"Hello Evgeny Sorry for the wrong addressing but Thank You for your answer. Flanker write to me: you made the F-15C/E and the new MiG-31BM model :thumbup: [url]http://forum.lockon.ru/showpost.php?p=1578161&postcount=109[/url] So i have some questions and suggestions on your models also. I know you are busy with your works, but if you have some spare time please make some update on your models : Maybe this not a priority neither to E.D. and nor to you but many DCS-lovers should be happy with these updates (me too) F-15C/E Lights: [url]http://www.f-15e.info/joomla/en/technology/miscellaneous/103-exterior-lighting[/url] Should be great to add variable light intensíty on the formation lights. Also should be great to add variable light intensíty on position lights and on blinking/flaslshing anti-collision lights. (larger/smaller BillboardNodes) Also would be wonderful to add refuel lights with light-connectors: (as i remember Valery and Gys had refuel lights on their old model) ... air refueling receptacle bay illuminated by two slipway lights and a receptacle flood light (to aid night refuelings -behind the cabin on the left side of the nose section) [url]http://www.f-15e.info/joomla/en/technology/fuel-system/94-air-refueling-system[/url] (independent taxi-light-connector is missing - not important - we can use landing light connector for taxi light also) and sholud be very detailed to add two small lights (self illuminated textures) for Vertical Tail Flood Lights on fuselage @ tail-root outer sides (like this - no textures, only 2-2 spotlights and omlights added) [url]http://imageshack.us/a/img263/7523/screen111008175829.jpg[/url] [url]http://imageshack.us/a/img638/3764/screen111008180021.jpg[/url] If you need more pictures/photos or model-light-connector-directions, i can send some to you. F-15C/E CFTs/pylons: I also would like to see (removable) CFTs for the F-15C (Keflavik, Iceland) :thumbup: [url]http://www.airliners.net/photo/USA---Air/McDonnell-Douglas-F-15C/1710662/L/[/url] ...and would be great to make removable wing and fuselage pylons (Arg# 33, or 308, 309 etc.) for the F-15E too. [url]http://www.airliners.net/photo/USA---Air/McDonnell-Douglas-F-15E/1893512/L/[/url] I know the F-15E is not an officially flyable plane (not yet), but an invisible nose/cockpit/canopy by Arg#114 should be beautiful. I believe you can make easily also an F-15D model from the F-15C with the nose of the F-15E :thumbup: (sorry) [url]http://forum.lockon.ru/showpost.php?p=1496473&postcount=5587[/url] [url]http://forum.lockon.ru/showpost.php?p=1521974&postcount=5792[/url] [url]http://jetphotos.net/viewphoto.php?id=7313043&nseq=10[/url] and i sure you can make quickly paralelly with (C/D/E) an old F-15A with "Turkey feathers" and/or Israeli Ra'am [url]http://www.aircraftresourcecenter.com/AWA1/001-100/walk004_F-15E/part3/images_Mark_Curley/09_Ra'am5_Pt_aft_qtr.JPG[/url] And finally :) would be nice to make pilots in the cockpit with moving head: left-right moves very needed but up-down and/or ArgAnimated model Bones should be Perfect :thumbup: just like in the P-51D and ( i know it will be hardcore DCS level) moving pylon ejector legs for missiles under the fuselage on your Eagle models will be perfect and excellent About your new MiG-31BM: Are you planing to make new External 2500kg MiG-31 Fuel Tank model for your Aircraft model ? ...and should be nice to divide all moving fuselage R-33 ejectors/arms for independent ejectors and as i saw missile pylon connectors a bit low positioned to the ejector/rail arms. and on more: i think engine AFTERBURN connectors need to be a bit more paralelly. not exactly paralelly but now its looks have to much angle. Again... Thank you for your efforts... and for your nice models" ****************************************************** "Hello Timur I would not like to disturb you and sorry for my non-russian words, but unfortunately i am not enough good in russian. Flanker (the skin maker) wrote to me you are the new DCSW F-18C model maker. http://forum.lockon.ru/member.php?u=20844 http://forum.lockon.ru/member.php?u=2738 and GK-Evgeny suggested to me to make contact with Andrey Chizh about your addresses. Finally Andrey gave me your e-mail address :) I know your Hornet model is not ready yet (LOD models missing too), but i have some ideas, i would like to suggest you some new updates/features/ possibilities on your new wonderful F-18C model. 1. Would be nice to (re)make/update the model without fuselage pilon and without underwing pylons also (...by Arg# 308, 309, 310, 311, 312) You know Swiss, Finnish and Blue Angels use the F-18C mainly without Underwing pylons: [url]http://www.airliners.net/photo/Switzerland---Air/McDonnell-Douglas-F-A-18C/0774174/L/[/url] [url]http://www.airliners.net/photo/Finland---Air/McDonnell-Douglas-F-18C/0791480/L/[/url] [url]http://www.airliners.net/photo/Finland---Air/McDonnell-Douglas-F-18C/1774944/L/[/url] [url]http://www.airliners.net/photo/USA---Navy/Boeing-F-A-18F-Super/2040497/L/[/url] [url]http://www.airliners.net/photo/USA---Navy/McDonnell-Douglas-F-A-18B/1089594/L/[/url] [url]http://www.airliners.net/photo/USA---Navy/McDonnell-Douglas-F-A-18C/1828134/L/[/url] 2. Would be nice to have smaller outer wing pylons for the single LAU-127 rail with AMRAAM. (...by Arg# 308 and 312 with Arg-values 0.5) [url]http://www.airliners.net/photo/Switzerland---Air/McDonnell-Douglas-F-A-18D/0658458/L/[/url] [url]http://www.airliners.net/photo/Switzerland---Air/McDonnell-Douglas-F-A-18C/0658812/L/&sid=b5e91ea61cd6f58dad7ee8faf3e3f736[/url] 3. Would be great to make single LAU-7 and LAU-127 rails also. (for AIM-9s and AMI-120s) I know Beczl made this rails also, earlier. Would be great these rails from you which will match better to your model. [url]http://navyaviation.tpub.com/14313/css/14313_95.htm[/url] [url]http://navyaviation.tpub.com/14313/css/14313_103.htm[/url] 4.Would be great to update the old low-poly BRU-33 Bomb Ejector Rack model and the MER/IMER (Multiple Ejector Rack for 6 bombs) model. - this MER usable for 6*BDU-33 (small, blue training bombs) [url]http://navyaviation.tpub.com/14313/css/14313_236.htm[/url] [url]http://www.airliners.net/photo/USA---Navy/McDonnell-Douglas-F-A-18A/1670543/L/[/url] 5. New divided and updated animation for afterburner flames (by Arg# 28 & 29) and for Exhaust Nozzle animations (by Arg# 89 & 90). ==> Fully Opened Idle Nozzles: (@ startup - no afterburner) - same with MiG-29 / Su-27 Just like on GK's F-15C/E model. Moreover On your model the Exhaust Nozzles not able to open and close fully like In Real Life. IRL the nozzles make larger movements. Check this photo: (left is fully closed, right is fully opened) [url]http://www.airliners.net/photo/Spain---Air/McDonnell-Douglas-EF-18A/0574481/L/&sid=9e59433e7e14858cbdf11a2a4a0d997b[/url] 6. You should also corrrect the arrester hook animation - not lowered enough by (Arg#25, arg-value: 1.0) but i know... now it's reach/touch the ground and not sinking into it with the lower edge. [url]http://www.airliners.net/photo/USA---Navy/Boeing-F-A-18E-Super/1588648/L/&sid=8397799230ebd853f693b2cbb963c3c5[/url] I will suggest to E.D., to Alex implement a new form/calculation for arrestor hooks in the future in PlaneConst.lua for AI This should be checked/working as gear struts. If the gear (touch points/positions in PlaneConst.lua for AI) reach ground then struts (Arg# 4 & 6 values) will change from 1.0 to 0.5 => rolling or parked plane. This method should be used for the arrester hook animations also (except when the hook catch the wire on carrier flight deck => Arg-value ~0.0) but with a specified arg value (should be configurable also in PlaneConst.lua) for specified aircrafts arrester hooks will fit nicely in the air and on the ground too. So, maybe in the future you will need to remake/update the arrester hook animation for the real lowered angle. 7. Would be great also a new High-poly AIM-7M Sparrow model too. [url]http://www.defencetalk.com/pictures/data/3018/f-15e-fighter-airforce-060716-F-2034C-121.JPG[/url] AIM-7M on F-15C ^ 8. Would be nice to add Catapult Launch Bar animation (Arg#85) with connector (for future "join on catapult shuttle" feature) 9. I think You put too deeply into the afterburner space- AFTERBURN connectors: heat blur effect interfer with nozzle (hardly visible from outside) DELETE_ME connectors are better, but connectors in level with the nozzle back edge would be the best solution 10. Landing Light Connector MAIN_SPOT_PTR, vertical tail BANO_0 and anti-collision bacon, gun-point connectors are missing ...(ok i know many missing more - LOD models too) 11. Should be great to add variable light intensíty on the formation lights. Also should be great to add variable light intensíty on (wingtip/tailtip) position lights . (larger/smaller BillboardNodes) 12. Would be also great to make some (in model) vapour effects, smaller/larger plane-meshes on fuselage, LEX and wings...something similar what we saw in program: Flanker2 13. And finally would be nice to make pilot in the cockpit with moving head vertically up-down and/or ArgAnimated model Bones ? should be Perfect just like in the P-51D (Arg#99) ... and ( i know it will be hardcore DCS level) - moving pylon ejector arms (on pylon 4 & 6) for missiles under the fuselage on your Hornet models will be perfect and excellent I know everything is depends on what E.D. is expecting from you and from your model. Thank you for your efforts... and your nice models :thumbup: ...looking forward and Thank You for your answer"