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303_Kermit

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About 303_Kermit

  • Birthday 02/01/1979

Personal Information

  • Flight Simulators
    DCS, Wolfpack, ARMA 3
  • Location
    Germany
  • Interests
    Planes, Military stuff, Motorcycles, Beer, Tits ... just as any other guy

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  1. Thank you very very much. Is there any possibility , that such feature will be available for every module? Or is it just F-16?
  2. I'd say rather "Beyond 2024"
  3. I also tested your mission. I just changed starting position. 30nm away to let dots spawn. bug repeats itself. I have fotos, but as far as I see it's not necessary? My best regards. Thanks for reply
  4. I've downloaded it, I'll check it out with Zakson ASAP. Thank you very much
  5. That is why one Grom, Igla, Stinger IRL today is usually enough to take it down. In afghanistan, most of them fell down from one stinger only. Sorry. But there are no indestructible choppers, and unsinkable ships. They can sustain considerable amount of small arms fire, but nothing else. AI - Mi-24 (and only AI) is too strong. But generally all AI are a bit too strong:
  6. Can someone from Eagle Dynamics please pretend to be interested?
  7. about ~30nm. It makes me sad that no one from Eagle Dynamics is interested . Not even Enigma - and it's his server most affected by the bug
  8. Famous Monty Python sketch starts like these: "On these picture there are 47 people, non of them can be seen..." Dear ED We created these video to show some serious issue we found in dcs. It won't be surprise if I announce here that there is a problem with displaying a contact in MP environment. Contacts seem to disappear in most unexpected way. Mostly it happens on very dense populated servers, with rich A2G and A2A environment. Mainly I'm thinking about Enigma server, but the problem seem to be independent from Enigma specific environment, but rather is a pure DCS issue. And sorry for background noises, and my crappy english. I'm not YT big tit blonde... PS.: Below you can find a mission on which =Crow=Zakson tested the bug. See if you may repeat the results. PS2.: Watch the movie in highest possible quality, to see what I'm talking about. test-dot-101.miz
  9. Nice work, and as such it earns some respect. And because of it I feel very sad writing it, but for DCS it suits just as well as camper wagon to Ferrari 458 or to Lamborghini Aventador. It's like homemade customization of BMW to make it look like M3 . For game flight simulator, where sentence "realism of simulation" is brought to level of paranoia, it's heresy. Please do not hate me. Somebody has to say it.
  10. Mosquito becomes holes just from aiming at her. No matter what bullets you use. 3x0,5'' can set her ablaze.
  11. =Crow= Squadron. Poland. Lads 20 - 45 years old. Our main focus are cold war jets, and chosen plane is Phantom. Even before he was introduced to DCS. We flew Red and Blue stuff, and occasionally we fly Warbirds. We fly MP servers, BF Cold War, Enigma Cold War, Squadron Coop missions from time to time. We fly everyday. We are not recruiting per say, but guests are very welcomed. We share any sources we have , and guests may participate in any events they want. Best regards PM me if you're interested
  12. You just proved my point. Modern jets depend hard on modern technology. You can't fight Average pilot of F-16CM armed with AiM-9X and AiM-120B/C in your MiG-21bis with his R-60M and R-3R. Even if you're true ace. During Iran Iraq war many Iraqi aces, trained by RAF died not even knowing that they were intercepted. Simply the first sign of F-14 appearance was an explosion of leading plane. '60 and '70 were only time in history of air combat when planes 10-20 years older compete successfully with most modern jets. It was possible because a much more depended from pilots. AiM-9B /R-3S was hard to use and very unreliable, and becoming a "gun solution" needed a serious skill. Hit a plane moving and maneuvering 500KTAS by a cannon, without computer calculated leading, using gyro sight at best. That is really hard.
  13. Oooohhh.... "Please allow me to retalk" as a classic said How hard F-4 may be? Lets see... from the beginning of aerial dogfight some around in 1916, every next fighter generation was better, but also more demanding from a pilot. WW2 pilot had to be better, faster and more fit than WW1 pilot. Bigger speeds, bigger "G", less time to aim , less time to act, AAA more deadly and more precise. Also pilot has to know much more about tactics and techniques. Bigger distances with bigger speeds - navigation far more complicated. '50 - yet bigger speeds, and G and very specific problems of transonic speeds. Pilot of MiG-15 or Sabre must be healthier, smarter, and better skilled. '60 - new threats. SAM, AAA, AiM, no more altitude advantage saves life. And you have to be prepared to fight in day and night - not like the guys before. Also you have to flight and fight in every weather conditions. Dogfight in late '60 is so complicated, that never in history of aerial warfare so much depends from pilot. Vietnam war is a culmination of it. Need a proof? check aerial victories table. Piston Driven A-1 scores victory over Jet+AFB MiG-17. Gen I , outdated (according to user and producer) MiG-17 causes massive problem for modern Gen III Phantom. or Crusader. Never before or after, planes so different posed such equal threat. Death literally can come from everywhere. And the planes themself are not perfect, oh no - F-104, MiG-19, Su-15, and the most difficult and sophisticated of them all. Phantom II. Only plane in history of aviation with slats... on vertical stabilizator (don't worry not our version), Able to break in half during straight flight due to oscillation caused by specific steering feedback , by specific speeds, and specific position of center of gravity. Changes in plane reactions to steering input depending from AoA (Tomcat pilots know what I'm talking about, right?) CW planes show what you're worth as a pilot. Nah... It's going to be easy peasy... Every plane after ('70, '80, '90...) came with more help to pilot. Full aspect missiles allow dogfights to be simpler. Just missile exchange on flight head on. Better missile wins, not better pillot. Computers on board navigate without an error, Datalink sees everything, Fly By Wire makes every pilot skill equal. You don't have to feel your plane with 6-th sense. You won't stall even if you're sensitive as a rhino. And even if you don't know any BFM or ACM? It doesn't matter, if your missiles have enough range. Even best pilot in his MiG-21 won't ever come close. Even if he's a real expert in his plane and you only have 2 weeks experience in your F-16, learned notch, crank, TWS. Oh... and if you wan't to be a Mav. you don't actually has to know how to land on carrier. F-18 will do it for you. Just find a proper button sequence. I am actually expecting huge amount of "bug" reports, about features actually being very carefully modeled features. Quotes I found about Phantom : "Phantom is a Pilots plane... You have to fly it". "In MiG-21 - 10 pilots will perform the same evolution in 10 different ways. In Phantom you may yourself perform the same evolution 100 times and result may be different every time you try." "We don't rise to the level of our expectations, we fall to the level of our training." - Archilochus With my best regards Green Ugly Fellow
  14. If you don't mind a lot of polish speaking, one Schottisch maniac and lot of trainings, you're welcome to fly with us. WELT "Wrony" =Crow= Squadron. We fly warbirds and cold war. Main pressure is put on Cold War. We flew with MiG's 21-15-19, F-5, F1, AJS, but main desired plane since the beginning , and long before he was planned to release is F-4 Phantom. We're looking forward especially into USN Variants. We also have our dedicated server used for fun with other squadrons, and for training purposes. You don't have to be one of us to fly with us. We share experience and knowledge with everybody. Regards. If you're interested write me PM
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