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currenthill

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About currenthill

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  • Flight Simulators
    DCS World
  • Location
    Sweden
  • Interests
    Milsims and knifemaking
  • Website
    https://ko-fi.com/currenthill

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  1. There is even a picture of the new design a couple of posts up (your picture shows a dummy version of the PAC-3 CRI. I have the MSE). Since we now have the MTVR Mk23 and the FMTV M1083. I thought, why not add the HEMTT M977 as well.
  2. I'm updating the paintjob on the Patriot missiles, since I used the Swedish versions before.
  3. Status update. Still working on the US asset pack update. You tend to forget how much work it takes to create a larger ship in DCS. Doesn't matter how many you've created before, and how streamlined your process is, there is still a ton of work. I think @Admiral189 would agree. The Constellation is more or less done, the Arleigh Burke Flight III is getting there, mostly tweaking and testing left. Especially with the missiles.
  4. Yep, there are couple of ways to fix the issue. And this is one of them. I will of course include the relevant fixes in my upcoming releases.
  5. I haven't decided whether to use EDs model for IIA, we'll see. There are pros and cons. I've worked a lot on the loadouts. There are numerous alternatives available, but I will differentiate the loadouts by having the most modern weapons on the Flight III and the slightly older weapons on the IIA. This way we can use the two versions in different scenarios. My Flight III will get the MST, since from all the information I've gathered, seem to be the antiship weapon of choice. I haven't seen anything about a VLS LRASM being chosen (besides from the test firing). I want to avoid using the standard missiles as antiship missiles, since it's not its primary role.
  6. Yep, my current US asset pack contains a Flight III based on EDs Burke model, which actually hardly matches the configuration of most of the Flight IIA. So I'm updating my Flight III with a new model as well as an updated loadout and weapons configurations. I also plan to add a Flight IIA with an updated loadout and weapon configurations.
  7. Still broken? In general, my asset packs tend to have issues the first couple of days after a DCS update, since there is no way for me to get information about DCS changes until it's released. Just like everyone else. But I usually release fixes for anything broken within a couple of days. More or less all of the issues like the one you mention is on the user side. I test all my assets simultaneously to ensure they don't conflict. Check my FAQ: https://www.currenthill.com/faq. Especially the first one.
  8. Installed the Currenthill Russia Military asset pack on my new computer.

    Mod folder is correctly placed in DCS>Saved games and the asset pack is located in tech folder as usual

    I can select ANY asset / assets from the Russia asset pack - and place them on the map  -  and assign them waypoints (I have only used the ships in testing) and then I save the mission. The chrono watch is OFF - not highlighted so date isnt a factor for asset availability. I still used a 2022 year date regardless. 

    When I start the mission there are NO assets to be found. They are not viewable immediately as they should be with NO OTHER assets place on the map. The assets are not viewable on the map or with the F9 view ship command. 

    There are NO aircraft in my Mods> aircraft folder and this Russia asset pact is the ONLY item in my Mods>tech folder

    Player and Spectator External view are CHECKED ON 

    Version is up to date 2.9.3.1704

    The F-10 option is set to ALL

    Anyone got any ideas on what may be up? 

    This is a clean new install of DCS on a new computer

    CHEERS ! ! !

    Mongo

    1. MONGOPETE

      MONGOPETE

      Understood CH !  I am also having the SAME issue with Mods by Admiral et others so this is NOT a solely CH Mods issue.

      I am going to blow off the install entirely then start form scratch.  I  am sure it will work out over time. 

      I installed my Mod aircraft and they are all working fine.  Not sure if this is just a naval assets issue. I have not tried the ground assets but will do so after the FREASH reinstall.

      CHEERDS Mate !! 

      Mongo

  9. I actually have no idea, I haven't done any work with it at least. Unlike Moose which I know @Abburo has been updating.
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