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Garrow

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Personal Information

  • Flight Simulators
    System: AMD 2950X, T-Force DDR 4 3200 (64GB), MSI GeForce RTX 2080
    Controls: VPC T-50CM2 Stick & T-50CM2 Throttle, MFG Crosswind V2 Pedals
    VR: Oculus Rift CV1
    Aircraft: FC3, F/A-18C, F-16C, F-14, UH-1H, Black Shark 2
    Modules: WWII Assets, Combined Arms, Supercarrier, NS 430
    Terrain: Norma
  • Location
    Dothan, Alabama
  • Occupation
    Flight Instructor
  1. For those who are interested in the real world equivalent to this exceptional VR experience—flying with A VR headset is not unlike flying a pair of military grade night vision goggles. Most in that world adapt to the restricted FOV after a few hours and ultimately log hundreds if not thousands of NVG flight hours over a career. The point on expectation management is wise counsel. There are three key factors that will affect the VR experience: 1. Both NVidia and AMD will be releasing their next generation graphics cards this fall. It will be interesting to see if the competition will manifest in lower consumer costs. 2. The Vulkan API should provide some performance/frame rate increases once ED releases it. 3. VR technology is improving. The HP Reverb G2 will ship this Fall and the specifications are looking promising. Good luck with your system build! Safe Flight
  2. Garrow

    F-15E UFC poll

    Another vote for the more modern UFC. Looking forward to this module!
  3. Great reminders G B, and the de-emphasis of the 3-wire is significant. Now, any you boys seen a carrier ‘round here?
  4. Excellent work, as usual--much appreciated! Thanks!
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