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zildac

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About zildac

  • Birthday 09/21/1972

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  • Location
    South Coast, UK
  • Interests
    GA, Drumming, Music, Retro Computing

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  1. Indeed, they're called "coordinated turns" for a reason. [emoji1303]
  2. zildac

    DLSS "update"

    The shimmers in VR are horrific using MSAA.
  3. zildac

    DLSS "update"

    If the changes in the update are related to an already implemented "feature" then you may see an improvement, however if there are new features in the update that ED hasn't yet implemented then DCS is not going to be able to take advantage of them. I think this is what @Glide is saying, and he's right. If you see an improvement then that's great. I personally didn't BUT I'm not using DLSS only DLAA (which I saw no improvement in) and settled back on TAA.
  4. TM Hornet grip here with a WarBRD, works fine.
  5. Completely agree. And the enthusiasm to finish a campaign dwindles given the time required and the fact I'm going to die an hour into most missions [emoji1787] having to stsrt right back at the beginning of a mission really grates when time is limited.
  6. Thanks! Got it [emoji1303] That will be an absolute God send!
  7. Must be my eyes, but I don't see a mention of a save option?
  8. It's simply enabled and sharpening is set to . 3 no DLSS. I see no noticeable performance impact or any ghosting on the DDIs / MFDs in the Harrier or Hornet.
  9. VR user here, DLAA alone is infinitely better than MSAA in regard to getting rid of the horrific shimmers. TAA I find even better but it has the ghosting artefacts.
  10. Here's a fix: https://www.digitalcombatsimulator.com/en/files/3335205/
  11. zildac

    DLSS "update"

    Simple to use OVGME or a similar mod manager to "be safe"
  12. Hi, I'm guessing you got the "red" issue sorted based on the discord discussions?
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