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Posts
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Hello, correct, this problem on my side is solved in 2.9.
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I find more shadow problems, see the shadow of the planes that fly over. Will they ever solve it?
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Pretense - Dynamic Campaign
pastranario3 replied to Dzsekeb's topic in User Created Missions General
Check Discord Pretense in General Canal - someone put a version of SA -
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I am following closely this post. This is my result without touching the affinity I have a 12900kf. DCS MT DCS ST
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Announcing the F-4 Phantom for DCS World!
pastranario3 replied to Cobra847's topic in DCS: F-4 Phantom
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Pretense - Dynamic Campaign
pastranario3 replied to Dzsekeb's topic in User Created Missions General
Hi, Some possibility of cold war on the South Atlantic map. -
I don't know if this is reported. Problems with shadows changing at different distances. The problem is more pronounced with the shadow setting at High. With flat shadows this defect occurs with the shadows of some objects. It is very annoying, for example, when you fly looking for targets visually like in WW2.
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[Official] SimShaker for Aviators
pastranario3 replied to f4l0's topic in PC Hardware and Related Software
The engine effect of the f18 vibrates for a while and makes a few cuts for a few seconds and starts the vibration again like this continuously. Simshaker aviator beta. -
tata started following pastranario3
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@BIGNEWYI join the request, this should be a priority, it could affect vision, the eyes move trying to compensate for the bad alignment.
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[NO LONGER PASSES IC] Improved Contact Dot Spotting (Updated v1.1)
pastranario3 replied to Why485's topic in DCS Modding
This is not the case in vr, what is showing is the mirror on the monitor, it has nothing to do with what is inside the headset. That is why exactly what the video shows is a representation of the monitor in 2d. -
[NO LONGER PASSES IC] Improved Contact Dot Spotting (Updated v1.1)
pastranario3 replied to Why485's topic in DCS Modding
You are detecting at 23 miles, when in reality the maximum in reality would be about 8 miles. This is absurd in 2d. I am not referring to the mod but to the distance that is being detected in 2d. Ed would have to double check the distances.