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Sometimes I think that if the module makers left some of the "simpler" stuff to a few selected community members, these would be able to: fix missions for them (faster than the module maker would), add missing bindings options, or even add stuff to the manual. And everybody would be happy. Of course, everything would still need to be approved, which is SOME work, but it's often much easier to just approve "looks good to me" stuff than to do it - or even start doing it, especially when the core members are overloaded.
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waiting for resolution ED/RAZBAM Situation Info & Discussion
Silver_Dragon replied to NineLine's topic in RAZBAM
Of course, Ron and his brother himself have been posting on social media for many years (almost since the days of the AV-8B) that they were working closely with the FAE on the A-29... and they are going to do it in DCS World (which you definitely need the SDK), and if they themselves said there was a "professional/military" version, you need the "military" version of DCS World for a professional product... and on top of that they claimed that when they finished it, they were going to make the DCS World version for us. Whoever doesn't want to see it, let them not see it, but they are the first ones who have given "wings" to this matter. -
FPV Quadcopter Drone [v0.9.0 beta]
TheBiggerBass replied to nibbylot's topic in Flyable/Drivable Mods for DCS World
Btw: the drone is also kind of a submarine. You can dive under water, emerge and fly again -
hello. do you still have a \Saved Games\DCS.openbeta\config\Input folder? within that folder there are folders for each aircraft. within that folder there are folders for each controller. you can either follow this guide i made or input the configurations within DCS https://pcwiseman.com/downloads_files/DCS_New_Computer.pdf
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waiting for resolution ED/RAZBAM Situation Info & Discussion
JuiceIsLoose replied to NineLine's topic in RAZBAM
Then maybe some clarity and transparency by the source, ED, would help both sides. -
Mike Force Team started following kaco
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Are you seeing the never-ending circle here yet? You claim something not corroborated by both sides, then someone shares their opinion not corroborated by both sides. One person believes their source, another believes theirs... and around we go again. Welcome to this thread.
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Since the update, the WPN camera from the maveric is very blurred. is that normal? it used to be crisp F16c, multiple people have the issue
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hello. in the .\Saved Games\DCS.openbeta.BAK\CONFIG folder, there is a file "authdata.bin". copy that to the new \Saved Games\DCS.openbeta\CONFIG folder. bonjour. dans le dossier .\Saved Games\DCS.openbeta.BAK\CONFIG, il y a un fichier "authdata.bin". copiez-le dans le nouveau dossier \Saved Games\DCS.openbeta\CONFIG.
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oh yes. Once they release G.91, they will start working on another one... Thus not having resources to support G.91, and MB-339
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FPV Quadcopter Drone [v0.9.0 beta]
TheBiggerBass replied to nibbylot's topic in Flyable/Drivable Mods for DCS World
You asked the question. I thought you where talking about the manual. May be I misunderstood ... Well, don't mind. It's fine for me. -
If you turn inside the enemy, the AI will break and they'll go into "defence mode" which is a lazy turn. Which means flying the Spitfire, once you've turned inside the circle. You can just keep turning, while you reel ib the Germans until you hit them. This works in 1 v 1 fights. The AI also seem to have a offensive mode. Which is much more aggressive. So Paradoxically. It's much harder to get behind and take out the enemy AI if that enemy is in offensive mode, trying to shoot down one of your allied aircraft. Realistically if you're the only enemy the AI has to deal with, it should put up much more of a fight. But the AI doesn't work like that. I've also observed that if you damage the enemy sufficiently it will maneuver much more then if it's undamaged. I've seen it many times, I pull a 109 or 190 into my gunsights in the Spitfire. Because the AI is now "trapped " in that lazy turn behaviour. If i shoot well the aircraft goes down. If i shoot badly. Damaging parts of the aircraft, but not mortality wounding it(like shooting of one of the aellerons ) the AI will kick into gear and maneuver violently to avoid getting hit. It will roll, dive, tighten up the turn weeve about. This is stuff I've seen many times over the years fighting the ww2 AI. In a 1 v 1 the P51 vs 109 seem to give the best fights. They are somewhat similar in speed and use. The Spitfire and I16 breaks the AI as you'll immediately turn inside their turn. The Anton is a bit like Orcs. Not much danger unless there's a lot of them. Same really with the Dora too. Both 190s are easy game for p51 and Spitfire. And the P47 usually handles them fine too.
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Awesome Aircraft!! Just while youre waiting, heres my desktop shot of a low flyby in the Mach Loop. Help yourselves! Your welcome
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Looks great! Thx for your efforts.
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Let me do some research and will get back Let me do some research and will get back
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Useful Tips about f14 after touch down on runway
Nightdare replied to Ddg1500's topic in DCS: F-14A & B
I don't think SAS is gonna do much when you're shortening your runway Unless you're one of those Airforce ballerina's trying to impress the CO with a pretty flare You're Navy, you don't land, you arrive! -
The first part is so vague to be impossible to judge. The second part can very well be false, since it has been said that Razbam would actually make the plane for free for the FAE, other than the exchange of a technical package, so that is not a profit. Are you seriously claiming that the government considers quality so important that it will let them overlook other things?? Laughable. Government contracts are well known for going to the lowest bidder and the lower tier soldiers/employees ending up with crap. There is a reason why soldiers very often buy their own gear. And then you have all the corruption of course. Just look at how so many contracts went to SIG for the handguns.
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Sure. I know what you mean So, I start DCS and do the bindings e.g. for the joystick in "general" bindings. Like you described that did not work for any planes. Don't know If we both are doing something wrong, but here comes my work around: I then exported the joystick-bindings within the "general" control settings by clicking into the column of the joystick and then klick on "save profile as" (mine is german). Once saved, I imported this file into each aircraft setting by going into the aircraft's settings, klick into the joystick's column and klick "load profile". Then I selected the previously saved file from "general" (see above) and now I had the setting working. This is far from beeing a good solution for the issue but it saved me a lot of time. I'd prefer to get an explanation why my general bindings did not work as intended without this work around, but I'm hoping someone with better knowledge of things could lead me (or us) to the point I'm still missing. (Don't forget to make a backup of your "...saved games\DCS\Config\Input" folder, before you try this.)
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Please indicate where this has been stated by anyone at ED?
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Decided to go a different route with my setup. It's a year old and barely used, it's complete with all the hardware and accessories, no rips or tears. Obviously as we all know it's bulky so I'd prefer locale pickups, but I'm willing to discuss anything within reason. $300 OBO Located in the Seattle Area!
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- home cockpit
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New questions about processors: i5 14600K and 9900X
Aapje replied to talvikko's topic in PC Hardware and Related Software
From his comment, I took that he also uses productivity software that benefits from lots of cores. Intel can be a good choice for a mixed use machine, since AMD strictly segments its lineup by the number of cores, so there are no cheap many-core options, while that is the case for Intel. I don't know the relative performance of these chips in DCS specifically, so I don't know what advice to give though. - Today
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TBarina started following AI ATC for SP and MP
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Military Assets for DCS by Currenthill
grim_reaper68 replied to currenthill's topic in Static/AI Mods for DCS World
Yes, I can understand it. In fact, none of the french pack or the Charles de Gaulle (CDG), have evolved since a while. So if Currenthill have the time to make a great french pack with vehicles, and why not some special forces (with animation) like the commandos de marine (navy seals) and the foreign legion, and why not the CDG and maybe the Clemenceau /Foch, that would be a great pack that I would download directly. -
Custom menu issue in Dedicated Server
Draken35 replied to Draken35's topic in Scripting Tips, Tricks & Issues
It was definitely the amount of menu entries... Had to rearrange some mission flows to fix. My estimate is the the dedicated server supports only between 10 and 20% of the total menu items supported by the client.