icecold951
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reported earlier AI wingmen fuel management
icecold951 replied to Capn kamikaze's topic in Aircraft AI Bugs (Non-Combined Arms)
If you use the Data Link, not the pod but just the buttons, and hover over the plane in SA mode, it will display the current fuel state. I know this works for F-18. There are youtube videos of this. But just turn on DL and set to SA page, then curser over the plane in question. -
icecold951 started following AIM-7 Use AI Error , Mission 12 I think, Alert 7 , Labels are not well rendered in one and 1 other
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Blade won't engage 3 out of 3 tries. He comes back with all his missiles. I thing Shihab also didn't engage. they went down like flies. I had to go infinite missiles to do the mission, because I am the only one shooting at the Iranians. Also Blade didn't kiss off when told to. He stayed right with me.
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Note, I have had this happen in my own campaign missions after the update that affected flights attack target. I had the have the command point on top of the target to get them to attack it. I wish ED would return to the methods before. they worked. I was just here checking on this same bug. And I have no mods. Using the MT because it works best for VR now. Ironically I got mission complete when I landed, and moved on to the next.
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Second correction. I thought I was using the OpenVR_API mod used before this update. I placed it in the Bin folder, not the MT Bin. DCS appears to now have it's own OpenVR that doesn't use steam, but it is within the MT Bin folder My error issue was within the regular Bin folder.
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I know it still exists in non MT play. And I still see an odd double image looking ahead in none MT play. Reminder, I am talking using OpenVR_API, which is a mod to avoid using Steam VR with my Reverb G2 WMR headset. It does not seem to occur in Steam VR, though that has a serious quality level and performance hit.
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Okay, I just figured out how to try the multi threading, and the problem appears gone in MT, and unless I'm dreaming, my graphics went up.
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Public update, not Beta. OpenVR, Reverb G2. I was just noting today that the update is creating issues of things not showing properly. First it was labels are messed up. Then I noticed that straight ahead, I get overlap on the images. This does not happen in Steam VR, but steam VR is just a bad joke in comparison.
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I just cleaned and repaired, and put the Open Composite back in. Same results. I have also noticed that the VR image seems to overlap.
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In case anyone hasn't checked, my experience this is an issue of Open Composite. I just tested with Steam VR, yuck, and it doesn't seem to affect that.
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After Burner Climb to 10k issue Update?
icecold951 replied to icecold951's topic in Aircraft AI Bugs (Non-Combined Arms)
Commands don't seem to work in takeoffs. And given the climb they are trying to do, it would lead to a perpetual stall. -
After Burner Climb to 10k issue Update?
icecold951 replied to icecold951's topic in Aircraft AI Bugs (Non-Combined Arms)
Night or bad weather. I've seen nothing to suggest this is deliberate. It creates a fuel wastage issue, and makes it harder to arrange a slower start to allow ai wingman to join up. -
In many firing instances, upon firing an AIM-7, the AI immediately breaks the lock by taking an immediate evasive action without any incoming fire. I can see dropping he lock to evade an incoming shot, but not before any incoming fire. Track and mission is quick AI only flight. No human control. F5 set up as target drone. F18 engages from ahead. 1.miz 1.trk