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currenthill

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About currenthill

  • Birthday 09/06/1975

Personal Information

  • Flight Simulators
    DCS World
  • Location
    Sweden
  • Interests
    Flight simulators and knifemaking
  • Website
    http://www.strombergknives.com

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  1. More assets incoming: the Swedish SHORAD RBS-98 based on the BvS 10 with IRIS-T SLS.
  2. Adding to the inventory: the coming Swedish ATGM based on the MBDA MMP with a Saab/MBDA developed missile.
  3. Hey! As a Swede I've been wanting to have more Swedish assets in DCS. So I thought why not make them myself. And since others might be interested in them I thought I'd create this thread and add the mods as I make them. I will add previews first and when they're done and ready for release I'll add download links. HSwMS Visby Corvette by Markindel, Hawkeye60 and Currenthill The Swedish Visby class stealth corvette armed with the Bofors 57 mm radar tracked gun, SHORAD CAMM missiles and RBS-15 Mk4 AShM. Link: https://drive.google.com/file/d/1-xE45EHVp23G_OtdyA9ZAKUMeWlcOxTf/view?usp=sharing HKP 15B by Currenthill The Swedish navy version of the AW109LUH assigned to the Visby class corvettes. It's unarmed and used for reconnaissance. Link: https://drive.google.com/file/d/1-wluXEmHv8xpjdtMfIMaX4GFvHrg0VqK/view?usp=sharing Lvkv 9040 by Currenthill The Swedish SPAAG based on the Strf 9040 with the Bofors 40 mm gun, increased max elevation and radar. Link: TBA RBS-15KA by Currenthill The Swedish mobile coastal missile battery armed with the RBS-15 Mk4 AShM. Link: TBA RBS-70 NG by Currenthill The Swedish VSHORAD armed with the latest Bolide missile. Link: TBA Strf 9040 by Currenthill The Swedish IFV based on the CV90 with the Bofors 40 mm gun armed with APFSDS-T, HE-T and PFHE. Also equipped with a 7.62 coax machine gun and smoke grenades. Link: TBA UndE 23 by Currenthill The Swedish search and track radar based on the Giraffe AMB radar housed on a MAN truck. Used together with the RBS-70 NG. Link: TBA RBS-58 by Currenthill The coming Swedish ATGM based on the MBDA MMP with a Saab/MBDA developed missile. Link: TBA RBS-98 by Currenthill The Swedish SHORAD RBS-98 based on the BvS 10 with IRIS-T SLS. Link: TBA
  4. HSwMS Visby K31 Corvette by Markindel, Hawkeye60 and Currenthill Release version 2.0 by Currenthill The new version includes the HSwMS Visby K31 stealth corvette with some artistic freedom compared to the actual ship, like the ordered but not installed short range SAM. I went with the most likely implementation, the dual 3-cell ExLS launchers with a total of 24 CAMM missiles. https://drive.google.com/file/d/1-xE45EHVp23G_OtdyA9ZAKUMeWlcOxTf/view?usp=sharing Helikopter 15B (AI) by Currenthill Release version 1.0 by Currenthill https://drive.google.com/file/d/1-wluXEmHv8xpjdtMfIMaX4GFvHrg0VqK/view?usp=sharing Have fun and don't forget to post pics and videos with them in action!
  5. We're getting close to a release now. Here's the current changelog. HSwMS Visby Corvette by Markindel, Hawkeye60 and Currenthill Changelog - Version 2.0 by Currenthill KSP58 (FN MAG) Added Combined Arms player view to operate the KSP58 Added flame when firing Added machine gunners Added new KSP58 3d model with roughmet textures Added recoil animation for the KSP58 Changed accuracy of KSP58 based on the type of mount Changed the KSP58 maximum range and altitude parameters Changed the loaded and total ammo capacity Changed the weapon type to engage AA threats Changed to the correct KSP58 sound Removed two KSP58s from upper deck KSP88 (M2HB) Added Combined Arms player view to operate the KSP88 Added flame when firing Added machine gunners Added mounts and ammo cans for the KSP88 Added two KSP88 to upper deck Changed the KSP88 maximum range and altitude parameters Changed the loaded and total ammo capacity Changed the weapon type to engage AA threats Changed to the correct KSP88 sound Changed accuracy of KSP88 based on the type of mount RBS-15 Mk4 Gungnir Ship Added animated hatchets for each RBS-15 Mk4 Added animations to the RBS-15 Mk4 launcher covers Added booster rockets for RBS-15 Mk4 Added the RBS-15 Mk4 Gungnir with new 3d model and roughmet textures Changed exhaust flame for the RBS-15 Mk4 Changed the RBS-15 Mk4 range to 160 nm Changed the RBS-15 Mk4 use ship seeker Changed the RBS-15 to initiate a final maneuver Changed the reaction and delay times for firing the RBS-15 Removed the fully opening of the side doors when firing RBS-15 Mk4 Changed the RBS-15 Mk4 allowed targeting angles Added two separate final maneuvers for the RBS-15 Mk4 - sea skimming and pop-up Bofors 57mm L/70 Mk3 Naval automatic gun Added 57mm high explosive (non-tracer) ammunition for the L/70 Added Combined Arms player view to operate the L/70 Added flame when firing Added muzzle flash effect for the Bofors 57mm L/70 cannon Added recoil animation Changed the L/70 alert and open doors speed Changed the L/70 alert and stand-down animations Changed the L/70 effective range to 4.5 nm Changed the L/70 maximum traverse and elevation angles Changed the L/70 rate of fire Changed the L/70 reaction time and precision to emulate the real thing Changed the L/70 traverse and elevation speeds Changed the loaded and total ammo capacity Changed the reload speed Changed the sound for the L/70 Changed to a new 3d model with roughmet textures Changed to new 57mm HE ammo Ship and misc Added damage model with visible damage in different damage stages Added flag pole and waving Swedish military war flag Added low reflection and datalink attributes Added machine gunners with 3d model and roughmet textures Added new structure around upper deck Added roughmets for the ship Added roughmets to the ship 3d model Added swaying animation to the antennas Changed all textures to DDS Changed collision model to include rails on the flight deck Changed ship type to corvette Changed the F10 map weapon range indicators Changed the RCS and IR emission to emulate stealth Changed the economy and race speed Changed the economy and race speed ranges Changed the length, height and weight parameters Changed the railing to keep the forward part of it upright when helicopter is present Changed the railing to lower when helicopter is present Changed the ship wake Fixed gaps in the 3d model Removed old crew models Removed railing, masts and radar deflectors used in peacetimes Removed redundant objects in 3d models Removed the bright light at night CEROS 200 Fire control radar Added FCR alert and stand-down animations Added FCR animations to follow targets Added correct FCR distance and altitude parameters Added the CEROS 200 FCR for the L/70 Added the CEROS 200 FCR for the CAMM missiles Sea Giraffe AMB radar Added Sea Giraffe AMB 3D sea radar surface mode Added Sea Giraffe AMB 3D sea radar air mode ExLS launchers with CAMM missiles Added dual 3 cell ExLS VLS launchers and CAMM munitions adapter with 3d models and roughmet textures Added Common Anti-Air Modular (CAMM) missile with 3d model and roughmet textures Changed the sound for the CAMM cold launch Changed the CAMM from hot to cold launch MASS-HIDD countermeasures Added MASS OmniTrap countermeasure emulation RBS-15 Mk4 Gungnir Land Added animated hatchets for each RBS-15 Mk4 Land side Added animations to the RBS-15 Mk4 Land launcher covers Added booster rockets for RBS-15 Mk4 Land Added the RBS-15 Mk4 Gungnir Land with new 3d model and roughmet textures Changed exhaust flame for the RBS-15 Mk4 Land Changed the RBS-15 Mk4 Land range to 160 nm Changed the RBS-15 Mk4 Land to work as a cruise missile Changed the RBS-15 Mk4 Land to initiate a final maneuver Changed the reaction and delay times for firing the RBS-15 Mk4 Land HKP 15B (AW109 LUH) Added the Swedish Helicopter 15B with new 3d model and roughmet textures
  6. Absolutely, I will post updates and release it in this thread.
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