingvaporcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2023-05-28 14:49:36.726 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffx.fx:ADDITIVE_GLOW;DIRECTX11=true;FFX_SOFT_PARTICLES;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2023-05-28 14:49:36.853 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=8;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-05-28 14:49:37.176 INFO DX11BACKEND (13096): Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=4;USE_DCS_DEFERRED=1;USE_TRANSFORM_MATRIX; 2023-05-28 14:49:37.452 ERROR_ONCE DX11BACKEND (4300): texture 'LiquidAnimationNormals' not found. Asked from '' 2023-05-28 14:49:37.452 ERROR_ONCE DX11BACKEND (11928): texture 'LiquidAnimationAlphas' not found. Asked from '' 2023-05-28 14:49:44.367 INFO UIBASERENDERER (Main): Cannot load font [D:\DCS World OpenBeta\dxgui\skins\fonts\]! 2023-05-28 14:49:44.367 INFO UIBASERENDERER (Main): Cannot create font [D:\DCS World OpenBeta\dxgui\skins\fonts\] size 0! 2023-05-28 14:49:46.245 INFO APP (Main): Loaded D:\DCS World OpenBeta\Scripts\Hooks\common.lua 2023-05-28 14:49:46.247 INFO APP (Main): Loaded D:\DCS World OpenBeta\Scripts\Hooks\multislot.lua 2023-05-28 14:49:46.248 INFO APP (Main): Loaded D:\DCS World OpenBeta\Scripts\Hooks\voicechat.lua 2023-05-28 14:49:46.250 INFO APP (Main): Loaded D:\DCS World OpenBeta\Scripts\Hooks\webGUI.lua 2023-05-28 14:49:51.462 INFO LuaNET (Main): Loading - DCS-SRS GameGUI - Ciribob: 2.0.8.5 2023-05-28 14:49:51.474 INFO LuaNET (Main): Loaded - DCS-SRS GameGUI - Ciribob: 2.0.8.5 2023-05-28 14:49:51.474 INFO LuaNET (Main): Loading - DCS-SRS Overlay GameGUI - Ciribob: 2.0.8.5 2023-05-28 14:49:51.475 INFO LuaNET (Main): Loaded - DCS-SRS Overlay GameGUI - Ciribob: 2.0.8.5 2023-05-28 14:49:51.475 INFO APP (Main): Loaded C:\Users\micha\Saved Games\DCS.openbeta\Scripts\Hooks\DCS-SRS-hook.lua 2023-05-28 14:49:51.475 INFO TACVIEW.GUI.LUA (Main): Loading C++ flight data recorder from [C:\Users\micha\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\] 2023-05-28 14:49:51.478 INFO TACVIEW.GUI.LUA (Main): Tacview 1.8.6.201 C++ flight data recorder successfully loaded. 2023-05-28 14:49:51.478 INFO APP (Main): Loaded C:\Users\micha\Saved Games\DCS.openbeta\Scripts\Hooks\TacviewGameGUI.lua 2023-05-28 14:49:51.604 INFO Dispatcher (Main): //=== END OF INIT ======================================// 2023-05-28 14:49:51.605 INFO EDCORE (Main): (dDispatcher)enterToState_:2 2023-05-28 14:49:51.636 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2023-05-28 14:49:51.636 INFO LUA (Main): Lua CPU usage: metric: average game loading: 43.6793 % 2023-05-28 14:54:53.876 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2023-05-28 14:54:53.883 INFO ED_SOUND (15092): Using SSSE3 for peak calc. 2023-05-28 14:54:53.887 INFO APP (Main): application shutdown 2023-05-28 14:54:54.305 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 0 2023-05-28 14:54:54.307 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 1 2023-05-28 14:54:54.307 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 2 2023-05-28 14:54:54.380 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 3 2023-05-28 14:54:54.439 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 4 2023-05-28 14:54:54.448 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 5 2023-05-28 14:54:54.450 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 6 2023-05-28 14:54:54.451 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 7 2023-05-28 14:54:54.451 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 8 2023-05-28 14:54:54.452 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 9 2023-05-28 14:54:54.452 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 10 2023-05-28 14:54:54.452 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 11 2023-05-28 14:54:54.452 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 12 2023-05-28 14:54:54.804 INFO TERRAIN (Main): lSystem::exit() 2023-05-28 14:54:54.805 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-05-28 14:54:54.822 WARNING SCENE (13096): Scene was removed with 4 alive objects 2023-05-28 14:54:54.860 INFO DX11BACKEND (13096): DX11Renderer::shutdown() 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): NVIDIA API exit OK 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): textures_count: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): textures_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): buffers_count: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): buffers_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): CB_count: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): CB_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): SB_count: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): SB_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): IB_count: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): IB_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): VB_count: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): VB_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): total_buffers_size: 0 2023-05-28 14:54:55.016 INFO DX11BACKEND (13096): total_size: 0 2023-05-28 14:54:55.021 INFO VISUALIZER (13096): render thread has stopped