ViewSettings = { Cockpit = { [1] = {-- player slot 1 CameraViewAngleLimits = {20.000000,140.000000}, CockpitLocalPoint = {-1.03, 0.72, 0.0}, CameraAngleRestriction = {false,90.000000,0.500000}, CameraAngleLimits = {200,-90.000000,90.000000}, EyePoint = {0.05000,0.100000,0.000000}, ShoulderSize = 0.25, Allow360rotation = false, limits_6DOF = {x = {-0.06, 0.35}, y = {-0.32, 0.08}, z = {-0.17, 0.17}, roll = 90.0}, }, }, -- Cockpit Chase = { LocalPoint = {0.0, -0.191, -1.146}, AnglesDefault = {0.0, 0.0}, }, -- Chase Arcade = { LocalPoint = {-21.500000,5.618000,0.000000}, AnglesDefault = {0.000000,-8.000000}, }, -- Arcade } local function head_pos_default(tab) if not tab then tab = {} end tab.viewAngle = tab.viewAngle or 80 tab.hAngle = tab.hAngle or 0 --4.63222 tab.vAngle = tab.vAngle or 0 ---4.83205 tab.x_trans = tab.x_trans or 0 tab.y_trans = tab.y_trans or 0.00665 tab.z_trans = tab.z_trans or 0.06198 tab.rollAngle = tab.rollAngle or 0 return tab end SnapViews = { [1] = { -- Player Slot 1 [1] = head_pos_default({}), -- Num0 [2] = { -- LWin + Num1 - Snap View 1 - LH Board viewAngle = 60.0, x_trans = 0.049, y_trans = -0.080, z_trans = -0.003, hAngle = 56.1, vAngle = -45.8, rollAngle = 0.0, }, [3] = { -- LWin + Num2 - Snap View 2 - Front Panel viewAngle = 53.6, x_trans = 0.000, y_trans = 0.007, z_trans = 0.062, hAngle = 0.0, vAngle = -28.3, rollAngle = 0.0, }, [4] = { -- LWin + Num3 - Snap View 3 - RH Board viewAngle = 83.7, x_trans = 0.321, y_trans = -0.216, z_trans = 0.072, hAngle = -57.4, vAngle = -48.9, rollAngle = 0.0, }, [5] = { -- LWin + Num4 - Snap View 4 - Left 6 viewAngle = 80.0, x_trans = 0.218, y_trans = 0.007, z_trans = -0.066, hAngle = 150.0, vAngle = 0.0, rollAngle = 0.0, }, [6] = { -- LWin + Num5 - Snap View 5 - Reticle viewAngle = 55.1, x_trans = 0.300, y_trans = 0.007, z_trans = 0.062, hAngle = 0.0, vAngle = 0.0, rollAngle = 0.0, }, [7] = { -- LWin + Num6 - Snap View 6 - Right 6 viewAngle = 80.0, x_trans = 0.218, y_trans = 0.007, z_trans = 0.170, hAngle = -150.0, vAngle = 0.0, rollAngle = 0.0, }, [8] = { -- LWin + Num7 - Snap View 7 - Left 10 viewAngle = 80.0, x_trans = 0.000, y_trans = 0.007, z_trans = 0.062, hAngle = 45.0, vAngle = 0.0, rollAngle = 0.0, }, [9] = { -- LWin + Num8 - Snap View 8 - Cowl viewAngle = 80.0, x_trans = 0.228, y_trans = 0.052, z_trans = 0.000, hAngle = 0.0, vAngle = 0.0, rollAngle = 0.0, }, [10] = { -- LWin + Num9 - Snap View 9 - Right 10 viewAngle = 80.0, x_trans = 0.000, y_trans = 0.007, z_trans = 0.062, hAngle = -45.0, vAngle = 0.0, rollAngle = 0.0, }, [11] = head_pos_default({viewAngle = 60, vAngle = 10}),--look at left mirror [12] = head_pos_default({viewAngle = 60, vAngle = 10}),--look at right mirror [13] = head_pos_default({}),--default view }, }