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Iron Sights

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About Iron Sights

  • Birthday 07/04/1964

Personal Information

  • Flight Simulators
    DCS World
  • Location
    Atlanta, Georgia USA
  • Interests
    Flight Sims
  • Occupation
    Information Technology

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  1. Nice ED, as soon as I get off, I’ll make the purchase. Really starting to look like a busy year and I’m loving it. Keep making the dreams come true!
  2. Thanks Heatblur, I’ll check this one out. Keep up the great work!
  3. Thanks for the update. I’m sure it is going to be spectacular when it does release. Best to take the time to make sure it is right, then to release it in a bad state.
  4. Get it right and call me when it’s ready. From what I’ve seen, it will be worth the wait.
  5. The F-4E will be fine and yes there will be those that complain. My advice would be go fly the F-1 or the MiG-21 and that will give you some idea of how much more limited it is. However, it’s not the plane, it’s the pilot right?
  6. I would live to be able to hop into the cockpit of one of these AI planes see the performance values. However, I don’t think the limitations the player has applies to the AI aircraft. While I do think it’s getting better, it still has a ways to go, especially on the WWII aircraft.
  7. The manual looks really good so far. Keep up the great work!
  8. I think you should also consider the challenge that flying certain helicopters bring. I fly the Hip quite a bit but it is more a troop transport compared to something like the Apache. I do agree with your analysis on what where you would factor in on a MP battlefield. For me, I’ll still take something like the Gazelle out just to challenge myself. The Kiowa is a niche type helicopter designed for an observation role, working with other helicopters or doing scouting of the battlefield. I think it will shine more on a campaign based around its uses, but you can still have fun on a server. This is not an isolated case, there are many DCS modules that can do just about anything and others that have a more specific role that doesn’t always fit in on a MP server, but then that’s a challenge too.
  9. Very nice video and thanks for the manual. I am looking forward to the release and the manual may help get me closer to up to speed. Great job Heatblur!
  10. Perhaps it will be more defined one day. I think it’s just one of those things that will have to deal with right now as they work the modeling of the sim. All in all, I’m satisfied with all we have so far, but I will say most bombs fins I find do not have a twist. Now I do believe that CBU and most canisters should spin. Snake eyes pop out fins are for braking more than anything. But, I’ll take a deeper dive on this, not sure on LGB bombs.
  11. I thought it was an excellent representation of the aircraft and from what I could see, well modeled. I am really looking forward to when it does release. A job well done by those putting it through it’s paces. Thank you for the demo and keep up the great work Heatblur. Been back flying the Tomcat and realizing how well it is done. So I’m sure this will be spectacular.
  12. In the end this a sim/game. I don’t think we need to take things too far. Not to mention you can’t even find that in a game like Squad. At ten thousand feet they are all dots anyway.
  13. Flew the Mossie tonight and was able to trim it well with the normal combo of rudder and aileron trim. I trim her slightly nose up, not much, but that let’s me do any tasks in the cockpit. Since they fixed the fine tuning of the trim I am able to keep it going with very little input. From there I try to control altitude with the throttle settings. For me, I wish we had a bombsight.
  14. I would say stick with improving what we have. I don’t have a problem with the map. I mean this is what was presented, I think it can be improved here and there, but I’m not at all complaining about it.
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