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Taz1004

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About Taz1004

  • Birthday January 1

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  1. I already did Syria. Planning on Mariana and then PG next.
  2. What's SA map? I'm planning to do Mariana next and then Persian Gulf. I don't have any other maps and don't planning on buying any more so if I decide to do any other, maybe I'll just have to do it with 2 week trial.
  3. Updated to V2 Min textures added. Darker terrain to blend better with darker trees. Default Orange tree color and normal texture were not matched. Which caused flickers. Fixed. Darkened shrubs.
  4. Only downside may be that SteamVR motion smoothing might not work correctly. I have it turned off. But the card is strong enough that you don't really need it. I actually like it without ghosting on edge of cockpit frames caused by motion smoothing with Nvidia card.
  5. You can simply attach your VR controller to back of your hand. I use those wrist support they sell at Walgreens. Works great for upfront controls and MFD's. And I use button on my HOTAS as left and right click. Or I assume you can use these finger mouse for mouse clicks.
  6. Ah, thanks. I'm not sure if that's effective tho. DCS is still generating the log entries, but just not writing into that one file.
  7. How do you restrict writing to the log? Is it in autoexec.cfg?
  8. Could be just the shaders needed to be recompiled.
  9. Errors are unavoidable when using mods. Ignore them as long as they don't cause crash.
  10. It is possible if you disable 3D trees and use billboard trees only. Should look fine from distance but it may not look good at closeup. If you want to see how bad it'll look close up, manually edit options.lua in Saved Games. Set "forestDetailsFactor" to 0. Then run the game. This will force the trees to be billboards at all ranges. And when they're billboards, you can pretty much put anything on it since it's just flat texture.
  11. I can't imagine how a texture swap can cause campaign to crash. But try deleting one zip file at a time (or introduce 1 zip file at a time) to see which file is causing it.
  12. Included filelist.txt which shows you what each file does. You may delete ones you don't use for faster loading. You must not delete _helper.hlsl and _HMD.hlsl however. Updated for minor change in DCS 2.7.12. DCS VR Shaders mod for 2.7.12.23362.zip Notes This version is for compatibility only. Purpose of this version is to keep as much of Kegety's original as possible. As before, this version will have big compiling time when first launched. FXO and Metashader2 workaround still works. You can basically turn this into Simplex version by deleting files and folders to match that of Simplex. Some shader files had to be removed for compatibility as they are based on pre 2.7 shaders.
  13. V2 Min textures added. Darker terrain to blend better with darker trees. Default Orange tree color and normal texture were not matched. Which caused flickers. Fixed. Darkened shrubs. Darker Terrain V2 DOWNLOAD INSTALL: Extract into main DCS directory. OvGME or other Mod Manager recommended. NOTES: Not IC Safe For low flying helos, recommend using Forest Detail Factor of 1. And reduce Visib Range to compensate if necessary. For high flying jets, reduce Forest Detail Factor and increase Visib Range.
  14. You CAN edit the default DCS one. Just copy that line from this mod's atmosphere.hlsl to default DCS one.
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