=== Log opened UTC 2018-02-09 15:58:20 2018-02-09 15:58:21.006 INFO VFS: Using 'Saved Games': "C:\Users\dcsva\Saved Games" 2018-02-09 15:58:21.455 INFO DCS: DCS/2.5.0.14138 (x86_64; Windows NT 10.0.16299) 2018-02-09 15:58:21.455 INFO DCS: DCS revision: 134136 2018-02-09 15:58:21.455 INFO DCS: Renderer revision: 15598 2018-02-09 15:58:21.455 INFO DCS: Terrain revision: 15611 2018-02-09 15:58:21.455 INFO DCS: CPU cores: 6, threads: 12, System RAM: 24508 MB 2018-02-09 15:58:21.513 INFO EDCORE: (dDispatcher)enterToState_:0 2018-02-09 15:58:21.613 INFO Dispatcher: 2018/2/9 10:58 V1704040900 2018-02-09 15:58:21.923 INFO INPUT: Device [Keyboard] created deviceId = 1 2018-02-09 15:58:21.952 INFO INPUT: Device [FS2016_V1.1 {0F378CE0-CB15-11e7-8002-444553540000}] created deviceId = 2 2018-02-09 15:58:21.952 INFO INPUT: Joystick created[FS2016_V1.1 {0F378CE0-CB15-11e7-8002-444553540000}], ForceFeedBack: no 2018-02-09 15:58:21.983 INFO INPUT: Device [Mouse] created deviceId = 3 2018-02-09 15:58:21.995 INFO INPUT: Device [TrackIR] created deviceId = 4 2018-02-09 15:58:22.008 INFO INPUT: Device [HeadTracker] created deviceId = 5 2018-02-09 15:58:26.346 INFO SOUND: loaded 1261 sdefs from "sounds\sdef" 2018-02-09 15:58:27.021 INFO SOUND: Using driver: xaudio29 2018-02-09 15:58:27.041 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 2018-02-09 15:58:29.066 ERROR SOUND: FindAllAsyncDeviceClass has timed out with: 258 2018-02-09 15:58:29.066 INFO SOUND: Found 0 available audio device(s): 2018-02-09 15:58:29.066 INFO SOUND: Using SSE FTZ/DAZ mode. 2018-02-09 15:58:32.660 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2018-02-09 15:58:32.701 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 2018-02-09 15:58:32.778 INFO Scripting: PLUGINS START------------------------------------------------- 2018-02-09 15:58:32.858 INFO SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef" 2018-02-09 15:58:32.911 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 2018-02-09 15:58:32.967 INFO SOUND: loaded 12 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef" 2018-02-09 15:58:33.107 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 2018-02-09 15:58:33.153 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 2018-02-09 15:58:33.220 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 2018-02-09 15:58:33.473 INFO SOUND: loaded 59 sdefs from ".\mods\tech\combinedarms\sounds\sdef" 2018-02-09 15:58:33.493 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2018-02-09 15:58:33.749 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2018-02-09 15:58:33.781 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 2018-02-09 15:58:33.828 INFO Database: PLUGINS START------------------------------------------------- 2018-02-09 15:58:33.853 INFO Database: PLUGINS DONE-------------------------------------------------- 2018-02-09 15:58:33.861 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA\bin\AV8B_AI.dll 2018-02-09 15:58:33.864 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms\bin\GroundCockpitBase.dll 2018-02-09 15:58:34.729 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms\bin\CombinedArms.dll 2018-02-09 15:58:35.749 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\A10.dll 2018-02-09 15:58:35.871 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\Cockpit_A10Common.dll 2018-02-09 15:58:36.043 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\Cockpit_A10C.dll 2018-02-09 15:58:37.302 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-15C\bin\F15CCWS.dll 2018-02-09 15:58:37.439 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-15C\bin\F15.dll 2018-02-09 15:58:37.442 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\P51Base.dll 2018-02-09 15:58:37.444 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\TF51D.dll 2018-02-09 15:58:37.451 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\Cockpit_P51Common.dll 2018-02-09 15:58:37.490 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics\bin\jsAvionics.dll 2018-02-09 15:58:37.635 INFO DX11BACKEND: Driver Concurrent Creates - 1 2018-02-09 15:58:37.635 INFO DX11BACKEND: Driver Command Lists - 1 2018-02-09 15:58:37.694 INFO DX11BACKEND: NVIDIA API init OK 2018-02-09 15:58:37.695 INFO DX11BACKEND: NVIDIA Display Driver Version 39077.r390_00 2018-02-09 15:58:37.695 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 2018-02-09 15:58:38.283 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 2018-02-09 15:58:38.284 INFO RENDERER: Global metashader cache enabled 2018-02-09 15:58:38.284 INFO RENDERER: Loading metashader cache from C:\Users\dcsva\Saved Games\DCS\metashaders/ 2018-02-09 15:58:38.284 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 2018-02-09 15:58:38.399 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1531 2018-02-09 15:58:49.577 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 2018-02-09 15:58:49.654 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2018-02-09 15:58:49.654 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2018-02-09 15:58:49.810 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00266, 0.01345, 0.04741, 0.11661, 0.20010, 0.23956, 0.20010,;FILTER_KERNEL1= 0.11661, 0.04741, 0.01345, 0.00266;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=11;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2018-02-09 15:58:49.810 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00266, 0.01345, 0.04741, 0.11661, 0.20010, 0.23956, 0.20010,;FILTER_KERNEL1= 0.11661, 0.04741, 0.01345, 0.00266;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=11;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2018-02-09 15:58:49.972 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2018-02-09 15:58:49.972 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2018-02-09 15:58:50.116 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00190, 0.00628, 0.01723, 0.03938, 0.07490, 0.11855, 0.15616,;FILTER_KERNEL1= 0.17118, 0.15616, 0.11855, 0.07490, 0.03938, 0.01723, 0.00628,;FILTER_KERNEL2= 0.00190;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=15;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1;. 2018-02-09 15:58:50.116 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00190, 0.00628, 0.01723, 0.03938, 0.07490, 0.11855, 0.15616,;FILTER_KERNEL1= 0.17118, 0.15616, 0.11855, 0.07490, 0.03938, 0.01723, 0.00628,;FILTER_KERNEL2= 0.00190;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=15;SIZE_X=320;SIZE_Y=192;USE_DCS_DEFERRED=1; 2018-02-09 15:58:50.390 ERROR DX11BACKEND: Can't find precompiled shader posteffects/lenscompute.fx:DIRECTX11=true;MSAA=16;USE_DCS_DEFERRED=1;. 2018-02-09 15:58:50.390 INFO DX11BACKEND: Compile shader: posteffects/lenscompute.fx:DIRECTX11=true;MSAA=16;USE_DCS_DEFERRED=1; 2018-02-09 15:58:50.500 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect posteffects/lenscompute.fx:DIRECTX11=true;MSAA=16;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2018-02-09 15:58:51.304 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080" gVendorId: 4318 gDeviceId: 7040 gMemory: 8079 MB 2018-02-09 15:58:51.336 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2018-02-09 15:58:53.013 ERROR WORLDGENERAL: AV8BNA : net_animation exceed 32 args! 2018-02-09 15:58:53.353 INFO TERRAIN: lSystem::lSystem 2018-02-09 15:58:53.523 INFO EDCORE: (dDispatcher)enterToState_:1 2018-02-09 15:58:54.479 ERROR VFS: add_location {"My Missions", "C:\Users\dcsva\Saved Games\DCS\Missions\"}: path already added as "My Missions" 2018-02-09 15:58:54.920 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2018-02-09 15:58:54.956 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 2018-02-09 15:58:55.010 INFO Gui: PLUGINS START------------------------------------------------- 2018-02-09 15:58:55.052 INFO Gui: PLUGINS DONE-------------------------------------------------- 2018-02-09 15:58:58.200 INFO UIBASERENDERER: Cannot load font [E:\Program Files (x86)\Steam\steamapps\common\DCSWorld\dxgui\skins\fonts\]! 2018-02-09 15:59:01.494 INFO EDCORE: (dDispatcher)enterToState_:2 2018-02-09 15:59:01.596 INFO EDCORE: (dDispatcher)enterToState_:3 2018-02-09 15:59:01.596 INFO Lua: Lua CPU usage: metric: average game loading: 33.3729 % 2018-02-09 16:00:11.772 INFO NET: Login success. 2018-02-09 16:00:54.640 INFO TERRAIN: lSystem::load() 2018-02-09 16:00:54.640 INFO TERRAIN: lSystem::CleanScenes() 2018-02-09 16:00:54.917 WARNING LOG: 1 duplicate message(s) skipped. 2018-02-09 16:00:54.917 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2018-02-09 16:00:54.917 INFO EDTERRAIN4: Build date: 2018-02-09 16:00:54.917 INFO EDTERRAIN4: Texture quality: "min" 2018-02-09 16:00:55.316 INFO EDTERRAIN4: 0.399178 s terrain references 2018-02-09 16:00:55.316 INFO EDTERRAIN4: 0.000021 s terrain models 2018-02-09 16:00:55.316 INFO EDTERRAIN4: 0.000003 s terrain assets 2018-02-09 16:00:55.699 INFO EDTERRAIN4: 0.382136 s terrain assets2 2018-02-09 16:00:57.466 INFO EDTERRAIN4: 1.767402 s terrain landfile 2018-02-09 16:00:57.471 INFO EDTERRAIN4: 0.004473 s terrain surfaceTile 2018-02-09 16:00:57.471 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2018-02-09 16:00:58.423 INFO EDTERRAIN4: 0.952039 s terrain vfstextures 2018-02-09 16:00:58.726 INFO EDTERRAIN4: 0.303000 s terrain scene 2018-02-09 16:00:58.726 INFO EDTERRAIN4: 0.000011 s terrain roaddetails 2018-02-09 16:00:58.726 INFO EDTERRAIN4: 0.000003 s terrain forest 2018-02-09 16:01:15.686 INFO EDTERRAIN4: 16.960547 s terrain routes 2018-02-09 16:01:15.692 INFO EDTERRAIN4: 0.005914 s terrain surfacedetails 2018-02-09 16:01:15.692 INFO EDTERRAIN4: 0.000066 s terrain blocks 2018-02-09 16:01:15.709 INFO EDTERRAIN4: 0.000003 s terrain references 2018-02-09 16:01:16.974 INFO EDTERRAIN4: 1.281274 s terrain superficials 2018-02-09 16:01:16.999 INFO EDTERRAIN4: 0.025930 s terrain lma 2018-02-09 16:01:16.999 INFO EDTERRAIN4: 0.000015 s terrain vectordatasettings 2018-02-09 16:01:20.782 INFO EDTERRAIN4: 3.782515 s terrain navgraph 2018-02-09 16:01:20.782 INFO EDTERRAIN4: terrain time: 25.864738 s 2018-02-09 16:01:20.860 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2018-02-09 16:01:20.860 INFO TERRAIN: lSystem::InitScenes() 2018-02-09 16:01:24.797 INFO WORLDGENERAL: loading mission from: "C:\Users\dcsva\AppData\Local\Temp\DCS\tempMission.miz" 2018-02-09 16:01:24.841 INFO EDCORE: (dDispatcher)enterToState_:4 2018-02-09 16:01:24.954 INFO TERRAIN: lSystem::load() 2018-02-09 16:01:24.954 INFO TERRAIN: lSystem::CleanScenes() 2018-02-09 16:01:24.954 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2018-02-09 16:01:24.954 INFO TERRAIN: lSystem::InitScenes() 2018-02-09 16:01:24.958 ERROR DX11BACKEND: Can't find precompiled shader rendermultiplotter.fx:DIRECTX11=true;NUM_GRAPH=6;SIZE=300;USE_DCS_DEFERRED=1;. 2018-02-09 16:01:24.958 INFO DX11BACKEND: Compile shader: rendermultiplotter.fx:DIRECTX11=true;NUM_GRAPH=6;SIZE=300;USE_DCS_DEFERRED=1; 2018-02-09 16:01:24.993 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect rendermultiplotter.fx:DIRECTX11=true;NUM_GRAPH=6;SIZE=300;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2018-02-09 16:01:24.999 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2018-02-09 16:01:24.999 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2018-02-09 16:01:25.008 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2018-02-09 16:01:25.014 INFO EDTERRAINGRAPHICS41: Save scene: "C:\Users\dcsva\Saved Games\DCS\failed.ofsh" 2018-02-09 16:01:25.324 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/system/instancemanager2.parsechilds.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1;. 2018-02-09 16:01:25.324 INFO DX11BACKEND: Compile shader: metashaders/terrain/system/instancemanager2.parsechilds.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1; 2018-02-09 16:01:25.537 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=0;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:25.537 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=0;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:25.546 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=1;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:25.546 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=1;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:25.554 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=2;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:25.554 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=2;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:25.561 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=4;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:25.561 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=4;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:25.570 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=8;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:25.570 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=8;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:25.578 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=16;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:25.578 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=16;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:26.030 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:26.030 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-02-09 16:01:26.921 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:26.921 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-02-09 16:01:27.496 INFO EDTERRAINGRAPHICS41: 1.909884s Loaded reference file "caucasus" buffers: 0 2018-02-09 16:01:27.496 INFO EDTERRAINGRAPHICS41: 1.909914 s landscape4::lReferenceFile 2018-02-09 16:01:27.730 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:27.730 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:28.770 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:28.770 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:29.769 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:29.769 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:30.817 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:30.817 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:31.569 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:31.569 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:32.331 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:32.331 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:32.892 INFO EDTERRAINGRAPHICS41: 5.396613s Loaded reference file "airfieldslights" buffers: 7 2018-02-09 16:01:32.892 INFO EDTERRAINGRAPHICS41: 5.396630 s landscape4::lReferenceFile 2018-02-09 16:01:33.175 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:33.175 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:34.544 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:34.544 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:35.642 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:35.642 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:35.919 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:35.919 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:36.909 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:36.909 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:37.702 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:37.702 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:37.743 INFO EDTERRAINGRAPHICS41: 4.850653s Loaded reference file "blockbuildings" buffers: 7 2018-02-09 16:01:37.743 INFO EDTERRAINGRAPHICS41: 4.850668 s landscape4::lReferenceFile 2018-02-09 16:01:38.081 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:38.081 INFO DX11BACKEND: Compile shader: metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:39.441 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:39.441 INFO DX11BACKEND: Compile shader: metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:40.339 INFO EDTERRAINGRAPHICS41: 2.596503s Loaded reference file "blocktrees" buffers: 0 2018-02-09 16:01:40.340 INFO EDTERRAINGRAPHICS41: 2.596517 s landscape4::lReferenceFile 2018-02-09 16:01:40.611 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:40.611 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:41.951 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:41.951 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:43.076 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:43.076 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:43.133 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:43.133 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:43.483 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:43.483 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:44.348 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:44.348 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:45.493 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:45.493 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:46.138 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:46.138 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:46.431 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:46.431 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:47.481 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:47.481 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:48.269 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:48.269 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:48.544 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:48.544 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:49.347 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:49.347 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:50.139 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:50.139 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:50.673 INFO EDTERRAINGRAPHICS41: 10.333681s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2018-02-09 16:01:50.673 INFO EDTERRAINGRAPHICS41: 10.333700 s landscape4::lReferenceFile 2018-02-09 16:01:50.680 INFO EDTERRAINGRAPHICS41: 0.006713s Loaded reference file "caucasusbridges" buffers: 11 2018-02-09 16:01:50.680 INFO EDTERRAINGRAPHICS41: 0.006726 s landscape4::lReferenceFile 2018-02-09 16:01:50.947 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:50.947 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:52.045 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:52.045 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:52.977 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:52.977 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:54.039 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:54.039 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:54.932 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:54.932 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:55.588 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:55.588 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:55.834 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:55.834 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:56.767 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:56.767 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:57.298 INFO EDTERRAINGRAPHICS41: 6.618208s Loaded reference file "caucasusobjects" buffers: 0 2018-02-09 16:01:57.298 INFO EDTERRAINGRAPHICS41: 6.618221 s landscape4::lReferenceFile 2018-02-09 16:01:57.469 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE;. 2018-02-09 16:01:57.469 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE; 2018-02-09 16:01:58.011 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE;. 2018-02-09 16:01:58.011 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE; 2018-02-09 16:01:58.381 INFO EDTERRAINGRAPHICS41: 1.082617s Loaded reference file "communication" buffers: 7 2018-02-09 16:01:58.381 INFO EDTERRAINGRAPHICS41: 1.082631 s landscape4::lReferenceFile 2018-02-09 16:01:58.381 INFO EDTERRAINGRAPHICS41: 0.000370s Loaded reference file "crashmodels" buffers: 1 2018-02-09 16:01:58.381 INFO EDTERRAINGRAPHICS41: 0.000381 s landscape4::lReferenceFile 2018-02-09 16:01:58.387 ERROR_ONCE DX11BACKEND: texture 'defaultSpecular.png' not found. Asked from 'EDTERRAINGRAPHICS41' 2018-02-09 16:01:58.653 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:58.653 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:01:59.950 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:01:59.950 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:00.966 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:00.966 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:01.833 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:01.833 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:02.612 INFO EDTERRAINGRAPHICS41: 4.230877s Loaded reference file "crashmodelsfromedm" buffers: 22 2018-02-09 16:02:02.612 INFO EDTERRAINGRAPHICS41: 4.230892 s landscape4::lReferenceFile 2018-02-09 16:02:02.901 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:02.901 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:04.139 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:04.139 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:05.206 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:05.206 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:06.148 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:06.148 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:06.658 INFO EDTERRAINGRAPHICS41: 4.046209s Loaded reference file "housedetails" buffers: 9 2018-02-09 16:02:06.658 INFO EDTERRAINGRAPHICS41: 4.046226 s landscape4::lReferenceFile 2018-02-09 16:02:06.662 INFO EDTERRAINGRAPHICS41: 0.003228s Loaded reference file "industrial" buffers: 8 2018-02-09 16:02:06.662 INFO EDTERRAINGRAPHICS41: 0.003243 s landscape4::lReferenceFile 2018-02-09 16:02:06.810 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:06.810 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:07.108 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:07.108 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:07.339 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:07.339 INFO DX11BACKEND: Compile shader: metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:07.539 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:07.539 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:08.018 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE;. 2018-02-09 16:02:08.018 INFO DX11BACKEND: Compile shader: metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE; 2018-02-09 16:02:08.266 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:08.266 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:08.545 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:08.545 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:08.745 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:08.745 INFO DX11BACKEND: Compile shader: metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:08.926 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:08.926 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:09.356 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE;. 2018-02-09 16:02:09.356 INFO DX11BACKEND: Compile shader: metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE; 2018-02-09 16:02:09.441 INFO EDTERRAINGRAPHICS41: 2.779198s Loaded reference file "misc" buffers: 2 2018-02-09 16:02:09.441 INFO EDTERRAINGRAPHICS41: 2.779219 s landscape4::lReferenceFile 2018-02-09 16:02:09.445 INFO EDTERRAINGRAPHICS41: 0.003766s Loaded reference file "oilplatforms" buffers: 7 2018-02-09 16:02:09.445 INFO EDTERRAINGRAPHICS41: 0.003779 s landscape4::lReferenceFile 2018-02-09 16:02:09.449 INFO EDTERRAINGRAPHICS41: 0.004067s Loaded reference file "tuapserefinery" buffers: 6 2018-02-09 16:02:09.449 INFO EDTERRAINGRAPHICS41: 0.004080 s landscape4::lReferenceFile 2018-02-09 16:02:09.453 INFO EDTERRAINGRAPHICS41: 0.004296s Loaded reference file "vehicles" buffers: 9 2018-02-09 16:02:09.453 INFO EDTERRAINGRAPHICS41: 0.004309 s landscape4::lReferenceFile 2018-02-09 16:02:09.456 INFO EDTERRAINGRAPHICS41: 0.002850s Loaded reference file "vessels" buffers: 7 2018-02-09 16:02:09.456 INFO EDTERRAINGRAPHICS41: 0.002868 s landscape4::lReferenceFile 2018-02-09 16:02:09.690 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:09.690 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-02-09 16:02:10.794 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:10.794 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-02-09 16:02:11.428 INFO EDTERRAINGRAPHICS41: 1.971990s Loaded reference file "walls" buffers: 2 2018-02-09 16:02:11.428 INFO EDTERRAINGRAPHICS41: 1.972007 s landscape4::lReferenceFile 2018-02-09 16:02:11.742 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:11.742 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:13.834 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:13.834 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:15.534 INFO EDTERRAINGRAPHICS41: 4.106307s Loaded reference file "americanbeech" buffers: 0 2018-02-09 16:02:15.534 INFO EDTERRAINGRAPHICS41: 4.106325 s landscape4::lReferenceFile 2018-02-09 16:02:15.536 INFO EDTERRAINGRAPHICS41: 0.002150s Loaded reference file "caucasus_fir" buffers: 0 2018-02-09 16:02:15.536 INFO EDTERRAINGRAPHICS41: 0.002160 s landscape4::lReferenceFile 2018-02-09 16:02:15.538 INFO EDTERRAINGRAPHICS41: 0.001549s Loaded reference file "cypress_oak" buffers: 0 2018-02-09 16:02:15.538 INFO EDTERRAINGRAPHICS41: 0.001558 s landscape4::lReferenceFile 2018-02-09 16:02:15.540 INFO EDTERRAINGRAPHICS41: 0.001998s Loaded reference file "european_beech" buffers: 0 2018-02-09 16:02:15.540 INFO EDTERRAINGRAPHICS41: 0.002010 s landscape4::lReferenceFile 2018-02-09 16:02:15.542 INFO EDTERRAINGRAPHICS41: 0.002023s Loaded reference file "green_ash" buffers: 0 2018-02-09 16:02:15.542 INFO EDTERRAINGRAPHICS41: 0.002034 s landscape4::lReferenceFile 2018-02-09 16:02:15.545 INFO EDTERRAINGRAPHICS41: 0.003200s Loaded reference file "honey_mesquite" buffers: 0 2018-02-09 16:02:15.545 INFO EDTERRAINGRAPHICS41: 0.003211 s landscape4::lReferenceFile 2018-02-09 16:02:15.547 INFO EDTERRAINGRAPHICS41: 0.001896s Loaded reference file "italiancypress" buffers: 0 2018-02-09 16:02:15.547 INFO EDTERRAINGRAPHICS41: 0.001908 s landscape4::lReferenceFile 2018-02-09 16:02:15.550 INFO EDTERRAINGRAPHICS41: 0.002763s Loaded reference file "lombardypoplar" buffers: 0 2018-02-09 16:02:15.550 INFO EDTERRAINGRAPHICS41: 0.002775 s landscape4::lReferenceFile 2018-02-09 16:02:15.553 INFO EDTERRAINGRAPHICS41: 0.002775s Loaded reference file "mountain_maple" buffers: 0 2018-02-09 16:02:15.553 INFO EDTERRAINGRAPHICS41: 0.002792 s landscape4::lReferenceFile 2018-02-09 16:02:15.556 INFO EDTERRAINGRAPHICS41: 0.002772s Loaded reference file "norwayspruce" buffers: 0 2018-02-09 16:02:15.556 INFO EDTERRAINGRAPHICS41: 0.002783 s landscape4::lReferenceFile 2018-02-09 16:02:15.556 INFO EDTERRAINGRAPHICS41: 0.000850s Loaded reference file "shrub" buffers: 0 2018-02-09 16:02:15.556 INFO EDTERRAINGRAPHICS41: 0.000860 s landscape4::lReferenceFile 2018-02-09 16:02:15.556 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2018-02-09 16:02:15.561 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2018-02-09 16:02:15.561 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: objects: 656 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: subObjects: 493 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: objectLods: 2897 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 323 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2018-02-09 16:02:15.564 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132 2018-02-09 16:02:15.645 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=0;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:15.645 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=0;USE_DCS_DEFERRED=1; 2018-02-09 16:02:15.688 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=1;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:15.688 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=1;USE_DCS_DEFERRED=1; 2018-02-09 16:02:15.739 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=2;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:15.739 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=2;USE_DCS_DEFERRED=1; 2018-02-09 16:02:15.800 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=3;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:15.800 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=3;USE_DCS_DEFERRED=1; 2018-02-09 16:02:15.874 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=4;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:15.874 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=4;USE_DCS_DEFERRED=1; 2018-02-09 16:02:15.964 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=5;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:15.964 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=5;USE_DCS_DEFERRED=1; 2018-02-09 16:02:16.074 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=6;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:16.074 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=6;USE_DCS_DEFERRED=1; 2018-02-09 16:02:16.201 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=7;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:16.201 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=7;USE_DCS_DEFERRED=1; 2018-02-09 16:02:16.360 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:16.360 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1; 2018-02-09 16:02:16.538 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=9;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:16.538 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=9;USE_DCS_DEFERRED=1; 2018-02-09 16:02:16.748 INFO EDTERRAINGRAPHICS41: 0.000005 s landscape5::OceanFile 2018-02-09 16:02:16.840 ERROR DX11BACKEND: Can't find precompiled shader metashaders/grass/grass2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:16.840 INFO DX11BACKEND: Compile shader: metashaders/grass/grass2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2018-02-09 16:02:17.093 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect metashaders/grass/grass2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2018-02-09 16:02:17.227 ERROR DX11BACKEND: Can't find precompiled shader metashaders/grass/grasslightpostprocess2.fx::DIRECTX11=true;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:17.227 INFO DX11BACKEND: Compile shader: metashaders/grass/grasslightpostprocess2.fx::DIRECTX11=true;USE_DCS_DEFERRED=1; 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.506129 s landscape5::GrassFile 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.000004 s landscape5::lModels5File 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.000002 s landscape5::lModels5File 2018-02-09 16:02:17.254 WARNING LOG: 6 duplicate message(s) skipped. 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.000001 s landscape5::lModels5File 2018-02-09 16:02:17.254 WARNING LOG: 1 duplicate message(s) skipped. 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.000002 s landscape5::lModels5File 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.000003 s landscape5::lModels5File 2018-02-09 16:02:17.254 WARNING LOG: 2 duplicate message(s) skipped. 2018-02-09 16:02:17.254 INFO EDTERRAINGRAPHICS41: 0.000002 s landscape5::lModels5File 2018-02-09 16:02:17.266 WARNING LOG: 2 duplicate message(s) skipped. 2018-02-09 16:02:17.266 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2018-02-09 16:02:17.448 INFO EDTERRAINGRAPHICS41: 0.194060 s landscape5::Surface5File 2018-02-09 16:02:17.448 INFO EDTERRAINGRAPHICS41: 0.000044 s landscape5::SurfaceTile 2018-02-09 16:02:17.458 INFO EDTERRAINGRAPHICS41: 0.009720 s landscape5::Scene5File 2018-02-09 16:02:17.475 INFO EDTERRAINGRAPHICS41: 0.016763 s landscape4::lRoutesFile 2018-02-09 16:02:17.568 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:17.568 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:17.631 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:17.631 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:17.705 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:17.705 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:17.790 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:17.790 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:17.896 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:17.896 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:18.023 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:18.023 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:18.174 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:18.174 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:18.333 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:18.333 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:18.531 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:18.531 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:18.758 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:18.758 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:19.017 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:19.017 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:19.301 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:02:19.301 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:02:19.635 ERROR VFS: Can't open file /textures/!plantColorTextures.lua. 2018-02-09 16:02:19.635 ERROR EDTERRAINGRAPHICS41: bazar/shaders/metashaders/terrain/compute/surfacedetails.fx|CAUCASUS_NOISE|COLOR_VTI|GENERATE_NORMALS|GROUPSIZE=128|NOISE_OP=PhotoshopOverlay|PBR_TEXTURES|SURFACE5|USE_CAUCASUS_BLEND|USE_TERRAIN_PALETTE: hints is not found for splatlayer=big_stone 2018-02-09 16:02:19.636 ERROR EDTERRAINGRAPHICS41: bazar/shaders/metashaders/terrain/compute/surfacedetails.fx|CAUCASUS_NOISE|COLOR_VTI|GENERATE_NORMALS|GROUPSIZE=128|NOISE_OP=PhotoshopOverlay|PBR_TEXTURES|SURFACE5|USE_CAUCASUS_BLEND|USE_TERRAIN_PALETTE: hints is not found for splatlayer=medium_stone 2018-02-09 16:02:19.636 ERROR EDTERRAINGRAPHICS41: bazar/shaders/metashaders/terrain/compute/surfacedetails.fx|CAUCASUS_NOISE|COLOR_VTI|GENERATE_NORMALS|GROUPSIZE=128|NOISE_OP=PhotoshopOverlay|PBR_TEXTURES|SURFACE5|USE_CAUCASUS_BLEND|USE_TERRAIN_PALETTE: hints is not found for splatlayer=stone 2018-02-09 16:02:19.636 INFO EDTERRAINGRAPHICS41: 2.160575 s landscape4::lSurfaceDetails2File 2018-02-09 16:02:19.636 INFO EDTERRAINGRAPHICS41: 0.000080 s landscape4::lSuperficialFile 2018-02-09 16:02:19.636 INFO EDTERRAINGRAPHICS41: 0.000639 s landscape4::lGeoNamesFile 2018-02-09 16:02:19.638 INFO EDTERRAINGRAPHICS41: 0.001208 s landscape5::sup5File 2018-02-09 16:02:19.638 INFO EDTERRAINGRAPHICS41: 0.000157 s landscape5::sup5File 2018-02-09 16:02:19.638 INFO EDTERRAINGRAPHICS41: 0.000002 s landscape5::navGraph5File 2018-02-09 16:02:19.638 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 54.638696 s 2018-02-09 16:02:20.749 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found 2018-02-09 16:02:20.778 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:20.778 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2018-02-09 16:02:20.915 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found. Asked from 'EFFECTS' 2018-02-09 16:02:20.988 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:20.988 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2018-02-09 16:02:51.275 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2018-02-09 16:02:51.275 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2018-02-09 16:03:14.832 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2018-02-09 16:03:14.832 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2018-02-09 16:03:14.982 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2018-02-09 16:03:14.982 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2018-02-09 16:03:43.940 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2018-02-09 16:03:43.940 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2018-02-09 16:03:44.063 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2018-02-09 16:03:44.063 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2018-02-09 16:04:12.760 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2018-02-09 16:04:12.760 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2018-02-09 16:04:12.873 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2018-02-09 16:04:12.873 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2018-02-09 16:04:26.022 INFO DCS: Dispatcher: initial random seed = 2263511 2018-02-09 16:04:26.022 INFO DCS: Dispatcher: apply random seed = 2263511 2018-02-09 16:04:26.064 ERROR VFS: Can't open file //models/gaz-66.edm.json. 2018-02-09 16:04:26.210 ERROR VFS: Can't open file //models/kamaz-fire.edm.json. 2018-02-09 16:04:26.613 ERROR VFS: Can't open file //models/btr-80.edm.json. 2018-02-09 16:04:26.794 ERROR VFS: Can't open file //models/gaz-66_searchlight.edm.json. 2018-02-09 16:04:26.838 ERROR VFS: Can't open file //models/kamaz-tent.edm.json. 2018-02-09 16:04:27.315 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2018-02-09 16:04:27.555 ERROR_ONCE DX11BACKEND: rendertarget 'Target::Reflection' not found 2018-02-09 16:04:27.656 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2018-02-09 16:04:27.661 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2018-02-09 16:04:27.666 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2018-02-09 16:04:28.244 INFO Config: netview started 2018-02-09 16:04:31.834 ERROR_ONCE DX11BACKEND: texture 'tacan_a' not found. Asked from 'NGMODEL' 2018-02-09 16:04:31.837 ERROR_ONCE DX11BACKEND: texture 'airfield_lamp_red' not found. Asked from 'NGMODEL' 2018-02-09 16:04:34.660 ERROR VFS: Can't open file //models/c-130.edm.json. 2018-02-09 16:04:36.197 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2018-02-09 16:04:36.284 ERROR VFS: Can't open file //models/hemtt.edm.json. 2018-02-09 16:04:37.673 INFO VISUALIZER: cockpit ILV loaded 2018-02-09 16:04:40.097 WARNING COCKPITBASE: Cockpit: MapObjectsBuffer . Specific element 24 not implemented, map may be incorrect 2018-02-09 16:04:41.783 WARNING LOG: 1 duplicate message(s) skipped. 2018-02-09 16:04:41.783 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT-BTN-RWR-UNK 2018-02-09 16:04:42.849 ERROR_ONCE DX11BACKEND: texture 'COCKP-GLASS-standart.TGA' not found. Asked from 'NGMODEL' 2018-02-09 16:04:53.678 INFO COCKPITBASE: lua state still active MFCD_LEFT, 2 (status undefined) 2018-02-09 16:04:53.678 INFO COCKPITBASE: lua state still active MFCD_RIGHT, 3 (status undefined) 2018-02-09 16:04:53.679 INFO COCKPITBASE: lua state still active CDU, 9 (status undefined) 2018-02-09 16:04:53.682 INFO COCKPITBASE: lua state still active LITENING_INTERFACE, 11 (status undefined) 2018-02-09 16:04:53.682 INFO COCKPITBASE: lua state still active IFFCC, 12 (status undefined) 2018-02-09 16:04:53.682 INFO COCKPITBASE: lua state still active DSMS_INTERFACE, 13 (status undefined) 2018-02-09 16:04:53.682 INFO COCKPITBASE: lua state still active DATA_TRANSFER_SYSTEM, 14 (status undefined) 2018-02-09 16:04:53.682 INFO COCKPITBASE: lua state still active NAVIGATION_COMPUTER, 21 (status undefined) 2018-02-09 16:04:53.707 INFO COCKPITBASE: lua state still active PULSE_TIMER, 25 (status undefined) 2018-02-09 16:04:53.707 INFO COCKPITBASE: lua state still active TAD, 26 (status undefined) 2018-02-09 16:04:53.707 INFO COCKPITBASE: lua state still active SADL, 32 (status undefined) 2018-02-09 16:04:53.708 INFO COCKPITBASE: lua state still active CPT_MECH, 39 (status undefined) 2018-02-09 16:04:53.708 INFO COCKPITBASE: lua state still active OXYGEN_SYSTEM, 40 (status undefined) 2018-02-09 16:04:53.708 INFO COCKPITBASE: lua state still active ENVIRONMENT_SYSTEM, 41 (status undefined) 2018-02-09 16:04:53.709 INFO COCKPITBASE: lua state still active STALL, 52 (status undefined) 2018-02-09 16:04:53.709 INFO COCKPITBASE: lua state still active ILS, 53 (status undefined) 2018-02-09 16:04:53.709 INFO COCKPITBASE: lua state still active UHF_RADIO, 54 2018-02-09 16:04:53.709 INFO COCKPITBASE: lua state still active VHF_AM_RADIO, 55 2018-02-09 16:04:53.709 INFO COCKPITBASE: lua state still active VHF_FM_RADIO, 56 2018-02-09 16:04:53.709 INFO COCKPITBASE: lua state still active INTERCOM, 58 (status undefined) 2018-02-09 16:04:53.710 INFO COCKPITBASE: lua state still active MACROS, 70 (status undefined) 2018-02-09 16:04:53.726 INFO DCS: dbox failed Initialize -7 2018-02-09 16:04:53.811 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-219772, 16.7126, 564057), radius=150000 2018-02-09 16:04:54.263 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:54.263 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:55.761 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/lake5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OFFSET;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:04:55.761 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/lake5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OFFSET;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:04:57.024 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/sea5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:57.024 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/sea5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:57.946 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:57.946 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:57.988 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:57.988 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.045 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.045 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.109 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.109 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.194 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.194 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.291 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.291 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.402 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.402 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.527 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.527 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.679 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.680 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:58.851 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:58.851 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:59.053 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:59.053 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:59.287 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:04:59.287 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:04:59.840 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:04:59.840 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:00.892 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;IGNORE_TRANSPARENCY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:00.892 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;IGNORE_TRANSPARENCY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:02.016 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:02.016 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:02.993 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:02.993 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:03.885 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:03.885 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:04.590 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/breakingwaves.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:04.590 INFO DX11BACKEND: Compile shader: metashaders/terrain/breakingwaves.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:05.250 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/surfacevaryhouselod5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:05.250 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/surfacevaryhouselod5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:06.060 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:06.060 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:06.913 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/river5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:06.913 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/river5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:08.285 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_SPECULAR;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:08.285 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_SPECULAR;USE_TERRAIN_PALETTE; 2018-02-09 16:05:09.276 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/runway5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:09.276 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/runway5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:10.382 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:10.382 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/simple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:11.264 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplat5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:11.264 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplat5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:12.597 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:12.597 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:13.763 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/runwayonlay5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:13.763 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/runwayonlay5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:14.485 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/runwayonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;RUNWAY_ONLAY;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:14.485 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/runwayonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;RUNWAY_ONLAY;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:15.842 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SOLIDBORDER;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:15.842 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SOLIDBORDER;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-02-09 16:05:18.382 ERROR EDTERRAINGRAPHICS41: model "smoke#150:1" not found 2018-02-09 16:05:18.382 ERROR EDTERRAINGRAPHICS41: model "smoke#100:2" not found 2018-02-09 16:05:18.382 ERROR EDTERRAINGRAPHICS41: model "smoke#300:7" not found 2018-02-09 16:05:18.382 ERROR EDTERRAINGRAPHICS41: model "smoke#200:2" not found 2018-02-09 16:05:18.382 ERROR EDTERRAINGRAPHICS41: model "smoke#200:2,5" not found 2018-02-09 16:05:18.473 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:18.473 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:18.542 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:18.542 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:18.623 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:18.623 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:18.720 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:18.721 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:18.843 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:18.843 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:18.983 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:18.983 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:19.143 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:19.143 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:19.324 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:19.324 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:19.537 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:19.537 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:19.804 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:19.804 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:20.096 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:20.096 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:20.426 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:20.426 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:21.055 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/simpleonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_PARAMETRIC_UVW;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:21.055 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/simpleonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_PARAMETRIC_UVW;USE_TERRAIN_PALETTE; 2018-02-09 16:05:22.001 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/runway5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-02-09 16:05:22.001 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/runway5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-02-09 16:05:24.151 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.200000. Update lod buffers. 2018-02-09 16:05:24.152 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2018-02-09 16:05:24.152 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2018-02-09 16:05:24.398 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/blend5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-02-09 16:05:24.398 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/blend5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;