=== Log opened UTC 2018-04-07 16:48:44 2018-04-07 16:48:44.229 INFO VFS: Using 'Saved Games': "C:\Users\KillerSys\Saved Games" 2018-04-07 16:48:44.321 INFO DCS: DCS/2.5.0.15365 (x86_64; Windows NT 10.0.16299) 2018-04-07 16:48:44.321 INFO DCS: DCS revision: 135364 2018-04-07 16:48:44.321 INFO DCS: Renderer revision: 15903 2018-04-07 16:48:44.321 INFO DCS: Terrain revision: 16184 2018-04-07 16:48:44.321 INFO DCS: CPU cores: 6, threads: 6, System RAM: 32702 MB 2018-04-07 16:48:44.327 INFO EDCORE: (dDispatcher)enterToState_:0 2018-04-07 16:48:44.330 INFO Dispatcher: 2018/4/7 09:48 V1704040900 2018-04-07 16:48:44.334 INFO INPUT: Device [Keyboard] created deviceId = 1 2018-04-07 16:48:44.336 INFO INPUT: Device [Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}] created deviceId = 2 2018-04-07 16:48:44.336 INFO INPUT: Joystick created[Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}], ForceFeedBack: no 2018-04-07 16:48:44.340 INFO INPUT: Device [Mouse] created deviceId = 3 2018-04-07 16:48:44.405 INFO SOUND: loaded 1261 sdefs from "sounds\sdef" 2018-04-07 16:48:44.422 INFO SOUND: Using driver: xaudio29 2018-04-07 16:48:44.437 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 2018-04-07 16:48:44.444 INFO SOUND: Found 4 available audio device(s): 2018-04-07 16:48:44.444 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{2a7ee485-7770-4ba6-bdfe-b2318f096e56}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 2018-04-07 16:48:44.444 INFO SOUND: 1: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{2f658eb6-c612-4f8c-876d-4c88bf708903}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "SAMSUNG (NVIDIA High Definition Audio)" 2018-04-07 16:48:44.444 INFO SOUND: 2: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{a6446d18-182e-4aee-95aa-7d59ea29f600}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (Realtek High Definition Audio)" 2018-04-07 16:48:44.444 INFO SOUND: 3: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{a1c3b984-495f-4e7b-a84b-06dd62d5080c}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Headphones (Rift Audio)" 2018-04-07 16:48:44.445 INFO SOUND: Using SSE FTZ/DAZ mode. 2018-04-07 16:48:45.543 INFO NET: Login success. 2018-04-07 16:48:46.946 WARNING LOG: 1 duplicate message(s) skipped. 2018-04-07 16:48:46.946 INFO DCS: Successfully got authorization data. 2018-04-07 16:48:47.803 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.dll 2018-04-07 16:48:48.625 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2018-04-07 16:48:50.704 INFO Scripting: PLUGINS START------------------------------------------------- 2018-04-07 16:48:50.709 INFO SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef" 2018-04-07 16:48:50.715 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 2018-04-07 16:48:50.718 INFO SOUND: loaded 12 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef" 2018-04-07 16:48:50.726 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 2018-04-07 16:48:50.729 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 2018-04-07 16:48:50.734 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 2018-04-07 16:48:50.748 INFO SOUND: loaded 59 sdefs from ".\mods\tech\combinedarms\sounds\sdef" 2018-04-07 16:48:50.750 INFO SOUND: loaded 42 sdefs from ".\mods\tech\wwii units\sounds\sdef" 2018-04-07 16:48:50.776 INFO SOUND: loaded 71 sdefs from ".\mods\aircraft\f-5e\sounds\sdef" 2018-04-07 16:48:50.780 INFO SOUND: loaded 53 sdefs from ".\mods\aircraft\f-86\sounds\sdef" 2018-04-07 16:48:50.783 INFO SOUND: loaded 21 sdefs from ".\mods\aircraft\uh-1h\sounds\sdef" 2018-04-07 16:48:50.786 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2018-04-07 16:48:50.890 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2018-04-07 16:48:52.938 INFO Database: PLUGINS START------------------------------------------------- 2018-04-07 16:48:52.952 INFO Database: PLUGINS DONE-------------------------------------------------- 2018-04-07 16:48:52.955 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA\bin\AV8B_AI.dll 2018-04-07 16:48:52.957 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms\bin\GroundCockpitBase.dll 2018-04-07 16:48:53.525 INFO SECURITYCONTROL: Loaded ./Mods/tech/CombinedArms\bin\CombinedArms.dll 2018-04-07 16:48:54.112 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\A10.dll 2018-04-07 16:48:54.163 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\Cockpit_A10Common.dll 2018-04-07 16:48:54.244 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\Cockpit_A10C.dll 2018-04-07 16:48:54.921 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-15C\bin\F15CCWS.dll 2018-04-07 16:48:55.029 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-15C\bin\F15.dll 2018-04-07 16:48:55.809 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-5E\bin\F5E.dll 2018-04-07 16:48:56.303 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-86\bin\F86.dll 2018-04-07 16:48:56.339 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\P51Base.dll 2018-04-07 16:48:56.893 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\P51B.dll 2018-04-07 16:48:56.939 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\Cockpit_P51Common.dll 2018-04-07 16:48:56.949 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\Cockpit_P51D.dll 2018-04-07 16:48:56.951 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\P51Base.dll 2018-04-07 16:48:56.951 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\TF51D.dll 2018-04-07 16:48:56.954 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\Cockpit_P51Common.dll 2018-04-07 16:48:57.397 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Uh-1H\bin\Uh1H.dll 2018-04-07 16:48:57.459 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Uh-1H\bin\CockpitUH1H.dll 2018-04-07 16:48:57.463 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics\bin\jsAvionics.dll 2018-04-07 16:48:57.490 INFO DX11BACKEND: Driver Concurrent Creates - 1 2018-04-07 16:48:57.490 INFO DX11BACKEND: Driver Command Lists - 1 2018-04-07 16:48:57.493 INFO DX11BACKEND: NVIDIA API init OK 2018-04-07 16:48:57.493 INFO DX11BACKEND: NVIDIA Display Driver Version 39135.r391_33 2018-04-07 16:48:57.493 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 2018-04-07 16:48:57.594 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 2018-04-07 16:48:57.595 INFO RENDERER: Global metashader cache enabled 2018-04-07 16:48:57.595 INFO RENDERER: Loading metashader cache from C:\Users\KillerSys\Saved Games\DCS.openbeta\metashaders/ 2018-04-07 16:48:57.595 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 2018-04-07 16:48:57.610 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 2018-04-07 16:48:58.293 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 755/1531. 2018-04-07 16:48:58.293 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\KillerSys\Saved Games\DCS.openbeta\fxo 2018-04-07 16:48:58.293 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 9/9. 2018-04-07 16:48:58.317 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1;. 2018-04-07 16:48:58.317 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00333, 0.02382, 0.09719, 0.22598, 0.29937, 0.22598, 0.09719,;FILTER_KERNEL1= 0.02382, 0.00333;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=9;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1; 2018-04-07 16:48:58.444 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00266, 0.01345, 0.04741, 0.11661, 0.20010, 0.23956, 0.20010,;FILTER_KERNEL1= 0.11661, 0.04741, 0.01345, 0.00266;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=11;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1;. 2018-04-07 16:48:58.444 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00266, 0.01345, 0.04741, 0.11661, 0.20010, 0.23956, 0.20010,;FILTER_KERNEL1= 0.11661, 0.04741, 0.01345, 0.00266;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=11;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1; 2018-04-07 16:48:58.571 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1;. 2018-04-07 16:48:58.571 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00222, 0.00877, 0.02702, 0.06483, 0.12111, 0.17621, 0.19968,;FILTER_KERNEL1= 0.17621, 0.12111, 0.06483, 0.02702, 0.00877, 0.00222;FILTER_KERNEL2;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=13;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1; 2018-04-07 16:48:58.698 ERROR DX11BACKEND: Can't find precompiled shader deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00190, 0.00628, 0.01723, 0.03938, 0.07490, 0.11855, 0.15616,;FILTER_KERNEL1= 0.17118, 0.15616, 0.11855, 0.07490, 0.03938, 0.01723, 0.00628,;FILTER_KERNEL2= 0.00190;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=15;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1;. 2018-04-07 16:48:58.698 INFO DX11BACKEND: Compile shader: deferred/blurcompute.fx:DIRECTX11=true;FILTER_KERNEL0= 0.00190, 0.00628, 0.01723, 0.03938, 0.07490, 0.11855, 0.15616,;FILTER_KERNEL1= 0.17118, 0.15616, 0.11855, 0.07490, 0.03938, 0.01723, 0.00628,;FILTER_KERNEL2= 0.00190;FILTER_KERNEL3;FILTER_KERNEL4;FILTER_SIZE=15;SIZE_X=960;SIZE_Y=540;USE_DCS_DEFERRED=1; 2018-04-07 16:48:59.122 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080 Ti" gVendorId: 4318 gDeviceId: 6918 gMemory: 11127 MB 2018-04-07 16:48:59.128 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2018-04-07 16:48:59.740 ERROR WORLDGENERAL: AV8BNA : net_animation exceed 32 args! 2018-04-07 16:48:59.834 INFO TERRAIN: lSystem::lSystem 2018-04-07 16:48:59.845 INFO EDCORE: (dDispatcher)enterToState_:1 2018-04-07 16:48:59.957 ERROR VFS: add_location {"My Missions", "C:\Users\KillerSys\Saved Games\DCS.openbeta\Missions\"}: path already added as "My Missions" 2018-04-07 16:49:00.075 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2018-04-07 16:49:02.140 INFO Gui: PLUGINS START------------------------------------------------- 2018-04-07 16:49:02.158 INFO Gui: PLUGINS DONE-------------------------------------------------- 2018-04-07 16:49:03.198 INFO UIBASERENDERER: Cannot load font [C:\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 2018-04-07 16:49:04.316 INFO EDCORE: (dDispatcher)enterToState_:2 2018-04-07 16:49:04.362 INFO EDCORE: (dDispatcher)enterToState_:3 2018-04-07 16:49:04.362 INFO Lua: Lua CPU usage: metric: average game loading: 52.1198 % 2018-04-07 16:49:29.669 INFO TERRAIN: lSystem::load() 2018-04-07 16:49:29.669 INFO TERRAIN: lSystem::CleanScenes() 2018-04-07 16:49:29.758 WARNING LOG: 1 duplicate message(s) skipped. 2018-04-07 16:49:29.758 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2018-04-07 16:49:29.758 INFO EDTERRAIN4: Build date: 2018-04-07 16:49:29.758 INFO EDTERRAIN4: Texture quality: "min" 2018-04-07 16:49:29.919 INFO EDTERRAIN4: 0.160264 s terrain references 2018-04-07 16:49:29.919 INFO EDTERRAIN4: 0.000007 s terrain models 2018-04-07 16:49:29.919 INFO EDTERRAIN4: 0.000001 s terrain assets 2018-04-07 16:49:30.096 INFO EDTERRAIN4: 0.177384 s terrain assets2 2018-04-07 16:49:30.844 INFO EDTERRAIN4: 0.747995 s terrain landfile 2018-04-07 16:49:30.845 INFO EDTERRAIN4: 0.000703 s terrain surfaceTile 2018-04-07 16:49:30.845 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2018-04-07 16:49:31.118 INFO EDTERRAIN4: 0.273339 s terrain vfstextures 2018-04-07 16:49:31.242 INFO EDTERRAIN4: 0.123450 s terrain scene 2018-04-07 16:49:31.242 INFO EDTERRAIN4: 0.000004 s terrain roaddetails 2018-04-07 16:49:31.242 INFO EDTERRAIN4: 0.000001 s terrain forest 2018-04-07 16:49:38.364 INFO EDTERRAIN4: 7.121883 s terrain routes 2018-04-07 16:49:38.364 INFO EDTERRAIN4: 0.000667 s terrain surfacedetails 2018-04-07 16:49:38.364 INFO EDTERRAIN4: 0.000026 s terrain blocks 2018-04-07 16:49:38.372 INFO EDTERRAIN4: 0.000001 s terrain references 2018-04-07 16:49:38.901 INFO EDTERRAIN4: 0.536268 s terrain superficials 2018-04-07 16:49:38.908 INFO EDTERRAIN4: 0.007188 s terrain lma 2018-04-07 16:49:38.908 INFO EDTERRAIN4: 0.000007 s terrain vectordatasettings 2018-04-07 16:49:40.333 INFO EDTERRAIN4: 1.424946 s terrain navgraph 2018-04-07 16:49:40.339 INFO EDTERRAIN4: 0.006304 s terrain vti 2018-04-07 16:49:40.339 INFO EDTERRAIN4: terrain time: 10.580506 s 2018-04-07 16:49:40.349 INFO TERRAIN: lSystem::InitScenes() 2018-04-07 16:49:40.349 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2018-04-07 16:49:40.619 INFO WORLDGENERAL: loading mission from: "C:\Users\KILLER~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz" 2018-04-07 16:49:40.653 INFO EDCORE: (dDispatcher)enterToState_:4 2018-04-07 16:49:40.705 INFO TERRAIN: lSystem::load() 2018-04-07 16:49:40.705 INFO TERRAIN: lSystem::CleanScenes() 2018-04-07 16:49:40.705 INFO TERRAIN: lSystem::InitScenes() 2018-04-07 16:49:40.705 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6) 2018-04-07 16:49:40.709 ERROR DX11BACKEND: Can't find precompiled shader rendermultiplotter.fx:DIRECTX11=true;NUM_GRAPH=6;SIZE=300;USE_DCS_DEFERRED=1;. 2018-04-07 16:49:40.709 INFO DX11BACKEND: Compile shader: rendermultiplotter.fx:DIRECTX11=true;NUM_GRAPH=6;SIZE=300;USE_DCS_DEFERRED=1; 2018-04-07 16:49:40.732 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect rendermultiplotter.fx:DIRECTX11=true;NUM_GRAPH=6;SIZE=300;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2018-04-07 16:49:40.735 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2018-04-07 16:49:40.735 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2018-04-07 16:49:40.736 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2018-04-07 16:49:40.740 INFO EDTERRAINGRAPHICS41: Save scene: "C:\Users\KillerSys\Saved Games\DCS.openbeta\failed.ofsh" 2018-04-07 16:49:40.799 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/system/instancemanager2.parsechilds.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1;. 2018-04-07 16:49:40.799 INFO DX11BACKEND: Compile shader: metashaders/terrain/system/instancemanager2.parsechilds.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1; 2018-04-07 16:49:40.922 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=0;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:40.922 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=0;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:40.926 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=1;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:40.926 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=1;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:40.930 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=2;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:40.930 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=2;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:40.934 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=4;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:40.934 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=4;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:40.937 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=8;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:40.937 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=8;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:40.941 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=16;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:40.941 INFO DX11BACKEND: Compile shader: metashaders/terrain/effects/staticshadows.fx::CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SAMPLES=16;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:41.123 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:41.123 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-04-07 16:49:41.721 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:41.721 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-04-07 16:49:42.079 INFO EDTERRAINGRAPHICS41: 1.133358s Loaded reference file "caucasus" buffers: 0 2018-04-07 16:49:42.079 INFO EDTERRAINGRAPHICS41: 1.133365 s landscape4::lReferenceFile 2018-04-07 16:49:42.228 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:42.228 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:42.861 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:42.861 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:43.509 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:43.509 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:44.177 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:44.177 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:44.651 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:44.651 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:45.134 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:45.134 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:45.503 INFO EDTERRAINGRAPHICS41: 3.424351s Loaded reference file "airfieldslights" buffers: 7 2018-04-07 16:49:45.503 INFO EDTERRAINGRAPHICS41: 3.424356 s landscape4::lReferenceFile 2018-04-07 16:49:45.677 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:45.677 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:46.553 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:46.553 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:47.231 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:47.231 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:47.407 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:47.407 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:48.037 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:48.037 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:48.550 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:48.550 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:48.642 INFO EDTERRAINGRAPHICS41: 3.139045s Loaded reference file "blockbuildings" buffers: 7 2018-04-07 16:49:48.642 INFO EDTERRAINGRAPHICS41: 3.139051 s landscape4::lReferenceFile 2018-04-07 16:49:48.837 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:48.837 INFO DX11BACKEND: Compile shader: metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:49.710 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:49.710 INFO DX11BACKEND: Compile shader: metashaders/terrain/treestatic.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:50.277 INFO EDTERRAINGRAPHICS41: 1.635152s Loaded reference file "blocktrees" buffers: 0 2018-04-07 16:49:50.277 INFO EDTERRAINGRAPHICS41: 1.635157 s landscape4::lReferenceFile 2018-04-07 16:49:50.456 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:50.456 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:51.330 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:51.330 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:52.040 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:52.040 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:52.072 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:52.072 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:52.232 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:52.232 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:52.756 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:52.756 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:53.276 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:53.276 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:53.686 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:53.686 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:53.912 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:53.912 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:54.570 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:54.570 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;HEELING;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:55.065 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:55.065 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:55.229 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:55.229 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:55.715 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:55.715 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XYZ;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:56.193 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:56.193 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_XY;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:56.527 INFO EDTERRAINGRAPHICS41: 6.249452s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2018-04-07 16:49:56.527 INFO EDTERRAINGRAPHICS41: 6.249457 s landscape4::lReferenceFile 2018-04-07 16:49:56.530 INFO EDTERRAINGRAPHICS41: 0.003353s Loaded reference file "caucasusbridges" buffers: 11 2018-04-07 16:49:56.530 INFO EDTERRAINGRAPHICS41: 0.003357 s landscape4::lReferenceFile 2018-04-07 16:49:56.706 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:56.706 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:57.408 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:57.408 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:57.989 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:57.989 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:58.684 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:58.684 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:59.241 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:59.241 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:59.658 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:59.658 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselight.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;LIGHT_TEXTURE;NOISE_OP=PhotoshopOverlay;OCCLUSION_TEXTURE;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:49:59.812 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:49:59.812 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:00.395 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:00.395 INFO DX11BACKEND: Compile shader: metashaders/terrain/surhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDFACTOR_SCALE_Y;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:00.734 INFO EDTERRAINGRAPHICS41: 4.204353s Loaded reference file "caucasusobjects" buffers: 0 2018-04-07 16:50:00.734 INFO EDTERRAINGRAPHICS41: 4.204358 s landscape4::lReferenceFile 2018-04-07 16:50:00.846 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE;. 2018-04-07 16:50:00.846 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE; 2018-04-07 16:50:01.196 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE;. 2018-04-07 16:50:01.196 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WINDENABLE; 2018-04-07 16:50:01.430 INFO EDTERRAINGRAPHICS41: 0.695827s Loaded reference file "communication" buffers: 7 2018-04-07 16:50:01.430 INFO EDTERRAINGRAPHICS41: 0.695832 s landscape4::lReferenceFile 2018-04-07 16:50:01.430 INFO EDTERRAINGRAPHICS41: 0.000164s Loaded reference file "crashmodels" buffers: 1 2018-04-07 16:50:01.430 INFO EDTERRAINGRAPHICS41: 0.000167 s landscape4::lReferenceFile 2018-04-07 16:50:01.607 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:01.607 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:02.394 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:02.394 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:03.064 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:03.064 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:03.608 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:03.608 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:04.098 INFO EDTERRAINGRAPHICS41: 2.667249s Loaded reference file "crashmodelsfromedm" buffers: 22 2018-04-07 16:50:04.098 INFO EDTERRAINGRAPHICS41: 2.667255 s landscape4::lReferenceFile 2018-04-07 16:50:04.277 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:04.277 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:05.074 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:05.074 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:05.743 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:05.743 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouse.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:06.359 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:06.359 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_COLOR_PALETTE;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:06.697 INFO EDTERRAINGRAPHICS41: 2.599554s Loaded reference file "housedetails" buffers: 9 2018-04-07 16:50:06.697 INFO EDTERRAINGRAPHICS41: 2.599559 s landscape4::lReferenceFile 2018-04-07 16:50:06.699 INFO EDTERRAINGRAPHICS41: 0.001334s Loaded reference file "industrial" buffers: 7 2018-04-07 16:50:06.699 INFO EDTERRAINGRAPHICS41: 0.001338 s landscape4::lReferenceFile 2018-04-07 16:50:06.775 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:06.775 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:06.948 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:06.948 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:07.085 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:07.085 INFO DX11BACKEND: Compile shader: metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:07.212 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:07.212 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:07.499 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE;. 2018-04-07 16:50:07.499 INFO DX11BACKEND: Compile shader: metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE; 2018-04-07 16:50:07.630 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:07.630 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_omni_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:07.794 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:07.794 INFO DX11BACKEND: Compile shader: metashaders/terrain/edm_spot_light.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:07.912 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:07.912 INFO DX11BACKEND: Compile shader: metashaders/terrain/lightpolygon.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:08.033 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:08.033 INFO DX11BACKEND: Compile shader: metashaders/terrain/tests/blendanimation.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:BLENDISSEED;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:08.300 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE;. 2018-04-07 16:50:08.300 INFO DX11BACKEND: Compile shader: metashaders/terrain/wire.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;WIRE; 2018-04-07 16:50:08.352 INFO EDTERRAINGRAPHICS41: 1.653761s Loaded reference file "misc" buffers: 2 2018-04-07 16:50:08.352 INFO EDTERRAINGRAPHICS41: 1.653766 s landscape4::lReferenceFile 2018-04-07 16:50:08.354 INFO EDTERRAINGRAPHICS41: 0.002207s Loaded reference file "oilplatforms" buffers: 7 2018-04-07 16:50:08.354 INFO EDTERRAINGRAPHICS41: 0.002212 s landscape4::lReferenceFile 2018-04-07 16:50:08.357 INFO EDTERRAINGRAPHICS41: 0.002113s Loaded reference file "tuapserefinery" buffers: 6 2018-04-07 16:50:08.357 INFO EDTERRAINGRAPHICS41: 0.002117 s landscape4::lReferenceFile 2018-04-07 16:50:08.359 INFO EDTERRAINGRAPHICS41: 0.001966s Loaded reference file "vehicles" buffers: 9 2018-04-07 16:50:08.359 INFO EDTERRAINGRAPHICS41: 0.001969 s landscape4::lReferenceFile 2018-04-07 16:50:08.360 INFO EDTERRAINGRAPHICS41: 0.001579s Loaded reference file "vessels" buffers: 7 2018-04-07 16:50:08.360 INFO EDTERRAINGRAPHICS41: 0.001582 s landscape4::lReferenceFile 2018-04-07 16:50:08.514 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:08.514 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_vertinstanser.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-04-07 16:50:09.215 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:09.215 INFO DX11BACKEND: Compile shader: metashaders/terrain/varyhouselod.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ALPHA_TEST;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STRUCTURED_INPUT;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE; 2018-04-07 16:50:09.609 INFO EDTERRAINGRAPHICS41: 1.248425s Loaded reference file "walls" buffers: 2 2018-04-07 16:50:09.609 INFO EDTERRAINGRAPHICS41: 1.248430 s landscape4::lReferenceFile 2018-04-07 16:50:09.809 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:09.809 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_instanser.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:11.099 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:11.099 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/treeinstancer5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;DOUBLESIDED;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;NORMALS_INTERPOLATE_UP;NO_BC3N;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:12.175 INFO EDTERRAINGRAPHICS41: 2.566424s Loaded reference file "americanbeech" buffers: 0 2018-04-07 16:50:12.175 INFO EDTERRAINGRAPHICS41: 2.566430 s landscape4::lReferenceFile 2018-04-07 16:50:12.176 INFO EDTERRAINGRAPHICS41: 0.000579s Loaded reference file "caucasus_fir" buffers: 0 2018-04-07 16:50:12.176 INFO EDTERRAINGRAPHICS41: 0.000582 s landscape4::lReferenceFile 2018-04-07 16:50:12.176 INFO EDTERRAINGRAPHICS41: 0.000460s Loaded reference file "cypress_oak" buffers: 0 2018-04-07 16:50:12.176 INFO EDTERRAINGRAPHICS41: 0.000463 s landscape4::lReferenceFile 2018-04-07 16:50:12.177 INFO EDTERRAINGRAPHICS41: 0.000455s Loaded reference file "european_beech" buffers: 0 2018-04-07 16:50:12.177 INFO EDTERRAINGRAPHICS41: 0.000458 s landscape4::lReferenceFile 2018-04-07 16:50:12.177 INFO EDTERRAINGRAPHICS41: 0.000456s Loaded reference file "green_ash" buffers: 0 2018-04-07 16:50:12.177 INFO EDTERRAINGRAPHICS41: 0.000458 s landscape4::lReferenceFile 2018-04-07 16:50:12.177 INFO EDTERRAINGRAPHICS41: 0.000469s Loaded reference file "honey_mesquite" buffers: 0 2018-04-07 16:50:12.177 INFO EDTERRAINGRAPHICS41: 0.000472 s landscape4::lReferenceFile 2018-04-07 16:50:12.178 INFO EDTERRAINGRAPHICS41: 0.000463s Loaded reference file "italiancypress" buffers: 0 2018-04-07 16:50:12.178 INFO EDTERRAINGRAPHICS41: 0.000466 s landscape4::lReferenceFile 2018-04-07 16:50:12.178 INFO EDTERRAINGRAPHICS41: 0.000513s Loaded reference file "lombardypoplar" buffers: 0 2018-04-07 16:50:12.178 INFO EDTERRAINGRAPHICS41: 0.000516 s landscape4::lReferenceFile 2018-04-07 16:50:12.179 INFO EDTERRAINGRAPHICS41: 0.000445s Loaded reference file "mountain_maple" buffers: 0 2018-04-07 16:50:12.179 INFO EDTERRAINGRAPHICS41: 0.000447 s landscape4::lReferenceFile 2018-04-07 16:50:12.179 INFO EDTERRAINGRAPHICS41: 0.000447s Loaded reference file "norwayspruce" buffers: 0 2018-04-07 16:50:12.179 INFO EDTERRAINGRAPHICS41: 0.000450 s landscape4::lReferenceFile 2018-04-07 16:50:12.180 INFO EDTERRAINGRAPHICS41: 0.000292s Loaded reference file "shrub" buffers: 0 2018-04-07 16:50:12.180 INFO EDTERRAINGRAPHICS41: 0.000294 s landscape4::lReferenceFile 2018-04-07 16:50:12.180 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization... 2018-04-07 16:50:12.182 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2018-04-07 16:50:12.182 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization: 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: objects: 656 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: subObjects: 493 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: objectLods: 2902 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 323 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74 2018-04-07 16:50:12.183 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 131 2018-04-07 16:50:12.226 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=0;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.226 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=0;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.251 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=1;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.251 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=1;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.284 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=2;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.284 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=2;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.324 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=3;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.324 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=3;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.373 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=4;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.373 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=4;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.431 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=5;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.431 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=5;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.503 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=6;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.503 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=6;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.583 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=7;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.583 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=7;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.679 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.679 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=8;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.788 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=9;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.788 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/instancerrenderable.fx::DIRECTX11=true;GROUPSIZE=128;LOD_COUNT=9;USE_DCS_DEFERRED=1; 2018-04-07 16:50:12.913 INFO EDTERRAINGRAPHICS41: 0.000003 s landscape5::OceanFile 2018-04-07 16:50:12.964 ERROR DX11BACKEND: Can't find precompiled shader metashaders/grass/grass2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:12.964 INFO DX11BACKEND: Compile shader: metashaders/grass/grass2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2018-04-07 16:50:13.110 ALERT DX11BACKEND: Error: Can't find precompiled shader for effect metashaders/grass/grass2.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2018-04-07 16:50:13.178 ERROR DX11BACKEND: Can't find precompiled shader metashaders/grass/grasslightpostprocess2.fx::DIRECTX11=true;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:13.178 INFO DX11BACKEND: Compile shader: metashaders/grass/grasslightpostprocess2.fx::DIRECTX11=true;USE_DCS_DEFERRED=1; 2018-04-07 16:50:13.194 INFO EDTERRAINGRAPHICS41: 0.280231 s landscape5::GrassFile 2018-04-07 16:50:13.194 INFO EDTERRAINGRAPHICS41: 0.000001 s landscape5::lModels5File 2018-04-07 16:50:13.194 INFO EDTERRAINGRAPHICS41: 0.000000 s landscape5::lModels5File 2018-04-07 16:50:13.197 WARNING LOG: 15 duplicate message(s) skipped. 2018-04-07 16:50:13.197 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2018-04-07 16:50:13.276 INFO EDTERRAINGRAPHICS41: 0.082780 s landscape5::Surface5File 2018-04-07 16:50:13.276 INFO EDTERRAINGRAPHICS41: 0.000012 s landscape5::SurfaceTile 2018-04-07 16:50:13.280 INFO EDTERRAINGRAPHICS41: 0.003548 s landscape5::Scene5File 2018-04-07 16:50:13.285 INFO EDTERRAINGRAPHICS41: 0.005056 s landscape4::lRoutesFile 2018-04-07 16:50:13.333 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.333 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.369 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.369 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.413 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.413 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.467 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.467 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.531 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.531 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.604 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.604 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.690 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.690 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.791 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.791 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:13.909 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:13.909 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:14.042 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:14.042 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:14.194 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:14.194 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:14.230 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_01.tif' in texture array '!hardsplattextures.lua'. 2018-04-07 16:50:14.230 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_02.tif' in texture array '!hardsplattextures.lua'. 2018-04-07 16:50:14.231 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_03.tif' in texture array '!hardsplattextures.lua'. 2018-04-07 16:50:14.231 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_04.tif' in texture array '!hardsplattextures.lua'. 2018-04-07 16:50:14.232 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_05.tif' in texture array '!hardsplattextures.lua'. 2018-04-07 16:50:14.239 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_01.nm.tif' in texture array '!hardsplatnormal.lua'. 2018-04-07 16:50:14.240 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_02.nm.tif' in texture array '!hardsplatnormal.lua'. 2018-04-07 16:50:14.241 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_03.nm.tif' in texture array '!hardsplatnormal.lua'. 2018-04-07 16:50:14.241 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_04.nm.tif' in texture array '!hardsplatnormal.lua'. 2018-04-07 16:50:14.242 ERROR_ONCE DX11BACKEND: Can't load 'Field_Cauc_05.nm.tif' in texture array '!hardsplatnormal.lua'. 2018-04-07 16:50:14.366 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:50:14.366 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/surfacedetails.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:50:14.563 ERROR VFS: Can't open file /textures/!plantColorTextures.lua. 2018-04-07 16:50:14.563 ERROR EDTERRAINGRAPHICS41: bazar/shaders/metashaders/terrain/compute/surfacedetails.fx|CAUCASUS_NOISE|COLOR_VTI|GENERATE_NORMALS|GROUPSIZE=128|NOISE_OP=PhotoshopOverlay|PBR_TEXTURES|SURFACE5|USE_CAUCASUS_BLEND|USE_TERRAIN_PALETTE: hints is not found for splatlayer=big_stone 2018-04-07 16:50:14.563 ERROR EDTERRAINGRAPHICS41: bazar/shaders/metashaders/terrain/compute/surfacedetails.fx|CAUCASUS_NOISE|COLOR_VTI|GENERATE_NORMALS|GROUPSIZE=128|NOISE_OP=PhotoshopOverlay|PBR_TEXTURES|SURFACE5|USE_CAUCASUS_BLEND|USE_TERRAIN_PALETTE: hints is not found for splatlayer=medium_stone 2018-04-07 16:50:14.563 ERROR EDTERRAINGRAPHICS41: bazar/shaders/metashaders/terrain/compute/surfacedetails.fx|CAUCASUS_NOISE|COLOR_VTI|GENERATE_NORMALS|GROUPSIZE=128|NOISE_OP=PhotoshopOverlay|PBR_TEXTURES|SURFACE5|USE_CAUCASUS_BLEND|USE_TERRAIN_PALETTE: hints is not found for splatlayer=stone 2018-04-07 16:50:14.563 INFO EDTERRAINGRAPHICS41: 1.278020 s landscape4::lSurfaceDetails2File 2018-04-07 16:50:14.563 INFO EDTERRAINGRAPHICS41: 0.000033 s landscape4::lSuperficialFile 2018-04-07 16:50:14.563 INFO EDTERRAINGRAPHICS41: 0.000050 s landscape4::lGeoNamesFile 2018-04-07 16:50:14.564 INFO EDTERRAINGRAPHICS41: 0.000717 s landscape5::sup5File 2018-04-07 16:50:14.564 INFO EDTERRAINGRAPHICS41: 0.000090 s landscape5::sup5File 2018-04-07 16:50:14.564 INFO EDTERRAINGRAPHICS41: 0.000000 s landscape5::navGraph5File 2018-04-07 16:50:14.564 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 33.829304 s 2018-04-07 16:50:15.228 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found 2018-04-07 16:50:15.240 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:15.240 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuff.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2018-04-07 16:50:15.294 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found. Asked from 'EFFECTS' 2018-04-07 16:50:15.326 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:15.326 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=10;USE_DCS_DEFERRED=1; 2018-04-07 16:50:25.516 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:25.516 INFO DX11BACKEND: Compile shader: particlesystem2/groundpuffcomp.fx:DIRECTX11=true;THREAD_X=14;THREAD_Y=5;USE_DCS_DEFERRED=1; 2018-04-07 16:50:33.283 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffx.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:33.283 INFO DX11BACKEND: Compile shader: particlesystem2/ffx.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=3;USE_DCS_DEFERRED=1; 2018-04-07 16:50:33.369 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:33.369 INFO DX11BACKEND: Compile shader: particlesystem2/ffxcomp.fx:DIRECTX11=true;THREAD_X=32;THREAD_Y=32;USE_AXIS;USE_DCS_DEFERRED=1; 2018-04-07 16:50:43.419 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:43.419 INFO DX11BACKEND: Compile shader: particlesystem2/gpuexplosion.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2018-04-07 16:50:43.481 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:43.482 INFO DX11BACKEND: Compile shader: particlesystem2/hedgehogexplosioncomp.fx:DIRECTX11=true;THREAD_X=25;THREAD_Y=40;USE_DCS_DEFERRED=1; 2018-04-07 16:50:53.615 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:53.615 INFO DX11BACKEND: Compile shader: particlesystem2/cloud.fx:DIRECTX11=true;PARTICLES_IN_CLUSTER=1;USE_DCS_DEFERRED=1; 2018-04-07 16:50:53.680 ERROR DX11BACKEND: Can't find precompiled shader particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1;. 2018-04-07 16:50:53.680 INFO DX11BACKEND: Compile shader: particlesystem2/cloudcomp.fx:DIRECTX11=true;THREAD_X=30;THREAD_Y=5;USE_DCS_DEFERRED=1; 2018-04-07 16:50:57.453 INFO DCS: Dispatcher: initial random seed = 9856773 2018-04-07 16:50:57.453 INFO DCS: Dispatcher: apply random seed = 9856773 2018-04-07 16:50:57.462 ERROR VFS: Can't open file //models/gaz-66.edm.json. 2018-04-07 16:50:57.545 ERROR VFS: Can't open file //models/kamaz-fire.edm.json. 2018-04-07 16:50:57.751 ERROR VFS: Can't open file //models/btr-80.edm.json. 2018-04-07 16:50:57.860 ERROR VFS: Can't open file //models/gaz-66_searchlight.edm.json. 2018-04-07 16:50:57.889 ERROR VFS: Can't open file //models/kamaz-tent.edm.json. 2018-04-07 16:50:58.166 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 2018-04-07 16:50:58.263 ERROR_ONCE DX11BACKEND: rendertarget 'Target::Reflection' not found 2018-04-07 16:50:58.283 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 2018-04-07 16:50:58.283 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 2018-04-07 16:50:58.284 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 2018-04-07 16:50:58.458 INFO Config: netview started 2018-04-07 16:51:00.186 ERROR_ONCE DX11BACKEND: texture 'tacan_a' not found. Asked from 'NGMODEL' 2018-04-07 16:51:00.189 ERROR_ONCE DX11BACKEND: texture 'airfield_lamp_red' not found. Asked from 'NGMODEL' 2018-04-07 16:51:02.600 INFO VISUALIZER: cockpit ILV loaded 2018-04-07 16:51:02.752 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2018-04-07 16:51:05.732 ERROR SOUND: source_add(host:CONVERTERS_HOST, proto:Aircrafts/Mi-8MTV2/Cockpit/Mi8115ConverterBegin, alt_proto:): can't find proto 2018-04-07 16:51:05.732 ERROR SOUND: source_add(host:CONVERTERS_HOST, proto:Aircrafts/Mi-8MTV2/Cockpit/Mi8115ConverterWork, alt_proto:): can't find proto 2018-04-07 16:51:05.732 ERROR SOUND: source_add(host:CONVERTERS_HOST, proto:Aircrafts/Mi-8MTV2/Cockpit/Mi8115ConverterEnd, alt_proto:): can't find proto 2018-04-07 16:51:05.733 INFO COCKPITBASE: lua state still active AN_ARC_27_COMMAND_SET, 26 2018-04-07 16:51:05.733 INFO COCKPITBASE: lua state still active MACROS, 28 (status undefined) 2018-04-07 16:51:05.733 INFO COCKPITBASE: lua state still active AN_APX6_IFF, 29 2018-04-07 16:51:05.733 INFO COCKPITBASE: lua state still active INTERCOM, 30 (status undefined) 2018-04-07 16:51:05.743 INFO DCS: dbox failed Initialize -7 2018-04-07 16:51:06.253 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-276200, 1999.37, 713141), radius=150000 2018-04-07 16:51:06.482 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:06.482 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:07.319 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/runway5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_CAVITY_FROM_SPEC_B;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:07.319 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/runway5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_CAVITY_FROM_SPEC_B;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:08.172 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/lake5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OFFSET;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:08.172 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/lake5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OFFSET;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:08.779 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:08.779 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:09.451 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:09.451 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_NORMALMAP;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:10.027 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:10.027 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;MAP_ISOLINES;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:10.588 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:10.588 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;FOREST_SUBSTRATE;GENERATE_NORMALS;MAPOPACITYONLY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:11.036 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.036 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.061 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.061 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.093 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.093 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.134 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.134 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.181 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.181 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.237 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.237 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.304 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.304 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.383 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.383 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.474 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.474 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.577 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.577 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.698 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.698 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:11.837 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:11.837 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/hwinstancer5.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:12.157 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/river5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:12.157 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/river5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:12.934 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/surfacevaryhouselod5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:12.934 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/surfacevaryhouselod5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:13.464 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:13.464 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:13.984 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_MR;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:13.984 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/road5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISETEXTURE;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_MR;USE_TERRAIN_PALETTE; 2018-04-07 16:51:14.622 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:14.622 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/caucasussimple5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:15.149 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;IGNORE_TRANSPARENCY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:15.149 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;IGNORE_TRANSPARENCY;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_ROOF_TEXTURE;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:15.663 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 4 released 0 2018-04-07 16:51:15.878 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SOLIDBORDER;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:15.878 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/surface5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SOLIDBORDER;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:17.030 ERROR EDTERRAINGRAPHICS41: model "smoke#150:1" not found 2018-04-07 16:51:17.030 ERROR EDTERRAINGRAPHICS41: model "smoke#100:2" not found 2018-04-07 16:51:17.178 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/simpleonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_PARAMETRIC_UVW;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:17.178 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/simpleonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_PARAMETRIC_UVW;USE_TERRAIN_PALETTE; 2018-04-07 16:51:17.592 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/blend5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:17.592 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/blend5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:18.371 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplat5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:18.371 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplat5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:19.217 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:19.217 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplatarray5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:ASSET_INDEX;CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:19.862 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/runwayonlay5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:19.862 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/runwayonlay5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:20.301 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/runwayonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;RUNWAY_ONLAY;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:20.301 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/runwayonlay5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;RUNWAY_ONLAY;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:20.742 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 36 released 0 2018-04-07 16:51:20.802 ERROR EDTERRAINGRAPHICS41: model "smoke#300:7" not found 2018-04-07 16:51:20.802 ERROR EDTERRAINGRAPHICS41: model "smoke#200:2,5" not found 2018-04-07 16:51:20.802 ERROR EDTERRAINGRAPHICS41: model "smoke#200:2" not found 2018-04-07 16:51:20.966 ERROR EDTERRAINGRAPHICS41: model "" not found 2018-04-07 16:51:21.060 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/sea5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:21.060 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/sea5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:21.676 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.0/runway5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:21.676 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.0/runway5.0.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NODEFINITIONS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:23.315 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.500000. Update lod buffers. 2018-04-07 16:51:23.315 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2018-04-07 16:51:23.315 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2018-04-07 16:51:23.360 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/breakingwaves.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:23.360 INFO DX11BACKEND: Compile shader: metashaders/terrain/breakingwaves.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:23.782 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/5.1/hardsplat5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD;. 2018-04-07 16:51:23.782 INFO DX11BACKEND: Compile shader: metashaders/terrain/5.1/hardsplat5.1.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;CLAMP_MAINTEXTURES;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_OVERLAY;USE_TERRAIN_PALETTE;USE_UVW_MANIFOLD; 2018-04-07 16:51:24.362 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.362 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=0;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.405 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.405 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=1;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.457 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.457 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=2;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.520 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.520 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=3;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.592 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.592 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=4;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.677 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.677 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=5;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.776 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.776 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=6;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:24.891 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:24.891 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=7;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:25.021 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:25.021 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=8;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:25.179 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:25.180 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=9;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:25.352 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:25.352 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=10;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:25.563 ERROR DX11BACKEND: Can't find precompiled shader metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE;. 2018-04-07 16:51:25.563 INFO DX11BACKEND: Compile shader: metashaders/terrain/compute/birdinstancer.fx:metashaders/transformmodifiers/transform_simple.meta.hlsl:CAUCASUS_NOISE;COLOR_VTI;DIRECTX11=true;GENERATE_NORMALS;GROUPSIZE=128;LOD_COUNT=11;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES;STANDARTSTRUCTURE;SURFACE5;USE_CAUCASUS_BLEND;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE; 2018-04-07 16:51:25.794 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 2018-04-07 16:51:26.290 INFO Lua: Lua CPU usage: metric: average mission loading: 0.3102 % 2018-04-07 16:51:26.302 INFO INPUT: Device [Keyboard] created deviceId = 6 2018-04-07 16:51:26.303 INFO INPUT: Device [Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}] created deviceId = 7 2018-04-07 16:51:26.303 INFO INPUT: Joystick created[Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}], ForceFeedBack: no 2018-04-07 16:51:26.308 INFO INPUT: Device [Keyboard] created deviceId = 8 2018-04-07 16:51:26.310 INFO INPUT: Device [Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}] created deviceId = 9 2018-04-07 16:51:26.310 INFO INPUT: Joystick created[Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}], ForceFeedBack: no 2018-04-07 16:51:26.320 INFO INPUT: Device [Keyboard] created deviceId = 10 2018-04-07 16:51:26.322 INFO INPUT: Device [Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}] created deviceId = 11 2018-04-07 16:51:26.322 INFO INPUT: Joystick created[Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}], ForceFeedBack: no 2018-04-07 16:51:26.334 INFO INPUT: Device [Keyboard] created deviceId = 13 2018-04-07 16:51:26.335 INFO INPUT: Device [Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}] created deviceId = 14 2018-04-07 16:51:26.335 INFO INPUT: Joystick created[Thrustmaster HOTAS Cougar {5FA1F0D0-E1B8-11e7-8001-444553540000}], ForceFeedBack: no 2018-04-07 16:52:15.742 INFO Lua: Lua CPU usage: metric: average mission execution: 0.1969 % 2018-04-07 16:53:38.235 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2018-04-07 16:53:38.236 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2018-04-07 16:53:38.238 INFO EDCORE: try to write dump information 2018-04-07 16:53:38.249 INFO EDCORE: # -------------- 20180407-165337 -------------- 2018-04-07 16:53:38.252 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll 2018-04-07 16:53:38.255 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 2E395520 00:00000000 2018-04-07 16:53:38.260 INFO EDCORE: 00000000 00000000 0000:00000000 2018-04-07 16:53:38.265 INFO EDCORE: 2E395520 00CFF270 0000:00000000 C:\WINDOWS\SYSTEM32\d3d11.dll CreateDirect3D11SurfaceFromDXGISurface()+36350 2018-04-07 16:53:38.269 INFO EDCORE: F2E15B3A 00CFF2F0 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\dx11backend.dll ?getBufferManager@DX11Renderer@RenderAPI@@QEAAPEAVDX11BufferManager@2@XZ()+8DA 2018-04-07 16:53:38.272 INFO EDCORE: F01E5A95 00CFF390 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\edterrainGraphics41.dll 2018-04-07 16:53:38.280 INFO EDCORE: F0237BDB 00CFF420 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\edterrainGraphics41.dll createInstancerRenderable()+3517B 2018-04-07 16:53:38.284 INFO EDCORE: F02377FC 00CFF470 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\edterrainGraphics41.dll createInstancerRenderable()+34D9C 2018-04-07 16:53:38.289 INFO EDCORE: F023252B 00CFF510 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\edterrainGraphics41.dll createInstancerRenderable()+2FACB 2018-04-07 16:53:38.296 INFO EDCORE: F023188B 00CFF540 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\edterrainGraphics41.dll createInstancerRenderable()+2EE2B 2018-04-07 16:53:38.301 INFO EDCORE: 041D22C7 00CFF5E0 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\edCore.dll ?utf8_decode@ed@@YA?AV?$basic_string@_W@1@AEBV?$basic_string@D@1@@Z()+2497 2018-04-07 16:53:38.305 INFO EDCORE: 208714E7 00CFF640 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe 2018-04-07 16:53:38.309 INFO EDCORE: 204DB78B 00CFF670 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe 2018-04-07 16:53:38.313 INFO EDCORE: 204DD33E 00CFFDC0 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe 2018-04-07 16:53:38.318 INFO EDCORE: 209F09E3 00CFFE00 0000:00000000 C:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe 2018-04-07 16:53:38.323 INFO EDCORE: 322B1FE4 00CFFE30 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14 2018-04-07 16:53:38.327 INFO EDCORE: 34C1EFB1 00CFFE80 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 2018-04-07 16:53:38.438 INFO EDCORE: Minidump created. 2018-04-07 16:53:38.440 INFO DCS: try to write track file 2018-04-07 16:53:38.476 INFO DCS: 'C:\Users\KillerSys\Saved Games\DCS.openbeta\Logs\dcs.20180407-165337.crash' deleted successfully 2018-04-07 16:53:38.550 INFO DCS: 'C:\Users\KillerSys\Saved Games\DCS.openbeta\Logs\dcs.20180407-165337.dmp' deleted successfully 2018-04-07 16:53:41.697 INFO DCS: msinfo32.exe /nfo "C:\Users\KillerSys\Saved Games\DCS.openbeta\Logs\system.nfo" 2018-04-07 16:53:53.158 INFO DCS: 'C:\Users\KillerSys\Saved Games\DCS.openbeta\Logs\system.nfo' deleted successfully 2018-04-07 16:53:53.158 INFO DCS: dxdiag.exe /64bit /whql:off /t "C:\Users\KillerSys\Saved Games\DCS.openbeta\Logs\dxdiag.txt" 2018-04-07 16:53:57.168 INFO DCS: 'C:\Users\KillerSys\Saved Games\DCS.openbeta\Logs\dxdiag.txt' deleted successfully === Log closed.