=== Log opened UTC 2023-08-26 02:30:52 2023-08-26 02:30:51.913 INFO EDCORE (Main): Create boot pool. 2023-08-26 02:30:51.914 INFO EDCORE (Main): Created boot pool: n:12 2023-08-26 02:30:51.916 INFO APP (Main): Command line: D:\Steam\steamapps\common\DCSWorld\bin\DCS.exe --force_enable_VR --force_steam_VR 2023-08-26 02:30:51.916 INFO APP (Main): DCS/2.8.7.42718 (x86_64; Windows NT 10.0.19045) 2023-08-26 02:30:51.916 INFO APP (Main): Application revision: 222718 2023-08-26 02:30:51.916 INFO APP (Main): Renderer revision: 24140 2023-08-26 02:30:51.916 INFO APP (Main): Terrain revision: 24104 2023-08-26 02:30:51.916 INFO APP (Main): Build number: 410 2023-08-26 02:30:51.916 INFO APP (Main): CPU cores: 6, threads: 12, System RAM: 32699 MB, Pagefile: 17408 MB 2023-08-26 02:30:52.319 INFO EDCORE (Main): (dDispatcher)enterToState_:0 2023-08-26 02:30:52.320 INFO Dispatcher (Main): 2023/8/26 10:30 V1803061700 2023-08-26 02:30:52.384 INFO ASYNCNET (Main): ProtocolVersion: 329 2023-08-26 02:30:52.396 INFO ED_SOUND (Main): Using driver: wasapi 2023-08-26 02:30:52.400 INFO ED_SOUND (Main): Found 4 available audio device(s): 2023-08-26 02:30:52.400 INFO ED_SOUND (Main): 0: ID: "{0.0.0.00000000}.{0e6c562c-48a2-4833-ae88-d26676f07807}", Name: "耳机 (Oculus Virtual Audio Device)" 2023-08-26 02:30:52.400 INFO ED_SOUND (Main): 1: ID: "{0.0.0.00000000}.{8f7fd093-106e-4814-b641-4a23f47964ee}", Name: "FS34ALG (NVIDIA High Definition Audio)" 2023-08-26 02:30:52.400 INFO ED_SOUND (Main): 2: ID: "{0.0.0.00000000}.{955123e9-63a0-4de2-bc48-93bf435cd63f}", Name: "扬声器 (7- USB Audio Device)" 2023-08-26 02:30:52.400 INFO ED_SOUND (Main): 3: ID: "{0.0.0.00000000}.{ee456bf1-072f-4c19-a572-fb247ef2001c}", Name: "Realtek Digital Output (Realtek(R) Audio)" 2023-08-26 02:30:52.561 INFO SOUND (Main): Added sound path: Sounds 2023-08-26 02:30:52.588 INFO SOUNDER (Main): Loaded 215 packed sounders. 2023-08-26 02:30:52.588 INFO Dispatcher (Main): InitLow 2023-08-26 02:30:52.963 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/bin/CockpitBase.dll 2023-08-26 02:31:17.661 INFO ASYNCNET (4612): Got Steam auth data. 2023-08-26 02:31:17.698 INFO APP (Main): Successfully got Steam authorization data. 2023-08-26 02:31:17.699 INFO Dispatcher (Main): Loading installed modules... 2023-08-26 02:31:19.839 INFO Scripting (Main): OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2023-08-26 02:31:19.995 INFO Scripting (Main): PLUGINS START------------------------------------------------- 2023-08-26 02:31:20.033 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Animals/Sounds 2023-08-26 02:31:20.041 INFO SOUND (Main): Added sound path: ./CoreMods/tech/Kuznecow/Sounds 2023-08-26 02:31:20.041 INFO SOUNDER (Main): Loaded 1 packed sounders. 2023-08-26 02:31:20.060 INFO SOUND (Main): Added sound path: ./CoreMods/tech/SouthAtlanticAssets/Sounds 2023-08-26 02:31:20.060 INFO SOUNDER (Main): Loaded 14 packed sounders. 2023-08-26 02:31:20.064 WARNING EDCORE (Main): Source coremods/tech/southatlanticassets/textures/navy/ara_vdm/ara_vdm.zip is already mounted to the same mount /textures/. 2023-08-26 02:31:20.082 INFO SOUND (Main): Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2023-08-26 02:31:20.083 INFO SOUNDER (Main): Loaded 74 packed sounders. 2023-08-26 02:31:20.171 INFO SOUND (Main): Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2023-08-26 02:31:20.171 INFO SOUNDER (Main): Loaded 6 packed sounders. 2023-08-26 02:31:20.238 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2023-08-26 02:31:20.254 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2023-08-26 02:31:20.258 INFO SOUNDER (Main): Loaded 1 sounders. 2023-08-26 02:31:20.259 WARNING EDCORE (Main): Source coremods/aircraft/av8bna/shapes is already mounted to the same mount /models/. 2023-08-26 02:31:20.297 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/C-101/Sounds 2023-08-26 02:31:20.319 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2023-08-26 02:31:20.328 INFO SOUNDER (Main): Loaded 14 sounders. 2023-08-26 02:31:20.334 WARNING EDCORE (Main): Source coremods/aircraft/chinaassetpack/textures/vehicles/hq7 is already mounted to the same mount /textures/. 2023-08-26 02:31:20.369 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2023-08-26 02:31:20.384 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/F-15E/Sounds 2023-08-26 02:31:20.458 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/F14/Sounds 2023-08-26 02:31:20.469 INFO SOUNDER (Main): Loaded 1 sounders. 2023-08-26 02:31:20.540 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/I-16/Sounds 2023-08-26 02:31:20.556 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Ka-50/Sounds 2023-08-26 02:31:20.593 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2023-08-26 02:31:20.611 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MB-339/Sounds 2023-08-26 02:31:20.662 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2023-08-26 02:31:20.696 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/Mirage-F1/Sounds 2023-08-26 02:31:20.743 INFO SOUND (Main): Added sound path: ./CoreMods/aircraft/SA342/Sounds 2023-08-26 02:31:20.771 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-08-26 02:31:20.771 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2023-08-26 02:31:20.812 INFO SOUND (Main): Added sound path: ./CoreMods/services/VoiceChat/Sounds 2023-08-26 02:31:21.154 INFO Scripting (Main): PLUGINS DONE-------------------------------------------------- 2023-08-26 02:31:21.601 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/tech/SouthAtlanticAssets/bin/SouthAtlantic.dll 2023-08-26 02:31:21.621 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2023-08-26 02:31:21.641 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/C-101/bin/C101Core.dll 2023-08-26 02:31:21.661 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2023-08-26 02:31:21.676 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2023-08-26 02:31:21.697 INFO CE2_AI (Main): Loading CE AI 2023-08-26 02:31:21.697 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2023-08-26 02:31:21.715 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/F-15E/bin/F15E_AI.dll 2023-08-26 02:31:21.734 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/F14/bin/F14-AI.dll 2023-08-26 02:31:21.755 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/M-2000C/bin/M2KC_AI.dll 2023-08-26 02:31:21.775 INFO MiG21_AI (Main): Loading Mig21 AI 2023-08-26 02:31:21.776 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2023-08-26 02:31:21.796 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/aircraft/Mirage-F1/bin/MirageF1Core.dll 2023-08-26 02:31:21.817 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2023-08-26 02:31:21.847 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2023-08-26 02:31:21.878 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2023-08-26 02:31:21.909 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2023-08-26 02:31:22.184 INFO EDCORE (Main): Loaded D:/Steam/steamapps/common/DCSWorld/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2023-08-26 02:31:22.201 INFO EDCORE (Main): Loaded C:/Users/Mars&Momo/Saved Games/DCS/Mods/services/DCS-SRS/bin/srs.dll 2023-08-26 02:31:22.282 INFO APP (Main): options.graphics = { ['messagesFontScale'] = 1.25; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 3; ['box_mouse_cursor'] = false; ['anisotropy'] = 1; ['water'] = 1; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 1; ['outputGamma'] = 2.2; ['aspect'] = 2.3888888888889; ['lights'] = 2; ['shadows'] = 3; ['MSAA'] = 1; ['SSAA'] = 0; ['ScreenshotExt'] = 'jpg'; ['clutterMaxDistance'] = 750; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['defaultFOV'] = 78; ['shadowTree'] = false; ['chimneySmokeDensity'] = 0; ['fullScreen'] = true; ['preloadRadius'] = 100000; ['width'] = 3440; ['visibRange'] = 'High'; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['useDeferredShading'] = 1; ['flatTerrainShadows'] = 1; ['textures'] = 2; ['secondaryShadows'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['scaleGui'] = 1.25; ['sync'] = false; ['motionBlur'] = 0; ['height'] = 1440; ['heatBlr'] = 1; ['forestDistanceFactor'] = 0.5; ['civTraffic'] = ''; }; 2023-08-26 02:31:53.535 INFO VISUALIZER (Main): LAUNCH IN VR OpenVR: OpenVR : 2023-08-26 02:31:53.536 INFO GRAPHICSVISTA (Main): renderer: 'dx11backend.dll' 2023-08-26 02:31:53.588 INFO DX11BACKEND (Main): DX11Renderer initialization (w:1387 h:1400 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2023-08-26 02:31:53.633 INFO DX11BACKEND (Main): Driver Concurrent Creates - 1 2023-08-26 02:31:53.633 INFO DX11BACKEND (Main): Driver Command Lists - 0 2023-08-26 02:31:53.645 INFO DX11BACKEND (Main): NVIDIA API init OK 2023-08-26 02:31:53.646 INFO DX11BACKEND (Main): NVIDIA Display Driver Version 53699.r536_92 2023-08-26 02:31:53.646 INFO DX11BACKEND (Main): GPU count:1 2023-08-26 02:31:53.709 INFO DX11BACKEND (Main): commonPool: 48-128, cbPool: 4-14 2023-08-26 02:31:53.709 INFO DX11BACKEND (Main): samplerPool: 5-16 2023-08-26 02:31:53.710 INFO METASHADER (Main): Init filesystem: D 2023-08-26 02:31:53.717 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2023-08-26 02:31:55.221 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache done. Loaded 1983/1984. 2023-08-26 02:31:55.230 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache C:\Users\Mars&Momo\Saved Games\DCS\fxo 2023-08-26 02:31:55.238 INFO DX11BACKEND (Main): DX11ShaderBinaries::loadCache done. Loaded 60/60. 2023-08-26 02:31:55.268 INFO VISUALIZER (Main): SceneManager initialization 2023-08-26 02:31:55.293 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=456;SIZE_Y=460;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.418 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=456;SIZE_Y=460;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.515 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=456;SIZE_Y=460;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.612 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=460;SIZE_X=456;SIZE_Y=460;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.721 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=228;SIZE_Y=230;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.771 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=228;SIZE_Y=230;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.823 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=228;SIZE_Y=230;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.896 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=230;SIZE_X=228;SIZE_Y=230;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.951 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=114;SIZE_Y=115;USE_DCS_DEFERRED=1; 2023-08-26 02:31:55.980 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=114;SIZE_Y=115;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.011 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=114;SIZE_Y=115;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.046 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=115;SIZE_X=114;SIZE_Y=115;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.082 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=57;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.105 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=57;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.138 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=57;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.170 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=57;SIZE_X=57;SIZE_Y=57;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.197 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=28;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.214 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=28;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.237 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=28;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.256 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=28;SIZE_X=28;SIZE_Y=28;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.277 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=9;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=14;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.291 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2= ;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=13;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=14;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.308 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00166, 0.00478, 0.01192, 0.02583, 0.04863, 0.07956, 0.11308,;FILTER_KERNEL1= 0.13963, 0.14980, 0.13963, 0.11308, 0.07956, 0.04863, 0.02583,;FILTER_KERNEL2= 0.01192, 0.00478, 0.00166;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=17;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=14;USE_DCS_DEFERRED=1; 2023-08-26 02:31:56.325 INFO DX11BACKEND (Main): Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00133, 0.00313, 0.00673, 0.01322, 0.02372, 0.03892, 0.05835,;FILTER_KERNEL1= 0.07995, 0.10012, 0.11460, 0.11987, 0.11460, 0.10012, 0.07995,;FILTER_KERNEL2= 0.05835, 0.03892, 0.02372, 0.01322, 0.00673, 0.00313, 0.00133;FILTER_KERNEL3= ;FILTER_KERNEL4= ;FILTER_SIZE=21;PIXELS_PER_THREAD_X=1;PIXELS_PER_THREAD_Y=1;SHARED_PIXELS_COUNT=14;SIZE_X=14;SIZE_Y=14;USE_DCS_DEFERRED=1; 2023-08-26 02:31:57.018 INFO VISUALIZER (Main): cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2023-08-26 02:31:57.145 INFO INPUT (Main): Device [Keyboard] created. 2023-08-26 02:31:57.164 INFO INPUT (Main): Device [WINWING Orion Joystick Base 2 + F18 GRIP {36A764E0-A412-11ed-8002-444553540000}] created. 2023-08-26 02:31:57.164 INFO INPUT (Main): Joystick created[WINWING Orion Joystick Base 2 + F18 GRIP {36A764E0-A412-11ed-8002-444553540000}], ForceFeedBack: no 2023-08-26 02:31:57.197 INFO INPUT (Main): Device [WINWING Orion Throttle Base II + F18 HANDLE {36A73DD0-A412-11ed-8001-444553540000}] created. 2023-08-26 02:31:57.197 INFO INPUT (Main): Joystick created[WINWING Orion Throttle Base II + F18 HANDLE {36A73DD0-A412-11ed-8001-444553540000}], ForceFeedBack: no 2023-08-26 02:31:57.198 INFO INPUT (Main): Device [MMJoy2 {C45FD8F0-A8BA-11e9-8002-444553540000}] created. 2023-08-26 02:31:57.198 INFO INPUT (Main): Joystick created[MMJoy2 {C45FD8F0-A8BA-11e9-8002-444553540000}], ForceFeedBack: no 2023-08-26 02:31:57.198 INFO INPUT (Main): Device [Mouse] created. 2023-08-26 02:31:57.207 INFO ED_SOUND (Main): Opening default audio device. 2023-08-26 02:31:57.211 INFO ED_SOUND (Main): Speaker layout: auto 2023-08-26 02:31:57.216 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-08-26 02:31:57.216 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-08-26 02:31:57.216 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-08-26 02:31:57.233 INFO ED_SOUND (Main): Opening default audio device. 2023-08-26 02:31:57.237 INFO ED_SOUND (Main): Speaker layout: forced_stereo 2023-08-26 02:31:57.238 INFO ED_SOUND (Main): Driver reports 2 channels with mask 0x3 2023-08-26 02:31:57.238 INFO ED_SOUND (Main): Using 2 channels at 48000 Hz 2023-08-26 02:31:57.238 INFO ED_SOUND (Main): Channel layout: Headphones/Stereo 2023-08-26 02:31:57.265 INFO APP (Main): gDescription: "NVIDIA GeForce RTX 2070" gVendorId: 4318 gDeviceId: 7938 gMemory: 8019 MB 2023-08-26 02:31:58.407 ERROR WORLDGENERAL (Main): AJS37 AI by Heatblur Simulations: Unexpected fires_pos index 12 2023-08-26 02:31:58.408 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "COCKPIT" is linked to self. 2023-08-26 02:31:58.408 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" link to cell "COCKPIT" produces a link loop. 2023-08-26 02:31:58.408 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_BOTTOM" is linked to self. 2023-08-26 02:31:58.408 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_LEFT_SIDE" is linked to self. 2023-08-26 02:31:58.408 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" link to cell "CABIN_LEFT_SIDE" produces a link loop. 2023-08-26 02:31:58.408 ERROR WORLDGENERAL (Main): Error: Unit [Hawk]: Cell "CABIN_RIGHT_SIDE" is linked to self. 2023-08-26 02:31:58.583 ERROR wInfo (Main): negative weight of payload "{HOT3_L2_M}" 2023-08-26 02:31:58.584 ERROR wInfo (Main): negative weight of payload "{HOT3_R1_M}" 2023-08-26 02:31:58.584 ERROR wInfo (Main): negative weight of payload "{HOT3_R2_M}" 2023-08-26 02:31:58.585 ERROR wInfo (Main): negative weight of payload "{HOT3_L1_M}" 2023-08-26 02:31:58.815 INFO EDCORE (Main): (dDispatcher)enterToState_:1 2023-08-26 02:32:00.276 ERROR DX11BACKEND (Main): semantic 'COLOR0' is not declared in shader 'materialfactory/materialbase.hlsl' 2023-08-26 02:32:00.613 INFO UIBASERENDERER (Main): Cannot load font [D:\Steam\steamapps\common\DCSWorld\dxgui\skins\fonts\]! 2023-08-26 02:32:00.613 INFO UIBASERENDERER (Main): Cannot create font [D:\Steam\steamapps\common\DCSWorld\dxgui\skins\fonts\] size 0! 2023-08-26 02:32:02.314 INFO APP (Main): Loaded D:\Steam\steamapps\common\DCSWorld\Scripts\Hooks\common.lua 2023-08-26 02:32:02.314 INFO APP (Main): Loaded D:\Steam\steamapps\common\DCSWorld\Scripts\Hooks\multislot.lua 2023-08-26 02:32:02.314 INFO APP (Main): Loaded D:\Steam\steamapps\common\DCSWorld\Scripts\Hooks\voicechat.lua 2023-08-26 02:32:02.315 INFO APP (Main): Loaded D:\Steam\steamapps\common\DCSWorld\Scripts\Hooks\webGUI.lua 2023-08-26 02:32:02.775 INFO LuaNET (Main): Loading - DCS-SRS GameGUI - Ciribob: 2.0.8.6 2023-08-26 02:32:02.778 INFO LuaNET (Main): Loaded - DCS-SRS GameGUI - Ciribob: 2.0.8.6 2023-08-26 02:32:02.778 INFO LuaNET (Main): Loading - DCS-SRS Overlay GameGUI - Ciribob: 2.0.8.6 2023-08-26 02:32:02.779 INFO LuaNET (Main): Loaded - DCS-SRS Overlay GameGUI - Ciribob: 2.0.8.6 2023-08-26 02:32:02.779 INFO APP (Main): Loaded C:\Users\Mars&Momo\Saved Games\DCS\Scripts\Hooks\DCS-SRS-hook.lua 2023-08-26 02:32:02.779 INFO TACVIEW.GUI.LUA (Main): Loading C++ flight data recorder from [C:\Users\Mars&Momo\Saved Games\DCS\Mods\tech\Tacview\bin\] 2023-08-26 02:32:02.781 INFO TACVIEW.GUI.LUA (Main): Tacview 1.8.4.200 C++ flight data recorder successfully loaded 2023-08-26 02:32:02.782 INFO APP (Main): Loaded C:\Users\Mars&Momo\Saved Games\DCS\Scripts\Hooks\TacviewGameGUI.lua 2023-08-26 02:32:02.884 INFO Dispatcher (Main): //=== END OF INIT ======================================// 2023-08-26 02:32:02.886 INFO EDCORE (Main): (dDispatcher)enterToState_:2 2023-08-26 02:32:02.936 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2023-08-26 02:32:02.936 INFO LUA (Main): Lua CPU usage: metric: average game loading: 11.2245 % 2023-08-26 02:32:05.878 INFO ASYNCNET (4612): Login success. 2023-08-26 02:32:24.974 INFO ANIMATOR (Main): load_basic() started 2023-08-26 02:32:24.999 ERROR EDCORE (Main): Can't open file: /animations/typegl.anim. 2023-08-26 02:32:25.018 ERROR EDCORE (Main): Can't open file: /animations/typegl/overrides.lua. 2023-08-26 02:32:25.018 ERROR ANIMATOR (Main): can not load override 2023-08-26 02:32:25.018 INFO DX11BACKEND (6016): Compile shader: animator/animation_compute.fx:DIRECTX11=true;MAX_ANIMATIONS_STACK_SIZE=100;MAX_ARGUMENTS_SIZE=3;MAX_NODE_PATH=6;NUM_NODES=23;USE_DCS_DEFERRED=1; 2023-08-26 02:32:29.335 ALERT DX11BACKEND (6016): Error: Can't find precompiled shader for effect animator/animation_compute.fx:DIRECTX11=true;MAX_ANIMATIONS_STACK_SIZE=100;MAX_ARGUMENTS_SIZE=3;MAX_NODE_PATH=6;NUM_NODES=23;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-08-26 02:32:29.338 INFO ANIMATOR (Main): load_basic() ended 2023-08-26 02:32:29.338 INFO ANIMATOR (Main): load_main() started 2023-08-26 02:32:29.338 INFO DX11BACKEND (Main): Compile shader: animator/gpu_animated_model.fx:DIRECTX11=true;MAX_ANIMATIONS_STACK_SIZE=100;MAX_ARGUMENTS_SIZE=3;NUM_NODES=23;USE_DCS_DEFERRED=1; 2023-08-26 02:32:29.970 ALERT DX11BACKEND (Main): Error: Can't find precompiled shader for effect animator/gpu_animated_model.fx:DIRECTX11=true;MAX_ANIMATIONS_STACK_SIZE=100;MAX_ARGUMENTS_SIZE=3;NUM_NODES=23;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-08-26 02:32:29.975 INFO ANIMATOR (Main): load_main() ended 2023-08-26 02:32:29.975 INFO ANIMATOR (Main): load_basic() started 2023-08-26 02:32:29.996 ERROR EDCORE (Main): Can't open file: /animations/typegr.anim. 2023-08-26 02:32:30.009 ERROR EDCORE (Main): Can't open file: /animations/typegr/overrides.lua. 2023-08-26 02:32:30.009 ERROR ANIMATOR (Main): can not load override 2023-08-26 02:32:30.009 INFO ANIMATOR (Main): load_basic() ended 2023-08-26 02:32:30.009 INFO ANIMATOR (Main): load_main() started 2023-08-26 02:32:30.010 INFO ANIMATOR (Main): load_main() ended 2023-08-26 02:32:32.749 ERROR VISUALIZER (Main): SceneManager : parse_VR : thumb finger arg is : -1.000000 2023-08-26 02:32:46.314 WARNING LOG (13844): 2 duplicate message(s) skipped. 2023-08-26 02:32:46.314 INFO ED_SOUND (556): Using SSSE3 for peak calc. 2023-08-26 02:32:46.325 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2023-08-26 02:32:46.352 INFO APP (Main): application shutdown 2023-08-26 02:32:46.759 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 0 2023-08-26 02:32:46.761 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 1 2023-08-26 02:32:46.761 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 2 2023-08-26 02:32:46.830 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 3 2023-08-26 02:32:46.890 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 4 2023-08-26 02:32:46.899 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 5 2023-08-26 02:32:46.900 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 6 2023-08-26 02:32:46.901 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 7 2023-08-26 02:32:46.902 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 8 2023-08-26 02:32:46.902 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 9 2023-08-26 02:32:46.902 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 10 2023-08-26 02:32:46.902 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 11 2023-08-26 02:32:46.902 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 12 2023-08-26 02:32:47.158 INFO TERRAIN (Main): lSystem::exit() 2023-08-26 02:32:47.158 INFO VISUALIZER (Main): TerrainRenderer::release 2023-08-26 02:32:47.158 INFO TERRAIN (Main): lSystem::CleanScenes() 2023-08-26 02:32:47.158 INFO VISUALIZER (Main): SceneManager_Implement::~SceneManager_Implement() 2023-08-26 02:32:47.158 INFO VISUALIZER (Main): TerrainRenderer::release 2023-08-26 02:32:47.281 WARNING LOG (13844): 1 duplicate message(s) skipped. 2023-08-26 02:32:47.281 INFO DX11BACKEND (Main): DX11Renderer::shutdown() 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): NVIDIA API exit OK 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): textures_count: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): textures_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): buffers_count: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): buffers_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): CB_count: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): CB_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): SB_count: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): SB_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): IB_count: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): IB_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): VB_count: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): VB_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): total_buffers_size: 0 2023-08-26 02:32:47.451 INFO DX11BACKEND (Main): total_size: 0 2023-08-26 02:32:47.451 WARNING DX11BACKEND (Main): alive vertex buffers: 1 2023-08-26 02:32:47.451 ERROR DX11BACKEND (Main): Failed assert `DX11VertexBuffer::buffersCount() == 0` at Projects\render\dx11backend_win8\Source\DX11Renderer.cpp:122 2023-08-26 02:32:47.451 WARNING DX11BACKEND (Main): alive index buffers: 1 2023-08-26 02:32:47.451 ERROR DX11BACKEND (Main): Failed assert `DX11IndexBuffer::buffersCount() == 0` at Projects\render\dx11backend_win8\Source\DX11Renderer.cpp:123