=== Log opened UTC 2023-06-17 10:58:17 2023-06-17 10:58:17.762 INFO DCS: Command line: "D:\DCS World\bin\DCS.exe" 2023-06-17 10:58:17.762 INFO DCS: DCS/2.5.6.49798 (x86_64; Windows NT 10.0.19045) 2023-06-17 10:58:17.763 INFO DCS: DCS revision: 169791 2023-06-17 10:58:17.763 INFO DCS: Renderer revision: 20354 2023-06-17 10:58:17.763 INFO DCS: Terrain revision: 20270 2023-06-17 10:58:17.763 INFO DCS: CPU cores: 8, threads: 16, System RAM: 32699 MB, Pagefile: 4864 MB 2023-06-17 10:58:17.794 INFO EDCORE: (dDispatcher)enterToState_:0 2023-06-17 10:58:17.818 INFO Dispatcher: 2023/6/17 13:58 V1803061700 2023-06-17 10:58:17.853 INFO INPUT: Device [Keyboard] created deviceId = -1 2023-06-17 10:58:17.867 INFO INPUT: Device [BU0836-LC Interface {B1AD4960-BC41-11e8-8005-444553540000}] created deviceId = -1 2023-06-17 10:58:17.867 INFO INPUT: Joystick created[BU0836-LC Interface {B1AD4960-BC41-11e8-8005-444553540000}], ForceFeedBack: no 2023-06-17 10:58:17.881 INFO INPUT: Device [BU0836A Interface {CF717F70-27D5-11e9-8001-444553540000}] created deviceId = -1 2023-06-17 10:58:17.881 INFO INPUT: Joystick created[BU0836A Interface {CF717F70-27D5-11e9-8001-444553540000}], ForceFeedBack: no 2023-06-17 10:58:17.883 INFO INPUT: Device [Mouse] created deviceId = -1 2023-06-17 10:58:17.954 INFO SOUND: Using driver: wasapi 2023-06-17 10:58:17.957 INFO SOUND: Found 4 available audio device(s): 2023-06-17 10:58:17.957 INFO SOUND: 0: ID: "{0.0.0.00000000}.{067a5896-023d-434b-9971-a0eac98bbede}", Name: "Realtek Digital Output (2- Realtek(R) Audio)" 2023-06-17 10:58:17.957 INFO SOUND: 1: ID: "{0.0.0.00000000}.{9cce3e78-1088-4510-858b-4450bd64359d}", Name: "BenQ LCD (5- NVIDIA High Definition Audio)" 2023-06-17 10:58:17.957 INFO SOUND: 2: ID: "{0.0.0.00000000}.{9eb8ccdf-c985-4eff-918a-0cd3017ad753}", Name: "Headphones (Oculus Virtual Audio Device)" 2023-06-17 10:58:17.957 INFO SOUND: 3: ID: "{0.0.0.00000000}.{ac078006-22bb-4d08-9bbf-f85456bc6b37}", Name: "Speakers (SMSL M-3 Desktop DAC)" 2023-06-17 10:58:22.905 INFO SOUND: Added sound path: Sounds 2023-06-17 10:58:22.948 INFO SOUNDER: Loaded 207 packed sounders. 2023-06-17 10:58:22.948 INFO Dispatcher: InitLow 2023-06-17 10:58:23.584 INFO NET: Login success. 2023-06-17 10:58:24.630 INFO NET: Got auth data. 2023-06-17 10:58:25.051 INFO DCS: Successfully got authorization data. 2023-06-17 10:58:25.054 INFO Dispatcher: Loading installed modules... 2023-06-17 10:58:28.424 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2023-06-17 10:58:28.594 INFO Scripting: PLUGINS START------------------------------------------------- 2023-06-17 10:58:28.654 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2023-06-17 10:58:28.656 INFO SOUNDER: Loaded 3 packed sounders. 2023-06-17 10:58:28.720 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2023-06-17 10:58:28.721 INFO SOUNDER: Loaded 1 packed sounders. 2023-06-17 10:58:28.749 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2023-06-17 10:58:28.751 INFO SOUNDER: Loaded 3 packed sounders. 2023-06-17 10:58:29.144 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2023-06-17 10:58:29.171 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2023-06-17 10:58:29.185 INFO SOUNDER: Loaded 1 sounders. 2023-06-17 10:58:29.189 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2023-06-17 10:58:29.212 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2023-06-17 10:58:29.234 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/. 2023-06-17 10:58:29.242 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2023-06-17 10:58:29.274 INFO SOUNDER: Loaded 10 sounders. 2023-06-17 10:58:29.322 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2023-06-17 10:58:29.407 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2023-06-17 10:58:29.424 INFO SOUNDER: Loaded 1 sounders. 2023-06-17 10:58:29.537 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds 2023-06-17 10:58:29.572 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2023-06-17 10:58:29.622 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2023-06-17 10:58:29.671 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2023-06-17 10:58:29.696 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2023-06-17 10:58:29.757 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C/Sounds 2023-06-17 10:58:29.792 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds 2023-06-17 10:58:29.848 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2023-06-17 10:58:30.388 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2023-06-17 10:58:30.391 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2023-06-17 10:58:30.395 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2023-06-17 10:58:30.398 INFO CE2_AI: Loading CE AI 2023-06-17 10:58:30.399 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2023-06-17 10:58:30.408 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2023-06-17 10:58:30.411 INFO MiG21_AI: Loading CE AI 2023-06-17 10:58:30.411 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2023-06-17 10:58:30.430 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2023-06-17 10:58:30.463 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2023-06-17 10:58:30.879 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/A10.dll 2023-06-17 10:58:31.137 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10Common.dll 2023-06-17 10:58:31.462 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10C.dll 2023-06-17 10:58:31.469 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll 2023-06-17 10:58:31.505 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2023-06-17 10:58:32.026 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 3; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 2; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 0; ['outputGamma'] = 2.2; ['aspect'] = 1.144; ['lights'] = 2; ['shadows'] = 4; ['MSAA'] = 2; ['SSAA'] = 0; ['ScreenshotExt'] = 'jpg'; ['clutterMaxDistance'] = 840; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['defaultFOV'] = 78; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['civTraffic'] = 'high'; ['preloadRadius'] = 150000; ['fullScreen'] = true; ['width'] = 2560; ['visibRange'] = 'High'; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['useDeferredShading'] = 1; ['flatTerrainShadows'] = 0; ['textures'] = 2; ['secondaryShadows'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['scaleGui'] = 1; ['sync'] = false; ['motionBlur'] = 0; ['height'] = 1440; ['heatBlr'] = 2; ['forestDistanceFactor'] = 1; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2023-06-17 10:58:32.132 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2023-06-17 10:58:32.333 INFO DX11BACKEND: DX11Renderer initialization (w:2560 h:1440 fullscrn:1 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2023-06-17 10:58:32.668 INFO DX11BACKEND: Driver Concurrent Creates - 1 2023-06-17 10:58:32.668 INFO DX11BACKEND: Driver Command Lists - 0 2023-06-17 10:58:32.737 INFO DX11BACKEND: NVIDIA API init OK 2023-06-17 10:58:32.744 INFO DX11BACKEND: NVIDIA Display Driver Version 51694.r516_87 2023-06-17 10:58:32.745 INFO DX11BACKEND: GPU count:1 2023-06-17 10:58:32.792 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16 2023-06-17 10:58:32.806 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2023-06-17 10:58:35.030 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1030/1030. 2023-06-17 10:58:35.035 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Les\Saved Games\DCS\fxo 2023-06-17 10:58:35.061 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/24. 2023-06-17 10:58:35.097 INFO VISUALIZER: SceneManager initialization 2023-06-17 10:58:35.127 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.127 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.273 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.273 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.395 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.395 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.527 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.527 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=640;SIZE_X=640;SIZE_Y=360;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.663 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.663 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.732 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.732 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.804 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.804 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.878 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.878 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=320;SIZE_X=320;SIZE_Y=180;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.955 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.955 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-06-17 10:58:35.991 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:35.991 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.029 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.029 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.069 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.069 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=160;SIZE_X=160;SIZE_Y=90;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.111 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.111 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.135 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.135 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.161 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.161 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.187 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.187 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=80;SIZE_X=80;SIZE_Y=45;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.216 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.216 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.234 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.234 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.254 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.254 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.275 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.275 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=40;SIZE_X=40;SIZE_Y=22;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.297 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.297 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.313 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.313 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.330 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.330 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.348 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.348 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=20;SIZE_X=20;SIZE_Y=11;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.423 ERROR DX11BACKEND: Can't find precompiled shader enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2023-06-17 10:58:36.423 INFO DX11BACKEND: Compile shader: enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2023-06-17 10:58:36.989 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect enlight/atmambientsky.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-06-17 10:58:37.576 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096) 2023-06-17 10:58:37.595 INFO SOUND: Opening audio device "{0.0.0.00000000}.{94213a3e-1a73-4c45-aafa-2f9f0be85666}" 2023-06-17 10:58:37.595 ERROR SOUND: Failed to init IAudioClient on device: 0x88890004 (AUDCLNT_E_DEVICE_INVALIDATED) 2023-06-17 10:58:37.595 ERROR SOUND: Failed to start SND_Renderer. 2023-06-17 10:58:37.595 ERROR SOUND: can't start renderer 2023-06-17 10:58:37.621 INFO DCS: gDescription: "NVIDIA GeForce RTX 3070" gVendorId: 4318 gDeviceId: 9348 gMemory: 8043 MB 2023-06-17 10:58:37.642 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2023-06-17 10:58:37.643 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=311 already declared in table MissileTable 2023-06-17 10:58:38.927 INFO EDCORE: (dDispatcher)enterToState_:1 2023-06-17 10:58:39.051 ERROR Gui: [string "Config/MonitorSetup//Camera+LMFCD+RMFCD+RWR.lua"]:28: '}' expected (to close '{' at line 27) near '1000' 2023-06-17 10:58:39.052 ERROR Gui: [string "Config/MonitorSetup//Camera+LMFCD+RMFCD+RWR2.lua"]:28: '}' expected (to close '{' at line 27) near '1000' 2023-06-17 10:58:39.056 ERROR Gui: [string "Config/MonitorSetup//TestCamera.lua"]:28: '}' expected (to close '{' at line 27) near '1000' 2023-06-17 10:58:40.704 INFO UIBASERENDERER: Cannot load font [D:\DCS World\dxgui\skins\fonts\]! 2023-06-17 10:58:41.755 INFO LuaNET: Starting DCS-BIOS Hub 2023-06-17 10:58:41.901 INFO Dispatcher: //=== END OF INIT ======================================// 2023-06-17 10:58:41.901 INFO EDCORE: (dDispatcher)enterToState_:2 2023-06-17 10:58:41.937 INFO EDCORE: (dDispatcher)enterToState_:3 2023-06-17 10:58:41.937 INFO Lua: Lua CPU usage: metric: average game loading: 33.9727 % 2023-06-17 10:58:41.944 INFO DCS: Screen: MainMenu 2023-06-17 10:58:48.036 INFO EDCORE: (dDispatcher)enterToState_:5 2023-06-17 10:58:48.042 INFO DCS: application shutdown 2023-06-17 10:58:48.100 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2023-06-17 10:58:48.102 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2023-06-17 10:58:48.102 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2023-06-17 10:58:48.155 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2023-06-17 10:58:48.198 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2023-06-17 10:58:48.200 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2023-06-17 10:58:48.201 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2023-06-17 10:58:48.202 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2023-06-17 10:58:48.202 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2023-06-17 10:58:48.203 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2023-06-17 10:58:48.203 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2023-06-17 10:58:48.203 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2023-06-17 10:58:48.203 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2023-06-17 10:58:48.374 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2023-06-17 10:58:48.375 INFO VISUALIZER: TerrainRenderer::release 2023-06-17 10:58:48.380 WARNING LOG: 1 duplicate message(s) skipped. 2023-06-17 10:58:48.380 INFO TERRAIN: lSystem::exit() 2023-06-17 10:58:48.380 INFO TERRAIN: lSystem::CleanScenes() 2023-06-17 10:58:48.386 INFO DX11BACKEND: DX11Renderer::shutdown() 2023-06-17 10:58:48.485 INFO DX11BACKEND: NVIDIA API exit OK === Log closed.