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Gracey

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Everything posted by Gracey

  1. I know this isn't the best place to ask, but seems pointless to ask in a whole new topic. When the game does crash and we can generate the report with the blue window, I always upload mine... Do you guys actually get those? And Praise to the ED Team for giving us this MT update, this has helped me considerably. Just please don't take it away, let us keep it as the option till ready
  2. Actually some form of a option for the units or static objects to level them would be nice. It is perfectly realistic to have the s300 on the left to not be level. Frankly you would never set it up on a non-level surface. Anyways, some button to level static objects and units would be great.
  3. I would start with reading all the pinned topics there is to offer on this forums section. 1, I am not sure if there is anything for a setup. Maybe that is something I could work on. 2, As above 3, yes 4, yes, you got that right 5, you can use some tools that the community has created, there is a fantastic developer that has been working on a server admin tool. This would benefit you greatly. I would join his discord and read the info there. Special K's Discord 6, what do you mean by this? Good luck
  4. So the server does not have this on there, but I think it is because the server is not CRASHING, but it is creating the crash and dump files when it is closing. So this file would not exist I think?
  5. Okay not sure the reason it’s crashing then. That doesn’t make any sense. If it’s not using the audio drivers, then why is it throwing the dll?
  6. Hello there, Thank you for the response. Where can I find the crash archive? and I will attach the DXdiag with that file. We are running Windows Server 2019. We have the sound drivers disabled on the system as it is a server and there is no reason to enable them. Obviously the best solution would be to enable them, but again, we don't enable them since we don't need them. I figure it would be best to work it out, this way other users do not get the same issue. If there is anything else I can provide, let me know. Thanks for taking a look at this.
  7. On our server we do not have the sound drivers enabled. DCS creates crash & dump files. This causes our RMM to send a app crash. I am wondering if there is something that could be fixed in a later update so that at least server does not have this issue. You can imagine getting a message every few hours is a little annoying I've attached the files if can take a look at them. Thanks dcs.20211112-002158.crash dcs.20211112-002158.dmp
  8. DCS OpenBeta 2.7.7 Server IP: 144.217.252.42:10308 SRS: 144.217.252.42:5002 LotAtc: Request Access Tacview: Request Access General Server Idea What we wanted to bring to the DCS community is a server that will be persistent, hardcore, and fun. While we are mainly Rotary wing focused, this does not mean we do not like the fixed-wing airframes. Helping other players in building FARP, units, and capturing airfields is a very important part of our server. Discord<<Click me Situation Israel and Syria have been in conflict for thousands of years. Since 2022, After the ceasefire ordered by the Council of nations, Syria Has spent the last 20 years gearing up for war. Syria and the Council of Nations are not willing to allow the dictatorship to have such a large arsenal. The border needs to be reinforced to protect Israel from a possible Syrian Invasion. Once the border is reinforced, we can start the push into Syria to remove the dictator from power. Damascus is heavily reinforced by his followers. Destroy factories and airfields. Frequencies can be found in your kneeboard. There are Easter Eggs in this server mission. Good luck finding them! Game Plan Reinforce the front line(indicated on map) Push the Syrian forces from the border Move into Syria and capture the Factories, Airfields, and strategic points Dwindle the Syrian forces until the supply is low enough for an attack on Damascus Assassinate the Dictator Persistence This server is persistent, constantly evolving campaign. What this means is, everything you do is kept on the server after a restart. Supply There is a finite amount of supply for both Syria and Israel. This means if you take off in a helicopter or a jet, and loose the aircraft that will no longer be in the supply However, there are factories across the map for resupply of Airframes, Fuel, Munitions, and troops. Don't forget that you will need to resupply the airfields and FARPS with the required munitions. Statistics We save stats on the server, that includes but not limited to; Flight hours Kills Deaths Weapons Specifics AI specifics Rules Be kind.... Work together No trolling No Teamkilling Combined Arms Yes! We love combined arms users! If you would like to have the ability to have a combined arms slot, do not hesitate to ask! We keep the slots limited to users who are on the discord and have some form of reputation with Gracey's Village. This keeps trolls, and griefing to a minimum Weather The weather is a slightly bumpy, and chilly light overcast. The time starts at 730 am(first run) and continues through the night into the next day. Weather can change overtime.
  9. DCS OpenBeta 2.7.7 Server IP: 144.217.252.42:10308 SRS: 144.217.252.42:5002 LotAtc: Request Access Tacview: Request Access General Server Idea What we wanted to bring to the DCS community is a server that will be persistent, hardcore, and fun. While we are mainly Rotary wing focused, this does not mean we do not like the fixed-wing airframes. Helping other players in building FARP, units, and capturing airfields is a very important part of our server. Discord<<Click me Situation Israel and Syria have been in conflict for thousands of years. Since 2022, After the ceasefire ordered by the Council of nations, Syria Has spent the last 20 years gearing up for war. Syria and the Council of Nations are not willing to allow the dictatorship to have such a large arsenal. The border needs to be reinforced to protect Israel from a possible Syrian Invasion. Once the border is reinforced, we can start the push into Syria to remove the dictator from power. Damascus is heavily reinforced by his followers. Destroy factories and airfields. Frequencies can be found in your kneeboard. There are Easter Eggs in this server mission. Good luck finding them! Game Plan Reinforce the front line(indicated on map) Push the Syrian forces from the border Move into Syria and capture the Factories, Airfields, and strategic points Dwindle the Syrian forces until the supply is low enough for an attack on Damascus Assassinate the Dictator Persistence This server is persistent, constantly evolving campaign. What this means is, everything you do is kept on the server after a restart. Supply There is a finite amount of supply for both Syria and Israel. This means if you take off in a helicopter or a jet, and loose the aircraft that will no longer be in the supply However, there are factories across the map for resupply of Airframes, Fuel, Munitions, and troops. Don't forget that you will need to resupply the airfields and FARPS with the required munitions. Statistics We save stats on the server, that includes but not limited to; Flight hours Kills Deaths Weapons Specifics AI specifics Rules Be kind.... Work together No trolling No Teamkilling Combined Arms Yes! We love combined arms users! If you would like to have the ability to have a combined arms slot, do not hesitate to ask! We keep the slots limited to users who are on the discord and have some form of reputation with Gracey's Village. This keeps trolls, and griefing to a minimum Weather The weather is a slightly bumpy, and chilly light overcast. The time starts at 730 am(first run) and continues through the night into the next day. Weather can change overtime.
  10. EDIT: I am not very smart I should have waited for some time. It seems I pastes the stats that way for a time then it changes it to a table. Quick question, I have started a new stats file with SLmod. Previously it was outputting to the SlmodStats.lua as a lua table. This is something I could have worked with. However with the new stats file it is no longer putting it as a lua table. Sadly, I we have written and entire database around the lua output, that we convert to json. Anyways, I am wondering why Slmod would no longer be outputting to the file as it has in the past. Since all I have done is reset the file... This is the new stats file, This is the old Stats file...
  11. So we did some testing regarding this label issue. The server always forces what is set by the mission creator. Even if ENFORCE is not selected. For some people do not like full labels for example, and if the setting is local then I am not sure why it will not take the local(client) setting in account. Maybe we will get the update for this soon, as they have been doing some work towards the multiplayer side of things, like for example the new dynamic campaign stuff.
  12. So I have a bit of an issue with DCS the past little while... It tends to just crash to desktop though more often than not will freeze and end up not responding. It doesn't matter what mission, server or whats going on in the world I can be the only one playing and crashes. Nothing else is using the ram that windows says it is. Even the page file is used up. When DCS is closed the ram goes back to 11% I did just have Windows update, maybe this is something as well. But the Applicaiton is showing 9gig ram, yet its reporting(windows) 96% usage. The ram usage is retardedly high and all over the place. Machine name: ECLIPSE Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804) Language: English (Regional Setting: English) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: BIOS Date: 07/11/13 17:42:27 Ver: 04.06.05 (type: BIOS) Processor: Intel® Core i5-3470 CPU @ 3.20GHz (4 CPUs), ~3.2GHz Memory: 32768MB RAM Available OS Memory: 32652MB RAM Page File: 26150MB used, 11366MB available Windows Dir: C:\Windows DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DxDiag Version: 10.00.17134.0001 64bit Unicode I included some screens/ the log/dxdiag. DxDiag.txt dcslog.rar
  13. None of that has anything to do with the issue. Watch the video, I added a link to the original post since the youtube this is not working for me.
  14. It't not even that I am not lined up well. I am pretty damn close to being lined up. The fact is, this isn't a truck, nor a trailer. If it was however, because the centre of gravity is not at the back of the aircraft, that wouldn't happen anyway. My point is, it gets worse, almost having the aircraft beyond 45 degrees on the cat. I'm no structural engineer, but would that not break the aircraft long before it gets to that point. Also, what I see here is the game is trying to centre the aircraft. While it does this it throws the aircraft left, then reaches a point where it no longer needs to centre the aircraft. But because now the craft is moving to the left, it goes beyond the cat, and the cycle repeats. My annoyance is that I am not THAT far off. It gets progressively worse. In my opinion, to fix this is to have the aircraft moved straight if you are slightly off. I'm not saying you should be at more than a 6 degree angle lets say. Since it can already move the aircraft backwards. Which does not happen IRL, then why can't it line me up just a bit better when I am off a little bit to make it so it does not wreck my craft.
  15. I am not really sure that is a good response. Considering how would that happen in real life? My other question is, if it is simply not being lined up perfectly, then why does it get so significantly worse as you go down the cat? That just sounds like an excuse to not look into it.
  16. So the cat kinda throws you around when you do not get exactly lined up. I think this is a ED issue though as the F-18 did it to me once. However if HB looks into it and fixes it for their aircraft maybe ED will do something about it for everyone. Anyways. Heres a vid to go with it. ${1}
  17. I just have Tacview, that is all in there for me. People can just join uninvited.
  18. Did you run the DCS Repair? Also you can delete the fxo and metashaders2 folders in your Saved Games/DCS.openbeta folder. That might help you out with that. It will just rebuild them when you run the game again. I have had issues in the past with stuttering, my solution the first time was to completely re-install DCS. This included deleting everything in my saved games folder etc. However that is not always an option nor a solution. What is did find is I had conflicting drivers with TrackIR and VB-Audio. I do recommend looking into that. If you have drivers that are clashing, specially something that is loaded into DCS, you'll get stutters. Do you have TrackIR?
  19. I mean, getting into the model itself at this point. Hopefully Cobra or one of the guys will see this post. Sorry man.
  20. I mean the RIO isn't really a secondary position. He basically is more important than the pilot. Literally the pilot is just a chauffeur, taking the weapons officer around so he can blow shiz up. So really, if you wanted that, your buddy would have to be flying, rather than being the RIO. All in all, a demo would be cool. But, why would they do that? Why not just make you spend that 80 bucks for your buddy if he can't. Seems like a profitable situation to me.
  21. I mean I have 2 2080Ti's and 512GB of ram... LOL Anyways, 2019-03-16 23:45:20.099 WARNING LOG: 1 duplicate message(s) skipped. 2019-03-16 23:45:20.099 ERROR EDCORE: Cant open file: /textures/liveries/fa-18c_hornet/104th_vmfa/description.lua. So, could it be that the crash is because of that part of the log? The missing texture. Also I do not have that f110 file. Or any of those for that matter... Oddly enough. The other option is to delete the F-14 Module, and then run repair, Then install it again. Also delete any non official mods.... DCS is already finicky. By the way, you have an RTX card, which is not officially supported by basically anything...
  22. I would assume your computer cannot keep up with the large amount of calculations it needs to do when something blows up. Either that or you run out of memory when it happens. Since a texture would load when you see that explosion, maybe your GFX card or cpu or both can't keep up.
  23. I mean technically, if you were to look at it as if it was a real aircraft in the real world and it just magically moved a mile back or forward or whatever you would loose lock. Since the aircraft is actually moving around in the game when that happens, the radar would loose lock because of the movement speed. This is speculation, but anything I have flown in the past, does the same thing....
  24. As is with all the modules with two seats, you can't select only the back seat with no pilot. The crash is probably because the aircraft is de-spawned as far as the server goes. Then because there is conflicting information, as DCS is bad at handling anything more than butter, it tends to crash. You'll either be full up on a two seater or pilot only. Can't switch around. And the key commands to change seats does not work because of that.
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