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Sel94

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Everything posted by Sel94

  1. Thanks so much, but sorry I'm not working on these skins anymore, at least for now. And yeah, no download links now, sorry.
  2. Limiting which countries that can use an aircraft skin is possible through the last line of the description.lua file that should be included in your skin folder. The last line will look like: countries = {} Inside the {}, add a country in quotes ("") to allow that country to use the skin, with a comma between each country. Please note, however, that you must know the specific country abbreviations, for example "Turkey" does not work, "TUR" must be used. I am not aware of any list of all country abbreviations, but they should be easy to find by looking through the different skins' files. In the end it will look like this(taken from A-10C Grey skin code): countries = {"TUR", "UK", "NETH", "BEL", "DEN"} Hope this helps.
  3. Yes, DCS World contains a two free planes, the SU-25T(Russain ground attack plane) and the TF-51(non combat P-51). You'll be able to use these planes in single player and online multi player missions.
  4. I use WinRar, but the default unzipper that comes with Windows should work fine. Here's a guide that will hopefully help. For this tutorial I will be using a user-made F-15C skin, but it should be the same for any plane. 1) Unzip the downloaded skin package. (You can see here, for me it is 'Extract files' because I'm using WinRar, but the 'unzip' option in Windows should work the same.) 2) Unzipping the zip file should create a new folder. (This part can be done differently once you get the hang of it, but I'll try and explain it in the most understandable way.) Now keep going down into the folders of the new folder until you reach the dds files. Note: Some skin creators will do thing differently, you may only have to go down into 2 folders, or sometimes a few more depending on what they do, but this doesn't change anything. 3) Now go up just one level, so you can select the folder containing all the dds files. Move it into Program Files/Eagle Dynamics/DCS Wolrd/Bazar/Liveries/[aircraft] by copying/pasting, or dragging it in. The skin will now be select-able in the loadout options in the mission editor of the game. Hope this helps, if you have any more questions please feel free to ask.
  5. So when you download a new skin, first you want to unzip it so you get the folder with the .dds files in it. After that, copy(or cut) the folder with the dds files in it, then paste it into: [install directory]/Eagle Dynamics/DCS World/Bazar/Liveries/[aircraft], where [aircraft] is the aircraft that the skins are for. If everything went right, you should be able to select the skin in the mission editor. Hope this helps.
  6. Looks great, thanks for making all these awesome Ace Combat skins.
  7. I have this exact same problem. I'm not sure what could be causing it, but so far I have only gotten this bug when playing multiplayer. Although due to the seemingly random nature of the bug, I couldn't say if it is exclusive to multiplayer games or not.
  8. Hello, and welcome to the DCS forums! For your problems, I would recommend making sure the game is up to date by running Start Menu > All Programs > Eagle Dynamics > DCS World > Update DCS World. The first problem was dealt with in a past update, where they inverted the needle to point correctly. The second problem is known, and might have been fixed in the most recent update(but I haven't played much of the new version yet so I don't know).
  9. I'm getting the same problem in the latest update. For changing radar range with an analog input, the device reaches the minimum radar range about 60% of the way down, so sliding it even further down does nothing. Checked on multiple axis.
  10. Most of the info you're looking for can be found in the most recent newsletter here. A quick summary: new graphics engine, new planes, new maps, lots of new awesomeness. No, current modules will not be outdated, and can be flown in DCS World 2(as far as I understand).
  11. 1: You can order an Oculus dev kit at their main site here. However, I do not recommend buying one, as these are meant for developers to make and test games on before the final product is out, it is not meant for consumer use. 2: I don't have one, but what I've seen/read, it is very immersive, and will be a great piece of tech to use with DCS once it is done. I have also heard that the DK2 does not have a high enough resolution to comfortably read cockpit instruments. 3: It is recommended to have a system that can run your game at a consistent ~70 fps at the resolution of the Oculus. I forgot exactly which video output the Oculus supports, but it is something standardized like HDMI or VGA. 4: Yes, Oculus tracks head movement, so you won't need Track IR when using it.
  12. Lock On is no longer required to play FC3, you simply need to install DCS World before any other module.
  13. Page 53 of the manual: "The small needle point to an altitude in km (scale 3) while the big needle points tens of m (1)." Does this mean that every tick for the small needle is 3km? So when you reach the 5th tick, you'd be at 15km? Thank you.
  14. Sel94

    F-15 JASDF

    Great skin, thanks for the hard work! I'll definitely be flying with it!
  15. Hello all, having tons of fun with the Mig, it's really great, though I have to admit I desire a few extra control options for some of the systems in it. Particularly, it would be nice if one could control twisting the throttle with an axis. It seems that is how it works in the real mig, but as of right now we have to use buttons to control it, as I couldn't find anything about it in the axis commands section. Second, it would be nice if the weapon select dial could be controlled with either an axis, or a set of "next/previous" binds. I feel this would be a bit easier to handle than what it is right now. Just some suggestions, I have some rotaries on my X-52 pro that would work wonderfully with these changes, thanks for reading.
  16. Programming skills are not required at all to play DCS, however the sim does support lua scripting for advanced users to create more complex missions. I don't have Combined Arms so I'm not certain of all its features, but most DCS modules come with campaign missions, instant action missions that are quick to start up and get going, and also a fast mission creator that generates a random mission. You may want to try these if you don't want to put lots of work into setting up missions. A few more options you have are to create your own missions in the mission editor, which can look daunting at first but isn't so bad when you get the hang of it, or find a multiplayer server that supports Combined Arms. Hope this helps.
  17. Congratulations LN team, this will be an amazing addition to DCS I'm sure. Thanks for all the hard work, can't wait to try it out!
  18. Yes, the way it works is that DCS World is the base program, then you 'plug in' the modules you buy into it.
  19. (In my opinion)Harder to fly than the A-10 in the beginning, and engine management is a thing for it. Pretty much everything else is much easier, start up is much faster, and way less things to click. It's really fun to fly and fight in, the one really bad thing in my opinion is that there's not a lot of WW2 stuff in DCS right now. There will be lots of WW2 stuff in DCS soon, but at the moment you won't have a lot of things to fight in the same era, if that's your thing. Also, you can try the TF-51 for free right now if you have DCS installed, it's pretty much a weapon-less version of the P-51.
  20. Well, FC3 aircraft are generally not as complicated as the full on sim DCS aircraft. You can even buy some of them separately for cheaper than the whole package if you don't want all the planes. However there is a good mix of aircraft in the whole package, so you might want to take a look at it. FC3 planes don't have a clicky cockpit though, so if you want that: The Sabre(not 100% done) looks pretty simple(I don't have it), it has a pretty limited and simple arsenal, good for dogfighting. If you want a chopper, they're really fun to use, but a bit harder to fly than planes. If you want to do combat in a chopper, in my opinion KA-50 is the only way, as the other choppers only have a limited ability to engage targets. In my opinion, everything else is going to be easier to learn than the A-10 in the beginning.(all aircraft are hard to master, but all the A-10 electronics can be a bit daunting to someone new) Hope this helps.
  21. I don't think it's just this forum, I use Chrome too, and I think there was a recent update to it that changed the default font. I've noticed font changes across many different sites after an update(especially sites with Japanese text, where the default is now equivalent to comic-sans, why would they do this). After a bit of searching, yep it looks like a recent update did have things to do with changing fonts, so it's not just you.
  22. For some of your questions: - No, I don't think there is a way to use the mode dial as a mapping. -To use your SST mapping with DCS World, after making it, saving it, and having the software closed, with the stick plugged in click on the lower right tray icon. A list of all you profiles should be there, just click the one you want and it will load up. -The crashing is an odd error, I haven't gotten it. Maybe try re-installing the software, making sure it's up to date on the saitek website, or re-download the .net runtimes. One thing I did find in the past is that the software doesn't particularly like when the names of your macros are very long, so that might be a thing. -There is a clutch button option in the control panel settings you can get to on the lower right icon. Hope this helped.
  23. I'm pretty sure the F-15 doesn't have a drag chute, and nope no DCS F-16.
  24. Yep, GIMP works fine with a dds plugin.
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